← Home ← Back to /v/

Thread 715270584

165 posts 52 images /v/
Anonymous No.715270584 [Report] >>715272810 >>715276387 >>715277685 >>715278638 >>715280412 >>715281756 >>715285129 >>715285913 >>715290603 >>715308193 >>715312239 >>715319517
Gamedev
I remade a game from my childhood using GhatGTP, ms paint, and unity 2d. it only took me about 3 hours.
whats your excuse for not making games?
Anonymous No.715272034 [Report] >>715326129
Why do girl gamedevs code on the toilet?
Anonymous No.715272204 [Report] >>715275337 >>715277756 >>715278361 >>715278532 >>715278859 >>715278918 >>715282324 >>715323208
What's your excuse for not showing your game and instead whining to us?
BTW:
https://fygoon.com/game.html
Anonymous No.715272454 [Report] >>715317564
weekend threads are the worst. Still, hope you all make a lot of progress, see ya.
Anonymous No.715272810 [Report] >>715273489
>>715270584 (OP)
>whats your excuse for not making games?
but you didn't "make" the game?
Anonymous No.715273489 [Report]
>>715272810
thats how easy it is now the games make themselves!
there's no excuse anymore!
Anonymous No.715274274 [Report] >>715274941 >>715275396 >>715301982 >>715323113
All my ideas are already made and nobody would care anyway.
Anonymous No.715274941 [Report]
>>715274274
games make it all the time, dont think you can't do it.
Anonymous No.715275337 [Report]
>>715272204
garbage "game"
Anonymous No.715275396 [Report]
>>715274274
This. Fygoon has been at it for the past 4 years at least and he's still chugging along. Now even the equivalent of an entire elementary school book club knows about it!
Anonymous No.715275553 [Report] >>715276314 >>715278051
I am trying
Anonymous No.715276314 [Report] >>715276838
>>715275553
thats all the world can ask of you
Anonymous No.715276387 [Report]
>>715270584 (OP)
what game is it then?
Anonymous No.715276838 [Report]
>>715276314
Let's try together and make the world a better more fun place.
Anonymous No.715276893 [Report]
I just have to sit down and DO it
Anonymous No.715277139 [Report] >>715299586
>pushed first commit in 2 weeks
feels really good
Anonymous No.715277413 [Report] >>715279001
I'll mess around with GameMaker. I could use a new hobby.
Anonymous No.715277478 [Report] >>715278601 >>715292793
it took me about 3 hours to do this cant wait to blog more when i faildev it deeper
Anonymous No.715277685 [Report]
>>715270584 (OP)
>I remade a game from my childhood using GhatGTP
Never good a good answer from ai, but OK.
>remade game
Pic or didn't happen.

I want to create a unique element system with custom elements, unlike ice or holy. It's not easy to come up with something unique. If anyone has an idea where to start, do tell.
Anonymous No.715277756 [Report] >>715290641
>>715272204
How many hours did you sink into dragon Dino game?
Anonymous No.715278051 [Report]
>>715275553
Let him cook
Anonymous No.715278361 [Report] >>715290641
>>715272204
I like the site. It's very old school.
Anonymous No.715278490 [Report]
Do you really have to spam these threads every fucking day? General belong in /vg/ anyway
Anonymous No.715278532 [Report] >>715319628
>>715272204
I have standards so I'm going to reach at least the point where it doesn't look like something made by an elementary schooler first.

Unlike you.
Anonymous No.715278601 [Report] >>715279045
>>715277478
you posted this the other day already, haven't you made any progress?
Anonymous No.715278638 [Report] >>715279043
>>715270584 (OP)
Art is the only thing holding me back. Free assets wouldn't fulfill my vision and I can't afford artists.
Anonymous No.715278692 [Report]
I am waiting on Jai.
Anonymous No.715278859 [Report]
>>715272204
why are you so desperate for my IP, retard
Anonymous No.715278918 [Report] >>715290641
>>715272204
Anyone bashing the art is a devlet who will never make a game. Good job anon.
Anonymous No.715279001 [Report] >>715279082 >>715279403 >>715288429
>>715277413
Why game maker? It's not easier than unreal.
Anonymous No.715279043 [Report] >>715279317
>>715278638
If you tried learning it today, next weekend you'll be far far closer to making your own assets. In a month you'll be even closer.
The only way you don't progress is not starting.
Anonymous No.715279045 [Report] >>715280056
>>715278601
no i was editing a video and making small progress on music and cleaning my room. i've been awake for 24 hours so I dont think i have it in me to dev today maybe tomorrow
Anonymous No.715279082 [Report] >>715279397
>>715279001
does unreal do 2d?
Anonymous No.715279317 [Report] >>715279718
>>715279043
It would take years for me to make something not look like shit. If art was just a matter of knowledge like coding and not actual physical brain re-wiring then I wouldn't be as intimidated. But I get what you're saying, it's probably not happening any other way with my income.
Anonymous No.715279397 [Report]
>>715279082
Ye, it's a meme that it's 3d fps only. It's primarily made for that, but 2D works just fine, 2.5D, too. Unreal is imho beginner friendly, as there are plenty of tutorials, assets and anything you might need.
Anonymous No.715279403 [Report] >>715280184
>>715279001
it is easier than unreal
Anonymous No.715279660 [Report] >>715279907 >>715279948
Is there any point in sticking with Godot? I figure learning it and GDScript over Unreal will get you laughed out of the interview room if you actually wanted to pivot to working in the industry.
Anonymous No.715279718 [Report]
>>715279317
It will take years if you're focusing on realism or close to it but find an art direction you can make.
Just like coding, scale down the scope. You're not making an MMO or anything big because it's too much, scale down what kind of art you're making. Make art like you're doing a game jam, spend time making art and then build a game around it.
It's easy to do nothing but nothing isn't fun.
Anonymous No.715279907 [Report]
>>715279660
>laughed out the interview
You'd get laughed out the interview if you're stuck on a tool.
Imagine being a carpenter but the only tool you can use is a hammer, it'd be a pretty easy guess to say you're a shit carpenter. It's the same with coding. Using different engines and languages is a sign that you're capable of adapting and you understand the theory of coding and game design instead of just memorising bullshit.
Anonymous No.715279948 [Report]
>>715279660
Weird followers, but OK enough engine.
Anonymous No.715280056 [Report]
>>715279045
glad you cleaned your room anon, but you should try and fix you sleep schedule, that shit you do about staying awake so many hours is bad for your health
Anonymous No.715280136 [Report] >>715280228 >>715295618
Does mod dev count as gamedev? I've been making a mod for the past few years in Amnesia: Dark Descent that i'm treating as its own game. I've been making a lot of custom art lately. Hoping to release it by the end of the year
Anonymous No.715280184 [Report]
>>715279403
Not by much. You can't really save time with game maker.
Anonymous No.715280228 [Report]
>>715280136
If you're using game design concepts and tools then you're designing a game.
Anonymous No.715280412 [Report] >>715280732
>>715270584 (OP)
Are there dog like races or the like in vidya? The only one I know is the samurai in breath of fire 4. Anything else?
Anonymous No.715280732 [Report] >>715280867
>>715280412
yeah, many. D&D has gnolls so as you can imagine the japs adapted that into many games.
Anonymous No.715280867 [Report]
>>715280732
Aren't they hyenas? I'll check out Japanese source materials. Dogs are loyal to humans, they might be human made, after all. Very strange that there's a race by something humans created.
Anonymous No.715281756 [Report] >>715282071 >>715331602
>>715270584 (OP)
>using GhatGTP
welp
>want some wind effect for foliage like pic (not mine) + wavy leaves
>no idea how to write shaders
>grab one online which does booth
>it goes haywire whenever player moves
>ask AI to fix
>every version it creates has some issues
>like trees now in sync
>trees not in sync but shader glitches when new tree appears
>adding variables who don't exist even with specifying it's Godot 4 shader
>or it goes back to player movement affecting shader
>at end scramble myself something together with internet search which might hopefully work
Thanks for reading my blogpost about struggling with AI.
Anonymous No.715282071 [Report] >>715282905 >>715283268 >>715332012
>>715281756
How do you code with ai? Just write down what you want and it does the rest?
Anonymous No.715282324 [Report]
>>715272204
Im under an NDA.
Anonymous No.715282493 [Report] >>715283363 >>715310057
I feel sorry for retards who struggle with AI. If you know what you're doing it will massively boost your productivity, but if you don't know when to whack it with the stick it will just lead you down rabbit holes and massively overcomplicate your code.
Anonymous No.715282905 [Report]
>>715282071
I was just using the online version with copy paste of the shader code + telling it what it should fix. But there is also an extension for Godot that can be used from the editor and Visual Studio can use AI too.
Anonymous No.715283268 [Report] >>715283468
>>715282071
sort of, if you want to recreate flappy bird for example you'd say
"i want a movement script for 2d unity. I want the character to slowly be pulled down by constant gravity. I want it so whenever i press space, shift, or the up arrow, the character jumps up rapidly. I want to be able to jump as many times in a row as i want. I want the character to move forward constantly regardless of what i press"

something like that
Anonymous No.715283363 [Report] >>715284867
>>715282493
I feel that llm are feedback traps. Unsure if industry gets better versions, but the consumer ones certainly try to woo and appease the user, ugyl af.
Anonymous No.715283468 [Report] >>715284568
>>715283268
Really? Didn't know you can enter so much text. Wonder if grok 4 is worth it. 300 bucks seems like a lot. Are there free ones that are having good outputs?
Anonymous No.715284568 [Report] >>715284739 >>715284867 >>715285394
>>715283468
I used chatgtp
it used to limit scripts to only 40 lines or so but recently they raised the limit, the most i tried was like 200 and it worked fine
Anonymous No.715284585 [Report] >>715284772 >>715284824 >>715284928
anyone here can write orchestral music?
Anonymous No.715284739 [Report] >>715285041 >>715286502
>>715284568
Really? 200 lines of codes? Is there an ai that can create 2D sprites? I tried it with gpt and some llm that use gpt and grok and few tiny ones, it didn't work. Is there something that actually works? If so, iop is right, it's really possible to spam prompts and fine tune the rest by hand.
Anonymous No.715284772 [Report] >>715284824 >>715284837
>>715284585
I can, what is your question?
Anonymous No.715284824 [Report] >>715285027 >>715285392
>>715284585
No, but freelance musicians are usually cheaper as one thinks. Try the local opera or theatre.
>>715284772
OK, I was wrong. Classic education?
Anonymous No.715284837 [Report] >>715285052 >>715285392
>>715284772
Post samples
Anonymous No.715284867 [Report] >>715285394
>>715283363
Claude 4 works very well but you can't use any AI without having decent knowledge in the topic at hand already, you need to know if it's talking bullshit or at least kinda smell the bullshit, otherwise you're screwed.
>>715284568
>chatgtp
I haven't used ChatGPT in almost a year, but last time I did it was rather shit, much worse than Claude.

Has anyone tried Grok 4 for programming? Not just "Grok saar pls make me webshit shoot game needful" but actual programming.
Anonymous No.715284928 [Report]
>>715284585
There was an anon several weeks ago who posted some neat orchestral stuff, maybe he still lurks around
Anonymous No.715285027 [Report]
>>715284824
>Classic education?
nta but you don't need classic education to learn how to write orchestral
Anonymous No.715285041 [Report]
>>715284739
the best you can do is a video generator and asking it to make a video of a 2d pixel art character walking
then you can screencap the different frames and patch something together like that.
Anonymous No.715285052 [Report]
>>715284837
https://www.youtube.com/watch?v=1QnVe_bru6s
Anonymous No.715285129 [Report] >>715294101
>>715270584 (OP)
>I remade a game from my childhood using GhatGTP, ms paint, and unity 2d
then post it. oh wait, you made that up.
Anonymous No.715285392 [Report] >>715286227 >>715286501 >>715289269
>>715284824
No, I just practiced without giving up, I only love the beauty of it and have no want for academy.

>>715284837
This one's unfinished.

https://voca.ro/1dRH7O5Dg8ec
Anonymous No.715285394 [Report]
>>715284867
Code? Lol, sure. How could a complete amateur evaluate >>715284568 200 lines of code? For a gmse these snippets have to work together. You can't just smack some scripts together and it miraculously fuses. I reckon ai sucks at huge data sets, so this won't be done by the llm.
>grok 4
Apparently it's magic. Can't you try it on twatter? Should be free, albeit limited.
Anonymous No.715285913 [Report] >>715286129 >>715290069
>>715270584 (OP)
I made a crappy mobile game a decade ago. I uploaded it to itchio recently.
https://mochi2400.itch.io/tunnel-copter

I just noticed the music isn't starting as it's supposed to.
I had to disable and enable it to make it start.
Anonymous No.715286129 [Report]
>>715285913
As long as it works
Anonymous No.715286227 [Report] >>715287902
>>715285392
Wtf, it's excellent.
Anonymous No.715286501 [Report] >>715287902
>>715285392
throw this into some 3d fantasy rpg man, something with some fable 2/wow kind of art style, the soul overload would make me jizz until my death until dehydration
Anonymous No.715286502 [Report] >>715287338
>>715284739
>Is there an ai that can create 2D sprites?
You can do it on a local model with any graphics card around 3060 or better. But like with any AI tool, you can't just drop the output into your engine. You'll need to learn both AI skills and art skills to get things done.
You absolutely will have to animate yourself though, because AI won't be able to make full sheets consistently. I recommend making a base model with all the animations you need and then use AI only to generate new hair styles, clothes, etc.
Anonymous No.715287338 [Report]
>>715286502
>But like with any AI tool, you can't just drop the output into your engine.
Obviously, but they might be better than sketches. I secretly hope that I can upload a sprite and it returns it with varying armor or other equipment. That would help, too.
>animation
Sure thing, the ai animation doesn't look good and it's better to have to basic animation, than cma crappy ai one.
>AI only to generate new hair styles, clothes, etc.
Exactly and fine tune the output.
Anonymous No.715287902 [Report]
>>715286227
Thanks.

>>715286501
Yes, I quite like RPG music, but such a game would be a lot of work for one man and I'm not aware of such opportunities available from others.
Anonymous No.715288429 [Report]
>>715279001
For a simple 2d game, it's good enough. I just hear more about this engine.
Anonymous No.715288563 [Report] >>715289128 >>715290069
Why do these threads get deleted sometimes? Which mod is against our good work?
Anonymous No.715289128 [Report]
>>715288563
Everything is fine as long as you don't make fun of the diaper dragon.
Anonymous No.715289269 [Report]
>>715285392
Not bad.
Anonymous No.715290069 [Report]
>>715288563
report wars, mods get fed up and kill the thread
>>715285913
thats cool
Anonymous No.715290603 [Report]
>>715270584 (OP)
>whats your excuse for not making games?
My excuse is that Unity behave differently in built vs editor, and I've been spending the entire fucking day narrowing down the source of a crash that happen *only* in Built and doesn't leave any trace or error message anywhere.
It's fixed now, but I still don't know if the crash stopping to appear was coincidental, properly fixed, or if what I changed was just a workaround and that bug will come back later.
Anonymous No.715290641 [Report] >>715291579 >>715292445
>>715277756
Development of the game proper began in August 2023 and was mainly done whenever I had the chance; about ten full months were sunk in if I consider all of the other events happening in my life that took precedence. The concept and characters were made a decade ago when I was a kid (the attached picture goes from around May 2015 to about 2024), but I never had an opportunity nor the know-how to tell this story until now.
>>715278361
>>715278918
Thanks, guys. The website is definitely fun and it will serve as a way for me to flesh out the "Fygooniverse" while I'm away from my computer; I found I waste a lot of time on trips and I feel this site would be a good way for me to occupy my time with something productive.
Anonymous No.715291579 [Report] >>715294573
>>715290641
Very cool. I'm discouraged by the fact that not only is game dev a financial risk, the actual winner is always steam, then the publisher, no wonder we get shit games. Steam should support developers, not sucking them dry. Like you, I did most of the concept work already, even sketched pseudo code for basically all of the gameplay mechanics and many system relevant scripts. Heck, I even started level design pen and paper, I just don't know if I want to publish it, even if I get everything ready.
Anonymous No.715291965 [Report]
I'm using all triggers, raycasting and moving transforms instead of using the built-in physics system this time. My game doesn't feel broken for once.
Anonymous No.715292445 [Report] >>715294573
>>715290641
I think the big eyes looked more interesting, any reason you went with smaller ones?
Anonymous No.715292793 [Report]
>>715277478
graveyard game?
Anonymous No.715294101 [Report] >>715296723
>>715285129
have you ever tried? its not hard
Anonymous No.715294573 [Report] >>715299116
>>715291579
You could always just do what Notch and the iBook Guy did and set up your own infrastructure to sell your game. It's like the saying goes: "Build a better mousetrap, and the world will beat a path to your door."
>>715292445
The story became too serious to justify having googly-eyed characters. The original concept was somehow more immaturely edgy and parodic than Conker my ignorance to copyright law caused both Conker and Bubsy to be friends of Fygoon before I realized I could not go toe-to-toe with Microsoft and Atari and changed it up, but writing comedy intentionally is not really my strong suit so it devolved into Fygoon just killing "evil" characters in horrific ways wihile cracking some corny jokes. As I matured, so did my game's story, such as changing Joey Fygoon from a boring heroic character into one who has to grow from being an arrogant, spoiled fool into a headstrong and humble hero (being rewarded for his growth with more than he lost). As a result, the story necessitated more realistic characters.
Anonymous No.715295618 [Report] >>715308369
>>715280136
thats cool, i miss 2010 horror. its all
"barney the dinosaur is a rapist" now
Anonymous No.715295776 [Report] >>715296121 >>715299937 >>715321270
The great debate
Anonymous No.715296121 [Report]
>>715295776
There's no debate. Do what you want.
Anonymous No.715296723 [Report]
>>715294101
have you tried posting it? it's not hard if it exists.
Anonymous No.715299116 [Report] >>715306221
>>715294573
Factorio and the poe did it, too. I doubt this will get 100 downloads. It's a very selfless endeavour, this game dev'ing. Itch is free, isn't it?
Anonymous No.715299586 [Report]
>>715277139
>pushed first commit July 2023
How does time go by so fast. I only was able to make a demo in this time working on it outside of work in my free time
Anonymous No.715299937 [Report]
>>715295776
Like other anon said its all personal taste. I personally gravitate to the right because I find the process of reverse engineering game effects fun.
Anonymous No.715301072 [Report] >>715301831 >>715301838 >>715302053 >>715304217 >>715304516 >>715306201 >>715309072
I want to tear my remaining hair out because of the art style. Both can work. The left is more unique, but the right is more soothing to look at.

Whast does /v/ think?
Anonymous No.715301831 [Report] >>715304516
>>715301072
right, the ambient occlusion on that grass in the left looks bad
Anonymous No.715301838 [Report] >>715304516
>>715301072
Right looks better and is honestly more memorable to me
Beauty is inherently more appealing and what's most beautiful is what most memorable
Unless you improve the color balance on the left I don't see any reason to choose that over the right.
Also the left image looks too similar to the HD anime aesthetic that got popularized from genshin so it doesn't really look unique to me. It's like I'm looking at a demo version of those kinds of games where the graphics aren't fully worked out yet

Right image looks comfy and pretty and makes me want to explore down that hill to see what the forest is hiding, and has far better color balance that's more eye pleasing
Anonymous No.715301982 [Report]
>>715274274
Me too, gamedev is almost solved as a problem. That said indies who are a little "off" do tend to make it anyways.
Anonymous No.715302053 [Report] >>715304516
>>715301072
left

VG0044
Anonymous No.715304217 [Report]
>>715301072
I honestly prefer the left. If you reduce the saturation on the greens a bit you're golden.
Anonymous No.715304516 [Report] >>715305737 >>715306201 >>715306375 >>715309072
>>715301072
>>715301831
>>715301838
>>715302053

Thanks for the feedback.
What if we compare the following?
Anonymous No.715305737 [Report] >>715308441
>>715304516
For me, I'd choose the colors of the right but with the shadows of the left
Colors on the right are good because of how I can easily make out all the different midtones of the green, so I can see the depth of the shrubbery despite how overbearing all the green is. The light green for the ground in the left image also looks too bright and overpowering compared to the more relaxed green on the right.
Shadows on the left are nicer because they look more black, so it pops a bit more. It's noticeable on the horse the most, even with the shadows looking glitchy on the left

Can't really give a better comparison since the two images are different. If you want a better, actual critique of your art style, you should use the same shot for both images with the same position, objects, time of day etc
Anonymous No.715306201 [Report] >>715306375 >>715308441
>>715301072
>>715304516
i like left on both posts. i'd get rid of that AO though. also maybe add some of that blue fog you see irl to add a little bit of depth
Anonymous No.715306221 [Report]
>>715299116
itch.io is free and it has payment options built-in. I post there myself, but I am considering publishing my game on my own site just so I don't have to rub elbows with weirdos making porno games and fiends indoctrinating the mentally weak to mutilate their balls.
Anonymous No.715306375 [Report] >>715308441
>>715306201
>>715304516
also the whites in the snow being brighter than the clouds looks off
Anonymous No.715308193 [Report]
>>715270584 (OP)
Steam page just went up yesterday
https://store.steampowered.com/app/3692670/Illusive_Domain/
Anonymous No.715308369 [Report]
>>715295618
Actually, Barney the Dinosaur is a techno-communist dictator who commandeers an army of Botnets from an airship with the goal of taking over the entire planet by systematically enslaving every race with the promise of attaining true freedom for the downtrodden proletariat.
Anonymous No.715308441 [Report] >>715308543
>>715305737
>>715306201
>>715306375

Thank you for the feedback :)

I feel a bit stuck between dragon prince, Ni No Kuni 2, Genshin and BotW. I have a consult next week with an artist and I will take your feedback with me to this meeting :)
Anonymous No.715308543 [Report]
>>715308441

Forgot pic.
Anonymous No.715309072 [Report] >>715310947
>>715304516
>>715301072
this looks pretty cool
are you by chance looking for a music composer for your game?
Anonymous No.715309295 [Report]
>Hmm yes this model looks perfect
>Turn on perspective mode
>Dear god...
Anonymous No.715310057 [Report]
>>715282493
ai engines are around the corner. pretty soon you'll upload a character in unity and a game will be built around it
Anonymous No.715310947 [Report] >>715312208
>>715309072

Alsoknownas.stefan@gmail.com. were you the same one who contacted me earlier? I am probably going to need one in the future. Main focus at the moment is art though.
Anonymous No.715311519 [Report] >>715311765 >>715311785 >>715320935 >>715325908
Progress: Made a titlescreen.
Anonymous No.715311765 [Report] >>715329086
>>715311519
Very nice. I dig it.
Anonymous No.715311785 [Report]
>>715311519
https://www.youtube.com/watch?v=1goAp0XmhZQ
was this your inspiration?
Anonymous No.715312208 [Report]
>>715310947
>were you the same one who contacted me earlier?
Not him, but I did. Thought you lost mail.
Anonymous No.715312239 [Report]
>>715270584 (OP)
i am very slow
Anonymous No.715314576 [Report] >>715315850
My cousin was a software engineer at Chase. He's having a hard time finding a job, I figured that until he finds something, I'll ask him to help me out. Whats the jump from software development to game development like?
Anonymous No.715315021 [Report]
>you don't have to just code the gameplay logic
>you have to make sure every audio file plays at specific instances
>you have to make sure animations execute for each action
>you have to make sure the enemies aren't complete retards or overly smart
>you have to make sure progress saves
>you have to make every level fun and engaging
I'm missing a lot more. The point is, this shit is hella intimidating
Anonymous No.715315850 [Report]
>>715314576
easier than starting from nothing.
Anonymous No.715317564 [Report] >>715319173
>>715272454
toilet girl dev threads are fun
Anonymous No.715319173 [Report] >>715319357 >>715319429
>>715317564
Where is the toilet girl game?
Anonymous No.715319357 [Report]
>>715319173
Me with a suspiciously game shaped belly: Game? H-haha... I don't know what you are talking about. No game here...
Anonymous No.715319429 [Report] >>715319635
>>715319173
toilet "girl dev" the girl dev is coding on the toilet because thats what they do.
Anonymous No.715319517 [Report]
>>715270584 (OP)
>I remade a game
Post it.
Anonymous No.715319523 [Report]
Ok, just started a new project.
I will be making a roguelike shmup.
I will keep this project small so i can actually finish it and release it for once.
Anonymous No.715319628 [Report]
>>715278532
>I have standards
If you used chatgpt to write your code no you don't. I'm not calling you a faggot for using AI though, I'm calling you a faggot for using chatgpt.
Anonymous No.715319635 [Report] >>715320654
>>715319429
Ok but where is the game she made?
Anonymous No.715320654 [Report]
>>715319635
I dont think girls actually make games, if they do though, they do so with their panties down and their vagoos airing out on the toilet
Anonymous No.715320935 [Report]
>>715311519
This is like if 100gecs was a game and I mean that with high praise
Anonymous No.715321270 [Report]
>>715295776
>rain world
>low effort style
>mouthwashing
>high effort style
wut
Anonymous No.715323113 [Report] >>715330416
>>715274274
>All my ideas are already made
thats the core of gamedev, remaking that game you liked but you own it now.
>nobody would care anyway.
if you care so will others
Anonymous No.715323208 [Report] >>715324101
>>715272204
So who the fuck are you, why I am keep seeing you every game dev related thread no matter what the board is ? whats your end game ?
Anonymous No.715324101 [Report]
>>715323208
he's using the patented cris' guerrilla marketing strategy for /v/
Anonymous No.715325316 [Report] >>715325525 >>715330234
This is the mail I sent to about 200 developers. Looking forward to the replies on monday. I'm hoping some of the bigger ones like Rcokstar get in touch.
Anonymous No.715325525 [Report]
>>715325316
based shot shooter
Anonymous No.715325908 [Report]
>>715311519
What's up with the cards? Go Fish?
Anonymous No.715326110 [Report] >>715326414 >>715328006 >>715330193
I wanna make games but i hate working with game engines
wat do?
Anonymous No.715326124 [Report]
>have a half dozen ideas but none of them are fleshed out enough for me to actually start working
People make fun of ideaguys but despite knowing how to draw and program I'm completely stumped because I don't have IDEAS
Anonymous No.715326129 [Report]
>>715272034
they dont want to stain their gaming chairs with period blood
Anonymous No.715326414 [Report]
>>715326110
suffer.
its not so bad after a couple years.
Anonymous No.715328006 [Report] >>715330193
>>715326110
You need to let go of your autism, learn an engine and use it to make games. If your goal is to actually make games you need to cut corners to get shit done.

It might help to try make your own engine until you realize how much it sucks.
Anonymous No.715328786 [Report] >>715328978
I want to make a space mecha game but I'm not really sure of the higher gameplay loop. Mission structure with handmade missions feels a bit outdated but at the same time it makes the most sense for such a game. Is it enough to have your usual exterminate, search and destroy, capture type objectives sprinkled in missions with a couple unique events here and there when the mission calls for it.
Anonymous No.715328978 [Report] >>715329359
>>715328786
Mecha and Space aren't genres, they're aesthetics.
What kind of game are you making? A shooter? A SRPG? An RTS? A shmup?
Anonymous No.715329086 [Report]
>>715311765
Are you going to go schizo on me just like everyone else whoses asses you have kissed?
Anonymous No.715329149 [Report] >>715329207
I'm currently in the process of writing the plot and GDD of my Visual Novel/Arcadey Shmup. I'm gonna start toying around with a few game engines in the near future to start working the basics.
Have any anons played any good 2D Shmups lately that I could get some inspiration from? I'm not really interested in bullet hells pixel perfect autism like touhou. I've played a few PSX ones (Einhander, Raystorm) along with numerous flash/shockwave ones back in the day.
Anonymous No.715329207 [Report]
>>715329149
Deltarune.
Anonymous No.715329359 [Report] >>715329514
>>715328978
I should've been more clear. What I had in mind is a third person shooter with space mechas. Flight and landing capabilities. Fighting happening in open space, outside space stations and sometimes inside. Stuff like being able to walk on the outside surface of a space station or a big ship. Loadouts and mecha customization between missions.

I have a very strong visual aesthetic in mind to go along with it that I know I can produce.
Anonymous No.715329514 [Report] >>715330120
>>715329359
In all honesty, it sounds boring. You're not describing anything that really stands out to me, just another Unity game like all the others.
Anonymous No.715329849 [Report] >>715329879 >>715329934
Im learning gamemaker but the problem is that i also have to learn how to make sprites, and i can barely draw for shit
Even pixel art can be tricky to get right, not to mention animating it
Anonymous No.715329879 [Report]
>>715329849
Make placeholders now, worry about touching them up later.
Anonymous No.715329934 [Report] >>715330610
>>715329849
Use a free asset pack, or AI.
Anonymous No.715330120 [Report]
>>715329514
I'm not worried about making the moment to moment gameplay fun. I can handle that. It's the mission structure that I'm not set on. Maybe my mind has been rotten by roguelites but an oldschool style game with missions feels weird.
Anonymous No.715330193 [Report]
>>715326110
Don't listen to this retard >>715328006 I've made my own engine in C++ (giving a lot of heavy lifting to external libraries like imgui and lua).
It's been about 2 years, but I am nearly ready for deployment once I start milling out content.
I get all the revenue from my game sales + jews can't blacklist me from using their proprietary goyware for wrongthink.
If you have a background in CS or have some good mates that are actual software engineers it will likely be much more worth it in the decades to come.
Anonymous No.715330234 [Report] >>715330590
>>715325316
this isn't a horrible idea in and of itself, just that risk-averse pussies run the industry. This is literally how gamedev studios were put together in the 1980s
Anonymous No.715330416 [Report]
>>715323113
>if you care so will others
So you're telling me nobody will care
Anonymous No.715330590 [Report]
>>715330234
Joking aside, those studios were made with more than just
>My idea for a game is to make it fun and good, hire me
Half of them showed up with a working game you mailed in on a floppy disk.
Anonymous No.715330610 [Report] >>715330718
>>715329934
>Just use AI no one will know!
I'll know and so will Jesus.
Anonymous No.715330718 [Report]
>>715330610
Who said anything about keeping it secret?
It's hypocritical to accept placeholders or asset store art, but not AI.
Anonymous No.715331010 [Report]
>I remade a game from my childhood
man I've been thinking of trying out gamedev just so I can make a Solar Jetman clone.
I dont even give a fuck about thinking up new features I just want more levels, I find the gameplay relaxing.
Anonymous No.715331602 [Report]
>>715281756
AI is still shit. It will just say: "yes, you're so right pointing this out" to whatever your objection is and proceed to make the same mistake.
It's much more useful in providing advice for specific problems, than implementing whole solutions.
OP probably made tic-tac-toe, if anything
Anonymous No.715332012 [Report]
>>715282071
You can just copy paste from ChatGPT or you can install an MCP like Gemini, make a design doc and point the CLI and tell it make a game out of it. The way that people talk about AI in this thread makes me think non of them have ever tried agent mode which is extremely black pilling when you realize how good it is at spitting out your garbage exactly how you want it.