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Thread 714561252

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Anonymous No.714561252 >>714561472 >>714561929 >>714562775 >>714563287 >>714564228 >>714564283 >>714564491 >>714565152 >>714567505 >>714567767 >>714569276 >>714569965
Kek, any response Bfags?
Anonymous No.714561472 >>714561743
>>714561252 (OP)
I don't know why the argument for A ever needed to go beyond the hula hoop analogy. B fags have STILL never been able to debunk it and have been defending a house of cards ever since.

The answer is A according to both the ingame physics and IRL physics. B fags are contrarians that just need to pack it the fuck in.
Anonymous No.714561642 >>714564283
Anonymous No.714561743 >>714564991 >>714565292
>>714561472
B-fags seem to think that portals are 'objects' and that they somehow change the reference frame. But they aren't and don't.
Portals stitch two points in space together so they are continuous, that's it.
Anonymous No.714561929 >>714562008 >>714569821
>>714561252 (OP)
you guys have been arguing about physics that don't exist in real life for over a decade now
Anonymous No.714562008
>>714561929
You don't exist in real life
Anonymous No.714562547 >>714563440 >>714563596 >>714563818 >>714564286 >>714564757 >>714567224
I made the terrible decision to get a bachelors in physics despite working in accounting now. Useless fucking degree.
B is correct, by the way, the entrance portal is the momentum point of reference, otherwise the moon scene doesn't work.
Anonymous No.714562775
>>714561252 (OP)
yes: what mystery force is holding B's feet down so hard he'd have to be torn in half rather than lifted off his feet?
Anonymous No.714563287 >>714563716
>>714561252 (OP)
what's holding him down in B?
Anonymous No.714563440 >>714563625 >>714564076 >>714568628
>>714562547
>the entrance portal is the momentum point of reference
No it's not. In the game the only way an object exits with momentum is if the object itself was moving first. If an object is stationary in the game and a portal on a platform launched into it, the object would exit on the other side completely still. Also, the moon scene never made sense anyways since your character would freeze to death instantly if it was realistic, it was just a cool way to end the game, nothing more.
Anonymous No.714563596
>>714562547
all that work and degrees and you still get baited into this shitflinging
Anonymous No.714563625
>>714563440
>would freeze to death instantly
You would die from asphyxiation long before you'd freeze.
Anonymous No.714563716 >>714569938
>>714563287
what's holding YOU down?
Anonymous No.714563779 >>714569890
someone post the gif of the house falling on the guy
Anonymous No.714563818 >>714564164
>>714562547
STEM degrees aren't useless retard, it just wasn't your thing
I guess wasn't boring and monotone enough for you considering you prefer accounting
Anonymous No.714563930
I feel baited
The portals carry the velocity of the things going inside it
The person doesnt accelerate the piston does,but the portal itself experiences no acceleration therefore A is correct
Anonymous No.714563990
portals cannot be placed on moving surfaces.
NEXT
Anonymous No.714564076
>>714563440
>the only way an object exits with momentum is if the object itself was moving first.
>If an object is stationary in the game and a portal on a platform launched into it, the object would exit on the other side completely still.
That's the whole point. Momentum is relative. For an object to enter a portal "with momentum" that momentum needs to be relative to something, and it is relative to the entrance portal. The same momentum but flipped is applied to the object relative to the exit portal only when it exists. This does violate conservation of momentum but that's how it be.

The heart of the issue is that if a portal is still and I am moving relative to it, I have momentum relative to it, but if I am still and the portal entrance is moving relative to me, I have the same momentum relative to it. So if you're moving towards a still entrance portal at 10m/s you'll have the same momentum as if you were still and the portal is approaching you at -10m/s.
Anonymous No.714564164
>>714563818
More like in my shithole of a country it's impossible to get a job with a physics degree other than being a teacher. If it were some flavor of engineering I'd have done something with it, but as a kid I had a boner for theoretical physics.
Only salvation is to weasel into finance with it.
Anonymous No.714564228
>>714561252 (OP)
what about poop portal? will the poo fall into loo or just stick near portal?
Anonymous No.714564283 >>714568041
>>714561252 (OP)
none.
/thread

>>714561642
see this for example for why portals moving relative to each other are impossible.
Anonymous No.714564286 >>714564713
>>714562547
Vacuum causes the moon scene you mong.
Anonymous No.714564491
>>714561252 (OP)
neither, the game doesn't allow stationary objects to enter moving portals, it just stops.
Anonymous No.714564713
>>714564286
That's not what I am talking about., the vacuum only applies a force on Chell that pulls her vertically towards the portal, it's irrelevant to my point.
The Moon is moving relative to the Earth at a kilometer per second, since it's orbiting around it. If I teleported from the surface of the Earth to the surface of the Moon with all my momentum relative to the Earth conserved, I'd be flung out away from the surface of the moon at 1km/s or splattered on the surface. Chell doesn't, she exits at a very modest velocity because of that vacuum you talked about, which means all her momentum relative to the Earth (and the moon) is gone, only her momentum relative to the entrance portal was conserved and copy-pasted to the exit portal.
Anonymous No.714564757 >>714565069 >>714567224
>>714562547
>otherwise the moon scene doesn't work.
the moon scene is due to the vacuum of space. you think somebody is going to merely hold on against 2000mph? if the "physics" of movement affects things, then anything traveling through the portal would be torn layer by layer, like being pressed against a grinder, due to the sheer difference in speeds on either side.

you're right, your physics degree is useless, especially here, because its a magic portal that connects two points of existence.
Anonymous No.714564991
>>714561743
I was about to explain why I think it's B, but I think you're right, and it's A.
Anonymous No.714565069
>>714564757
>then anything traveling through the portal would be torn layer by layer, like being pressed against a grinder, due to the sheer difference in speeds on either side.
Portals obviously violate the conservation of momentum so that's not an issue. Just handwave that they're infinitely thin.
Anonymous No.714565152
>>714561252 (OP)
>he doesn't fly via bloody cock
Anonymous No.714565292
>>714561743
You need to take the portals as momentum reference points because
>Portals stitch two points in space together so they are continuous
You'd get insane velocities by opening a portal to another planet
Anonymous No.714567224 >>714567724
>>714562547
>>714564757
The thing with Portal 2 moon scene is that it's the exiting portal that's moving relative to the entry one, and it's NOT moving relative to local gravity.
Nothing is actually ACCELERATING.
Anonymous No.714567505 >>714568309
>>714561252 (OP)
That's exactly what would happen, if the portal were moving very fast.
Anonymous No.714567724 >>714567916 >>714568953
>>714567224
>only the entrance matters
you know that she goes BACK through the portal, right?
>no, no, no, its HOW you enter the portal!
B is entirely predicated on 2 separate worlds existing side by side in relativity to each other, instead of 1 singular world being connected by a magic hoop like it actually is.
Anonymous No.714567767
>>714561252 (OP)
wouldn't the air moving into the orange portal create sucktion strong enough to launch rest of the body up even if the orange portal stops mid way?
Anonymous No.714567916
>>714567724
"magic hula hoop" reality ends with Chell being splattered on the Moon's surface at 3000km/h.
Anonymous No.714568041 >>714568493
>>714564283
>B fags moving the goalpost yet again
embarrassing
Anonymous No.714568309 >>714568464
>>714567505
A fast moving portal will first make you 'crush yourself' as your bottom half compresses to push your top half out the other side.

Then if the portal stops half way, you'd either get yanked through by your top half or ripped in half as shown.
Anonymous No.714568464
>>714568309
unsubscribe
Anonymous No.714568493
>>714568041
None of the games has moving portals because it's impossible not just by laws of physics but also in the in game world.
Anonymous No.714568628
>>714563440
>the object would exit on the other side completely still
How does the object exit out of a stationary portal?
Anonymous No.714568953
>>714567724
Not what was said and I'm a A guy.
No difference between the entrance or the exit here, neither are accelerating by any frame of reference. Moving yes, accelerating no.
You enter with a speed of 1m/s you exit with a speed of 1m/s relative to the portal.
Anonymous No.714569276
>>714561252 (OP)
Bfags are retards
Anonymous No.714569556
Anonymous No.714569602
Anonymous No.714569821
>>714561929
my favorite bit is when some retard starts talking about conservation of energy
Anonymous No.714569890
>>714563779
Anonymous No.714569938
>>714563716
communists in brussels
Anonymous No.714569965
>>714561252 (OP)
I love these threads.
Anonymous No.714570067