>>96434606 (OP)
On top of everything else said ITT, the combat wheelchair, going by 'official' stats, is also poorly designed and overpowered as shit.
>You would expect a wheelchair to inform on a character's capacities, nature and activities.
Except the combat wheelchair doesn't restrict the user in any way, shape or form.
Do you need to sacrifice your hands to push the rims? Nope, because it's powered by your mind, and magic.
Do you struggle with obstacles like rocks, fallen masonry or fucking stairs? No, because the chair has built-in levitation magic, so you can also fly. And if needed, it can become a raft.
Struggle to keep up with others? No, you can keep a 30ft movement speed with your mind, and actually bump it up to 60ft if you're going on any kind of downhill because wheels. Who decides how fast you go? You do of course.
Maybe you're vulnerable to being grappled or knocked over? Acktually the fifth wheel in your wheelchair makes you super stable.
Maybe it makes you easier to hit? Nope, +2AC and resistance to certain damage types. Or, you can give yourself permanent half or 3/4 cover.
Or maybe you can't swing a sword as hard, being paralysed? Nah, you get extra damage, and the ability to knock up to 4 people prone. Also, by rolling up to someone and skidding into them, your wheel can do the same damage as a longsword. If you down them and roll over them in your movement, you do the same damage as a warhammer. And also, your attacks can impose disadvantage. Compare all that to a solid punch from your average, non-paralyzed fighting man.
Makes you less subtle, perhaps, given all of the above? Actually, it can give you advantage on dex saves, acrobatics checks and stealth checks.
All that for 200 gold, plus some 15 gold upgrades around the place.