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Thread 715178685

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Anonymous No.715178685 >>715179105 >>715179391 >>715179980 >>715180921 >>715181950 >>715182971 >>715184150 >>715192431 >>715194310 >>715195319 >>715197389 >>715198184 >>715200009 >>715200249 >>715200783 >>715202386 >>715203235 >>715203865 >>715204247 >>715205093 >>715207049 >>715209402 >>715210226 >>715210463 >>715210870 >>715210871 >>715212170 >>715212368 >>715220592 >>715227171 >>715227257 >>715230916 >>715231557 >>715232772 >>715234959 >>715235490 >>715237818 >>715239053 >>715240967 >>715242601 >>715242812 >>715243594 >>715245658 >>715250204 >>715253117
The Subnautica 2 situation is an absolute clusterfuck of back and forth info war and the "fans" on Reddit are trying to kill the game and get all the developers fired to get back at Krafton for firing 3 people on the basis of not even half-understood information.
What a dumpster fire.
Anonymous No.715178884 >>715191137 >>715195062 >>715241465
>muh drama because fired devs can never be wrong about anything
leftists are retarded
Anonymous No.715179105 >>715207723 >>715211048 >>715214583 >>715239052
>>715178685 (OP)
the premise of releasing a highly anticipated huge-budget game in early access with a completely bare bones amount of content is a nonstarter, and the fact the og devs thought they could get away with it shows that success went to their heads and they feel like they can do no wrong. the game will probably suck anyway but at least krafton wants to ship a competent product which will allow them to fleece people through cosmetics or whatever
Anonymous No.715179353 >>715236839
I don't see how a sequel would work well anyway unless they just do the same ancient scientists shit
Anonymous No.715179391 >>715179695 >>715179889 >>715179914 >>715180251 >>715182451 >>715206539
>>715178685 (OP)
>reddit
QRD for straight people?
Anonymous No.715179695 >>715179817 >>715179864 >>715185673 >>715189013
>>715179391
the people behind subnautica 2 all got fired. people pretending theyre fans of it are calling for a boycot of sub 2 since it's going to be made by different people
Anonymous No.715179817
>>715179695
The team is still the same. Only the head of the hydra was cut off.
Anonymous No.715179864 >>715184072
>>715179695
Why did they get fired?
Anonymous No.715179889 >>715180156 >>715180580 >>715193380 >>715197762 >>715203119 >>715206754 >>715207202 >>715215053 >>715241049 >>715246852
>>715179391
They missed their deadline by 2 years while still having to cut half of the content for the 2023 released. Their publishers got mad and fired the CEOs.
Then Jewson Schreier came out and said they were actually fired because they didn't want to pay 250 millions in bonus
Anonymous No.715179914 >>715180029
>>715179391
Reddit is being gay. Corporation is probably at least partially justified. /v/ is siding with corporation based solely on Subnautica 2 looking less faggy than Below Zero.
Anonymous No.715179980 >>715180196 >>715211386
>>715178685 (OP)
The biggest news is that a company was going to waste $750 million on this shit.
Anonymous No.715180029 >>715209402
>>715179914
I'm not siding with anyone. We're in the honeymoon of a brewing legal battle and claims are all spin and spurious.
Anonymous No.715180106 >>715240363
Uh, before we dock, I think we oughta discuss the bonus situation
Anonymous No.715180156 >>715180552 >>715193585 >>715237863 >>715239274
>>715179889
Both of those sound plausible. Anyone that played early access for subnautica can remember it had zero content and was basically a shitty alpha so the original devs claim of "it's done" is questionable. On the other hand I can easily believe a company would fuck people over out of a bonus. We all remember the fallout metacritic incident.
Anonymous No.715180170 >>715192967
someone redpill me on the drama because i know nothing about it and thought i was gonna have fun playing subnautica 2 soon
Anonymous No.715180196 >>715180347 >>715183350 >>715194000 >>715210652 >>715211386
>>715179980
The only explanation I can come up with for the $750M valuation of Unknown Worlds is that they thought Subnautica could turn into another Minecraft. They made an error.
Anonymous No.715180251 >>715181213 >>715197312 >>715204576 >>715206970 >>715209402 >>715211602
>>715179391
Rumors on reddit and xitter that the devs were supposed to be paid $250 million bonus if they released an early access build by a certain date. Then the top 3 devs all got fired and the game was delayed. So the speculation was they were fired by the publisher to stop the bonus payout. Publisher is claiming they were fired because they weren't doing anything and the game had bare bones content for the EA build.
Anonymous No.715180347
>>715180196
You can make a new fucking underwater survival game for less thsn $750m. There is no way the name Subnautica is worth that much especially after the lame fake expansion. The storyline is a giant fetch quest.
Anonymous No.715180552 >>715239331
>>715180156
Yea, the real shady part is that we don't know where that bonus came out, who knew about and what the actual conditions for it were.
All we know is that apparently they'd totally hit the requirement for it if they released the game in early access today.
Anonymous No.715180580 >>715234465
>>715179889
why not both?
>off target by years
>still want bonuses
can't have it both ways
Still can't believe Charlie thought it'd be a good idea to sell his studio to a publisher. He deserves every bit of scorn
Anonymous No.715180606 >>715180738 >>715209402
from my understanding krafton did fire these dudes to avoid paying out 250 million. i mean come on, when has lack of content ever stopped krafton from releasing a game. Inzoi?????? hello?????


but also fuck those head devs for wanting to release a barebones game. glad they got fired.
Anonymous No.715180738 >>715180850 >>715209402
>>715180606
It might be incidental and the 250M was already off the table due to a contractual failure. We just don't know. It's back and forth and legal threats right now.
Anonymous No.715180850
>>715180738
Yea the deal was probably already off since one of them simply moved to another state and the other stopped working to make movies
Anonymous No.715180921
>>715178685 (OP)
After the clusterfuck resulting in the disappointing Below Zero, I am somehow unsurprised Subnautica 2 isn't going smoothly.
Anonymous No.715181213 >>715181612 >>715181861
>>715180251
>$250 mil bonus.
I'm assuming that's a typo?
Anonymous No.715181612
>>715181213
No. That's the claim. Haven't seen any evidence provided to back it up. Seems absurd to have a bonus that huge.
Anonymous No.715181791 >>715235512
They deserve it for firing the sound person
Anonymous No.715181861 >>715182341 >>715203935 >>715245768
>>715181213
Not a typo but also the rest is wrong.
It's a 250 mil performance bonus to the 3 CEOs. Not the devs.
Though now the CEOs are saying they would totally have split the bonus between all the 100 devs if they got it.
Now if I was a dev in 2021 and someone promised me 2.5 millions to work on subnautica for 2023-4, you can be that it would be out by then. The fact that it wasn't revealed until 2025 makes me think it's 200% bullshit.
Now I did say it was a performance bonus, Bellow Zero bombed, Moonbreaker bombed so hard no one know it exist despise being in development for 3 years and coming out last year. I highly doubt they were going to get that bonus unless subnautica 2 sold 100 million copies but the jew didn't give any actual target they needed to reach.
Anonymous No.715181950
>>715178685 (OP)
If the 3 lead devs were not working on the game, they are in the wrong. Also the game was supposed to have been out in early access last year, but had to be delayed, due to lack of playable content and the publisher again said there wasn't enough content that was playable. Lazy devs aren't uncommon. Games shouldn't take 8 years to develop.
Anonymous No.715182019
i'm confused. so where is the guy who created subnautica?
Anonymous No.715182341 >>715182760 >>715201512 >>715245768
>>715181861
>Moonbreaker
Who?
Anonymous No.715182451 >>715185053
>>715179391
this is the timeline
>devs announce early access is coming in 2025
>krafton says actually we cant make it in 2025 so its releasing in 2026, also first gameplay ever is shown
>jason schreirer posts an article saying krafton intentionally delayed the game in order not to pay the devs a 250 million bonus for releasing in 2025
>this is later corroborated by the company itself
>reddit starts a boycott against krafton
>krafton releases an statement saying the devs were lazy as fuck because they were making a movie and at first the EA was slated for 2024, then 2025 and now 2026 because of the lack of content
>the devs are suing krafton for libel now
Anonymous No.715182760
>>715182341
An always online MTX hell miniature painting game they made after Bellow Zero.
Game that they released right before the original deadline for Subnautica 2
Maybe it was just a small fraction of the studio that was working on it but since Subnautica 2 is multiple years behind schedule, I think it's safe to say Krafton didn't like it.
Anonymous No.715182971
>>715178685 (OP)
Krafton understands that UW blindly stumbled into making subnautica 1 a good game and fired the retards at the company who thought that a poojeeta PDA, sheboon protag, and a research base full of dykes and faggots was the secret sauce. Good riddance.
Anonymous No.715183350
>>715180196
I'm guessing they thought they had something more akin to the sims where they could release low-effort base decoration packs every couple months for $15.99.
Anonymous No.715184072 >>715184537
>>715179864
According to krafton because they straight up refused to do their jobs and fucked off to even do personal projects instead. The team is still there, the 3 heads who refused to work are the one who were fired, according to krafton.
Anonymous No.715184150
>>715178685 (OP)
I don't give a single fuck about the drama. If a game comes out and looks good, I'm gonna play it
Anonymous No.715184537 >>715184965 >>715236535
>>715184072
https://www.abyssal.co/nutmeg-mistletoe
Here's one of said project by Charlie
Anonymous No.715184965 >>715185276 >>715185692 >>715195034 >>715201763 >>715201898 >>715224752 >>715239668 >>715245719 >>715248584
>>715184537
>https://www.abyssal.co/nutmeg-mistletoe
Ah so they are retarded. BZ makes a lot more sense now. So who was ACTUALLY responsible for Subnautica 1? It definitely wasn't these hacks.
Anonymous No.715185053
>>715182451
>>krafton releases an statement saying the devs were lazy as fuck because they were making a movie
Maybe they should become a part of PlayStationΒ© studios. Snoys love movie games without any actual gameplay.
Anonymous No.715185276
>>715184965
Seems like it was just an accident really, they removed some features because Unity was garbage which made the game better. The anti USA schizo forced the dev to focus on ambience instead of action, the audio guy was god tier and was fired for not being woke.
The amerimutt protagonist was a warning sign that they had no idea what they were doing
Anonymous No.715185673 >>715231203
>>715179695
so trannies are mad that the people who made the cancer game with the black unga bunga chic got dumped?
Anonymous No.715185692
>>715184965
>So who was ACTUALLY responsible for Subnautica 1?
At this point divine intervention, the concept was good enough to make a good game DESPITE whoever hack was on the wheel at the time
Anonymous No.715188372 >>715208697 >>715227827
Noone ever brings up Below Zero being absolute dogshit.

Why are people excited for Subnautica 2? That team clearly has no clue what made Subnautica 1 good.
Anonymous No.715188469 >>715189379 >>715193135 >>715195239
lol even jason schreier is saying the fired directors weren't involved with the game at all
Anonymous No.715189013
>>715179695
It's not though, only the "lead" devs were fired, and the stated reason for their firing was that they weren't actually participating in the development process, with one of them choosing to make some shitty Christmas movie instead.
Anonymous No.715189379
>>715188469
>Official statement that Carlie & co weren't involved
>Devs are saying they would have never been able to make it without their involvement
So the devs are full of shit trying to gather pity points
Anonymous No.715191137 >>715192610 >>715194262 >>715207147 >>715207415
>>715178884
The staff can never be more in the wrong than the management.
Anonymous No.715192431 >>715192836 >>715245774
>>715178685 (OP)
Here we go with the mental gymnastics. it's hard to even make fun of them when they are acting this delusionally.
Anonymous No.715192610
>>715191137
They absolutely can. Management is often wrong, but often does not mean always.
Anonymous No.715192836
>>715192431
i visited the subnautica sub and it seems to be full of underage low iq retards.
Anonymous No.715192967
>>715180170
One side is playing it smart and making few, and verifiable statements of fact, which is a good practice for when lawyers are getting involved.

The other side is posting constantly on reddit which isn't a great idea because they will use anything you say against you in court later.
Anonymous No.715193135
>>715188469
Seems like they don't want to give 250 million dollars to two guys everyone knew weren't doing their jobs
Anonymous No.715193380 >>715193704
>>715179889
>250 millions in bonus
250 what? Mexican peso? Absolute bullshit straight from your ass. You're telling me they'd pay the entire original budget of GTA5 as a "bonus" for releasing a glorified indie game on time? You seriously believe this to be true?
Anonymous No.715193585
>>715180156
I played EA Subnauticaafter watching Vinesauce play it in early 2016. It lacked a lot of the content in the finished game, but it still had plenty of stuff to do as well as most of the early-access-sushi floating around like the prey fish, mesmers, amp eels, reapers, sharks, crab-snakes, and crash fish. The only marine life added later were the stuff in the Lost River and below as well as the DOOK DOOKs. Other than that, it was mostly just biomes being unfinished and there not being any story content.
Anonymous No.715193631 >>715193867 >>715194093 >>715197958 >>715201940 >>715236234
>he didn't move away because he could still take a plane back to L.A.

court case isn't going to go well if you try claim in front of a judge you were still commuting to work by plane.
Anonymous No.715193704 >>715194552 >>715195216
>>715193380
This is why I think it's bullshit. $250 is an extraordinary amount of money. I could believe it if it was $25 million for the whole game with a $2 million bonus, but no way is anyone paying $250 million for Subnautica 2.
Anonymous No.715193867
>>715193631
why are they fanboying so hard for the retarded directors?
Anonymous No.715194000
>>715180196
Subnautica is one of those rare genius ideas that could actually be worth that much to purchase. Put competent devs behind it and release solid, polished games (with DLC of course) and you could turn it into a billion dollar franchise.

The water is inherently terrifying, and people would pay out the ass for a solid underwater horror game series. Look how much cash Resident Evil remakes raked in.
Anonymous No.715194093
>>715193631
>hover mouse over "sfweedman"
>nigger avatar pops up
his low iq now makes sense
Anonymous No.715194262
>>715191137
but the fired devs WERE the management
Anonymous No.715194310 >>715195206 >>715199272 >>715200567 >>715203004 >>715254892
>>715178685 (OP)
>we need a horror monster
Anonymous No.715194440 >>715196330 >>715203687 >>715215536
Considering the former devs were behind this shit, I think it's safe to say don't even understand their own work either.
Anonymous No.715194552
>>715193704
Hard to say since he conveniently didn't reveal how much revenue they needed to make for that bonus. Only that it totally would have happened.
250 millions in bonus is fair if your IP manage to make a billion while working on subnautica 3 for even more money.
Keep in mind the game was supposed to come out in 2023, they should be working on DLC or subnautica 3 by now.
Anonymous No.715194640
Fuckin shitstorm.
Going to buy it and say I bought it to support the heckin' devs to annoy retards on here, or if the corpos were actually fags and cucked them out of $250m I'll say I bought it just to screw the devs because it'll piss moralniggers off and therefore be more funny
Anonymous No.715195034 >>715198403 >>715204723 >>715206126 >>715222519
>>715184965
The original devs of Subnautica were insanely talented. https://www.youtube.com/watch?v=nf30qQzw7rk

Long story short:

>Way back in 2001, a modding team is formed by Charlie Cleveland around Half-Life, they create a game called Natural Selection
>The team becomes a company called Unknown Worlds
>Their new company releases a paid sequel to NS, called Natural Selection II, naturally. NS2 releases in 2012
>Despite being based in San Francisco, the devs are actually located around the world and are just really good at their crafts. They're from all over the US/EU
>Devs don't know what to do besides small updates for NS2, so they begin working on a new game prototype
>They decide to make it a game about underwater exploration
>This prototype becomes Subnautica, Subnautica goes into Early Access in late 2015
>Game doesn't get a lot of traction, but people said the game was horrifying despite it originally not being designed around fear. Devs lean into the fear a bit and add the Reaper Leviathan
>Cue streamers in 2016 playing the game and getting ASS BLASTED by the Reaper. Game goes viral, but it's still Early Access
>Subnautica releases in 2017 (well, officially releases January 2018, but the final build releases in 2017), goes mega viral
>But the sound designer/musician, Simon Chylinski, who is from Poland, is a chud who thinks that immigrants don't leave their culture behind when they immigrate and also made an attack helicopter joke in 2016, so he gets fired.
>Most of the other devs keep their heads down and continue to output stellar work

Then Below Zero happens. It starts off promising, though cracks begin to show when the heads, including Cleveland and Flayra, force the protag to be a chatty black woman. Lots of the original Subnautica devs get fired late into development and the script is rewritten twice and the game goes to shit. Below Zero releases in a terrible state and sells like shit compared to Subnautica 1. They then get bought by Krafton.
Anonymous No.715195062 >>715199358 >>715204420 >>715225307 >>715234124 >>715234186
>>715178884
Nothing about this discussion or situation involves left wing political theory except you stupid mouthbreathers infecting videogames with more culture war shit every moment of your fucking life.
Anonymous No.715195206 >>715200005
>>715194310
Say what your opinion is instead of doing your meme arrows.
Anonymous No.715195216
>>715193704
Doesn't have to be all cash. A portion could be stock options. This was seemingly part of the acquisition deal, which is why the 3 executives would get 90% of the bonus, because they owned most of the shares, and some or of the long term employees would get 6-7 figures. Presumable everyone who joined after the buyout would get jack shit.
Anonymous No.715195239 >>715195407 >>715195476 >>715196010 >>715196137
>>715188469
Schreier is full of shit. When management is fucking around and not actually managing, projects stall. You can have the best devs in the world, but if you don't have competent management, games don't get released.

Look at Valve. They don't have anyone managing projects so they never release games. In the past decade, all they've had is Artifact, Half-Life Alyx, and Deadlock.
Anonymous No.715195319 >>715196330 >>715196330
>>715178685 (OP)
who ever was responsible for the protag of below zero being a nigger woman who never shut the fuck up needs to be fired as well
Anonymous No.715195407 >>715211031
>>715195239
Yeah the jew is just well poisoning and running damage control for the fired devs. Anyone who's worked in an office environment knows that bad management can fuck over a project despite how good the rest of the team is.
Anonymous No.715195476 >>715195769
>>715195239
Bad management is a thing but so are bad devs who don't do anything.
Anonymous No.715195769
>>715195476
Why would the devs do anything when they have no guidance? That's what management is for.
Anonymous No.715196010
>>715195239
i wonder if schreier is even convinced by his own argument.
Anonymous No.715196137
>>715195239
Jewson is full of shit yea, remember how he kept praising Dragon Age just to own the chuds?
Hell he keep flip flopping between "don't leak shit it hurt the devs" and leaking everything to hurt the devs himself
Anonymous No.715196330 >>715196871 >>715196876 >>715203687 >>715241178
>>715195319
>protag of below zero being a nigger woman
Wasn't the issue. Go look up the main character of the first game and ponder why there wasn't a outrage about that.....oh wait it was because they never tried to rub it in everyone's face like the poster of >>715194440 does
>>715195319
>who never shut the fuck up
This is the real issue. The first game was carried by it's atmosphere of isolation in an alien world. Then Below Zero comes around and there's people constantly yapping in your ear telling you what to do.....like holy fuck is this game even made by the same people? And yet people were excited for Subnautica 2 despite it being co-op slop?
Anonymous No.715196871 >>715197221 >>715199525 >>715199691 >>715203687 >>715213103
>>715196330
>>who never shut the fuck up
It's what ruined Hardspace: Shipbreaker, too.
Anonymous No.715196876 >>715197493
>>715196330
>Wasn't the issue.
It kinda was. Because they WANTED everyone to know they were playing as a black woman, they made her chatty as hell. She quips about EVERYTHING and will not turn off speaker phone even in public.
Anonymous No.715197221
>>715196871
JUST LET ME CUT THE FUCKING SHIP I DONT CARE ABOUT YOUR FUCKING SHOE-HORNED SPACE UNION LIBSHIT DYED HAIR MYSTERY MEAT BITCH BULLSHIT
Anonymous No.715197312 >>715197378
>>715180251
>250mil
I call bullshit.
The fact they are running with such an absurd figure casts the entire rest of the claim into doubt.
Anonymous No.715197378 >>715197915
>>715197312
And of course the Redditors ran with it hook, line, and sinker.
Anonymous No.715197389 >>715197513
>>715178685 (OP)
Will I still be forced to play a nigger?
Anonymous No.715197493 >>715197891
>>715196876
I mean that's exactly what I was saying: The problem isn't that we were playing as a black woman, but rather how they kept rubbing it in our face the fact that our main character is a black woman.
Main character of the first game looks like he's from Jamaica or something.....but nobody cared because it was never shoved down our throats.
Anonymous No.715197513 >>715197762
>>715197389
Not from what we've seen. It looks like you have either a CaC or a couple of preset characters to choose from since it's multiplayer.
Anonymous No.715197762 >>715198056
>>715197513
Based on >>715179889 it looks like it's just 4 presets with no customization.
Anonymous No.715197891
>>715197493
Ryley was just your standard mutt. In the case of the story, him being mystery meat makes sense because Alterra is some sort of hyper-Libertarian-Communist corporation-turned-government that encourages racemixing and other leftist nonsense. If you read some of the logs in the Aurora, you can tell everyone working for the corp is some lesbian/mutt/bigamist/etc, so Ryley being some Asian/Hispanic/Indian/American custodian isn't exactly out of line.

But here's the thing, the dumb bitch from Below Zero doesn't even work for or live with Alterra. She's not from some Musk Jeet Colony on Mars like Ryley is, she's just a random ornery black woman who desperately wants to speak to a manager.
Anonymous No.715197915
>>715197378
>Untrusty known grifter release an article about a 250 million bonus for the CEOs, not the devs, without any details of the how, when and why, the day after the millionaire CEOs got fired and somehow no one ever heard of that in the past 4 years.
>Reddit instantly believe everything he said, it's totally not suspicious.
>Start boycotting the game (that you can't buy anyway) to pressure Krafton into paying the CEOs infinite money even though it means the actual devs will all lose their jobs
Sound about right
Anonymous No.715197958 >>715198316 >>715200201
>>715193631
The leaders simply checked out and thought they could release anything as "EA", right?
Anonymous No.715198056 >>715198427 >>715240026
>>715197762
>tfw your 3 friends invite you to play Subnautica 2 with them for game night
>tfw they pick the other characters forcing you to play as the Zesty Zoomer
Anonymous No.715198184
>>715178685 (OP)
I fucking love how redditors started campaigning "BOYCOT SUBNAUTICA 2" without even any info on what happened. Wonder if the fired devs started it themselves
Anonymous No.715198316 >>715198553 >>715199204
>>715197958
It looks to be that way. We will see in a couple of months when more details come out. But you can't overlook that corpos are going to corpo, especially a South Korean corpo.

60% chance the lazy Californian CEOs were in the wrong.
30% chance the greedy South Korean corporation was in the wrong.
10% chance they're both in the wrong.
Anonymous No.715198403 >>715198640 >>715200178
>>715195034
>is a chud who thinks that immigrants don't leave their culture behind when they immigrate
They literally mob up into enclaves and start enforcing their native country's laws and cultural norms and refuse to cooperate with the law of the place they migrated to while at the same time having no issue taking whatever handouts they can.
Simon did nothing wrong.
Anonymous No.715198427
>>715198056
quite peculiar
Anonymous No.715198553
>>715198316
>But you can't overlook that corpos are going to corpo
Sure, but when you sell your company you get a lawyer to look over the contract. "You only get your total money when you fulfil this vaguely defined milestone on a vague EA game" is a retarded thing to sign.
Anonymous No.715198640 >>715200106
>>715198403
He had pretty mild opinions overall, but, again, the lead devs are in San Francisco, so he stood no chance with his views being dug up by some fag on NeoGAF.
Anonymous No.715198765 >>715199036
why is it so fucking hard to make a fun scary underwater alien game i swear to god
Anonymous No.715199036
>>715198765
Lead devs are from California and they kept fucking things up because they're Californian.
Anonymous No.715199043 >>715201049
anyone can make subnautica, the first step is hiring the original sound engineer.
Anonymous No.715199204 >>715199549 >>715220582
>>715198316
It's 100% chances of the CEOs being in the wrong simply based on the fact that one of them ran away and another made a movie instead of making the game. Also they sold out the company to Koreans in the first place, they lost any credibility back then. And then they made Bellow Zero and another shovelware game.
The interesting part will be if Krafton also did something wrong but from the look of it their only problem is that they waited too long to clean up the house.
Also since the CEOs said they sold to Krafton because they kept their freedom, either they were lying and knew Krafton was asking for something or Krafton actually gave them full freedom. Either way it's still the fault of the CEOs.
Anonymous No.715199272 >>715207314 >>715211496
>>715194310
My problem with this is that it looks like its designed to be a scary monster. I really Subnautica 1 leviathans were designed more naturalistic, and the type of fear they invoke is more primal.
Anonymous No.715199358
>>715195062
it would be funny if someone gave those Anons syphilis
Anonymous No.715199365 >>715199549 >>715200268 >>715206992
subnautica is the type of game that could've been made by 3 people with a lot of passion in unity engine. why do they need 3 years and 100 devs for 2 biomes???
Anonymous No.715199525
>>715196871
Honestly I'd have been just fine with Weaver telling stories about his southern childhood with country/blues playing in the background.
Anonymous No.715199549
>>715199204
I would not be surprised if they thought they could diddle around with no care like before and didn't fathom that the bonus tied to a milestone is literal.

>>715199365
>why do they need 3 years and 100 devs for 2 biomes???
they're slow, lazy and inefficient. probably changed it around a dozen of times.
Anonymous No.715199691 >>715203687
>>715196871
i wouldn't even pirate that. i can imagine exactly how annoying it is and how low quality the dialogs are.
Anonymous No.715199890
>Subnautica got released to mobile
>No one gives a shit
Lmao
Anonymous No.715200005
>>715195206
Defaulting to Cthulhu-like is a sign of shit
Anonymous No.715200009
>>715178685 (OP)
it's fucking irritating how they keep repeating the premise the 250 million was going to go to everyone and not just a kotickesque bonus for the three ceos who got caught not doing their jobs
Anonymous No.715200106 >>715200152
>>715198640
God, turtles are great.
Anonymous No.715200152
>>715200106
Anonymous No.715200178
>>715198403
Plus they're too mentally retarded to ever develop videogames, that really bothers me how only Europeans and Japs are soulful enough to make great videogames.
Anonymous No.715200201
>>715197958
yeah it goes both ways. the company obviously delayed the game to keep the bonus away but the devs were obviously trying to rush it out the door to get their bonus.

when both sides are just being greedy I don't have to care.
Anonymous No.715200249 >>715200649
>>715178685 (OP)
More proof that Subnautica really was a lightning in a bottle
Anonymous No.715200268
>>715199365
For the same reason the internet became shit.
Anonymous No.715200567
>>715194310
Yeah, the whole Cthulhu thing doesn't jive with me. I prefer my wildlife to be wildlife. The whimsical elements of Subnautica and Below Zero carried those games.
Anonymous No.715200649 >>715201082
>>715200249
Does it count as lightning in a bottle when the original devs who made it so great were fired?
Anonymous No.715200783
>>715178685 (OP)
At this rate I'll be amazed if it even comes out now.
Anonymous No.715201049
>>715199043
>anyone can make subnautica, the first step is hiring the original sound engineer.
I've heard you retards parrot this enough times now. The sound design is definely one of the best parts of the game, however, it's not the most important one. What made Subnautica into a horror game was not the sound design. It was the environmental design. Subnautica is a very open game with very dense fog, which means you can oftentimes not see far ahead. You can only see the things immediately in front of you. This, in combination with the sound design and the actually scary reaper leviathan, are the reasons Subnautica succeeded. Below Zero failed because it failed at doing all of these. It was cramped, not open. It had shit audio design. And it had a voiced protagonist instead of a silent one, which, instead of making you feel more immersed and alone, made you angry when she would talk because she was voiced by a nigress. Lest not forget the fucking pajeeta pda.
Anonymous No.715201060 >>715201347
Trump won. Wagies lost.
Anonymous No.715201082
>>715200649
I guess I mean there was Below Zero, but that game was so forgettable that I keep forgetting the game's name.
Anonymous No.715201263
moral of the story: never trust (((Californians)))
Anonymous No.715201347 >>715201385
>>715201060
CEOs aren't wagies.
Anonymous No.715201385
>>715201347
With AI they may as well be.
Anonymous No.715201512 >>715201804 >>715203772
>>715182341
The game that these devs who got fired thought was going to be their big long-term moneymaker.
https://store.steampowered.com/app/845890/Moonbreaker/
Anonymous No.715201763 >>715201961
>>715184965
They were poisoned by politics. This caused them to forget how to make good games as all they could make was politics.
Anonymous No.715201804 >>715202571
>>715201512
Oh, it's that miniature figure game? They're the art fags? Yeah, now I understand how they failed the milestone.
Anonymous No.715201898
>>715184965
>So who was ACTUALLY responsible for Subnautica 1? It definitely wasn't these hacks.
They might have gotten lucky, without understanding why.
Anonymous No.715201940
>>715193631
oh, so NOW the Subnautica reddit wants to look at the situation logically?
Anonymous No.715201961 >>715202852 >>715203803 >>715204417 >>715221778 >>715221976
>>715201763
Here's the thing - they didn't forget how to make a good game. Subnautica 1 was great because the devs were great and the politically poisoned lead devs weren't forcing their shit. The most they did in Subnautica 1 was force the devs to not add guns because muh gun control. That ended up helping the game though because Subnautica 1 wouldn't be nearly as scary if you could just shoot the fish to death.

Then they started firing the good devs who weren't woke enough which is how Below Zero turned out so shit.
Anonymous No.715202386 >>715202662
>>715178685 (OP)
>Reddit are trying to kill the game and get all the developers fired to get back at Krafton for firing 3 people on the basis of not even half-understood information
Based. When someone wrongs you, no matter how slight the offense may be, you MUST become the most insane fucking kike on earth and GAZA those motherfuckers! Level them to the ground and let NONE escape! Hell hath no fury like a nerd scorned!
Anonymous No.715202571
>>715201804
It doesn't help their case that's for sure. Came out in early access in 2022, meaning they were working on in right after the buyout in 2021 and it stopped getting updated in 2024, right before we start getting news of Subnautica 2
Anonymous No.715202662 >>715204221
>>715202386
The devs weren't wronged, though. They were the ones doing wrong.
Anonymous No.715202852
>>715201961
>The most they did
Polygamist girl drama
Anonymous No.715202871 >>715202994 >>715203531 >>715204247
Krafton did nothing wrong.

t. long time Subnautica fan
Anonymous No.715202994 >>715203531 >>715204247
>>715202871
Anonymous No.715203004
>>715194310
they've been trying so hard to recapture the magic of the reaper leviathan
Anonymous No.715203119
>>715179889
Why would incompetent devs that miss the deadline by 2 years even deserve a bonus?
Anonymous No.715203235
>>715178685 (OP)
It looks like they intend it to be a flavour of the month friendslop
Anonymous No.715203531 >>715203772
>>715202871
>>715202994
just looking at this cover art tells you where their priorities lie with each game. ryley is decked out with his scuba gear, showing that yes this is indeed a game where you scuba. robin though, why the hell is she that deep underwater with no mask, no regulator, no oxygen tank? the answer is, of course, so that you can see she is a black woman. that's more important in the scuba diving game than scuba diving.
Anonymous No.715203687
>>715196330
>Wasn't the issue. Go look up the main character of the first game and ponder why there wasn't a outrage about that.....oh wait it was because they never tried to rub it in everyone's face like the poster of >>715194440 does
You never even saw your character in the first game unless you used a debug camera
Plus throughout most of early access when most people bought it you were a headless torso, you didn't get the SEA-monkey head until near the end of development.

>>715199691
>>715196871
Wtf, I don't remember Lou being bucktoothed.
Did they change her just before release?

Fucking Hardspace... had so much potential with different directions it teased.
AIs and alien crap
Building your own ship out of spare parts.
Or just doing the fucking job you signed up for and buying yourself out of debt (which wouldn't have taken that long tbf)

But no, pinked haired girl communism, that's the route it forced onto you.
Not even an option to be a dirty scab getting your filthy scab money.
Anonymous No.715203772 >>715204417
>>715203531
>just looking at this cover art tells you where their priorities lie with each game.
the CEOs are art fags. look at >>715201512
they don't really want to work. they just want to diddle around making "art".
Anonymous No.715203803 >>715204148
>>715201961
>Then they started firing the good devs who weren't woke enough
Like who? Any big names? Have they gone on to do anything else?
Anonymous No.715203865
>>715178685 (OP)
I for one can find zero (0) reasons for why a corporation would shitcan the devs anticipating a 250 mil payout. Doesn't make sense to me. Corporations always want what's best for the customer and money is always secondary so the devs were probably just lazy hacks who couldn't even be driven to succeed by dangling 250 million dollars in front of them is what I think.
Anonymous No.715203935 >>715203980 >>715246306
>>715181861
>CEOs are saying they would totally have split the bonus between all the 100 devs if they got it
Lmao
Anonymous No.715203980
>>715203935
They have a track record of doing just that/ What's so funny?
Anonymous No.715204034
>Devs who made below zero
Good, fuck em
Anonymous No.715204148
>>715203803
Simon Chylinski was the first one to go, but a lot of the original devs were let go/fired during the development of Below Zero. They rewrote the game TWICE because of the firings on top of the end game content being noticeably more buggy and unfinished.
Anonymous No.715204221
>>715202662
The murderous mob cares not
Anonymous No.715204247 >>715204665
>>715202871
>exploration underwater
>>715202994
>running away from monster
>>715178685 (OP)
>big monster

I like the base game banner more
Anonymous No.715204417 >>715204723 >>715205561 >>715206428
>>715203772
>>715201961
>devs to not add guns because muh gun control.
I still don't know how an antigun champagne socialist like Flayra/Charlie was the man that made Natural Selection.
I assume he had a few based friends and pulled a Steve Jobs and took all the credit for it.
Or maybe he just went to college and became a pot head lefty from that.
Anonymous No.715204420
>>715195062
the game went woke, now's the go broke part
Anonymous No.715204576
>>715180251
kill yourself
Anonymous No.715204592 >>715204847
I know corps bad and all that but I don't understand why people kneejerk so fucking hard with shit like this.

Like did everyone just forget the Bayonetta drama? Or fucking Nexon being 100% in the right with Dark and Darker?
This isn't some plucky little indie team. Is it so hard to consider that they fucked up considering how ASS Below Zero was?
Anonymous No.715204665 >>715205757
>>715204247
the reaper leviathan had dire consequences for the franchise. now instead of "you swim around and maybe you see a big sea monster" its "BOO A SEA MONSTER BE SCARED"

the best part of subnautica 1 was that the biggest sea creature in the game was a total sweetheart, but that is unlikely to happen in the franchise ever again because big = mean and scary.
Anonymous No.715204723
>>715204417
Nevermind, I found this quality post >>715195034
Anonymous No.715204847
>>715204592

everyone memoryholed belowzero lmao
Anonymous No.715205092 >>715205201 >>715207219
>"In particular, following the failure of Moonbreaker, Krafton asked Charlie to devote himself to the development of Subnautica 2. However, instead of participating in the game development, he chose to focus on a personal film project," the statement said.
>"Krafton believes that the absence of core leadership has resulted in repeated confusion in direction and significant delays in the overall project schedule."
anyone who watched subnautica's development knows this is probably true
Anonymous No.715205093
>>715178685 (OP)
After the shitty Below Zero, devs deserve it.
God, how could you butcher everything. Smaller ocean, shitty land, shitty Leviathans, way shittier replacement for Cyclops, nonsensical plot that involves a retard who got herself killed curing a disease hyperadvanced Precursors couldn't, shitty voices protagonist and shitty PA voice.
Anonymous No.715205201 >>715205405 >>715207303
>>715205092
care to explain your pic?
Anonymous No.715205405
>>715205201
subnautica development road map, it lists everything they're working on and its progress
except most of the time things barely moved, and then towards the end a bunch of culled and removed for DLC that eventually became below zero
Anonymous No.715205549 >>715206930
>honestly believing anyone would be willing to pay 250 million dollars in bonuses for subnautica 2
How dumb are you motherfuckers?
Anonymous No.715205561
>>715204417
>I still don't know how an antigun champagne socialist like Flayra/Charlie was the man that made Natural Selection.
very often it's quite simple: they weren't the one making the game.
Anonymous No.715205757 >>715209584
>>715204665
I felt sad when she died
And I always regretted that I'd stopped* playing in VR so I didn't get the shock of how massive she was.


*Bit of a funny story for why I stopped too.
I was on top of the north mountain, not wanting to walk back down (because this was one of the first VR free walking games, so its implementation was arse and gave everyone motion sickness)
I jumped off a ledge into the water below, which was a bit of a thrill. But when I surfaced I saw the Aurora in the distance... it then suddenly dawned on me where I was...
I tentatively looked down under the water, and there it was - the reaper circling about the blackness that looked the size of a bus!

That was the only time a game has managed to make me feel literally terrified to the point of panic.
I was scrambling at the cliff trying to get out of the water, but it was too steep so I had to swim around - all the while hoping the reaper wouldn't go for me.
Luckily it didn't, I saved and quit the game for the day.
Anonymous No.715206126 >>715206737
>>715195034
>>Cue streamers in 2016 playing the game and getting ASS BLASTED by the Reaper. Game goes viral, but it's still Early Access
I felt like this is history revision but then I looked it up and EA hit in 2014 which means there was a timeframe where it was out, /v/ would have threads on it, but it wasn't annoying. Like idk post old /bloop/ threads.
Anonymous No.715206428
>>715204417
They weren't woke to begin with. In the 2000s they were part of the 90% that approved of GWB before he fucked everything up. Remember, Natural Selection started in 2001. Everyone but the most progressive, subversive motherfuckers in the depths of the Gender Studies Department was a Conservative by today's standards. New York City had elected Republican Rudy Giuliani. Even Democrats were arguing for building border walls and not unbanning gay marriage.

Obama's admin changed everything. None of these wokescolds cared about fictional violence in the 2000s. They were arm and arm with us arguing against the Bible Thumpers who wanted GTA, Harry Potter, and Pokemon banned. But when GWB torpedoed the Neocon movement, which proceeded to fall from grace to the point where Neocons only make up about 10% of the population now, they filled the power vacuum. Then Occupy Wallstreet happened and Feminist Frequency happened within a year of each other. And the rest is history.

tl;dr: Back in the 2001 when Natural Selection started development they weren't commies.
Anonymous No.715206539 >>715206826 >>715207000 >>715207076 >>715210284
>>715179391
Can I get a different very QRD about whether the people fired were responsible for letting the sound designer go from Sub1 because he voted Trump 1 billion years ago?

I don't really care either way but knowing fuckers got fucked for being fucks would put a smile on my face.
Anonymous No.715206737
>>715206126
I might have been off by a year, give or take. It's been a decade so you'll have to forgive me.

I was posting about Natural Selection II on /v/ back in 2012/2013.
Anonymous No.715206754 >>715207024
>>715179889
only 1 biome in 2025, what in the actual fuck. i fucking hate subnautica devs so much i hope
Anonymous No.715206826
>>715206539
2 of the 3 fired were co-founders, they're definitely complacent in the firing of the sound designer and whatever the fuck sub zero became, so i really have zero sympathy for them
Anonymous No.715206930
>>715205549
It wasn't a bonus for Subnautica 2, it was a third of the sale price of Unknown Worlds that was held for if they met certain milestone revenue goals
They sold the company for 500 million, the other 250 million was for if they hit those goals
Which is pretty common for Mergers and Acquisitions so your new purchase doesn't cash out and fuck off

It probably wasn't a binary thing (as in if they hit lower milestones only they're get a smaller amount)
And as others had said most of the 90% for the execs was probably going to be stocks and shares in the company rather than cash bonuses.
Anonymous No.715206970
>>715180251
$250m in bonuses for what? 3 years of zero progress and not even an early access? LMAO, fuck those retarded ass devs
Anonymous No.715206992
>>715199365
Cause this is the games industry anon
Anonymous No.715207000 >>715207823 >>715210284
>>715206539
QRD:

Yes, one of the 3 "CEOs" that were fired was responsible for firing Simon Chylinski. No, it's not because he voted for Trump, since he's Polish (as in, living in Poland while working on the game), but because he made an attack helicopter joke in 2016 and said that migrants don't leave their culture behind when they come to a new country so of course migrants from backwards countries will bring a backwards culture.

Pic related is what got him fired.
Anonymous No.715207024
>>715206754
You hope what anon? Anon?
Anonymous No.715207049 >>715207195
>>715178685 (OP)
>heres is 250 million dollars as long as you work on and finish the 2nd game, also we are going to treat you like shit and interfere with the way you want to run things
>"nmmmmm nah I think I'll just take 5 million and fuck off and do whatever I want for the rest of my life instead of working with you corpo fags, enjoy the franchise!"

quite based if I do say so myself, you don't need that much money to be happy, and its insane+weird that much money was on the table at all
Anonymous No.715207076
>>715206539
telehpone game is a helluva drug
Anonymous No.715207147
>>715191137
They were the management you fucking moron
Anonymous No.715207195
>>715207049
>also we are going to treat you like shit and interfere with the way you want to run things
Never happened. The fired CEOs even said that they sold to Krafton because Krafton allowed for an unprecedented amount of freedom. Too much freedom, as it turns out, because the fired CEOs didn't do any work after the buyout.
Anonymous No.715207202
>>715179889
>overrun by 2 years
>Reduce starting biomes from 3 to 1
>reduced from 2 leviathan and 20+ fish to 1 leviathan and 12 fish
but hey they padded out the base building and furniture from 20 to 56
krafton were right to delay this game, if that shit launched now people would fucking rip into it for being sparse as fuck
Anonymous No.715207219 >>715207753 >>715209470
>>715205092
Time capsules were such a big fucking mistake
Anonymous No.715207303
>>715205201
the devs' public Trello board
Anonymous No.715207314
>>715199272
I'd take that over dog shit like Below Zero that actively tried to not be scary.
Anonymous No.715207343 >>715207476 >>715207610 >>715207694 >>715208465 >>715212141 >>715212354 >>715245802 >>715246697
So after seeing all the bullshit publishers have done for ages, you're going to assume that Krafton is somehow the good guy? Motherfucker did you see what happened with KSP2? Similar parallels where the original devs joined with a publisher for the sequel, the publisher started demanding shit to get short term ROI and other fuckery, people were fired, the game was shit out in a bad state and without some of its primary creatives.
Anonymous No.715207415 >>715212973
>>715191137
nigger they're literally the CEO, cofounder and president of the company
you can't go much higher in management than that
Anonymous No.715207476 >>715207580
>>715207343
>you're going to assume that Krafton is somehow the good guy?
I'll phrase it in a way you can understand: ESH
Anonymous No.715207516 >>715207906 >>715207946 >>715210007
Could someone, hypothetically, just make a game that's basically subnautica minus the ugly pixar artstyle?
For how scary the game is, none of the creature designs really are. It's scary in spite of them.
Anonymous No.715207580
>>715207476
I don't speak either zoomer or tourist, how about giving that another try?
Anonymous No.715207610 >>715208882
>>715207343
>Motherfucker did you see what happened with KSP2?
funny given that KSP1 was a shitfest with lazy devs who shifted to "smaller faster" updates and then ended up releasing even less content with even bigger gaps between, and 80% of that content was just content they took from mods
Anonymous No.715207694 >>715208882
>>715207343
I bet you're the same kind of stupid fucking cunt that believes Dragon Age the Veilguard is a result of EA medalling and Bioware are totally still great devs because devs are always good boys who dindunuffin and it's always the big mean publishers that ruin everything. You fucking tool.
Anonymous No.715207723 >>715211304 >>715211492
>>715179105
They're doing the early access thing because its the exact same thing they did with the original. It's quite a novel way to get free marketing. Every time they drop a new update the game re-enters the news cycle with people looking to find out what's new.

Hades and Hades 2 is the closest analogue. Both titles launched in early access. When Hades 2 early access dropped on Steam, they got over 103,000 concurrent players, day one. That's nearly triple the highest player count of the original Hades, so it's clearly a path that can be successful. The key is giving players the right amount of communication and managing expectations.
Anonymous No.715207753 >>715209470
>>715207219
they were neat in theory but i found one near the start of my game with the end game battery, thing broke the balance of my run
Anonymous No.715207823 >>715209743 >>715210284
>>715207000
>it's even weaker reasoning for firing him
They deserve worse.
Here, take the best fox to ever exist on the internet for all this additional information.
Anonymous No.715207906 >>715208081
>>715207516
What made Subnautica scary was it's sound design. Also in it's incredibly smart leviathan placement and AI that made them not actually as aggressive as you would initially suspect making it so you don't as quickly get used to them. You can make the designs as spooky looking as you want but if they over show them than any copycat will never be as scary as Subnautica was.
Anonymous No.715207946 >>715208029 >>715210007
>>715207516
Really the best designs are the seethrough bioluminescent ones since they most resemble deep-sea freakshows of the real world. Giant dragons with tentacles coming out of their asses look stupid. Having something as scary/ugly as the anglerfish is would also make the game way more popular with letsplayers/streamers. But I could see how it'd narrow down the appeal (even though it's still too scary for a lot of people even with the cartoony designs)
Anonymous No.715208029 >>715208195
>>715207946
Reapers were always scarier than Ghost leviathans.
Anonymous No.715208081 >>715208301
>>715207906
I don't disagree on the sound design at all, but it's also the realistically limited visiblity too. The pitch black biological dead zone, etc.
Any hypothetical competition should just hire Simon and immediately have an advantage over the subnautica sequel.
Anonymous No.715208195
>>715208029
Not in my experience. Accidentally going out of bounds made my heart race. Reapers have simple AI that's not especially hard to manage. If your seamoth is fully repaires they wont even break it.
Anonymous No.715208301
>>715208081
That's true. The pitch black darkness of the deeper, more obscure areas and the general muddiness and murkiness of the more shallow environments where the reapers were did a lot. Subnautica just had good atmosphere and tension. It's telling that the scariest moments were when there wasn't anything actually attacking you.
Anonymous No.715208465 >>715208882
>>715207343
Below Zero

Enough said
Anonymous No.715208697 >>715209804 >>715235306
>>715188372
unfortunately, subnautica below zero is better than nothing and there's nothing else out there except for the original which i already i played. the franchise being in the hands of those faggots is a tragedy
Anonymous No.715208882 >>715209119
>>715207610
They still built a title people liked enough to mod, grew a fanbase over a long time and continued to update with new content. Pretty much everything people liked about KSP1 went out the window with KSP2 thanks to bad management and other fuckery. One can argue the degree of success of the first game or other things they could have done better at one point or another, but the huge dropoff of 2 is something entirely different.

>>715207694
Another contrarian tourist faggot. Do you think that Bioware became as shitty as it did without any of EA's behavior? Or any of the other
>death knocking on the door EA studios
meme companies existed in a vacuum? That the shitty behavior of the developers had nothing to do with the publisher at least in part? It doesnt have to be one way or the other, mismanagement, primary creatives leaving or being forced out/downscaled, can affect games, as can hiring of new morons with new directions, top down orders to change stories, censor, or engage in monetization faggotry. There's a long history of studios making the bargain with a publisher and shit going tits up for varying reasons both internal and external; its a lot rarer that the publisher somehow "saved" a developer and made the game better, especially by pushing for longer term thinking and more engaging gameplay, better value for the players etc.

>>715208465
Below Zero had nothing to do with this. If anything, the publisher should have gone out of their way to ensure that the lessons of Below Zero (don't fuckup your alien environment with a chatty Indian AI , make sure the vehicles and creatures are interesting and in line with the rest of the zone etc etc) among others were learned and would be interested to follow the original Subnautica's release and schedule to foster a community interested since EA; but it seems Krafton decided to go the other direction entirely either to avoid paying out a merger bonus or other reason?
Anonymous No.715209119 >>715210335
>>715208882
I love that you argue that both publishers and devs can be at fault in an attempt at trying to bring more blame on the publishers while you're actively trying to remove all accountability from the devs. You fucking double standards using hypocrite.
Anonymous No.715209402 >>715249592 >>715249937
>>715178685 (OP)
It's only a clusterfuck if you buy into mentally retarded edrama. This is biz vs biz slapfighting, and there's no sign that there's any talent at the project either before or after. Firing the sound guy and sub zero should have told you that.

>>715180029
Exacto.

>>715180251
>>715180606
>>715180738

And I see no reason to believe OR care about either side here.
Anonymous No.715209470
>>715207753
>>715207219
They made the game highly replayable. Getting a run where you start with some end game items is fun.
Anonymous No.715209584
>>715205757
I'll admit the game got to me during her last contact
"Now you go among the stars, while I fall among the sand."
Anonymous No.715209743
>>715207823
I enjoyed the doujin, but I wouldn't say she's the best. Hell, it's in my favorites already.
Anonymous No.715209804 >>715210212 >>715211952
>>715208697
i dunno anon, i played 30 hours of below zero in 2021, got every cheve and honestly, kind of wish i hadn't.
the story in 1 was so minimal, that it really left me with enough questions to think over and enjoy, sub zero "answered" most of those questions, but the answer was almost universally shit.

in subnautica it felt like you were finishing the last request of a fallen civilisation, curing the virus that wiped them out using the tools they set up, but didnd't survive long enough to use.
its a cool setup, which explains why YOU can solve the issue (their automated system just needed time to finish syntheses of the cure, which took years more than they had), and it really felt like a war of the worlds homage (super powerful beings laid low by a simple virus, as in their hubris they believed themselves invincible), AND it gave you, the player a clear reason to progress, as well as an obvious end point (you're also infected, but even if you weren't you still need to cure it to escape)
finding out in below zero that the precursors could just turn themselves into AI with robot bodies and be immune to the virus, and that there were other locations with survivors, and making the characters entire goal be, find out what happened to your sister (she died, oops, guess i'll abandon my species and follow this brain parasite) kind of feels like a weird mix of escalation and de-escalation, which meant they needed the players character to explain their goals and dreams, which made the game a tell, dont show marative.
hell, if they made the character mute, had the AI musing on their reasoning on coming to the planet, and then you find out that all your investigation is about finding your sister, it COULD have been interesting, more of the "why am i here" vibe.
also, while the returning character from 1 is cool, their inclusion undermines the feeling of loneliness and fear that subnautica thrived on.
Anonymous No.715210007
>>715207516
>>715207946
Reapers are pretty scary... then again they sounded scary as fuck too which probably played into it far more.

I still remember doing the wrong (first time blind) progression near a mountain / alien base where a crashed ship was, parking the seamoth at like 199m with the lights on pointing down since it got dark when I found the crash, then swimming down to like 240+m to slowly whittle my way through it scanning shit to unlock, and the whole time I hear some Reaper fuck kvetching not too far away.

That was like 10+ trips between the seamouth and crash, at night, where I'm being blinded by my own headlights swimming up, and that god damn double nigger roared at least three times right when I was leaving the wreck making me think I was about to get destroyed. But the truly scary part? IT WAS A BUNCH OF FUCKING USELESS, THE ACTUAL USELESS ONES, PRAWN ATTACHMENTS THAT I COULDN'T EVEN USE FOR SO MANY HOURS LATER!
Anonymous No.715210212 >>715210780 >>715211164
>>715209804
>also, while the returning character from 1 is cool, their inclusion undermines the feeling of loneliness and fear that subnautica thrived on.
Don't forget that it makes no sense how she survived considering she was also infected with Karaa with no cure in sight. She lived for another ~40 years with the bacteria after somehow floating to Area Zero (past all the Ghost, Gargantuan, and Chelicerate Leviathans)
Anonymous No.715210226
>>715178685 (OP)
Who the fuck cares it's going to be shit
Anonymous No.715210284
>>715207000
>>715207823
>>715206539
He was ahead of his time.
Anonymous No.715210335 >>715210472 >>715210539 >>715210718 >>715211031
>>715209119
Your contrarian faggotry is showing. Both sides CAN be bad, not every single issue has an equal amount of fault across all parties. Are you going to posit something that the devs did wrong here? The primary discussion is on Krafton's behavior, the devs didn't even get a chance to make a shitty game or not update it or some other bullshit because Krafton fucked some shit up. The only discussion at this point is to either believe the corpos with a long history of lying and profiteering behavior when it comes to publishers and game success or lack thereof, are holding some secret knowledge that is sufficient to fire a couple of the game's primary devs and UW founders, while jamming in someone new .

You fucking know that if someone mentioned that the new S2 protag would be a transgirl or whatever the fuck, you would be sperging out about how the producers specifically set in a new C-level jew to manage the addition of wokeness or whatever the fuck, you wouldn't be equivocating about
>oh but maybe the original devs really just sucked and were driving down the project and standing in the way of putting girldick in the game, we need to give the publisher a chance they'd NEVER do something to fuck over a dev, player, or make the game worse out of misguided, shortsighted asinine decisions.
no you'd say its practically a conspiracy sent down from on high and that would be that. Fuck all the way off.
Anonymous No.715210463
>>715178685 (OP)
>Spend hundreds of millions of dollars on a game
>Early Access
>"Biomes and narratives and crafting mechanics and multiplyer coming (not soon)"
What compels a multi billion dollar publisher to operate like this?
Anonymous No.715210472 >>715210748 >>715211175
>>715210335
Why should I doubt Krafton?

When not only has the team shown their incompetence with Below Zero but also we've had cases where the big corpo WAS in the right. Bayonetta and Dark&Darker as recent examples. And so far at least, their own leaders have definitely been doing fuckall for the studio.
Anonymous No.715210539 >>715211837
>>715210335
Your biased argumentation betrays your real intent. You pretend to be some kind of free thinking centrist who sees the bad in both but in reality you're just a cuck shilling for the good boy devs who can do no wrong absolving them of all sin and placing the blame entirely on Krafton. You're a hypocrite.
Anonymous No.715210597
so i see we have now decided to start demanding our games be released before they are finished or playable.


>how dare you not give us substandard garbage
Anonymous No.715210652
>>715180196
It was 500 mil for the studio. The other 250 million was the bonus payout for the studio if they made the release deadline. But yeah, what else are you buying unknown worlda for, if not for Subnautica 2.
Anonymous No.715210718 >>715211837
>>715210335
I have reason to believe the actual devs are to blame based on the shit they have literally said and their previous games. I have yet to see even one single piece of evidence to support the idea of the publishers being to blame beyond "publisher bad because bad" like we all have to just take your word for it because it's for some reason a given that any problem in game development must be due to corporate medalling from publishers and not the actual people making the game.
Anonymous No.715210748 >>715211098
>>715210472
Because you should doubt everyone. Especially if they have something to sell you.
Anonymous No.715210780
>>715210212
that... is another good point.
i'll be honest, i've forgotten most of the story of below zero.
but i could step by step walk you through the aurora, and probably even tell you which biome a particular upgrade is in, despite not playing it since 2019.
Anonymous No.715210870 >>715211116
>>715178685 (OP)
is there any reason to hate krafton outside of them being a successful business and redditors with muh capitalism? I know they publish dinkum which is still great.
Anonymous No.715210871
>>715178685 (OP)
Are the people who are actually making the game based enough to make a good game? Thats all i care about, is sub2 gonna suck ass or be a good game like the first one?
Anonymous No.715211031
>>715195407
>>715210335
Trans girldick would save subnautica 2
Anonymous No.715211048
>>715179105
Yea I really don't want to play Subnautica 2 in early access. Playing through the first one in little pieces each update took a lot of the wonder out of it, but it was acceptable because it was a very experimental game early on.
Now the formula is well established and that experimentation phase isn't really warranted.
Anonymous No.715211098 >>715211243
>>715210748
What is Krafton selling me exactly?

They fucking delayed the game.
Anonymous No.715211116
>>715210870
They might have one of the dumbest company names that just makes me think of Mac and Cheese
Anonymous No.715211164 >>715211570
>>715210212
Weren't the Gargantuan leviathans extinct?
Anonymous No.715211175 >>715211725 >>715211783
>>715210472
>Why should I doubt Krafton?
Putting aside them as a publisher and that whole shitshow, specifically they've done a lot of shady shit since the spinoff from bluehole ; they're in control of PubG which is its own thing to say nothing for the recent shitshow around IMZOI or whatever that sims clone was called. Even aside from all that reputation stuff if we stick just to Unknown Worlds related behavior, they at least potentially have a major financial interest that would align exactly with this decision, not having to pay out the rest of the merger 'bonus' , and bringing in another exec that would either manage the transition without it and be able to say
>Sowwy devs, all you expected before was from the guys no longer in charge so I guess we'll just have to make the best of it okay?
and Krafton has a new C-level exec who is basically in their pocket without the overhead of having to deliver on the stuff previously promised as part of the publishing/buyout agreement. That alone should be enough to make people very skeptical of this behavior, to say nothing of what devs or the outgoing execs claim.

>Below Zero
As I said, it would be in their best interest to ensure the weaknesses of BZ didn't get repeated and the strengths of original Subnautica were championed. These major restructurings do not seem to be in line with that - this isn't some situation where Kojimbo owns 80% of the company and some publisher wants to make a game without "Kojima weirdness" can't do it as long as he's there or some shit. In any case, this upheval is not conducive to any outcome unless there's some sort of major proof that the game could not be finished or another major issue, but we've gotten contrary opinions from the devs and outgoing execs vs what Krafton's people seem to claim but again, the burden of proof is on Krafton and they're looking far more suspicious now.
Anonymous No.715211243
>>715211098
How is that not a good thing?
Anonymous No.715211304 >>715211492 >>715211501 >>715211686 >>715214769
>>715207723
Hades 2 early access also started with a shit ton of content, almost as much or more than the first game.

Hades 2 is a success story. You can compare other early access sequels that were huge shit shows because as an established brand, the customer has higher expectations for you: KSP 2, Darkest Dungeon 2, Rogue Legacy 2.
On top of that, the studio now has a publisher. They aren't starving indies any more, they are collecting a steady paycheck. They don't need free beta testers, the publisher is already paying for beta testers. They don't need community co-developers, the publisher is already paying for developers. It seems like they thought they could just ride the early access gravy train for as long as they wanted.
Anonymous No.715211386
>>715180196
>>715179980
It's a fuck ton of money for a studio of that value, but it does make a little more sense if you look at Subnautica as a franchise with long legs.

With $750M in the hole for the studio+bonus, Subnautica 2 is/was not likely turn a profit, but if the franchise continues to grow or at least remains steady, Subnautica 3 and beyond are all profit.
Anonymous No.715211492
>>715211304
>>715207723
Hades 2 had the final boss included I'm pretty sure
Anonymous No.715211496
>>715199272
Ehh, Sea Dragons were pretty terrible.
The game was super rushed from the Lost River beyond.
Anonymous No.715211501
>>715211304
I don't care about how good or not good Hades 2 is right now. I still refuse to play it in early access.
Anonymous No.715211570 >>715219925
>>715211164
The PDA says it's extinct, but there's no way to know that for sure. There could be some, or at least a relative, still alive in the Void since the Void covers 99% of the planet. The Crater and Area Zero are the only parts of the planet near the surface of the ocean.
Anonymous No.715211602
>>715180251
Jesus fucking Christ. For $250 million I would literally do any amount of work that was humanly possible.
Anonymous No.715211686 >>715211892
>>715211304
>ksp 2
Still mad
Anonymous No.715211725 >>715212676
>>715211175
>the burden of proof is on Krafton and they're looking far more suspicious now.
Why is it on Krafton? Explain to me?

When as far back as Subnautica these devs have continued to be retarded? It's lucky they finished the first game as well as they did considering the mess the latter half of development for that was. And alreadynone of Krafton's claims of one of the three heads of the studio pivoting to movies and AI shit was 100% correct. Is it really hard to believe considering the troubled development of both Subnauticas that the studio was shitting the bed with 2?
Anonymous No.715211783
>>715211175
Not to mention the Callisto Protocol which was a boring successor to Dead Space and them trying to connect it to PUBG (no i am not joking)
Anonymous No.715211837 >>715212094 >>715212165
>>715210539
I see you avoided any actual arguments and restated your empty brained favorite brainnrot about cucks and goodboys. Just post a frog if you're going to do that again so I can know there's nothing of value here

>>715210718
What have they said and what in their games lead you to this conclusion? I could also say that Krafton engaged in shit they've said before and their previous games published (PubG, ImZoi etc), but I don't see a reason why you give credit to Krafton instead when their bullshit is in line with a well trod corpo attempt to profit in the short term and gain greater control.

I already wrote about some of it with another anon, but think about it. Its entirely in the devs' vested personal interest to get this game out properly so they can collect the merger granted bonus, as well as retain control of the company they've started. So even for perfectly selfish reasons on both sides, Krafton's reflect more poorly than the devs/execs, in terms of the game coming to EA release and being successful. Krafton saves 250M if they find some way to cry OH NO YOU DIDNT MAKE IT SORRY, but the devs have no way to massively profit unless they get the game out and make it successful (to say nothing for, aside from the bonus from the merger, there are also residuals from continued sales). It doesn't behoove them to fuck up, do nothing and miss out on both a massive short term and long term payout as well as having a title ideally as beloved as Subnautica 1 but if not that, at worst it will be somewhere between Below Zero and Sub 1. Just on motivations, even fiscal ones alone, Krafton's are far more questionable especially if we take the short term bookkeeping of not having to pay out 250M+ and weigh it against maybe how much they'd make it back over time.
Anonymous No.715211892
>>715211686
same here
Anonymous No.715211952
>>715209804
That's the big one for me. For as much as Subnatclica was an open world crafting game, the story and mystery genuinely motivated you to explore, and the need for exploration motivated you to craft. The only complaint I had was that you could progress faster than the crafting range necessitated. There was no real reason to build multiple large bases or a big mobile base as you could finish it with a much smaller range of material. I was hoping 2 would address that. But I also don't see how 2 will replicate that story hook. Eapecially with multiplayer.
Anonymous No.715212094 >>715214078
>>715211837
PUBG is still a massive success to this day and even beats Fortnite in the mobile department
InZoi has more leeway just because any dev trying theur hand at a Sims clone will always snag on some issues

The only real stinker here is Callisto Protocol and even then that came out well enough, it was just a mediocre horror game regardless of its superficial ties to PUBG
Anonymous No.715212141 >>715212195 >>715212259
>>715207343
Could get taken over by Nexon and /v/tards will cheer because reddit complains
Anonymous No.715212165 >>715214078
>>715211837
The devs saying that they never intended for Subnautica to be scary and so made the conscious decision to make Below Zero not scary to be more inclusive of a game. Them removing the sound design guy for some tweets(that was the devs, not the publishers) That alone tells me that they are 100% to blame for every failing involved in 2's development. You have no evidence to support your argument so stop acting like a pretentious kike and just accept the L here.
Anonymous No.715212170 >>715213021 >>715214453 >>715215698 >>715216070 >>715216289 >>715244701
>>715178685 (OP)
Can I just have an oceanic exploration game about marine biology without some latte sipping californian nepobaby using everyone interested in that sort of thing as a captive audience for their politically charged erotic fanfiction?

Why does every single genre no matter how niche have to be like this now? Are we in hell?
Anonymous No.715212195 >>715212259
>>715212141
Sometimes the publishers AREN'T in the wrong though.
Anonymous No.715212259 >>715212387
>>715212141
>>715212195

which is funny too considering everyone hated Nexon for Dark and Darker
but aurprise they were actually right lmao
Anonymous No.715212354 >>715214412
>>715207343
Looking at the leaked doc it looks more like Krafton saw how lazy UW had been, went "Oh shit, we better delay and put some meat on the bones or the rabid fan base is going to review bomb us like KSP2"
KSP2 was the publisher going "Don't care, release it into EA - it'll be fine!"
Anonymous No.715212368
>>715178685 (OP)
Just pre-order multiple copies to despise the devs, it's than simple. They fucked NS2, the game has worse playerbase than mobas, the devs were utterly incompetent for them to be able to fuck up a game so badly, they deserve this shit now.
Anonymous No.715212387
>>715212259
I hate Nexon for what they did with DFO though.
Anonymous No.715212517 >>715212687 >>715212803
why can't we all just agree that it's likely the Unknown Worlds leadership did nothing for years, and also that Krafton becoming more involved and making changes will almost certainly result in the game getting worse
Anonymous No.715212530
wouldnt a greedy publisher tell the devs to RELEASE the game completely half baked instead of delaying it?

taketwo did that with civ and paradox does that all the time too
and fucking kerbal space program as well

if krafton didnt even let them cash in on the early access hype then the game musf have been REALLY fucked
Anonymous No.715212676
>>715211725
If the devs retardation as you describe was such an issue, then Krafton should have steered away entirely or refused to make such a deal if they didn't think it would work out. Clearly, that was not the case. Rocky development is nothing new in both successful and failing projects when it comes to gaming, and you can pick one or the other and tell whichever narrative you want, but whatever the case Krafton must have though S2's outcome to be worth their investment; not just publishing, but acquiring the company and making the merger deal.

Claiming of a studio head pivoting to movies or AI is an internal board issue, but without being on the inside of the company at a high level you won't know the difference between something that actually threatens the development and publishing of a game vs simply is a statement of interest in future project expansion etc. It isn't like the game released poorly, to poor acclaim even in EA, and was not being updated or something because some exec didn't want to give time to it - we don't have that data, we simply have to believe that WOULD have been the case while Krafton gets a very concrete benefit immediately from the shakeup.

If the studio was shitting the bed with 2, there could be more consistent information but lets say even without the current dev and former exec leaks and statements, if Krafton really wanted to stop them from shitting the bed purely for quality, there should have been a LONG list of things that have public visibility before this kind of decision. They could have put internal teams on notice, hired a lot of new devs to fix issues, changes in release schedule or project management etc... but none of that seems to be visible. Not until after the big shit hits the fan and now they're retroactively trying to justify it; they could have long ago pushed back EA for instance, but they didnt and in fact cut it off now right before it should have gone EA etc. Theres more
Anonymous No.715212687 >>715214861
>>715212517
Because that's not true. The devs clearly led Subnautica 2 in a worse direction given how shit Below Zero was. It was clearly the publishers that tried to push 2 as more of a horror game cause the devs absolutely didn't want it to be. I think kicking the original leads out will benefit the game.
Anonymous No.715212803
>>715212517
I 100% trust Krafton more than the 3 fired execs, and I wouldn't trust Krafton as far as I could throw them.
Anonymous No.715212973 >>715213086 >>715215053
>>715207415
Lol! What did these guys do to get fired? Did they spend 10 times more than the budget and deliver nothing? The only thing I can imagine is extreme mismanagement.
Anonymous No.715213021 >>715213407
>>715212170
the latte sippers are the only ones who have time and drive to make games, because they have passion to insert their shitty politics into games.
the based retards are too busy in the factory, or at rallies, to put the time and thought into something as onions as videogames.
onions hobby, onions devs, easy as.
Anonymous No.715213086
>>715212973
I hope both sides go to court, there's so much dirt that could be exposed from this.
Anonymous No.715213103 >>715213484
>>715196871
Then BBI went on to ruin homeworld 3. I wonder whatwhat they'll ruin next.
Anonymous No.715213407 >>715213987
>>715213021
I doubt the clown shoe being on the other foot would change anything. This a deeper, older issue that you could probably trace all the way back to the roman empire if you had the drive. I don't though, so I'll only say video games are so fucking gay, retarded and uninteresting that people would rather engage with the drama around them. This thread is proof of that.
Anonymous No.715213484 >>715216190 >>715218602
>>715213103
I'll never understand how they fell to shit so fucking quick. Deserts of Kharak was a very solid first entry for the studio. Shipbreakers was great in EA but turned to absolute shit by release, and that really was the writing on the wall for what a clusterfuck HW3 would be. Genuinely depressing. I had so much hope for the studio and HW3 when Shipbreakers was actually good too.
Anonymous No.715213870
if you want to play good game, play Freelancer. Sad that game got no sequels, Chris Roberts is fucking joke.
Anonymous No.715213987 >>715214123
>>715213407
well, yeah, back in the day we didn't KNOW about any of the drama around games.
and those games didn't have the space to waste on politics beyond "the bad guys sprite looks Russian, are you a bad enough dude to save the president?"
having the time and space to put more into games has lead to passionate people putting the things they're passionate about into their games, in some cases that passion aligns with your own passions, in others it doesn't, but there is a selection bias for people whose passions are easily communicated through the medium they are passionate about.
politics are EASY to wear on your sleaves in am audio-visual medium, in a way that the pure JOY of getting the fuel balance just right on your 1997 ford falcon isn't, takes a lot of work and dev time to dial that feeling in, while you can just model a sprite or character after a political figure, and make them say mean or nice things to the players stand in.

basically, its easy to share words and sights, its hard to share the FEELING of something, since this medium is all sights and sounds.
Anonymous No.715214078 >>715214382
>>715212094
>PUBG success
Its success has very little to do with quality or making the kind of game that Sub2 is making. Its basically live service battle royale - they make money hand over fist with horrid monetization, not unlike gacha - you only need a small percentage of people to pay a fortune; there are a lot of other things but its success if anything casts more doubt on their understanding and reasonable outcome of being happy with the publishing - and finances - of a game like Subnautica 2.
>ImZoi
I grant there were issues, but aside from some of them being based on how the game was marketed vs its outcome, I imagine they should give all their projects, including Sub2 the same chance to get through the rough patches of development of a large, complex project. Of course ImZoi was thought to be a repeat, continuous DLC title + a subscription optional model so it was live service-ish itself.

Maybe they're tired of single player games after the meh of Callisto when they're used to the cash register of mobile live service, etc.. but it all makes it less likely to think that the Sub2 devs are the primary ones to blame here when Krafton has a large financial interest, especially short term, in being able to hobble the project sufficiently so they don't have to pay the250M and then can drag out the rest with an exec of their choosing, who can monetize as they wish

>>715212165
I'd object to all those decisions, but we're not talking about that. If anything, Krafton should have an interest (assuming they want the game to release and understand its place in the market) to ensure that things contrary that undermined Below Zero wouldn't happen again. They'd have the power to do it, too with this much company control.
>Hey, people like the biomes varying from safe to scary, the scary is important don't fuck it up
or even
>We're offering the sound dev a job on Sub2
but we didn't see any of that and its not really whats being discussed here either.
Anonymous No.715214123 >>715214148
>>715213987
>in some cases that passion aligns with your own passions, in others it doesn't
>in others it doesn't
and is a lot of them runs in the exact opposite direction and hates you for it
Anonymous No.715214148 >>715214221
>>715214123
finish reading the post beyond the first sentence nigger
Anonymous No.715214221 >>715214263
>>715214148
be more concise in your thoughts and you don't have to type so much
Anonymous No.715214263 >>715214374
>>715214221
no
Anonymous No.715214374
>>715214263
school taught you wrong on purpose
Anonymous No.715214382 >>715214595 >>715215524
>>715214078
>but we didn't see any of that and its not really whats being discussed here either.
We're seeing it now with them giving the original leads the boot. You disingenuous prick. It's genuinely insulting how dishonest you are. You are quite literally making the argument that the devs weren't wrong because the publishers didn't stop them from doing wrong and then literally ignoring that they LITERALLY DID stop them. I haven't meant this so whole heartedly for quite a while anon but please, go fuck yourself.
Anonymous No.715214412
>>715212354
Shouldn't there be more evidence for this, rather than it happening at a VERY convenient time? Furthermore, it should have been on the docket to get shit together long in advance if they were really worrying about this. Atop that, the devs/former execs claim that the game has a fair amount of content for EA even now, but of course we can't independently verify it. Original S1 EA went from a barebones EA to the fully finished title, with a lot of user input on features and design along the way, so if they were just worried about that it seems...strange given there's a success level in that regard demonstrated. If anything Below Zero had a much faster arc and user pushback that didn't get the kind of response S1 did shows maybe this is not the title to worry about a long EA so long as the devs are responsive. Seems a strange choice absent Krafton's other motivations to void the merger contract and put a new exec loyal to them at the head of UW instead of the founders?
Anonymous No.715214453 >>715215698 >>715219471
>>715212170
>an oceanic exploration game about marine biology
There's this, though not 100% latte free
https://store.steampowered.com/app/883360/Beyond_Blue/
Anonymous No.715214569
>blabla irrelevant pointless drama about a game that doesn't even exist yet because the devs that wanted to force a nigger down everyone's throat to 'stick it to the gamers' got fired
oh right, this thread again
Anonymous No.715214583
>>715179105
It sucks, but that's what other massively successful indie games are doing too (Darkest Dungeon 2, Slime Rancher 2, Slay the Spire 2), so there's no incentive to change anything.
Anonymous No.715214595
>>715214382
I'm half convinced this shit stain is one of the devs. Only explanation that would make sense for how hard he's boot licking them right now.
Anonymous No.715214743
Hey faggot, do this thing and I *pinky promise* you'll get 250,000,000
>money up front?
lol no
Anonymous No.715214769
>>715211304
>Darkest Dungeon 2
It's not like this was a bad sequel. It tried to do something different, which is condense the game into the combat that people really loved, and they tried to appeal to the people that liked the resource management with Kingdoms. They made a lot of strong improvements with the combat system. Darkest Dungeon 1 is far too grindy of a game as well, even if I have a tolerance for that kind of stuff. Their intentions towards making it a more bite-sized run are clear here. People just wanted more than that, myself included here, but calling it bad is a stretch.
Anonymous No.715214861 >>715215026
>>715212687
>I think kicking the original leads out will benefit the game.
They weren't even going to readd the Cyclops, which was like one of the best features of the first game
Maybe with them gone some sense might happen.
Anonymous No.715215025
What are some cool reference material to use for horror/eery creatures if one was to make an underwater vidya?

Subnautica is an obvious example people want to bring up, but there's not much horror going on in it, once you met the leviathan that's about it
Anonymous No.715215026 >>715222135
>>715214861
the cyclops was a shit addition to subnautica, which was MADE good by the addition of move vehicles and the limiting of crush depths.
im sure there are better options to replace it, even if i think the sea truck went way too far into being an everything solution.
Anonymous No.715215053
>>715212973
>The only thing I can imagine is extreme mismanagement.
they were massively behind schedule again, the game was going to launch in early access with literally 1 zone ready instead of 3
see >>715179889
Anonymous No.715215124 >>715215294
Why would they go Early Access for version 3 of the game? The target audience can already demo the experience and give feedback through the previous games
Anonymous No.715215294
>>715215124
I wouldn't be surprised if Steam's Early Access change made them do this.
Anonymous No.715215524 >>715217065
>>715214382
So the ONLY thing in their toolbelt to "save" the game despite owning UW, making a merger agreement, all the resources and leverage they have in the game's development.. JUST SO HAPPENS to be the decision that means they don't have to pay 250M and gets a solely-loyal CEO into their pocket rather than having to deal with the founders?

Come the fuck on, there were and are so many other tools that the company could use even if the game WAS being fucked up in the first place, to ensure it improves. Plenty of publisher and developer/primary creative studio clashes happen and are resolved without this kind of bullshit. Especially if things were this bad, there should have been way more evidence leaked and otherwise, but that's not what we're seeing here. They had other tools but they didn't seemingly wanted to make use of them. You're so salty over what parts of Subnautica or BZ you considered TEH WOKE you are willing to get your entire tongue up the ass of Krafton because in your mind they're punishing the bad people who made queer something something cuck something something - even of the "good" game. Accusing anyone of being disingenuous is laughable coming from your preconceived notions that the game was always going to be shit and ignoring all the facts we're discussing here by
>BUT THE PROBLEMATIC SOUND MAN FIRED YEARS AGO
>BUT BELOW ZERO HURRRRR
when those things already existed when Krafton chose to buy Unknown Worlds and publish Subnautica 2. So either they didn't care about that shit and just saw a payday or if they did see the weaknesses of the past they now had the voice in the room to ensure such mistakes would not be made in the future. But nooooo. .. apparently they did nothing until snapping to the realization they needed to fire some founders right before the game would have released to EA and it conveniently gets them out of the merger deal they made for 250M, with a stooge helming UW for good measure
Anonymous No.715215536 >>715215928 >>715220094
>>715194440
Reminder that the game director is an idiot.
Anonymous No.715215698 >>715216058 >>715219471
>>715212170
>>715214453
In Other Waters
Graphics are very low-fi as you're looking at topo maps most of the time. But the xenobiology is interesting and the writing is competent enough. Warning: there are lesbians.
Anonymous No.715215928 >>715216314
>>715215536
Why not just do both? Why does this kind of shit need to be polled when you can just do both? Modern game devs sure are lazy af
Anonymous No.715216058
>>715215698
>Warning: there are lesbians.
There is nothing but a lesbian.
Really. It's all a girl novella and this flat UI.
Anonymous No.715216070 >>715219471
>>715212170
Depends the amount of horror you want or the setting being alien or not but.. If not, I think
>Abzu
was sort of a diving game
>Barotrauma
>We need to go Deeper
Are both submarine and similar explorations into hostile environments, including diving/excursion. The former is a lot more alien and serious threats, the second is almost Jules Verne inspired. Co-op on both of them.
>Sunless Sea + Zubmariner expansion
If you don't mind reading this one is great, especially the Zubmariner expansion which as you canimagine takes you below the waves. Top down though and more descriptive.
Anonymous No.715216190
>>715213484
IIRC I think they or Gearbox got part bought by an investment group that that fired and replaced a load of key people, and brought in parasites like Sweet Baby Inc

Remember that when HW3 was announced the trailer featured Karan Sjet and implied you'd be playing as her again.
Apparently that story got binned and everything was rushed out in a year
The trailer was released in Dec 2021
https://www.youtube.com/watch?v=pacXW5eZb9w
Shipbreakers released May 2022, and the shit story was forced in near the end of that EA run.
Anonymous No.715216289 >>715216335
>>715212170
Play the indie darling.
Anonymous No.715216314 >>715222245
>>715215928
That was during the EA of the original Subnautica and they stuck to their guns - there's no way to play it as a woman. They didn't want to take the time to rig up another avatar and set things up for a character most players never saw completely. Same reason they didn't want a bullshit co-op multiplayer mode for a game it wasn't designed around. Though I don't doubt that the decision to make the Below Zero protag a woman was probably largely influenced by all the people who consistently demanded to have a female avatar, since S1 already had male one.

Sub2 fixes both so that multiplayer and avatar customization is present from the start of the design and a larger scope of the game...or at least, so it appears to be planned provided the recent shitfuckery doesn't ruin things.
Anonymous No.715216335 >>715216375 >>715216593
>>715216289
diver dave?
Anonymous No.715216375 >>715216724
>>715216335
Before the world went crazy.
Anonymous No.715216593 >>715216724 >>715216946
>>715216335
Its more like a metroidvania underwater with a mermaid-ish protag. Its one of the titles from the old days; even supported Linux WAY before that was even slightly common. I wonder if the dev did anything else - the BitBlot studio link on the Steam page shows nothing.

Though Dave the Diver is great in its own way.
Anonymous No.715216724 >>715217036
>>715216375
>>715216593
I think anon was joking about diver dave getting nominated for best indie, despite being published by nexon.
Anonymous No.715216946 >>715217036
>>715216593
>the BitBlot studio link on the Steam page shows nothing.

>Bit Blot was a game development team consisting of Derek Yu and Alec Holowka.
One was murdered and the other is still doing Spelunky.
Anonymous No.715217036
>>715216724
Ah okay fair enough. It works well enough for an underwater excursion though in the diving parts of course, but there's more to the game too

>>715216946
Shit guess that explains it. The one doing Spelunky series is also doing UFO50 isn't he?
Anonymous No.715217065 >>715217235
>>715215524
You talk like a fag
Anonymous No.715217235
>>715217065
oh no is my shit all retarded too?!
Anonymous No.715218602
>>715213484
shipbreaker was a gamejam game they decided to make into a full game. It was never planned to be anything substantial. Then they basically wanted to wash their hands of it when they got offered homeworld.
Anonymous No.715219471
>>715214453
>>715215698
>>715216070
These are plenty of suggestions to look through, thank you. I feel like I'm playing minesweeper with actual money when I gaze into the abyss of digital storefronts wondering whats actually relevant or just tagged incorrectly, or astroturfed with bots.
Anonymous No.715219925 >>715221184 >>715221701
>>715211570
ok but what do they eat
Anonymous No.715220094
>>715215536
and then he got mad when "improve core game" won
Anonymous No.715220582
>>715199204
>or Krafton actually gave them full freedom
It took them 2 years before finding out that the game is still not finished so this seems to be the case here.
Anonymous No.715220592
>>715178685 (OP)
Apparently the lead people abandoned the game to make indie films halfway through?
Anonymous No.715221184 >>715248731
>>715219925
They probably both filter fed on gorillions of krill while also being able to hunt other massive leviathans. Deep sea gigantism is a real thing. Getting one massive kill a week would sustain them. But they'd also probably just float along not expending much energy whatsoever until they run into a Sea Emperor Leviathan or Reefback.
Anonymous No.715221701
>>715219925
The lesser leviathans before the food chain was yanked tight causing them to become extinct. Now the apex is the Ghost which is just a territorial filter feeder.
Anonymous No.715221778
>>715201961
>The most they did in Subnautica 1 was force the devs to not add guns because muh gun control
Good, it's a survival crafting game, not Resident Evil 6, and there's over a dozen ways to kill everything except the Sea Emperor and its kids in the game anyway.
Anonymous No.715221976 >>715222890
>>715201961
Not understanding that (That was just a dumb talking point) and that the abject horror came from not having weapons, but attributing it to woke shit and not game design makes you come off real faggy.
Anonymous No.715222135 >>715226521
>>715215026
Bro, the cyclops is dope, you can be fully self sufficient in it.
Anonymous No.715222245
>>715216314
Funny enough, the design documents say that character customization was one of the things that was cut or at least put on hold for the now aborted EA release.
Anonymous No.715222519 >>715242090 >>715249905
>>715195034
>It starts off promising, though cracks begin to show when the heads, including Cleveland and Flayra, force the protag to be a chatty black woman.

/v/ complained about the voiced protag, specially that they were dark euros, day one of EA. 'Starts off promising' is a wild take, I remember borderline fighting anons on here by posting screen shots of the "work in progress" but no, muh voice muh darkies. Most of the Anons jumping in at the time were clearly never around for the EA of the first game, you'd have to guess they were expecting it to be basically finished.

>and the script is rewritten twice
Which was bad on them they should of stuck with their original ideas whatever they were. They did this in response to VOICED PROTAG??? YOU YOU EVEN KNOW WHY WE LIKED 1?? Ad fucking nauseam on steam and everywhere else - a lot of the posts mirroring work safe versions of posts here.
I'm not gunna defend BZ because it was real bad (To me the worse offenders aren't the story but whatever.), but the community did it zero favors when it hit EA.
Anonymous No.715222890 >>715224397
>>715221976
Flayra literally posted about how he deliberately decided to not add any guns because he didn't want to make guns seem any cooler due to mass shootings. It was a good decision in the long run because it helped the atmosphere, but Flayra said he did it for woke reasons.

Same thing with Watchmen. Rorschach was intended to be hated but everyone ended up loving him much to the chagrin of Communist Wizard Alan Moore (also the author of Watchmen).
Anonymous No.715224204 >>715224379
Doesn't matter what the actual truth of the matter is, /v/ will stampede over itself to come running to rage and scream and tantrum over whatever sounds best.
Anonymous No.715224379
>>715224204
Fact is, it is none of our nor plebbit's business.
Anonymous No.715224397 >>715224758 >>715224874 >>715225873
>>715222890
But guns don't work under water. At best you could have spear guns and deterrent systems like divers actually use now, which I imagine were in the game anyway. I never played it though.
Anonymous No.715224752
This thread is really interesting. I didn't realize how SN1 ended up being so good dispite the devs clearly being hacks. Everything else they touch is shitass and >>715184965 being one of these recent fired Devs makes Krafton seem way more legitimate in their reasoning.

Most of the SN1 devs - at least the ones recently fired - bumbled through SN1 somehow and made a one hit wonder dispite thier awful taste and artistic vision. Krafton was stupid for investing in them desu.

A team that understood what made SN creatures spoopy and not just generic monsters could make a fantastic SN2. It's too bad we'll never see it.
Anonymous No.715224758 >>715224874 >>715225016 >>715225873
>>715224397
it's far future scifi, you can have gyrojet rounds or lasers or whatever the fuck
Anonymous No.715224874 >>715225059
>>715224397
>>715224758
There are a dozen ways to kill most everything in the game, who needs a fucking gun?
Anonymous No.715225016
>>715224758
If you wanted your game to be fucking gay and retarded, sure I guess.
Anonymous No.715225059 >>715225236 >>715225357 >>715225846 >>715226821
>>715224874
You don't. The point is not that the game needs guns, it's that the lead dev/CEO is a fag who accidentally made a good decision for the wrong reasons.
Anonymous No.715225236 >>715225421
>>715225059
And I'm supposed to still be furious about this ten years later?
Anonymous No.715225307
>>715195062
>the state of (you)
Anonymous No.715225357 >>715225815
>>715225059
>Want to just tell the retards guns don't work underwater
>Your EA appointed community liaison writes this for you to post instead
Anonymous No.715225421
>>715225236
No, it's just illustrative of the kind of cuck he was and why it's no great loss that he got fired from his own game.
Anonymous No.715225815
>>715225357
He was the CTO of Unknown Worlds before getting fired. That's not just some CM schmuck, that's the 2nd highest ranking person in the company talking absolute shite.
Anonymous No.715225846
>>715225059
They just had to say the last sentence
Anonymous No.715225873 >>715227082
>>715224397
Guns work fine underwater, as long as they don't have a recoil system that can be interfered with by the water. The bullets just have to be more like darts than regular bullets so they can travel underwater. Pic related, the APS underwater assault rifle, the wet dream of frogmen everywhere.
>>715224758
You actually do have guns. You have a gravity gun type thing that you can shoot gastropod acid at enemies with, or even just blast them away if you want to be nonlethal. You also have a stasis gun that locks them in place.

Basically, using a purpose built gun on hostile wildlife is too bad and evil. But using a portable stasis field to freeze the hostile wildlife while you slowly carve them to death with a knife? That's just peachy! So is melting them with locally sourced acidic toxins. Both of those are way less violent than a gun right?
Anonymous No.715226521 >>715226864
>>715222135
you couldn't when it first came out, they didn't have building onboard for a while, so you just used it to load up on materials, and drive it home, plus very little manoeuvrability meant you were ALWAYS leaving it behind to do anything.

if you read the rest of the post you replied to, you could see i even mentioned that they MADE it good later, which is likely when you played the game.
Anonymous No.715226821
>>715225059
I guess that is the silver lining of the shitcannning, maybe they'll actually add some fun to the game instead of their early Discord Q&A where they said they were just going to make the larger monsters totally immune to damage so you couldn't even ram them to death with the Cyclops equivalent or punch them to death with the Prawn.
Anonymous No.715226864
>>715226521
Based on your sentence structure I thought you were saying "subnautica was made good by addition of more vehicles and limiting crush depths" not the cyclops. But I do agree it would be far less cool without being able to build on it. But your post didn't mention that.
Anonymous No.715227082 >>715229043
>>715225873
If I wanted to play an FPS I'd boot up Overwatch. I don't give a flying fuck about whatever politics were involved, it was a good call to not have guns in the game.
Anonymous No.715227171
>>715178685 (OP)
At this point I can only conclude that the first game actually being good was an accident that the devs stumbled upon
Anonymous No.715227174
>rhey made a deal with south korean publisher (jew)
I genuinly don't feel sorry for them.
Anonymous No.715227257 >>715227328 >>715227624 >>715227626 >>715227941 >>715231260
>>715178685 (OP)
what ethnicity is this?
Anonymous No.715227328
>>715227257
dios mios...
Anonymous No.715227624
>>715227257
American (22nd century)
Anonymous No.715227626
>>715227257
SEA / south america
Anonymous No.715227827
>>715188372
Why does that enemy look worse than the ones from lost planet (2006)
Anonymous No.715227941 >>715228129
>>715227257
Post-human
Anonymous No.715228129
>>715227941
Wait a minute, I know that guy!
Anonymous No.715229043
>>715227082
but you do have guns in the game
Anonymous No.715230916 >>715231108 >>715231475
>>715178685 (OP)
devs actually make shit
publishers are just glorified banks

fuck publishers
Anonymous No.715230997
What does this mean for Tango and Hi-Fi Rush 2?
Anonymous No.715231108 >>715231445
>>715230916
>devs actually make shit
Kek, the problem is they weren't. 2023 was supposed to be Early Access 1 release. 2024 was supposed to be phase 2 of early access, and 2025 was supposed to be having the game closer to completion. They haven't reached EARLY ACCESS 1 YET.
Anonymous No.715231203 >>715240901 >>715247126
>>715185673
you are a fucking faggot retard
just like troons you are cheering for creation being taken away from it's original creator
Anonymous No.715231260
>>715227257
el abominaciΓ³n alterra
Anonymous No.715231445
>>715231108
well karftroon wanted live service shit so they deserve it
Anonymous No.715231475 >>715231898
>>715230916
horrible opinion unless you've literally never head game developers speak
devs, even the ones that have made good games, are clueless degenerate retards who try to sabotage their work when they can even be bothered to do it. the number of developers who have a fucking clue what they're making is small as fuck and pretty much only encompasses one- or tiny-man studios making shit like Factorio
Developers need tardwranglers to ever release anything
Anonymous No.715231557
>>715178685 (OP)

While I dont really trust the management, I do think its stupid to cancel the game over e drama. Let them prove themselves somehow. If anything the fans should try making an effective boycott for restoring the pay bonuses for the devs and such. Going the cancel culture route is fucking dumb and diminishes the cause.
Anonymous No.715231898
>>715231475
that should be an in studio thing not fucking corpo jews telling them to add MTX, live service or niggers in their game

corporations just buy studios, force them to churn out slop then shut them down
Anonymous No.715231968 >>715232414 >>715232504
i didnt finish subnautica because i realized that you cant finish the game without interacting with the big scary monsters. i dont like scary games
Anonymous No.715232414 >>715232785
>>715231968
But the biggest, scariest monster is friendly, it even calls you friend.
Anonymous No.715232504 >>715233219
>>715231968
Why did you even get the game?
Anonymous No.715232772 >>715233115
>>715178685 (OP)
>One of the few games I was cautiously optimistic for
>Liked Subnautica, think it remains one of the best survivalcrafting games
>Thought Below Zero was a misstep but the core gameplay when in the water was fine
>Knew the main devs were kinda retarded after both Below zero and that weird model fighter thing they did
>Krafton is acting sketchy and the timing of the delay and payout bonus is fishy as fuck
>Truth probably somewhere in the middle with devs fucking around and Krafton being jews.
>Still doesn't matter because the only thing this can do is make the game worse.
Man I just want to be excited about something and not have it get fucked up for once.
Anonymous No.715232785 >>715249196
>>715232414
Yeah but it still sounds like Cthulhu gargling a modem and fills your entire screen when it sneaks up on you. "Friend" my ass, I Alt+F4'd so fast my desktop got whiplash.
Anonymous No.715233115 >>715233526
>>715232772
>Man I just want to be excited about something and not have it get fucked up for once.
famous last words from the fans of Dragon's dogma, KCD, subnautica, darkest dungeon, fable, the last of us, prototype and many more

https://www.youtube.com/watch?v=TMtpOpfKRb0
Anonymous No.715233219
>>715232504
i got it for free on epic games store
Anonymous No.715233526
>>715233115
also
halo, painkiller, bethesda fags, dragon age, rare, forza motorsports, burnout, need for speed, sims, postal
fuck it's every game ever it's over
Anonymous No.715234124 >>715234309
>>715195062
Thats just /v/ brainrot for you, they'll turn anything political because they're such pieces of shit.
Anonymous No.715234186
>>715195062
The only people defending the devs are lefties on reddit
Anonymous No.715234237 >>715234578
natural selection remake when?
Anonymous No.715234309 >>715235948
>>715234124
Ywnbaw
Anonymous No.715234465
>>715180580
Did he sell it before or after sub zero?
Anonymous No.715234578
>>715234237
Why remake either of them? Kys konsumer.
Anonymous No.715234959
>>715178685 (OP)
> fire trump supporters
> your game becomes shit
Interesting.
Anonymous No.715235306
>>715208697
>franchise
someone else could make a futuristic underwater exploration game with horror elements. subnautica's lore, creatures and settings are not that interesting.
Anonymous No.715235490
>>715178685 (OP)
Honestly I just want the game to have some more endgame content and renewable resources. Subnautica ends too quickly for my tastes and it sucks because there's nothing else like it. Throw in some random maps and it's a perfect ocean exploration game.
Anonymous No.715235512
>>715181791
Seconding
Anonymous No.715235948 >>715236251 >>715245945
>>715234309
Good. Why do you want men to become women so badly?
Anonymous No.715236234
>>715193631
My director commutes 4 hours twice a week from the neighboring state and metropolis. It's doable.
Anonymous No.715236251
>>715235948
Presumably because being a woman is life on easy mode. They can just open their legs and they're set for life, they're not even restricted to doing that the one time either, they can just rack up a body count and come away with half the assets every time.
Anonymous No.715236535 >>715236716
>>715184537
>check the link
>see this
that fucking smile, kek
Anonymous No.715236716
>>715236535
He's got the face of a doormat
Anonymous No.715236839
>>715179353
Maybe in another planet with entirely different biomes, aliens, and fauna colors etc
Anonymous No.715237818
>>715178685 (OP)
slopnautica
Anonymous No.715237863
>>715180156
Yea the first game was pretty rushed toward the end. They spent too long tinkering with stuff in early access and then new sales started to dry up.

The Lost River and especially the Lava Zone feel very linear compared to the rest of the game that was given more time. The final quest to hatch the emperor eggs is literally just a fetch quest to go gather some random plants that you've been ignoring the whole game because they don't have any use besides decoration.
Anonymous No.715239052 >>715239083
>>715179105
>highly anticipated
No one is anticipating shit after below zero
Anonymous No.715239053
>>715178685 (OP)
s
Anonymous No.715239083
>>715239052
first game made 100s of millions in revenue.
like it or not its a big deal.
Anonymous No.715239274 >>715239341
>>715180156
>fallout metacritic incident
Youre fucking dumb as rocks
>contract: game must have 85 on metacritic to recieve bonus
>obsidian: okay! We agree!
>*obsidian released game to an 84*
>no bonus
>RRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEE WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK NO NO NO NO NO NO NNNNOOOOOOOOOOOOOOOOOOO IT WAS JUST ONE POINT OFF RRREEEEE
maybe they should've signed a contract that said 84 on metacritic, then? Fucking moron.
Anonymous No.715239331
>>715180552
No, the bonus was tied to their 2025 revenue. They THINK that if they released the game now they would reach it. Entirely possible the game would flop because the last installment was shit
Anonymous No.715239341 >>715240353
>>715239274
are you implying that every score on metacritic isnt governed by how much they are bribed?
Anonymous No.715239668
>>715184965
They made it completely by accident
They dont understand what made it an enjoyable game for most people. As evidenced by their next installment being absolutely terrible
Anonymous No.715240026
>>715198056
This nigga sweeter than a sugar plum
Anonymous No.715240353
>>715239341
Doesn't matter if it is or not
Contract not fufilled
I rate your post 84/100
Anonymous No.715240363
>>715180106
kek
Anonymous No.715240901
>>715231203
They weren't even working on it, woketard.
Anonymous No.715240967 >>715241020
>>715178685 (OP)
I thought Subnautica 2 came out years ago
Anonymous No.715241020
>>715240967
that one did so bad they call the third game "title 2"
the second game was "title subtitle"
Anonymous No.715241049
>>715179889
>fired because they didn't want to pay 250 millions in bonus
In that case I do hope that's why they fired them.
Anonymous No.715241178
>>715196330
>this sperg again
Anonymous No.715241260
The more I think about it the more I side with krafton

KSP2 and shit lilike Payday 3 and Civ 7 can and will completely tank a fucking game regardless of the general love their predecessors had
The team already skirted the line with Below Zero if Subnautica 2 released in the presumed state it was in it wpuld have gotten fucking eviscerated completely in this day and age
Anonymous No.715241465 >>715241604
>>715178884
They are fags but trusting koreans, really?
Anonymous No.715241604 >>715241787
>>715241465
Nexon was right with dark and darker btw
Anonymous No.715241787
>>715241604
I guess in the case of subnautica 2
- the publisher didn't want to pay bonuses(as always)
- the leadership of the dev team just gaslighted everyone that the game is ready just to get their bonuses
Anonymous No.715242090
>>715222519
Anon, you're completely retarded and should kill yourself.
Anonymous No.715242601
>>715178685 (OP)
As far as I'm concerned this is a sneak peak into standard westoid development hells. I bet you they're all exactly this corrupt and Krafton is well within their rights to shitcan these niggerkikes.

Subnautica 2 was going to be guaranteed dogshit but now it actually has a chance to be good. Shitcan every corrupt westoid dev team that causes these 5+ year dev hells.
Anonymous No.715242812
>>715178685 (OP)
based koreans for firing that massive faggot flayra
Anonymous No.715243594
>>715178685 (OP)
I hate these reddit bandwagons. There's enough evidence in Moonbreaker being fucking ABANDONED, and one of the founders moving away to LA and blogging about his movie career, to show they didn't give a single fuck about game development anymore
Anonymous No.715243670 >>715244753
People always say "go woke go broke" but i hace a better term, "go jewish, get screwish"
Anonymous No.715244701
>>715212170
And you faggots write petitions to preserve this. Ayy fucking lmao.
Anonymous No.715244753
>>715243670
>that autistic wording sense
Anonymous No.715245658
>>715178685 (OP)
How narcistic do you have to be to be paid more than most humans can even dream of only to fuck over your team doing jack shit for ages while making a fucking AI christmas movie?!
Anonymous No.715245719
>>715184965
they fired the sound guy who literally carried the whole game. Wouldnt be surprised if other actual competent workers were fired like that
Anonymous No.715245768
>>715181861
>>715182341
>Moonbreaker
so apparently thats a game.. sold at 30 bucks, while also having f2p tier mtx buy in. what a tragic loss.
Anonymous No.715245774
>>715192431
Those absolute mouthbreathers.
Anonymous No.715245802
>>715207343
I actually have a job unlike most internet commies and lefties and I see abuse coming from the most bottom-rung workers to the highest of higher ups, so yes I believe the devs who pushed out the dogshit that was Below Zero can be lazy pieces of shit shirking their work.
Anonymous No.715245945
>>715235948
I don't know, why is /v/ coping so hard and trying to suppress the truth that is being a woman is better than being a man in a first world country nowadays?
Anonymous No.715246306
>>715203935
>don't worry, leave it in our hands, it will trickle down!
Anonymous No.715246697
>>715207343
Hate to break it to you buddy but "developers" are corporations too and not your friend.
The days of devs being 10 or so guys in a small office or a garage are long gone.
Them openly shitting on their playerbases for well over a decade not clue you into this?
Anonymous No.715246852 >>715246997 >>715247082
>>715179889
>pajeet shills on Krafton's payroll don't know that the original Subnautica was released with almost no content
Anonymous No.715246997
>>715246852
I wish I could go back to a time when I knew nothing about india except that they like cows.
Anonymous No.715247082
>>715246852
That would never work in the current year, especially for a sequel of a massively successful indie game.
The game will be torn to shreds by negative reviews if they pushed the game out with only 1 biome completed.
Anonymous No.715247126 >>715248750
>>715231203
Where were you cocksuckers when the sound guy got purged for liking a fucking tweet.
Anonymous No.715248584
>>715184965
Subnautica being as good as it was, was a pure accident on their part.
Anonymous No.715248731 >>715249084
>>715221184
>Deep sea gigantism is a real thing.
people misunderstand this so much. there are deep sea giant animals, but only at certain depths (giant squid, sperm whales). you go below those depths and the pressure of water/atmosphere is too much to sustain big body sizes. you're not going to find a sperm whale at the bottom of the mariana trench because the surface area of its body under all that pressure would cause it to go squish. and even then, food pressures are going to cause sizes to stall out around a certain size - blue whales are your maximum size because any bigger and they wouldn't be able to get enough food to sustain themselves.

>t., tired ocean nerd who has listened to one too many nutcases say they're scared of the ocean because megalodon lives in the mariana trench and is going to resurface one day and kill them
Anonymous No.715248750
>>715247126
Cheering that the sound guy got purged, it's time to stop imagining anyone is consistent or believes in intellectual integrity. Integrity is dead, only winning matters to anyone now.
Anonymous No.715249084 >>715249258
>>715248731
You cannot fool me, gigantic deep sea rape dolphin, you're sending this from the abyssal institute of earthly research
Anonymous No.715249196 >>715250182
>>715232785
this reminds me of a video i saw where a guy bumped into a whale shark completely on accident, all involved individuals swam away peacefully, and the comments were screaming for the whale shark's death because it obviously viciously attacked the man (whale sharks have no teeth and no hate)
Anonymous No.715249258
>>715249084
oh no they're on to me
Anonymous No.715249592
>>715209402
We know for a fact that the claims of the technical lead guy refusing to work and instead choosing to work on his "independent Christmas comedy movie" is 100% true. He publicly posted about it frequently.

I see no reason to disbelieve these retards weren't working on the game when they themselves have publicly posted proof they were actually doing a fucking indie Christmas comedy instead lmao
Anonymous No.715249905 >>715250219
>>715222519
Pretty sure the very very first EA builds of Below Zero lacked much if any voice acting, and I think you wore gloves so you didn't know the character was black
So yeah, there was a period before we realised we'd be sat with a black family in a cinema for the duration of the game.
Anonymous No.715249937 >>715251107
>>715209402
AND the other dev lead produced and released an entire separate game when he was supposed to be supervising Subnautica 2 development.

I don't understand what claims from Krafton you don't trust. Their claims are that these guys weren't working on the game while it was floundering in development hell and instead decided to work on their own personal projects instead.

This is all publicly available info, wtf do you not trust? The game one dev was working on released on steam a bit ago (total flop) and the other guy is, presumably, still looking for SNL stars to star in his indie Christmas comedy movie that he has stated is his dream project he's always wanted to do (lmao)

They clearly were not working on the game at all and don't deserve the bonus.
Anonymous No.715250182
>>715249196
Whale sharks are big chill boi
Anonymous No.715250204 >>715250720
>>715178685 (OP)
Meh. I remember below Zero. I remember how they were so caught up in weird politic shit that they decided a swimmer in an arctic environment didn't need to be wearing gloves so you could see she was black. IDGAF about what my character is, vidya when I started ranged from dinosaurs to weird ass alien blobs why the fuck would I care? But come on if you're trying to do a somewhat realistic futuristic setting don't set aside basic shit like proper equipment for the sake of 'look guise she's black :^)'

They had an interesting premise at the start; Freak weather conditions force you out of your habitat and underwater where you encounter an alien AI who uploads itself to your brain, and now you have to keep that fact hidden from the satellite station that is trying to make sure you're in good health.

They fired that writer, and turned it into "your sister died under completely unsuspicious circumstances but you decided to go to a hostile alien world with stolen equipment to investigate and see if her death was different from what they told you (you have no reason to believe it is, but you are just *such* a rebel you believe it anyway!) Once more a black character becomes a stereotypical anti-authority rebel without a real cause, who stole the shit she's using, has no god damn plan and can only communicate in asinine quips, wisecracks, and pseudo-intellectual artfag sophistry, and she's not even doing a good job of that either.

Game also just sucked to play, but for a game genre that lives or dies on atmosphere it didn't even get to the point where the gameplay would matter at all.
Anonymous No.715250219
>>715249905
There was voice acting at the beginning but the VA was British, so at least it was nicer to listen to
Anonymous No.715250720
>>715250204
the loss of the original story is such a waste. not only was there the angle of hiding Al-An from discovery, but while sending up research samples a live khaara sample would get sent up by accident, so then you would need to find a sea emperor for a cure (one was over in the lily pad area and would say hello if you swam past, so it was pretty obvious that was going to be the big climactic arc). in the story we got, it turns out a cure could have been made from plants all along and it just took a girlboss to find that out, and the sea emperor - the most important creature in the first game - got cut.

it might not have been as good as Sub1's story but it would have been better than what we got.
Anonymous No.715251107
>>715249937
>This is all publicly available info, wtf do you not trust? The game one dev was working on released on steam a bit ago (total flop) and the other guy is, presumably, still looking for SNL stars to star in his indie Christmas comedy movie that he has stated is his dream project he's always wanted to do (lmao)
And its some spiritual successor to Elf, probably the worst Christmas movie in existence.
I hate Will Farrell, I hate his mincing manchild faggot act he plays in several movies.
Anonymous No.715252910
justified
Anonymous No.715253117
>>715178685 (OP)
i don't give a flying fuck about this game, except that if you were waiting for this after below zero you deserve everything that happened
Anonymous No.715253496
>fire the tards behind below zero
>redditors freak
so nothing happened then
Anonymous No.715254892
>>715194310
a woman?
Anonymous No.715254915
zero was shit and they fired the sound guy after he got canceled. seems deserved to me
Anonymous No.715254990
The big finale or whatever you wanna call this is gonna be some cthulhu bullshit voiced by a youtuber