What does /v/ think of it?
no meaningful content updates in like 15 years
kitfox ruined the game
Toady's autism is both a curse and a blessing
>>713116873 (OP)wouldve been nice if he added content instead of working on the steam version for all those years
Just managed to make my first mountain home a few days ago.
Its way less hard than they sell it for, especially with a few unshittening tools like DFHack that help you sort some big micromanagement pain in the ass.
Other than that is a solid sandbox game were you can waste tons of hours.
I wish it had better farming and some form of poop/waste management (oxygen not included is top tier in this regard).
I'm resolved to download the correct lazy newbpack and legends viewer for the free version this weekend and crank out some worlds to read up on and stroll around in in adventure mode, retardatation and lethargy not withstanding
>>713119096Not enough games do compost and soil health sim, truly
>>713117101Yep, I've "beaten the game" enough times to include clowns, vamps, necros and forgotten beasts. And that was long before the steam release.
>>713119096ONI needs better chemistry. Everything outside of machines is just heat related state changes.
>>713116873 (OP)I'm an architect, so I get a lot out of choosing a site and designing the spaces, then slightly less out of managing the workflow and supplying demand, so I tend to peter out before my forts reach any dramatic climax.
>>713119096big frog stated a long time ago that he will not add any kind of waste product because people would do horrible things with it (probably to elves). you know for sure that people would construct septic drowning chambers within 2 hours of such an update
>>713116873 (OP)I require an endgoal. If the devs cant bother to make one, I see no purpose in playing the game.
>>713120589>he doesn't know
>>713116873 (OP)It's fun. I like the new graphics and music more than I thought I would. I do wish we'd get some actual updates at some point
>>713119096>poop/waste managementI am far more interested in the nescessty of having to accomodate a sweage system into your fort, and the issues that it might arise like gobbos stabing your dwarfs buttchecks, than the poo poo itself
>>713123259I want magma piping to heat up bedrooms and nethercap cups so people always have ice cold booze
>>713123259>carve fortification on wall edge of chasmGg no re
>>713116873 (OP)I like it but I wish it was less predictable past your 5th fort. I'm hoping the siege update will reset my burnout
>>713116873 (OP)I refuse to play it again until DFhack implements hold position order for squads.
I can't go back after Rimworld full control combat.
>>713120462Toady should stop pretending his target audience is something it isn't and let the autism floodgates flow
Besides he already has the properties of waste coded into the game, merely no way to generate it
>>713124401>first siege>order ramshackle squad to attack>they march like 7 spaces apart in a line>first dwarf arrives, gets swarmed and killed before the second reaches contact because combat is so fast and dwarves have zero fucking survival or tactical sense and are uncontrollable>second arrives, gets swarmed and killed before the third reaches contact>repeat
>>713116873 (OP)first answer me this
what happens when both die?
>>713124678>be defending>order your dwarves to leave defensible positions and engage the enemies in the open instead of in a chokepoint of your choiceI'm not excusing DF's horrible military system but come on bubba
you only do that when you have steel-clad legendary niggers who turn into a blender when they go into a martial trance
>>713124813unlikely for both to die any time soon, but kitfox would probably take over and putnam and the gang would probably continue development roughly according to tarn's plans. i know tarn has mentioned having things in place for the event of his death before
sounds kind of bad knowing kitfox but i dont see how they could enshitten the project this late into its development and with actual dedicated autists exclusively capable of being in the driver's seat.
the forums on the other hand would probably be immediately turned into a queen-bee clique commie shithole before being discontinued in favor of the official discord
I've been getting back into it lately, got a 14 year fort going, population hovers around 150.
I'm too far from any Goblins to get besieged, but I get a FUCKTON of Forgotten Beasts and plenty of Titans.
Haven't pissed off the elves to start a war with them yet, my military isn't up to snuff.
I still don't understand what to do for the Religion and Guilds. I dig out a decent sized space, designate it, and they keep saying the agreement is broken.
>>713116873 (OP)When I was kid I'd get tricked by Peter Molyneux all the time. Then I got older, wiser, more cynical, and started getting tricked by Tarn Adams all the time.
>>713116873 (OP)Are nobles still mandatory?
Any idea how thick a wall has to be to stop fire from spreading?
>badlands next to a mountain with a 00 to 88 elevation grade difference
>low soil
>savage
>flux stone
Based fortress spot, every time.
>>713116873 (OP)I think DF rotting in my Steam library saves me from buying its early access clones that would also rot and add up to more than $30...
Not a fan of the ant farm mode at all
>>713125658I think my favourite ones are mountain volcanos. I love building big, cool bridges over lava
>>713125558Standard nobles are like Mayor and Head Surgeon and so on, but the bossy useless ones don't show up until you accept the invitation from the the Diplomat that comes with the yearly Dwarven Caravan.
>>713125582One tile should be enough. The thing that you shoud worry about are trees on fire breaking up and throwing flaming logs over your wall.
>new version comes out and I don't bother playing it because I'm annoyed that they changed the controls so much
>recently decide to get back into it and take the time to learn the new controls, it's not like they made it worse or anything it's surely just different
>they actually did make the controls objectively worse for no reason
wtf
>>713123259>>713124017>one motherfucker that just dumps it directly into hell
>>713126072tarn has addressed this in future of the fortress and says hotkeys will be implemented and assignable SoonTM
remember that zoomzooms can barely handle having a keyboard, they need everything to be mouse designated
mouse controls are sometimes useful anyway, like for drawing non-square designs and designating a bunch of individual shit for dump, etc. though dfhack already allowed you to do that...
>>713125956Maybe that's what happened.
I got attacked by a Desert Titan that breathes fire, closed up the gates, and the fire still spread to the inside perimeter.
Maybe higher walls are the answer, not thicker.
>>713116873 (OP)the world/lore generation is really good and the way the game remembers events is nice but the game is bloated to shit
I just started playing it
there's definitely a learning curve
>>713126286I'm mostly liking using the mouse, but sometimes I do wish I could toggle and switch to using my arrows to designate where to put something, like when I'm laying out a shitton of coffins.
>>713116873 (OP)There's no reason to play it anymore since RimWorld exists.
>>713125768Volcanoes are pretty nice too, although one day I'll have the balls to make a nice oceanfort
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>>713119096>>713119907If Oxygen Not Included is so good then why the fuck can't you use your buildings/research to do something as basic as boiling water? There is NO FUCKING REASON why this thing has to stop at 85ยฐC except to make your life miserable.
>>713125449When they ask for a temple/guild hall the zone needs to be worth at least 2,000 bucks. If you look at the zone and press the button after assigning it it should tell you the current value and the value needed to get to the next tier of the zone. For the temple I think you also have to press a button to recognize priesthood after it's worth enough.
>>713126802giving the temple some chests and instruments, and an altar for offerings makes the dorfs happy too
captcha: KYSN2
>>713126526I like dwarves though
Still waiting for that mythos & magic update.
>>713116873 (OP)Nobody play DF adventure mode.
>>713126802Tossing down some engravings ought to do the trick, maybe a pedestal with an artifact.
I keep having a Cleric or something make regular visits, but leaves almost immediately, having "been reminded of an old feud".
And I fucking WANT that bastard, he's a Grand Master Surgeon, and my hospital is worthless.
>>713116873 (OP)There isn't really any game that I know of that has the sandbox world simulation aspect that dwarf fortress has. It's a blessing and a curse. Mainly a blessing though. It's very fun to build dwarf colonies although the game has blatant quality of life issues. Like the fact that in the steam version you have to make every single tomb/gravestone individually. Honestly, just play on low population. It's not worth the pain.
>>713127152>Like the fact that in the steam version you have to make every single tomb/gravestone individuallyCan confirm that it's the same way in the free version.
I just let my miners clear out a big fucking space on one level and plop down coffins a dozen at a time, row by row.
Tedious, but better than trying to make little mausoleums for all of them.
>>713126593The liquid cooler is for heating liquids. Klei obviously didn't want you making steam because literally any ONI player automates temperature control.
>>713116873 (OP)I really wish this "game" had more of a point to it outside of watching two shitty pixel arts stand next to each other and watch a completely RNG based wall of text get puked out.
Fortress mode still doesn't even feel like a game because you build a single drawbridge and your fortress is impregnable unless you actively go out of your way to fuck yourself over.
>>713116873 (OP)Hasn't been update sonce 2012.
It was never good or deep, nor it has anu content.
Just like the devs will never be real women, Dwarf Fortress will never be a real game.
>>713127983I still don't understand why they still won't let us boil water with the liquid tepidizer. You still have to deal with cooling down the clean water somehow if you intend to do anything with it and that shit's pretty hard even with aquatuner+turbine since you need steel to build these.
>>713127124I like to try and not use artifacts for the petitions although they are extremely convenient.
>9k/10k done with a temple complex for The South Cult, a religion worshiping Kovest.>New petition for a temple for The Wealthy Fellowship, a religion worshiping Kovestthese motherfuckers
>>713128106The point of the game is to attract the dwarven king to your fortress by aquiring wealth and pleasing nobles. Also to kit out your legendary skilled army with masterwork and artifact weapons and armor.
Adventure mode is about grinding up skills to legendary and conquering lost artifacts by killing the entire population of each fortress. Play caves of qud or elonia or whatever if you want the open world roguelike. DF is sorely lacking in the magic department, despite forgotten beast breath and dust and necromancy already as strong functional systems.
>>713116873 (OP)Last meaningful content update for this game was over 7 years ago. They've been endlessly fixing bugs since and it's fairly obvious that they deliberately code in more bugs to keep the money stream going while never having to actually add content or properly update the game.
>>713128325>mentaly ill fag with DF living rent free on his head has also shit taste in animepottery
I like that he finally has someone else with some actual coding background working on general fixes and such. But it would be nice if they could fix some of the legacy shit like Barracks not working correctly when it comes to storing gear. There could also probably be some simple content gains by making more room types or whatever.
>>713128596frieren was good for a very short time but then the creator caught a whiff of success and INSTANTLY turned it into generic shounen, it's honestly kind of impressive how fast he cast off his artistic integrity and nosedived
great game. although the early game is just 2boring for me
>>713128596I only enter this threads to make retards like you seethe.
Kys.
>>713128554Why in the world would I bother doing any of that when 99% of the game solves itself within the first few hours? At least with something like Factorio or Rimworld there is an actual endpoint where going past it is just bragging rights. Caves of QUD and Elonia are rougelikes like you said and shouldn't even be compared to this game. It's a simulation game where all you're simulating is world based entirely off of RNG that you can barely control and nothing matters because the world is designed to go on forever. Getting the king in my fortress and max upgraded dwarves that can kill a 100 elves for each dwarf means nothing when nothing I do matters anyway. I mean ffs at least in Kenshi you get to see your characters get better at their jobs and with mods you can properly conquer areas and ultimately the world. In DF it's almost meaningless to even try because nothing is going to change whether or not you wipe out the elves in your area because the game is going to continue puking more out at you anyway.
>>713128481Gold amalgam aquatuner can boil polluted water. You can have a pool of water with a vent to space and cool that through evaporation. Although steel and plastic are easy enough even before midgame especially when there is oil outside its normal biome. DLC adds a lot too. Plus glossy drecko.
>>713128857I get you are faggot. No need to say outloud.
>>713128721Every time I learn about the new FOMO anime, I lose even more hope for the genre as a whole.
>>713128956I don't think I ever bothered with oil extraction in ONI and relied on G. Dreckos instead. Cooling shit down in this game is way too much of a pain in the ass.
I could never get military working properly. Every game I played ended up with some cave monster killing my dwarves or someone falling through a hole, dying, causing miasma and temper tantrums
I mean I just get bored
>>713128721>the creator caught a whiff of success and INSTANTLY turned it into generic shounenWhy does this shit happen so often? I'm an animeonlyfag but hopefully this doesn't happen to Dungeon Meshi.
>>713129485dungeon meshi doesn't get shit but the ending is way sooner than the author originally intended because they got super addicted to elden ring and rushed the manga to get it out of the way. i am not kidding
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>>713129651>they got super addicted to elden ring and rushed the manga to get it out of the wayKEK kui is so fucking based
So what is Frieren about? I havent watched it. Is there some sort of 1000 yesr elf there with nonexistant sex drive?
>>713126286More mouse controls were always a welcome addition, but jumbling up the hotkeys for no reason was retarded.
>>713130252the first part is about an elf who used to be part of a world-saving rpg party reflecting on her past adventures and comrades as she helps raise the adoptive daughter of the party's elderly priest and train her in magic. then it became successful and something something demons are suddenly back and it becomes magic one punch man with zero unique merits and every trope in the book, including a pointless battle royale arena and the shittiest, most obvious jobless coomer bait character ever
>>713130582oh i see
I think i will stick to my sex slave isekai harems
>>713130582Who's the coomer bait?
Ubel?
>>713130252>Hero's party has defeated the demon king and returns home>Human Swordsman, Elf Mage, Human Cleric, Dwarf fighter>Hero dies and Elf realizes she should have spent more time learning about her friends>few more years pass, she visits the other two occasionally>finds out the cleric adopted an orphan>Elf takes her as her apprenticeThat's the first three episodes or so, really slow moving show in a good way. Highly recommend.
Did they ever had the ability on the steam release to build individual stairs without needing to designate two vertical squares?
>>713130842If anyone yeah. You get some mild fanservice for Frieren, and surprisingly none I can remember for Fern.
Ubel is the one with the most pull, mostly from force of personality.
>>713130842yes. character shamelessly tailor-made for annoying stinky niggas
>>713130961I liked the way she aggresively flirts with Land in the later chapters.
You know, just before the manga went in hiatus three months ago.
>>713128721>turned it into generic shounenyeah, what a disappointment
i loved the initial chapters
>>713128721> and INSTANTLY turned it into generic shounenno fucking WAY
>>713126526I admit RimWorld is overall better conceived on the gameplay level, but it will never have Z-levels and thus I can never have my autistic fix of building towering spires achieved and am doomed to go the Dorf path forever.
>>713131531Z-levels might become a thing with mods if the dev doesn't eventually add them in.
>>713126526Inorganic shit. it's a tower defense game
>>713126526there is no reason to play RW if you dont get all DLCs(minus the niggerman one) and put some 300+ mods
>>713126526>no reason to play "autism barely videogame simulator" when "tower defense" exists?
>>713126526It lacks depth and depth
>>713126319Probably
I know breath can cascade over walls pretty easily.
If I'm ever in a situation where I'm building external defenses, I almost always do 2 high, then an extra floor out 1, to get like an upside down L. That USUALLY deals with breath/wind attacks, but sometimes some still gets through. Cheap and easy to throw up though.
And, of course, make sure it's stone, don't carve fortifications, ect. Be careful of wooden furniture or workshops immediately on the other side of the wall, I've OCCASIONALLY had those catch fire despite no fire reaching or hitting anything else, so 1 space back is probably ideal if you need wooden shit there, if you can help it. No idea if that's like, the fire simulation occasionally forgetting the wall is there, proximity ignition, or what.
>>713128481you can, just need circuits.
but its because, in later game you want to remove heat more then you want to create it to avoid heat death. so it pushes you to aquatuners for that purpose.
>>713127017There's a mod for literally everything in Rimworld and often far more than one
>>713133518But DF is shallow as fuck. My main problem is that all the dwarves are very interchangeable and similar
>>713134263>2 high, then an extra floor out 1, to get like an upside down L.I've already got that done, but the lip is constructed fortifications. Might need to add a wall behind it, I suppose.
That and cut a fire lane around my wall.
>>713130959No. Just had a situation today where I needed to build one set of stairs but fuck you.
>>713134425>you can, just need circuits.this involves some exploity fuckery doesn't it? I just find it so strange that they're so against liquid tepidizer being able to boil water/p. water
>>713116873 (OP)>New player:"Ugh I have to play this game with three guides in other tabs! It's impossible to interpret what's on screen and the controls suck!"
>4 months player"This game is so complex yet graceful and intuitive! It really feels like being part of a huge living world! Let me make a reddit post about Urist Eggtrollop the necromancer warlord!
Imagine how cool the game will be when the next substantial update drops!"
>4 years player"The game is shallow and trivially easy and 90% of mechanics, including all 'world events,' are superficial bells and whistles to make it seem like something is going on under the hood.
That big update that's coming out any day now will make the game good for sure though."
>>713116873 (OP)I always thought this game was supposed to be a deep "story generator".
But its just a shallow citybuilder where you have to handicap yourself if you want to experience any kind of challenge.
>>713135268literally every "complex" or "competitive" videogame on existence
/v/ does not play video games
>>713135268wait until you see this
>>713128106>Fortress mode still doesn't even feel like a game because you build a single drawbridge and your fortress is impregnable unless you actively go out of your way to fuck yourself over.You can just say you didn't play more than a few hours, man
>>713135343Dwarf fortress is not a video game
>>713129351So you've never made it past midgame?
>>713124017this except keep enough poop water in a storage tank somewhere above the main entrance to instantly drown every invader with shit
>>713135268Took me 1 month to realise how shallow the game is.
>>713128106>a single drawbridgelmao future dead mountainhome
>>713119096Oxygen not included is too autistic in its premise like Factorio, where the fun is replaced by automation and complex design to make all of the shit, gases, water, eletricity work while you run out of everything every few minutes
>>713129351ONI cooling is pretty trivial. You put an aquatuner in a cold biome until you get steam, then the steam turbine just deletes heat and you move your industry inside the steam chamber and have dupes wear suits.
I can't understand how people can build above ground in this game. I see a cave that's 2 levels high and I want to tear my hair out just imagining trying to wall it off.
>>713135745You just build a floor on top of the wall and roof the rest
>>713135652The fun is building a ever expanding maze of bootleg systems on top of each other, taking a break and returning.
>>713135842Well if it's 2 levels then I do this. Problems start from 3 levels actually.
Then I just give up.
You have not reached autism until you build a pair of water and magma pump stacks up to the build limit to cast a gigantic obsidian tower one layer at a time. The said tower carved out and engraved and then using the liquid infrastructure to generate power, fill wells, waterfalls and wave pools and gargoyle mouths on the top floor to pour out magma around the outer walls, flooding the map.
Surprisingly you can build the pump stacks and cast the tower in under a year.
>it's a cat gets walled off inside a cavern and proceeds to bash his head against the wall so hard that FPS drops to 1 episode
how do people play this without DFhack
>>713131673they have already been a thing before via mods, but it was meant for mining and did NOT play nice with anything else.
>>713136781I did, what now?
>>713116873 (OP)used to be good back when it was unique, but then copetition in the colony building genre arrived so now we know its just kind of shitty and obsolete
adventure mode is also a meme, also used to be good when there was little to compare it to except for other ascii roguelikes, but pales in comparison to modern offerings
>>713131531somebody already has z-levels working with mods in 1.5
>>713131673Dwarf Fortress will get boats before Rimworld gets Z-leves.
We'll die of old age before we get to see that though.
>>713136659Those weren't really Z-levels, it used to just generate another map that's entirely filled with minable walls.
>>713136895>Dwarf Fortress will get boats before Rimworld gets Z-leves.https://steamcommunity.com/sharedfiles/filedetails/?id=3384660931
already pretty functional
>>713136097>Problems start from 3 levels actually.>build first wall layer>build up/down start to the height you want your final wall>build floor on freshly built wall to serve as scaffolding>build second wall layer>build floor on freshly built wall layer to serve as scaffolding>build third wall layer
>>713135268I'm afraid that's any game that initially bewilders you and captures your imagination; at least, it is for me.
Life also feels like that to me. Maybe I need to get out more or do hard drugs.
>>713136938It's weird thinking that I almost failed highschool because of this stupid game. My autistic hyperfixation back when I was a kid was really powerful, and I latched onto dwarf fortress.
I used to skip school and walk across town to go play dwarf fortress on a public library computer I covertly installed the game on.
I'd like to get into DF, but the complexity frustrates me at times
I'd rather it just take one workstation to make a sword instead of two to make the blade, one to make the hilt, one for the crossguard, one for the pommel, etc.
I'm talking about fucking ASCII dwarf fortress. Just no-lifing it for 12 hours a day and not drinking or eating.
I probably stunted my growth due to it, and its probably why I'm only 5' 9" as an adult. Jesus.
>>713137102Still a lot of effort to go through, especially in a cave that has several entrances that need the same treatement.
Plus suspendmanager isn't perfect and niggas can just stop building at any time for any reason.
>>713137294that's literally only the case for instruments and certain machines. also if you use work orders to keep every component stocked up it reduces your problems immensely
>>713137294There is no reason to get into dwarf fortress. There is no payoff.
I recommend you get into rimworld instead, which has hundreds of amazing mods to suit any type of roleplaying scenario you want, including fantasy mods which replicate the dwarf fortress experience just fine, except for of course z-level fuckery.
>>713137294Use orders to queue crafting. Especially "keep at least X" and ordering 400 barrels and plant fiber bags.
>>713137294DF only seems complex, but once you understand the basics you realise that its one of the most shallow "autism games"
>>713137480You can't do this in Rimworld. For the city-builder autist, the only thing that's close is maybe Elin which is of a smaller scale than DF.
>>713137294>I'd rather it just take one workstation to make a sword But, that is how you make swords in DF
metal bar + coal -> sword
The only system that is autistic is for a few of the randomly generated musical instruments
>>713137294That's only really an issue for steel or soap making. You smelt iron ore in a smelter with coal and then use iron bar with coal in a forge to make an iron sword, that's it.
Honestly just queue up everything through work orders and then try to make sense of the chaos once the game spews out a million cancel messages and you see that nothing is actually getting done.
Didnt this guy pozz out to divershitty?
>RW thread
>RW fag cry about DF ruining the thread even tho he is the only one bring up DF
>DF thread
>Mentaly will schizo constantly seethe about DF and samefag every 5 post with MUH RIMWORLD
Why is there some autismo trying to play some dumb flamewar between both?
>>713137294It's not THAT bad.
Assuming you don't have magma forges, you need
>Wood burning Furnace to make Charcoal from Wood or Coke from Lignite>Smelter to melt Ores into Metal Bars>Metal Forge to make bars into WeaponsAnd if you have magma, you can skip the first step.
>>713137294>open dwarf fortress>try to put down a well>can't>dig hole for water>water freezes>close dwarf fortressI hate how dumb this game makes me feel god damn it.
>>713138384And yet literally no one plays DF and its doesn't even have its own thread on /vg/
>>713138438Game would be better if it added smoke managment. Like a liquid that flowed up. Then you could use smoke as a weapon, a hardwood smoke subtype to season meat and food and the general complexity of needing a vent system.
>>713138680Now drop a giant column of stone three times to pierce a 3 layer aquifier.
>>713138680>Mine around until you find an aquifier>Dig a passage above the water pocket and DO NOT EXPOSE IT TO THE SKY>Channel a hole in the middle of the passage above the water>Install well>Profit!Any water that has ever been exposed to the sky, even if it isn't anymore, will freeze in winter.
>>713138680Aquifers are the worse thing since unsliced elves
>>713119096>Its way less hard than they sell it forThis is because
>back in 2010 Colony Management games werent really a thing yet and there was no wiki or youtube/stream coverage yet, so ppl were trying to figure out farms and shit on their own with no helpand
>game got gradually made easier in the 2010s. the "my fort collapsed from one minor thing" was an old version thing, since dwarf psychology got changed they dont really flip out anymore and fail cascade unless you massively fuck up.
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>>713117101>no meaningful content updates in like 15 yearsfpbp
dwarf fortress is a permanent amateur project and it shows. Toady should've "completed" all that he could have in the 2D version**, where things were simple and pathfinding was easy, and then when it got popular enough (as it was destined to, as history has proven with other games like Rimworld) THEN he works on the 3D version, with actual professionals with skills beyond his own, that has actual 3D graphics /physics /etc.
** by "complete the 2D version" i mean that things in the current version which would translate well, such as: 1. a user interface change so that all the directional or hotkey inputs are unified. 2. start a fortress anywhere on the world map with local resources, threats, etc 3. economy, trade, religion, secrets, emotion/memories, syndromes, editable raw text files; basically all the current major features. 4. the features we're NEVER getting, like dynamic lights and colored lights, which are infinitely easier/efficient to do in 2D than in 3D.
really... it was the easiest fucking thing, and instead of doing that easy thing, Toady said "Let's make this 2D game into a 3D game" and it utterly fucked the entire future of content updates for multiple years.
>>713128481yeah i understand but ultimately you usually have way too much heat in ONI anyway so its not a problem.
you're guaranteed at least a dozen different vents and geysers on your world.
>>713139408Light aquifer ain't too bad, you can pretty much just ignore it.
I don't fuck with the heavy one though.
>>713125449>I'm too far from any Goblins to get besiegedif you want this, play DF2012 and earlier. before world activation ruined it, you got gradually increasing annual raids from gobs like in Rimworld, unless you spawned on an island or an ice sheet.
>>713128495yeah my thing with the religion shit is it annoys me that there are so many dieties and that your dudes all worship like 10 different gods.
i wish you could set it so it was like 2-3 instead so i'm not wasting my time making a full temple for 1 dude who worships the god of dickwashing.
>>713128721>>713129485it happens cuz the big magazines that publish big manga are mostly shonen magazines, so they tell newcomers to follower their formula or get out.
I have literally never been at war with the goblins. Even when I make a fort next to them we start off peaceful.
I think I've seen a single siege in like 300 hours.
>>713137294>I'd rather it just take one workstation to make a sword instead of two to make the blade, one to make the hilt, one for the crossguard, one for the pommel, etc.learn how the Job Manager works. it streamlines a lot of shit but new players often dont know about it.
you can set a work order to always autorepeat drinks and food and then never have to worry about it again.
with weapons, df is pretty basic like that fortunately. you make everything at the smelter and you just need wood and metal bars.
if in doubt, build lots of hammers and crossbows.
i usually make my forts into communist militia forts where almost everyone is trained in crossbows.
>>713140115>i usually make my forts into communist militia forts where almost everyone is trained in crossbows.I've considered something like that, but I'm too deep into this fort to try that.
I did make a squad of my Miners so they can get some armor in case they run into anything in the caves.
>>713139878Nobles would be cooler if they could set mandates like that limiting migration to only a specific type of dwarf, so if you wanted to be a pilgrim colony of Murderkill the Avowed, you can do that.
I'm too much of a brainlet to understand the military
I understand assigning squads and equipment, only sometimes understand movement, and have no idea how to get your guys to actually train weapons.
I don't think I've ever successfully defeated goblins with the military, and always have to rely on traps, pulling up the drawbridge, ect
>>713139941ZUN once got away with publishing a Shojo manga inside a Shonen magazine. Funniest shit I'd ever seen.
>>713140115The problem with crossbows is that nobody ever picks up ammo for them.
I also have no idea how to actually garrison places with them.
>>713140689>squad of minersyeah that's a good one too, one fort I made basically everyone a miner and just crapped out dozens of pickaxes.
if anything jumped them or a vampire ever tried to start shit in the dining hall he'd get impaled by 50 dwarves within half of a second.
you also get to see cool shit in the combat logs too like miner dwarves batting arrows out of the air with their pick.
>>713141173schedules
you can create a montly schedule for each squad where you can assign them duties such as: stay armored for 3 months of the year and patrol gate of the fort, then train for 3 months, then do whatevever for the rest of the year.
>>713141295yeah getting the schedules and uniform for them is fiddly.
make sure you have enough quivers and change the ammo count in the military screen and add a zero to it. 150 bolts or w/e is the default which is pretty low, its like 10 bolts per dude then they fuck off to reload.
set it to like 1000.
the ammo thing has just been a consistent problem with the game he doesnt seem interested in fixing.
at least hospitals dont bug out anymore like in 2012.
>>713141173>and have no idea how to get your guys to actually train weaponsDo you at least know how to designate them a uniform?
After that it's as simple as
>forge gear>designate barracks>optional- make armor, weapons, and ammo stockpile in barracks>select squad>set orders to TrainThat said, I still don't know how to reliably get them to actually pick up the gear, so I keep getting a shitton of Wrestlers.
>>713120589Make your own, for me it's attracting a monarch to the fortress.
>>713138054Toady's personal beliefs are irrelevant; if he wants to truly achieve the sim of his dreams
he's going to have to make it be pretty racist. One of his planned features was having dwarves notice if a specific ethnicity was being singled out for execution.
>>713141468>change the ammo count in the military screen and add a zero to it.where is that? I don't think I've ever assigned any ammo to anyone, they'd just pick up whatever they needed if they felt like it.
>>713141840i dunno what it is in the steam one, but in vanilla its the z key on military screen. you can set what kind of materials you want the bolts and how many per squad.
dont waste your time with wooden bolts unless they're just training, but if you make bone bolts anyway you can design your archery rooms so you can recycle most of the bolts.
>>713141361I seee
I feel like I touched that once, got confused/overwhelmed, then just stopped seeing it. That's happened more than once.
I'll give that a look next time.
>>713141920i make a "one month off, one month on" schedule for my squads and thats usually enough.
honestly the default stuff in the military screen is mostly fine, most of the time I just use the "metal armor" preset and change "any weapon' to whatever weapon I want.
marksdwarf setting is solid, you just need to up the ammo count, make sure you make enough quivers (they need them to be able to equip bolts) and set your schedules.
>>713141920Schedules were easily the most confusing part to get a grasp. It is easier to visualize what you are doing now with the new UI, but it can still be confusing due to all the options. Try to set something simple at first to get a feeling of the tool.
>>713141987I prefer at least two month long blocks since some 'tarded dorfs might spend more time dressing and undressing every month than being actually useful.
>>713141898I don't think that's a thing on steam... they just auto equip bolts now.
>>713142337ah makes sense.
i want to give steam version another go but they changed the UI and hotkeys for me too much to be able to play it properly.
file
md5: fc33ff110d328489e3e62349ee2989d1
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>>713117101>Toady did all this for a crumb of pussyKinda sad desu
>>713144069>>713117101I'm honestly more annoyed that
>game dev selected to work on Steam release of a popular game because of their forum post count
>>713136895ah so that was why that mod was being so fucked.
>>713116873 (OP)LOL! two cats! LMAO.
>>713128920Nothing you do matters in any video game anyways since itโs all pixels on a screen.
Literally Nothing Happens: The Game
>>713136895>Dwarf Fortress will get boats before Rimworld gets Z-levessome autist already had this working back in 2017 or so.
>>713145789lmao at your cuckboat
Rimworld has aircraft that can transport your troops to other places on the world map to raid enemy bases.
>>713136235Screenshots or didnโt happen
>>713146104Yet Rimworld still sucks ass
>>713137480Thereโs no payoff from rim world either. Itโs a fucking video game
i honestly didnt really get it. i got really hyped up by all the crazy stories and lore i saw people describing, and the crazy ways their forts collapsed. 'LOSING IS FUN' the game and all that.
But then when I played it, I just kinda felt like years would pass in fort with nothing really happening other than constantly some brawl would break out and a bunch of dwarves would die, and i had no way of unpacking what the fight was about or what led to it. population just kept expanding and i got tired of constantly making new rooms. not sure if i was supposed to be doing something but i didnt get it.
>>713116873 (OP)fun game that I haven't touched in years. one of these days I'll grab the steam release
>>713126526Fantasy > soi fi
>>713130582Based, shounen is better than pseudcore shit and deep down we all know it.
>>713138054Yes but you can pirate the game to avoid giving him money and easily mod the pozzed shit out.
>>713138902/vg/ is almost all gachaslop now, the general moved to /vst/
>>713146723that's the game. it's basically a big sandbox locked behind autistic controls. it's a deep simulation with shallow gameplay. the stories people write about dwarf fortress are the same overexaggerated writing as "pokemon BROKE me - a video essay about animal cruelty and slavery"
it was a vehicle for hobby writers to find inspiration, the same way games like undertale and fnaf inspire so much shitty fanfiction. those games aren't as deep and thought out as 4 hour theory videos would lead you to believe, but fans use the games as a springboard for creative writing. the same is true with DF and the fort reports you would read. the game provides just enough ambiguous detail for you to interpret in whichever way you'd like.
>>713117101FPBP
after 15+ years no meaningful additions have been made to the core gameplay as he autistically works on expanding background world details you'll only ever have a chance of noticing while reading lore or random dialogue in adventure mode
meanwhile you can still just shut all external doors and almost nothing in the game can do anything about it while the few things that do are dependent on you going looking for it and its still up to rng
>>713117101really he should just open source it at this point. it's clear he's done with it. he got the money for his work. let the community take over now
>>713129762HOLY NORMIE TASTE
I expected better from him
>>713146723>But then when I played it, I just kinda felt like years would pass in fort with nothing really happeningsee
>>713139489Game got neutered a bit in the 2010s plus in the 00s when DF earned its "Losing is !!FUN!!" reputation it was back when there werent 3 new Colony Management games a week coming out on Steam for $15.
Now everyone knows to build farms and keep dorfs happy, plus the psychology got nerfed its a deep but fairly generic colony management sim.
If you want the old shit, play modded DF2012 or old infamous versions like 23a (Boatmurdered's version where you tunnel into a cliff with no z-levels) or 40d (fucking insane wrestlers)
>>713146723We used to get annual goblin sieges that would get stronger and stronger every year but that got removed in 2014.
>>713150269I miss it when dorfort was the "DOS manlet tradwranglin sim" back whe it first came out
>>713126526Z-levels.
A simulated worlds instead of random events out the ass.
Adventure mode.
>>713137480Dwarf fortress is a colony sim, city building and resource management game. Rimworld is a shallow dollhouse where after 60 dollars and 300 mods you'll be able to watch all the multicoloured floating bionic anime girls wearing power armor you could ever want get up to menial drama.
>>713135385Chess is boring.
>>713137480>RimworldMy fucking sides. Just play Syx ffs, Rimworld is fucking garbage.
>>713116873 (OP)>What does /v/ think of it?I like it, but Noble Fates does everything I wish Dorf Fort did but in 3D.
>>713151135Does Songs of Syx still require half of your city to consist of libraries and the other half crafting chairs and tools just so your people don't forget how to write and your town doesn't rot away in 5 years?