← Home ← Back to /tg/

Thread 96533762

338 posts 58 images /tg/
Anonymous No.96533762 [Report] >>96533798 >>96533806 >>96533823 >>96533902 >>96533926 >>96533939 >>96534036 >>96534153 >>96534561 >>96534707 >>96534802 >>96534942 >>96534972 >>96535180 >>96535417 >>96535692 >>96536171 >>96536767 >>96536791 >>96537149 >>96537529 >>96537569 >>96537619 >>96537900 >>96538004 >>96538741 >>96538781 >>96538831 >>96539101 >>96539317 >>96539648 >>96539891 >>96539907 >>96547308 >>96547451 >>96548761
>I want to try to convince the guard that letting us pass is in the best interest of the whole village.
>Alright, what do you say to him?
Nigga, I don't know, I don't have 18 charisma, my character does. If I roll and pass the check she should be able to come up with some bullshit to tell him, why the fuck do I have to come up with it myself?

Immersion ruined. Fuck off with this gay shit.
Anonymous No.96533773 [Report] >>96533791 >>96534027 >>96535014 >>96540112 >>96547370
What does 18 charisma look like?
Anonymous No.96533775 [Report] >>96533781 >>96533786 >>96533835 >>96535031 >>96538831
i sure can't wait to have this argument again. i love this board, it's like a time loop where i get to do all my favorite things over and over again, and it never ends!
Anonymous No.96533781 [Report]
>>96533775
https://www.youtube.com/watch?v=rKMMCPeiQoc
Anonymous No.96533786 [Report] >>96533853 >>96538831
>>96533775
Some of us haven't had this argument before. Maybe you've just seen everything there is to see on 4chan and should just log off.
Anonymous No.96533791 [Report]
>>96533773
Anonymous No.96533798 [Report]
>>96533762 (OP)
There's no magic words for everything. Social skills are completely worthless on their own. They're merely supplemental to something actually practical. You need to understand that and work with it, not against it.
Anonymous No.96533806 [Report] >>96533815 >>96547179
>>96533762 (OP)
Charisma is delivery, not argument construction. A high roll just means your character expresses what you wanted well.
Anonymous No.96533807 [Report] >>96545834 >>96546762 >>96547183
>I want to try to kill the guards so we may pass
>Ok, what do you do on your first turn of combat?
Nigga, I don't know, I don't have martial training, my character does. If I roll and pass the check she should be able to come up with some bullshit to kill him, why the fuck do I have to come up with it myself?

Immersion ruined. Fuck off with this gay shit.
Anonymous No.96533815 [Report] >>96533817
>>96533806
It's both. Your character can bark in a very "charismatic way" (whatever that means on its own), and you won't persuade anyone. If you're making a diplomacy check, that supposedly includes both your charisma and how good you are at making diplomatic agreements.
Anonymous No.96533817 [Report] >>96533833
>>96533815
No, it's not both.
Anonymous No.96533823 [Report] >>96533842 >>96542977
>>96533762 (OP)
>She
Anonymous No.96533833 [Report] >>96533910
>>96533817
Ok, but then you're just kicking the can down the road. If that's the case then why would my 7 int character be able to come up with the argument in the first place? It's clearly meant to be a bit of both. Rhetoric requires some degree of argumentation.
Anonymous No.96533835 [Report] >>96534169 >>96537427
>>96533775
That's the thing, there is no argument.
The player isn't their character, because it's a roleplaying game. It's the same with intelligence and wisdom. It's the same with strength, agility, and constitution. Dice rolls are an abstraction for the sake of quickly conveying a result.
People who suggest there's only one kind of roleplaying will never understand this, though. They hate game mechanics, so they'll cry "rollplayer" or "video games".

It's pointless to try to convince them, though.
Anonymous No.96533842 [Report] >>96534404 >>96536554 >>96547188
>>96533823
I'm trans. Seethe.
Anonymous No.96533853 [Report] >>96539643
>>96533786
>4chan
>log off
how nu r u
Anonymous No.96533902 [Report] >>96533996 >>96547196
>>96533762 (OP)
As a GM I don't care about the exact words your PC uses, but I always want to hear their approach e.g.
>The PC tries to intimidate the guard
>They bring up their quest and how it's in the best interest of the village
>They offer a few gold, if the guard looks the other way
>They try to flirt their way past the guard
Add or subtract as much prose as you like, but at least play your role. The game is more than just collaborative dice rolling.
Anonymous No.96533910 [Report] >>96533996 >>96547196
>>96533833
>clearly
Based on what? The point is that you're supposed to engage with the game as a world rather than a series of buttons to push. You make the decisions for the character and the roll determines how well they carried them out.
Anonymous No.96533926 [Report] >>96533996
>>96533762 (OP)
You don't have to roleplay it but I need something to fuckin work with so I'm not playing your character for you man
Are you intimidating him (ie "let us pass or this place will be burned (by me fucko)") or lying about some threat in the area that you're there to deal with or (ie "let us pass or this place will be burned (by them fucko)") or some other third thing?
Anonymous No.96533939 [Report] >>96547200
>>96533762 (OP)
You have a mouth and you have a brain. Do you never use them to convince people of shit? If you're hitting on a chick, do you just lift up your armpits and presume your axe bodyspray will make her jump your bones immediately, or do you at least try to go "Hey babey want sum fuck" so she doesn't presume you're asking to be decorated like a christmas tree?
Anonymous No.96533996 [Report] >>96534084 >>96534115 >>96534176
>>96533926
>>96533902
These are simply different checks. There's already an intimidate skill, a deception skill, etc. I can understand clarifying a bit just so everyone has a rough idea of what's being said
>I tell the guard the orcs are coming for them next.
But anything beyond that is just annoying.

>>96533910
Based on what I wrote in that post?
>If that's the case then why would my 7 int character be able to come up with the argument in the first place?

>You make the decisions for the character and the roll determines how well they carried them out.
Having to literally speak as the character is way too granular because it's dependent on the skill. It would be akin to me having to describe in detail just how my swordsman is precisely maneuvering his sword to try and get through the enemy's defenses. Stuff like this can be fun for some people, I understand, but not everyone likes it, and it's retarded to give mechanical weight based on it.

This is why I'm always divided on puzzles that the players themselves have to solve. Of course, the whole game can be a puzzle box, so there's obviously a degree to which that always happens, but I think we can all agree that a party of 10 int midwits solving the ancient riddle of the sphinx is a little out there.
Anonymous No.96534027 [Report] >>96547636
>>96533773
Kill yourself, puckee.
https://www.reddit.com/r/DnD/comments/1mu1m14/artcomm_braggett_hathewaye_the_songsparrow_bard/?tl=pt-br
Anonymous No.96534036 [Report]
>>96533762 (OP)
>playoid throws a bitchfit when prompted to play the game
many such cases!
Anonymous No.96534084 [Report]
>>96533996
>Having to literally speak as the character is way too granular
No one here has suggested anything close to that. Again, you decide what you're arguing and the dice decide how well you do that. What about this do you not understand?
Anonymous No.96534115 [Report] >>96534523
>>96533996
>These are simply different checks.
All the more reason to do it.
Anonymous No.96534153 [Report]
>>96533762 (OP)
When a player seems to struggle with this I usually ask them how does it look. They got stuck with the idea they had to be convincing when that's not what's being asked. If they describe how she gets all flirty and grabs his arm and tries to make him fall for her that's good enough. All I wanted was what the character is doing so I can describe how they get stabbed if they fail.
Anonymous No.96534169 [Report] >>96534572
>>96533835
If you can't imagine something happening then you don't get to do it, you're in charge of your own character. The vague idea of convincing someone isn't enough imput. If you ask the GM to fill he blanks and describe everything for you they probably could, but nothing will be memorable because you didn't actually do anything. I understand how soccer works, but switching my team to be controlled by the computer in Fifa isn't rewarding gameplay even if they do the things I wanted them to do like scoring.
Anonymous No.96534176 [Report]
>>96533996
Yeah dipshit, we need to know how your character is expressing themselves so we can play our characters around it. You can just say “I roll to let me into the city” tells us more
Anonymous No.96534404 [Report]
>>96533842
I refuse, you are valid and accepted.
Anonymous No.96534437 [Report] >>96534719 >>96547209
>I want to try pulling this heavy lever
>Alright, do this or I won't let your character succeed
Anonymous No.96534523 [Report] >>96534547 >>96534577 >>96535152
>>96534115
No it's not. You're lost, theater kid.
Anonymous No.96534547 [Report] >>96534558
>>96534523
Anyone who argues that the GM should basically roleplay for them is only successfully convincing people they're a lazy chode whose presence is not needed if they're going to be an npc
Anonymous No.96534558 [Report] >>96534577 >>96534628 >>96535238 >>96539214
>>96534547
>Anyone who argues that the GM should basically roleplay for them
Nobody is saying this. You shouldn't roleplay either. Nobody fucking cares, retard. It's about telling roughly what happens and moving on. The whole thing is pretext for fighting monsters.
Anonymous No.96534561 [Report] >>96534577
>>96533762 (OP)
>i argue about some imminent danger
>i argue that we are on a important mission for [important person/ faction]
>i sweet talk him about shared military hardships and camradrie
>i tell him we need to inform village leadership of something very important, only meant for their ear
You dont need to spell it out, just give the broadest of strokes
Anonymous No.96534572 [Report] >>96534591 >>96547214
>>96534169
It must get difficult finding different ways to describe sword swings every single time you want to attack.
Anonymous No.96534577 [Report]
>>96534523
>>96534558

Mumble SOMETHING out, you autistic retard. it's boring.
If you cant say "please let us pass, monsters are coming and I need to inform the baron/lord/commander/whateverthefuck" like >>96534561
then you should just go play a video game.

Roleplay, you nigger. If you managed to talk your way into playing a social TTRPG then you are capable.
Anonymous No.96534591 [Report] >>96535864
>>96534572
>you roll each individual attack?
>just tell the GM you do combat

An argument is an avenue of interaction so it's like picking a lance or a sword or a whip. If you try to seduce him and fail you look like a prostitute, if you try to intimidate and fail you make them angry, and so on. If there are different results for each then it's not just another attack in a series of identical attacks.
Anonymous No.96534628 [Report] >>96534924
>>96534558
If your attitude is
>Nobody fucking cares, retard
Then yeah, you should play video games instead, because you're basically saying you've less worth than an npc if you can't even spell out the intent, much less say the actual words of what your toon is trying to convey
Anonymous No.96534707 [Report] >>96534926
>>96533762 (OP)
So what's the situation in the village?
Is there a doppelganger in the mayor's office?
Are some of the people actually zombies?
Have you traced the tunnels of a kobold bandit clan to the village?
Is there a criminal operation going on?
TELL ME FAGGOT
Anonymous No.96534719 [Report] >>96534731 >>96534887
>>96534437
Two can play at that game, boy.
>Your ogre kicks the door down? There's the door, kick it down yourself.
Anonymous No.96534731 [Report] >>96534828
>>96534719
>Two can play at that game, boy.
you just did the same comment
Anonymous No.96534802 [Report] >>96534926
>>96533762 (OP)
This is just laziness. If you can’t come up with any even remotely logical reason why the guard should let you pass, maybe try to make some mysterious reason? Maybe the guard gets intrigued and lets you pass to see what happens. Even you can’t come up with even something like that, maybe just ask the DM if your character would remember something about this specific village and villagers, and work from there.
Anonymous No.96534828 [Report] >>96534887
>>96534731
Yeah, but I'm saying it to the DM.
Anonymous No.96534887 [Report]
>>96534719
>>96534828
>a god has cursed your character to suck cock
>here's a cock, now suck it
Anonymous No.96534924 [Report] >>96534954 >>96535000
>>96534628
>If someone doesn't wanna play theater with me when playing a tabletop game they should just go play video games instead.
Maybe you should go write a book instead, J.K. Rowling.
Anonymous No.96534926 [Report]
>>96534802
>>96534707
The context is obviously there from the conversation they already had from the guard and from everything else. You know as well as anyone we aren't talking about just "giving the gist".
Anonymous No.96534942 [Report] >>96534959 >>96535788 >>96547221
>>96533762 (OP)
Don't play roleplaying games if you're not willing to roleplay.
Anonymous No.96534954 [Report]
>>96534924
If "What do you say to convince someone to let you in" is too distressful and straining for your autistic brain, you should probably just jerk off to Chat GPT telling you how you're a brilliant child instead of playing a roleplaying game with other human beings
Anonymous No.96534959 [Report] >>96534980 >>96535047
>>96534942
I'm not. I'm playing D&D, not Vampire the masquerade.

Don't play a tactical miniature combat game if all you want to do is jerk off and tell stories.
Anonymous No.96534972 [Report]
>>96533762 (OP)

Can't you just be a normal person, open up your mouth, and talk?
Anonymous No.96534975 [Report]
>If you don't wanna waste time trying to figure out what to say to some wanker nobody NPC who is literally only there so you can roll a check to either go directly through him or have to find another way, you're in the wrong
Anonymous No.96534980 [Report]
>>96534959
>I'm playing DND
There's your issue. You're clearly not, you're an armchair psychologist being mad at games he doesn't even play.
Anonymous No.96534998 [Report]
>armchair psychologist
I think the theater kid broke
Anonymous No.96535000 [Report] >>96547235
>>96534924
>you want me to explain my intentions?
>you might as well write a novel!
what?
Anonymous No.96535014 [Report] >>96535652
>>96533773
Anonymous No.96535031 [Report]
>>96533775
https://www.youtube.com/watch?v=7oR79ja1u-o
Anonymous No.96535047 [Report] >>96535063
>>96534959
Then why are you complaining about immersion, faggot?
Anonymous No.96535063 [Report]
>>96535047
Cause he clearly just shitposts on /tg/ whining about games he never plays instead of actually practicing what he preaches
Anonymous No.96535076 [Report] >>96535131 >>96535160 >>96547238
I think the d20 pass/fail resolution system is just kind of shit for a lot of things, which is why people try and supplement it with roleplay when it comes to seduction/persuasion/bartering or other social tasks.

because, like "roll a die, if the number is higher then X you win" ends up being a pretty weird and antisocial way of looking at social tasks, right? you either Successfully Seduce or you don't. this is the same mechanic as, say, jumping over a river. it feels flat and uninteresting for a task that should be complex. you don't have to in any way meaningfully engage with their viewpoints or what they want -- the mechanics provide you no space to make concessions or come to see their point of view. their disagreement with you is an obstacle to be overcome and it's overcome by simply battering it aside. it's a one-sided process done to static immovable non-agents and that doesn't really feel like it conveys the idea of a social mechanic, right?
Anonymous No.96535131 [Report]
>>96535076
That's a pretty valid criticism. Social systems in games tend to work better on a scale imo than a straight yes-or-no. It's why I at least ask what the player wants their character to say, even just the general direction if they don't have the precise words they want. They might come up with a very cogent or important argument that the dice otherwise state is a failure, for example. Those instances I would allow for the chance for another player to come in and try their chance on a subsequently less challenging roll, make the efforts of the player that went before them not go to waste.
Anonymous No.96535152 [Report]
>>96534523
Warhammer thread is over there >>96343477
Anonymous No.96535160 [Report] >>96535183 >>96535207
>>96535076
What social systems are there other then this? Not baiting, genuinely want to know some examples. I don't know any system that devotes as extensive of a focus to social as most systems do to combat.
Anonymous No.96535177 [Report]
Social systems should deal with long term benefits instead of in-the-moment persuasion.
Anonymous No.96535180 [Report] >>96535707
>>96533762 (OP)
>I made a character I'm too stupid to play
Ok? You fail and get to suffer for being a dumbass then.
>B-but the barbarian player can't grapple dragons Irl so I should be able to just-
Tabletop games are a cognitive experience. You need to be smart enough to roleplay as your character. Go join a group that rollplays instead (You'll still get filtered out because if you're too stupid to talk, you're too stupid to remember mechanics).
Anonymous No.96535183 [Report]
>>96535160
I like Monsterhearts and the use of "strings". They're an abstract mechanic representing your influence over someone -- favours they owe you, times you've impressed them, whether or not they like you. You can spend these strings to influence people and get them on your side--and you ca spend these strings to make your actions against people more effective, or to push them into doing what you want. I found it's a pretty effective system because it's clearly outlined the reach of strings and how many you'll need to do certain things (plus additional incentives you'll need to make the action work at times).
Anonymous No.96535207 [Report]
>>96535160
nta, but Mutant Year Zero outright gives mental attributes like Wit (intelligence) and Empathy (feelings) their own equivalent of hitpoints, confusion and doubt, so that certain careers like Enforcer can use abilities like Intimdate to essentially "attack" their Empathy aka threaten someone so hard you temporarily crack their willpower and do what you say out of fear. Not the most elegant system, but it at least is consistent with the other mechanics.
Anonymous No.96535238 [Report]
>>96534558
Let me give you a hint, OP. GMs play favorites based on who jives with their style best. Your GM? He likes a little roleplaying. He's asking you to give him more to work with here and engage with the scene directly.

You ain't a fan of that, so either accept that you are gonna be a useless wallflower NPC, or find a different group before they get tired of you acting surly when you're forced to do something other than roll dice, and eat the food and drink the beer that someone else bought..
Anonymous No.96535417 [Report] >>96535576 >>96547243
>>96533762 (OP)
but how is your quest in the best interest of the whole village?
Anonymous No.96535576 [Report]
>>96535417
Well it makes sense to kill the demon that keeps demanding virgin sacrifices to keep crops plentiful, duh. Failing crops are probably that demon's fault to begin with, so if we kill that hellspawn we don't need to keep sacrificing virgins anymore.
[this is just some shit I made up on the spot to provide an example of such an interaction as suggested in the OP]
Anonymous No.96535652 [Report]
>>96535014
Only if you like pouty twinks.
Anonymous No.96535692 [Report] >>96536572
>>96533762 (OP)
Its player knowledge vs character knowledge. This is part of what sells the old school style of play. You retards never seem to understand that most people fall somewhere in between wanting a game based on player knowledge or character knowledge and one isn't better than the other.
Anonymous No.96535707 [Report] >>96535720 >>96535736
>>96535180
>>I made a character I'm too stupid to play
>Ok? You fail and get to suffer for being a dumbass then.
this is the real reason I always play as a dwarf barbarian
I'm gonna make racist remarks about elves and be a complete retard anyway so why not play the role I was born to play?
Anonymous No.96535720 [Report]
>>96535707
Based? Playing what you love and what fits you as a person is always better than trying to play a character you're too autistic to even attempt larping as like OP.
Anonymous No.96535736 [Report] >>96535746
>>96535707
you could play a parody of a smart character
you can mumble nonsense in a pedantic tone pretending to have a pipe and roll for the right answer being in the word salad.
You don't need to know the answer, you need to let us understand what you're doing. Ideally in a fun way. The exact words are not needed.
Anonymous No.96535746 [Report] >>96535756
>>96535736
that was just hyperbole, I don't literally ALWAYS play as a dwarf barbarian
that's just the role I'm best suited for so it's my first choice every time
Anonymous No.96535756 [Report] >>96535794 >>96535854
>>96535746
I didn't mean you in particular, royal you, someone that never plays smart characters probably could do a pretty fun parody of one. Pocking fun of the wizard player or something like that.
Anonymous No.96535788 [Report]
>>96534942
>improv theater is only one way to roleplay
Anonymous No.96535794 [Report]
>>96535756
Easiest way I've found to play someone that's smarter than me is either just make them less reckless and more patient than how I normally do it to basically trick people into thinking it, or make them the equivalent of an autistic savant; Brilliant on paper, fucking weirdo in every other way that matters
Anonymous No.96535854 [Report]
>>96535756
mate I'm literally telling you I play dumb characters because I'm dumb myself?
You expect me to follow a train of thought? What did I say that was wrong?
Anonymous No.96535864 [Report] >>96535892 >>96535917 >>96535947 >>96535981 >>96536048 >>96539518
>>96534591
The attacks aren't identical, though, because in a combat situation, there's going to be feints, footwork, parries, and other maneuvers, but these things are abstracted into the to hit roll vs AC.
You aren't expected to describe how you parry to get your AC. You aren't expected to describe how you feint and thrust when you make an attack. You aren't expected to describe the angle of your character's wrist after the DM described the placement of the opponent's shield and whether or not they're on their back foot.
And that isn't even accounting for environmental concerns, emotional states, sensory states, other combatants, etc.
You say you attack, make your roll, and see if it beats the opponent's AC, in spite of all of these ever-changing factors of an evolving combat situation in the context of a campaign with a larger goal.
Therefore, it stands to reason, for the sake of abstraction and playing a character who can do things you can't, to say you parley with the guard, make your roll, and see if it beats the DC.
If you support one thing and not the other, it demonstrates either a genuine lack of self-awareness/ignorance, or willful malice against a form of gameplay you're personally opposed to.

You have no ground to stand on, so your only choices are to admit defeat, remain silent, or continue floundering from a position you literally can't defend. In any case, I'm done wasting time on you.
Anonymous No.96535892 [Report]
>>96535864
Lol mad
Anonymous No.96535897 [Report]
when I run a game I really don't give a fuck what you come up with for social checks. Just fucking anything. The quality of the statement or threat or bribe or seduction may give you a statistical edge or disadvantage if it's quality/egregious enough relative to the NPC and their potential interpretations. It's my job as the DM to take that information, a roll, and interpret a result. If someone can't come up with anything I default to their character basically saying "because I said so." You can accommodate a wide range of players in one game, this shit isn't rocket science.
Anonymous No.96535917 [Report] >>96536046
>>96535864
in my games if someone wants to get specific about the nature of an attack and it's sufficiently rational/fucking cool enough I will give them statistical edge on the following rolls for being fun. you sound very un-fun.
Anonymous No.96535919 [Report]
you're a bad dm kek
Anonymous No.96535947 [Report] >>96535975 >>96536046
>>96535864
>You aren't expected to describe how you parry to get your AC. You aren't expected to describe how you feint and thrust when you make an attack. You aren't expected to describe the angle of your character's wrist after the DM described the placement of the opponent's shield and whether or not they're on their back foot.
>And that isn't even accounting for environmental concerns, emotional states, sensory states, other combatants, etc.
...You mean you don't take into account any of that? What kind of shitty GM are you?
Anonymous No.96535975 [Report]
>>96535947
>...You mean you don't take into account any of that? What kind of shitty GM are you?
Next that fag will tell us that he doesn't even take into account combat stances and rapport phrases by the defender. That guy can't even DM a choose-your-own-adventure newspaper article.
Anonymous No.96535981 [Report]
>>96535864
>The attacks aren't identical, though, because in a combat situation, there's going to be feints, footwork, parries, and other maneuvers
Are there? The mechanics don't say so and there are specific rules and feats and such for much of these.

>You aren't expected to describe how you feint and thrust when you make an attack. You aren't expected to describe the angle of your character's wrist after the DM described the placement of the opponent's shield and whether or not they're on their back foot.
You could still describe it that way, though.
And you are expected to describe whom you're going to attack and how. You do not get to say "I roll combat." You have to unsheathe your sword, move up next to them, and then declare an attack action.
Similarly you need to explain what you're going to try and do to convince the guard. You don't have to play out the entire conversation either, though you still could.
Anonymous No.96536046 [Report] >>96536120 >>96536123
>>96535947
>>96535917
NTA, but DMs who give people advantages for "le creativity" are usually the worst kind of retards. I've had a game where I stopped saying anything because the DM was constantly giving +1 to rolls because of shit we would say. The game as rules, we are playing a game, stop it.
Anonymous No.96536048 [Report]
>>96535864
the salient irony of this wall of text is that you wrote all of this to justify your refusal to actually convey your character's intent through at least some semblance of narrative-gameplay integration.
Anonymous No.96536120 [Report]
>>96536046
That is a pretty obvious DM trap. Just be judicious, you don't need to throw them around.
Anonymous No.96536123 [Report]
>>96536046
Hey, that's your choice anon. I do it to incentivize people from just giving the bare minimum "grunt and shrug then continue to stare at me like a philosophical zombie" when I ask them anything, but if you don't like free bonuses, then nobody can infringe on that.
Anonymous No.96536171 [Report] >>96536180 >>96536185 >>96547281
>>96533762 (OP)
By this logic, you can just walk up to the King and decide your 18 charisma character deserves to be gifted 10,000 gold pieces for existing since your character can figure out a good enough reason. TTRPGs aren't just binary input-output machines, retarded faggot.
Anonymous No.96536175 [Report]
Turns out what could have been a normal noob problem with potential for discussion is just OP delivering retard bait.
I'm amazed at how frequent you shitpost on here. I literally just had a game, while you were spouting memes itt, wasting time on keeping an online argument alive
Anonymous No.96536180 [Report] >>96536193 >>96536196 >>96537611 >>96548238
>>96536171
"I roll to convince the king to side with me" is a tale as old as time newfag.
Anonymous No.96536185 [Report] >>96536193
>>96536171
Diegetically, yes.
Anonymous No.96536193 [Report] >>96536211 >>96547315
>>96536185
meant for >>96536180

But yeah, enjoy your deterministic "stats = god" slop style of game.
Anonymous No.96536196 [Report] >>96536211
>>96536180
> "The DC is 50"
when they ask why put on your sunglasses, turn on The Who and say "narrative" before triggering the table to explode.
Anonymous No.96536211 [Report] >>96536227 >>96537611
>>96536193
>deterministic
>you roll dice
Lul

>>96536196
>when they ask why
Players wouldn't ask that, DC 50 is a reasonable DC for such a task. The important thing is it's still possible.
Anonymous No.96536227 [Report] >>96537202 >>96547322
>>96536211
>statistical probabilities aren't deterministic
Not only an autistic retard, but also failed basic algebra and calculus too.
Anonymous No.96536229 [Report] >>96536257 >>96536443
I don't want to have to build a system to account for all those minuscule details and decide what to give to anyone according to the quality of their roleplay, that's too much fucking work. And I don't want to just arbitrarily decide bonuses everywhere too. The game should have the game design handled for me, that's the bare minimum.
Anonymous No.96536257 [Report]
>>96536229
Yes, but as fun as HeroQuest is, most people prefer using their brains for more than the bare minimum.
Anonymous No.96536264 [Report] >>96536329
random chance is indeed not deterministic, try again drop out
Anonymous No.96536329 [Report] >>96536336
>>96536264
If a system is not truly random, insofar 2 is deterministically greater than 1, then it is not truly stochastic. Even in your OP example, you immediately presume an 18 CHA ubermensch would simply be able to reasonably convince a town guard they should listen to them. That's by definition deterministic, you illiterate cretin.

Also, you still haven't refuted the main argument.
Anonymous No.96536336 [Report] >>96536391
>>96536329
Nope, if it's random its not deterministic.
>Also, you still haven't refuted the main argument.
How so because I'm pretty sure I won it and you're just mad kek
Anonymous No.96536391 [Report] >>96536410
>>96536336
>if it's random
It's not true randomness for reasons I've explicitly stated, and by acknowledging that a char with 18 CHA SHOULD be able to persuade a town guard, you prove mr ight.
>How so because I'm pretty sure I won it and you're just mad kek
You haven't explained why you shouldn't be allowed to become King and fuck his daughter while he watches after rolling good only one time. Roll playing is frowned upon for this reason, since it just makes chars into soulless blobs of stats that can shape the universe to their whims at any given moment.
Anonymous No.96536410 [Report] >>96536479
>>96536391
If its random, it's not deterministic. This is difficult for you to understand clearly kek
>You haven't explained why you shouldn't be allowed to become King and fuck his daughter while he watches after rolling good only one time
I don't disagree with letting that happen if the dice let it be so, and there are many stories of exactly that and other very unlikely events happening because of lucky rolls.
The GM should set a high DC as appropriate of course, with consequences for failure.
Anonymous No.96536443 [Report] >>96536884
>>96536229
as stated before, the point of explaining what you tell the guard is to know the results. In particular fails. He might assume you're a drunk and tell you to leave or he might be offended and angry, or different stuff. If you don't explain your intention the GM has to make up your argument and give you a response that might seem unrelated to what you had in mind.
Anonymous No.96536479 [Report] >>96536493
>>96536410
>If its random, it's not deterministic.
If you believe this truly, and I mean in the sense you're fully aware of the implications of what you're writing, then you should have just written "My 8 CHA grug half-orc barbarian that smells like shit should be allowed to roll to persuade the town guard to let him in" instead.
But no, we know the real reason you made this thread is because you want TTRPGs to be like your vidya games with binary success/fail states that are not allowed to be indeterminately adjusted by player input.
>This is difficult for you to understand clearly kek
Your arteries are clogged and you smell like corn syrup.
Anonymous No.96536493 [Report] >>96536525
>>96536479
>you cannot roll unless you are really good at something
>also I am fat and will project this personal failing upon you
Wew thank G*d you don't run games
Anonymous No.96536525 [Report] >>96536546
>>96536493
>>you cannot roll unless you are really good at something
Yes, this is implicit in the premise of the OP: Your character has high charisma, therefore he should be allowed to skip interaction and roll-play.
>>also I am fat and will project this personal failing upon you
Your health is already failing because of the HRT, you fucking idiot. Your school systems failed you and it's safe to assume your parents never loved you too. In complete sincerity, kys.
Anonymous No.96536546 [Report] >>96536554
>>96536525
>Yes you can't roll unless you're already good at things
Lmao you're retarded.
>Your health is already failing because of the HRT rah rah I'm mad!
Lol I can tell these are all proejctions borne of insecurity. I'm a straight white male (biological) btw :)
Anonymous No.96536554 [Report] >>96536589
>>96536546
Cope. >>96533842

Don't pretend you're not OP you looney troony, you need to stop spamming /tg/ with your anti-intellectual shit threads.
Anonymous No.96536572 [Report] >>96536577 >>96536606 >>96547331
>>96535692
>You retards never seem to understand that most people fall somewhere in between wanting a game based on player knowledge or character knowledge and one isn't better than the other.
This.
>My character brags about the party's accomplishments
>My character reveals their knowledge of the situation (perhaps deliberately omitting certain details so as to not amass suspicion)
>My character tells a bold-faced lie about the leader of the village needing to meet them face to face
How fucking lazy and uncreative are you people that you can't even one semblance of personality in your character without devolving into some babble about muh theatre kids muh I can't do silly voices tc.
Anonymous No.96536577 [Report]
>>96536572
*even implement one
Anonymous No.96536589 [Report] >>96536604
>>96536554
>Cope
>Links another post
Any other copes you wanna dish out retard?
Anonymous No.96536604 [Report] >>96536621
>>96536589
You could talk more in depth about how statistics are non-deterministic systems, that was pretty funny.
Anonymous No.96536606 [Report]
>>96536572
They're on 4chan shitposting about roleplay aspects of a tabletop role playing game instead instead of working on their campaigns or having fun doing whatever else, the answer is "pretty lazy" and "not very creative at all."
Anonymous No.96536621 [Report]
>>96536604
So no, ran out of copes after the ad hominem failed? About what I expected of you lol
basil the sage No.96536767 [Report] >>96537246 >>96537475 >>96543266 >>96547337
>>96533762 (OP)
Yes I ask you explicitly what you say. If it's something good you might even pass without a roll. If it's something stupid I penalize your numbers at best or auto-fail you.
If that's too much for you, then TRPGs are too. I recommend trying video games where you don't have absolute freedom and everything's already planned and written for you. Maybe even movies or a book! Those are stories that already exist and you don't have to think at all!

>durrr I can't swing a greataxe or cast spells why should I have to talk for my tiefling
You're not playing your character's arms. A Goblin isn't in this room right now with us that you have to stand up and slay.
You're playing their mind. Why have you made all their decisions up until the point where they need to talk to the King and suddenly now you don't want to?
What they think to do or say is all your choice.
Roleplay bitch. If you can't, the door's right there. I'm sure there's some Shitical Role wannabe 5e games on Discord you can fit into elsewhere.
Anonymous No.96536791 [Report] >>96539356 >>96547340
>>96533762 (OP)
>Erm, DM I have a +4 in intellect. Just TELL me the answer to the riddle.
Anonymous No.96536884 [Report] >>96537101
>>96536443
Yes, but I am the GM. I don't want to have to essentially have to fucking grade other people's roleplaying
Anonymous No.96537101 [Report]
>>96536884
You don't have to. What they say can be completely irrelevant to the result. The point is the cooperatively generated narrative action that comes as a result of "I tell the guard that our work fucking the great tit-beasts is of vital importance, you must let us through" + roll. Of course OP started with a weak premise to begin with. Why is the guard barring passage? External motivation? Trolling fares? Bored? Is this too much not numbers? I suppose there are multiple systems, but crafting up shitposts is so much more exciting, right?
Anonymous No.96537149 [Report]
>>96533762 (OP)
Why does this gif always make me laugh?
Anonymous No.96537202 [Report] >>96537611
>>96536227
It's a game.
A game with rules for this exact situation.
There is something called a DC you have to beat.
This means it can be beaten.
I'm sorry you don't like games.
Go write a book.
Anonymous No.96537214 [Report] >>96537267
What's the point of having a talk stat if I still have to say something convincing? If I'm silver tongued IRL I could just dump Charisma and fast talk my way through every situation.
Anonymous No.96537236 [Report]
>This motherfucker having an absolute melty
Thread worth it just for this
Anonymous No.96537246 [Report] >>96538303
>>96536767
>I'm going to DM this _game_ by completely ignoring the rules of said _game_, and when people call me retarded I'll double down
Ok, retard.
Anonymous No.96537267 [Report]
>>96537214
If you were silver tongued IRL then you wouldn't be whining about the idea of actually talking in a roleplaying game
Anonymous No.96537427 [Report] >>96547352
>>96533835
If you're too much of a lazy metagaming faggot to even attempt to come up with something, or you're so uncharismatic in a SOCIAL GAME that you can't do anything but stutter and mutter, then maybe this hobby isn't for you.
Anonymous No.96537475 [Report]
>>96536767
The worst thing is I'm not even sure whether this is blatant trollpost or not.
Anonymous No.96537489 [Report] >>96537510 >>96545743 >>96547355
While walking through town, a child steals a twinkie from your character's pocket.
What do you do?
Anonymous No.96537510 [Report]
>>96537489
I tell the GM my character beats the shit out of the kid for stealing their twinkie, and when they protest point out the "Chaotic Neutral" I wrote in my character alignment
Gotta teach the little snots early, npc or not
Anonymous No.96537529 [Report]
>>96533762 (OP)
>asked to roleplay
>immersion ruined
the worst part is there are people who genuinely think this
Anonymous No.96537569 [Report]
>>96533762 (OP)
Personally I put a hard limit on character's charisma based on the player's irl bodycount. If you can't seduce people irl, why your character could?
Anonymous No.96537611 [Report] >>96537811 >>96547362
>>96536180
And no GM worth their salt will say you can do that, because it's impossible. It's nonsense. I don't care how silver your character's tongue is or how big her tits are, the king doesn't cater to the will of literally who upstarts. At best you get a laugh and he assumes it's a joke for your own good at worst you roll initiative as he sics his guards on you as he leaves the room before you can even touch him because you're being a little faggot That Guy.

>>96536211
>The important thing is it's still possible.
Retarded take. Not everything should be possible. The world is fictional, but needs to be believable for anyone to immerse themselves in it. This isn't a shitty Obsidian game where you can Speech 100 the final boss who is a known warlord who hates people who talk and would rather rip you apart. This is an emulation of a living, breathing world where every NPC acts like a person in that world would.

>>96537202
>There is something called a DC you have to beat.
Rule Zero. The GM can change the rules at any point, and can also tell you when to shove it and where if you try to be a metagaming little faggot.
>This means it can be beaten.
It's a cooperative storytelling game. a ROLE PLAYING GAME where you PLAY THE ROLE OF YOUR CHARACTER. You "beat" a TTRPG when the GM decides you do. Not before, not after, and certainly not when you meet an arbitrary number on a roll the book says might exist.
Anonymous No.96537619 [Report] >>96547368
>>96533762 (OP)
I don't think TTRPGs are for you, have you tried playing videogames instead?
Anonymous No.96537707 [Report]
>ask for input on character action surrounding skill roll
>players get mad
>decide conversation for them and just have them roll
>players get mad
guess why i don't play ttrpgs anymore
Anonymous No.96537811 [Report] >>96537862
>>96537611
>And no GM worth their salt will say you can do that
Yes they will. The GMs job is not to tell you what you can or cannot try, only how hard it is to succeed.
>the king doesn't cater to the will of literally who upstarts
This has also literally happened IRL kek. Not only possible but realistic too.
Anonymous No.96537862 [Report] >>96537882
>>96537811
>The GMs job is not to tell you what you can or cannot try, only how hard it is to succeed.
That is untrue. The GM is the one who creates the setting and ultimately makes rulings. And they can in fact rule that no, you cannot attempt something or even that it will always end in failure. Sorry you're an entitled little playerleech who throws a baby fit because they can't always win. Furthermore, I don't run D&Dogshit or its many clones, RAW in every system I play the GM has final say on everything.
>This has also literally happened IRL kek. Not only possible but realistic too.
IRL is irrelevant to the game being run, because the game is not set in the real world. It's a fictional world that the GM decides. Personally, if you or a spoiled faggot like you tried that shit in the game I'd have your character executed, boot you from the game, and keep going with the non-problem players. Y'know, like any sensible GM would do when someone proves they're an insufferable piece of shit.
Anonymous No.96537882 [Report] >>96537938
>>96537862
They can railroad, sure. That's why we call it bad GMing and why those guys end up playerless kek
>Personally, if you or a spoiled faggot like you tried that shit in the game
You would probably weep and beg me to stay because there's no way a loser like you has anything but the greatest difficulty in getting players.
Anonymous No.96537900 [Report]
>>96533762 (OP)
When I get snagged on something my character would be able to come up with but not myself, I just ask the group.
>Shit, fuck, I dunno. What would a suave charismatic fuck say here?
Somebody always chips in, and there's usually a laugh or two in the process.
Anonymous No.96537938 [Report] >>96537949
>>96537882
>They can railroad, sure.
>NOOO I HAVE TO BE ABLE TO DO LITERALLY EVERYTHING EVEN IF ITS LOLRANDUMB NONSENSE OR ITS LE RAILROAD
A good GM knows when to say no. A bad GM says yes to everything and lets their game world become directionless nonsense where nothing makes any fucking sense and the players immediately lose all sense of immersion and bail on the game.
>You would probably weep and beg me to stay
Nah, I have plenty of people I play with. 13 friends across 8 games, with 6 of those being on weekly rotation in pairs with each other. The last thing I need is some outsider upstart who refuses to not be a little bastard. Even if I didn't, players are a dime a dozen. That's why there's so many nogames here, /tg/ is where the worst of the worst go when they get booted from every table they join for being That Guy.
Anonymous No.96537949 [Report] >>96537977 >>96539343
>>96537938
>A good GM knows when to say no
Yeah, session 0. Anytime else? "You can try, but" is the closest you should ever get.
>Nah, I have plenty of people I play with. 13 friends across 8 games
Wow, you have literally zero games and so little experience you can't even come up with something believable. That's a new level of gameless.
Anonymous No.96537977 [Report] >>96538014
>>96537949
>Anytime else? "You can try, but" is the closest you should ever get.
Absolutely not. I'm not going to let you waste everyone's time doing something that you cannot succeed at because it makes no sense. This isn't a single-player vrpg like Skyrim where you can just go do whatever lolrandumb bullshit you want, this is a coooperative storytelling game where 4-6 people (Players + GM) show up every week with finite time to play, and as GM it's my job to ensure some useless retard isn't wasting everyone's time. It's clear to me you've never been a GM, because you'd know this if you had.
>Wow, you have literally zero games and so little experience you can't even come up with something believable
Right back at you, nogames. It would take me a good 5-6 posts at minimum to detail all of them, but I sure can if you want. Just because you're an insufferable cunt with no friends doesn't mean the rest of us are.

Of course, you'll move the goalposts the second I do, so I'm not wasting my time on some gameless subhuman on 4chan. Believe what you want, but I know I'm right and you're wrong.
Anonymous No.96538004 [Report]
>>96533762 (OP)
You are just lazy and a retard OP. You dont need to giventhe guard something deep, complicated or full of knowledge. Think something, just say the truth or a lie, the charismabof your character and the dice will tell ifbthats enough or not.
These idiots dont want to role or even think, just press a buttom and sucess or fail like a videogame. "Immersion ruined"? You have the immersion of a wet sponge. Dont touch a dice or a role game in your life, no brain robot.
Anonymous No.96538014 [Report]
>>96537977
>Absolutely not. I'm not going to let you waste everyone's time
And this, anon, is why you have no players, because the entire point of the game is to waste fun.
>R-right back at you!
You can't even come up with a sensible insult, heh. About what I'd expect from a gameless loser who has to lie on the internet.
basil the sage No.96538303 [Report] >>96547374
>>96537246
>completely ignoring the rules of the game
Nope. Not in good D&D from the 80s back. It blatantly says this is a game that tests the PLAYERS, not just their characters.
And even if I was: The rules are made to be ignored if I don't like them, as per the creator of them.

Try again trollypop.
Anonymous No.96538741 [Report] >>96539630 >>96547380
>>96533762 (OP)
>I walk to the gate and try to go through
>the guard standing outside the portcullis lowers his billhook and stops me
>"ey wot u doin mate u not allowed to go back there>
>I shout "INTIMIDATION" and throw my dice at the GMs head
Anonymous No.96538781 [Report]
>>96533762 (OP)
OP is too dumb to think 1 simple thing in a "lets imagine" game and wants to automate the game or makes other think for him.
You and your kind are a plague in the tabletop environment.
Anonymous No.96538831 [Report] >>96538843 >>96539497
>>96533762 (OP)
>>96533775
>>96533786
>Alright, what do you say to him?
He's giving you a blessing with that.

If my players told me that I'd say
>look, I ask for your sake, not mine.
>you can let me choose and take dealer's choice, but if there's a general theme you'd want to sell him on, rather than me just making up whatever I find funniest, you'll probably be happier

Then when they inevitably say "still don't care, whatever you want" you say some shit like
>Your 18cha character successfully convinces the guard that she has plague with a stunningly good impression of a diseased peasant
>The guard abandons his post runs off to alert the village elders and get far away from you, letting you pass unimpeded.
After the seething wears off, they catch on and learn to enjoy a little self-interested role-play.
Anonymous No.96538843 [Report] >>96538849
>>96538831
>If my players
what players LMAO
Anonymous No.96538849 [Report] >>96538854
>>96538843
I've dm'd on and off for years, right now I run a biweekly homebrew d6 me+3player campaign.
Anonymous No.96538854 [Report] >>96538897
>>96538849
Post last weeks session notes, dated, with a timestamp.
Anonymous No.96538897 [Report] >>96538926 >>96542759 >>96547385
>>96538854
>he keeps notes
you fucking freeball it dude, we reuse a handful of gloomhaven minis and four different colored d6 per player and you're good to go.

next week they fight the local miniboss, Byhar the terrible, he's capping damage within range [green die] to be maxed at [blue die], and is going to be hitting for red+yellow, while repeatedly running away like a bitch. once he hits half health gonna have him strike the cave wall and start a water leak to either force them to chase him deeper into the cave one way, split the party, or let him escape. ez session.
Anonymous No.96538926 [Report] >>96538953
>>96538897
>Acts like keeping notes is unheard of
Kek, sorry but you're way off the mark nogames, try playing a session or two before faking it.
Anonymous No.96538935 [Report]
>tasking the DM to take notes
Lol nope
I make a player do that. I'm already doing most of the work. They take notes and map for themselves.
Anonymous No.96538953 [Report] >>96539150 >>96547414
>>96538926
>unheard of
no, just not something I care to do physically besides the sparsest of "send self a discord message after a session" that look like
>party's at End-Runn
>player 2 still wants to go to a store that sells weapons
>finish potion poisoning chain, kill Byhar, have royals make up excuse to send them east after

I like a blades-in-the-dark-esque "just fucking make it up as you go, nobody actually cares all that hard outside of combat and even then if it's sufficiently hype just let them do what they want" style, you can improv 99.99% of NPC dialogue and plot and it's gonna work out fine.
Anonymous No.96539101 [Report]
>>96533762 (OP)
100% agreed on this one.
Anonymous No.96539150 [Report] >>96542759
>>96538953
the biggest problem with bitd is how its task resolution doesn't favor character action over player.
Anonymous No.96539214 [Report] >>96539232
>>96534558
>The whole thing is pretext for fighting monsters.
Have you tried not playing DnD?
Anonymous No.96539232 [Report] >>96539263 >>96539535
>>96539214
Have you tried not playing DnD?
Whats wrong with DnD?
Anonymous No.96539263 [Report] >>96539267 >>96539535 >>96547390
>>96539232
D&D has its problems, but this is not a D&D problem (this happens in every system). The problem is people like OP want to play a videogame, where they just click the character, spam A to accept the quest fast as they can, follow the giant arrow in the map, kill 10 wolves and return to the quest giver to pick the item with best stats so they can pick the next quest and repeat.
Minimum interaction, 0 thinking, easy and fast problems, instant reward. They want to "role game" without role gaming.
Anonymous No.96539267 [Report]
>>96539263
*beep boop*
Anonymous No.96539272 [Report] >>96539309
>You come across a wide swiftly-flowing river blocking your path, what do you do?
>I roll strength at it
>But what are you actually trying to do?
>Fuck you I roll strength at it

At least say whether you're sharing information on a possible threat, trying to intercept a dangerous person, or lying about something specific for fuck's sake.
Anonymous No.96539298 [Report] >>96539309
>I want to persuade the king
>"What are you trying to persuade him of?"
>that x, y and z
>"okay"

It's that simple.
Anonymous No.96539309 [Report]
>>96539272
>>96539298
You are asking to much, anon. OP wants to role game without thinking, just throwing a die and letting the DM do all the rest, like a computer.
Anonymous No.96539317 [Report] >>96547399
>>96533762 (OP)
So now not only do I, the GM, have to come up with the village, the quest, the monsters, and the dungeon, and improvise all of them in play, but now I also have to figure out what your character says because you're too dumb to figure out how letting you pass might be in the best interest of the whole village? How about no, playoid swine.
Anonymous No.96539343 [Report]
>>96537949
>"You can try, but" is the closest you should ever get.
t. nogames playoid
Anonymous No.96539356 [Report]
>>96536791
Worse, it's "err, GM, I have 18 Intellect, just TELL me what the best strategy to fight the goblins is"
Anonymous No.96539497 [Report] >>96542759
>>96538831
>>Your 18cha character successfully convinces the guard that she has plague with a stunningly good impression of a diseased peasant
>>The guard abandons his post runs off to alert the village elders and get far away from you, letting you pass unimpeded.
>After the seething wears off, they catch on and learn to enjoy a little self-interested role-play.

Inspired me ngl. Definitely going to use that.

I like the way of B/X as a player if you can't come up with a solution yourself, you may then rely on dice, but the chance is usually poor and may have varying consequences. Find secret doors for example. It's merely 16,6 % chance to find one if you don't explain how your character is looking for it.
Anonymous No.96539518 [Report]
>>96535864
The ugly face of ludonarrative dissonance
Anonymous No.96539535 [Report]
>>96539232
>>96539263
No, my point is, not every system is "just a pretext for fighting monsters". I'm not saying other systems neccesarily deal with the problem better.
Anonymous No.96539630 [Report]
>>96538741
>I shout "INTIMIDATION" and throw my dice
>the guard looks down at the dice
>"cor blimey that's a big numba, go on in then lads"
I allow this.
Anonymous No.96539643 [Report]
>>96533853
He means kys
Anonymous No.96539646 [Report]
Reminder that there are unironic Jewish shills posting on this board.
Anonymous No.96539648 [Report]
>>96533762 (OP)
Coming up with a general idea for why you should be allowed to pass is not a CHA skill, the CHA only matters for actually being convincing. Idiot.
Anonymous No.96539680 [Report]
Well i wanted to play a suave Bard, but I'm not charismatic enough
So then i wanted to try a cunning rogue, but same problem as above
So then i thought, "why not a wizard?" But... im not old and wise
"Ah, an astute ranger would work" but i realized i dont know shit about nature

Anyway, so this is my human male fighter
Anonymous No.96539686 [Report]
Oh and i couldnt play a Dwarf because i dont know anything about mining logistics and dont really like beer all that much.
Anonymous No.96539874 [Report] >>96539947 >>96539996 >>96547409
The paradoxical thing about of this thread is that one side claims they're incapable of constructing a convincing argument and shouldn't be expected to try.
Anonymous. No.96539891 [Report] >>96547421 >>96547435
>>96533762 (OP)
>Roleplaying game.
>Roleplay scene.
>"Fuck off with this gay roleplay shit" "why the fuck do I have to roleplay"?

If you give an angle and a reason, not only are you proofing yourself against retarded uses of Charisma that would never work, but you're also holding up your side of the story by actually giving information to the DM and the table about what's happening in the story. To not do either is lazy and disrespectful to the DM's work and the table's time.
Anonymous No.96539907 [Report] >>96539986
>>96533762 (OP)
Social skills are such a fucking meme. Imagine wasting your character's extremely limited resources on them instead of something actually useful.
Anonymous No.96539947 [Report] >>96539996
>>96539874
Why should they? They passed the check.
Anonymous No.96539986 [Report] >>96547427
>>96539907
Imagine constructing a character that isn't a mumbling stuttering autist that can't maintain eye contact to save their life. What a waste of resources, amirite?
Anonymous No.96539996 [Report]
>>96539874
>>96539947
dubs and I win the argument
Anonymous No.96540112 [Report]
>>96533773
I can look like anything
Physical beauty should be CON based
Anonymous No.96542759 [Report] >>96542907
>>96539497
It's a good way to do it; I look at it as the
>"take DM"
equivalent of "take 10/20", but for dialogue or other situations where that wouldn't quite work.

Still lets players autopilot in ambiguous situations if they're coming up blank and got stats that should let them make it work, but them knowing I've got the djinn veto of
>you REALLY wanna force me to figure out how this shit works out, like I have any clue either???
is usually enough to get them to at least try to throw together some light RP

>>96539150
I'm okay with task resolution, but I dislike how the vices mechanic invariably degenerates into at-table player magical realm'ing (dislike people jerking it at my table, years of reading smut have raised my standards dramatically above what 90% of you fucks can improv) and find that the heat system / wars usually take away strongly from the fun heist stuff and turn it into "now we just play le hitman videogame but with loosey-goosey combat mechanics".

In general, I kinda like combat to be a little crunchy, because players are too prone to cheat in their own favor even when it isn't at all interesting or cool if you let them do so whenever; it's part of why I go with compromises like >>96538897 where it's dead simple, but still hard mechanical.
Anonymous No.96542907 [Report]
>>96542759
I am failing to communicate how much I hate blades heat, because it's in general too powerful an attractor state for the game.

Once you hit heat 4, the entire fucking game collapses if you don't start cheating in the player's favor. Questioning and interrogations basically immediately max out your heat or erase massive amounts of the heist gains, and arrest is functionally equivalent to character death in a game where character death is emphatically unfun because rerolling characters isn't much fun, the game mechanics place too much narrative weight on individual characters and substories to conveniently churn and burn.

Genuinely worst mechanic in the game, if I ever run another group of it I'm homebrewing "gang trouble after every scenario" but cops get simulated with
>just steal the cultist simulator police system
>notoriety (cleanable) generates tentative evidence if found (can also be cleaned up) which upgrades to damning evidence if more notoriety found (same) which if not cleaned up will be used to go to trial, which kills your character
>with significant effort by the PC's or a favor, this trial can technically be rigged in your favor to exonerate you
Treating evidence as a heistable thing better suits the mechanics anyways as the cops can just outsource storage to "some interesting place to rob" anyways
Anonymous No.96542923 [Report] >>96545171 >>96545708
>he experiences immersion by just rolling stats like its a video game activated ability instead of actually roleplaying
Anonymous No.96542977 [Report]
>>96533823
Hook line and sinker. I better not see you replying to that trans post when I scroll down.
Anonymous No.96543266 [Report]
>>96536767
This. Take the most out of the medium (it's the absolute freedom and responsibility bit).
Anonymous No.96545171 [Report]
>>96542923
the digital menace is truly unmatched
Anonymous No.96545708 [Report]
>>96542923
>Like its a video game
>Theater kid cannot conceive of a game that's not a video game, or understand the fundamental differences between the two media
I thought theater kids were supposed to be super smart. Instead you faggots are just super faggoty and gay. What a disappointment.
Anonymous No.96545743 [Report]
>>96537489
I don't have pockets.
Anonymous No.96545834 [Report]
>>96533807
/thread
Anonymous No.96546022 [Report] >>96546348
>Take Inspiring Leader feat
>"You have to RP it or it doesn't work"
Anonymous No.96546348 [Report]
>>96546022
based desu
Anonymous No.96546762 [Report] >>96546777 >>96547156
>>96533807
>I attack him with my sword
>I try to convince him to let us pass
Are the same in both scenarios.
Anonymous No.96546777 [Report] >>96547442
>>96546762
/tg/ bitches about GMs writing their novel then demand he roleplay their character for them.
Anonymous No.96546848 [Report]
Obvious bait thread that will reach bump limit because you retards can't help yourselves.
Anonymous No.96547156 [Report]
>>96546762
You get max 16.67 % chance if you don't argue why the guard should let you pass.
You get 100 % chance to pass if you convince the guard with an actual logical in universe narrative reason.

Roleplaying is about making meaningful choices. Those are your options and one of them holds within it the tactical infinity of your own imagination. That's literally why it's fun.
Anonymous No.96547179 [Report]
>>96533806
Nope, social roll affects disposition score directly.
Anonymous No.96547183 [Report]
>>96533807
Swing and a miss.
Anonymous No.96547188 [Report]
>>96533842
male*
Anonymous No.96547196 [Report] >>96548795
>>96533902
>>96533910
kys storyshitter
Anonymous No.96547200 [Report]
>>96533939
rolled 20
Anonymous No.96547209 [Report]
>>96534437
this is how games should work
Anonymous No.96547214 [Report]
>>96534572
Thank god I play good games where the best thing to do in combat isn't swing your sword every round.
Anonymous No.96547221 [Report]
>>96534942
Don't play monster killing loot simulator if you want to talk about your feelings, faggot.
Anonymous No.96547235 [Report] >>96547252
>>96535000
what are you confused about retard?
Anonymous No.96547238 [Report]
>>96535076
lol theaternigger
Anonymous No.96547243 [Report] >>96547259
>>96535417
20
Anonymous No.96547252 [Report] >>96547448
>>96547235
You're demanding that the GM literally tell you what your character does. You are the one wanting the GM to write a novel.
Anonymous No.96547259 [Report] >>96547756
>>96547243
"The guard looks at the dice and goes, wow, nice roll. Anyway I'm still not letting you through."
Anonymous No.96547281 [Report]
>>96536171
yeah they are storyshitter
Anonymous No.96547308 [Report] >>96547319
>>96533762 (OP)
The solution to this is just to roll before doing the narration or rp.

If you roll bad, it doesn't matter if you have something good to say

If you roll good, you can do something as simple as explaining the situation. You, personally, surely at least know why letting you go past would be in the interest of the village? Say that and the dm will just roll with it 99/100 times.

If you're so utterly incapable of talking, first of all probably don't try to be the party face, second you can just do 3rd person narration like "Faglathor uses his well honed jewnissian debate skills to convince the guards letting the party in is a good investment with high return"

If you can't do at least do that much, you have too little imagination to be playing a ttrpg.

Anything besides this answer or "fuck off with this thread for the 100th time" is retarded.
Anonymous No.96547315 [Report] >>96547336
>>96536193
Games are defined by their rules, go back to drama class.
Anonymous No.96547319 [Report] >>96547328
>>96547308
underrated post

people narrate before they roll and then blame the d20 when their game sucks lmao
Anonymous No.96547322 [Report]
>>96536227
Yeah, they aren't, by definition. Try to keep up.
Anonymous No.96547328 [Report]
>>96547319
>underrated post
It was just posted. People haven't even had the time to updoot yet, how could you possibly claim it is underrated?
Anonymous No.96547331 [Report]
>>96536572
lol theater kid
Anonymous No.96547336 [Report] >>96547350 >>96547452 >>96547774
>>96547315
The rule is that you have to play the game, I will not play it for you, if you try to make me I will kick you out of my group.

If you say "I roll Intelligence, what spell should I cast, GM?" I will tell you that I am not interested in the style of play you are proposing; if you continue despite this, I will kick you from my table. The same is true if you say, "I roll Charisma, what do I say to the guard to convince him, GM?"

This is not "storygaming," this is the bare minimum, and your refusal to engage with it makes it clear you are the worst kind of playoid, who would be better off masturbating while sexting Grok.
Anonymous No.96547337 [Report]
>>96536767
nah the door's right there tranny, this hobby isn't for you.
Anonymous No.96547340 [Report] >>96547345
>>96536791
Yes. That's the purpose of the intellect statistic. If it doesn't do anything, why is it in the game?
Anonymous No.96547345 [Report]
>>96547340
It determines XP rate for magic-users and spell saves for wizards.
Anonymous No.96547350 [Report] >>96547373
>>96547336
>Blah blah blah
God you theaterfags are insufferable.
>I-I won't DM if y-you're mean to me!
Yes, please never DM, holy shit. Your faggotry is ruining the hobby.
Anonymous No.96547352 [Report]
>>96537427
sorry you're scared of rules, this hobby isn't for you
Anonymous No.96547355 [Report]
>>96537489
Planet cracker.
Anonymous No.96547362 [Report]
>>96537611
Nope I rolled a 20 I win
Anonymous No.96547368 [Report]
>>96537619
I don't think TTRPGs are for you, have you tried drama class instead?
Anonymous No.96547370 [Report]
>>96533773
I see puckee's ban has sadly ended.
Anonymous No.96547373 [Report] >>96547384
>>96547350
I'm not a theaterfag, I'm just literally not interested in writing a novel with ~zero player input. The fact you can't distinguish these two things makes it clear why you're a nogames playoid who will never be welcome at any table at all.
Anonymous No.96547374 [Report]
>>96538303
nah
Anonymous No.96547380 [Report]
>>96538741
that's how games should be, yes.
Anonymous No.96547384 [Report] >>96547388
>>96547373
You aren't writing a nobel, fag. Nobody cares about dialogue with your gay ass generic guard #120032, he either lets us pass or he bars us and we have to find another way. Go back to theater class, faggy fag man.
Anonymous No.96547385 [Report]
>>96538897
how do you know they'll decide to fight him?
Anonymous No.96547388 [Report] >>96547416
>>96547384
Yes, you are a desperately stupid nogames playoid who imagines that being asked to make a decision rather than ask the GM for the solution is theaterfagging. I know.
Anonymous No.96547390 [Report]
>>96539263
That's what d&d is retard
Anonymous No.96547399 [Report] >>96547408
>>96539317
No, you don't have to come up with what the character says, drama kid. The roll determines how much the guard's reaction category changes and in which direction.
Anonymous No.96547408 [Report] >>96547464 >>96547785
>>96547399
>The roll determines how good the spell I cast is and how effective it is at solving the problem.
This is how stupid you sound.
Anonymous No.96547409 [Report]
>>96539874
lol you're so clueless
Anonymous No.96547414 [Report]
>>96538953
>Anon finds it too physically taxing to write
Pffft
Anonymous No.96547416 [Report] >>96547419 >>96547422 >>96547467 >>96547501
>>96547388
I'm the DM in 80% of my games. Sorry not everyone is a sissy like you, fagman, I'm more interested in creating interesting mechanical challenges that work with the RULES of the GAME than pretending I'm writing Shakespeare, loser.
Anonymous No.96547419 [Report]
>>96547416
Nah, you're a lying troll, obviously.
Anonymous No.96547421 [Report] >>96547431
>>96539891
Roleplaying means making decisions, not pretending to be in a play, faggot. Attack rolls resolve combat attempts and Charisma rolls resolve persuasion attempts. Go sign up for an audition for Cats if rules are too scary for you.
Anonymous No.96547422 [Report]
>>96547416
NTA but proof?
Anonymous No.96547427 [Report] >>96547491
>>96539986
Yes, retard.
Anonymous No.96547431 [Report] >>96547468
>>96547421
>Attack rolls resolve combat attempts
They simply, trivially, do not, and nobody would play a game where they did.

"You see six goblins, they're unaware of you and arranged in a semicircle; one of them looks to be a shaman, and-"

"I roll a 20, next combat."
Anonymous No.96547435 [Report] >>96547555
>>96539891
There isn't anything happening in the story. It's a game. Not a story.
Anonymous No.96547442 [Report] >>96547445
>>96546777
Nope, just that he uses the rules in the rulebook. Stay furious.
Anonymous No.96547445 [Report] >>96547476
>>96547442
I'm not furious, because I don't play with losers like you. If you respond to this, you're seething.
Anonymous No.96547448 [Report]
>>96547252
No I'm not. You roll persuasion and the result determines how his disposition is influenced. Just use the fucking rules that are in the book.
Anonymous No.96547451 [Report]
>>96533762 (OP)
It's fun to see you do a little roleplaying with the boys. Doesn't matter if it sounds stupid, obviously the roll should matter more than that you say, but take yourself less seriously.
Anonymous No.96547452 [Report] >>96547460
>>96547336
Nope, the rule is that you succeed if you beat the DC. Stay furious.
Anonymous No.96547460 [Report] >>96547483
>>96547452
The DM sets the DC based on how difficult the action is, and he cannot determine how difficult the action is if you will not describe what you are actually doing. You are seething and if you respond to this and/or post "stay furious" again that proves you are seething.
Anonymous No.96547464 [Report] >>96547482
>>96547408
Yes, retard. When you cast fireball, your damage roll determines how much damage you deal, and the saving throw determines if the target takes half damage. The effectiveness of an action is determined by the resolution mechanic. That's what a resolution mechanic is. Can't believe I have to explain this on tg.
Anonymous No.96547467 [Report]
>>96547416
your socially inept greasy ass has a mechanical challenge getting up from your cumstained gamer chair, fatguy.
Anonymous No.96547468 [Report] >>96547474
>>96547431
They simply, trivially do.
Anonymous No.96547474 [Report] >>96547477
>>96547468
Okay, next time you roll a 20 say "I rolled a 20, combat over, I win," and see how the GM responds.
Anonymous No.96547476 [Report]
>>96547445
nope you're seething :)
Anonymous No.96547477 [Report]
>>96547474
>Next time
He'd have to play a game for that lmao
Anonymous No.96547482 [Report] >>96547489
>>96547464
You have to CHOOSE to cast FIREBALL, specifically. You can't just say "I cast a spell to solve my problems," just as you can't just say "I convince the guard to let me through." God you're so fucking stupid.
Anonymous No.96547483 [Report] >>96547490
>>96547460
Wrong. The DC is determined by initial disposition.
Anonymous No.96547489 [Report] >>96547502
>>96547482
Yeah, you choose to cast fireball and you roll damage. You choose to persuade the guard and you roll persuasion. What are you having difficulty with?
Anonymous No.96547490 [Report] >>96547500
>>96547483
Simply untrue. Cite the rules you're using so that we can all laugh at your terrible system.
Anonymous No.96547491 [Report]
>>96547427
I'm sorry anon, but not everyone plays a self-insert like you do
Anonymous No.96547500 [Report] >>96547508
>>96547490
You lose.
Anonymous No.96547501 [Report]
>>96547416
Given how much you've been seething at this thread, I doubt you have the time for that, storyshitter anon
Anonymous No.96547502 [Report] >>96547513
>>96547489
You choose to get in a fight and roll Strength, and if you roll a 20 then you win.

Fuck, I know you're just a troll but it's so annoying how stupid you're pretending to be.

Gotta go get pizza, farewell.
Anonymous No.96547507 [Report] >>96547541
>Playoid: I make a toilet made of pure gold.
>DM: How exactly?
>Playoid: I don't know I just do, okay? What do I roll?
Anonymous No.96547508 [Report] >>96547519
>>96547500
So there are no such rules? Cool.
Anonymous No.96547513 [Report]
>>96547502
Nope, not what I said. You had to resort to a strawman so I win.
Anonymous No.96547519 [Report]
>>96547508
You lose.
Anonymous No.96547541 [Report] >>96547651
>>96547507
>My character has both the resources / tools, and the skill to build a toilet out of pure gold, and wishes to do so.
>Well, you can't do that because... BECAUSE YOU JUST CAN'T, OKAY?!
Anonymous No.96547555 [Report] >>96547605 >>96547619
>>96547435
You’re also failing at the game. Or do you moan this much about having to use a pencil for tic tac toe?
Anonymous No.96547557 [Report]
Ah yes, the craft:gold toilet skill.
Anonymous No.96547566 [Report]
Your posting:retardation skill is showing.
Anonymous No.96547605 [Report] >>96547616
>>96547555
lol furious
Anonymous No.96547616 [Report] >>96547625
>>96547605
I know you are, anon, otherwise you wouldn’t keep posting after being proven a baby
Anonymous No.96547619 [Report] >>96547634
>>96547555
>You’re also failing at the game.
And you aren't even playing.
Anonymous No.96547625 [Report]
>>96547616
lol furious
Anonymous No.96547634 [Report] >>96547645 >>96547652
>>96547619
Yeah, I usually avoid being in games with autists who can’t even pretend how to lie to a fake guard and shit their pants art needing to speak up
Anonymous No.96547635 [Report]
seething nogames
Anonymous No.96547636 [Report] >>96548272
>>96534027
Imagine being so butthurt about some faggot you're scourging r*ddit every time someone posts a pic to make sure if you shoud sperg out.
Anonymous No.96547643 [Report]
seething nogames
Anonymous No.96547645 [Report] >>96547658
>>96547634
lol you're scared of rules
Anonymous No.96547648 [Report]
lol dumbass can't reverse image search
Anonymous No.96547651 [Report] >>96547816
>>96547541
Then you fucking list the resources, tools and skills as your fucking argument, retard. That is the question DM asks of you. Tell me how are you going to achieve that.
Anonymous No.96547652 [Report] >>96547658
>>96547634
You aren't playing at all. You don't play the game by your own admission.
Anonymous No.96547658 [Report] >>96547672 >>96547848
>>96547645
>>96547652
Nice samefag
Anonymous No.96547660 [Report]
seething nogames tardfag
Anonymous No.96547667 [Report]
mad nogames
Anonymous No.96547672 [Report] >>96547686 >>96547697
>>96547658
I have been samefagging half the posts on this thread, and somehow this is the one you miss. Classic theater kid melty
Anonymous No.96547680 [Report]
upset nogames
Anonymous No.96547685 [Report]
you dont play games
Anonymous No.96547686 [Report] >>96547701
>>96547672
Get more varied insults. You don't even know what a theater kid is.
Anonymous No.96547697 [Report]
>>96547672
lmao that's fucking hilarious what a RETARD
Anonymous No.96547701 [Report] >>96547704
>>96547686
>Get more varied insults.
No. This one works great at both accurately describing you, and at making you mad, theater kid.
Anonymous No.96547704 [Report]
>>96547701
Only one who's mad is you. I'm just amused how insecure the trolls in this thread are at the prospect of speaking to another human being in a roleplaying game.
Anonymous No.96547712 [Report] >>96547718
"N-no y-you're mad!"
>Said the theater kid, roleplaying as a faggot
Anonymous No.96547715 [Report]
>y-you're mad
t. guy who calls everyone a samefag
Anonymous No.96547718 [Report]
>>96547712
>tries so hard to insult someone only to describe themselves perfectly
Classic troll
Anonymous No.96547720 [Report]
No, I'm the samefag. You're losing the plot
Anonymous No.96547721 [Report]
>n-no u
kek predictable
Anonymous No.96547729 [Report]
What are you gonna do, roll faggotry to win the argument?
Anonymous No.96547731 [Report]
> I dont want to role in a role game. I dont want to talk with the npcs, i dont want to interact with the world, i dont want to think. I just want to throw dice and let the DM do everything else.

Go and play something else, you moronic retard faggot. All the imbeciles nogames no friends trying to automate role games like a videogame make me sick. You dont know what a role game is and you ruin even more the hobby.
You dont need to be a theatre kid, just think for a fucking second and talk, is that so hard to you? Go and play Baldurs Gate and stop being a dumb pretentious bitch
Anonymous No.96547739 [Report]
Woah, chill dude, what the fuck
Anonymous No.96547746 [Report]
dm i roll to win this argument
what the fuck do you mean i lose you can't do this to me
Anonymous No.96547752 [Report]
roll to seduce (me)
Anonymous No.96547756 [Report] >>96547767
>>96547259
Cool, that die roll is now to attack, since the GM has decided that combat is the only portion of the game where dice now matters.
Anonymous No.96547757 [Report]
n-natty 20...
Anonymous No.96547762 [Report]
>cums
Thanks for the ERP anon :)
Anonymous No.96547767 [Report]
>>96547756
The die bounces harmlessly off the guard's breastplate.
Anonymous No.96547770 [Report]
>your mom bounces harmlessly on my cock
Anonymous No.96547774 [Report] >>96547788
>>96547336
Except, "I cast fireball" and "I convince the guard to let us through," is the same call to action. You're the one whose retarded here. Thank God you don't actually play.
Anonymous No.96547785 [Report]
>>96547408
What do you think to hit and damage dice are, you fucking retard?
Anonymous No.96547788 [Report] >>96547826
>>96547774
>Except, "I cast fireball"
Nobody asked for a specific spell, stop storyshitting faggot.
Anonymous No.96547816 [Report] >>96547833
>>96547651
The skill is the character's persuasion skill.
The resource is their mouth and the guards ears.
The tool is you if you can't understand why choosing to Attack results in an attack roll to determine outcomes is not any different then choosing to persuade results in a persuasion roll to determine outcomes.
Anonymous No.96547826 [Report] >>96547849
>>96547788
I see you're deflecting now.
Anonymous No.96547833 [Report]
>>96547816
Behold, the autistic defender of 5e skill "system".
Anonymous No.96547848 [Report]
>>96547658
scared of rules :)
Anonymous No.96547849 [Report]
>>96547826
Nope. You declare you're going to use a spell. You roll. The GM tells you what happens. You go any further and you're gonna knocked into next week.
Anonymous No.96548034 [Report]
I win btw
Anonymous No.96548132 [Report]
anon already won, you cant both win
Anonymous No.96548136 [Report]
nope i own you
Anonymous No.96548143 [Report]
you dont even know me
Anonymous No.96548238 [Report] >>96548255
>>96536180
Anonymous No.96548255 [Report]
>>96548238
still not how the game works lol
Anonymous No.96548267 [Report]
>posts an edited screenshot of his edited PDF of his homebrewed version of some shitty game
Anonymous No.96548272 [Report] >>96548290
>>96547636
Kill yourself puckee
Anonymous No.96548290 [Report] >>96548336
>>96548272
Don't wish death on people over a game discussion. That's a little too much, no? We're having fun and shooting the shit, don't be that guy.
Anonymous No.96548336 [Report] >>96548348
>>96548290
Kill yourself puckee.
Anonymous No.96548348 [Report] >>96548371
>>96548336
:\ I hope you find inner peace.
Anonymous No.96548371 [Report]
>>96548348
I hope you jump off a bridge puckee.
Anonymous No.96548761 [Report]
>>96533762 (OP)
>troon
>autist
>temper tantrum thread
>constantly lowers the quality of the board
Aight time to mass report
Anonymous No.96548795 [Report]
>>96547196
Play a game, shitposter.
Anonymous No.96548889 [Report]
>drama kid took it personally
Don't drink the poison, Romeo
Anonymous No.96548996 [Report]
@96548889
Boring
Anonymous No.96549512 [Report]
hard to tell what is bait and which are morons who don't want to engage with the game at hand.