>>713946771
Monster Hunter Rise sold more than half on Switch, 8 million to the 5 million on other platforms, and that's with the Switch version being noticably the worst, and not just on a technical level like the textures are lower res, no the game was blurry and played worse due to the lower framerates and other performance issues, in spite of that issue most copies were sold on that platform, and Nintendo only paid 1 million for that exclusivity. And at no point did I state that an exclusive should be permanent, a made for this platform timed exclusive is fine too.
You're just jumping into the same flawed logic of third parties that the high costs require it to be multiplat, but Nintendo themselves continue to disprove this notion completely, and that's without discounting their own games.
Monster Hunter Rise is the only big budget third party exclusive on Nintendo hardware and it sold 8 million units, that's a 100% success rate for big budget Switch exclusives.