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Thread 96442171

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Anonymous No.96442171 >>96443367 >>96446068 >>96447291 >>96452314 >>96464683
Battletech General /btg/
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Last Thread: >>96421482
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โ€---------------------
>TQ
What mechs strike you as filler to pad TROs?
Anonymous No.96442254
>In the depths of the Second Succession War, as humanity barreled toward a technological nadir, the Draconis Combine opened offensives on both the Steiner and Davion fronts, feeding ever more of its children into the ravenous maw of war. Many once-prominent samurai families, whose scions had long served the Pillar of Steel, found themselves without any living sons to carry on their legacies. A dozen of these minor noble houses, desperate for their legacies not to die with their fallen heirs, chose to train their eldest daughters in the ways of the MechWarrior. With the strong prejudice against women in the Draconis Combine Mustered Soldiery in this era acting as a barrier to high achievement
huh
Anonymous No.96442313 >>96442435 >>96442770
What's a mech that would look badass paired with a pair of Manticore tanks? I want to paint them together but don't want it to not make sense if their production years are too far apart.
Anonymous No.96442435
>>96442313
Atlas looks badass with everything.
Anonymous No.96442463 >>96442549 >>96444044 >>96450791
>Captain Sark Harkness is notable in several ways. First, he tends to separate from his company in battle, seeking single combat against the enemy, especially the Combine. Second, he pilots the Atlas that Ian Davion was driving when he was killed on Malloryโ€™s World. When Harkness arrived at the Fourth Guards in 3030, the Atlas was in a warehouse collecting dust. It was considered jinxed, and no one wanted anything to do with it. He sought and was granted permission to put it back into service. Sporting a new head and cockpit, he proceeded to cut a swath through the Dragonโ€™s best. (...) In 3047, he elected to modify the Atlas, believing that the First Prince would have wanted it to possess the most modern instruments of lethality. (FM: Davion pg.30)
>Furlow always had food, but getting her to share was a costly and uncomfortable exercise, so I wandered the warehouse, sipping my overly sweet, mostly melted drink. Prince Ianโ€™s old โ€™Mech drew me like a magnet. Shivers ran up my spine as I spied the Atlasโ€™ deathโ€™s-head in the pile. No one had repaired the damage Yorinaga Kuritaโ€™s shot had done to the โ€™Mech, and the First Prince. (Shrapnel #21, ZERO-TWO-ONE, set in 6 JULY 3066)
Sigh
Anonymous No.96442549
>>96442463
Given how the story is about fixing the Alliance with Ian's Atlas' Vlar 300 engine, either the FM or the Shrapnel story becomes complete bullshit, so I wonder which one has higher canonicity
Anonymous No.96442748 >>96444179
Anonymous No.96442770
>>96442313
Onion
Anonymous No.96443083 >>96443163
I wonder how many people still haven't gotten their Kickstarter rewards. It's not like that product is in game store now, right? :)
Anonymous No.96443121 >>96443131 >>96443170 >>96443174 >>96443322 >>96451150
What's a big brawler mech for IS that would make people shit their pants both in lore and on TT?
Anonymous No.96443131 >>96443154 >>96443160 >>96443367
>>96443121
Shootest
Anonymous No.96443154
>>96443131
Well yeah i mean it can shoot too, that's cool.
Anonymous No.96443160
>>96443131
I'm making a fire support lance for an elite FedCom unit circa 3052. How does this look?

MAD-5S
RFL-5D
ARC-4M
JM-6DD or just JM-6S
Anonymous No.96443163
>>96443083
It's in my LGS.
Anonymous No.96443170 >>96451208
>>96443121
Devastator
Nightsky
Annihilator
Atlas is too short-ranged, in-lore it scares people but not on the tabletop.
Anonymous No.96443174
>>96443121
An Orion.
With Alexandr Kerensky piloting it.
Anonymous No.96443322
>>96443121
Black Knight.

Brutal weapons loadout with a good mix of range brackets and spaced out well across the entire mech. You can double fist and still fire off two of the main weapons and several auxiliaries on every configuration. No ammo bins, plenty of heat sinks, good ground speed for a 75 tonner.. You can pick any era and there is a contemporary model that fits that description. The list of mechs, regardless of weight class, that can size up a Black Knight and take it lightly is a short one.

Also a rare enough mech that just seeing one is going to give you dread.
Anonymous No.96443367
>>96442171 (OP)
>tq
>>96443131 The Shootist. That's a filler mech if ever there was one. The only variants it ever got was wobstar giving it C3i.

Also Bombardier. Down syndrome Archer just fills up pages when they even remember it exists.
Anonymous No.96443422 >>96443677 >>96443767
>>96442689

The case is probably combustible and only the obturating case base with the primer gets ejected.
Anonymous No.96443677 >>96443767
>>96443422
Yeah, BT has structurally sound combustibles, the entirety of an LRM except for the guidance system is made of explosives, including the entire outer surface. Those things get banged around in transit and still launch and detonate just fine. Caseless shells made of something similar should be easy peasy.
Anonymous No.96443767
>>96443422
>>96443677
You have appeased my autism. I thank you from the bottom of my mental disorder.
Anonymous No.96443852 >>96443881 >>96443904 >>96444041 >>96444106 >>96447864 >>96451291
Redpill me on the No-Dachi bros
Anonymous No.96443881
>>96443852
It's a mediocre cavalry Mech that tries to do a bunch of things and fails. It would have been good in 3025, but...it's from the Invasion era.
Anonymous No.96443904
>>96443852
No plastic
Anonymous No.96444027
Our threads keep getting archived early. I blame the jannies.
Anonymous No.96444041
>>96443852
Drac mook does mook things.
Anonymous No.96444044
>>96442463
>the Atlas was in a warehouse collecting dust. It was considered jinxed, and no one wanted anything to do with it.
This has to be the most BS Battletech thing I've ever heard.
Hurr durr! Keep that Atlas away from me, it's cursed! I'll just stick with my Stinger!
Like give me a break. Mechwarriors would be lined up for lightyears to pilot an Atlas, jinxed reputation be damned.
Anonymous No.96444097 >>96444126 >>96444228
I have a hard time with the worth of cbill, what can i buy with one (1) oder 100? How much can i buy with it as a civi or as a mil supplier?
Anonymous No.96444106
>>96443852
It's pretty much built entirely around running up to things and hitting them with a katana. If you try to do anything else with it, it's mediocre, but it's pretty good at running up to things and hitting them with a katana.
Anonymous No.96444126 >>96444165
>>96444097
What can you buy with about $15?
Anonymous No.96444165 >>96444195
>>96444126
A pack of cigs, a lighter and a mini pack of gum or 0.7l of cheap booze and a single bottle of cola.
Anonymous No.96444179
>>96442748
Beholde!
Anonymous No.96444195 >>96444207
>>96444165
Yes, but the government you live under would prefer if you used their HouseBuxโ„ข instead so depending on your job you might be paid in those instead and probably have to pay your taxes in them. The exchange rate usually favors the C-bill though.
Anonymous No.96444207 >>96444236 >>96445607
>>96444195
Oh, and the C-bill is backed by service while the house bills are generally backed by germanium, gold, silver, gems, hopes, dreams, and other things they assure you they have fat stacks of in their central reserves.
Anonymous No.96444228
>>96444097
I bet there's a table of shit you can buy with C-bills in a Mechwarrior RPG source book.
Anonymous No.96444236 >>96445607
>>96444207
The service in question being to send one page of plain text from your local HPG to any other HPG in range, at Comstar's convenience (which is somewhere between once every 6 hours to once every few weeks in a big batch depending on where you are). 1 C-bill will always buy you that service regardless of anything else. Sending your message further, larger amounts of data, or as an immediate priority message all cost more. All Comstar services only accept C-bills. Most other businesses also accept C-bills since they use Comstar services anyway. Thus, C-bills have value.
Anonymous No.96445514 >>96445586
Writing something silly, here to ask a couple of questions about the Atlas II. How capable is it, really? Itโ€™s loaded with the cutting-edge stuff, but the design itself in-universe I donโ€™t know how highly regarded it is. How hard could the design carry an inexperienced MechWarrior?
Anonymous No.96445586 >>96445599
>>96445514
It's a good Mech, it's just not scary. Its capable of engaging targets at all ranges, but the lack of a big gun makes it less intimidating. The issue is that many assaults outperform it at any particular range: a Longbow compares well at long range, an Awesome at medium range, a Battlemaster at close range, etc.

As far as carrying an inferior pilot...well, it still has almost max armor. The ERLLs, MPLs, and LB-10X will get you favorable target numbers (ERLLs don't have a bonus, but you'll often he in a closer range bracket). You do have to watch your heat curve carefully.

Also, it's likely to be a fire magnet. In universe, it's fucking scary (at least, before 3055 or so). It's the superior, lostech version of one of the scariest Mechs around. Every single one is supposed to have gone on the Exodus, so no one has fought it enough to realize it's a Jack-of-All-Trades-Master-of-None, so they'll treat it as an Atlas BUT WORSE.

In the post-Tukayyid period, when people have seen footage of Dire Wolves and dual Gauss boats are hitting the front line, it loses a lot of its mystique and becomes a pretty solid assault. Still worthy of respect, but no longer pants-shitting.
Anonymous No.96445599 >>96446322
>>96445586
This is a very comprehensive answer; thank you. How does it stack up within the Clans, particularly pre-invasion? Is it just screwed under Zellbrigen, or is it like the Gargoyle, where it benefits greatly?
Anonymous No.96445607 >>96461314
>>96444207
>>96444236
I thought house currencies were backed by the C-bill, you learn something new every day
Anonymous No.96445631 >>96445689
So I've got an idea that seems absolutely retarded but fun at the same time, I'm currently printing a mech-scale Broadsword dropship alongside two Firestarter's (non-omni version) and two Pirannah's. On a scale of 1-10, how dumb is this, bearing in mind there is no local scene to play in and no interest either.

The Broadsword is hollow and the roof lifts off for storage, but I have a feeling it'll never see play. Also, any recommendations for which variants of the mech's I should lean into? Everything up to and including ilkhan era is fair game.
Anonymous No.96445689 >>96445795
>>96445631
What's your fifth mech?
Anonymous No.96445795
>>96445689
No idea yet, probably something light.Puma Prime perhaps?
Anonymous No.96445800 >>96446053 >>96446059 >>96446128
When it comes to making a mech lance, I've come to hear that you have light lances, medium lances, heavy lances, and assault lances. I assume that means you can't mix mech classes for those types of lances?

I ask because having heard about the mercenary group Benito's Brawlers (https://www.sarna.net/wiki/Benito%27s_Brawlers), they were only a medium mech lance in 3071. I assume that means medium mechs only?
Anonymous No.96446053
>>96445800
You can have any mech in any group formation you want. You can even have combat vehicles as a supporting part of a lance if you want, like the Capellans often do. Forming lances by weight or movement profiles just helps to keep things logistically and tactically simple.
Anonymous No.96446059 >>96446125
>>96445800
No, you can mix weight classes. It just designates what the majority of the lance is. A Vulcan, Assassin, or even a Phoenix Hawk would not be out of place in a light lance, provided that it was the only medium mech.
Anonymous No.96446068
>>96442171 (OP)
Your what?
Anonymous No.96446125 >>96448670 >>96448722
>>96446059

But would it still be called a medium lance if one mech surrounded by medium mechs is either a heavy mech or an assault mech?
Anonymous No.96446128 >>96446204 >>96446212
>>96445800
Mixed classes is very common. A light lance can be lights and mediums, a medium lance 2 mediums, a light, and a 60 or 65 tonner. A heavy lance could have a 4/6 assault or even a Panther.

They classifications are general, not restrictive.
Anonymous No.96446149 >>96446159 >>96447122
The struggle between the Inner Sphere houses has no episodes that can compare with the highs and lows of Tukayyid, Operation Bulldog/Serpent, "You dare refuse my batchall?", Leo Showers getting Shiloned, the Victor Steiner-Davion/Kai Allard-Liao gay romance, or Luthien, Twycross or Wolcott, except possibly the scene of Maximillian Liao and the wedding plates or the Steiner-Davion incest civil war. You need to go back to the Amaris coup and the SLDF exodus to find a similarly epic period with characters and incidents worthy of the era
Anonymous No.96446159
>>96446149
Yeah, that is kind of the appeal of the Succession Wars
Anonymous No.96446204 >>96446212 >>96446217
>>96446128

>They classifications are general, not restrictive.

Then what is considered an assault mech lance if you don't need to be exclusively assault mechs?

Figured
Anonymous No.96446212
>>96446128
>>96446204

Please disregard the "Figured". Forgot to get rid of it since I didn't need to write it.
Anonymous No.96446217 >>96446249
>>96446204
24 assaults + 0-2 heavies. And not like Quickdraws.
Anonymous No.96446249 >>96446296
>>96446217

Isn't 24+ mechs a battalion?
Anonymous No.96446296 >>96446368
>>96446249
2-4*
Anonymous No.96446322 >>96454673
>>96445599
>How does it stack up within the Clans, particularly pre-invasion?

Badly.

Is it just screwed under Zellbrigen, or is it like the Gargoyle, where it benefits greatly?

With good versatility and lots of crit seekers, the Atlas II works best as a team player. It slots well into almost any assault lance, but is mediocre in duels because even though it can speak up a lot of damage, and can deal okay damage at any range, it doesn't excel at any range either. Low speed means that the enemy is likely to be able to at the range of the engagement, paying to their own strengths.

On the other hand, there's a lot of armor and perfectly respectable damage at every range, so it's not useless at any point.

Still, for early Clans I don't think it matches well against other Royal assaults, and it's completely outclassed by property Clan Mechs. The Clan equivalent of it thematically would be the Dire Wolf, which just curb stomps it.
Anonymous No.96446368 >>96446393
>>96446296

Understood, but wouldn't it be a problem that assault mech lances need something lighter and faster to serve as recon/scout to make sure they fight efficiently? While there's the heavy Ostsol (speed of 86.4 kph) and the assault Charger C (speed of 130 kph), they're pricey if you need a recon/scout mech (and I doubt Clan Snow Raven will allow anyone else to have Charger Cs, no matter what).
Anonymous No.96446393
>>96446368
You have to figure out, when building formations, if this is a need that will be covered in the lance or by another lance. Dropship limits come into play here, the less mechs the formation has, the more missions these mechs have to cover by themselves. Similarly, a small formation with a small dropship is unlikely to bring a dedicated assault lance.
Anonymous No.96447122
>>96446149
Great Lee Turkey Shoot is still the best aerospace battle of the franchise.
Anonymous No.96447291 >>96447460
>>96442171 (OP)
>Use AI to generate portraits for pilots for megamek campaign
>End up having a ton of fun, generate a ton of portraits for pilots and even the support staff
>Realize I spent all my free time making cute anime pilots instead of planning for the campaign

Many such cases
Anonymous No.96447460
>>96447291
>>Realize I spent all my free time making cute anime pilots instead of planning for the campaign
I fail to see how this is an issue...
Anonymous No.96447864
>>96443852
No-Dachi no!
Anonymous No.96448187 >>96448196
need a paint scheme for this merc
Anonymous No.96448196 >>96448302
>>96448187
Base it off a jar of vegemite.
Anonymous No.96448302 >>96448316
>>96448196
...wuhh? Vegemite? Yellow and red and black?

thinking white and pink for this one
Anonymous No.96448316 >>96448376 >>96448428
>>96448302
>The Gat Hawk can not hurt you...
Anonymous No.96448376
>>96448316
left to right: valkyrie, stinger phoenix hawk?

I'm hindsight idk why I gave the pink one a missile launcher gun. I'm not sure what I was trying to do... I have some other guns I could replace it with
Anonymous No.96448428
>>96448316
That's a Rambo Stinger, a 3G.
Anonymous No.96448670
>>96446125
Yes.
Anonymous No.96448722
>>96446125
A medium lance weighs somewhere between 160 and 220 tons total.
Anonymous No.96448815
As with most things, we have a table.
Anonymous No.96449205
Anonymous No.96449451 >>96449530 >>96449544 >>96449738 >>96450775 >>96451201
In a mechtech at a company and recently I was caught sniffing the scout commanders seat after she got back from a sortie while working in the cockpit during service. I didn't even see that guy on that cat walk and now I have a memo from HR to see them after my shift. Im so boned dudes, they are going to dump me I know it and this is drac space. What do? Play it off like I wasnt?
Anonymous No.96449530
>>96449451
You'll get extra cleaning duty and a recommendation for your dedication.
Anonymous No.96449544 >>96449676
>>96449451
You were performing maintenance on the ejector seat as per technical manual instructions which includes checking for coolant vest circuit leaks and shock absorber gas cylinder leaks. What kinda spaz freaks out about a mechtech squirming around a cockpit?

By the way I haven't introduced myself, I'm Klein Syd Fawkes, parts and tools sales representative, at your service.
Anonymous No.96449561
How much BV is an airlaunched Arrow IV worth? Iโ€™ve seen the techmanual table for normal bombs (12 for HE, 13 for Cluster, 20 for LGB, 16 for Inferno) but I canโ€™t find it for air-launched Arrow IVs (homing or otherwise)
I want to run a couple Mechbusters in the next game I play, and I was looking at what weapons they can hardpoint on. I suppose I could just bring 10 HE bombs on each, but that feels less interesting
Anonymous No.96449676 >>96450775
>>96449544
Bro you dont understand, I had my face burried in that seat and was sucking air like it was the last breath I was going to take. Like both hands locked on the sides and burying my head like as ostrich.
The worst part is it just smelt like old seat, this isnt even fair.
I'm try that, maybe say I was blowing out a coolent line or something. I'll update you all after the meeting if I even get the chance, man my life is so unfair I'm going to have to be a drac buttslave or something and rake a bonsai garden for the rest of my life.
Anonymous No.96449738
>>96449451
>"I was having hyperventilation and the closest thing I had to a paper bag was that seat!"
Anonymous No.96449746 >>96450058
I finished 27 mechs this weekend. Only 15 in the collection remain undone. It won't be much longer now.
Anonymous No.96449872 >>96449986
>happily painting away on my day off
>flying ant lands on my miniature
>look up
>it's ant day

I fucking hate ant day
Anonymous No.96449934
Anonymous No.96449986 >>96450005 >>96451717
>>96449872
>flying ant
Ants only have wings to fly if they're a new queen looking for a place to start a new colony from. You need to kill that sucker and be on the lookout for the infestation immediately.
Anonymous No.96450005 >>96450146
>>96449986
All male ants have wings.
Anonymous No.96450058
>>96449746
Nice. Just finished priming the last of my collection, the mechs from the Hansen's Roughriders Battle Lance, myself. Now mulling over what's to be the opfor for my dracs.
Anonymous No.96450146 >>96450162
>>96450005
Don't try and pull one over on me, I've played SimAnt.
Anonymous No.96450162 >>96450232
>>96450146
I'm 80% certain that there are ants with wings in SimAnt. Maybe the queen at the very beginning?
Anonymous No.96450232 >>96450360
>>96450162
New Queens. You send them to other squares in the yard and house to create new colonies there. New Queens are of course, female. I believe Queens also still retain their wings, but they get too fat and never leave their breeding lair to use them again.
Anonymous No.96450360 >>96450392
>>96450232
IRL queens lose their wings after starting a new colony.
Anonymous No.96450392
>>96450360
Some definitely do. I see I typed too fast before and left out a word.
>I believe Queens also still retain their wings
I believe Queens CAN also still retain their wings.
Mainly though its nebulous. Like of course they have them when they first start breeding. It's just a matter of how long they stay on for.
Anonymous No.96450496 >>96450520
We need ants in BattleTech
Anonymous No.96450520 >>96450540
>>96450496
There's a bunch of bug names out there that still haven't been used. The Ant should be a 20 ton quad mech. I also want a mech named after the Praying Mantis. It would hold 2 swords.
Anonymous No.96450540 >>96450552
>>96450520
The Harvest Ant is an industrialmech.
Anonymous No.96450552
>>96450540
>sluuuuuurp
Anonymous No.96450703
I hate when I get all the stuff together for a specific unit and then think of something else I want to do with some of it.
Anonymous No.96450749
Oh, and it seems they stopped including the flight stands for the Saxon hover APC at some point. The older red card blisters have it, the new blue cards don't. Great.
Anonymous No.96450775
>>96449451
>>96449676
okay fine but what did it smell like?
Anonymous No.96450791
>>96442463
>an Atlas setting in a fucking warehouse
BULLFUCKINGSHIT. Especially a Mech that their First Prince died in, FedSuns pilots would be knifefighting each other to use it to avenge him.
Anonymous No.96451005 >>96451213 >>96453896
how big are warehouses or mech hangers?
Anonymous No.96451150 >>96451673 >>96451685
>>96443121
Fucking KING Crab.
Anonymous No.96451201
>>96449451
Easy, claim that you smelled coolant (which is toxic) and fear that your CO's cooling vest had a leak.
Anonymous No.96451208 >>96451225
>>96443170
Annihilator seems badly underarmored and too slow unless it somehow teleports into close range of you in an open field.
Anonymous No.96451213
>>96451005
Big. Like sports stadium or IRL large chain store warehouses.
Anonymous No.96451225 >>96451340
>>96451208
4 LBX10's, 4 ERPPC's or 4 UAC5's give absolutely zero fucks about your range.
Anonymous No.96451291
>>96443852
It's a good mech. But if you banzai charge your opponent will simply gun it down. I use it to discourage the enemy from closing with my line and to bully light mechs with its 28 damage kick.
Anonymous No.96451340 >>96452496
>>96451225
That doesn't sound like a brawler mech but also the annihilator will start caring about return fire when opponents realize it has the overall durability of a mech 25 tons lighter and can't maneuver.
It's more of a semi-mobile area denial turret than a brawler.
>4 ERPPCs
>4 UAC5s
There is no such annihlator variant equipped with either of those configurations.
Anonymous No.96451586 >>96451604 >>96451717
Atlas II AS7-D-H2 or Highlander HGN-732b?
Anonymous No.96451604 >>96451645 >>96452351
>>96451586
Royal Highlander. No I will not explain my reasoning.
Anonymous No.96451645
>>96451604
No one ever needs to justify using a Highlander.
Anonymous No.96451673 >>96452530
>>96451150
But what even is a King Crab?
Anonymous No.96451685 >>96454491
>>96451150
Funny enough, I played a match recently where a KKrab made it right next to my Crusader, which at this late stage of the match had gone undamaged as 2 of it's comrades had exploded next to it, and aimed it's AC/20 only for it to jam. I think I'm going to paint a cross on this guy because he is protected by the Lord.
Said Krab also got boiled earlier by my late vulture A by 32 heat worth of infernos and somehow survived (and wasted the vulture)
Anonymous No.96451717 >>96452351
>>96449986
I've been vacuuming them up periodically.

>>96451586
Highlander by lots
Anonymous No.96451811
The girls are ready for deployment. I always pictured the St. Fiacre of Breuil to be the kind of place that would make River City Girls.
Anonymous No.96451901 >>96451907 >>96451997
As a mercenary in the big '55 who needs a stalker, what's the best variant available?
Anonymous No.96451907
>>96451901
Looking to do some bug squashing eh?
Anonymous No.96451997
>>96451901
3fk
Double heat sinks
Artemis fcs
Streak srms
Anonymous No.96452114
Which should I take for a competitive campaign: Catapult C1 or C4C?
Anonymous No.96452314 >>96452458 >>96452534
>>96442171 (OP)
>Battlemechs are basically Armored Cores capable of dodging shots
>First prototype looked like this
I would've made it look a little sleeker personally...
Anonymous No.96452351 >>96452464 >>96452472 >>96452680
>>96451604
>>96451717
NTA, but can I ask you guys to elaborate please? Is the jumpjet that good? (I assume that's the major difference between those two mechs)
Anonymous No.96452458 >>96452534
>>96452314
Forgot the picture.
Anonymous No.96452464
>>96452351
The Highlander will be putting rounds down range while the Atlas II is still waddling up the first LOS blocking hill, and the Highlander has FCS for its missiles.
Anonymous No.96452472 >>96453270
>>96452351
JJs are cool and all, but it's not that. The Highlander is just a real piece of work. The 732b variant? You just can't go wrong with it. I mean look at it! It's glorious.
Anonymous No.96452496
>>96451340
>no variants
That's why you build one. Or just puss out and grab the C2.
Anonymous No.96452530
>>96451673
Something you don't want near you. Go ask the Not Named Clan what happens when the Great Father drops a pair on top of you.
Anonymous No.96452534 >>96452569 >>96453514 >>96456032
>>96452314
>>96452458
Much of modern battletech is informed by the art for anything that wasn't directly from an anime being total fucking ass for years and years, regardless of if they make any sense at all. Half of the designs didn't even have hips and then they'd tell you it could jog cross country at 80 kilometers.
Anonymous No.96452569
>>96452534
The dick lasers will never not be funny.
>makes them yellow (in lore you can do this)
>PISS LASER
I wonder what the first Dracs felt as they watched their forces get routed by piss lasers and stompy feet.
Anonymous No.96452680
>>96452351
I like Highlanders
Anonymous No.96452718
Anonymous No.96452743 >>96452845
the black cockpit looks so weird
Anonymous No.96452845 >>96452992
>>96452743
>the black cockpit looks so weird
Make it metallic red with orange-yellow highlights.
Anonymous No.96452992 >>96453064
>>96452845
monoeye?
Anonymous No.96453010 >>96453076 >>96453533
Damn, wonder what makes the Pillager PLG-3Z so fucking expensive BVwise.
Anonymous No.96453064
>>96452992
Looks good.
Anonymous No.96453076
>>96453010
probably cause it's a max armor jumping 100 tonner with two gauss rifles and a bunch of lasers
Anonymous No.96453270
>>96452472
NTA, but as much I I don't like Highlanders my BiL took one on the weekend and headshot a Helios with it. One hit kill with the Gauss rifle. Best I got was waxing a Tiang-Zhong with an AC10 from a Centurion. Left torso crit, rolled gauss rifle, another 15 pts of damage fragged it because of XL engine. Actually, that Centurion was pretty much the MVP. Just marched up the center of the board and blew the leg off a raven and crippled it, shot up the Helios and stripped most of the armor, kicked a Sha-yu and killed the TZ.
Honorable mention to the Guillotine though, took a -ton- of damage and only ended up with a single point of structure damage... and nearly killed itself with a headbutt of incredible violence against the TZ. Seriously, no armor left there after the charge. I'm gonna call that one Ogryn.
Anonymous No.96453514
>>96452534
Shame too cause Anime usually has the best and most grounded mechs
Anonymous No.96453533 >>96453689
>>96453010
Anonymous No.96453689
>>96453533
Interesting. So despite of the Thunder Hawk having one more gauss it costs less because of the speed factor multiplier then; Damn the JJs are expensive
Anonymous No.96453896 >>96453947
>>96451005
A modern day hangar for a commercial aircraft could quite comfortably house upwards of a company worth of mechs and their respective work bays.
Anonymous No.96453947 >>96454159
>>96453896
I understand that the form factor would make anything but a Zeppelin hangar a real hassle to use.
Anonymous No.96454110 >>96454113 >>96457230
Anonymous No.96454113 >>96457230
>>96454110
Anonymous No.96454159 >>96454540
>>96453947
Mechs are usually depicted as being able to remain standing even when powered down. Modern hangars and warehouses often have 9-10 meter ceilings anyway, it's not too much trouble to build a little taller.
Anonymous No.96454491 >>96460303
>>96451685
You can only gain 15 heat from external sources.
Anonymous No.96454540 >>96455014
>>96454159
Their doors are lower than their ceiling is the issue.
Anonymous No.96454673 >>96455630
>>96446322
Suffers from the Master Of None issue, I got it. Either way, thank you again for a really comprehensive answer that honestly is better than what my stupid writing project of an OC Donut Steel Clan really warrants.
Anonymous No.96455014 >>96455195
>>96454540
Mechs can duck.
Anonymous No.96455195
>>96455014
can ducks mech?
Anonymous No.96455309 >>96455423 >>96455787 >>96462004
Playing SRW has made me wonder how you would write in other series to mesh with BT and vice versa.
Anonymous No.96455423 >>96457512
>>96455309
Armored Core would be pretty easy. Mechs are already better than tanks because they can dodge shots instead of just trying to absorb the blow and ACโ€™s operate on the same logic.
Anonymous No.96455630 >>96455728
>>96454673
You may be interested to know that Nicky rode an Atlas II.

Tell us what you're looking for in your Mech, and we can try to recommend something.
Anonymous No.96455728
>>96455630
>Nicky rode an Atlas II
That is kind of the reason why I chose the Atlas II. Some Dark Caste youngsters, sick of living under bandit lord tyranny, go exploring and find an old Exodus-era DropShip containing a single 'Mech, an Atlas II. It's a bit messed up but will run, and upon taking their revenge, Clan Ghost Bear shows up and they get their first interactions with the Clans. Seeing them as a better option than everyone else, and through proving their mettle, they get to be given an impossible task back at Strana Mechty in order to become a "Clan" (not really, more a Free Guild at the end of the day) - the one who is to be their kaKhan has to take a Trial of Position and earn the position by defeating six opponents, with Clans Jade Falcon, Blood Spirit, Smoke Jaguar, Ice Hellion, Steel Viper and Fire Mandrill providing opponents.

Yeah, it's nonsense, but I wanted a means to have a semi-independent group that still follows Clan norms and thus can be a sort of viewpoint group for a tour guide to the Clans during 3015 and onwards.
Anonymous No.96455787
>>96455309
FASAnomics vs Rape Dollar Economics vs whatever centrally planned economic system keeps Macross Colony Fleets going

Real Ultimate Showdown.
Anonymous No.96455816 >>96456013 >>96456109
Besides the Fedsuns, who uses Valkyries? How come they never made any other variants during the Succession wars?
Anonymous No.96456013
>>96455816
Not really much you can do with it that won't make it a copy of another mech. The lrm-10 is kinda unique. You could swap out the weapons for a large laser and srm2 to have a faster, weaker panther. You could swap the lrms for SRMs and have a slower, jumpier, better protected commando.
Anonymous No.96456032
>>96452534
Wide Mackie my beloved
Anonymous No.96456109 >>96456652
>>96455816
Outside the occasional salvage, until the FedCom became a thing and they shared with the Lyrans nobody really used Valks because the only factory existed in the FedSuns. As for the lack of variants during the Succession Wars a lot of it is because any sort of factory level stuff was impossible, the Valk plant was completely automated and they didn't know how it worked and didn't want to fuck with it and accidentally break something.
Anonymous No.96456652
>>96456109
That makes sense.
Anonymous No.96456874
Will apollo fire control system work with activated stealth armor?
Anonymous No.96457097 >>96457136 >>96457461 >>96462684
what does a pirate mech look like?
Anonymous No.96457136
>>96457097
Imagine an Atlas with a biggol tricorne and an eyepatch.
Anonymous No.96457230
>>96454110
>>96454113
>40K at home with mechs as the focus
Anonymous No.96457296
Will we ever get any media that shows off the battlemechs accurately?
Anonymous No.96457424 >>96457558 >>96457677
do mechs need to have a lil sit down when they get tired?
Anonymous No.96457461
>>96457097
liek this
Anonymous No.96457512 >>96457687
>>96455423
>Armored Core would be pretty easy.
https://youtu.be/-_VhG52wlEE
Anonymous No.96457558 >>96457666
>>96457424
That's a ROUGH looking repose.
Anonymous No.96457666 >>96458500
>>96457558
yeah I didn't really know what I was doing. am trying to practice so it doesn't look as bad lol.

will green stuff it up eventually. Might make a franken mech but don't have inspiration rn
Anonymous No.96457677 >>96457782
>>96457424
Why do you have it half off the base?
Anonymous No.96457687
>>96457512
There's a close analogous link between the Great War between AC4/For Answer and V/Verdict Day is to the Amaris Civil War and the fall of the Star League.
Anonymous No.96457782 >>96457800
>>96457677
cause that's where the peg is for the foot and I didn't wanna glue it down yet. the mech can fit on the base but the right knee is off the ground a bit. was thinking of putting a crushed tank under it or a limb or something.
Anonymous No.96457800 >>96457838
>>96457782
Cut the peg?
Anonymous No.96457838 >>96458500
>>96457800
... I will? I didn't wanna glue it down until I have the tank or whatever on the base.

it not done.

I'd repose the knees more differently (with greenstuff?) but I don't really understand how these legs would work? >w<

I don't like it. But I don't like awesomes so it's nbd ig
Anonymous No.96458500
>>96457666
>>96457838
You need to enlarge the radius of the cut at the upper thigh so it covers more of the knee, and slightly straighten the forward leg so it's closer to vertical. Or you can dig out the upper knee joint and turn the thigh into a nub so the plates on either side of the knee joint cover the joint. It's a bad sculpt for that pose.
Anonymous No.96458812 >>96459339
Started painting my mechs.
Anonymous No.96458854 >>96458910 >>96458940
Wonder what's going on in here. Thought both of those were iconic Cappie mechs
Anonymous No.96458910 >>96458936 >>96459836
>>96458854
Cataphract gets stolen by feddies early into its existence, and that looks like one of the CMM schemes. Maybe based off of this Valexa CMM from Camospecs?
Anonymous No.96458925 >>96459017 >>96459127 >>96459829
The question I want to know at the moment is concerning Battletech: Gothic, not the grimdark gothic shit, if I want that I have 40k. But does Gothic run on the same mechanic as Total Warfare? And if so, how does the game treat the kaiju monsters gothic features? Are they just mechs by a different name? Or do they have their own special mechanic? Or do the giant monsters exist only in the lore and actual gameplay is just mech-on-mech combat? Iโ€™ve heard some limited preorders have been released so I was curious what people are saying.
Anonymous No.96458936
>>96458910
This one
Anonymous No.96458940
>>96458854
Cataphract is also an iconic Fed Sun mech, given that they stole the factory almost immediately after it was built
Anonymous No.96459017 >>96459644
>>96458925
iirc, the monsters have simplified stats somewhat like BA or protomechs. The game mechanics are the same as regular BT with the monsters as a new unit type and a few new bits of equipment. The monster creation rules do exist, but are not in the box or available to the public. They may release them at some point.
Anonymous No.96459019 >>96459807
I'm nearly certain this image was by one of the guys who did the first few BT sourcebooks
even got the OG neurohelmet
Anonymous No.96459127 >>96459146 >>96459644
>>96458925
Anonymous No.96459146 >>96459212 >>96459478 >>96459644 >>96461127
>>96459127
for points you can use AS or BSP cards. No BV given for some reason
Anonymous No.96459212 >>96459287 >>96459644 >>96459826
>>96459146
"Battle Value is HARD!" -Herb
Anonymous No.96459287
>>96459212
From what I can see, they're probably cheaper than BA given their small health pools and limited weapons.
Anonymous No.96459339
>>96458812
pizza time? they look good
Anonymous No.96459478 >>96460284
>>96459146
Apparetnly the people in CGL who usually calculate BV for thing were busy and Herb could not be bothered.
Anonymous No.96459497
just need to do the basing. messed up a bunch of stuff and struggled a lot, paint is too thick and I should strip it but w/e... bleh.
Anonymous No.96459644 >>96459839
>>96459017
I figured, and I wasnโ€™t asking for much, so Iโ€™m just glad that they did something different with the concept and not just a reskinned mech with the names changed, because that wouldโ€™ve been boring.

>>96459127
>>96459146
Yes, YES! Mwahahaha! mine is an evil laugh

>>96459212
I mean, seems pretty straightforward to me. Just a bit time-consuming to calculate.


Okay, next question: what mech is best for punching not-Cthulhu in his stupid, maddening, squid-face?

I also propose an exterminator variant that replaces the AMS with a pesticide sprayer
Anonymous No.96459807
>>96459019
That's fron the 1970s TV series Battlestar Galactica. The helmets are meant to look like Egyptian headdresses.
Anonymous No.96459826 >>96459849 >>96460708 >>96467621
>>96459212
Battle Value is hard.

But also, Herb, this is literally your fucking job. You have time to invent Subcapital Weapons and lawndart rolls but not to stat out some bullshit?
Anonymous No.96459829 >>96459834
>>96458925
Most of what I've heard people saying is they want kaiju and don't really care for the gothic stuff. I wonder if CGL is hearing that?
Anonymous No.96459834 >>96459845 >>96459846
>>96459829
I donโ€™t want Kaiju or Gothic
Anonymous No.96459836 >>96459896
>>96458910
>Cataphract gets stolen by feddies early into its existence

Also the Raven!

I love that the Fedrats were like, "You know what? Sometimes those Cappies have good ideas. YOINK!"
Anonymous No.96459839 >>96460489
>>96459644
>what mech is best for punching not-Cthulhu in his stupid, maddening, squid-face?
Canonically a rigged mast boat.
Anonymous No.96459845
>>96459834
Me neither, but I'm talking about what I've heard people actually interested in this box set say.
Anonymous No.96459846
>>96459834
Next you'll say that you don't want 8 more weapons that have weirdly complicated rules and are objectively slightly worse than standard weapons.
Anonymous No.96459849
>>96459826
>But also, Herb, this is literally your fucking job.
"BUT MATH HARD!!!"
-Far too many 'Game developers'
Anonymous No.96459896
>>96459836
Can't have SHIT in the capellan confederation.
Anonymous No.96459930 >>96459937 >>96460296 >>96460711
4th Succ War; unjust war of Davion aggression, or the Cappies/Max fully deserved it?
Anonymous No.96459937
>>96459930
Cappies usually deserve it, but it definitely laid the seeds for the FedCom Civil War at the end of the day.
Anonymous No.96459964 >>96460195
>tfw Tex DMs you out of the blue
Anonymous No.96460195
>>96459964
send a t&a pic quick before he realizes you're retarded
Anonymous No.96460284
>>96459478
the'v show all those guys the door
Anonymous No.96460293 >>96460418
I dislike having two mechs in the same colors with the same pose, so I decided to try reposing this Battlemaster.
Anonymous No.96460296
>>96459930
Itโ€™s, in fact, the third, unspoken, choice:
> the high lords are acting like toddlers, again.

Itโ€™s got to be exhausting at some point.
Anonymous No.96460303 >>96460723
>>96454491
We choose to ignore that rule
Anonymous No.96460418 >>96460558 >>96460612 >>96460824 >>96461678
>>96460293
Anonymous No.96460489 >>96460715
>>96459839
Yes, but this is Battletech, we CAN do better than that!
Anonymous No.96460558
>>96460418
They really should have just redesigned instead of insisting 'it's handheld gun but it's not'
Anonymous No.96460612 >>96460669
>>96460418
I don't get what's up with the joints? They uh... Don't look good.

Frustrates me to no end how static all the poses are though.

are you going to try to sink the magnets in?
Anonymous No.96460669 >>96460716
>>96460612
I had to leave them exposed to give it some extra length so it could actually put get its arms around the torso so it could put its other hand around the forward grip on the PPC. Once I finalize the position I want it in, I'll sand the magnets to the best fitting angle then I'll detach the arms to prime and basecoat, put them back on, and then see about adding some putty to build out the actuators.
Anonymous No.96460708 >>96470026
>>96459826
Aerotech didn't always have lawndart checks?
Anonymous No.96460711
>>96459930
>max kidnapped and tortured hanse and almost replaced him with a brainwashed sleeper agent

4SW was completely unjustified aggression!

Though in fairness, almost noone in-universe knows about that.
Anonymous No.96460715 >>96461227
>>96460489
A jumpship who has rigged its jump sail for propulsion?
Anonymous No.96460716 >>96460743
>>96460669
you should use greenstuff before you add paint so that it adheres to the plastic instead of the primer
Anonymous No.96460723 >>96460752 >>96461298
>>96460303
The problem is that without that rule it's not hard to stunlock a Mech and that's not very fun.
Anonymous No.96460743
>>96460716
Good tip, I'll change things around.
Anonymous No.96460752 >>96460781 >>96461154
>>96460723
>t. Clannerfaggot who doesnt like you stunlocking his 3000 bv ultra mech and demands you let him keep jumping it around at range putting gauss and ppc into you.
>t. And this is my nightstar lance
Anonymous No.96460781 >>96461007 >>96461154
>>96460752
Yeah, it's the clanner with his 2 slot DHS complaining and not the IS guy with the ARC-2R with 10 heat sinks.
Anonymous No.96460824 >>96460839 >>96461018 >>96461268 >>96461298
>>96460418
I like the pose, I actually wish we would see more mechs holding their guns like this, at least those with handhelds that were inspired from mecha that did this.
Anonymous No.96460839
>>96460824
Originally I was going to do something like a Stinger or Griffin with the gun arm extended and using the other hand to brace its gun arm, but the geometry just would not work out.
Anonymous No.96461007 >>96461154 >>96461298
>>96460781
Yep. Because his night gyr has three CERLLAS AND TWO CERPPC.

BECAUSE the dumbass has nova prime with 12 cermlas.
So yes. It OS the fucking clannerfaggot.
Anonymous No.96461018 >>96463645
>>96460824
Mechs with a jettisonable weapon should be able to Brace that weapon with another hand if they stood still and didn't fire any other weapons.
Anonymous No.96461127 >>96461163 >>96467415
>>96459146
It's only a matter of time until CGL just starts making wholesale changes the rule system in order to make BT a more appealing tournament game. Getting rid of BV in favor of a basic point value is just the beginning. Not just tweaks, but foundational changes in how the game is structured and played, in order to let the retarded paypigs approach the game. You know it's coming. They're going to make real rules changes, so that you won't be able to use your old books anymore, because that's where the money is.

And nobody is willing to kill the people responsible. That's the only way they can be stopped. Davionman was right, but he didn't go far enough. One of you Amerifats needs to take one for the team. One of you has to be a vet with nothing to live for and an SSRI addiction, right? Go save the game you profess to love so much, before it's too late.
Anonymous No.96461154
>>96460752
>>96460781
>>96461007

It was actually a Marauder.
Anonymous No.96461163
>>96461127
> One of you has to be a vet with nothing to live for and an SSRI addiction, right?

I have better people to kill if that's the game we're playing.
Anonymous No.96461227
>>96460715
You, good sir, have no imagination and I pity you for that.
Anonymous No.96461268
>>96460824
The OG Battledroids Battlemaster sculpt is actually posed that way.
Anonymous No.96461298 >>96461352
>>96460723
>>96461007
He can obviously just not fire those weapons for a turn if he's in danger of getting heated up, a mech with lower heat tolerance is going to be at a much higher risk of continuously rolling to detonate.
Being able to one-turn push people to 19 heat means you've just added an extra instant kill check to the game that many designs wont be built to resist, it's obvious that's a very complex thing to mess with.
>>96460824
It's one of the best sculpts the game has ever got.
Anonymous No.96461314 >>96461349
>>96445607
C-bills are a commodity, so one could back a house currency with c-bills if so desired. However the problem with using c-bills as a backing is that the c-bill is also representative money for highly useful and desired services. That would risk massive distortions when applied on an intergalactic scale due to different use levels of Comstar services.
Anonymous No.96461316
tried to do a sorta running shoulder tackle kinda shooty thing
Anonymous No.96461349 >>96461863
>>96461314
It's also not inherently stable. While we outside of the universe know that Comstar won't fuck with it, in-universe there's nothing stopping them from raising the price of a transmission or giving c-bills an expiration date. At the end of the day, a c-bill is like a gift card or token. The entity controlling it can change what they'll accept it as at any time, which is a risky proposition for a government reserve looking for commodities to base money on.
Anonymous No.96461352 >>96461416 >>96461441
>>96461298
>He can obviously just not fire those weapons for a turn if he's in danger of getting heated up,

If aMech is already running kinda hot and gets hit with 25+ points of heat, it can easily get stuck in a situation where it has positive heat even doing nothing. It's not that hard to generate that much heat. Its not trivial, but it's not that hard.
Anonymous No.96461413 >>96461849
Mechwarrior, prepare for combat and do not refuse the Batchal.
Anonymous No.96461416 >>96461424 >>96461443
>>96461352
I just had a situation where an opponent's mech that had 10 SHS took two crits to the fusion engine while already running up the heat scale and that mech was fundamentally removed from play. It jumped 6 to break LOS and get into cover, managed to avoid an ammo explosion, and voluntarily shut down because it couldn't do anything else.
Anonymous No.96461424 >>96461449
>>96461416
I had a game recently in which I got 2 engine crits on my opponent's mech. It made it so after he did a running alpha strike, he actually gained 2 heat!
Anonymous No.96461441
>>96461352
I know, but I'm saying in which case the mechs with less heat sinks are absolutely turbo-fucked. Some of them wont even be able to vent 15 heat a turn, let alone 25. It's optimized for double heat sink monsters even more.
Anonymous No.96461443 >>96461606
>>96461416
That's the luck of the draw.

Someone with a pair of Javelins or Firestarters can do this consistently.

Look, it's not the end of the world, but it's an unfun sit uation and I understand why TPTB decided to legislate it away.
Anonymous No.96461449 >>96461457 >>96461474 >>96461502
>>96461424
What mech was it?
Anonymous No.96461457 >>96461487 >>96461499
>>96461449
A mech that doesn't exist. Even a THG-11E will go up 4 heat on a running alpha with 2 engine crits and that's probably the most oversinked mech in the game.
Anonymous No.96461461 >>96461533
What we need is an Assault mech that looks like corn.
Anonymous No.96461474
>>96461449
A clan light mech that had a 6/9 movement profile with no jumpjets. I think his 3/4 BV was around 1,500 from what he said.
I was using a Fire Moth, so none of this mattered as I just eventually got hit by a bad dice roll after maneuvering my butt off all game and died.
Anonymous No.96461475
What we need is corn that looks like a Matar.
Anonymous No.96461487
>>96461457
Gargoyle Prime has 16 DHS and only makes 12 heat from weapons, but uh, I don't think people are crying about that being overpowered.
Anonymous No.96461499
>>96461457
I'm guessing there are some gauss boats with single digit total heat added on running alpha strikes.
Anonymous No.96461502
>>96461449
Uller A!
Did a brief browsing through some mech sheets and found it. Also, my mistake, it was 3 whole heat he gained after the 2 engine crits.
Anonymous No.96461533
>>96461461
What we need is a mech that plays Korn
Anonymous No.96461606
>>96461443
It used to only be +6 heat per turn max.
Anonymous No.96461609
>Banshee: Yeah, man, I like to always keep things cool.
>Man O'War: Cool!? Daddy-O I am frozen!
Anonymous No.96461678
>>96460418
I really hate a lot of the CGL poses. if they're going to be fixed poses why not make them good? So good on you for redoing them, you should do the Dragon next, it's super basic.
Anonymous No.96461726 >>96461762
I was going to go look for something that uses RHS to freeze itself, but it turns out almost everything they put that on actually needs it for alpha striking more than once.
Anonymous No.96461762 >>96461828 >>96461835 >>96462441 >>96462503
>>96461726
>radicalizes ur hunchback
Anonymous No.96461821
>Need...
>Comstar...
Anonymous No.96461828
>>96461762
thats just a Back
Anonymous No.96461835 >>96461865
>>96461762
>18 tons to do 30 damage in clusters of 5
Should have just given it a RAC/5
Anonymous No.96461849 >>96461865 >>96464554
>>96461413
Verdict?
Anonymous No.96461863 >>96461872
>>96461349
>we outside of the universe know that Comstar won't fuck with it
Elements of Comstar routinely overcharged in order to skim money undetected to fund the build up of the Blakist militias.
Anonymous No.96461865
>>96461835
That doesn't sound very radical.>>96461849
Anonymous No.96461872 >>96461878
>>96461863
Did they overcharge the fixed rate of the HPG pulse or all the fees and secondary services? Did they ask for 2 c-bills for a short message one station out?
Anonymous No.96461878 >>96461894
>>96461872
I don't know the details, just that they did it.
Anonymous No.96461886 >>96461957 >>96461964
fire falcon!
Anonymous No.96461894 >>96462014
>>96461878
Well, the C-bill is fixed to the standard price for a standard transmission, any other services don't have permanently fixed prices and nobody would really notice if their prices were off since they're "market price" in the first place. If the standard transmission cost went up, that's something people would notice, because that would directly inflate the C-bill. Maybe if they were using dark banking wizardry to take .001 C-cent off the top without it actually showing up on accounts or something, but that's not going to fund much even if you're getting thousands of transactions a day. Much easier to just change the price of the lattes on the lobby cafe sign and assign new transaction fees where company policy doesn't include them.
Anonymous No.96461957
>>96461886
I dunno what this mech is. it's not a fire falcon.

it was in my clan box but I think it's IS?
Anonymous No.96461964 >>96461981 >>96462000
>>96461886
FireFLY
Anonymous No.96461981 >>96461991
>>96461964
FIREFLIES!

https://www.youtube.com/watch?v=mMlJQ0G3zk4
Anonymous No.96461991
>>96461981

Wtf even is that scaling. Atlas that's hugely taller than a Timber Wolf? Fireflies that are half the size of a Summoner?
Anonymous No.96462000
>>96461964
5/8/4? awww shucks. this seems kinda balls
Anonymous No.96462004 >>96462054
>>96455309
The Clans, the Macross colony fleets and the Sidonia are all rival groups who escaped Earth after it got wrecked in the first Human-Zjentlaudi war, while Earth I'd a post-apocalyptic wasteland that's a cross between Gundam X, Xabungle, Eureka 7, Mazinkaiser Skull and maybe some others.
Anonymous No.96462014
>>96461894
they do bankings and shits too, right? interest rate, service charges, intermediary fees for mercs etc plenty of other ways to make money
Anonymous No.96462054 >>96462146 >>96462148
>>96462004
Depending on if it's Macross or Robotech, the zentradi might think the star league is the protoculture (in the original Macross, the titular super dimensional fortress is from a stereotypical progenitor race that the Zentradi are either rebelling against or at war with and its automated systems fire on them when they first show up, leading to them thinking they've finally found "the protoculture" that created them. In Robotech "protoculture" is an energy mcguffin on that ship which they're chasing down for normal resource war reasons). The clans would do little to disabuse them of that notion even if they have absolutely no idea what they're babbling about.
Anonymous No.96462142 >>96462909 >>96462947 >>96462990 >>96463034 >>96463313 >>96464422
Are there any good crusader and quickdraw variants? Or are they all kind of middling?
Anonymous No.96462143 >>96462192
Is it possible to make a non combat jumpship with a compact KF drive? Thought it would have been more natural if the Argo was one like it
Anonymous No.96462146 >>96462164
>>96462054
The Zentraedi fleet that showed up to Earth and blasted it back to the stone age had more warships than exist in all of the Battletech universe at any given time. What are the chances that the IS weaponizes teen idols before humanity gets genocided?
Anonymous No.96462148
>>96462054
>Depending on if it's Macross or Robotech
haha yeah I wonder which one would appear in a big copyright friendly scenario?
Anonymous No.96462164
>>96462146
If they had to fight the clans first, that puts them on a direct collision course with K-pop (the K is for Kuritan).
Anonymous No.96462179 >>96462184
What's the best crockett variant?
Anonymous No.96462184 >>96464553
>>96462179
As is often the case, probably the Royal. GR + 2xERLL and enough heat sinks to keep the fire up.
Anonymous No.96462192 >>96462206
>>96462143
Yes, though it's still a "WarShip" per rules. The Volga and Carrack were both ostensibly transports, albeit armed ones.

The very first JumpShips all used compact KF drives; the "normal" ones weren't invented until a couple centuries later IIRC.
Anonymous No.96462203 >>96462217 >>96462220 >>96462242
By when do SLDF Royal mechs start to fall behind the mech/tech power inflation?
Anonymous No.96462206
>>96462192
No, the first jumpships used "primitive" drives and are absolutely fuckhuge monstrosities, because they didn't have dropships, they had dropshuttles they carried internally and the jumpship itself slowly transited into the solar system and then used the shuttles as... shuttles. They could only jump 20 LY at a time and it was very inefficient since their shuttles could only go up to 5,000 tons. A modern jumpship can carry more than its own mass in dropships and since it doesn't go into the solar system it can pick up different dropships that are leaving while its original compliment catch the next one after doing their thing on the ground.
Anonymous No.96462217
>>96462203
Basically only when clantech starts proliferating through the inner sphere properly, so they're still usually peak or near peak IS performance until ilclan.
Anonymous No.96462220
>>96462203
Not really ever since most newer things are sidegrades and the royals are designed to a more competent standard with proper heat curves and consideration for a combat role.
But around the 3060s or 3070s there starts to be new stuff the royals don't have, and the newer designs stop being made to New Toy Syndrome standards. A lot of the 3050 stuff just throws anything they can fit without any concern for it making sense.
Anonymous No.96462228
Speaking of WarShips, why the hell was the Comstar so hellbent on destroying that one random warship?
Anonymous No.96462234 >>96462244
ultra medium laser
>2 tons, 2 slots
>6 heat, 5 damage
>3/6/9 range
>cluster 2
Anonymous No.96462242
>>96462203
The Royals are fun because the devs largely allowed themselves to go full munchkin on several, and pretty munchkin-y on the others. They also benefitted from being relatively late IRL; most come to us from RS: Historical: 3075 and Operation Klondike, which was in 2009 and 2010. This means that the devs not only had much longer to learn exactly what's cheesy, but they were also able to engineer things that would work well against the Clans.

Many of them continue to be the pinnacle of IS Mech development, though there are definitely some improvements. For example, the MAD-5S kicks the ass of the MAD-2R.
Anonymous No.96462244 >>96462249 >>96462256
>>96462234
Anonymous No.96462249 >>96462404
>>96462244
ultra large laser
>10 tons, 4 slots
>16 heat, 8 damage
>6/12/18 range
>cluster 2
Anonymous No.96462256 >>96462404
>>96462244
ultra binary laser cannon
>18 tons, 8 slots
>32 heat, 12 damage
>6/12/18 range
>cluster 2
Anonymous No.96462270 >>96462404
streak auto cannon 5
>10 tons, 4 slots
>1 heat, 5 damage
>6/12/18
>cluster 2 (streak)
Anonymous No.96462277 >>96462404
streak ultra medium laser
>3 tons, 2 slots
>6 heat, 5 damage
>3/6/9 range
>cluster 2 (streak)
Anonymous No.96462404 >>96463741 >>96463875
>>96462277
>>96462270
>>96462256
>>96462249
>no er rotary ultra pulse gauss rifle
coward
Anonymous No.96462441 >>96462494
>>96461762
No hunch, just back.
Anonymous No.96462494
>>96462441
The Straightback if you will
Anonymous No.96462503 >>96462517
>>96461762
I do not enjoy the benippled swayback.
Anonymous No.96462517 >>96462537
>>96462503
Gay
Anonymous No.96462537 >>96462571
>>96462517
Fellas, is it gay to flick your Hunchback's nips when they're fully erect?
Anonymous No.96462571
>>96462537
It's gay not to; that's my point.
Anonymous No.96462684
>>96457097
Anonymous No.96462832 >>96462846 >>96462857
On lasers, how exactly are regular lasers differentiated from extended-range lasers in practice? From what I gathered, an ER small laser's longest range is at 5, which is the regular medium laser at medium range.

Therefore, what's the one thing an ER laser could do that regular lasers don't that the former had to be invented?
Anonymous No.96462846
>>96462832
Hit things far away.

In the beginning there were only ERLLs, which reached out to past PPC range.

ERMLs and ERSLs came literally centuries later.
Anonymous No.96462857 >>96462970
>>96462832
You have set a strange standard. They are lasers that have more range at the cost of heat. Of course it's better to simply be closer to the target with a regular version of the laser but you can't always perfectly control range.

If you really must, you can think of them as weight saving. This is especially obvious with the clan versions.
Anonymous No.96462909
>>96462142
Crusader 8S and Quickdraw 9M are both serviceable if not exceptional.
Anonymous No.96462947
>>96462142
I've been messing around with c3 units, and the QKD-C is pretty decent, and the CRD-6T is an IS nova basically
Anonymous No.96462970
>>96462857

So it's a matter of what you can afford to use that won't get you killed, especially if it's a hassle getting Clan lasers?
Anonymous No.96462990
>>96462142
Bizarrely, no one ever gave the Quicksraw the XL engine it needed to be an IS Mad Dog.

Royal Crusader is actually very good, but kinda boring. Several of the other lostech upgrades are solid but still boring.
Anonymous No.96463034
>>96462142
CRD-3R Crael for glorious headshot
Anonymous No.96463134 >>96463155
Is 3D terrain worth the effort
Anonymous No.96463155 >>96463165
>>96463134
If you have a place to store it, yes, absolutely. If you're normal and live in a house under 2500 square feet, or live in an apartment of any size, then no it's not. The amount of space 3d terrain takes up is utterly horrendous; usually a full size plastic tub per 2 mapsheets, and obviously you'll want to have several mapsheets worth of terrain for variety.
Anonymous No.96463165
>>96463155
Modular hex terrain is a bit better for storage, you can break it down and re-use it for different maps.
Anonymous No.96463313
>>96462142
The IS nova crusader is actually quite good if situational.
Anonymous No.96463645
>>96461018
Agreed, maybe they can fire torso weapons too.
Anonymous No.96463741 >>96463786
>>96462404
chemical er rotary ultra pulse gauss rifle
>20 tons, 11 slots
>2 x number shots fired heat, 16 damage.
>minimum range 2.
>7/15/22 range.
>recieves -2 to hit.
>can be fired multiple times, as per RAC rules.
>every shot fired is cluster 2.
>explodes instead of when jamming under RAC rules.
>the chemical er rotary ultra pulse gauss rifle explodes when destroyed.
>the chemical er rotary ultra pulse gauss rifle's ammunition is explosive.
>when mounted on a ground unit, the chemical er rotary ultra pulse gauss rifle can only operate without error for a total of six turns of play. after that, the chemical er rotary ultra pulse gauss rifle explodes.
Anonymous No.96463786
>>96463741
also
>when this weapon explodes, it deals <16 x number of shots fired this turn (minimum 1)>
Anonymous No.96463875
>>96462404
Isn't that just a HAG or SB gauss?
Anonymous No.96464062 >>96464093
should've done the cockpit with white instead of silver. kinda just looks like I was messy painting the trim... oop.

this one has some nice places for freehand. thinking of giving it a shark mouth and maybe something else on that left torso panel.

firefly pill me anons, what's good about this mech?
Anonymous No.96464093
>>96464062
great at buying time for your lance leader's missiles to lock on.
Anonymous No.96464422 >>96464750
>>96462142
The laser boat variants of the quickdraw are solid bullies, especially once they give it DHS and ferro.
I like the one with an MRM30 but ymmv
Anonymous No.96464553 >>96464575
>>96462184
What if you're a poor mercenary who cannot afford fancy endo-steel skeletons?
Anonymous No.96464554
>>96461849
It is not out yet. Apparently I was lied to about it coming out on September 2nd.
Anonymous No.96464575
>>96464553
not the royal
Anonymous No.96464683 >>96464766
>>96442171 (OP)
>Friend plays clans
>Insufferably bitches every time I bring an Awesome to our 6kbv games because he thinks having an assault gives me an unfair advantage
>Whines every time I simply eat the pulse laser shots from his vapor eagle just so I can blast the fucker with no aim penalties

Honor the dragon, bitch
Anonymous No.96464750
>>96464422
The quickdraw just needs a big MML-9 and some medium lasers and a good chunk of armor.
Anonymous No.96464766
>>96464683
Thereโ€™s lots of ways to dislodge a camping Awesome as clans, his own fault for not using them

>light its cover on fire with incendiary LRMs to lower its Target Number and force it to move
>dump heat into it with fast SRM boats
>drop some elementals on it and watch as it struggles to get away

Personally Iโ€™d throw a point or two of Salamanders at it, if youโ€™re using enhanced flamer rules (honestly who isnโ€™t) then you can swarm it and do 20 damage and 15 heat to it every turn until it dies.
Anonymous No.96465389 >>96466028
The whole first part of Ideal War feels like a fever dream.
Anonymous No.96465752 >>96465782 >>96465900
What makes convees so damn heavy? You'll have a convee that's the size of a mech's mere head and yet it weighs the exact same as it despite being like 1/5th the size.
Anonymous No.96465782 >>96465825
>>96465752
>You'll have a convee that's the size of a mech's mere head and yet it weighs the exact same as it despite being like 1/5th the size
Outside of the video games, this is not the case.
Anonymous No.96465825 >>96465944
>>96465782
Seems like the case in animations too. And even the game pieces seems to show this off.
Anonymous No.96465900
>>96465752
The scale is wildly wrong in most depictions. Even between mechs, the difference in height from a light to an assault is greatly exaggerated. Heavier mechs tend to be much thicker and only a bit taller outside of things like the Banshee. A real life tank is about 3/4ths as long as an average mech is tall, and also significantly wide. In-universe tanks up to about 70 tons should be around the same size.
Anonymous No.96465944
>>96465825
The convee models are constrained by having to fit within the hex.
Anonymous No.96466028
>>96465389
Isn't it supposed to be a Vietna
Anonymous No.96466068 >>96466109 >>96466348
Would an Armored Core be roughly equivalent to a single light mech like a Locust?
Anonymous No.96466109 >>96466293
>>96466068
Which armored core?
Maybe a medium. The White Glint is a dead ringer for kawamori's phoenix hawk.
Anonymous No.96466293 >>96466348
>>96466109
AC6.

Armored Cores particularly in the later games tech to be about as fast as a light LAM, but with less armor and weaponry.

We see that it takes multiple AC's to take on a single convee, whereas in Battletech that is reversed.
Anonymous No.96466310 >>96466378 >>96467331
If you don't have at least 3 companies of differently painted mechs, haven't played at least 3 mechwarrior games, haven't read at least half of the pre dark age novels, and haven't spent at least 3 continuous years in a committed relationship with the same woman, your opinion isn't worth anything.
Anonymous No.96466348 >>96466449
>>96466068
I happen to be an expert on the subject and your answer is: Holy fuck you don't want an answer.

Depending on your Armored Core game and the specific model, an AC could either be fair matches against fast battlemechs, beating the ass of SLDF Royals and top tier Clan designs or super-machines giving unmitigated assbeatings to battlemechs on their way to fighting an actual fight.

The White Glint, a particularly well documented and famous AC from AC4 and FA is from the lattermost category known as a NEXT. It is a medium weight NEXT and is twice as large as an Atlas.

>>96466293
That's rather disingenuous. The 'convee's you are describing in the game are either large military machines specifically for fighting ACs or automated combat drones running on magical soul juice. AC in AC6 appear to have pretty much caused the extinction of the standard form factor of tank and VTOL and ultra-large large multi-rotor combat helicopters are easily soloed by these cores, which are substantially smaller than NEXT. I would place 6s ACs handily in the category of "ultra premium medium mechs".
Anonymous No.96466378 >>96466452 >>96466489 >>96466813
>>96466310
Don't be so hard on yourself.
Anonymous No.96466449 >>96466489 >>96466535 >>96466693
>>96466348
>The 'convee's you are describing in the game are either large military machines specifically for fighting AC's
So? There are convees in Battletech designed for fighting Battlemechs and you still need multiple of them to take down a single mech.

The fact that the trailer alone shows 3 AC's going up against a single convee and 2 of them dying trying to take it out and the 3rd one being damaged is not a good sign.
Anonymous No.96466452
>>96466378
It applies equally to everyone.
Anonymous No.96466489
>>96466378
I like this criteria because it would exclude this retard>>96466449
Anonymous No.96466535 >>96466539 >>96466605
>>96466449
This convee anon? ACs for scale.
Anonymous No.96466539 >>96466548
>>96466535
Yes. A battlemech wouldn't have needed help taking that out.
Anonymous No.96466548 >>96466569
>>96466539
Pretending to be a retard on the internet is not nearly as funny as you think it is.
Anonymous No.96466569
>>96466548
Convees require more than one vehicle to take out an equivalent mech, w
Anonymous No.96466605
>>96466535
That is a Mobile Structure by battletech standards.
Anonymous No.96466693 >>96466779
>>96466449
I'm gonna be honest man, it takes more than one mech to fight a Rattler.
Anonymous No.96466779 >>96466830
>>96466693
Eh, depends on how fast you are at dodging its shots.
Anonymous No.96466813 >>96466912
>>96466378
Which criteria did you fail?
Anonymous No.96466830
>>96466779
This is the part where battlemechs really shine compared to a convee. No matter how strong your tank is, it'll never be able to dodge incoming fire like a mech could.
Anonymous No.96466912 >>96466986 >>96466989
>>96466813
Struck a nerve, eh? Don't worry, I'm sure you'll paint a couple models and read a book someday. Kissing girls might be beyond you though, not gonna lie.
Anonymous No.96466986 >>96467067
>>96466912
People actually read battletech books? I dont mind a dive in Sarna but the book previews that came with the boxes were quite bad.
Anonymous No.96466989 >>96467016
>>96466912
I ensured the criteria would be ones that I had already surpassed. I'm going to assume you fell short on the reading one.
Anonymous No.96467016 >>96467095
>>96466989
Don't lie, only an extremely insecure man would write something like that. You could be reading books right now instead of lying about it.
Anonymous No.96467067 >>96467364
>>96466986
There's no such thing as good military science fiction, so Battletech books are just fine when you grade on that curve.
Anonymous No.96467095 >>96467321
>>96467016
I've already read every English language battletech novel published before 2010.
Anonymous No.96467321
>>96467095
>he hasn't read the German novels
Pfff
Anonymous No.96467331
>>96466310
What if instead of having companies of mechs I've made a Mech company and designed and modeled my own companies mechs?
Anonymous No.96467364
>>96467067
How can you disrespect Starship Troopers like that?
Anonymous No.96467415 >>96467442 >>96467463 >>96467817
Why are you people talking about stupid books and not about the way that CGL is going to be ruining the whole game in the new edition? >>96461127 was right. I got to see my demo agents play test stuff while he was in the WC at the store. They're changing practically everything and dumbing the game down to appeal to the tournament and vidya crowd. Initiative is changed. Hit locations are changed. Weapons and armour rules are changed. Modifiers are removed. Terrain is simplified. They are going to RUIN Battletech unless we STOP THEM!
Anonymous No.96467442 >>96467487
>>96467415
Kinda sounds like you just watched some alpha strike.
Anonymous No.96467463 >>96467487
>>96467415
They already have AS for tourney fags and "muh modern game design" goobers
Anonymous No.96467487 >>96467504 >>96467602 >>96467705
>>96467463
>>96467442
Unfortunately, anon seems to be correct. There was a partial leak on the Megamek discord earlier today, it seems that CGL really is making rules changes that would invalidate all previous rulebooks and record sheets. I only caught the edge of it because I had to go to work, and when I was able to check again at lunch it was gone. But they are making core changes to the game that will require MM to be recoded from the ground up, so let that be a clue as to how bad the changes will be.
Anonymous No.96467504 >>96467617
>>96467487
Like infernos being able to be used by all sizes of SRM but not Streak ? Or infantry needing specialized anti-infantry weapons to kill efficiently? Or partial cover actually blocking shots instead of being an active detriment to your survival? Or vehicles not using fractional accounting by default?
We've had rule changes before.
Anonymous No.96467519 >>96467564
While gorups like the Eridani Light Horse, Wolf's Dragoons, Kell Hounds, and the Gray Death Legion lucked out when it came to having DropShips and JumpShips of their own, how exactly would a startup mercenary group secure both DropShips and a JumpShip if they only started out and only got their first client?
Anonymous No.96467564 >>96469847
>>96467519
Dropships can be bought, stolen, captured, or possibly given as payment or used as an investment (I give you a dropship, you give me X% profits and/or do some number of missions that I negotiate to better my own standing).
Jumpships are basically out of reach. Your employer may pay your way to get on-location, but most of the time you're just booking trips on jumpships that are already heading the way you want to go or paying extra to get one to go out of their way for you. It's possible to partner with an independent jumpship so they'll carry you around, but you won't own it and they'll be a pretty impactful business partner since they could just ditch you and you'll have no recourse.
Anonymous No.96467602
>>96467487
>CGL really is making rules changes that would invalidate all previous rulebooks and record sheets

The sheer amount of work that has either been going into that or has been going into that, assuming it's true and not just people pissing about again, is enough that it won't be for a long time the so-called "new edition" comes out especially with the number of setbacks they've been having this year. I can also imagine making drastic core rules changes is going to alienate a lot more people than they have so far even the people who they've been catering to will be pissed about it
Anonymous No.96467617 >>96467783
>>96467504
Yeah, until I actually see proof of any of this I'm going to assume it's chicken little shit. Like what does "modifiers are removed" mean? The game has a million of them, if we lose a few I'm not going to care necessarily. What modifiers? What terrain? What weapons? Give me some details or fuck off.
Anonymous No.96467621 >>96467629 >>96468448
>>96459826
Battle value is hard, but honestly with modern advances in computing I'm genuinely shocked no one has used mass simulation yet in order to come up with more accurate bv. If we can run thousands of 1v1 games simultaneously, surely we can find a more balanced value for speed, armour, heat sinking and weapon bvs, based on relative performance?
Anonymous No.96467629 >>96467673
>>96467621
The thing there is that what's good in 1v1 isn't always the same as what's good in 4v4. The game wildly warps for anything above about 8v8 anyway. LRMs are suddenly the scariest thing on the field when you're getting hit with 400 of them split into 5 point groups.
Anonymous No.96467673
>>96467629
True but bv2 already doesn't account for that, and more importantly the way I imagine the use of computational methods is to provide a more accurate baseline off of which things can be then tweaked for things like teamwork and the like.
BV2 is imperfect, and the framework I imagine would probably definitely still be imperfect, just less so.
As an example a computer method might be useful for finding an accurate "value" for the -2 pulse modifier on various weapons. Or other things like the spider 7M Vs 8M or hunchback 4G Vs 5N which currently (incorrectly) have the same bv.
Anonymous No.96467705
>>96467487
Everyone who was into Battletech before 2019 will just ignore the new rules and keep playing the way they always have. Grogs don't even play the current rules correctly, they just play it the way their group plays it because they misinterpreted the rule 25 years ago and nobody every thought to doublecheck after Big Jim assured them it worked that way.
Anonymous No.96467782 >>96467849 >>96467872
Rpg friends, here any good starter adventures for mechwarrior/atow/destiny?
Anonymous No.96467783 >>96467818
>>96467617
I've got another game this weekend. I'll see if I get get some pics of the packet my agent printed out.
Anonymous No.96467817 >>96467882 >>96467891 >>96467914 >>96468068
>>96467415 here
Here's what I saw and remember
>side hit location arcs go away completely
>ammo no longer explodes
>partial cover can't be negated
>all clusters are 5 points regardless of source
>losing a leg no longer hurts a mech
>init is front loaded and doesn't respect initiative winner, so, if you have 10 units and he has 2, and you win initiative, you still have to move 8 units first, until you've reduced to 1 on 1 odds, then he moves 1, you move 1, he moves 1, and you move your 1 remaining unit last.

There were other stuffs, it's a bloody 30 page rule packet or thereabouts. A bunch of equipment changes. C3 costs go up.
Anonymous No.96467818
>>96467783
Thanks.
Anonymous No.96467849
>>96467782
ENTER
Anonymous No.96467872
>>96467782
Anonymous No.96467882 >>96467893
>>96467817
Sounds terrible, thanks.
Anonymous No.96467891 >>96468083
>>96467817
What do you mean losing a leg doesn't hurt a mech? Are piloting rolls gone too?
Anonymous No.96467893 >>96468083
>>96467882
I refuse to believe they'll just cancel ammo explosions and make leg loss just not do anything because reasons. And how would SRMs work in clusters of 5? This sounds like pure gas huffing.
Anonymous No.96467914
>>96467817
This sounds more like a version of the mech combat system included in Mechwarrior Destiny.
Anonymous No.96467916 >>96467951 >>96468018
CGL doing a complete overhaul of the game because they think the popularity of their plastic force packs means they're very clever boys even though all their sourcebooks are clusterfucks of terrible editing sounds exactly like the kind of stupid fucking that would be true.
Anonymous No.96467951 >>96468007
>>96467916
It would be extra stupid to do in the middle of a cycle of books that supplement the existing system.
Anonymous No.96467991 >>96468068
Nah, it'll be cheaper and easier for then to launch a new, separate game like AS than make new edition of BT, and they ready failed at burying BT with AS. Hell, even GW is trying to revive the Old World that they have ended
Anonymous No.96468007
>>96467951
I've been watching game companies shoot themselves in the dick and piss off their customers for years, so I don't know why the trend should change now.
Anonymous No.96468018
>>96467916
If it is a new edition, I assume it will be like TW--list of changes a mile long, most of which everyone forgets about, and two or three that everyone talks about forever.
Anonymous No.96468060
Trying to have a conversation about new rules when we are this deep into autosage is fucking retarded. Someone make a new "invalidating your rulebooks and making you buy everything else again" thread edition, and we can talk about it there.
Anonymous No.96468068
>>96467817
>>96467991
Almost sounds like a new edition of Alpha Strike...
Anonymous No.96468083 >>96468105
>>96467891
Half movement, not reduced to 1
>>96467893
Ammo explosion damage is capped to 20, 10 if you have case
Things like gauss etc explode for twice their crit slots
All falls are now directly forward
Anonymous No.96468105 >>96468123
>>96468083
So is this a playtest, or are they just telling everyone ahead of time everything they're already doing? I assume it's one of those open tests, because otherwise why send it to anyone before the books are ready for sale?
Anonymous No.96468123
>>96468105
All demo agents got a big list. They plan to do limited public playtests of some rules later. Personally I think they have decided already to keep some of these rules and will only test a limited number of them.
Anonymous No.96468131 >>96468147
Considering they didn't mention it at all on their recent news and are going ahead with 40th anniversary editions of the current box sets for q1 or q2 of next year, any big changes to the rules are going to be well after that unless the introtech version of the new rules are in those boxes.
Anonymous No.96468147
>>96468131
They did say what would be in the 40th anniversary AGoAC, it'll have the little ilclan primer and a one page ilclan rules sheet, which is already in the most recent version of that box. I guess it's possible they could stealth drop rule changes in there, but it seems unlikely that they wouldn't have told us about it.
Anonymous No.96468412
New thread, migrate on your own time
>>96468405
>>96468405
>>96468405
Anonymous No.96468448 >>96468685
>>96467621

That sounds like a lot of work.
Anonymous No.96468685 >>96469781
>>96468448
CGL is doing playtesting for a new edition of Battletech that is going to include a bunch of foundational changes to the game. Not just gear tweaks, but core things. There was a partial leak in the Megamek discord this morning, and a few people have seen agent internal documents, but mostly nobody is sure what's happening or how far CGL is willing to go to permanently ruin the game. And nobody has a full copy of the proposed rules. Between the various leaks, I've seen independent confirmation of
>init changes that penalize you for outnumbering the enemy
>mechs no longer falling when losing a leg
>ammo no longer exploding
>simplification of BV calcs, terrain modifiers, to hit modifiers, weapons and equipment
>physical attacks don't work the same
>ECM no longer shuts down C3
>removal of some equipment like mechanical jump boosters
>simplification and even removal of multiple damage clusters
>simplification and removal of hit location tables
>basically anything that can 1 shot kill a mech is gone except for head capping
>combat vehicle cards become mandatory
>invalidation of existing TROs and record sheets
>maximum game size is capped at 12 mechs per side
>maximum turn length is 10 turns
>general intent of making the game faster to play and more suitable for BV balanced competition play, campaign play is no longer supported
Anonymous No.96469781
>>96468685
that's an awful lot of who the hell cares? CGL can go suck all the fucking eggs. we have our rulebooks. we will keep playing it our way.

no wonder NEA or MCA etc don't post here anymore. thread is full of cgl cock-mongling narcs.
Anonymous No.96469847
>>96467564

In that case, then how do pirates raid inhabited planets given that? Unlike most works of fiction, they don't own their own ships here. I mean, did the Oberon Confederation operate their own JumpShips to be used by the pirates that made raids against Trell I per Decision at Thunder Rift?
Anonymous No.96470026
>>96460708
NTA but I've been told lawndart rules were added in later to nerf ASF, but someone correct me on that if wrong