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Thread 714215149

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Anonymous No.714215149 [Report] >>714215302 >>714215304 >>714215659 >>714215818 >>714216162 >>714216419 >>714216491 >>714216548 >>714216641 >>714217067 >>714217572 >>714218089 >>714219973 >>714220390 >>714221083 >>714222747 >>714222924 >>714223545 >>714223625 >>714223648 >>714223698 >>714224280 >>714224340 >>714224964 >>714225067 >>714225754 >>714227185 >>714227480 >>714228660 >>714229606 >>714230303 >>714230491 >>714231332 >>714232965
[Sad News] Valve shits on DLSS and FSR
Why are they complete ludites? Don't they know Digital Foundry said that DLSS is the future?

How else will people run their UE6 games?
Anonymous No.714215302 [Report] >>714230528
>>714215149 (OP)
Fucking based.
I truly fear the day of Gabe's death.
Anonymous No.714215304 [Report]
>>714215149 (OP)
Anonymous No.714215659 [Report] >>714216828 >>714218347 >>714221281 >>714223320 >>714223540 >>714223771 >>714224340 >>714227518 >>714227792 >>714229606 >>714230914 >>714234869
>>714215149 (OP)
Nothing wrong with DLSS. I didn't hear anyone bitching about tessellation.
Anonymous No.714215818 [Report] >>714224828
>>714215149 (OP)
>if you care about actual game frames

DLSS IS ACTUAL GAME FRAMES
Anonymous No.714216162 [Report] >>714216448 >>714232961
>>714215149 (OP)
the average person who doesnt know about frame gen doesnt understand framerate statistics so whats the point?
Anonymous No.714216419 [Report]
>>714215149 (OP)
Based Gaben dunking on low IQ browns
Anonymous No.714216448 [Report] >>714233613
>>714216162
Steam isn't for the average person.
Anonymous No.714216491 [Report]
>>714215149 (OP)
>[Sad News]
You mean [Fantastic News] ?
Anonymous No.714216548 [Report] >>714216724 >>714218347
>>714215149 (OP)
DLAA is the best option when a game forces temporal anti-aliasing, which is always cancer. Frame gen is more subjective.
Anonymous No.714216641 [Report]
>>714215149 (OP)
They are talking about fake frames retard. DLSS and FSR are much more than that.
Anonymous No.714216680 [Report] >>714223642
Now someone just have to release a decent game engine to the public where people can make games with that doesn't run like liquid shit
Anonymous No.714216724 [Report] >>714216836
>>714216548
Every game has TAA
DLAA relies on TAA as well
Anonymous No.714216750 [Report] >>714216993 >>714217186
So what is valve actually doing, since OP is a fag and cropped the image in a way which doesn't show their actual action he's insinuating they did that's bad?
Anonymous No.714216828 [Report] >>714217012 >>714217209 >>714217551 >>714217724 >>714217767 >>714217881 >>714218447 >>714218565 >>714219347 >>714220984 >>714223987 >>714225439 >>714225708 >>714225905 >>714230825 >>714230830 >>714233082 >>714234730
>>714215659
Not even remotely comparable.
Anonymous No.714216836 [Report] >>714216993
>>714216724
DLAA is better TAA, and TAA is shit DLAA.
Anonymous No.714216993 [Report]
>>714216750
Nothing. Valve simply states obvious facts. OP is baiting like the faggot he is.

>>714216836
I said that DLAA relies on TAA, nothing more, nothing less.
Anonymous No.714217012 [Report] >>714218347
>>714216828
>LSFG x10 mode
I hate frame gen slop but come on.
Anonymous No.714217067 [Report] >>714217323 >>714227885
>>714215149 (OP)
link to site?
Anonymous No.714217186 [Report] >>714217378 >>714218141 >>714219454
>>714216750
They're making it so their overlay will display your framerate pre-frame gen. i.e. if you're getting 30 fps interpolated up to 60fps it will read 30 fps.
Anonymous No.714217209 [Report] >>714218789 >>714223235 >>714225000 >>714229205
>>714216828
framegen is completely useless to fix performance issue. It shouldn't be used below 50~ fps even nvidia reccommended 60fps minimum target fps before turning it on
Anonymous No.714217323 [Report]
>>714217067
Steam
Anonymous No.714217378 [Report]
>>714217186
yep it's like DLSS for higher resolution: it works best for 1440p => 4k than 720p => 1080p

That's why it won't help the switch 2.
In the end the devs will target 1080p and 30fps as always.
Anonymous No.714217551 [Report] >>714230669
>>714216828
I'm going to fucking puke, what the hell is this
Anonymous No.714217572 [Report]
>>714215149 (OP)
where is the CPU temp?
Anonymous No.714217724 [Report]
>>714216828
i can't even imagine the amount of input lag this has
Anonymous No.714217767 [Report] >>714218347 >>714236993
>>714216828
>x10 Mode
Fuck off
Anonymous No.714217881 [Report]
>>714216828
one of the funniest webms ive seen on /v/ in a long time
Anonymous No.714218016 [Report]
Frame gen keeps being mentioned in the same breath as upscaling, but those are two completely separate things.

I tired FSR4, and at minimum it's way fucking better than TAA already. Used Optiscaler to inject it Death Stranding DC and Cyberpunk, those games don't even have native support for FSR4.
Anonymous No.714218089 [Report]
>>714215149 (OP)
If you bought an 8GB video card Valve is laughing at you with this message. Because 8GB VRAM cards depend on artificial image upscaling technology and fake frame generation. PC gaming is an expensive method of video games due to shrinking GPU tiers and 8gb e-waste VRAM.
Anonymous No.714218141 [Report]
>>714217186
can you change it to show the post framegen values, or both?
Anonymous No.714218347 [Report] >>714220984
>>714215659
>>714216548
>>714217012
>>714217767
how much do they pay you, and i guess more specifically, who's paying you, is it like nvidia/ayymd to shill the software, or is it studios like capcom/bloober to mitigate the fallout from the dogshit performance in all their latest games?
Anonymous No.714218447 [Report]
>>714216828
>base 9 FPS average
gee I wonder why it looks like shit
Anonymous No.714218565 [Report]
>>714216828
Drug trip simulator?
Anonymous No.714218789 [Report]
>>714217209
Then why do they keep marketing with cards that can't even hit 30 fps? Come the fuck on.
Anonymous No.714219086 [Report] >>714232739
what the fuck are fake frames
Anonymous No.714219119 [Report]
DLAA is slick but you have to hope the devs added DLSS instead of only offering that dogshit FSR.
Anonymous No.714219347 [Report]
>>714216828
Surrealistic cinema
Anonymous No.714219454 [Report] >>714225190
>>714217186
Framerate counters are useless anyways and miss important things like bad frame times. Your eyes are the best tool for measuring what you see. If you really need something quantifiable, then a frame time graph with no averaging will do.
Anonymous No.714219519 [Report] >>714219735 >>714220550 >>714224506
>fake frames basically shit if you don't hit at least 60 with more = better
>fake resolution only good to bloar 1440 to 4k in games with especially bad taa
>with both modern games still look worse like 10 year old shit
It's amazing, pay north of 3k for a rig to finally experience the ai magic of having gfx like it's 2015 in 2025.
Anonymous No.714219735 [Report]
>>714219519
It's still shit anyways. Instead of seeing smoother motion you instead see two seperate streams of the actual frames and the fake frames simultaniously. Feels like a lower framerate, is extremely blurry and looks worse.
Anonymous No.714219973 [Report] >>714220157
>>714215149 (OP)
Frame generation from existing frames is shit and bandaid solution.
The true future are replacing time-consuming parts of render processing with machine learning models.
Machine learning assisted 3D rendering
Anonymous No.714220157 [Report] >>714220672
>>714219973
I thought DLSS upscaling already did that?
Anonymous No.714220331 [Report]
DLSS upscaling doesn't work properly when you run out of VRAM, retard. 1080p requires above 1GB of VRAM in the reserve, once it maxes itself out the game framerate drops. Yes, it's highly unethical for NVIDIA and AMD to sell 8GB VRAM cards for the last 6 years but damn if it ain't entertaining hearing people say they need to upgrade 3 weeks after buying a GPU because it was an 8GB card. I imagine this new Valve PSA i going to give further buyer's remorse to the 8GB card users.
Anonymous No.714220390 [Report]
>>714215149 (OP)
Valve is the hero we deserve.
Anonymous No.714220550 [Report] >>714221092
>>714219519
At least all this new tech has let them make new and interesting games and game mechanics, right?
Anonymous No.714220672 [Report]
>>714220157
no, that's why it's called "upscaler".
How DLSS works: render the frames at lower resolution -> pass the frames and related data (motion, etc.) to neural network model -> get bigger frames (upscale) and/or more frames (frame gen).
What I mean is use the neural network models in rendering process, not after it
Anonymous No.714220984 [Report]
>>714216828
>>714218347
>Reee tessellation is fake geometry! Use actual models with collisions, not fake textures!
Anonymous No.714221083 [Report]
>>714215149 (OP)
Dlss and FSR are shit anyway. no more optimization we'll just upscale you 720p shit and add fake frames. mwahhahahah
Anonymous No.714221092 [Report]
>>714220550
Of course, one of the gfx powerhouses that came out: indiana jones and his family tree is a great circle featured groundbreaking ai for their stealth gameplay that dethroned skyrim in the category most oblivious npcs. We couldn't even dream of that in 2011.
Anonymous No.714221281 [Report] >>714221724
>>714215659
>I didn't hear anyone bitching about tessellation.
Because you aren't old enough to have been around to hear all the bitching that did happen at the time.
Anonymous No.714221724 [Report] >>714228553
>>714221281
Tesselation was around 2010.
Anonymous No.714222747 [Report]
>>714215149 (OP)
So, what does this mean for a Steam Deck 2 using Zen 5 UDNA, RDNA 5, or whatever the hell AMD calls their 5th gaming GPU?
Anonymous No.714222924 [Report] >>714223091 >>714224356 >>714229068
>>714215149 (OP)
valve needs to remove big corpo games from their store if they lie about specs. for instance, when capcom says monster hunter runs on this at 1080p 60 medium with frame gen, and it doesn't, instantly removed until they optimize their game.
Anonymous No.714223091 [Report] >>714223313 >>714223363
>>714222924
they arent lying, if you had that exact hardware you would run at 60fps as well
Anonymous No.714223235 [Report]
>>714217209
>nvidia recommended 60 fps minimum
sure, but there's no law that says
>though shalt optimize your game to run at 60fps without frame gen
therefore, frame gen is now the default. nvidia also said the 5090 is a $1999 card. third parties decided it's actually a $4000 card.
Anonymous No.714223313 [Report] >>714223387
>>714223091
except no, that's not true at all. the 2060 can't do medium, because the 3060 ti can't do medium.
Anonymous No.714223320 [Report] >>714232449
>>714215659
DLSS is the reason games today run so shit. Give lazy developers an inch and they will take a mile.
Anonymous No.714223363 [Report]
>>714223091
Nah, I actually have a computer that's exactly the specs in that and I most definitely do not get 60 FPS.
Anonymous No.714223387 [Report] >>714223505
>>714223313
SO you don't have the exact recommended hardware?
Anonymous No.714223505 [Report] >>714223743
>>714223387
if you surpass the recommended hardware, and it doesn't run the way the recommended hardware should, this is literally lying. even just one tier above the recommended not working means they lied.
Anonymous No.714223540 [Report]
>>714215659
I clearly remember Crysis 2 having overblown tessellation factors and tesselating water when it's not even visible
https://techgage.com/news/crysis_2_dx11_where_tessellation_becomes_overkill/
Anonymous No.714223545 [Report]
>>714215149 (OP)
Read the whole thing, anons:
>actual game frames, which do other work like process input, handle network updates ... etc.
All of that is correct. Nothing in the OP image is incorrect. It doesn't look like they're saying not to use DLSS though, or even trash talking it, so what is the context here?
Anonymous No.714223625 [Report]
>>714215149 (OP)
DLSS is a way for GPU vendors to sell you miniscule hardware improvements for generational price increases.
The hardware can't do the job anymore.
You're paying for software updates.
Anonymous No.714223636 [Report] >>714223848
DLSS upscaling is fine, frame gen is fucking retarded
Anonymous No.714223642 [Report] >>714223750
>>714216680
We already have that, it's called C/C++ and DirectX/Vulkan/OpenGL/Metal. Tech illiterates need not reply. Go cry some more about how your unityslop that looks like it was made in the 90's runs slower than a game that was made in the 90s.
Anonymous No.714223648 [Report]
>>714215149 (OP)
Holy shit, I just realized. This is movie-games shit. The movie-games industry that used to make action slop and narrative triple a trash worked with nvidia to make more movie-game slop at the price of gameplay stability and performance with dlss and fsr.
Anonymous No.714223698 [Report]
>>714215149 (OP)
Anonymous No.714223743 [Report] >>714223864 >>714228003
>>714223505
WHY AREN'T YOU USING THE PROPER SPECS THE GAME WAS TESTED TO RUN ON THESE EXACT SPECS ANON YOU FUCKING RETARD
Anonymous No.714223750 [Report] >>714223829 >>714223905 >>714227609
>>714223642
those are programming languages and frameworks
Anonymous No.714223771 [Report]
>>714215659
You aren't even seeing the game. This shit only exist to mask bad performance.
Anonymous No.714223829 [Report]
>>714223750
Go cry some more about how your unityslop that looks like it was made in the 90's runs slower than a game that was made in the 90s.
Anonymous No.714223848 [Report] >>714224273
>>714223636
It works for older titles with limitations. Such as Dark Souls 2 with a 60 fps cap, which you can then interpolate to 120.
Anonymous No.714223864 [Report] >>714224008
>>714223743
oh i didn't realize you were a retard, my bad. hope they find a cure.
Anonymous No.714223905 [Report]
>>714223750
>frameworks
They're APIs. I don't know the difference either though
Anonymous No.714223987 [Report] >>714224094
>>714216828
OBJECTIVELY THESE ARE NEXT GEN GRAPHICS
Anonymous No.714224008 [Report]
>>714223864
>cant follow simple instructions
>calls other people retarded
>why _doesn't_my_game_run_right.jpeg
Anonymous No.714224094 [Report]
>>714223987
objectively all frogposters suck cocks
Anonymous No.714224175 [Report] >>714224501
>Steam OS is a meme
>Source 2 is still a mess
>Deadlock is primed to flop
>They've given up on VR and trying to make a "Theater Screen for your face" headset that was supposed to release in June but got delayed till November

Throwing stones in glass houses Valve...
Anonymous No.714224273 [Report]
>>714223848
Why would I want 60 fake frames in my dark souls 2
Anonymous No.714224280 [Report]
>>714215149 (OP)
Before (years ago) when i had a low-tier PC I usually turned off a lot of things like shadows or lowered the graphics to make the game run smooth.
Now you need to turn something ON so the game runs "smooth" even on high-tier PCs

Beyond the tech behind it, it just feels weird to me, unnatural even
Anonymous No.714224340 [Report]
>>714215149 (OP)
one of the few based things the fat kike's company has said.
>>714215659
upscaling was shit in 7th gen. DLSS is exactly that shit but somehow worse.
Anonymous No.714224356 [Report]
>>714222924
But you see monster hunter is a console game so 27fps is actually what is expected
Anonymous No.714224372 [Report]
>We added a feature to your graphics card that generates fake graphics
Anonymous No.714224501 [Report]
>>714224175
>Pajeet retards don't even know the song the original meme was based on
lmao
Anonymous No.714224506 [Report]
>>714219519
Don't forget, frame gen is actually demanding and drops your real fps, leading to even more input lag and smearing.
Anonymous No.714224669 [Report] >>714224761
Consoles have been pretending to be running at resolutions they don't run at since the PS3. Most PS3 games were not actually 1080p, neither were most PS4 games, and PS4 pro games were definitely not 4K.
They've decided that since graphics have hit diminishing returns they have to try literally anything to justify new hardware and advancements, that's why they've leaned so hard into frame generation to attempt to actually hit 4K and ray tracing to just rape your GPU because it's easier when literally every fucking body uses unreal engine to make their games and just turns RTX on instead of having any sort of actual art design.
Anonymous No.714224761 [Report] >>714224869
>>714224669
I fucking hate ray tracing so much
Anonymous No.714224828 [Report] >>714228150
>>714215818
>Render 120p at 144 fps
>Upscale to 4k
It's not real frames the way they are used (measured), even if generated.
Anonymous No.714224869 [Report] >>714224976
>>714224761
Dude screw you raytracing is cool :D
Anonymous No.714224964 [Report]
>>714215149 (OP)
>Oh no I won't get exact pixel location for my silver 4 cs2 match
How will we recover
Anonymous No.714224976 [Report] >>714225160
>>714224869
Raytracing is fucking retarded and a colossal waste of resources.
Anonymous No.714225000 [Report] >>714225075 >>714225437
>>714217209
Yea, and DLSS was also supposed to be used to upscale to 4k and maintain image quality while clawing back some performance, now people are using it at 1080p on $500+ GPUs because the GPUs themselves are shit and can't even handle 1080p in the latest poorly-optimized garbage.
We've already seen dogshit like Crapcom enabling frame gen by default in MH Wilds and saying it should be used even at 30 FPS.
Anonymous No.714225067 [Report] >>714225437
>>714215149 (OP)
That's not shitting on DLSS and FSR. That's correctly stating that frames created by the frame generation feature don't increase responsiveness, but this isn't news - Nvidia and AMD both know this and it's exactly whey they recommend you to already have 60fps before you turn this feature on.
In the same image you posted Valve say the visual fluidity increase is desirable to people with high refresh rate monitors. That's the main appeal of framegen, and it has its place in some situations.

It's nice to have built-in Steam software that can tell you about your frame situation though.
Anonymous No.714225075 [Report] >>714234630
>>714225000
>because the GPUs themselves are shit and can't even handle 1080p in the latest poorly-optimized garbage.
The GPUs aren't the problem. They're the strongest they've ever been. The problem is that the devs and publishers are lazy fucking retards.
Anonymous No.714225160 [Report] >>714226024
>>714224976
Well, it's fun for the programmer because it's a more accurate simulation of how light works in reality. But I agree it's pretty wasteful for consumer software (until standard hardware becomes powerful enough for it to no longer matter)
Anonymous No.714225190 [Report] >>714227046
>>714219454
Every decent modern framerate counter (including Steam's built in one) has a frametime graph that you can enable in the OSD, so this is a moot point.
Anonymous No.714225368 [Report] >>714225916 >>714231038
Anonymous No.714225421 [Report] >>714227173
>similar to the old FPS counter, but it can also break out generated frames from DLSS or FSR vs actual game frame rate.

Sure separating frame gens interpolated frames from real fps makes sense but does separating "dlss" make sense
Dlss usually refers to the upscaler, and theres only 1 set of fps there?
Anonymous No.714225437 [Report]
>>714225067
>Nvidia and AMD both know this and it's exactly whey they recommend you to already have 60fps before you turn this feature on.
see
>>714225000

The issue is that we all know where this is going to know.
Or at least, those of us who aren't fucking retards with the memory of a goldfish know.
Nvidia has already tried saying that their dogshit RTX 5050 is 5x faster than an RTX 3050 because of its fake frames, it's only a matter of time until every dev starts insisting that 30 FPS with 100 fake frames injected in is the future.
Anonymous No.714225439 [Report]
>>714216828
Maybe it's a dream sequence?
Anonymous No.714225708 [Report]
>>714216828
Performance issues solved with one simple trick saars
Anonymous No.714225754 [Report] >>714225851
>>714215149 (OP)
New devs are so retarded they can’t optimize shit that looks worse than older games. Ain’t need no chatgpt ass frame data.
Anonymous No.714225851 [Report]
>>714225754
unity devs in shambles
Anonymous No.714225905 [Report]
>>714216828
>babby's first twixtor slomo cod edit
Anonymous No.714225916 [Report] >>714226080
>>714225368
this happens in real life retard. Ever heard of fire ambers? Touch grass next time faggit.
Anonymous No.714226024 [Report]
>>714225160
ray tracing as an art tool is cool but for gaming it fucking sucks so much dick
Anonymous No.714226080 [Report]
>>714225916
>Touch grass next time faggit.
I can't, the outside is blinding.
Anonymous No.714227046 [Report]
>>714225190
You only need the frametime graph, not the counter.
Anonymous No.714227173 [Report] >>714227398
>>714225421
Multiply the framerate down to compensate for DLSS. If there are half the pixels then there are half the real frames.
Anonymous No.714227185 [Report]
>>714215149 (OP)
Damn, I knew they were fake, but I didn't realize they were this fake.
Anonymous No.714227398 [Report] >>714227513
>>714227173
Doesnt make sense
the estimate would be "heres the upscaled res, and native res" but the amount of fps derived from that res would stay the same. Theres no lower amount of frames the game physics or input lag uses.
Anonymous No.714227480 [Report] >>714227902 >>714228187
>>714215149 (OP)
We already knew that fake frames have input latency issues. This topic has been discussed to death.

Anyway, DLSS4 and FSR4 are really good for anti-aliasing and also fine for upscaling, but that's literally it. Fake frames are total bullshit and you shouldn't ever use frame generation.
Anonymous No.714227513 [Report]
>>714227398
But it's fake.
Anonymous No.714227518 [Report] >>714230352 >>714232670
>>714215659
>Nothing wrong with DLSS
Imagine driving a car where it says you're driving at 60km/h but in reality you're going at 45.

That is what DLSS does.
Anonymous No.714227609 [Report]
>>714223750
Yep, and it's all you need to make a game
Anonymous No.714227753 [Report] >>714227820 >>714227943
Imagine PC gaming without Gabe and Steam
no wait, don't
Anonymous No.714227792 [Report]
>>714215659
You weren't paying attention. Back in the Crysis 2 days, Crytek was caught forcing random underground tesalized objects to tank AMD and Intel performance.
Anonymous No.714227801 [Report] >>714236171
Nvidia's ability to gaslight PC gamers is on par with DeBeers and diamonds.

DLSS and FSR are diamonds, look shiny, are actually worthless.

You want good AA? Upscaling exists. Its always existed.
Anonymous No.714227820 [Report]
>>714227753
No need, I was alive when it was the norm.
And it was beautiful.
Anonymous No.714227885 [Report]
>>714217067
Say aaaaaa https://help.steampowered.com/en/faqs/view/3462-CD4C-36BD-5767
Anonymous No.714227902 [Report]
>>714227480
>DLSS4 and FSR4 are really good for anti-aliasing and also fine for upscaling
No, they're not. Just use upscaling by itself.
Anonymous No.714227943 [Report]
>>714227753
Dark times. Some of the drm on those games was more cancerous than you can imagine.
Anonymous No.714228003 [Report] >>714228063 >>714229962
>>714223743
Are you trolling or actually stupid? They ask for X+1, you bring X+3, you should out perform not under perform.
Anonymous No.714228063 [Report] >>714228153
>>714228003
IT WAS TESTED ON THAT HARDWARE MORON
Anonymous No.714228150 [Report]
>>714224828
>make up fictional scenario to get mad about
90% of the application increases res by less than 4x
Anonymous No.714228153 [Report] >>714228278
>>714228063
With frame gen, so it isn't 60fps, its actually below 60fps. Man you are either really stupid or a paid shill.
Anonymous No.714228187 [Report] >>714228279
>>714227480
I only use FSR4 for anti-aliasing. TAA looks like total crap in comparison.
Anonymous No.714228278 [Report] >>714228391
>>714228153
If you used the hardware they used you would get 60FPs I don't see what's so hard to understand here. You're pretending to be retarded right? That's the only way someone wouldn't understand this.
Anonymous No.714228279 [Report] >>714228734
>>714228187
>I only use FSR4 for anti-aliasing. TAA looks like total crap in comparison.
Cut out the middle man. Upscale.
Anonymous No.714228391 [Report] >>714228628
>>714228278
No if you used the hardware they suggest you would get sub-60fps. The point is they lied. Native resolution and native 60fps is not achievable with the recommended specifications from Capcom because they used deceptive features from Nvidia, specifically DLSS and frame gen.
Anonymous No.714228553 [Report]
>>714221724
yeah, you were clearly born after that.
Anonymous No.714228628 [Report] >>714228896
>>714228391
proof? show you playing it with the exact hardware specifications under recommended settings now or continue to be a dumb faggot
its your choice
Anonymous No.714228660 [Report] >>714228826 >>714229341
>>714215149 (OP)
>Turn off DLSS, FSR, TSR or any other "modern" AA
>Just use TAA
>Game looks better, runs better, and doesn't suffer from input delay
You'll be surprised how good games are once you stop using poison sold by companies to convince you to upgrade.
Anonymous No.714228734 [Report]
>>714228279
Image quality in FSR4 is just better without any upscaling, which is why I only use it for anti-aliasing. I'd only use upscaling if my GPU were underpowered, but I have an RX 9070 XT, which is actually overpowered for 1440p.
Anonymous No.714228826 [Report] >>714228946
>>714228660
>TAA
bs that's the worst offenders. I disable it by driver in many game while I play on a CRT. actually better.
Anonymous No.714228896 [Report] >>714228956
>>714228628
>Proof
The entire steam page for MH Wilds. Feel free to stay updated on relevant news.
Anonymous No.714228946 [Report] >>714229464
>>714228826
It is not, because while it will allow some jaggies to get through it performs better than these cheap imitations of upscaling which you can do by yourself by the way.
Anonymous No.714228956 [Report] >>714229002 >>714229065
>>714228896
this doesnt look like proof to me
it just looks like you're being a gay faggot
Anonymous No.714229002 [Report] >>714229065 >>714229068
>>714228956
Post proof it runs on those specs
Anonymous No.714229065 [Report]
>>714229002
>>714228956
BTFO
Anonymous No.714229068 [Report] >>714229106
>>714229002
the burden of proof is with you newfag
if you have any doubts on my ends just check the chart here >>714222924
Anonymous No.714229106 [Report] >>714229187
>>714229068
>Posts advertisement, not proof
Post proof
Anonymous No.714229184 [Report] >>714229381 >>714230026
Back when the 20/30 series came out almost everyone here was talking up DLSS and (justifiably) shitting on ray tracing. And that was with the shitty old DLSS. At the end of the day graphics cards exist to make things happen on my screen. If they do that well I don't care what happens in-between.

You can argue that some implementations of DLSS look like shit or that it introduces too much input lag if you make it 10x 10 fps but the whole "fake frames" hysteria is too much. You're looking at colors on a monitor nigger it's all fake.
Anonymous No.714229187 [Report] >>714229239
>>714229106
no u
Anonymous No.714229205 [Report]
>>714217209
Nvidia literally has benchmarks on their site of games with base 20fps geting 4x frame gen to 200fps anon

They also pay hardware sites and youtubers to lie about frame gen and DLSS quality.
Anonymous No.714229239 [Report] >>714229320
>>714229187
>No proof
I accept your concession. I provided evidence no one is running at that level on medium specs as well as the game sitting at < 10% reviews due to performance. You provided nothing.
Anonymous No.714229320 [Report] >>714229409
>>714229239
I provided more than you mouth breather.
You can accept my dick in your ass next.
Anonymous No.714229341 [Report]
>>714228660
Raw TAA is always going to be worse than DLAA or the FSR4 equivalent.
Anonymous No.714229376 [Report]
“Making games is too hard now. Half Life 2 is on sale, capitalist suck discount!!!”
Anonymous No.714229381 [Report] >>714229893
>>714229184
>"fake frames" hysteria is too much. You're looking at colors on a monitor nigger it's all fake.
You don't understand how game design works at all. From a programming point of view there is a HUGE difference between frame rate and fake frames. Frame rate actually impacts gameplay, and lots of programming is tied directly into frame rate in order to make the game work and perform as you would expect.
Anonymous No.714229409 [Report] >>714229545
>>714229320
I accept your concession.
Anonymous No.714229464 [Report] >>714229532
>>714228946
unlike TAA this doesn't fuck the motion of the images. It let's all the jaggies go through but depending on the resolution of the CRT you get the free AA of the dotmask which is lot better and without any form of vaseline.

also any spatial AA looks amazing. back then GPU struggled a too much. now you can use them on any gpu without much issues. you just don't need 2k 4k
Anonymous No.714229532 [Report] >>714229782
>>714229464
Yes yes you're a CRT fanboy we can tell. This thread is about Nvidia scams not how you're an outdated boomer replaced by OLEDs.
Anonymous No.714229545 [Report]
>>714229409
bend over
Anonymous No.714229585 [Report]
>don't use it at low frames!
>it looks better the less you "need" it
frame gen is absolutely retarded
Anonymous No.714229606 [Report]
>>714215149 (OP)
DLSS and FSR are shit though
they're visual performance dead-ends that don't actually push any other tech forward
>>714215659
people have bitched about it for years ever since supersampling became deprecated (read: willingly not used)
Anonymous No.714229659 [Report]
I dont think one person in this thread can actually describe what these "features" do and you base every decision on nothing
Anonymous No.714229782 [Report]
>>714229532
>nvidia.
also amd and intel.

AMD nor intel support CRT either. not a problem with display port. OLED is garbage even nowadays still has a lot of drawbacks. I use CRT for some games. everything else is just IPS
Anonymous No.714229821 [Report] >>714229939 >>714230086 >>714230309 >>714230524
when did we move on from just having 60fps to 120 to 144 to infinitymajillion?
Anonymous No.714229893 [Report]
>>714229381
if that were true then two copies of the same game would have drastically different experiences depending on whether you slot in a 1060 or 5090. I'm sorry but how can you believe this? The only game I can think of where that's true is Gamebryo garbage where physics are tied to (actual) frame rate and everybody agrees that you should cap your fps to 60 so you don't get killed by a ragdolling bucket because the engine sucks ass. The only other thing I can think of is literal 80s tech with turbo buttons.
Anonymous No.714229939 [Report] >>714230226
>>714229821
When 3D TVs and curved monitors failed, marketingdrones needed a new gimmick to push
Anonymous No.714229962 [Report]
>>714228003
>4080/5080 crosses you're path
Anonymous No.714229993 [Report]
Upscaling and frame generation are 2 separate things you tards
Anonymous No.714230026 [Report] >>714230650
>>714229184
You can’t just just take a game running at 20fps through 4x frame gen and go “Wow! 60+ fps.” Frame gen is the modern version of the “Double your RAM” software from the 90s. The absolute best case scenario for it is just the mostly useless ability to push 90-120 fps up to 240 fps at the cost of some input delay.
Anonymous No.714230086 [Report]
>>714229821
because digital panels are dogshit. they retain image more than they should for games. black insertions requires minimum of 240hz to clear the screen and actually improve motion clarity
Anonymous No.714230226 [Report] >>714230770 >>714232240
>>714229939
>gimmick
Anonymous No.714230303 [Report]
>>714215149 (OP)
lmao valve is cooking their own upscale tech soon deckard first tho yall niggas going to start putting respect on valves name best thing to happen to pc
Anonymous No.714230309 [Report]
>>714229821
Really high fps helps lower overall input latency, but also offers much better motion clarity, which was one of the big drawback of the move from CRT to LCD.
Anonymous No.714230352 [Report]
>>714227518
That's not at all what it does lmao
leave it to luddites to bitch and moan about the only good AA and upscaling tech in gaming right now.
Anonymous No.714230491 [Report]
>>714215149 (OP)
I have never used niggercattle frames
never will
I will just not play your game if it doesn't run well on the equivalent of a 3070 of the current gpu lineup

sadly in the last 4-5 years I still haven't found a game I want to update for.
Anonymous No.714230524 [Report] >>714230770
>>714229821
When we lost CRTs and Plasma kino with strobing effect that could make 60fps look as good as 240fps on a modern flat screen.
But also because it does feel good and does look smooth. But it could be even better.
Anonymous No.714230528 [Report]
>>714215302
Gaben is literally the last stand of true gaming. I hope he has a plan to give the tools to others who think like him to keep fighting the good fight.
Anonymous No.714230650 [Report] >>714230834
>>714230026
I do agree that there's a lot of dishonestly from GPU manufacturers who slap DLSS on their bottom-tier cards and then proudly proclaim the card does 200+ FPS at 4k. And therefore I really don't have a problem with benchmarks/technical sites/OSDs displaying the "real" FPS.

But I've personally gotten a lot of use out of DLSS, particularly on my old 2080 as it aged. Would I want it on a twitch shooter or something where I need the least input latency? No, but on a lot of games it was a nice boost in FPS with nearly imperceptible drawbacks.
Anonymous No.714230669 [Report] >>714230723
>>714217551
It made me nauseous as fuck too.
Anonymous No.714230723 [Report]
>>714230669
It's like a dynamic form of an aural migraine. I hate it.
Anonymous No.714230770 [Report] >>714231095 >>714231134
>>714230524
60 fps will never look as good as 240 fps on a modern OLED. See >>714230226
Anonymous No.714230825 [Report]
>>714216828
>X10 mode
>9FPS base
You're so full of shit.
Anonymous No.714230830 [Report]
>>714216828
It would be so fucking kino if a game intentionally used the blurring and warping, like forcing DLSS on during a dream sequence
Anonymous No.714230834 [Report]
>>714230650
DLSS is mostly great
Framegen is mostly shit
Anonymous No.714230898 [Report]
dlss isn't for pc fags, it's for laptop fags who don't want to fry eggs on their laptop.
stop bashing solutions for mobile hardware.
Anonymous No.714230914 [Report]
>>714215659
sometimes i forget there are genuine children on this board
Anonymous No.714231038 [Report]
>>714225368
>real time ray tracing
>real time
>real
Anonymous No.714231040 [Report]
dlss wouldnt have to exist if game devs werent infested by jeets that cant optimize for shit
Anonymous No.714231095 [Report] >>714231319 >>714231357 >>714231820
>>714230770
It already does with BFI, the oled isn't even required. This is a monitor tuned by Blurbuster themselves but there's a few OLED tv which are about as good (like my LGC1, I double strobe using hardware BFI + blurbuster's beam shader and this gives 60fps the clarity level of 240fps). That's the entire point of their work.
Basically there is a way but display manifacturers refuse to listen, except for VR headsets
Anonymous No.714231134 [Report] >>714231820
>>714230770
unless the frame is baked as that CRTs wont' show that effect. you can do it as a filter though like using TAA. or some framebuffer shader. not even interlaced content has this issue on CRT. also "finite" framerate. what does that even means. sending 120 to 60fps monitor. if so you have to discard or blend them. ???
Anonymous No.714231319 [Report]
>>714231095
BFI still has tradeoffs (brightness/VRR compatibility) and is included by some monitor makers.
Anonymous No.714231332 [Report]
>>714215149 (OP)
>How else will people run their UE6 games?
You mean besides firing all the jeets, hiring white coders they have to pay actually livable wages to and have them actually optimize UE properly?
Anonymous No.714231357 [Report] >>714231662 >>714231820
>>714231095
The amazing thing about CRTs and these beam emulation shaders is you only need to hit 60 fps of the actual game framerate to achieve this. The monitor can run at whatever refresh rate you want, ideally a multiple of 60 the game frames are nice and smooth, and it'll work. Once this stuff gets fleshed out better and better incorporated to drivers and Windows, that's it. You'll be able to enjoy peak visual fidelity (60 fps is a lot easier to hit than say 144) and you'll get CRT level motion clarity at UltraHD and beyond. I can't wait.
Anonymous No.714231662 [Report]
>>714231357
the thing is right not is not completely safe for monitors to do since it reduces the lifespan of the panel or led. at least in the case of shaders.
Anonymous No.714231820 [Report] >>714231967
>>714231095
You can't achieve the clarity of a 240 hz OLED using a 60 hz monitor. The stroboscopic effect dominates and BFI doesn't do anything to it. It's impossible to get rid of the effect without achieving refresh rates beyond human perception or by sacrificing clarity by blurring it. Not even alien tech that pulses light in any configuration can get rid of it if it's at a finite framerate within human perception (well beyond 10kHz at least).
>>714231134
CRTs do show that effect. Every display technology that isn't too blurry will display that effect with a finite frame and refresh rate. A finite framerate is just a framerate that isn't infinite.
>>714231357
You won't hit peak visual fidelity at 60 fps. It's impossible regardless of what technology you use.
Anonymous No.714231967 [Report] >>714232120
>>714231820
very disingenuous post because finite can be even an static image with that effect and no matter the tech it will always be shown
Anonymous No.714231996 [Report] >>714232228 >>714232282
Are there any DLSS FSR demos online that you can use to test things out? I have a 240hz monitor i wanna test something that runs @ 60hz but 3 generated frames making it 240hz.
Anonymous No.714232120 [Report] >>714232240
>>714231967
>disingenuous post about being disingenuous
A static image wouldn't have that effect at all.
Anonymous No.714232228 [Report]
>>714231996
Cyberpunk 2077.
Anonymous No.714232240 [Report] >>714232394
>>714232120
>A static image wouldn't have that effect at all.
my monitor runs at 1920hz and I still see it in this post.
>>714230226
Anonymous No.714232282 [Report]
>>714231996
Download a game. Or do you mean you only have access to old hardware/onboard graphics? Go look at Digital Foundry/Hardware Unboxed explainers on it then.
Anonymous No.714232394 [Report]
>>714232240
Anonymous No.714232449 [Report]
>>714223320
pc optimization was never good tourist
Anonymous No.714232457 [Report]
>it just makes it less blurry and shitty looking
>it doesn't do this and that and that and this
Ok? It can be disabled for a blurrier experience.
Boco !sCZ24qY6KY No.714232580 [Report]
I can't wait for that fat fuck to croak. Its gonna be hilarious.
Anonymous No.714232670 [Report]
>>714227518
Imagine having a 80 iq but acting like you have an 150 iq

This is what you're doing
Anonymous No.714232739 [Report] >>714233071
>>714219086
its basically a form of interpolation, it predicts what the next frames will look like, sometimes it looks like shit
Anonymous No.714232961 [Report]
>>714216162
The average person will never know that Steam's on screen FPS display exists either
Anonymous No.714232965 [Report]
>>714215149 (OP)
>explaining what it is is shitting on it
tell me how i know you never faced criticism in life
Anonymous No.714233071 [Report] >>714233241
>>714232739
Its your GPU saying
>uuuuh fuck yeah, you like when I mash these half baked frames together? You like that shit, faggot? Take that shit.
And you have to pay for the privilege.
Anonymous No.714233082 [Report]
>>714216828
This reminds me when I played Dragon Age Origins at 20fps back in 2010.
Good times.
Anonymous No.714233241 [Report] >>714233405 >>714233407
>>714233071
>playing cyberpunk at 230fps with virtually no artifacting
yeah i do like that shit lol
Anonymous No.714233405 [Report]
>>714233241
There is no such thing as "no artifacting" with frame gen. The ghosting with fast paced motion is terrible and no monitor on earth can sufficiently hide it.
Anonymous No.714233407 [Report]
>>714233241
>YEEEES FAKE FRAMES FOR MY VISUAL NOVEL WHOOOOOOOOOOOO
lol
Anonymous No.714233613 [Report] >>714233850
>>714216448
>Steam isn't for the average person.
It is as mainstream as PC gaming gets.
Anonymous No.714233850 [Report] >>714235450
>>714233613
Which is still pretty damn niche.
Anonymous No.714234280 [Report] >>714234506
Why is frame gen considered more fake than AI upscaling?
Anonymous No.714234506 [Report]
>>714234280
Refining edge details and textures of a very real frame and hallucinating in between frames is the difference
Anonymous No.714234630 [Report]
>>714225075
>They're the strongest they've ever been
Nvidia's drivers sure aren't.
Anonymous No.714234730 [Report]
>>714216828
Hot take: this actually improves the game.
Anonymous No.714234869 [Report] >>714236869
>>714215659
dlss works on 100+ fps, modern devs use it to stretch their complete piece of shit to 55fps(perfomance +low preset+frame gen)
Anonymous No.714235450 [Report]
>>714233850
If we consider consoles mainstream then Steam is mainstream too
Anonymous No.714236171 [Report]
>>714227801
>diamonds
>worthless
What did he mean by this?
Anonymous No.714236869 [Report]
>>714234869
Uh, you can run any game at over 60 native fps if you just turn the settings down.
Anonymous No.714236993 [Report]
>>714217767
Oh THEN it doesn't count huh