>>96840569 (OP)
.。.†:*・゜.。†.:*・゜.
Robin Hood and his Merry Men embark on a quest for justice; a heist on the Tower of London, King John's fortress, where the money unfairly taxed from his subjects is being stored. However, they have limited time, for they know that by tomorrow morning the money will be shipped to France to fund the royal family's military efforts to retain their fiefdoms in the mainland. This is their only chance to restore justice to their fellow Englishmen.
The Tower of London is not only the royal palace and the king's personal bank and coin mint, it is also the prison in which the enemies of the crown are locked. This small citadel is patrolled by the king's retinue and it is rumoured to be inhabited by wild beasts from distant lands. The castle has towers which serve as jails and workshops, a chapel and the king's quarters, as well as four main entrances and a moat. Getting caught red-handed while the king is soundly asleep is not an option.
The players, who will be Robin Hood and his Merry Men, will decide how to break into the Tower of London to retrieve all the wealth hoarded by King John, whether to release prisoners who may join their ranks if they prove to be persuasive enough and perhaps snatch a few coins from the mint and take some of the royal goods as a bounty. Encumbrance may hinder their roguery.
.。.†:*・゜.。†.:*・゜.
• 5 Pre-generated characters assigned randomly (So no one will fight over who gets to play Robin Hood).
• Time limit: 3 hours. If exceeded, dawn will arrive and the money will be shipped to France.
• System: Lion & Dragon (B/X retroclone)
• Stealth and ingenuity are key. Combat is risky. There is no magic (we may include a few, rare ghosts if all players agree).
• The map of the Tower, while not exhaustive, will be historically accurate.
• Date & Time: 21-23 on Friday or Saturday, or Sunday from 15 to 19:30 (GMT-3)