Why are they complete ludites? Don't they know Digital Foundry said that DLSS is the future?
How else will people run their UE6 games?
>>714215149 (OP)Fucking based.
I truly fear the day of Gabe's death.
>>714215149 (OP)Nothing wrong with DLSS. I didn't hear anyone bitching about tessellation.
>>714215149 (OP)>if you care about actual game framesDLSS IS ACTUAL GAME FRAMES
>>714215149 (OP)the average person who doesnt know about frame gen doesnt understand framerate statistics so whats the point?
>>714215149 (OP)Based Gaben dunking on low IQ browns
>>714216162Steam isn't for the average person.
>>714215149 (OP)>[Sad News]You mean [Fantastic News] ?
>>714215149 (OP)DLAA is the best option when a game forces temporal anti-aliasing, which is always cancer. Frame gen is more subjective.
>>714215149 (OP)They are talking about fake frames retard. DLSS and FSR are much more than that.
Now someone just have to release a decent game engine to the public where people can make games with that doesn't run like liquid shit
>>714216548Every game has TAA
DLAA relies on TAA as well
So what is valve actually doing, since OP is a fag and cropped the image in a way which doesn't show their actual action he's insinuating they did that's bad?
>>714215659Not even remotely comparable.
>>714216724DLAA is better TAA, and TAA is shit DLAA.
>>714216750Nothing. Valve simply states obvious facts. OP is baiting like the faggot he is.
>>714216836I said that DLAA relies on TAA, nothing more, nothing less.
dick
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>>714216828>LSFG x10 modeI hate frame gen slop but come on.
>>714216750They're making it so their overlay will display your framerate pre-frame gen. i.e. if you're getting 30 fps interpolated up to 60fps it will read 30 fps.
>>714216828framegen is completely useless to fix performance issue. It shouldn't be used below 50~ fps even nvidia reccommended 60fps minimum target fps before turning it on
>>714217186yep it's like DLSS for higher resolution: it works best for 1440p => 4k than 720p => 1080p
That's why it won't help the switch 2.
In the end the devs will target 1080p and 30fps as always.
>>714216828I'm going to fucking puke, what the hell is this
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>>714215149 (OP)where is the CPU temp?
>>714216828i can't even imagine the amount of input lag this has
>>714216828>x10 ModeFuck off
>>714216828one of the funniest webms ive seen on /v/ in a long time
Frame gen keeps being mentioned in the same breath as upscaling, but those are two completely separate things.
I tired FSR4, and at minimum it's way fucking better than TAA already. Used Optiscaler to inject it Death Stranding DC and Cyberpunk, those games don't even have native support for FSR4.
>>714215149 (OP)If you bought an 8GB video card Valve is laughing at you with this message. Because 8GB VRAM cards depend on artificial image upscaling technology and fake frame generation. PC gaming is an expensive method of video games due to shrinking GPU tiers and 8gb e-waste VRAM.
>>714217186can you change it to show the post framegen values, or both?
>>714215659>>714216548>>714217012>>714217767how much do they pay you, and i guess more specifically, who's paying you, is it like nvidia/ayymd to shill the software, or is it studios like capcom/bloober to mitigate the fallout from the dogshit performance in all their latest games?
>>714216828>base 9 FPS averagegee I wonder why it looks like shit
>>714216828Drug trip simulator?
>>714217209Then why do they keep marketing with cards that can't even hit 30 fps? Come the fuck on.
what the fuck are fake frames
DLAA is slick but you have to hope the devs added DLSS instead of only offering that dogshit FSR.
>>714216828Surrealistic cinema
>>714217186Framerate counters are useless anyways and miss important things like bad frame times. Your eyes are the best tool for measuring what you see. If you really need something quantifiable, then a frame time graph with no averaging will do.
>fake frames basically shit if you don't hit at least 60 with more = better
>fake resolution only good to bloar 1440 to 4k in games with especially bad taa
>with both modern games still look worse like 10 year old shit
It's amazing, pay north of 3k for a rig to finally experience the ai magic of having gfx like it's 2015 in 2025.
>>714219519It's still shit anyways. Instead of seeing smoother motion you instead see two seperate streams of the actual frames and the fake frames simultaniously. Feels like a lower framerate, is extremely blurry and looks worse.
>>714215149 (OP)Frame generation from existing frames is shit and bandaid solution.
The true future are replacing time-consuming parts of render processing with machine learning models.
Machine learning assisted 3D rendering
>>714219973I thought DLSS upscaling already did that?
DLSS upscaling doesn't work properly when you run out of VRAM, retard. 1080p requires above 1GB of VRAM in the reserve, once it maxes itself out the game framerate drops. Yes, it's highly unethical for NVIDIA and AMD to sell 8GB VRAM cards for the last 6 years but damn if it ain't entertaining hearing people say they need to upgrade 3 weeks after buying a GPU because it was an 8GB card. I imagine this new Valve PSA i going to give further buyer's remorse to the 8GB card users.
>>714215149 (OP)Valve is the hero we deserve.
>>714219519At least all this new tech has let them make new and interesting games and game mechanics, right?
>>714220157no, that's why it's called "upscaler".
How DLSS works: render the frames at lower resolution -> pass the frames and related data (motion, etc.) to neural network model -> get bigger frames (upscale) and/or more frames (frame gen).
What I mean is use the neural network models in rendering process, not after it
>>714216828>>714218347>Reee tessellation is fake geometry! Use actual models with collisions, not fake textures!
>>714215149 (OP)Dlss and FSR are shit anyway. no more optimization we'll just upscale you 720p shit and add fake frames. mwahhahahah
>>714220550Of course, one of the gfx powerhouses that came out: indiana jones and his family tree is a great circle featured groundbreaking ai for their stealth gameplay that dethroned skyrim in the category most oblivious npcs. We couldn't even dream of that in 2011.
>>714215659>I didn't hear anyone bitching about tessellation.Because you aren't old enough to have been around to hear all the bitching that did happen at the time.
>>714221281Tesselation was around 2010.
>>714215149 (OP)So, what does this mean for a Steam Deck 2 using Zen 5 UDNA, RDNA 5, or whatever the hell AMD calls their 5th gaming GPU?
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>>714215149 (OP)valve needs to remove big corpo games from their store if they lie about specs. for instance, when capcom says monster hunter runs on this at 1080p 60 medium with frame gen, and it doesn't, instantly removed until they optimize their game.
>>714222924they arent lying, if you had that exact hardware you would run at 60fps as well
>>714217209>nvidia recommended 60 fps minimumsure, but there's no law that says
>though shalt optimize your game to run at 60fps without frame gentherefore, frame gen is now the default. nvidia also said the 5090 is a $1999 card. third parties decided it's actually a $4000 card.
>>714223091except no, that's not true at all. the 2060 can't do medium, because the 3060 ti can't do medium.
>>714215659DLSS is the reason games today run so shit. Give lazy developers an inch and they will take a mile.
>>714223091Nah, I actually have a computer that's exactly the specs in that and I most definitely do not get 60 FPS.
>>714223313SO you don't have the exact recommended hardware?
>>714223387if you surpass the recommended hardware, and it doesn't run the way the recommended hardware should, this is literally lying. even just one tier above the recommended not working means they lied.
>>714215659I clearly remember Crysis 2 having overblown tessellation factors and tesselating water when it's not even visible
https://techgage.com/news/crysis_2_dx11_where_tessellation_becomes_overkill/
>>714215149 (OP)Read the whole thing, anons:
>actual game frames, which do other work like process input, handle network updates ... etc.All of that is correct. Nothing in the OP image is incorrect. It doesn't look like they're saying not to use DLSS though, or even trash talking it, so what is the context here?
>>714215149 (OP)DLSS is a way for GPU vendors to sell you miniscule hardware improvements for generational price increases.
The hardware can't do the job anymore.
You're paying for software updates.
DLSS upscaling is fine, frame gen is fucking retarded
>>714216680We already have that, it's called C/C++ and DirectX/Vulkan/OpenGL/Metal. Tech illiterates need not reply. Go cry some more about how your unityslop that looks like it was made in the 90's runs slower than a game that was made in the 90s.
>>714215149 (OP)Holy shit, I just realized. This is movie-games shit. The movie-games industry that used to make action slop and narrative triple a trash worked with nvidia to make more movie-game slop at the price of gameplay stability and performance with dlss and fsr.
>>714223505WHY AREN'T YOU USING THE PROPER SPECS THE GAME WAS TESTED TO RUN ON THESE EXACT SPECS ANON YOU FUCKING RETARD
>>714223642those are programming languages and frameworks
>>714215659You aren't even seeing the game. This shit only exist to mask bad performance.
>>714223750Go cry some more about how your unityslop that looks like it was made in the 90's runs slower than a game that was made in the 90s.
>>714223636It works for older titles with limitations. Such as Dark Souls 2 with a 60 fps cap, which you can then interpolate to 120.
>>714223743oh i didn't realize you were a retard, my bad. hope they find a cure.
>>714223750>frameworksThey're APIs. I don't know the difference either though
>>714216828OBJECTIVELY THESE ARE NEXT GEN GRAPHICS
>>714223864>cant follow simple instructions>calls other people retarded>why _doesn't_my_game_run_right.jpeg
>>714223987objectively all frogposters suck cocks
>Steam OS is a meme
>Source 2 is still a mess
>Deadlock is primed to flop
>They've given up on VR and trying to make a "Theater Screen for your face" headset that was supposed to release in June but got delayed till November
Throwing stones in glass houses Valve...
>>714223848Why would I want 60 fake frames in my dark souls 2
>>714215149 (OP)Before (years ago) when i had a low-tier PC I usually turned off a lot of things like shadows or lowered the graphics to make the game run smooth.
Now you need to turn something ON so the game runs "smooth" even on high-tier PCs
Beyond the tech behind it, it just feels weird to me, unnatural even
>>714215149 (OP)one of the few based things the fat kike's company has said.
>>714215659upscaling was shit in 7th gen. DLSS is exactly that shit but somehow worse.
>>714222924But you see monster hunter is a console game so 27fps is actually what is expected
>We added a feature to your graphics card that generates fake graphics
>>714224175>Pajeet retards don't even know the song the original meme was based onlmao
>>714219519Don't forget, frame gen is actually demanding and drops your real fps, leading to even more input lag and smearing.
Consoles have been pretending to be running at resolutions they don't run at since the PS3. Most PS3 games were not actually 1080p, neither were most PS4 games, and PS4 pro games were definitely not 4K.
They've decided that since graphics have hit diminishing returns they have to try literally anything to justify new hardware and advancements, that's why they've leaned so hard into frame generation to attempt to actually hit 4K and ray tracing to just rape your GPU because it's easier when literally every fucking body uses unreal engine to make their games and just turns RTX on instead of having any sort of actual art design.
>>714224669I fucking hate ray tracing so much
>>714215818>Render 120p at 144 fps>Upscale to 4kIt's not real frames the way they are used (measured), even if generated.
>>714224761Dude screw you raytracing is cool :D
>>714215149 (OP)>Oh no I won't get exact pixel location for my silver 4 cs2 matchHow will we recover
>>714224869Raytracing is fucking retarded and a colossal waste of resources.
>>714217209Yea, and DLSS was also supposed to be used to upscale to 4k and maintain image quality while clawing back some performance, now people are using it at 1080p on $500+ GPUs because the GPUs themselves are shit and can't even handle 1080p in the latest poorly-optimized garbage.
We've already seen dogshit like Crapcom enabling frame gen by default in MH Wilds and saying it should be used even at 30 FPS.
>>714215149 (OP)That's not shitting on DLSS and FSR. That's correctly stating that frames created by the frame generation feature don't increase responsiveness, but this isn't news - Nvidia and AMD both know this and it's exactly whey they recommend you to already have 60fps before you turn this feature on.
In the same image you posted Valve say the visual fluidity increase is desirable to people with high refresh rate monitors. That's the main appeal of framegen, and it has its place in some situations.
It's nice to have built-in Steam software that can tell you about your frame situation though.
>>714225000>because the GPUs themselves are shit and can't even handle 1080p in the latest poorly-optimized garbage.The GPUs aren't the problem. They're the strongest they've ever been. The problem is that the devs and publishers are lazy fucking retards.
>>714224976Well, it's fun for the programmer because it's a more accurate simulation of how light works in reality. But I agree it's pretty wasteful for consumer software (until standard hardware becomes powerful enough for it to no longer matter)
>>714219454Every decent modern framerate counter (including Steam's built in one) has a frametime graph that you can enable in the OSD, so this is a moot point.
>similar to the old FPS counter, but it can also break out generated frames from DLSS or FSR vs actual game frame rate.
Sure separating frame gens interpolated frames from real fps makes sense but does separating "dlss" make sense
Dlss usually refers to the upscaler, and theres only 1 set of fps there?
>>714225067>Nvidia and AMD both know this and it's exactly whey they recommend you to already have 60fps before you turn this feature on.see
>>714225000The issue is that we all know where this is going to know.
Or at least, those of us who aren't fucking retards with the memory of a goldfish know.
Nvidia has already tried saying that their dogshit RTX 5050 is 5x faster than an RTX 3050 because of its fake frames, it's only a matter of time until every dev starts insisting that 30 FPS with 100 fake frames injected in is the future.
>>714216828Maybe it's a dream sequence?
>>714216828Performance issues solved with one simple trick saars
>>714215149 (OP)New devs are so retarded they canโt optimize shit that looks worse than older games. Ainโt need no chatgpt ass frame data.
>>714225754unity devs in shambles
>>714216828>babby's first twixtor slomo cod edit
>>714225368this happens in real life retard. Ever heard of fire ambers? Touch grass next time faggit.
>>714225160ray tracing as an art tool is cool but for gaming it fucking sucks so much dick
rtx
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>>714225916>Touch grass next time faggit.I can't, the outside is blinding.
>>714225190You only need the frametime graph, not the counter.
>>714225421Multiply the framerate down to compensate for DLSS. If there are half the pixels then there are half the real frames.
>>714215149 (OP)Damn, I knew they were fake, but I didn't realize they were this fake.
>>714227173Doesnt make sense
the estimate would be "heres the upscaled res, and native res" but the amount of fps derived from that res would stay the same. Theres no lower amount of frames the game physics or input lag uses.
>>714215149 (OP)We already knew that fake frames have input latency issues. This topic has been discussed to death.
Anyway, DLSS4 and FSR4 are really good for anti-aliasing and also fine for upscaling, but that's literally it. Fake frames are total bullshit and you shouldn't ever use frame generation.
>>714227398But it's fake.
>>714215659>Nothing wrong with DLSSImagine driving a car where it says you're driving at 60km/h but in reality you're going at 45.
That is what DLSS does.
>>714223750Yep, and it's all you need to make a game
Imagine PC gaming without Gabe and Steam
no wait, don't
>>714215659You weren't paying attention. Back in the Crysis 2 days, Crytek was caught forcing random underground tesalized objects to tank AMD and Intel performance.
Nvidia's ability to gaslight PC gamers is on par with DeBeers and diamonds.
DLSS and FSR are diamonds, look shiny, are actually worthless.
You want good AA? Upscaling exists. Its always existed.
>>714227753No need, I was alive when it was the norm.
And it was beautiful.
>>714217067Say aaaaaa https://help.steampowered.com/en/faqs/view/3462-CD4C-36BD-5767
>>714227480>DLSS4 and FSR4 are really good for anti-aliasing and also fine for upscalingNo, they're not. Just use upscaling by itself.
>>714227753Dark times. Some of the drm on those games was more cancerous than you can imagine.
>>714223743Are you trolling or actually stupid? They ask for X+1, you bring X+3, you should out perform not under perform.
>>714228003IT WAS TESTED ON THAT HARDWARE MORON
>>714224828>make up fictional scenario to get mad about90% of the application increases res by less than 4x
>>714228063With frame gen, so it isn't 60fps, its actually below 60fps. Man you are either really stupid or a paid shill.
>>714227480I only use FSR4 for anti-aliasing. TAA looks like total crap in comparison.
>>714228153If you used the hardware they used you would get 60FPs I don't see what's so hard to understand here. You're pretending to be retarded right? That's the only way someone wouldn't understand this.
>>714228187>I only use FSR4 for anti-aliasing. TAA looks like total crap in comparison.Cut out the middle man. Upscale.
>>714228278No if you used the hardware they suggest you would get sub-60fps. The point is they lied. Native resolution and native 60fps is not achievable with the recommended specifications from Capcom because they used deceptive features from Nvidia, specifically DLSS and frame gen.
>>714221724yeah, you were clearly born after that.
>>714228391proof? show you playing it with the exact hardware specifications under recommended settings now or continue to be a dumb faggot
its your choice
>>714215149 (OP)>Turn off DLSS, FSR, TSR or any other "modern" AA>Just use TAA>Game looks better, runs better, and doesn't suffer from input delay You'll be surprised how good games are once you stop using poison sold by companies to convince you to upgrade.
>>714228279Image quality in FSR4 is just better without any upscaling, which is why I only use it for anti-aliasing. I'd only use upscaling if my GPU were underpowered, but I have an RX 9070 XT, which is actually overpowered for 1440p.
>>714228660>TAAbs that's the worst offenders. I disable it by driver in many game while I play on a CRT. actually better.
>>714228628>ProofThe entire steam page for MH Wilds. Feel free to stay updated on relevant news.
>>714228826It is not, because while it will allow some jaggies to get through it performs better than these cheap imitations of upscaling which you can do by yourself by the way.
>>714228896this doesnt look like proof to me
it just looks like you're being a gay faggot
>>714228956Post proof it runs on those specs
>>714229002the burden of proof is with you newfag
if you have any doubts on my ends just check the chart here
>>714222924
>>714229068>Posts advertisement, not proofPost proof
Back when the 20/30 series came out almost everyone here was talking up DLSS and (justifiably) shitting on ray tracing. And that was with the shitty old DLSS. At the end of the day graphics cards exist to make things happen on my screen. If they do that well I don't care what happens in-between.
You can argue that some implementations of DLSS look like shit or that it introduces too much input lag if you make it 10x 10 fps but the whole "fake frames" hysteria is too much. You're looking at colors on a monitor nigger it's all fake.
>>714217209Nvidia literally has benchmarks on their site of games with base 20fps geting 4x frame gen to 200fps anon
They also pay hardware sites and youtubers to lie about frame gen and DLSS quality.
>>714229187>No proof I accept your concession. I provided evidence no one is running at that level on medium specs as well as the game sitting at < 10% reviews due to performance. You provided nothing.
>>714229239I provided more than you mouth breather.
You can accept my dick in your ass next.
>>714228660Raw TAA is always going to be worse than DLAA or the FSR4 equivalent.
โMaking games is too hard now. Half Life 2 is on sale, capitalist suck discount!!!โ
>>714229184>"fake frames" hysteria is too much. You're looking at colors on a monitor nigger it's all fake.You don't understand how game design works at all. From a programming point of view there is a HUGE difference between frame rate and fake frames. Frame rate actually impacts gameplay, and lots of programming is tied directly into frame rate in order to make the game work and perform as you would expect.
>>714229320I accept your concession.
>>714228946unlike TAA this doesn't fuck the motion of the images. It let's all the jaggies go through but depending on the resolution of the CRT you get the free AA of the dotmask which is lot better and without any form of vaseline.
also any spatial AA looks amazing. back then GPU struggled a too much. now you can use them on any gpu without much issues. you just don't need 2k 4k
>>714229464Yes yes you're a CRT fanboy we can tell. This thread is about Nvidia scams not how you're an outdated boomer replaced by OLEDs.
>don't use it at low frames!
>it looks better the less you "need" it
frame gen is absolutely retarded
>>714215149 (OP)DLSS and FSR are shit though
they're visual performance dead-ends that don't actually push any other tech forward
>>714215659people have bitched about it for years ever since supersampling became deprecated (read: willingly not used)
I dont think one person in this thread can actually describe what these "features" do and you base every decision on nothing
>>714229532>nvidia.also amd and intel.
AMD nor intel support CRT either. not a problem with display port. OLED is garbage even nowadays still has a lot of drawbacks. I use CRT for some games. everything else is just IPS
when did we move on from just having 60fps to 120 to 144 to infinitymajillion?
>>714229381if that were true then two copies of the same game would have drastically different experiences depending on whether you slot in a 1060 or 5090. I'm sorry but how can you believe this? The only game I can think of where that's true is Gamebryo garbage where physics are tied to (actual) frame rate and everybody agrees that you should cap your fps to 60 so you don't get killed by a ragdolling bucket because the engine sucks ass. The only other thing I can think of is literal 80s tech with turbo buttons.
>>714229821When 3D TVs and curved monitors failed, marketingdrones needed a new gimmick to push
>>714228003>4080/5080 crosses you're path
Upscaling and frame generation are 2 separate things you tards
>>714229184You canโt just just take a game running at 20fps through 4x frame gen and go โWow! 60+ fps.โ Frame gen is the modern version of the โDouble your RAMโ software from the 90s. The absolute best case scenario for it is just the mostly useless ability to push 90-120 fps up to 240 fps at the cost of some input delay.
>>714229821because digital panels are dogshit. they retain image more than they should for games. black insertions requires minimum of 240hz to clear the screen and actually improve motion clarity
>>714215149 (OP)lmao valve is cooking their own upscale tech soon deckard first tho yall niggas going to start putting respect on valves name best thing to happen to pc
>>714229821Really high fps helps lower overall input latency, but also offers much better motion clarity, which was one of the big drawback of the move from CRT to LCD.
>>714227518That's not at all what it does lmao
leave it to luddites to bitch and moan about the only good AA and upscaling tech in gaming right now.
>>714215149 (OP)I have never used niggercattle frames
never will
I will just not play your game if it doesn't run well on the equivalent of a 3070 of the current gpu lineup
sadly in the last 4-5 years I still haven't found a game I want to update for.
>>714229821When we lost CRTs and Plasma kino with strobing effect that could make 60fps look as good as 240fps on a modern flat screen.
But also because it does feel good and does look smooth. But it could be even better.
>>714215302Gaben is literally the last stand of true gaming. I hope he has a plan to give the tools to others who think like him to keep fighting the good fight.
>>714230026I do agree that there's a lot of dishonestly from GPU manufacturers who slap DLSS on their bottom-tier cards and then proudly proclaim the card does 200+ FPS at 4k. And therefore I really don't have a problem with benchmarks/technical sites/OSDs displaying the "real" FPS.
But I've personally gotten a lot of use out of DLSS, particularly on my old 2080 as it aged. Would I want it on a twitch shooter or something where I need the least input latency? No, but on a lot of games it was a nice boost in FPS with nearly imperceptible drawbacks.
>>714217551It made me nauseous as fuck too.
>>714230669It's like a dynamic form of an aural migraine. I hate it.
>>71423052460 fps will never look as good as 240 fps on a modern OLED. See
>>714230226
>>714216828>X10 mode>9FPS baseYou're so full of shit.
>>714216828It would be so fucking kino if a game intentionally used the blurring and warping, like forcing DLSS on during a dream sequence
>>714230650DLSS is mostly great
Framegen is mostly shit
dlss isn't for pc fags, it's for laptop fags who don't want to fry eggs on their laptop.
stop bashing solutions for mobile hardware.
>>714215659sometimes i forget there are genuine children on this board
>>714225368>real time ray tracing>real time>real
dlss wouldnt have to exist if game devs werent infested by jeets that cant optimize for shit
>>714230770It already does with BFI, the oled isn't even required. This is a monitor tuned by Blurbuster themselves but there's a few OLED tv which are about as good (like my LGC1, I double strobe using hardware BFI + blurbuster's beam shader and this gives 60fps the clarity level of 240fps). That's the entire point of their work.
Basically there is a way but display manifacturers refuse to listen, except for VR headsets
>>714230770unless the frame is baked as that CRTs wont' show that effect. you can do it as a filter though like using TAA. or some framebuffer shader. not even interlaced content has this issue on CRT. also "finite" framerate. what does that even means. sending 120 to 60fps monitor. if so you have to discard or blend them. ???
>>714231095BFI still has tradeoffs (brightness/VRR compatibility) and is included by some monitor makers.
>>714215149 (OP)>How else will people run their UE6 games?You mean besides firing all the jeets, hiring white coders they have to pay actually livable wages to and have them actually optimize UE properly?
>>714231095The amazing thing about CRTs and these beam emulation shaders is you only need to hit 60 fps of the actual game framerate to achieve this. The monitor can run at whatever refresh rate you want, ideally a multiple of 60 the game frames are nice and smooth, and it'll work. Once this stuff gets fleshed out better and better incorporated to drivers and Windows, that's it. You'll be able to enjoy peak visual fidelity (60 fps is a lot easier to hit than say 144) and you'll get CRT level motion clarity at UltraHD and beyond. I can't wait.
>>714231357the thing is right not is not completely safe for monitors to do since it reduces the lifespan of the panel or led. at least in the case of shaders.
>>714231095You can't achieve the clarity of a 240 hz OLED using a 60 hz monitor. The stroboscopic effect dominates and BFI doesn't do anything to it. It's impossible to get rid of the effect without achieving refresh rates beyond human perception or by sacrificing clarity by blurring it. Not even alien tech that pulses light in any configuration can get rid of it if it's at a finite framerate within human perception (well beyond 10kHz at least).
>>714231134CRTs do show that effect. Every display technology that isn't too blurry will display that effect with a finite frame and refresh rate. A finite framerate is just a framerate that isn't infinite.
>>714231357You won't hit peak visual fidelity at 60 fps. It's impossible regardless of what technology you use.
>>714231820very disingenuous post because finite can be even an static image with that effect and no matter the tech it will always be shown
Are there any DLSS FSR demos online that you can use to test things out? I have a 240hz monitor i wanna test something that runs @ 60hz but 3 generated frames making it 240hz.
>>714231967>disingenuous post about being disingenuousA static image wouldn't have that effect at all.
>>714231996Cyberpunk 2077.
>>714232120>A static image wouldn't have that effect at all.my monitor runs at 1920hz and I still see it in this post.
>>714230226
>>714231996Download a game. Or do you mean you only have access to old hardware/onboard graphics? Go look at Digital Foundry/Hardware Unboxed explainers on it then.
>>714223320pc optimization was never good tourist
>it just makes it less blurry and shitty looking
>it doesn't do this and that and that and this
Ok? It can be disabled for a blurrier experience.
I can't wait for that fat fuck to croak. Its gonna be hilarious.
>>714227518Imagine having a 80 iq but acting like you have an 150 iq
This is what you're doing
>>714219086its basically a form of interpolation, it predicts what the next frames will look like, sometimes it looks like shit
>>714216162The average person will never know that Steam's on screen FPS display exists either
>>714215149 (OP)>explaining what it is is shitting on ittell me how i know you never faced criticism in life
>>714232739Its your GPU saying
>uuuuh fuck yeah, you like when I mash these half baked frames together? You like that shit, faggot? Take that shit.And you have to pay for the privilege.
>>714216828This reminds me when I played Dragon Age Origins at 20fps back in 2010.
Good times.
>>714233071>playing cyberpunk at 230fps with virtually no artifactingyeah i do like that shit lol
>>714233241There is no such thing as "no artifacting" with frame gen. The ghosting with fast paced motion is terrible and no monitor on earth can sufficiently hide it.
>>714233241>YEEEES FAKE FRAMES FOR MY VISUAL NOVEL WHOOOOOOOOOOOOlol
>>714216448>Steam isn't for the average person.It is as mainstream as PC gaming gets.
>>714233613Which is still pretty damn niche.
Why is frame gen considered more fake than AI upscaling?
>>714234280Refining edge details and textures of a very real frame and hallucinating in between frames is the difference
>>714225075>They're the strongest they've ever beenNvidia's drivers sure aren't.
>>714216828Hot take: this actually improves the game.
>>714215659dlss works on 100+ fps, modern devs use it to stretch their complete piece of shit to 55fps(perfomance +low preset+frame gen)
>>714233850If we consider consoles mainstream then Steam is mainstream too
>>714227801>diamonds>worthlessWhat did he mean by this?
>>714234869Uh, you can run any game at over 60 native fps if you just turn the settings down.
>>714217767Oh THEN it doesn't count huh