>>714925854 (OP)What's impressive is the enemies, to this day, are more interactive than most games released since, with regards to their ability to dodge, hide, and flush you out. The only AI that rivals the amount of interactivity Halo has is F.E.A.R. The 30-second gameplay loop is the truly fun part of Halo.
If Halo's enemies worked together in a more cohesive way, it'd be more interactive than even F.E.A.R.
Boomer retards who can't think critically can seethe at this post. The entire point of games is interactivity, and most games are simply uninteractive walking simulators because the enemies do not interact with your actions in a meaningful way.