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Anonymous No.713190702 [Report] >>713190815 >>713192282 >>713192926 >>713193168 >>713193489 >>713193626 >>713195728 >>713198496 >>713204002 >>713204409 >>713205423 >>713207452 >>713208841 >>713209275 >>713215114 >>713220875 >>713223280 >>713225853 >>713227048 >>713231363 >>713233106 >>713236224 >>713242653 >>713249034 >>713250930
RTS is saved.
Anonymous No.713190815 [Report]
>>713190702 (OP)
FAF is better cause experimental units and actual good AI
Anonymous No.713191121 [Report] >>713191923 >>713191931 >>713197046 >>713198937 >>713208925 >>713244151
>play 1v1: gookclicker full of people that have played the same maps for 30 years that will beat you in 2 minutes because the wind is 18 this time and you should have built 1 different energy building
>play team: passive aggressive braindead moba players
yikes
Anonymous No.713191923 [Report]
>>713191121
I don't think you understand what gookclick looks like.
Anonymous No.713191931 [Report]
>>713191121
yeah it's better to stick against the AI which isn't too bad. Or play with beginner friends.
Anonymous No.713192282 [Report] >>713192715
>>713190702 (OP)
multiplayer with friends is great
online multiplayer is beyond dogshit, 75% of lobbies play All That Glitters or Supreme Strait, and spectating those games is just
>hrm, I see you're playing the Shitdick gambit rush, I shall counter with the Plorg Manoeuvre
>NOOOOOO YOU FUCKING IDIOT YOU'RE GRIEFING US BECAUSE YOU BUILT 11x GRUNTS INSTEAD OF 10x WHICH IS THE META NOW WE'RE NO LONGER PLAYING OPTIMALLY SO IM VOTEKICKING YOU AND RESIGNING
Sometimes when I want my fix of online drama I just spectate a round, it's insane. Even in extremely high level lobbies the round ends after 6 minutes because nobody on the team built basic AA defences because it's "suboptimal" so the entire team gets wiped by one bomber
Anonymous No.713192715 [Report]
>>713192282
8v8 is boring.
Anonymous No.713192926 [Report] >>713193291 >>713194038 >>713196416 >>713197000 >>713204568 >>713236824 >>713245861 >>713245871
>>713190702 (OP)
Who does this game appeal to? Who likes watching shitty shapes/counters moving on a map? Rather play a real RTS like AoE2 or RoN where I can see my army do shit.
Anonymous No.713193168 [Report]
>>713190702 (OP)
doubt
Anonymous No.713193291 [Report] >>713196194
>>713192926
>Who likes watching shitty shapes/counters moving on a map?
you never played TA or any TA like but thank you for sharing your opinion.
Anonymous No.713193489 [Report]
>>713190702 (OP)
Steam release when? Campaign has been on their roadmap forever.
Anonymous No.713193626 [Report] >>713233809
>>713190702 (OP)
Fuck yes
Anonymous No.713194038 [Report] >>713196194
>>713192926
Me.
Anonymous No.713195279 [Report] >>713195597 >>713196525 >>713196819 >>713222570
What was wrong with Planetary Annihilation again?
Anonymous No.713195474 [Report] >>713196395 >>713233862 >>713245918
Planetary Annihilation Titans is better. Better pace and scaling of resources, tech, production. Better aesthetics and style. Better system of playing on globe-maps instead of old 2D planes with invisible walls. And better options for bringing the game to a conclusion, with Titans and planet destruction. End game of BAR is just such a boring slog war of attrition.

The only thing BAR really has going for it is that it's free. But it's definitely not saving shit. That's going to be D.O.R.F., and Hyperwar.
Anonymous No.713195495 [Report]
Dead genre
Anonymous No.713195597 [Report]
>>713195279
I liked it and boughted the extension day 1.
Sadge that the AI was awful at multiplanets.
Anonymous No.713195728 [Report] >>713196859
>>713190702 (OP)
I still prefer FAF.
Supcom has a much better sense of scale. BAR kidna feels like LEGO.
Anonymous No.713195853 [Report]
I looks like a solid game and all but doesn't appeal to me in the slightest, sorry.
Anonymous No.713196194 [Report] >>713196301
>>713194038
>>713193291
I think you're gay.
Anonymous No.713196301 [Report]
>>713196194
concession accepted.
Anonymous No.713196345 [Report] >>713196594
Did it get a third faction?
Anonymous No.713196356 [Report]
What about Ashes of Singularity?
Anonymous No.713196394 [Report] >>713196738
No steam, no buy. Simple as.
Anonymous No.713196395 [Report]
>>713195474
Uhuh
Anonymous No.713196416 [Report] >>713196912
>>713192926
Rise of Nations is my favorite RTS but it is certainly not from the combat. Units look like chess pieces and it is a boring rock-paper-scissors. Only the Snipe against Generals was slightly interesing, and it was almost removed with the heroes generals in the add-on.
Anonymous No.713196525 [Report]
>>713195279
Release was abysmal, a true piece of shit that never launched
TITANS fixed it and it's quite good. Still not as good as it could've been. But it's a good RTS nonetheless.

Don't trust Uber tho.
Anonymous No.713196594 [Report]
>>713196345
Legion is pretty much playable now, already in official tournaments, just needs a bit of tweaking and some unique units and it's good to go. Almost all servers got it enabled now.
Anonymous No.713196738 [Report]
>>713196394
“I only purchase things that are not tangible, actual items. If I could not just emulate it, I will never pay for it.”

You won’t buy shit nigger
Anonymous No.713196819 [Report]
>>713195279
They released it into early-access at full-price, which objectively was a stupid thing to do. There's nothing wrong with the game in any other sense, and the community and devs are still active. But ya, Devs were definitely greedy overly entitled morons about charging full-price for an early access game. It's amazing people that stupid and shortsighted could produce an RTS of that caliber.
Anonymous No.713196859 [Report]
>>713195728
>I still prefer FAF
Nice ghost town
Anonymous No.713196912 [Report] >>713197195 >>713197571 >>713199747
>>713196416
>Units look like chess pieces
Get new eyes. I literally just played RoN and the units look miles more understandable than the LEGO-looking random shapes I saw in BAR's unit browser.

>Rock Paper Scissors
Basically every RTS, unless you mean to tell me BAR has no unit counters. Units, like real life equipment, exist for a specific purpose.
Anonymous No.713197000 [Report] >>713198279
>>713192926
>Who likes watching shitty shapes/counters moving on a map?
This is my issue with SupCom for years, you don't really need to micro or see your units most of the time. TA and BAR are more about the actual fight, close and personal, with the expansions and such. There's also a lot of micro management nuances like directional damage and bots vs vehicle usage
Anonymous No.713197046 [Report] >>713197469 >>713197702 >>713197917
>>713191121
BAR has an autistic core fanbase, that want their game to be in exactly one specific way. BAR will never save RTS. It would have to be more accessible and the core fanbase would rather destroy the game.
Anonymous No.713197195 [Report] >>713197930
>>713196912
BAR units also are way too specialized. The retarded fanbase loves units with special gimmicks way too much.
Anonymous No.713197469 [Report]
>>713197046
They're at a crossroads already. On one hand they want more fresh blood to play this obscure shit, on the other they're suffering hard from the influx of noobs who can't play well and can't be bothered to learn. If the campaign gets added, it'll only get worse for everyone.
Anonymous No.713197571 [Report] >>713197930
>>713196912
>Basically every RTS, unless you mean to tell me BAR has no unit counters. Units, like real life equipment, exist for a specific purpose.

It's not like hard counters all the time (but AA for obvious reasons, or torpedoes) but everything deals a fixed amount of damage, so no bonuses against "classes"
The usage of the units are about their equipment, movement speed, turning, etc. There are lasers (hitscan), plasma (projectiles), Missiles, and everything is simulated so plasma shots do travel in real time and damage wherever they land onto.
Anonymous No.713197702 [Report] >>713203721
>>713197046
>the core fanbase would rather destroy the game
That's every RTS that comes to my mind. Especially Company of Heroes.
Anonymous No.713197917 [Report] >>713199136
>>713197046
The core fanbase is a few turbo nerds. If you want sales you appeal to casuals with campaign, coop, and custom games.
Stormgate only focused on pvp fags and look where it ended up. Meanwhile Microsoft is milking aoe2 by giving exactly what I just described.
Anonymous No.713197930 [Report] >>713198195
>>713197195
>>713197571
Well since it's TA, a game about mass production, the idea is to have the correct mix of everything pumped out
Unless you're building mass Sheldons. The more the better, with a simple radar bot and a jammer bot with them
Anonymous No.713198145 [Report] >>713198664
Every RTS discussion is filled with people that absolutely do not know anything about RTS, the game being discussed, or want to learn at all. It's like talking about politics and there's this guy arguing about the lack of Pokemons
Anonymous No.713198195 [Report] >>713198650
>>713197930
>Sheldons
That shit is so two years ago lmao.
Anonymous No.713198279 [Report]
>>713197000
This is exactly why if features were equalized TA was better than SupCom.
Anonymous No.713198496 [Report] >>713199228
>>713190702 (OP)
If RTS is ever going to go anywhere, it's players need to actively participate in fostering and bringing up new players. That means friend them, invite them to play more, play at their level, help them gain an interest in improving. If you don't participate in building a community then don't be surprised when one isn't there when you need it.
Anonymous No.713198650 [Report] >>713199278
>>713198195
Funnily i can't think of any other unit that if amassed it makes a deathball like that. Banishers are nerfed already (finally), Tzars shoot themselves often, as well as most of the splash damage units, and aren't as nimble or safe.
>Shivas
>Marauders
Yeah maybe those, but they're t3 and t3 amassed are always good

>Juggs
Anonymous No.713198664 [Report]
>>713198145
and i suppose you're here to enlighten everyone with your elevated opinions?
Anonymous No.713198937 [Report]
>>713191121
1v1 is actually easy enough to do well in, especially if you've got actual gookclick experience since BAR needs fewer inputs. Small team games (2v2-4v4) are kind of a sweetspot and FFA is also great, but it's probably the most difficult mode to both play well and find a game for.

And as much as I love BAR I'll readily admit that most of the higher ranking players deserve a lobotomy.
Anonymous No.713199136 [Report]
>>713197917
>free open source game
>sales
Anonymous No.713199228 [Report] >>713199510
>>713198496
And all that is going to be immediately destroyed by braindead 1v1 comptards who hate fun and think these games should always be balanced around 1v1s when in reality most normal people play team games either versus other people or comp stomps. I've seen this happen too many times already.
Anonymous No.713199278 [Report] >>713199907 >>713205465
>>713198650
Core is kinda shit in general. Grunts and shurikens skewed their perception something fierce and grunts aren't even all that good unless you have perfect micro all the time.
Anonymous No.713199510 [Report] >>713199668
>>713199228
BAR is balanced around 8v8, not 1v1.
Anonymous No.713199567 [Report]
Age of Empire on gog WHEN
Anonymous No.713199668 [Report] >>713200104 >>713200727 >>713204647
>>713199510
I'm talking about the games I've played. I haven't yet played BAR but some anons ITT are making it out to be yet another comp sweatfest so I'm not convinced either.
Anonymous No.713199747 [Report] >>713205045 >>713206401
>>713196912
>Basically every RTS
Zero k has more than 100 units, and none of them has an arbitrary bonus or malus against another. In RoN, all units are fundamentally the same with various bonus.
Anonymous No.713199907 [Report]
>>713199278
They've still only down 2.83% WR vs Arm in their worst format after Grunts got fucked. That's pretty good.
Anonymous No.713200104 [Report]
>>713199668
>yet another comp sweatfest
I don't know what to tell you, if you want an opponent that isn't trying to win, you're going to have to play against AI no matter what game you're playing.
Anonymous No.713200579 [Report] >>713201257
anybody got a qrd on Broken Arrow?
Anonymous No.713200727 [Report]
>>713199668
The comp sweatfest is in 8v8s where they autistically cry and kick you if you don't play the way they want you to. 1v1s and 2v2s are where it's at.
Anonymous No.713201257 [Report]
>>713200579
I've read the steam reviews and it's problems seem to be that 1) The only way to play AI skirmish is with three people against three AI and 2) there's no anti-cheat, and the orientals are taking advantage
I've got an eye on it since wargame is what I played before getting into BAR, and broken arrow is a spiritual successor to those games. So get wargame red dragon if you haven't played it yet.
Anonymous No.713201590 [Report] >>713202974 >>713203721 >>713204381 >>713228619
Can we just admit that RTS was never a good idea? If you want to build a base, play Factorio. If you want to strategise, play chess.
Anonymous No.713202974 [Report]
>>713201590
No
Anonymous No.713203721 [Report] >>713204203
>>713197702
>That's every RTS that comes to my mind.
Other RTS don't have this community dev approach though.

>>713201590
>Can we just admit that RTS was never a good idea?
RTS was a good idea, but it has evolved. Now RTS is League of Legends, Bloons and Clash of Clans.
Anonymous No.713204002 [Report]
>>713190702 (OP)
>Ruined scavengers mode
>More than half the maps are small af
>got rid of aircraft carriers
I used to think this game was the best but after these last few updates, eh...
Anonymous No.713204203 [Report] >>713204318
>>713203721
>Other RTS don't have this community dev approach though.
They did to some extent. CoH2 did and the last few patches made with the community were the most dogshit patches of the game's entire lifespan.
Anonymous No.713204318 [Report]
>>713204203
Communities are always moronic. A good designer doesn't take them literal, but knows how to interpret their desires.
Anonymous No.713204332 [Report]
>Spring RTS dead for years because opensource devs literally can't make UI's that don't look like 1980 terminals
>All it takes to get one successful game in the engine is a team to actually take the base game ( TA ) and put a decent UI around it
every fucking time
Anonymous No.713204381 [Report] >>713215027
>>713201590
>that feel when factorio only really gets fun when I have 40 spidertrons remotely controlled moving like rts units
Every modern "RTS", factorio, dota, chess, is just a shitty approximation of some features of what made RTS good, why do you even think speed chess is so popular now.
Anonymous No.713204409 [Report]
>>713190702 (OP)
> multipleerslop

> saved
Anonymous No.713204568 [Report] >>713204882 >>713204964
>>713192926
It appeals to based large scale strategy autists who played Total Annihilation and Supreme Commander rather than googklick or Age of Sneed
Anonymous No.713204647 [Report]
>>713199668
Team games will end up like with moba tier communities 100% of the time, especially if the game is free
Anonymous No.713204882 [Report] >>713204980 >>713206323
>>713204568
go spectate a single 8v8 game and repeat that with a straight face
Anonymous No.713204964 [Report] >>713205105
>>713204568
BAR is incredible micro based.
Anonymous No.713204980 [Report] >>713205253
>>713204882
Your point being?
Anonymous No.713205038 [Report]
THIS SUMMER...

TK HIM 2DA...
Anonymous No.713205045 [Report] >>713205773
>>713199747
>All units are the same with arbitrary Bonus or Malus
You do know you're fundamentally wrong, right? The reason why RoN and AoE2 have bonus damage vs. certain types of unit is because it's a historic setting that emulates real life counters. Since you can't make spearmen be mechanically more viable versus horsemen than a swordsman, they get a bonus.
Even then, unit types allow you to do different things - Cavalry lets you raid economy (Ranged Cav), snipe Generals, Supply wagons, and Siege with Light/Heavy cav. Infantry is mostly defensive because it's slower. Fighters, Helicopters and Bombers fulfil the roles of anti-air, ground attack or base attack. Ballistic missiles wreck nearly every building.

With generic Sci-Fi games where the units are unrecognizable shapes, you can give them any sort of weapon and it doesn't need to make sense because brainlets like you will basedpog at the "innovation".
Anonymous No.713205105 [Report]
>>713204964
Yeah, maybe at higher levels micro managing your grunts and what not matters but for most people it is just moving the armies on a large scale around the map rather than babysitting individual units.
Anonymous No.713205210 [Report] >>713205279 >>713208337
For me it is
>Fat bois
>Snipah bots
>jammer bots
>radar bots
>tick spam

Yep, it's armada time.
Anonymous No.713205253 [Report] >>713205945
>>713204980
Only psychopathic mobautists and tryhards who failed at more competitive games are playing this obscure ultrasweaty gookclick.
Anonymous No.713205279 [Report]
>>713205210
For me, it's artillery tonks
BANG
BANG
BANG
BANG
Anonymous No.713205423 [Report]
>>713190702 (OP)
Supreme Commander (vanilla) and Forged Alliance (vanilla) are both infinitely better than this ugly Spring trash. If you want to play TA, just play TA.
Anonymous No.713205465 [Report]
>>713199278
>Core is kinda shit in general
What makes you say that? Feel like it's even, nothing really bad
Anonymous No.713205679 [Report] >>713206038 >>713206424 >>713238601 >>713249139
I tried this game
I read the description thinking it was dota or dungeon keeper.
It's literally 1:1 warcraft 3.
RTS is so dead you can't put RTS in a game description without killing it.
Anonymous No.713205773 [Report] >>713205989
>>713205045
What's the matter, mechanically creative scifi units a little too abstract for you?
Anonymous No.713205945 [Report] >>713206323
>>713205253
>Bar
>Ultrasweaty
>gookclick

Tell me more about this game you have clearly never even touched.
Anonymous No.713205989 [Report] >>713206247
>>713205773
>Mechanically creative scifi units
Everything is a tank variant, mobile unit with a turret.
Anonymous No.713206038 [Report] >>713206321
>>713205679
90% of RTS and RTS-adjacent games that release already exist as a Warcraft 3 map
Anonymous No.713206247 [Report]
>>713205989
Everything out of vehicle factory is. Everything out of bot factory is visually indistinguishable lego dudes, everything out of hovercraft factory is identical hoverboats, etc.
Though it is slowly getting better, I think the turtle tank wasn't there a year ago. Too bad it functions exactly the same as the regular tank.
Anonymous No.713206321 [Report] >>713240774
>>713206038
I know it, I used to work on island troll tribes.
The real question I have is why does nobody try to make a wc3-engine-like game which is just a few custom maps and an impressive suit of modding tools. I think it's a monetization thing because it's easy to sell skins when the game is about 1 hero but impossible to do it for multiple, and when blizzard realized all monetization attempts on sc2 had failed they dropped it like wet shit covered toilet paper.
Anonymous No.713206323 [Report]
>>713205945
>>713204882
Anonymous No.713206401 [Report] >>713206630 >>713207206
>>713199747
Yeah, they handled hard counters through sheer stats and unit behavior. Raiders outrun, outgun and outdodge the slow-firing skirmishers. Skirmishers outrange and kite the slow-moving riots. Riots deter the delicate raiders with superior health and damage. Deserts of Kharak has a curiously similar triad, too. BAR doesn't even have proper counters, does it? It appears to have a bunch of really random units without a well defined purpose, holdovers from TA.
Anonymous No.713206424 [Report]
>>713205679
>make war3 clone
>describe it as 'hero-based RPG city-building'
Most misleading description since calling Bioshock an immersive sim
Anonymous No.713206627 [Report]
Reminder that making a good AI is just a matter of work. In SC2 there is a ladder of AI that is made possible since Blizzard opened their game.
Best AIs have something like 18 000 APM. They are obviously too strong for the vast majority of players, but it is just a question of giving players plenty of options, like no rush 30 and x0.75 ressources, so that they can create their own fun.
Anonymous No.713206630 [Report] >>713207947
>>713206401
Units in BAR have specific roles and functions that if you understand them, can counter enemy units with other functionality. For example, the sniper bots of armada hardcounter stuff like tzar tanks of core even though the primary function of the sniper bot is definitely not to just counter core's heavy tanks. It is just that the nature of how these two units interplay leads to the sniper bot being a hardcounter to slow and high health unit like tzar.
Anonymous No.713207206 [Report]
>>713206401
BAR does the exact same thing, the units have been rebalanced even if the 'flavor' of the unit from TA has been kept.
And Zero-k's unit AI often acts as more of a hard-coded counter than a damage bonus could ever hope to be
Anonymous No.713207452 [Report] >>713207581
>>713190702 (OP)
Like hell it is. Maybe when a game as good as RA2YR or Generals: Zero Hour comes around, that will be the day. Until then - its all bullshit, because they all want that "esports" crowd and potential, and not be a somewhat actual real-time STRATEGY game.
Anonymous No.713207581 [Report] >>713207695 >>713209432
>>713207452
I don't think you know what BAR plays like.
Anonymous No.713207695 [Report] >>713208001 >>713208789 >>713210001
>>713207581
Watched some gameplay and it looks like SupCom tier snoozefest. Am I correct?
Anonymous No.713207947 [Report]
>>713206630
Sniperbots lose hilariously against tick spam as well, because they spend their big shot on a tiny tick and are made of wet paper tissue
Anonymous No.713208001 [Report] >>713208179
>>713207695
Not the anon you were replying to but, as a lover of RA2YR, Generals, Tiberian Sun, AoEIi, etc. BAR starts off strong, but once you hit the 30-40min territory, if there isn't somebody already with a decisive lead, yes it becomes a 1-2hr long slog of attrition.
Anonymous No.713208179 [Report] >>713208540 >>713208789 >>713208847 >>713210292 >>713228704
>>713208001
How is attrition even a thing with infinite resources?
Anonymous No.713208337 [Report]
>>713205210
Basilisks and basilisk related accessories
Anonymous No.713208540 [Report]
>>713208179
irl fatigue
Anonymous No.713208789 [Report]
>>713207695
It plays more like TA than Supcom
>>713208179
games dragging on is more of a symptom of players not being able to come up with a game ending play. So it comes up more in matches with less experienced players (and in matches played on a couple shitass maps that people really love for some reason.)
Anonymous No.713208841 [Report]
>>713190702 (OP)
Great game ruined by the community
>you went mex wind mex wind wind?
>you fucking noob it's mex wind wind mex
>votekick
>resign

Almost every game there's some drama about some nitpick.
>but they're just trying to help
Nah. If they said "hey, did you know that doing it this way is better" is helping
not
>omg noob wrong build over GG

remember, if your team sucks, so does the other team, because that's the balance. if you work together with your team to win you're more likely to win. if you constantly scold your team instead of playing then you're less likely to win.

One of the worst online communities I've seen. Makes LoL and DotA look goddamn amicable in comparison
Anonymous No.713208847 [Report]
>>713208179
Reclaim.
Anonymous No.713208925 [Report]
>>713191121
>Playing RTS with people you don't know personally
Good grief lad
Anonymous No.713209275 [Report]
>>713190702 (OP)
Does it have a Trains factory?
Anonymous No.713209432 [Report]
>>713207581
>plays like Supreme Commander
>except worse
>has same issues as SupCom
Nah, no thank you.
Anonymous No.713210001 [Report]
>>713207695
>complain about no strategy
>complain about SupCom
Anonymous No.713210292 [Report] >>713212354
>>713208179
IRL fatigue and the fact that buildings are very weak against attacks. A single leak into a base can mean a decisive strike, even from the smallest units, because the volatility of energy and metal converters and construction turrets
Anonymous No.713210529 [Report] >>713210948
Is the AI in this or Zero-K anywhere as near as the one in forged alliance forever mod? I like playing against the ai and not against other players
Anonymous No.713210948 [Report]
>>713210529
The highest difficulty plays like a player who has their shit together and knows the basics. They'll harass you early, they'll pull out anti air if they spot air units, they'll mass with decent combos of units and try to push you where you're weak, they'll have rez bots running behind their lines to pick up units.
Anonymous No.713211065 [Report] >>713211254
Thanatos, my beloved
Legion is FUN
And every shitter says it's OP, but never say why, cause they're shitters and got beat with a joke rush or something
Anonymous No.713211254 [Report] >>713211330 >>713211743
>>713211065
Tier 1 scout kite and assault vehicles, mostly.
Anonymous No.713211330 [Report] >>713211743 >>713211743
>>713211254
Not saying they're OP, but that's what gets the shitters.
Anonymous No.713211743 [Report]
>>713211330
>>713211330
>>713211254
>I was building my things, and these tanks called stouts came from the back and destroyed everything!
>He keeps spamming ticks! how do I stop it?!
>He's pushing with rocketbots from afar and can't shoot back!
>He's destroying my mexes and I don't have any money! how unfair!
>He's mass exploding my clumped up converters! how is this a good design?!
>He's making me look bad! how does he dare?!
>I'll just play AI, at least it won't make me feel bad when I lose to it
Anonymous No.713211838 [Report] >>713212445
What do you think of Legion, particularly, the Satyr?
Anonymous No.713212354 [Report] >>713217480 >>713219284
>>713210292
space things out and have units on patrol, and a small number of light laser towers in your base
Anonymous No.713212382 [Report] >>713216661
no human soldiers
no play
is that simple
Anonymous No.713212445 [Report] >>713213224
>>713211838
is legion 100% completed yet?
i think legion is what sets BAR apart form other TA clones ,and a good addition
Anonymous No.713213224 [Report]
>>713212445
They've got a few holdover naval units and T3s but are otherwise done, I think.
Anonymous No.713213618 [Report]
I USED TO PLAY AN RTS CALLED TRASH AND IT WOULD HAVE LIKE 12 VS 12S OR LIKE 5V5V5V5 OR SOMETHING WAS REALLY FUN BUT ITS DEAD NOW
Anonymous No.713213762 [Report] >>713216475
Repainting TA doesn't save RTS. Innovation does.
Anonymous No.713215027 [Report] >>713215871
>>713204381
Speed chess is popular because most players don't know what you're supposed to spend 10 minutes thinking about.
Anonymous No.713215114 [Report] >>713216661
>>713190702 (OP)
>no human infantry
no thanks. dont like mech
Anonymous No.713215871 [Report]
>>713215027
Yeah, I'm sure Magnus Carlsen loves blitz chess because he doesn't know what to think about, unlike you anon.
Time pressure makes games more fun for most people because they become more dynamic, since human error increases.
Anonymous No.713216475 [Report]
>>713213762
>Innovation does.
Problem is, the genre has peaked and the formula can't be improved upon anymore unless you throw several gimmicks into the mix
Anonymous No.713216661 [Report] >>713216901
>>713212382
>>713215114
>not liking mech games
gay
Anonymous No.713216901 [Report]
>>713216661
i dont mind mech games if i can fight them with human infantry. i like having small teams of human infantry with atgms beat the big bad mechs.
Anonymous No.713217480 [Report] >>713218329
>>713212354

What if THIS is the leak we're talking about?
Anonymous No.713217534 [Report]
Anonymous No.713218329 [Report]
>>713217480
that's not a leak, that's a total front line collapse. Look at the map
Anonymous No.713219284 [Report] >>713220872
>>713212354
LLTs in your base are a waste of metal. Could've been spent on units instead. Units can stop the leaks.
Anonymous No.713220872 [Report] >>713221080
>>713219284
They're not though.
Anonymous No.713220875 [Report]
>>713190702 (OP)
I tried it but I didn't like it desu. I don't like how build options are segregated between so many different engineers and buildings, I don't like that the commander can't be upgraded, doesn't even get the full t1 build list, and is basically useless, I don't like that units and buildings don't display the time to build or resource per second requirements, I don't like the bloated unit roster, and I don't think that solar vs wind makes for an interesting gameplay decision (though that's a fairly minor complaint).
The UI is pretty shitty, too, but I think that's mandatory for Spring games.
Anonymous No.713221080 [Report] >>713221373
>>713220872
>build LLT in your base
>it doesn't do anything
Wow great use of metal.
Anonymous No.713221373 [Report] >>713221538
>>713221080
>build LLT in my base
>tick circling around gets insta fucked and my mex doesn't get killed
Very great use of metal and I can reclaim it when I don't need it anymore.
Anonymous No.713221538 [Report] >>713221883
>>713221373
A con turret would achieve the same result. Units on the front line would also achieve the same result, while also supporting the front line. Metal not being used effectively decreases the value of the metal you already spent.
Anonymous No.713221883 [Report] >>713228941 >>713229013
>>713221538
>A con turret would achieve the same result.
Con turrets are 210 metal and require micromanagement to achieve it slower.
>units on the front line would also achieve the same result
No, no it wouldn't. You literally see this all the time in high OS 1v1s, a pawn or a tick gets right into someone's base when their units can't respond when an LLT would have shut that right down.
Anonymous No.713222570 [Report]
>>713195279
it's the only video game I've ever been better than my rl friends at, so it was cursed by the gods to be shit and dead. Sorry lad
Anonymous No.713222696 [Report] >>713224116
yeah i don't want to play against autistic people with 100000 hours playtime
how is that even fun
Anonymous No.713223280 [Report]
>>713190702 (OP)
My friends who I play AoE2 with and I had a phase where we played a bunch of these games, but the only one I really liked was supreme commander 2.
We went back to playing age pretty quickly.
Anonymous No.713224116 [Report]
>>713222696
You're in luck, the game is constantly getting new players, so you'll be able to play against autistic people with 10 hours playtime.
Anonymous No.713225853 [Report] >>713225910
>>713190702 (OP)
Give me an honest answer, is this game ACTUALLY good?
Anonymous No.713225910 [Report] >>713225974
>>713225853
Yes
Anonymous No.713225974 [Report] >>713226069 >>713226201 >>713233594
>>713225910
Like on a 1-10 scale BE HONEST. im so tempted to buy this shit tonight....like, right now actually.
Anonymous No.713226069 [Report]
>>713225974
>buy
Anonymous No.713226201 [Report]
>>713225974
It's open source springslop. It's free
Anonymous No.713227048 [Report] >>713227874
>>713190702 (OP)

Sorry op, that's not mental omega
Anonymous No.713227874 [Report] >>713230707
>>713227048
>we're real programmers we swear
>seriously Mental Omega is what Red Alert 2 YR was meant to be, we know better than Westwood
>yeah 3.0 is BUT lolz just as a goof you gotta pay for it
>haha it was a GOOF but ummmm if you didn't already pay please do donate

It's shit
It's a bunch of faggot trannies who think they're game developers
Anonymous No.713228619 [Report]
>>713201590
If I want to do both I will return to the classics.
Anonymous No.713228704 [Report]
>>713208179
Real life engagements getting in the way.
Anonymous No.713228941 [Report]
>>713221883
>con
You are building them anyways to actually make use of your metal income.
>units
Building an LLT in your base in a high OS 1v1 will hinder you significantly. You would be punished very hard for not having as much army value. High OS 1v1 players constantly punish people that attack them, not waste metal to prevent them getting attacked.
Anonymous No.713229013 [Report]
>>713221883
No see thats when you yell at your adjacent 'laner' because nobody should ever get past a front line and cause damage, that would be crazy
have 3v3-5v5s picked up in popularity? I swear those games were the most fun
Anonymous No.713230707 [Report] >>713231846
>>713227874
>unrelated to the game points

At least you tried
Anonymous No.713231363 [Report] >>713231949 >>713232727 >>713233698 >>713246857
>>713190702 (OP)
Can someone explain to me why is this game shilled EVERYWHERE and then you go to the main website and it say like "500 users battling right now" at peak time?
Anonymous No.713231846 [Report] >>713242139
>>713230707
>just pay us bro

Please, sir, do be the kind needfull and tell me how of course, these scammesr deserve money sar???? Sar?????

the game missions are inherently just guesswork 99% of the time - there#s no difficulty. It's about learning what triggers fucks you over. But you know this already
Anonymous No.713231949 [Report] >>713232179
>>713231363
Basically the modders responsible for it saw what happened with Oblivion and Oscuro's mod (Obsidian so desperate for help they hired a faggot who can barely use the creation kit) and thought they could be like the faggot. Same shit with the tales of two wastelands mod

Retards thinking 'me use basic editor, me real programmer, me get job now'
Anonymous No.713232179 [Report]
>>713231949
I see... so the tranny new vegas modders infiltrated in the USA goverment and due to quantics this caused BAR to be shilled everywhere. Hmm... yeah, it makes sense I guess.
Anonymous No.713232727 [Report] >>713237008
>>713231363
They are all me and my alts
You found us (me) out
Anonymous No.713232773 [Report]
i hate flat maps
have they fixed every maps being flat yet
Anonymous No.713233106 [Report]
>>713190702 (OP)
hell yeah
Anonymous No.713233594 [Report]
>>713225974
But anon...
It's FREE
Anonymous No.713233698 [Report]
>>713231363
If you like RTS you would've found about this one already
It's one of the BEST RTS ever made and I am not joking. It makes others seem shitty with several gameplay implementations and things you can do. The graphics and gameplay and balance and content are spot on and too much at the same time.
Anonymous No.713233809 [Report] >>713233972
>>713193626
It looks like Supreme Commander. Does it play similar?
Anonymous No.713233862 [Report] >>713234032
>>713195474
I just want Supreme Commander 3.

That or Red Alert 2/Yuri remaster or more content with that style.
Anonymous No.713233972 [Report]
>>713233809
Total Annihilation is the father of these games.
Supreme Commander was the spiritual successor, but it's not quite Total Annihilation. Several things are very different
The Spring Engine was made for RTS and BAR started as a project to port Total Annihilation to a new engine, called Balanced Annihilation. Then It got a face lift and was called Balance Annihilation Reloaded. Then it became its own thing, and now it's a "sequel" of sorts, so they changed the name and now its BAR: Beyond All Reason.
Anonymous No.713234032 [Report]
>>713233862
Sanctuary Shattered Sun is gonna be that, if ever comes out
Anonymous No.713236224 [Report]
>>713190702 (OP)
by what
Anonymous No.713236824 [Report]
>>713192926
>Who does this game appeal to?
The 70% of RTS enjoyers who preferred TA over Starcraft.
Anonymous No.713237008 [Report] >>713239852
>>713232727
Based schizophrenic guerrilla marketing division. You’re doing god’s work, anon. If you ever run out of alts, just start speaking in third person in lobbies and you’ll generate at least three more personalities.
Anonymous No.713238601 [Report]
>>713205679
They did use to sometimes call W3 an RPS - role playing strategy game.
Anonymous No.713239852 [Report]
>>713237008
I'm also a volunteer shill, I just love the game so much
Anonymous No.713240774 [Report] >>713241012
>>713206321
>when blizzard realized all monetization attempts on sc2 had failed they dropped it like wet shit covered toilet paper.
Yeah, that must be a reason why RTSes are rarely made and rarely made well. Because one great game in the genre could pretty much be played indefinitely, whether it's multiplayer, skirmish, custom maps, or modding. It's like selling light bulbs that never go out.
Anonymous No.713241012 [Report]
>>713240774
>It's like selling light bulbs that never go out.
That is actually true. All the best RTS are too good. If you like the game, they're so well designed that they just don't age. I played sometimes SC1 from a usb in my free time. I could launch AoE2 Conquerors and have lots of fun. Now with DEs they're just too much content.
Anonymous No.713242139 [Report]
>>713231846

Thank you for describing the genre in a nutshell but what about Mental Omega bro?
Anonymous No.713242392 [Report] >>713242568 >>713242907 >>713243080
Why don't we ever see more interesting or abstract RTSes? It's always about a big machine gun army running and killing the melee army. Where's my RTS about plants vs lumberjacks or electrons vs photons or trolls vs jannies?
Anonymous No.713242568 [Report]
>>713242392
Something like Sacrifice once again. I loved those kind of settings where imagination made no compromise
Anonymous No.713242653 [Report]
https://www.youtube.com/watch?v=ZaXGlBqIx6Y

>>713190702 (OP)

Learn yer basics
Anonymous No.713242907 [Report]
>>713242392
There's the Creeper World series where you fight alien liquid trying to flood you.
Anonymous No.713243080 [Report]
>>713242392
Like this? https://www.youtube.com/watch?v=GAZQhRlt5bU
Anonymous No.713243692 [Report] >>713257736
Starcraft is so fucking kino and part of the reason is because it causes nonstop seethe from casuals that blame APM for their idiocy
Anonymous No.713244151 [Report]
>>713191121
>1v1: I lose every game because everyone else is a turboautist sweatlord nolifer with 10,000 hours in gookclick that play strats around every memorised datamined byte of information
>team: I lose every game because everyone in the game is braindead drooling retards except for me who's the smartest most brilliant player in the lobby and also very handsome
Pure distilled scrub copium
Anonymous No.713245386 [Report] >>713245509 >>713249498
Why does BAR make some people on /v/ seethe so much?
Anonymous No.713245509 [Report] >>713245552
>>713245386
Because it's a multiplayer rts and some people are genuinely terrified of playing against anything other than AI set to very easy
Anonymous No.713245552 [Report] >>713245703
>>713245509
But you can play BAR against just AI if you want. The harder AI's are also actually pretty competent without cheating.
Anonymous No.713245703 [Report] >>713248771
>>713245552
>without cheating
Fake news. BAR ai seems to have perfect map vision from what I can tell. I watched replays and they instantly beeline to any gape in your defense like they're threading a needle to go attack your production buildings.
Anonymous No.713245861 [Report]
>>713192926
>who likes watching shitty shapes/counters moving on a map
Well, you do, apparently.

That's why you play games like AoE2, where you can't zoom out properly to see the battlefield and your army, so you have to rely a non-zero degree on your minimap for large area awareness, where they're reduced to shitty shapes and such. Compared to games like BAR where you can zoom out and still see the distinct details of your army and their actions because this isn't 1998 and your monitor can actually display such things even at epic scale. Not to mention how often you'll still zoom back in for micro.
Anonymous No.713245871 [Report]
>>713192926
Me. Fuck AoE2.
Anonymous No.713245918 [Report]
>>713195474
I love PA and PA titans. I really love the space ships, look at this bad boy.
Just a shame it had corporate and dev issues, and from that the multiplayer is dead.
Very fun game though, and its got a roguelite campaign mode. I do recommend.
Anonymous No.713246814 [Report]
>You coming commander?
How to respond without sounding horny
Anonymous No.713246857 [Report] >>713247424
>>713231363
That is 10 times more players than Stormgate.
Anonymous No.713247424 [Report]
>>713246857
>64 player peak in the last 24 hours
What went wrong?
Anonymous No.713248771 [Report] >>713249178
>>713245703
You can see the range of defensive structures yourself as well. The AI in bar does not have perfect map vision, it will just relentlessly exploit any gaps in your defences it spots. Like, to an annoying fucking degree.
Anonymous No.713249034 [Report]
>>713190702 (OP)
I like RTS, but I can't stand this "artstyle", or lack thereof. All the units look retarded and un-defined.
Very very uninspired visuals.
Anonymous No.713249139 [Report]
>>713205679
>It's literally 1:1 warcraft 3.
No it fucking isn't you mental midget.

You want a 1:1 warcraft? Try The Scourging.
Anonymous No.713249178 [Report] >>713258108
>>713248771
I don't believe it. I can watch replays from the AI's pov and see everything it has vision of, and it still beelines units straight from it's factories to gaps it has zero vision on. It does it all the time
Anonymous No.713249498 [Report]
>>713245386
rts discussion attracts a lot of 'glory days' posers, people who have one or two games they approve of that they briefly played as a teenager. They talk a big game about loving rts but will do everything in their power to not actually have to play one.
Anonymous No.713249810 [Report] >>713253507
I don't play RTS games for the PVP. That's retarded.
Anonymous No.713250781 [Report]
i only play RTS that has humans with guns. speaking of which, aoe2 needs to buff hand cannoneers.
Anonymous No.713250930 [Report] >>713252793
>>713190702 (OP)
saved from what?
Anonymous No.713252793 [Report]
>>713250930
Campaign-begging casual /v/edditors
Anonymous No.713253507 [Report] >>713254094 >>713259046
>>713249810
>playing against ai
>it has perfect reaction time. Immediately reacts to anything within it's vision and never "misses" anything
>it has perfect attention. You can attack in 3 different places and it reacts to them all simultaneously while also macroing at the same time. No way to distract it.
>No way to fluster it or trip it up
>No way to catch it off guard
Extremely boring compared to playing against a human. Humans can be outplayed in so many different ways. You can distract them, you can catch them off guard, you can pull their attention away, you can mess up their plan's with surprise attacks so they forget what they were doing and get confused, you can get them flustered so they make more mistakes, you can do multiprong attacks so they have to divide their attention etc etc. There are so many less plays you can make against an ai
Anonymous No.713254094 [Report] >>713254798
>>713253507
The thing is that singleplayer gamers don't actually enjoy rts gameplay in the first place. They treat it more like a city builder.
Anonymous No.713254798 [Report]
>>713254094
No, i do very much enjoy the gameplay. It's my favorite genre. Playing vs AI just takes the pressure off for lack of a better way to explain it.
Anonymous No.713255425 [Report] >>713259290
Tried learning this to get into rts and it made me realize i have no desire to learn rts. I always thought my issue would be microing units but really it was the base management that filtered me, having to constantly keep adding to your base to keep up with your opponent while also managing your units is 2much4me. Making a base is also not particularly fun at all in this game
Anonymous No.713255826 [Report]
My only major gripe with BAR is that it doesn't have as extensive defensive options as Supreme Commander had.
Anonymous No.713257736 [Report]
>>713243692
Starcraft isn't'n RTS.
Anonymous No.713258108 [Report]
>>713249178
Imagine thinking the shitty barbarian AI cheats. It's an open source game so you can prove whether it has global LoS or not very easily. It's a very weak AI in my opinion. They don't have a strong concept of forwards, and will retreat their army to the other side of the map over a leak instead of only using a portion of the army near the leak.
Anonymous No.713258361 [Report] >>713259383
crashes on amd
wake me up when it doesn't
Anonymous No.713258972 [Report] >>713260003
>No infantry
>Soulless visuals
>Atrociously ugly unit design
Yep, it's generic Sci-fi RTS time.
Anonymous No.713259046 [Report] >>713259671
>>713253507
AI will play with you anytime, anywhere, any game (including long dead ones), any faction, any map, any mode, any team configuration, any difficulty, for as long as you like, even resume a paused/saved match or play something else right away.
AI doesn't gets angry with you, doesn't get bored of you, doesn't sulk, doesn't refuse to play with you, doesn't quit, doesn't throw, doesn't grief, doesn't bitch if you do/don't play meta, doesn't try to get you banned.
The only way to have fun with another meatbag is if both of you agree to play the same thing the same way again and again. If it doesn't work for you, you're fucked, and there's only a few RTSes left alive. I'd say there are fewer ways to play against a human, actually.
Anonymous No.713259290 [Report]
>>713255425
Play Zero-K instead. It has base building like BAR, but it requires far less demand to do so. Cost of units and buildings are always 1:1:1 with metal, energy and build energy, with build power being measured in metal per secon. It's much easier to tell how demanding a task will be and how much time it takes. There is no factory tiers, some can build what would effectively be t2 units right from the start.

You do not need to build a lot of construction turrets for your factory either, unless there is a massive reclaim field and you have a fuckton of constructors reclaiming. Instead of metal makers, energy producers can overclock mexes. They have diminishing returns on how much they can overclock a mex, so you connect them to a grid with as many mexes as possible. The diminishing returns turn the exponential economy to a quadratic economy (linear metal income over time if you spend a portion of it on energy production). The economy is communist. Metal production is shared to the team equally, though they will pay back whoever built them first. You don't even have to worry about economy in big team games outside of claiming the mexes on your side, you can just frontline and ignore all that while someone else handles it.
Anonymous No.713259383 [Report]
>>713258361
Rollback your drivers to 25.2.1 or earlier. 25.3.1 and later are shit and will crash on every spring engine game.
Anonymous No.713259671 [Report]
>>713259046
If you want to play team games then playing with AI is a terrible experience. AI air players will rush their constructors to steal frontline mexes for some reason. They also leak a lot and aren't good at pushing with you. I will agree that being able to play with any configuration and not have to commit to the match is good though.
Anonymous No.713260003 [Report]
>>713258972
go back to sucking dicks on reddit