>>714941368>>714942548>>714942619>>714943602It was Rare, it was always Rare, all Miyamoto didi was give them an offer to combine what they had with Dinosaur Planet with the Star Fox adventure game concept they already had cooking over in Kyoto.
https://www.youtube.com/watch?v=j-bPiQr9AoE
https://www.youtube.com/watch?v=rO7ocvmoDBc&t=875s
Their old scribes said as such.
http://www.raregamer.co.uk/scribes-october-19th-2004/
>None of it had anything to do with Dinosaur Planet. That was way before the negotiations started, and besides, the Rare-Nintendo relationship didn’t work in such a way that they’d just force the SFA switch on us.As Lee Schuneman explained in one of the links above, Rare didn't have enough confidence in Dinosaur Planet as a late stage original N64 IP with the GCN looming over the horizon as well as Rare also looking for potential buyers, they knew something had to change and that is why they jumped onto the Star Fox deal. It's sad but that's what happened.
The sad thing is I guess in the end it wouldn't of mattered because Dinosaur Planet, even if it would have been better than SFA, ironically probably would have faded into obscurity far faster than it did as a Star Fox game and just be yet another legacy IP for Microsoft to sit on and do nothing with.