>>96328342
>>96328111
Then next time you're running a game set in Not!Africa, have a bunch of lily-white men and women gallivanting about in native garb and reciting ancestral ownership of the land. Barring that, when your GM is running a game set in Not!Africa, play the white man who is explicitly not a foreigner, and has a native name and native mannerisms to prove it.
I tell you to do this because I've never seen it personally done, myself. I've never been in a campaign where the GM actually used the "canon" art for their characters, I've never seen one that didn't steal Danbooru tokens or pinterest pieces. I've never had to suffer through a black man in 1060 Stockholm because my GM isn't a fucking retard who needs The Book to inform every decision they make at the table.
>Okay but what about the black exa -
Where? Can you actually name three - no, two - popular "official" modules that take place in Not!Africa? Strength of Thousands is the only one I can think of, and even that one is mired in the Black Lives Matter mania that gripped the leftosphere throughout the early 2020s. It's not a popular place to put your campaigns because, despite everything the elites have done to make us forget it, our roots are in European mythology and storytelling, and anything set "over there" is *at best* a novelty. So of course, since WotC are still eager to sell books and recognize who their playerbase is, the only way to actually *give* black people in their games would be to shove them into Not!Europe.
And this is really only a WotC issue, dude. Paizo are a bunch of lesbian-loving weirdos but 95% of human characters in their APs are ethnically appropriate. Cubicle 7 inserted some black people in the early days of WHFRP 4e but they stopped that 2+ years ago. Just stop consume WotC slop.