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Anonymous No.715203995 [Report] >>715204135 >>715204257 >>715204375 >>715204448 >>715204481 >>715204962 >>715205541 >>715205668 >>715205878 >>715206229 >>715206343 >>715206461 >>715207632 >>715207812 >>715217613
Its armor system filtered millions (of midwits)
Anonymous No.715204104 [Report]
is that good
dev of this game is gay btw
Anonymous No.715204135 [Report] >>715204558 >>715206210 >>715207712
>>715203995 (OP)
I don't understand what the design is supposed to do other than punish pure magic/pure physical builds. A lot of the game is all about creativity but then they do this shit
Anonymous No.715204180 [Report]
I'm retarded and found it simple
Anonymous No.715204257 [Report]
>>715203995 (OP)
>Make an armor system
>Make a trait that's nearly mandatory to interact with the game because the armor system is weird, and that everyone takes it means the armor system was bad
Th-thanks
Anonymous No.715204375 [Report]
>>715203995 (OP)
10 times better than bald gay 3
Anonymous No.715204448 [Report]
>>715203995 (OP)
Larian makes bad games.
Anonymous No.715204481 [Report]
>>715203995 (OP)
It was unironically beyond based. Those who were filtered, I will not even press F to pay respects. No respect was earned.
Anonymous No.715204543 [Report]
man you're really desperate to keep people talking about this horrible dev
Anonymous No.715204558 [Report] >>715204697
>>715204135
it really doesn't punish either, magecucks are just better in the early game and phychads better in the lategame. I find the abilities you get later in the game favor a full phys party if you really want to metafag
Anonymous No.715204581 [Report] >>715204884 >>715207445
I'll be honest, I got filtered at the Prison Island in the beginning. I can't win the fight against the dude that wants to murder the imprisoned elf and I don't want to steal things from merchants since I'm going for an "honorable" playthrough".

What did you do Divinity Chads?
Anonymous No.715204697 [Report] >>715204962 >>715205118 >>715205645
>>715204558
I still don't really understand it's purpose. Like what are they trying to accomplish with the design.
Anonymous No.715204884 [Report] >>715205061
For what purpose?

>>715204581
You can do the guy's bidding and he'll release the elf. You could also simply do other quests and come back when you're a higher level. The game is very freeform that way, even if you refuse to steal.
Anonymous No.715204962 [Report]
>>715203995 (OP)
>>715204697
I dont remember struggling, remind me how it worked? It's been some years.
Wasn't it that each enemy had a magic armor bar and a phys armor bar, and you had to burn down either to damage health?
Anonymous No.715204981 [Report]
Did my first playthrough of the game with fren earlier this year, was quite enjoyable. The ui (a complete lack of a item search funtion) and rng loot (sometimes you got a piece of gear with bis stats for your build and sometimes it was fucking useless garbage, unless you reloaded 30x) fucking sucked tho, i will say that. .
Anonymous No.715205061 [Report]
>>715204884
>For what purpose
I guess he enjoys talking about this game he likes. Weird huh
Anonymous No.715205118 [Report]
>>715204697
yeah characters become varied enough in skillsets and the game is pretty easy enough to just make the armor feel a bit arbitrary in most encounters
Anonymous No.715205397 [Report]
This game had the exact same balance as the first one
>burning ground and barrels rape all of the early game
>then melee phys destroys all of the late game

I liked it tho. I enjoyed the random ass encounters you'd stumble into that were actually hard early
Anonymous No.715205541 [Report] >>715205985
>>715203995 (OP)
The last arc being buggy as shit filtered me. And I am proud of that.
Fuck Larian, they always do this bullshit.
Anonymous No.715205645 [Report] >>715206005
>>715204697
DOS1 had one meta that was clearly stronger than all the others, which was just perma-spamming CC. DOS2 remedied this and has much better balanced the combat with the armor system and the round-robin system. You can still apply CC, but CC are in armor or magic-armor class, and you must deplete that armor type if they have it. There are also some that can go through armor, such as with talents.

All this does is stop braindead universally OP CC spam strats. It's just a new and unique approach that shakes up combat, requires consideration in combat and teambuilding, and rebalances the hyperfocus on CC spam from the previous game, while making more builds viable. It doesn't force monotype teams; phys mono, magic mono, and hybrid are absolutely all viable, even on honour, and have pros and cons and different playstyles.
Anonymous No.715205668 [Report] >>715205802
>>715203995 (OP)
ifan/sebille duo lone wolf trivializes the entire game, next thread please.
Anonymous No.715205802 [Report]
>>715205668
wtf does that even mean retard? The characters are almost entirely interchangeable aside from minor race traits.

Did you even play the game? It's fun to try different builds on tactician/honour, and you can even go for noLW when you know what you're doing. Your retarded ass was probably playing on easy.
Anonymous No.715205878 [Report]
>>715203995 (OP)
I dropped the first game in the series 35 hours in. It just got sooo boring, man.
Anonymous No.715205985 [Report] >>715208909
>>715205541
Patched years ago. Act 4 was originally worse, but after Definitive Edition and patches, it's a lot better.

The kraken fight is really epic, one of the best fights in the game, as well as the very memorable bridge fight. The city is a bit under fleshed-out, but the corruption subplot and fighting Kemm is a lot of fun. The underground area here is especially standout and there are some great quests, including a comically evil option to kill everyone in Arx. Also here you finally start getting some absolutely insane combos and the combat system just goes totally off-the-rails; I wouldn't want the whole game like this, but it is a satisfying power fantasy and I enjoy how the combat curve changes as the game progresses. Overall, you can tell there was some rush here, and there is less interactivity/reactivity with certain quests, but still a pretty solid area with some great highlights, just a bit more inconsistent when you compare it to the absolute perfection that was Act 1 and Act 2.
Anonymous No.715206005 [Report] >>715206258
>>715205645
I'm not talking about that aspect, I think having to burn through armor to get CC makes a lot of sense, i'm talking specifically about splitting the armor up
Anonymous No.715206210 [Report]
>>715204135
It was a bit too powerful in DOS1 so they decided to do something about it
Not the best solution unfortunately
Anonymous No.715206229 [Report] >>715206396 >>715206449 >>715206459 >>715206561 >>715207068
>>715203995 (OP)
It doesn't filter anyone. The system is just a complete failure of thought out. It makes the game boring because it encourages you to have your entire party doing all 1 type of damage.
>So, you want to have 1 mage, 1 cleric, 1 rogue and 1 hunter?
>Nu huh, sweetie, you're going to have to go with 1 rogue, 1 hunter, 1 fighter and 1 tank. Otherwise, you're going to divide the damage and basically waste time breaking both types of shield until you actually start damaging enemies hp
Anonymous No.715206258 [Report]
>>715206005
Makes magic better against certain enemies and battles and vice versa. Mono phys, mono magic, and hybrid are all good and bad in their own ways with unique playstyles.

I would imagine having separate bars allows them to better balance the two playstyles.
Anonymous No.715206343 [Report]
>>715203995 (OP)
You can't get filtered by such a shit system. You are pushed to stack 1 damage type because otherwise you can never do damage so you end up stacking physical and steamrolling everything.

It's ass
Anonymous No.715206396 [Report] >>715208468
>>715206229
>you have to use meta setups
shits easy anyway, no bother
Anonymous No.715206449 [Report] >>715206608 >>715208468 >>715213673
>>715206229
>It makes the game boring because it encourages you to have your entire party doing all 1 type of damage.
You want to try that again you stupid fucking retard? Did you actually play the game or just regurgitate what other retards say like the smoothbrain that you are?

There are loads of viable playstyles for mono phys, mono magic, and hybrid even on the absolute hardest mode of the game and even without using lonewolf.
Anonymous No.715206459 [Report] >>715206608 >>715206724 >>715208468 >>715213673
>>715206229
>It makes the game boring because it encourages you to have your entire party doing all 1 type of damage.
It doesn't but ok. There's plenty of fights where there's enemies with total dogshit magic armor/phys armor respectively. Hybrid parties do well on all fights fights but specialized parties are better where they shine and worse on their bad matchups. Wow!
Anonymous No.715206461 [Report]
>>715203995 (OP)
even sven agrees it was a shit system
it's time to let go
Anonymous No.715206474 [Report]
build autism: the game
Anonymous No.715206561 [Report] >>715206608 >>715208468
>>715206229
>some team comps have an easier or harder time with certain fights
>this is inconceivable to the 85 IQ golem
Anonymous No.715206608 [Report] >>715206674 >>715206873
>>715206449
>>715206459
>>715206561
I'm really sorry I didn't like the toy you like : (
Anonymous No.715206674 [Report] >>715208550
It's easily the best RPG of all time.

DOS2 has absolutely top-notch
>sense of adventure, immersion, and world-building
>free-form, challenging, open-ended combat with a strong focus on environmental interaction
>deep mechanics, strong strategic elements, and high replayability
>memorable fights against a huge variety of well-designed enemies and bosses in unique scenarios that take part in context of a greater narrative/quest, instead of just being braindead throwaway trashmobs to farm
>tons of classes, builds, spells, playstyles to tinker with
>world design and inter-connectivity
>open-ended and branching quest design, interactivity, and reactivity
>player choice and freedom
>lighthearted writing that knows when to be serious and with engaging companion arcs
>attention to detail, ability to interact with anything, go anywhere, go in any interior, steal anything, kill anyone, story always adapts to your actions

There are many games that are strong in one aspect, and weak in most others. DOS2 is as strong in its weakest aspects as most RPGs are in their strongest aspect. It is just such an incredibly well-rounded game, and it especially excels in open-ended environmental-based combat, player choice and freedom, and interactivity/reactivity that are completely untouched by any other comparable RPG in existence (except other Larian RPGs).

>>715206608
>say stupidfuck retarded thing when you have no knowledge, experience, or skill with the game and played on baby difficulty
>other anons call you out
>n-no stop it!! you're hurting my feefees!!!
faggot kys
Anonymous No.715206723 [Report]
I still think DOSII was the peak of larian so far, just a better designed game overall than BG3.
Anonymous No.715206724 [Report] >>715206927
>>715206459
It doesn't matter. Magic resist is too high all over the game and if you have a ranger stacking warfare you can solo the game even without lone wolf.

The game is poorly balanced and magic is useless.
Anonymous No.715206873 [Report] >>715208550
>>715206608
>say wrong shit
>get corrected
>I just disagree!
no, you are wrong. It's not a matter of opinion
Anonymous No.715206927 [Report] >>715213673 >>715214538
>>715206724
There are tons of magic solo honour noLW builds and even some mixed damage ones, although hybrid does works better with more than one teammate though.

It's just pure skill issue, retarded ass zoomers who play the whole game glued to a guide crying that only one team is viable because they can only use the absolute most simple, low skill-ceiling team that youtube man told them is OP.
Anonymous No.715207068 [Report] >>715208468
>>715206229
>brown "person"
>is a low IQ retard who struggles at strategy games for white people
Anonymous No.715207445 [Report]
>>715204581
The game is made to be cheesed. Much harder than BG3. I had to cheese like half the fights. Teleport croc almost filtered me
Anonymous No.715207632 [Report]
>>715203995 (OP)
I mean, not really, it just makes the game a little more boring build-wise. The optimal strategy is to just make your entire party do either physical or magic damage to drop armor as quickly as possible so they can be cced.
Anonymous No.715207712 [Report] >>715207991
>>715204135
It's more the opposite. It punishes you for not specializing your entire party into one or the other. I guess you could hybridize everyone so you could get the whole party to target the weaker armor, but for the most part you just want EVERYONE to do magic or EVERYONE to do physical and just blast down one or the other with everything you've got.
Anonymous No.715207812 [Report]
>>715203995 (OP)
I was playing the first game in this series, but there is a bug where the graphics become corrupted after 30 hours of game or so.
Anonymous No.715207991 [Report] >>715213787
>>715207712
Not really, even on honour noLW, there are loads of viable hybrid comps. Hybrid allows you to get the best of both worlds, and the few instances in which members are dealing inefficient damage are made up for by the many instances where enemies have a significantly lower armor vs. magic armor or vice versa.
Anonymous No.715208468 [Report] >>715211118 >>715211598
>>715206396
>>715206449
>>715206459
>>715206561
>>715207068
I didn't say the game isn't finishable without a hybrid party, I said the game discourages you from doing so. If you actually play the original game you would know that having 1 party doing the same type of damage was waaay better. It got a little tweaked in the definitive edition, but still having 1 damage type party is better. Specially for bosses. When a game discourages you from having variety, you know your system is retarded. Regardless of the game being perfectly completable with a suboptimal party
Anonymous No.715208550 [Report]
>>715206674
>>715206873
NTA niggers
Anonymous No.715208909 [Report]
>>715205985
>but after Definitive Edition and patches, it's a lot better.
I actually played that but still run into bugs that forced me rollback progress, twice in a row at that. It killed my enthusiasm, which made me quit while 90% done.
I don't care about the coping or the normie memes, this is unacceptable to me. Same reason I won't play BG3 even after GOTY memes.
Anonymous No.715209015 [Report]
It's funny how people bitch about DOS2's combat, a game with far and away some of the absolute best turn-based combat of all time, yet for games like New Vegas or FF7, they just never say a word and their standards are in the fucking toilet.

It makes it blatantly obvious that these complaints almost universally stem from struggling with the combat due to skill issue and smoothbrain. They know the combat is supposed to be best in class, but they are unable to cope with the fact that it's their own lack of intelligence and experience holding them back, so instead it must be the game's fault.

The worst part about this fixation on meta builds and armor is that DOS2 is very much an encounter-focused game. Outside of clearly broken exploits like barrelmancy, there is no universal strategy that allows you to just autopilot through everything; each fight is like its own puzzle that you are meant to break down and figure out, and that's what makes the combat so satisfying. Each encounter is actually unique and memorable instead of just being another copy-pasted infinitely spawning trashmob
Anonymous No.715209095 [Report] >>715209671
the armor system was honestly awful. the entire combat system was "rush down armor as fast as possible, then get a free win as you perma-crowd control everyone". which isn't to say 1 was better but at least it was more fun
Anonymous No.715209671 [Report] >>715209818
>>715209095
The armor system and round robin system were both major overhauls that massively reduced the strength of CC, specifically spamming CC on the first turn and not even letting enemies move.

Obviously CC is still strong, it's strong in almost game it existed, but death is the strongest CC of all... But enemies at least get a chance to move and there are more viable strategies beyond just first turn CC dumping.

I just don't understand these posts though
>the meta is to just to do a bunch of damage!! ...and use a bunch of CC... and use a bunch of buffs... and use a bunch of mobility spells...
Like... no shit... what else are you going to do? Prance around like a fucking fairy? Those are all the extremely broad core actions of the game, and the skill is in how you build your team, how you prepare for a fight, how you move around the map, how you use the environment, and how you prioritize enemies. It's like bitching that you jump in a platformer or shoot in an fps.

No, saying "just do damage lol" has not cracked the strategy of the game
Anonymous No.715209818 [Report] >>715210283
>>715209671
there is surely a balance between "instantly CC everything on turn 1" and "CC doesn't work at all until armor is off"
Anonymous No.715210283 [Report] >>715210548
>>715209818
Some CC go through armor, and you only need to deplete that bar to deal CC with that respective type.

CC is pretty balanced in DOS2, it's commonly used and quite strong, but not so prevalent and braindead that it just absolutely dominates the game and you just blindly spam it from turn one.

I don't know if I would call the system perfect, but I honestly can't think of any changes I would make, and it's far better than how it was implemented in DOS1. And let's be fucking serious: it's unquestionably one of the absolute best turn-based games of all time across all genres and all years, so I don't really think it's worth complaining about. Just shut the fuck up and recognize a truly remarkable game for what it is, instead of trying to be a little pedantic dickhead crying about the most inane shit.
Anonymous No.715210548 [Report]
>>715210283
>And let's be fucking serious: it's unquestionably one of the absolute best turn-based games of all time across all genres and all years, so I don't really think it's worth complaining about. Just shut the fuck up and recognize a truly remarkable game for what it is, instead of trying to be a little pedantic dickhead crying about the most inane shit.
HOLY FUCKING TRUTH NUKE.

God, I can't stand the fucking jaded whiny contrarians that just pollute every thread
Anonymous No.715211118 [Report]
>>715208468
>I didn't say the game isn't finishable without a hybrid party, I said the game discourages you from doing so
Well you responded to posts that tell you that the game doesn't actually discourage you from a mixed party, and ignored everything brought up, so we don't know what you want at this point.
Anonymous No.715211160 [Report]
Fane is the only character i can play
Anonymous No.715211420 [Report] >>715211706 >>715212385
>boot up game for the first time
>look at how shit the character creation is
>uninstall
>years later reinstall
>get to fort joy
>realize I can kill npcs and farm xp
>okay that's retarded
>on tactician
>be minmaxed lone wolf character
>get to the fire slugs
>die on turn 2
>realize that I'm under-leveled and I have to do more larian "content" in the tutorial
>uninstall
Anonymous No.715211598 [Report] >>715213673
>>715208468
Unfortunately you're still wrong. There's no meta for party setups in terms of pure vs hybrid. Which setup ends up strongest dependsd on the encounter
Anonymous No.715211706 [Report]
>>715211420
Another retard successfully filtered. Good.
Anonymous No.715211795 [Report]
Divinity OS was shit, 2 was shit, and BG3 was shit. All just turds extruded from the same mold.
Anonymous No.715212067 [Report] >>715213673 >>715214143
>be completely immune to crowd control until the larian TM bar is depleted and then crowd control works 100% of the time, effectively meaning the target isnt allowed to play the game anymore
binary systems are so fucking awesome
t.me, galaxy brain
Anonymous No.715212385 [Report] >>715212681
>>715211420
very confusing post
Anonymous No.715212681 [Report]
>>715212385
very esl post
Anonymous No.715212962 [Report] >>715213673 >>715214698
Is this game meant to be retardedly skewed in difficulty sometimes or am I just not playing this game right? I made it to Act 2 and so far the encounters range from easy to absurdly difficult (Hannag Reborn dropping insta-kill lava on my head, Alice killing everyone without getting a turn in). I've had to chain Living on the Edge or fight reset cheese some of these to get by them.
Anonymous No.715213029 [Report] >>715213673
It's not hard to understand, just really annoying because you're gimping yourself if your party is balanced or mixed. Either you're all physical or all magically, otherwise endgame is gonna be a fucking slog. That and enemies always get the initiative starting from act 3, so your own armour is instantly shredded and everyone is cursed with ailments.
Anonymous No.715213673 [Report] >>715214218
>>715212067
You didn't play the game.

Marked, Madness, Slow, Teleport, Warm, Wet are all not affected by armor.

Additionally, Burn, Poison, Bleed, Necrofire, Acid, Suffocating, Entangled, Deathwish, and Ruptured Tendons are not affected by armor with the Torturer talent.

Now fuck off.

>>715213029
>HURR DURR I'm a stupid fucking retard who just blindly regurgitates blatantly wrong misinformation despite being dumb as a rock and no skill or knowledge in the game!!
See
>>715206449
>>715206459
>>715206927
>>715211598

Now fuck off subhuman retard spewing the same garbage.

>>715212962
Those are probably the hardest fights in the game. The Hannag fight I usually skip as it is stupid hard if you aren't able to nuke her initially, and it's one of the few fights in the game that is *much* more difficult with a full physical team. You can also side with her which is a lot easier.

Alice is the highest level enemy in Act 2 and is mostly a troll enemy meant to be cheesed. She deals an absolutely absurd amount of damage, but if she doesn't one-shot your whole team, you win easily because she doesn't have much health. You get a pretty middling reward from the quest so you don't even have to bother with her

You can view levels before a fight, but each fight is meant to be approached individually, so don't hesitate to reload while you are still learning and figuring out strategies.
Anonymous No.715213787 [Report] >>715213971
>>715207991
>viable
The word is inferior.
Anonymous No.715213956 [Report] >>715214109
>715213673
>mention crowd control
>retard starts listing off benign shit like "wet", "bleed"
What did he mean by this?
Anonymous No.715213971 [Report] >>715214120 >>715214538
>>715213787
Not inferior, they are totally different playstyles with pros and cons.

You are a retarded zoomer who only thinks in terms of metas and only sees things in binaries that x must always be better than y in every context, when that simply isn't true.
Anonymous No.715214109 [Report] >>715214194
>>715213956
Just go ahead and ignore marked, madness, teleport, burn, poison, bleed, necrofire, acid, suffocating, entangled, ruptured tendons. Also ignore that half the fight while the enemy doesn't have armor that you can also use CC (and there are tons of enemies with no armor/small amounts of armor)

fucking subhuman shitstain retard
Anonymous No.715214120 [Report]
>>715213971
I don't argue with people that use shit builds. Enjoy your suboptimal play.
Anonymous No.715214143 [Report]
>>715212067
>That part in act 2 with the oil/fire slimes that curse any surface they touch, so blessing is useless
Anonymous No.715214194 [Report] >>715214296
>>715214109
I accept your concession.
Anonymous No.715214218 [Report]
>>715213673
Alright, that makes me feel a bit better now. Hope the rest of the Acts aren't too bad then.
Anonymous No.715214296 [Report]
>>715214194
>I am... le retard!
thanks for sharing. Next time just say that from the start
Anonymous No.715214538 [Report]
>>715206927
>>715213971
>zoomers
Zoomers wouldn't be caught dead playing a game that forces them to read and they sure as shit aren't playing turn based games. They play fortnite,roblox, and whatever fotm horror game is popular.
Anonymous No.715214698 [Report]
>>715212962
sounds like the filter is still working.
Anonymous No.715217514 [Report]
For me it's
>One character initiates dialogue
>Other characters listen
>Stack buffs
Anonymous No.715217613 [Report]
>>715203995 (OP)
Gameplay was better in OS1 because terrain effects mattered. You gave a shit in puzzles when lava and acid spilled everywhere. Crafting snowshoes for the ice level made you feel smart.