Thread 713344240 - /v/ [Archived: 877 hours ago]

Anonymous
6/22/2025, 3:19:47 PM No.713344240
IMG_3116
IMG_3116
md5: 5477e72bad213a53e3a7d594a351241b🔍
Let’s talk about base building.

It can be done right, like in Xcom, but why is it in every AAA open world slop release? I want to propose that it may serve psychological manipulation purposes. Building manipulates the investment psychology - it creates artificial attachment through labor. When you spend hours gathering materials and constructing your base, you’re not just playing a game anymore, you’re literally investing sweat equity into a virtual space. The game becomes harder to abandon because walking away means losing all that work. It’s weaponized FOMO combined with sunk cost fallacy, keeping you grinding in their microtransaction ecosystems while feeling like you’re being “productive.“
Replies: >>713344492 >>713344735 >>713344868 >>713347049 >>713347142 >>713347721 >>713350891 >>713351641 >>713351985 >>713352105 >>713352275
Anonymous
6/22/2025, 3:24:13 PM No.713344492
>>713344240 (OP)
you’re overthinking it. it’s a cheap way of adding “content.” making gamers responsible for their own fun constitutes content nowadays. it’s just lazy development
Anonymous
6/22/2025, 3:26:13 PM No.713344607
minecraft. simple as.
Anonymous
6/22/2025, 3:28:35 PM No.713344735
>>713344240 (OP)
Bethesda specifically added base building into Fallout because they saw base building mods being really popular in oblivion and skyrim. Same reason why their games have surival modes now. They always copy mods.
Replies: >>713346890
Anonymous
6/22/2025, 3:30:48 PM No.713344868
>>713344240 (OP)
Devs put stupid things in AAA games because nobody wants to pay $80+ for a game that is just the core gameplay, some cutscenes and 5 hours of content.
Anonymous
6/22/2025, 3:33:31 PM No.713345010
I've spent 5000 hours building in Fallout 76, an otherwise crappy game. Base building is my favorite thing in gaming
Replies: >>713347274
Anonymous
6/22/2025, 4:05:39 PM No.713346798
Base building sucks in first person.
Anonymous
6/22/2025, 4:07:06 PM No.713346890
>>713344735
Then why are they always worse then the mods?
Anonymous
6/22/2025, 4:09:52 PM No.713347049
>>713344240 (OP)
i always build a base on the roof of the red rocket whenever i replay fallout 4
Replies: >>713354168
Anonymous
6/22/2025, 4:11:25 PM No.713347142
>>713344240 (OP)
XCOM doesn't have base building, though. It's really just a tech tree
Replies: >>713348053
Anonymous
6/22/2025, 4:13:53 PM No.713347274
>>713345010
>5000 hours in fallout 76

This post was actually inspired by hearing a YouTuber say he spent 8k hours in 76. I felt so disgusted I had to think about it more. It has to be the base building that keeps zog cattle hooked. How else could you sit there that long? It’s enough time to become a professional concert pianist
Anonymous
6/22/2025, 4:20:47 PM No.713347721
>>713344240 (OP)
>You can handcraft laser weaponary but for some reason you can only afford a camp made o trash and debris
It was silly fun for one or two games but at this point it's just stupid.
Anonymous
6/22/2025, 4:25:59 PM No.713348053
xcom
xcom
md5: f263c26adefee12b978ca8df6395f28b🔍
>>713347142
>XCOM doesn't have base building
Anonymous
6/22/2025, 4:49:58 PM No.713349523
The thing I hate about F4s basebuilding is that its so souless unless you add a gorillion trillion mods and spend 20 gorillion hours building.

You can build a base and fill it with people but they are still just random nameless NPCs that dont speak. They all do the exact same work and are totally interchangeable. They dont pick out a room and bed. They dont fill the area with clutter and personal items from living there. They just stand there staring at you, then go do whatever job they were assigned. Any building you make will just be an emtpy souless husk.
Replies: >>713350563
Anonymous
6/22/2025, 5:08:15 PM No.713350563
20211201162408
20211201162408
md5: 5ca367798acee48c6051f5f34a92464f🔍
>>713349523
>thing is red and unplaceable for no conceivable damn reason
>unassigned settlers complain about thing but don't self assign to thing you already built
>building walls is useless because every enemy spawns inside them
>even if you build 100 heavy turrets raider attacks automatically win if you aren't there
>it's all meaningless because everybody is immortal anyway
if they had to make the whole fucking game about base building, could they have made the base building even a single bit good?
Replies: >>713350686
Anonymous
6/22/2025, 5:10:33 PM No.713350686
>>713350563
haha, thats the best part. there is no "whole fucking game." multiple unfinished pieces of shit crammed together.
Replies: >>713351747 >>713354308
Anonymous
6/22/2025, 5:14:03 PM No.713350891
>>713344240 (OP)
Base building is a guilty pleasure of mine.
Anonymous
6/22/2025, 5:27:00 PM No.713351641
>>713344240 (OP)
It's free content but also adds something to make the player more attached.
That said, them making goals out of how useful a base is, as opposed to just being able to use the majority as camps is annoying in FO4. I like using shit like Ashfall or Frostfall where you can just set up a janky but cosy littel camp, not start a city.
Anonymous
6/22/2025, 5:28:35 PM No.713351747
>>713350686
yep
4 other games fell out of production and this is what they salvaged.
fallout 4
Anonymous
6/22/2025, 5:32:16 PM No.713351985
>>713344240 (OP)
I like it when it's a hub you can build on and change, like in Dragon Quest Builders.
That said it is frustrating not having all the tools and blocks at your disposal, so you kind of want to wait until you've finished the story before building things.
Anonymous
6/22/2025, 5:33:57 PM No.713352105
the fuck did i just read
the fuck did i just read
md5: 8e0d59fc2a5524024f51d565a981bbe8🔍
>>713344240 (OP)
>It can be done right, like in Xcom, but why is it in every AAA open world slop release
It's not. Wtf are you talking about. Name 5 AAA open world meme games released this year that have base building.
Anonymous
6/22/2025, 5:36:44 PM No.713352275
>>713344240 (OP)
I liked v risings base building (non-pvp)
Anonymous
6/22/2025, 5:40:41 PM No.713352507
Its wild going back and playing Fallout 3 or NV and realizing i dont have to build any bases. Its such a relief.
Replies: >>713352618
Anonymous
6/22/2025, 5:42:14 PM No.713352618
>>713352507
wanderer's has better combat too but i love building bases and modding guns.
Anonymous
6/22/2025, 5:45:11 PM No.713352819
What's the point of building a base in No Man's Sky?
Replies: >>713352878
Anonymous
6/22/2025, 5:46:11 PM No.713352878
>>713352819
whats the point of no man's sky?
Anonymous
6/22/2025, 5:47:42 PM No.713352958
hahahaaaaaaaaa
hahahaaaaaaaaa
md5: 3b0c2b457bc60a507240e512096b86d1🔍
>get to just halfass your entire game and leave everything empty so players can build there
Replies: >>713353142
Anonymous
6/22/2025, 5:50:36 PM No.713353142
>>713352958
todd is a very clever man, 76 also amazing ruse.
Anonymous
6/22/2025, 5:59:46 PM No.713353735
Pissed me off that settlements dont actually "do" anything. I can build a well armed settlement and the general area doesnt get any safer. I dont get more traders coming through because now theres less raiders. The areas around my settlements dont do better or worse based on how my settlements are going like with some kind of Demons Souls world affinity type scale that can tip into good or evil and trigger events. Theres so many things that could have been done to make it a part of the game.

And then on top of it all they locked most base building features behind charisma.
Replies: >>713353827
Anonymous
6/22/2025, 6:01:11 PM No.713353827
>>713353735
the traveling merchant mechanic in fo3 is one of the best designed things in any game of all time. i tried to recreate it with mods but it just dont work.
Anonymous
6/22/2025, 6:06:26 PM No.713354168
>>713347049
I should try that sounds comfy. I remember the starlight drive in or whatever having a lot of space too.
Replies: >>713354350
Anonymous
6/22/2025, 6:08:14 PM No.713354308
>>713350686
Why do New Vegas trannies try to force this false narrative so often?
Anonymous
6/22/2025, 6:09:02 PM No.713354350
>>713354168
Hangman's Alley was a fun space to try and build in, even though it's a squeeze.