>>713682082>how would you fix this shitshow of a gaming division?>All DivisionsFire non-whites. Non-nationals acceptable on a case-by-case basis if they provide unique global value. None in management.
Fire unnatural hair colors, obeasts, and everyone who fails a physiognimy check.
Fire the entire marketing team and instead hire an in-house market data analyst who is prohibited from speaking to devs or project managers.
Physical fitness condition for employment.
>Game StudiosBreak studios into dev teams of <20 and asset teams of <100.
Dev studios responsible for projects. Assets studios give most-favored rates in-house but are expected to survive as businesses and cannibalize each other starbucks style.
Eliminate metrics.
Dev teams get a $5M or $10M budget from Microsoft and no more per project. Production deadlines are 2.5 and 5 years respectively.
HR company shared in common among all studios, directed to facilitate transfers among teams to encourage Starbucks-style cannibalism.
All AAA projects and cutting edge nonsense cut. Teams will begin development for
>Console DivisionValve advances in the market by developing the industry in a pro-gamer direction. Nintendo dominates by using last-gen tech to make a last-gen console that everyone can afford. Xbox will now do both while keeping it's pro-USAF branding. Partner with the current administration's wild incentives to make US manufacturing. Advertise an American made console, made with last-gen tech thrown together at shitty new American factories. Essentially the plan is to re-release the current Xbox model at the same or lower price and carried by exclusives and Made in America branding. Abandon Chinese market due to Shark vs. Alligator problem.