jnova
md5: 8a84991d925027853230f33df823046a
๐
If you are saying otherwise, you are a bad person and want people to not have jobs.
Don't you feel bad?
>>714917950 (OP)Just a reminder corporations beg governments to print money so they can get handouts, and then say that printed money is why they need to raise prices lol
no, I'm not saying those people working on it should not have had jobs
I'm sayin that only the essential people that are needed to finish the game must have jobs, the 10 HR staceys for each developer can go back to the kitchen
yes your dev team is bloated with people who probably aren't even working on the game, that includes the several producers/team leads who are there just to fuck up the product for no reason
Permanently ban all twitter posters and sticky a thread showing it while reminding them their mother is a fat disgusting whore when?
check how much publishers earn and how much they spend
and now compare it to the times with no internet and physical discs
price is not the problem
retarded "growth" forcing these companies to constantly increase proit is. because of that even if game sells well and returns tts cost, it gets canned because it didn;t make corporate profit margin
A video game costing $2.5bn is fucking insanity, if a GTA7 were to ever exist in the next 20 years, it would cost more than 20 billion considering GTA5 had a budget of $265m. These gaming megaprojects have a ludicrous scope, and most of the money is going into tiny graphical details that most people don't give a fuck about. You don't need 5000 modelers to make one game, it's ridiculous
>>714917950 (OP)>$2.5bn for GTA6 is insane, by definition you are saying those people working on it should not have had jobsShow me where that money went. How much of it went to jobs that matter, how many went to stupid jobs? How much to marketing?
Assuming an average salary of $100k working full time for 5 years and 400 people worked on the game, that's $200m. Where the fuck does all this fucking money go?
>>714917950 (OP)>y-your arguments are inconsistentI'm the customer, bitch. You figure out how that works instead of arguing with me
>>714918837The customer isn't always right. Kill yourself.
Too many cooks spoil the broth
No video game needs that many people working on it, especially when it does nothing spectacular compared to its predecessor
OH FUCK IS THAT A TWITTER THREAD
HOLY SHIT BOYS GET IN HERE
I CAN'T WAIT TO SEE INCREDIBLE OPINION THAT ACCLAIMED INDUSTRY VETERAN "LITERALLY WHO" HAS ABOUT THE LATEST HOT TALKING POINT
>>714917950 (OP)>those people working on it should not have had jobsthat is exactly what I think
modern software development is 5% of the workforce doing 95% of the work, by definition most of these people should not have jobs because they don't contribute anything
>>714919004Yes but now the graphics are 4% better! 4%!
Please saar ignore the no reflections, piss poor optimisation, lack of cohesive art style etc
>>714917950 (OP)What? Is this guy genuinely retarded? Or a falseflagger or something? Does he think that developers can only develop one game in their entire life or what?
>he thinks devs are the ones getting paid the most
>meanwhile the execs and managers
>>714917950 (OP)Incompetence is expensive.
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobsThat's a completely retarded statement. The devs could've worked in the same position but invested less money into multiple smaller projects or they could've worked in other positions within the same field of work.
Pointing out that game development costs have ballooned to an insane degree in no way implies that I wanted every single one of the developers fired instead of working on those super high budget games
I don't know who this dirty little jew is but I hope no one takes him seriously
>>714917950 (OP)>Don't you feel bad?No.
So let me get this straight, that retard is mad about other people getting mad at dev studios wasting their own money?
What sort of brain rot is this? Why does it need a thread?
Are you all retarded too?
>>714919264>t. someone that doesn't know why people higher up in a hiearchy get paid more.
>>714917950 (OP)He is saying it in a faggy way, but he is right.
People constantly say that games need to be less expensive, but they they demand cutting edge production values (yes, they do), more content, pay their workers more, "how the hell did this shitty cheeseburger texture get through production?", and make the games come out faster and more frequently. It all adds up.
A constant about politics is that people want the government to spend more, but tax less.
And what is funny is that despite higher production values, higher graphical fidelity, more content, etc., is that most modern games are shit compared to retro games.
What is fun about them is just completely going above the head of most developers today. They just can't make games that good again.
It isn't nostalgia either. I just played THPS and Viewtiful Joe recently for the first time, and they blow almost all modern shit out of the water.
>>714919769>t. phil spencer
>>714919769Because they can
lmao
>>714917950 (OP)>2.5 billion to develop a gameNOBODY can be this retarded.
Do these fools not have the concept of big numbers. Have they never counted past a million?
A single billion is 10^12 (10^9 if retarded English definition).
>>714919853Phil has been the only CEO in any video game company to come out and say he gets paid way too much.
>>714919851>
I still play 20 year old games on emulation daily over new games.
They are better.
>>714918963Sure, customer doesn't have to buy your overpriced slop either, kike.
>>714917950 (OP)Uh huh yeah, check this out
Ceo doesn't need a fourth yacht they can afford to pay their employees
>>714919851You just don't understand the amount of money wasted. Horizon 1 costs 4 times less than Horizon 2. Does that make any goddamn sense to you
>>714917950 (OP)If you can't even spell the name of the literally who that you're trying to shill to me then why the fuck would I listen to either of you?
>>714917950 (OP)If they dump that much money into a game and it still sucks, if they lived in China they would literally be shot to death for embezzlement. Im not going to support these jackoffs just stop buying this trash
>>714917950 (OP)he sure does have a distinct phenotype.
>>714917950 (OP)>You are saying that tbose people should not have a jobYes.
And I don't care if the people who screech learn to code at coal miners are offended by that.
>>714919851The people who demand cutting edge graphics are not in the same population as the ones that says games need to be cheaper. They're two completely different kinds of customers with little overlap. If it were up to the consensus of this board, games that have the fidelity of pic is already enough, it's more about the gameplay at that point.
>muh jobs
Wow, that sounds a whole lot like Not My Problem.
>>714919991/thread, reminder that control 2019 had a budget of 30 million, less than cod4 in 2007
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobs.I am saying this, yes. Most of the people involved in "AAA" development absolutely should not have had jobs and the development should not have needed them.
>>714917950 (OP)>you are saying those people working on it should not have had jobs.yes.
>>714920190novak, navok, who fucking cares. it's literally the exact same name with the exact same origin. it's what slavs called jews, "newcomers", so it's what many jews ended up named in slav countries.
>>714917950 (OP)What a fucking absurd sentiment. I hate these "people" so much.
Where does this "think of the hecking employees" line come from anyway?
I donโt see this excuse being trotted out when a movie bombs orโฆ for any other industry at all, really.
I am not morally responsible for the livelihoods of your wagies.
>>714917950 (OP)I think they could have made 100 games at 25m each.
>>714920189Honestly, you are right. Spider-Man 2 stupifies me even more. I just don't know how it is happening. Their games are coming out quick too, so it isn't like 7 years of salary is the reason for it.
>>714917950 (OP)>company spends 2.5bn on GTA>2b of that is spent on marketing and denuvo for tax write-offsjobs, amirite?
>>714917950 (OP)I buy what I want and if something is too expensive I either don't buy it or I pirate.
Games are far too expensive for what you get and not worth the money.
I don't feel bad at all. Most of the time when I play a game it makes me wish the devs would lose their jobs for making such dogshit and having the audacity to charge $70-90 for it with day one DLC of cut content and cattlepass.
>>714920787or when the video game companies themselves fired tens of thousands earlier this year. hell microsoft just fired another 9000 mostly xbox division employees this week. and all of that is actually a good thing. if your development studios are too bloated, sucking down too much money, spinning their wheels for years without producing a tangible product, you need to get rid of them.
>>714917950 (OP)No way GTA6 costs 2.5 billion, how could they possibly make a profit with a budget like that?
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobsI don't care. he's also acting like ridiculously overpaid "consulting" positions don't exist.
>we cannot expect that everyone should be employedI don't. that's how we got roasties in adult daycare.
>>714917950 (OP)>this people working on it shouldn't have jobsWhat I'm saying is that the people working on it were mismanaged.
>>714921286>how could they possibly make a profit with a budget like that?gta5 was making $500-700m per year from online microtransactions.
>>714921527Thats still like 4 years for this game to break even and thats assuming rockstar doesn't fuck it up somehow
I wish they didn't have jobs. I'll never forgive Shitstar* for their BLM shenanigans, and everyone else who did is a fucking loser.
You deserve 180$ ultra premium deluxe editions with only 50% of the content.
>>714917950 (OP)Fucking retarded, this is what people making shit like concord think
more workers doesnt mean better, and certainly not the best if you want to recoup costs or keep them to a minimum
you MUST focus on finding GOOD workers to make your game, thats how it was done before to make good games, and with the amount of tools available now, you should not need retarded amount of workers to make something good
the games done by these retarded corporations are bloated in design and dev teams
>>714921621they didn't spend 2 billies on global ads for gta5. this game is going to milk turdworlders for over a billy a year for the next 10 years at least.
>>714921819Thats just tempting fate
>IF YOU DON'T BUY MY GAME YOU'RE EVIIIIIIIIL
I really, genuinely wish these people would kill themselves.
>>714917950 (OP)Kind of, yes. The overwhelming majority of a game's budget is wages over time. I'm mainly complaining about the time part, games take too long to make because they're too bloated with worthless shit that makes them worse. I want lower budget games because I want better games. But they're also bloated with people, you don't need thousands of niggas to make a good videogame, so yeah I guess I'm also saying a lot of those people should not have jobs. Why am I supposed to care, again? Is this supposed to be a gotcha to anyone? Maybe resetera types?
Why does anyone care how much Rockstar spends on a game?
>>714922265why do you care that they care?
>>714922265Probably because the final product is dogshit.
>>714920787>Car explodes, killing your whole family in a ball of flame>B-BEING A CAR ENGINEER IS REALLY HARD OK? STOP COMPLAINING
>>714917950 (OP)I do feel bad. I am not saying those people should not have jobs.
I'm saying they're not people.
>>714917950 (OP)>you are saying those people working on it should not have had jobs.well, now that you mention it, yes I do believe that
>>714918434Welcome to Reddit, remember you're here forever.
>>714917950 (OP)Yes, I am saying the people that worked on Battlefield and GTA6 should not have jobs. They should be sucking off hobos beneath underpasses for pocket change.
>>714917950 (OP)>NovakWhere's the giant dinosaur?
>>714922453Rockstar consistently makes some of the most technologically advanced games available
>>714917950 (OP)I'm not saying those people working on it should not have had jobs
I'm saying they should have had REAL jobs
>>714917950 (OP)>If 2.5bn or 400m is too high, you're saying those people working on it should not have had jobs..... I think he's cooking. How many shitty AAA budget games would have just not been made in favor of games that were actually good and on smaller teams?
>>714917950 (OP)>by definition you are saying those people working on itshould not have had jobs.
Yes. Send them to the breadline.
>if you don't agree with me that means (ridiculous strawman polar opposite)
They can spend however much they want, they can charge however much they want for their game. What's the point of even discussing this as if we are debating on a law, a central planning economy procedure... Let them spend 6 gorillion dollars if they want. Just don't cry if you don't make it back.
The way this faggot thinks, the thought process that lead him to make that kind of post is really fascinating. I gotta go to Twitter and get validation of random people on the amount of money my employer is spending on a project... What the fuck
>>714917950 (OP)>you are saying those people working on it should not have had jobs.Why couldn't they be working on a different game? Though, let's be real, there's at least one layer of middle managers in there that contributed nothing and indeed should not be employed.
>>714923494Btw i'm gonna pirate so as far as I'm concerned you can sell your game for $1000, I don't give a shit
>>714918484I don't know, but I can see the cunt's nose in the thumbnail, which tells me more than enough.
You could reduce the costs by paying people less? Why do the CEOS need several million instead of 1 million? Why do senior people need to get several hundred thousand instead of just 100,000? why do so many games have to be made in California instead of in other states with lower cost of living?
>$2.5bn for GTA6
lmao what
godawful Twitter thread
>>714917950 (OP)i don't care if these people have or don't have jobs, that is not my concern
retard argument, constantly trying to appeal to emotion
i want a video game, and i want it to be good, how many jobs that filled is completely irrelevant and i could not give less of a shit
>>714917950 (OP)>Don't you feel bad?Neh, a single man can make a game that will sell 1mln copies, this mean with 2k people the game need to sell 2bln copies to reach the same relative scale of success. That's simply not possible, and therefor big games like that are plainly not efficient to be made. If these companies wanted to actually make money they would split these people into teams of 20 working on their own projects with few teams of 40 moving from project to project helping them out. They could drown the market in their games and there would be something for anybody.
Instead we will get a $2.5bln product that will need to sell over 50mln full priced copies just to break even.
It's like watching Germany's attempt at Wunderwaffe in real time and anyone who think it gonna work this time is just fucking retarded.
>>714917950 (OP)Those people working on jewish machinations should not have jobs.
We cannot expect that everyone should be employed, games can be developed perfectly, and no flaws will be accepted.
>>714917950 (OP)That would hold more water if they never included credits in video games.
All you have to do is watch a modern AAA credit scrawl to know this guy's completely full of shit. Legions of nepobabies and endless "consultant" lists there for money laundering/kickbacks to families, etc.
If that's really how this guy feels, then yeah, I definitely feel he shouldn't have his job.
Curious how Expedition 33 didn't have a high budget or a team of 1000s of people. It had the 30 or so core team and what maybe another 30 outside people? So under 100 people worked on the game
>>714924287>Why do the CEOS need several million instead of 1 million? Because thatโs the market rate for their skillset. No company is forced to hire a CEO who asks for $20m, they do it because the ones who ask for $1m are terrible at their job. Something you โcorporate greed reeeโ people need to understand is that as a stockholder every penny I overpay the CEO is a penny I donโt get, so I - in my corporate greed - am going to try and pay the CEO the minimum amount possible for the maximum return. For example, that means Bobby Kotick actually generated more money than they paid him. Itโs not some backward idiot conspiracy to waste profits because ???
>Why do senior people need to get several hundred thousand instead of just 100,000? Same reason, and actually the primary reason why games are so terrible now. Constant turnover because companies donโt want to pay the talented veterans what theyโre worth.
>why do so many games have to be made in California instead of in other states with lower cost of living?There are plenty of gaming companies that arenโt in California. Austin (may it be forever cursed) is a hub of gaming studios for example.
Sorry OP but /v/ is full of children. Telling them to simply not buy something isn't good enough for them, if it exists and they don't like it or can't afford it then it must be regulated by the government.
Name 1 popular single player American game from the last 6 or 7 years. You literally can't.
>>714925749I haven't even played an American single player game released in the past 6 years
>>714925749Some worthless streamer bait with wacky physics. It's a dead industry.
>>714917950 (OP)Sorry but I'm not paying $80 for games. I'm just not. Cope and seethe I guess, enjoy unemployment when nobody buys your shit at these prices when it could have been easily avoided by not raising prices
>>714925749Define popular, otherwise you can just say anything I name doesn't count. Is Ghost of Tsushima popular?
>>714918541Honestly, I don't mind it. It's good to see what happens when developers push the envelope as hard as they possibly can. Rock star did NOT need to put 2.5b into gta6, they could have had better profit margins but they went ahead with it anyway.
>>714920787It's so they can morally shame you for taking food out of the common mans mouth. They know full well they can't unironically defend a corporation so they move the goal post to defending their employees.
>>714920787These people are childish and lazy and think they can foist their job security on everyone else. You never see people with real jobs like construction workers or other contract laborers complain when they have to move on to new jobs regularly. Game developers are the softest and weakest kind of people, because they are liberals. I say let them starve, they are exactly the kind of bourgoise class that gets the guillotine first in the kinds of communist revolutions they are always crying out for.
>>714926239Dude, It is gonna have 5000 pajeets working on it. None of the charm or style of the older games will even be able to be seen. No jokes about guys cutting their dicks off. No prostitute jokes or lazy eyed pimps. It is gonna be sterile safe and clean. I bet you won't even be able to sleep with prostitutes. What I'm trying to get at is that it fundamentally has no chance of being a good game. Even if the basic fundamental programming of the game is good HINT: IT FUCKING WONT because pajeet code, The story and gameplay will be so fucking subpar that it will instantly get middling reviews by players and the only idiots foolish enough to rave about it will be the retards who fork out the 150 dollars to get the super ultra deluxe edition because they have FOMO personalities.
>>714926203Yes I think thats a fair pick.
>>714926976I think they might reel back on the gay retard stuff seeing how the new administration (and people in general) are not supporting lgtbbbq that much anymore... But I think it's too late to fix something that is rotten to the core. So while I don't think it's gonna be Dragon Age right in your face retarded it's still gonna be frustrating annoying leftist bullshit.
>>714927269The game started in development at the height of Gamergate. AAA developers went hardcore into sjw shit even before financial creditors started doing their dei shit.
GTAVI is guaranteed to be the worst game just because of the scope and how much evil communist shit is gonna be put into the game to own the chuds.
>>714917950 (OP)>Here's your broken game it only cost us 1 billion to make, you can't expect any better now stop complaining Uhhh... based?
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobsWhy is that a bad thing? Yes. The marketing budgets and all of the nepo leeches and women are all needless bloat. All of the greatest games of all time were made a few dozen people at most, and with 1/10th of the development time.
>>714926976Maybe. But I don't see much point in complaining about hypotheticals. I liked the past games so I have no reason not to give this one a shot too.
OOT was made by like 20 people and its better than all modern games.
>>714920787these same faggots crying about losing their jobs were telling blue collar workers to learn to code just a few years prior
I just read his entire twitter thread.
The industry has a demand problem. Not enough time for people to play everything that's being produced. Most people gravitate towards a handful of games and those handful of games are becoming platforms in their own right.
>Roblox
>Fortnite
>Candy Crush
>Clash of Clans
>TikTok
>Open AI
>Facebook/Google/MS AI
That's the future of video games.
>>714927743I only play big single player games. Stuff like Resident Evil and Zelda and from this year KCD2 and Expedition 33.
na i dont feel bad
you dont need 500 retards working on a single game
>>714927414I agree but I also think they actually want to sell this shit, so they might make it less retarded on the surface. Unlike dragon age that had Tumblr tier dialog everywhere. But who knows. Either way it's gonna be bad... If we go with that assumption I wish it would go balls to the wall like Dragon Age, at least it would be fun to make fun of.
>>714926976Since you're so good at making stuff up maybe you should write for Rockstar
>>714918541Honestly, 1.5b went up some Activision CEOs nose, 1b went to whores and boats. GTAV was one of the highest-earning games of all time, they could sell it for a fiver and dry pop tart, and they would still make money for coke and whores.
Are video games the only industry where they forget that their products are not mandatory for their consumers to buy? Why are they always so shocked that people just don't buy games that don't appeal to them? It's like they believe that people will buy their dogshit out of... Pity for the dev team? It's fucking unreal.
>>714920787 basically beat me to it but still, it's so retarded I felt the need to reiterate.
>>714928305>Activision>could sell it for a fiverYou sound like you really know what you're talking about.
>>714919264>hmm, I wonder if the 300 people making 200k are more expensive or the one guy making 2 million A great mystery that human math is not equipped to handle.
>>714919851GTA6 can afford to cost that much, Battlefield might not be able to.
you are wrong
and so is that
twitter nose.
games aren't expensive because of "cutting edge" they're expensive because those retards don't know what they're doing anymore.
>>714919909>if retarded English definitionmillion -> billion -> trillion makes way more sense than the retarded shit you Germans are doing. Just like how your numbers from 13 to 99 are fucked.
>>714928857>>714919264Not all managers are getting paid Megabux, it's not atypical for a manager to manage highly skilled engineers that are paid way more than himself. It's not like a manager is always a step above and needs to get paid more. Very often it's a glorified secretary, a buffer between the talent and corpo bullshit. And all they need to know is excel and like 5% of the talent he is managing. He then translated the nerd talk to corpo talk for the rest of the company.
>>714921621>Thats still like 4 yearsYes and? It's also ignoring the 200+ million copies it sold. Ever thought that maybe there is a reason that you don't own a company that makes $2.5b video games?
>>714917950 (OP)They can make them as expensive as they like, I'm not buying any modern shit.
Why contain it? S'cool. Let it spill over the AAA studios and bloated HR departments, let the corporate bankruptcies pile up in the streets.
Attempting to prolong the final step is going to do nothing but lead to a corpse-company eternally siphoning money to feed it's bloated mass, just let it die and allow new companies to form.
>But muh employees think of the chilluns
The second an AAA studio closes and everyone's contracts are null, there is going to be dozens, maybe more, brand new companies starting to form from those very same employees who are now free of any corporate contract.
>>714924287Because those CEO's are worth the money and they would go somewhere else.
Also usually CEO actual salaries aren't that high, it's performance based bonuses that drive their pay up. The EA CEO's base salary is $1.3m per year.
>>714925503>they do it because the ones who ask for $1m are terrible at their job.Nah, you're retarded, higher pay != better CEO.
If anything, the opposite is true.
>>714917950 (OP)>you HAVE to support endless money wasted on massively bloated projects or you're personally claiming that nobody should have a jobHow did this shit get normalized
>>714929353You are retarded if you think you know anything about how to hire a good CEO.
A little trick to know that I'm right: If you knew how to hire the right people for important positions you'd be really rich, because that's the most valuable skill in all of humanity.
>>714917950 (OP)I am saying those people should not have jobs.
>>714917950 (OP)Yes, I am saying those people should not have jobs. If you are getting paid that much to be that bad at your job you should be fired.
>>714918434thats very antisemitic and transphobic
>>714917950 (OP)Okay, then the question everyone is asking right now is, what are these people doing? Why do we need so many of them?
>>714929474Absolutely Indian
>ARE YOU SAYING DAVE SHOULD NOT HAVE A JOB??
i'm saying the other people should not have a job
>>714929768Bloody bitch basterd
Bloody bitch basterd
Redeem the poo poo faster
Sar I am the poo poo master
I think it's fine for games to cost like GDP of small/poor countries as long it's not funded by the common man through government subsidies, using the government who shits on the companies and promote cultural change.
>>714930003That goes for everything. Not just games.
Spend whatever you want
Sell for whatever you want
Make profit or lose
>>714917950 (OP)I remember when games used to be made by half a dozen nerdy gamers. Now we got this corporate slop made by hundreds of people that don't know how to fucking do anything.
>>714929813But all of those positions except maybe "internal supervisor" are actually important for a big company. Why the fuck are they on a jobsite and not working?
>>714919240He's being actively malicious. And also leaving out a good chunk of those devs are either temporary hires who will be let go as soon as the game releases, or will be rounded up for a round of mass layoffs after the game releases to save a little bit of extra money when the quarterly reports are coming up.
>>714917950 (OP)Not buying either even if they cost just a single dollar
>>714917950 (OP)So why stop at 2.5 billion? why not 25 billion? or 250 billion? We can employee so many people. Don't forget the game will be a piece of shit no one wants at the end. Best of all this is logically consistent game development.
>>714919851You're a lying sack of shit and you know it.
>CUTTING EDGE PRODUCTION VALUES>Cyberpunk has food textures that look out of place in 1998's Jurassic Park TrespasserOh yeah, so cutting fucking edge, maybe instead of spending six gorillion dollars on marketing you should've actually finished the fucking game and hired competent (White) people.
>>714917950 (OP)>developing games has never been easier>games look worse than they did when $50M was a ridiculous budget>the market has never been largerThe costs of AAA are only bloated beyond sustainability because the process has gotten so inefficient. Fire the dunning-kruger MBAs from both the board and the team, fire the Karen army and dissolve their anti-fun departments, fire any remaining remnants of people who hate your customers, hire some intelligent, masculine devs who love videogames and won't neuter the game because their daughters screeched at them, give them reasonable but not unlimited resources and tell them to figure it out, and your future will be set given enough time.
>>714917950 (OP)I don't really want to engage with this retardation but if this money "has" to be spent, why not make 80 5m games instead of one 400m game?
>>714929329>Why contain it? S'coolDeus Ex memes are the best.
>>714931120>why not make 80 5m games instead of one 400m game?Because there are already dozens if not hundreds of game developers doing that. There are far fewer studios that are throwing $400M at games and thus less competition at that level.
>>714931829just because there's no competition doesn't mean that you're going to make any money when your product is edible poo
>>714931120inb4 the logic THE LARGER MONEY SPENT, THE HIGHER LINE GOES UP
>>714918963>p-p-please buy my $80 game! You won't? Kill yourse-ACK
>>714931829AAA devs should split their comical budgets into making AA games instead, a cripplingly lacking industry.
>>714932115https://www.youtube.com/watch?v=b1brpUVSryg
>>714932378Check out how many AA games SE has made in the past two decades.
https://en.wikipedia.org/wiki/List_of_Square_Enix_video_games
>>714919851We laugh at the stupid cheeseburger textures because it's evidence that their billions of dollars is still fucking worthless. There's a reason it's only the biggest games that get those comments.
>>714917950 (OP)Good thing their games are free. Not that Iโd play them.
>>714919991Yet you spend time on /v/ instead of /vr/.
>>714932490>SEA literal 'who' company lmao.
Name a company who sells actual games people care about.
>>714933757What's a company that sells games people care about?
>>714919851>but they they demand cutting edge production values (yes, they do),But Undertale and Minecraft are two of the most popular games in decades. People might say they want graphics but ultimately its not a huge factor as long as the game is fun. The idea that graphics are super important is mostly something that devs put out.
>>714917950 (OP)Why can't you just have those people work on a completely separate game?
>>714933951They're super important if you charge $80 for your game.
>>714934235explain nintendo
>>714934339The 3DS, Wii U, Gamecube, N64.
>>714934743You want Paradox Interactive to stop producing AAA games and divert those resources into more AA games?
>>714935172No I mean they're a company that at least some people care about. Unlike modernslop like SE.
>>714917950 (OP)>you are saying those people working on it should not have had jobsyes
>we cannot expect that everyone should be employedyes
developers are really over paid scum
can't wait for AI to obliterate these clowns
>>714935231If people do care about Paradox Interactive's games, they don't spend a lot of money on them.
>>714935447>Falling for the 'if it makes money it must be good!' fallacy in 2025God you normies are sickening.
>>714917950 (OP)>2.5bn for gta6500M withlut all the music licensing btw
>>714935498And you can't follow the chain of posts you jumped into halfway in.
>>714926239>It's good to see what happens when developers push the envelope as hard as they possibly canExcept adding small visual details is hardly "pushing the envelope"
>>714917950 (OP)ET for the atari 2600 cost over 25 million to make in 1982.
grand theft auto before 4 was able to make 9 games with less than that.
fire the jews doing hollywood accounting.and learn how to budget.
>>714935447I care about them because they hold an IP I care about hostage.
We should tacitly accept that Rockstar just launders money mostly.
>>714936004Take-Two isn't even that big. Roblox Corporation is bigger.
>>714917950 (OP)>Navok saysWho?
>A game needs to cost insane amounts of money for jobsOr you can make multiple games that are less bloated with a shorter release schedule for that amount of money
>>714936125>Take-Two isn't even that bigAnon, they're one of the biggest, non-tencent companies in the industry.
>Roblox Corporation is bigger.What the fuck are you talking about?
>>714937060Numbers, nigger.
>>714937210so you'd rather own Roblox Corp shares over Take-Two shares? Is that what you're saying?
>>714935172when has Paradox ever made a AAA game
>>714937210Yeah, only you're looking at the wrong fucking numbers.
Take two has about 12,000 employees while the roblox corporation only has about 2500.
>>714937425I would, but I would rather own Microsoft or Nvidia or Space X over Roblox.
Just read through this guys twitter.
And think:
Is THIS the guy you want influencing your hobby?
Only when corpos leave for better markets elsewhere, will gaming start to heal.
>>714937512>I would rather own shares that are worth less over shares that are worth more???
>>714937210How much a company is worth has nothing to do with how big it is.
>>714937509And Ubisoft has nearly 20,000 employees. You gonna say Ubisoft is bigger than Take-Two?
>>714937552It's not so much the value of the share as the expected growth of the stock. For example, would you rather buy a stock at $100 a share that's expected to grow 5% or a stock at $5 a share that's expected to grow 1000%?
>>714917950 (OP)>silent hill ascension developer
>>714937623Yes you fucking moron.
>>714937573Unless its worth is its size.
file
md5: d29bc0794883e2aefa0efd65f68fb675
๐
>>714937741Interesting. Now I want to kick his ass twice as hard.
>>714937774Then we should talk about how Ubisoft is so much bigger than Take-Two and how that equates to the money both make. How does Ubisoft's size help enhance its competitive advantage in the marketplace today and should Take-Two increase its headcount to match Ubisoft's?
>>714937690I'd still bet on Take-Two over Roblox regardless, Take-Two has had years of consistent growth while Roblox is just a recent spike with the stock market going all schizophrenic (and Take-Two will very likely spike high itself within a year or so)
>>714937623>are you going to say a company that's bigger isn't bigger?I don't know what you expected.
>>714938043They're both pretty steady over the past 5 years, but one gets 80 million daily active users while the other is launching their biggest upcoming game only on PS5/XS. No PC, no mobile.
>>714938152Clearly, I overestimated the responses I would get responding to the original post that mentioned the word "money".
>>714938285Yeah and they launched the second best-selling game of all time only on Xbox 360 and PS3.
>>714938347You clearly didn't understand the context.
>>714938285>Take-Two recovered from the post-COVID dip in 2023>Roblox didn't start climbing again until like 8 months ago>plus Take-Two has just objectively grown more over the same time perioddo you not know how to read charts
The entitlement and arrogance of Western people working adjacent to tech or entertainment is just absurdly baffling to me. I'm not even talking about people working in actual tech-entertainment jobs - I'm talking about all these adjacent non-devs who act like they are being wronged if gamers are not happily giving them money for their six figure salary email writing jobs.
>>71493839012 years ago. Also, Minecraft is the best selling video game.
https://en.wikipedia.org/wiki/List_of_best-selling_video_games
>>714917950 (OP)I would rather a dev team be small and release a new game every couple of years rather then spending billions on a game with thousands of devs that takes 14 year to make.
>>714917950 (OP)Yes thatโs right, the reality is most of those people are most likely useless and overpaid. They should indeed not have jobs.
>>714938463Does the number of employees matter when talking about how Rockstar launders money?
>>714938735How much would you spend on that new game every couple of years?
devs:games need to cost more
also devs:why isn't our game selling enough?
>>714936125>>714938702Reminder that Roblox has never made a cent of profit, and they can pay dividends because they are able to remain cash-rich by paying a lot of their wages and compensations with stock instead of salary and by accounting black magic.
It can't continue forever, they will eventually have to go the way streaming services are going now where they enshittify the service and hike up prices now that investor money is drying up.
>>714919851He is saying it in a faggy way because he is wrong.
Many insiders have said there's an overwhelming staff bloat of way more people than needed being hired, many of them utterly incompetent at the job and should never have been hired in the first place because they straight up cannot do their job.
But I'm sure you agree a mcdonalds wagie should be paid a full wage just to put the fries in a packet, because he kept burning the burgers. He does nothing else. He just stands around doing nothing for 5 of his 8 hour shift because it's a 10 second job he has to do, and even then half the time he doesn't even fill the packet with the proper amount and you had 4 customers this week complain because they only had 5 fries in their large fries order.
>>714938702>players continued to grow but stock price didn't really budge until the end of 2024they're doing some sort of stock market jewery here
>>714917950 (OP)I'm gonna go ahead and keep playing 20 year old games while occasionally picking up something newish for 85% off.
>>714938939>Reminder that Roblox has never made a cent of profit,Neither has Open AI.
>>714938754Size didn't matter in the first place when it came to laundering money.
>>714938627SECOND best-selling game, illiterate-kun
>>714938992The stock market is jewery.
>>714939047gosh it's almost like generative AI and LLMs in general are yet another tech fad bubble waiting to burst
>>714917950 (OP)Ok but what if they were all employed in smaller teams, making a wider variety of lower budget games?
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobsThat's absolutely what I'm saying. Most of the jobs in modern AAA are bloat jobs that contribute nothing to the actual production of the game
>>714939067Oh, I'm sorry. You're right. I thought you said GTA V was the best selling video game. It was only second to Minecraft which beat it by over 100 million copies.
>>714935803And ET, being so overpriced to make and an executive mess cost them millions in losses and is the most well known financial flop.
These days companies just milk the shit with microtransactions the few rich billionaire teenagers/young adults who don't have any sense of money and never have to worry about losses.
GTA6 could sell 5k copies and make half it's money back in micro transactions
>>714939130It may burst, but that doesn't mean it's not the future.
>>714939219what point are you trying to make here
>>714939313this is more like an NFT situation, and the people who are becoming reliant on ChatGPT to do their thinking for them are the bag-holders
>>714917950 (OP)No, what I'm saying is they should not have had those jobs. I'm fine with them having other jobs, why the fuck would I want them to not have any work at all?
>>714917950 (OP)Take the Xbox pill.
>be multimillion dollar AAA studio>fire half your workforce>development costs cut in halfIt's LITERALLY that easy.
>"WTF NOOOO YOU CAN'T JUST HECKIN FIRE DEVELOPERINOS"fake and gay faggots trying to justify their fake and gay jobs
>>714939360I'm just correcting myself. You were right. GTA V was only the second best selling game of all time. Not the overall best selling game of all time. That goes to Minecraft at 350 million copies.
>>714939313We'll see what kind of future, unless there are also huge steps forward in cheaper computing power we are probably living the limited golden (and possibly only) age of normal people having any access to powerful AI tools right now.
>>714917950 (OP)>I asked for 7000 developers working on one game that could probably still be doable with only 2000-3000 people if they started hiring based on talent and not what skin colour or who they're having sex with.Nah fuck off. I have worked in game development. There are so many useless niggers, pajeets and liberal women who do maybe 15 minutes of work a day then spent the rest of the day "playtesting" etc.
>>714917950 (OP)Or maybe people are saying
The scale of the projects is too big?
>>714939397Like the people who rely on Google to search the internet for them? Or people who rely on Amazon for their shopping needs? Or people who rely on Windows for their PC operating system? Or TikTok for their entertainment?
>>714939467no seriously, what point do you think you're trying to make here, because it's coming off as a complete non sequitur
>>714939629I'm just trying to be accurate. You were correct. GTA V is only the second best selling game of all time. The best selling game of all time is Minecraft.
>>714939592>like all these people who partake in things that have objectively made everything worseYes. Unironically.
>>714939672ok dude, you enjoy yourself with whatever this is
>>714917950 (OP)Why not split these big teams up into smaller teams that they can work on multiple smaller scale projects? If they all are valuable and competent, they should be able to pull it of and even if one game fails it wont be as devastating as if one large project failed.
>>714939685It can't be helped. Humanity desires and someone will profit from it.
>>714917950 (OP)This fembrained welfare mentality has no place in any enterprise that's supposed to be competing for my money. I ain't your sugar daddy, little bitch.
>>714920787You're not paying attention, it 100% happens when a movie bombs and everyone laughs at it.
>>714940781Looking at the modern AAA dev cycles it isn't really a surprise that the business/office/etc. white collar workers working in vidya have gotten into the mindset of public sector workers, it probably isn't much different to work 7-10 years on paperwork of a single video game project than it is to work on some publicly funded bureaucratic project.
>>714917950 (OP)Objectively speaking GTAVI is one of the very few if not the only game that can make back its money with that kind of budget. In fact GTAV made almost 10 billion alone, Rockstar isn't breaking the bank to make GTAVI.
>>714917950 (OP)He probably means that they have to have huge marketing budgets, and they have to have huge HR departments and they have to have huge """""consultancy""""" budgets to make sure nothing wrongthink is included in the game, and they have to have plenty of other horseshit on which they spend the money on, without improving the quality of the game.
It just has to be like that bro, why can't you get it? Everything has to be shit and games have to continue bombing, it's just the way it is. Don't suggest any other course of action or possible alternative, just stop buying these games and help them on their suicide mission. Granted GTA6 is PROBABLY not gonna suck but the rest? RIP in pepperoni.
>>714942083Should not have made an overbloated overbudgeted game. Best GTAs (San Andreas and IV) were nowhere around that scale
>>714917950 (OP)>make mediocre games>mishandle your budget>"Y-yeah, Chuds. Pay for it all."No.
>>714917950 (OP)>Of course we need to build a rape machine, do you not want people to have jobs?
>>714917950 (OP)you can have jobs elsewhere you fucking retard
xitter niggers death NOW
>>714917950 (OP)Considering how pisspoorly modern games are optimized then yes, i do in fact want them to lose their jobs. If you have a budget of a modern hollywood movie and produce a game that runs worse than something from the 90s you clearly suck ass at your job and should be blackballed from studios.
>>714942532The market has proved so far that optimization is not relevant work that would be worth doing, the cattle will buy poorly optimized games anyways. It does feel like that is changing though, games like Monster Hunter Wilds actually getting negative reception for bad performance might make studios rethink neglecting optimization. It will depend if people will refrain from buying next poorly running Capcom games at launch.
>>714918541How the fuck do you even know where GTA 6's budget is going if it is not out yet?
This board is talking about bullshit it doesn't know even more than usual as of lately
>>714918068Oy vey, the inflation. We just can't remain profitable in this demanding environment.
>>714920787It's the strawman and appeal to emotion fallacies in one argument, basically worthless.
>>714920787It literally comes from the post-modern application of the marxist labor value theory that these people probably gobbled up in college classes. They think that they should be compensated and valued for the sake of labor they do itself instead of according to the demand and end result of that labor.
>>714930308>communications>PR>HR>marketing>usefullol
>YOU are ethically obliged to pay $80 for the worst video game you've ever played, so that nepobabies can be sent to daycare "working" at their uncle's company for double the wage of a schoolteacher and twenty times the wage of the chinese boy making the machines that run the games
>>714944930the labor theory of value is flawed, but vidya devs break it over their knees, because what these retards do is not even labor to begin with in any good-faith marxist analysis
Why are games so much more expensive to make than they were 10, 20 years ago? Is it just some kind of unavoidable, natural phenomena?
>>714946409Tech salaries have ballooned among the living expenses in cities where studios are located in.
>just develop in cheaper citiesNot a single successful person wants to live in flyover states, including suits.
>>714917950 (OP)>hehe im friends with jews, and I think you're stoopid.
>>714947201Kek so it's not the games that are expensive to make, it's the places where they want to make the games that are expensive. Gee, sounds like modern game devs are a bunch of retarded spoiled crybabies bitching about a completely self-inflicted issue.
>>714948227I mean, good luck getting a gamedev job outside an expensive city at all. Companies don't want to be located anywhere else.
>>714917950 (OP)No I'm saying those people with those 2 billion dollars could have made a thousand games
>>714948309Guess they have to suffer then, not my problem lmao.
>>714920273>remember me mentioned in a thread other then a forgotten games threadHuh, that's new
>>714917950 (OP)Shan't be paying
>>714917950 (OP)Can someone explain to me how Expedition 33 was made? 30 something core team + what, 50 something outsourcers? Whereas a AAA game has hundreds in the core team + thousands (!) of outsourcers. One would think the Expedition 33 way is more efficient?
>>714949398The industry just claims it just is not possible without some kind of utopian circumstances, just like how devs and media screamed that gamers should not allow Baldur's Gate 3 affect their standards because it is just not possible for poor indie studios like EA backed Bioware to make role-playing games like Larian does.
>>714949398Sandfall director had a vision, assembled a team to make the game then went "yeah this is shit, I need to reboot the project into something original and better". Woke AAA devs would not have his humility and would have probably struck to making the game for years, desperately trying to polish shit if they were in his shoes.
>>714917950 (OP)fake post. couldn't find anything on xitter
current year /v/:
someone you don't know has an opinion you don't care about
>>714949398not enough middle managers and HR to leech off of a company that small and efficient
>>714917950 (OP)Games are already $100.
I'm so tired of this narrative that games haven't gone up in price until current gen and that $70 is somehow the price of a videogame now. It's all manipulation of the truth.
First of all, tech is, has always been, and will always be deflationary, meaning games staying the same price as a baseline would have already been compensation for inflation in a way that people misuse the concept.
Secondly, games are now almost entirely digital, removing any physical cost games had attached to them prior, meaning the price should be going down as there is no increase in resource cost based on volume.
But instead we got:
>Gen 5 - $50 full game.>Gen 6 - $60 full game.>Gen 7 - $60 base game + $10 for deluxe edition = $70 for a full game.>Gen 8 - $60 base game + $20 for deluxe edition + $30 for pass = $110 for a full game.>Gen 9 - $70 base game + $30 for deluxe edition + $40 for pass = $140 for a full game.Not only have games gone up in price, you've actively been receiving less of the game for your money.
Also everyone is using inflation incorrectly. Inflation is measured by a specific set of perishable goods including eggs, milk, butter, etc... It's meant to be used as a retrospective lens to put in context change in value of raw currency over time, not to justify alteration to prices in real-time. It was never meant to be a conversion formula because mechanical automation, cross breeding and genetic engineering for more bountiful and resilient crops and livestock, as well as discoveries and developments of more efficient electronics materials and manufacturing techniques drive the cost of production down over time, not up. Inflation is chasing margins, not cost. I wish people would stop acting like inflation is some great indicator of needs or means instead of what it actually is, an economical rear-view mirror.
I wonder what Jacob's early life history looks like.
>>714917950 (OP)Games can cost as much as you like but I ain't buying that shit
>>714917950 (OP)>don't you care about people that fucking hate youfuck off kike
>>714917950 (OP)You're misrepresenting what he said, clearly. The end result of what you're saying is you want shittier and more half assed game releases.
>>714917950 (OP)This guy is actually very fair in regards to his commentary on the games industry. Simply put games used to cost $50 MSRP in 1997 but with budgets orders of magnitude lower. Adjusted for inflation MGS1 would've cost $100 and had a budget of around 30 million, also it was the most expensive game coming out around then besides FF7.
I don't think games should have high budgets for the sake of it but you have to either sell a lot of copies, have mtx, or lower the budget.
>>714918748marketing is almost always a very worthwhile investment for a series like gta tho
>>714918748It's far worse than $100k/y if your average employee is in the USA. Software developers (not games) are starting out at like 80k+, then with all the benefits they probably cost $120k/y, so in Cali, your average software dev might actually cost $150k/y+ to employ. We could say this is due to regulation but not really because this is just the price for a mediocre dev with healthcare.
>>714917950 (OP)how about they spend that budget on making good gameplay
>>714917950 (OP)>by definition you are saying those people working on it should not have had jobs Exactly, he gets it
>>714953502This, absolutely correct
>>714917950 (OP)No game needs more than 200 staff. If your studio is making a single game and the employee count is in four digits, you fucked up somewhere.
>>714917950 (OP)so game development is social wellware for inapt people who coudnt find work?
>>714917950 (OP)I am very sure that your game's development should not cost more than the GDP of several small countries.
>>714917950 (OP)>you are saying those people should not have jobsYes. That's exactly what I'm saying.
>>714917950 (OP)Thank God AI will soon take care of the menial shit in game dev and these retards will all get fired.
>>714920787They're just using employees as a shield to avoid criticism for their absurd costs. I can assure you that if the game or company were to face any sort of trouble, those 'poor employees' would be thrown to the wolves without a second thought.
>>714919851>but they they demand cutting edge production values (yes, they do)The entirety of video game consumers are not one singular person.
Half the people on this board spend most of their time emulating games games from 20 years ago and playing JPG Gacha simulators