>>713433110I compare all these companion-focused games to the PS:T companions. If you're making an unapologetic hack-n-slash, like BG1 (I guess BG2 had more of a character focus), then you don't need deep characters, you just need tons of them, which *both* BG games had, incidentally. But when you only have, like, 7 companions or something, those companions better not suck ass.
And yeah, people are definitely right to complain about the companions in all these faggy WRPGs, because they're all written by the same types of faggy people. The PS:T companions are clearly written for a target audience of teens, and they still manage to have depth to them, and to express themselves as if they're not all from California. Which is clearly what is the problem. CDPR's writing, pre-Cyberpunk, was a big breath of fresh air, not because the characters in it were so great, but because they weren't all just californians. But now they've been invested by the same brainrot as everyone else in the western gaming industry.