>>713261540This balance suck balls in both games
>every enemy has a gun and can shoot you 100 times>no one has ammo when killedI get it that it's a gameplay thing, but it's utterly retarded narrative wise. Make them all melee and design the levels and encounters accordingly then. Or let them drop one bullet each time, but make your aim sway bigger so you wouldn't be able to do headshots consistently. Do something, fuckers!