>>96745637
I agree with your points I just think Magic can be maximal in all things: popular, profitable, and good. It's already the first two things but it does so without being good. And to me it would have been trivially easy to be good. It could have a totally effortless thing to cultivate 60 card formats and EDH at the same time, growing everything without being at the expense of the other. It could have been easy to choose a good if not great aesthetic.
No individual shareholder or large firm representing thousands of shareholders ever says anything about the minutia of a firm's operations; those people don't give a shit about representation formats or FNM attendance that shit is so granular. And this is Hasbro, not Wizards, so the shareholders are one degree away even further.
Everything we fucking hate about Magic is not the fault of what shareholders say at a meeting or who they appoint to the board. It is entirely the fault of people who have the latitude to make the good thing without compromising anything that shareholders would care about. It is so fucking easy to see the win-win here. I know some people disagree with this but there is the "great men of history" idea that sometimes single individuals really do shape the lives of millions - and that is what we have here, there are TWO fucking people at the top of Magic that, in business, are to blame for everything. Until those fucking people go any hopes and dreams of having a maximally profitable, popular, and good game will never happen. The fucking CEO of Hasbro today used to be the head of Wizards - until he leaves and the new guy fires the two asshats in Wizards there is no hope.
And the thing that bothers me, but wouldn't bother me if it wasn't for the fact great men ignore all feedback, is that these people at the top of Wizards don't seem to care that a small fraction of players fucking hate them. Real hate, not the retarded bigoted sports team hate.