Why did the graphical improvement stop?
Why do new games require better GPUs if they look the exact same as they did 10 years go?
Why are GPU prices going up?
witcher 3 did not look like this 10 years ago
ask on /pol/ for the corerct answer
>>715382658 (OP)RDR2 made this game look old day 1 of it's release.
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BDO is a fucking MMO released in 2016 on a budget of $1million USD.
It was made on a custom engine from the ground up.
Supports dynamic lighting, custom characters, weather including puddles and snow buildup, changing seasons, a worker node empire system, action combat, etc, etc
It was way ahead of its time and in its genre not a single game since has passed how impressive this game is.
Compared to most AAA games this one looks and plays better.
But it's p2w trash and I wouldn't recommend anyone play it. The game only serves as an example as how piss shit vidya devs have become.
>>715382658 (OP)Because complexity in the gameplay scripting went up. You can't have super high graphics as well as complex simulation. Devs used to be able to balance that stuff. Like with Halo.
>>715383137BDO is actually an impressive game, the combat and classes are fun and the world is surprisingly fleshed out and interesting. The fact that it's a Korean MMO is what fucks it into the ground, with p2w/gambling bullshit.
I always thought it'd be better if they remade it as a single-player game, but they never would since p2w shit is too profitable, so when they announced Crimson Desert I was stunned it was actually real. I've been waiting for the rugpull but so far it looks pretty great.
graphics plateaued in 2015
Making good looking games the old way and hiring professionals is expensive
Modern capitalism can't afford that, your stock value will go down
Because engines are becoming more bloated, game developers want "automatic" dynamic lighting which is way more demanding on the hardware. In the past lighting was always baked in, there were other rendering tricks they used. Now we've increased the resolution of games greatly which makes them much harder to run, then you add in all of these other graphical features and particle effects which have also become the norm. And this benefits companies like Nvidia and AMD who want to keep selling new graphics cards, so they invent meme technology like ray tracing and force all the work onto AI upscalers so you have to keep buying the new shit. In short, it's a racket.
>>715382658 (OP)I love this woman-tier dishonesty that every game from 10 years ago looked like RDR2 while every game from 2025 looks like some unfinished UE5 asset flip. Literally the same tier of argumentation as the "I AM SILLY!!! ANGRY GUY vs cool thoughtful right guy."
Games do look visibly better than 10 years ago overall, but the differences are much smaller than 2005 vs 2015. Mostly differences in lighting quality, models, distant LODs, but that's about it. Games like RDR2 defy the norm because they're essentially graphicsmaxxed AAAA games that were in development forever and had an infinite budget spent on making the game look good.
>>715383393https://www.nexusmods.com/witcher3/mods/9963
>>715382658 (OP)Pretending that Witcher 3's (next gen update with raytracing) modded version is a fair representation of 2015 graphics is fraudulent. Fallout 4 would be a better representation of 2015 graphics.
All that graphical power at our fingertips and this is the only game I'm looking forward to. Starting to think buy a 5090ti was a bad idea.
https://www.youtube.com/watch?v=YfG9D8hJVeA
>>715383316You can count literally the polygons on that character model
>>715387503Fallout 4 looked like shit at release
>>715388916Nearly every game looked like shit at 2015 release compared to RDR2, but that game is the exception not the rule.
>>715382658 (OP)>2015poor hardware was made up for with god tier coding
>2025shit tier coding was made up with god tier hardware
>>715388710>You can count literally the polygons on that character modelkek
the antithesisto the 2b butt meme
will gta 6 step the graphical game up?
>>715383137Yeah I tried it a bit years ago and it had very impressive visuals, pretty fun mmo combat and one of the best character creators I've ever seen.
Somehow didn't really pull me though, I guess because I had noone to play with.
>>715382761Yeah, it looked better.
The "next-gen" update really fucked shit up.
>>715382658 (OP)I don't give a shit about graphics. To me PS2 graphics were already good enough. What really matters is artstyle.
>>715382658 (OP)This is with all the next gen updates or modded.
Witcher 3 did look quite good, especially the character models were great, but it didn't look THAT good. Foliage was especially bad.
Still, I agree with the principle - games around 10 years ago looked nearly as good as they do now, but required very significantly weaker hardware and took several years fewer to make. I don't think the meager advancements we got are worth the negatives.
>>715382658 (OP)Ahhh Witcher 3.
An absolute masterpiece.
>>715388916RDR2 has insane lighting, beautiful shot.
I still think Witcher 3 beats it artistically, but RDR2 has more graphical sheer power and detail.
And this was 23 years ago.
Honestly I wouldn't mind if games kept around this level of detail and visual quality if it meant they released in similar time frames.
I mean Gothic 2 came out like 1,5 year after the first game, and it's like 3 times bigger. Utterly unthinkable nowadays. You'd be lucky to get a sequel to a game within 6-8 years.
>everyone was frothing at the mouth trying to debunk this image when it was made
>turned out to be vindicated in the long run
APOLOGIZE
>>715392012Characters in this game are more like 200k tris plus, but your image seems to imply that the human eye can't see over 6k tris.
Notice that the detail is worked into more than just raw poly counts, the characters in Spiderman feature strand hair as well as advanced composite materials, there's even a musculature simulation but that's more for Spiderman and his suit.
Rasterization at the point of Spiderman is about at it's limits, hence devs and hardware engineers moving to more ray traced effects since that fixes a bunch of blatant visual errors with current lighting techniques.
>people keep on pushing ENORMOUS textures and ULTRA poly models that tank performance.
>almost nobody bothers with truly improving physics, animations, and lighting
>>715393047Nintendo are literally doing this and people have non stop shat on them for it.
>>715387503Left is a PsOne (we called it that back then, even though nobody had one and everyone had a N64) game, and right is a modern PC game. Cope and seethe.
>>715382658 (OP)You can blame framerate and optimization fags for graphics not improving.
>>715393047>almost nobody bothers with truly improving physics, animations, and lightingHilarious because raytracing helps with 2/3 you mentioned but poorfags throw a hissyfit at the mere mention of it.
>>715391205Witcher 3 took less time to come out after 2 then between witcher 1 and witcher 2. It's so slow due to cost and probably the incompetence of the devs not graphics.
>>715394813Because the performance cost makes the value proposition worthless for everyone but the biggest coonsoomers.
>>715390083It has to. GTA5 to RDR2 was a 5 year gap but graphically looked exceedingly better. RDR2 to GTA6 will be an 8 year gap. It may not be as much of a generational leap but it has to look better.
>>715388984The game is only ten years old, you should be able to remember that this game was considered particularly ugly for the time zoom zoom
>>715386928>we've increased the resolution of games greatly which makes them much harder to run4k raped vidya graphics. I'm certain devs would have never opted for such a massive performance drain if TV manufacturers hadn't dragged them into it since TV/movies could handle it. While you can tell the difference 1440p is fucking fine level of detail that comparatively won't rape fps and needn't rely on DLSS fuckery
>>715395717We are in an akward phase where we now have the hardware to "run" real time raytracing but not that well.
And will take at least a couple more years at minimum from improving hardware and software on top of additional dev strategies to lower the performance costs.
>>715382761it came out ten years ago and was massively downgraded 11 years ago you fucking dumbass
>>715387503hated how everything looked like it was made of playdoh in fallout 4
>>715397941You've been saying this since 2018
>>715397995The water is on medium
>>715398414and it looks bad even when you mod it to add bigger waves
>>715398296Back in 2018 we were really far behind, it was still mostly locked to RTX cards and even the high end cards required heavy upscaling to run like one aspect of raytracing.
Now it's a much more manageable state but still plenty of work to be done.
Yet despite still working this shit out Nvidia is pushing fucking path tracing which feels like they are jumping several steps.
Battlefield 1 was the absolute pinnacle of western vidya grafix
>>715384035The only remaining problem are swamps and dense jungles. Too much geometry. Everything else could be done by then.
>>715382761it did. the one mod that changed skies and lighting was literally all u needed. and it was out there from the start
>>715397941Raytracing runs fine on cards that are made for it, and they've been around for 5 years. It's more that games are unoptimized. Certain RT implementations run like ass, others are normal. Some DLSS implementations look/run like dogshit, some look/run great. Basically it depends if the devs treat RT like a bonus or the standard, and if DLSS is treated like a bonus or used as a crutch to even keep a stable framerate.
f4
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>>715387503>vegetationit's like cheating. f4 looks just as good if u use the mod that makes the world green again.
aloy's game would look like shit too if it was brown themed
>>715399139I agree
It's pretty obvious to anyone with a functioning brain that not all devs are equally competent (a lot aren't) and none of this shit should be treated like a checkbox.
Frankly a lot of people don't really seem to understand some of this new tech and a shocking number of devs I've talked with have a poor understanding of it as well.
>>715399098it literally did not, have you forgotten about the next gen update
the game looked way worse
>>715382658 (OP)Retarded take.
Red Dead REdempion 2, shit on witcher 3 and other open game visually.
Then Horizon Forbidden west shat on that, which to this day is probably best looking open world game.
>>715399389yeah, and it runs at 15 fps
fallout 4 couldnt even keep 60fps at 4k on a 3080, a card that was 4 generations later than when falloput 4 came out.
And when it did came out it ran like shit on mid tier gpus at 1080p, while looking like shit.
>>715382658 (OP)A lot of the more recent progess has gone into realistic reflective surfaces and realistic lighting (that bounces off of surfaces to partially illuminate items that are largely obscured by shadow, including bouncing off of objects that are off-screen). Your picture has none of that. And yes, graphical improvements obviously suffer from diminishing returns as time goes on. Same reason you can go from benching 200 lbs to 300 lbs in a year (50% increase), but going from 300 lbs to 450 lbs might require training the rest of your adult life.
>>715387015Speaking of woman tier dishonesty Pajeet can you perhaps explain why you left out how RDR2 and several other titles lumped in with it also run better on older hardware? And how the try less > run worse > make people buy pricier hardware correlates with a profit driven motive?
>>715393047textures dont impact performance
>>715393047>physics, animations, and lightingand what do you think shilling ray tracing is all about?
era of baked light made devs completely avoid physics and destructible environments
>>715401031Texture can only impact performance when you are VRAM limited.
If you're not then yeah.
I don't really care about graphics anymore
Most of the games I play are at least a decade old or more anyway
>>715382658 (OP)2D graphics peaked in the late 2000s because the technology was no longer holding back the art. The same has been true of 3d games since 2013. Yes graphics are better but the improvements are subtle. And if you have bad art and ugly protagonists, you canโt hide it behind technological limitations. They still make PS4 versions of games and theyโre not that much different. Take Hogwarts Legacy, the difference between the PS4 and PS5 version is less than some SNES and Genesis games (like MKII for example) despite a massive difference in hardware. With publishers doubling down on Indian developers, we might even see a regression where games from 10 years ago looked better.
>>715392726all those 300 million dollar graphics for this fucking dogshit design jesus christ
>>715390564>better foliage>better reflections>better lightingNah
>>715392726This game is fucking ugly no matter how many triangles and stands of hair there are. Better hardware doesnโt mean better art. Especially when poojeets are writing the code
>>715400613I am old enough to remember this board shitting on the visuals of Shadow Fall when it came out.
>>715401672This image is irrelevant and outdated now, we have parallax, bump mapping, lod, and AI to incure more detail into models with little to no performance loss
>>715402316>poojeets are writing the codeThe jeets are doing the art, not coding.
>>715402661Theyโre doing both. Look at the credits.
>>715402627>RetarderaWe also have jeet code and trannies
>>715395717>performance costAnd here is the optimization and framerate fag. This is why your graphics aren't getting better.
>>715402778For which game?
Starfield rightfully gets memed on and posted but the jeets are doing art and not the coding.
>>715401656>Take Hogwarts Legacy, the difference between the PS4 and PS5 version is less than some SNES and Genesis games (like MKII for example) despite a massive difference in hardware.Yup, I know some recent Ubisoft games like Valhalla had separate versions for PS4/Xbone and PS5/X Series and there were minimal differences as well, a bit of fog here and there, higher resolution shadows and that's it. Any other generation previously had huge differences since, yeah, pretty much ~2013.
Take picrel, both games are two years apart. One is on the PS1, one is on the PS2. I can show you 10+, even some 15+ year old racing games that still look visually stunning and photorealistic, on the other hand.
With lazier code, and overreliance of heavy hardware-based solutions to things like lighting I think we might be regressing already.
>>715403370SOVL
https://youtu.be/KeHbXd2mxSk
>>715401073There's an excellent presentation by someone from Sledgehammer on how various components were optimized. I don't understand why the games aren't being praised more for their technology.
>>715403941since they are all over the place tech wise
one game looks dated, another looks cutting edge
but people think of the series as a whole, when its made by a dozen studios
I'm of that mind that on a pure fidelity level things are better but there's more and more people calling the shots who don't know how to make a pleasing image.
It's not quite the whole art style carries visual but it's in the same ballpark. No one is gonna deny that Crysis's style is realism but it still holds up today in my randomfaggot opinion despite, objectively, being "inferior" in a pure fidelity sense. Everything just comes together to be nice to look at.
Big graffix =/= looks good essentially.
battlefront 2 and battlefield 1 were the peak for me and ran smooth as butter. there shouldnt be a need for anything better than the rtx 3070, but the yellow jew of nvidia is manipulating the market and industry to justify buying their pointless 40 and 50 series GPU
https://www.youtube.com/watch?v=ltDjOmnAIj8
>>715405112None of that environment is destructible. What is a game that graphically beautiful, but destroyable?
>>715404924Hell, I'd say Crysis is a case of even more than just graphics that hold up today. You could shoot individual leaves off of palm trees, for instance, or drive a truck or "charge" through a rickety shack and watch everything just go flying. A lot of the "technology" stuff is being lost in favor of pure graphical resolution I'd say.
photorealism is a thin curtain to hide developer incapability in designing a fun game
post cyberpunk, rdr2, horizon screencap all you want, but god knows that none of them have a single good and memorable gameplay compared to the old vidya with shittier looks
>>715388984Battlefront 1 looked better than fallout 4, far cry 5 looked better, battlefield 1, Titanfall 2 and if you skip a few years ahead mw2019, and all of that runs perfectly fine on a base Xbox one. Games have stagnated, take too long to make, and in some cases are lower quality.
Skilled workers are being replaced by cheap ones and it works because you can just fill the gaps with marketing.
Additionally, copyright law is both painfully outdated and designed to benefit megacorporations. No one can innovate because every iteration has 50 copyright claims that will last an eternity on it and the corps won't innovate because you're still paying for repackaged dogshit.
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>>715405623The finals is mostly destructible and I think it looks good
>>715382658 (OP)The truth is graphics have gone too far. We need to go back
>>715382971Then came Cyberpunk putting cockstar back in their place.
>>715409616It looks like shit in daytime and has ps NPCs
Also no physics
>>715382658 (OP)>Why did the graphical improvement stop?because the industry shifted its interest towards extreme cost-cutting. the focus is on reducing the amount of time spent on development and offloading everything to customer hardware
Diminishing returns as simple as that
Beginner artists can make a lot of progress in three months
Intermediate artists donโt make even half as much
Professionals make little to no progress in that same duration
Also cherry picking it's like same 5 games over and over
>>715387015No, they don't. Get laid off and replaced by a rudimentary chatbot, nigger.
>>715397305Agreed. Adoption of 4k monitors have been terrible for videogames.
>I've just brought this new screen, it's going to look so good!>wait why do I have 12fps waaahRay tracing, lazy dithering and automated lighting also fucking suck. How anyone can be okay with having to chose between unbearably dithered foliage/hair or upscaling in UE5 is completely beyond me.
>>715382658 (OP)they make games bloated on purpose so you buy more hardware. There's zero reason for a fucking videogame to take up 100 gigabytes
>>715413532You'll notice the AAA industry fucking crashed, no one is okay with it.
AI will come and save us soon, don't worry
it's already super smart, all it needs is correct application.
>>715391205>posts a modded screenshot
>>715395634>incompetence of the devsonly complete morons or leftist cultists want to work for triple A game companies these days, no wonder they are all incompetent
>>715397305mandatory ray tracing and the prevalence of DLSS are doing crazy damage to progress. ray tracing is the first thing i've experienced in my 14 years on PC that just straight up makes games unplayable unless you have a ray tracing compatible GPU, when it's built into the game and undisableable. i can run comperable games from comperable years and the one with mandatory, built-in ray tracing will run at a fucking third of the framerate a regular game will. so i guess that means we're gonna have to support that feature on every graphics card ever, forever, now? cause if they ever take it out, games from this era just won't fucking work anymore? super bizarre shit.
>>715382658 (OP)Don't worry.
It's going to get worse.
>>715382658 (OP)>Why do new games require better GPUs if they look the exact same as they did 10 years go?NGL I have the same question
>>715415907Adoption of real time ray-tracing is the biggest one.
It's a fucked situation since real time RT is undeniably a technological leap but at the same time it's coming at the cost of being new and not having been "worked out" the same way rasterized graphics have to oversimplify.
Plus for most consumers I don't think that the advancement that real time RT is means anything to them. Like cool we can do in real time what took weeks per frame now, but how is this better for vidya than what we had before?
>>715417882>real-time ray-tracingit's mostly a few rays supplemented by a ton of guesswork. real path-tracing is still a long ways off
it's being shoehorned as a forced gimmick too, which pisses me off
>>715402442I still have one of the images, kek.
another poors cope thread lol
>>715382658 (OP)It changed quite a lot though? Right is Wuthering Waves
>>715399838>I just casually call up game devs and discuss ray tracing with themha ha
lol i wouldn't complain if they looked same
Graphics hit a wall because we went from 30fps to 60fps.
There are still games that run at 30fps like hell blade 2. It probably has the best graphics right now.
The PS6 will actually be a pretty big upgrade do to materials and lighting.
Apparently apple is entering the gaming market with a console as well. The Mac mini is pretty impressive. I don't doubt apple engineers can make a good console. But at the end of the day it's all about the games.
>>715382658 (OP)Games look the same, but they must now run in 4K with real time lighting which increased system requirements exponentially
>>715383137>custom engineWell, there you go. You think it would have run half as good with unrealslop 5?
>>715421115the problem with custom engines is that getting any new programmer or even artist involves months of training.
>>715383137i'm still semi-addicted to this game, they really need to make a bdo2 and stop designing everything around whales. the new gear they're releasing is just doubling down on the gay enhancement system and now they've made it mandatory to progress. wasted potential game
>>715421831>let's stop making content for people that give us the most moneynever gonna happen mate.
>>715382658 (OP)>Why are GPU prices going up?AI boom
>>715383887I'm actually pretty excited for crimson desert since it looks like a good game, but I'm sad they're dumping the BDO combat system. I don't know man, something about the way the input key combos feel to press set it apart from everything, it makes every class truly feel unique from one another just by the way they move. There's not a single game that plays quite like it control wise and it's sad. Action combat games are starting to veer towards 4 hotbar skills in a row LMB/RMB gameplay with no actual key combos. I wish we could get something with the same combat system and no gookshit behind it.
>>715422109CD's combat doesn't look bog standard at all, if anything all previews say its really weird to get accustomed to.
>>715422074nah Nvidia just realized how much retards would actually pay for GPUs during coronavirus/ETH mining boom of 2020, but yes those things slid right into the AI boom.
I remember working at the post office and my dumbass coworker was actually gonna pay $1800 for a scalped 3080 off ebay to play fucking WoW
>>715422208By the 4 hotbar skills in a row thing I was referring to the action combat korean mmos coming out nowadays, like bellatores and chrono odyssey. Aion 2 looks to be pretty much the same and I'm pretty sure Archeage Chronicles is gonna have a similar combat style too. I don't know why every korean mmo company simultaneously decided they should poorly rip off New World.
>same 5 games
BOOOOOOOO
get new material
or should i say old material
>>715392012the fact that this image is satire from a 3d art forum and people will actually post it unironically is always funny to me.
>>715393306left is not psx footage you fucking nimrod, its a modded pc screenshot
>>715419881>playing REDwoooooow
>>715402442>>715419153I remember being one of the few people saying it looked bad lol. I haven't bought a console since the PS3, that gen just embarrassed me.
>>715420118hell blade 2 looks worse than 1
it was the resolution upping that ruined graphics too not FPS, they still run like shit
anyone with the internet and eyes can see 2015 are not even close to 2025 games.
2025
https://youtu.be/97mtGSgUCVs
vs
https://youtu.be/H803ya4f0vM
>>715422336maybe the retards are the ones who haven't figured out how to make $2000
>>715382658 (OP)Because the third world doesn't have RTX cards yet.
>>715387503>Fallout 4 would be a better representation of 2015 graphics.When did Bethesda made an impressive graphic looking game? oh yeah, never, they focus on gameplay
games like f.e.a.r. and condemned look fine, only problems are their character models
everything post 2007 was a mistake
>>715426683https://www.youtube.com/watch?v=iKsF-xi3ud0
>>715420636>oversaturationslop
>>715426683Yea bro but the shadows and lightning is not constantly calculated on the background like UE5 even though they are static so its irrelevant!!! MODERN shadows are real time and keep flickering without 700% blur but thats just progression !!
>>715382658 (OP)Nothing can beat this kinosoul
>>715427173i know i always found the fascination with that so strange. like, who cares about "le 100000 trillion% accurate shadows!!!" when you can achieve an equally if not better visual result with traditional methods? if carmack achieved such a nice looking result back in 2004 with dynamic per pixel lighting, why the fuck cant we still use this?
https://www.youtube.com/watch?v=sYinF0GCkuA
>>715426451Bethesda games have never had good gameplay either
>>715383137True for a lot of MMOs, specially the old ones.
Like Eve is older than half of the posters on this board and looks fucking god tier on max settings. No wonder almost everyone who plays it is on drugs
>>715395634And it fucking showed, game was unfinished as fuck
>>715427221Is this unity?
>>715383137BDO looks great but I had zero interest in the game, I just ran around looking at stuff wishing it was a single player.
Because of this I'm SUPER hyped for Crimson Desert.
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This is a 2011 game
>>715431909we can tell
skyrimbabies are crazy as usual
>>715382658 (OP)>lying on the internet
>>715431909>this is a 2011 game>with 2024 graphic effects >and 8k textures
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>>715382658 (OP)That's a screenshot of the Next-Gen Update, with raytracing enabled, you retarded faggot. Here's the original for comparison.
>>715432787looks virtually identical and rapes your framerates? awesome!!!!
>>715382658 (OP)crypto mining. You know it to be true
>>715383137I love how AAA studios want to gaslight people into believing need 8+ years to make a game and thousands of employees. Wtf do they even do? Up until the last decade or so studios were able to make a new game in under 4 years and then push out a sequel two years after that, sometimes even quicker.
>>715432869If you're going to claim graphics haven't improved at all, you have to compare with a new game.
RDR2 posters are so annoying. Game looks like shit.
>>715432869>rapes your frameratesonly if your pc is shit
Hot spicy midwit take incoming
Graphics are good enough
What we need is good game design
>>715433013yeah, shit game with above average graphics.
Suppose it's better than the endless mirrorsedge.jpg posters
>>715382658 (OP)Realism has been pushed to cut corner on asset creation. Assets are now universal and interchangeable, you'll only ever see small, independant studios create original art styles, and only until they can afford working with broken slopengine#452535267727362563.
>>715433281>AIanon you are the jeet.
>>715432991>graphics have actually improvednow move your mouse
photo modes give you the false sense of belief that visuals have improved but thats not the case when it all falls apart in motion.
>>715432991never did i say graphics havent improved. just not that much nor enough to justify having to buy a 50 trillion dollar GPU to play at solid 60 FPS. I can play Prey from 2017 (or tons of games from that era, really) that looks just as nice as your pic on ultra graphics with my 3070 at a smooth 60+ FPS. care to explain why should spend a ton of money on newer hardware for barely any difference and the same, if not worse, performance?
>>715417882>Like cool we can do in real time what took weeks per frame now, but how is this better for vidya than what we had before?Outsourced jeets can just click the RT button instead of baking the lighting. The benefit is for them not the end consumer, I mean you aren't poor right?
>>715382658 (OP)you can't improve much on photorealism
the last graphics upgrade will be ai that makes everything look slightly better
but that still won't make it more fun
>>715382658 (OP)Looks blurry as fuck. Death Stranding 2 looks better
>>715433731>We did it reddit, we beat a decade old game!
>>715433456>I'm so poor that a good GPU might as well cost 50 trillion dollar ha ha
>>715404924>>715405856>crysis always gets posted>crysis 3 never gets posted>even though it cleans most of these examples of gorgeous 2015 games while running better
>>715434175cuck mentality
>>715434441crysis 3 looks bad
>>715434475nah you're thinking of crysis 2
chud
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>>715382658 (OP)Indeed, there are quite a lot of old-ish games with amazing visuals โ like Batman: Arkham Knight (2015), The Witcher 3 (2015), Battlefield 1 (2016), Metro Exodus (2019), and even Red Dead Redemption 2 (2018), which all came out last decade.
>>715434548no I'm thinking of both of them
>>715434446>cuckwhy don't you just address the actual issue here before calling out other people?
>>715382658 (OP)after we reached the level of polygon density that you cant make out individuals polygons there isnt much more you can do. if you double polygon count like we did from ps1 to ps2 nobody will even notice because there are so many to begin with. graphics can only be improved by coders so much, we can get near photorealism already. now having nicer visuals that stand out rely more on art direction
>>715434715bro's really gonna make me install ea's dogshit launcher just to install 1 game
alright i'll do it, but i'm not happy about it
>>715434993>he boughtMaximum Cringe
>>715431771yeah same, the MMO aspect ensured I would never play it but crimson desert looks like just what i wanted
/v/ isn't ready to admit this yet but the best and most modern game for graphics is fortnite
>>715435146if you don't buy ea games then you don't get to enjoy using their shitty launcher + having the game not work half the time because of awful drm
you wouldn't pirate a game that works better than the paid game would you? how would ea's ceo and shareholders feel
>>715434725he is addressing the issue but you're laughing at him for being poor instead of responding to the substance of his argument.
>>715387503Fallout 4 already looked dogshit in 2015
>Ctrl+F
>No mention of DirectX
>No mention of MPO
>No mention of Windows
>No mention of Vulkan
>No mention of Linux
>No mention of RADV
>No mention of Shader Models
>No mention of HLSL or shader compilers
Yeah all of you fucks don't know what the fuck you're talking about HERE
>>715435510>mmotranny seethes while throwing out buzzwordsYAWN
>>715435510damn ur so smart
>>715435510>dx11 remains fps:utilization king>even on fucking amdlmao-ing
>>715435747>dx12 is lower power draw, with higher lows+average>but because dx11 had a higher maximum spike it's bettershit-for-brains moment
>>715383316Her ass has points.
>>715389284Tomb Raider butt
>>715436030You're the retard that can't read. Both DirectX11 and DirectX12 can barely maintain 120fps 1% cap to a LG 4k TV. This is a 20+ years old game and it can't even do Vsync rate until you switch to Linux.
>>715436230ok i take it back, not a shit-for-brains moment
shit-for-brains lifetime
>>715436030It's lower power draw precisely because the CPU and GPU are being bottlenecked by Windows.
>>715436327You're the retard that thinks less power draw = better usage, for desktops.
It means you're bottlenecked in some form and it's not the hardware since it the same across the 4 tests.
>>715419765>2010 mmono shit
>>715436407>>715436472>higher avg+higher lows with lower power draw is worselegitimately 2 shit-for-brains lmao
>>715436516Both have DirectX11 clients so they're capable of the same graphics technology
>bro i hopped on linux to waste 20% of my gpu power for nothing
>i could have stayed on windows but then my imaginary friends will laugh at me
>my 7900 XTX has become a 7900 XT in performance but my dignity comes and wellbeing comes first ha ha ha that'll show 'em the windowskeks
>>715436573Thanks for confirming that you can't read, ESL. You lost like a jit.
OG version, zero graphics mods
>>715436573Lmao WoW you're ignorant and can't even elaborate on the smu take.
>>715420636MH Wilds wishes it looked like this.
>>715437059Photo mode filters?
>>715437059OG doesn't have photo mode. Keep coping though.
>>715392726all that effort and half of that hair would look better as a simple flat texture that isn't aliased to hell
>>715382971>a $300m 2018 game looked better than a $50m 2015 gamewow
>>715409616Cyberpunk was outdated to RDR2 when it dropped. There was threads the whole week of 2077 launch making fun of its graphics in comparison to RDR2. You weren't here obviously.
crazy how the original game looks better than the foggy remaster
>>715387503Bloodborne and Metal Gear Solid V also looked way better than Fallout 4. Venom Snake also looked better than Geralt.
>>715437356holy fug look at those graphics man
BBCA
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>>715437347>Bloodborne>Looking better than anythingHAHAHAHAHAHAHAHA!
there is 0 chance i will believe anyone that says bloodborne looks good, when even dark souls 3 looks like shit
>>715437403thanks I turn my images into jpgs to save space
>>715437437>i watch video essaysschool hasn't started yet?
>>715437596that's a /v/ meme faggot
>>715400613It's crazy to think this was a launch PS4 game, and now we have a Nintendo handheld that is more powerful. Modern devs really have no excuse.
>>715437505not every game needs to be a walk-cutscene simulator
>>715382658 (OP)more like 17 years ago
>>715382658 (OP)Iโm just hoping RTX mixer gets a lot of use over the next years and we can just inject RTX path tracing into old games. This way we donโt need to wait for remasters and the game will still be completely preserved. Iv seen a lot of path tracing tests done on older games from ps2 era and they look amazing
>>715437596Holy fucking cope. Bloodborne was ugly as shit.
I literally cannot tell the difference between Metal gear solid 5's graphics and baldur's gates.
>>715438152it looked average
which is fine unless you play movie games
>>71543815210 years later and everyone with taste would rather play Bloodborne over TW3 because it actually nails gameplay and pacing. Unlike TW3. Which is slog to replayannd braindead easy.
>>715382658 (OP)Anyone who bought or upgraded their GPU after 2015 is an idiot
10 years of nothing
>>715387503I don't feel disgusted by my characters skin pores/"PEACH FUZZ" in older games
>>715440174Hell no. Pavlov VR is Counterstrike, but VR! I play 2017ish...2018...ish...whatever year. I play Pavlov VR or Shack everyday.
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>>715439163Where are these people playing Bloodborne?
>>715434441Just for you anon I'm going to install crysis 3 and take several screenshots;.
>>715435510Holy jeet
DO NOT REDEEM BAKING SAARRR!!!!!
>>715442582>A handful of threads for 1 or 2 weeks when it was emulated yeah
>>715382658 (OP)the short answer to all your questions is that shitcoins and later AI slop dominated demand and the only company well-positioned to serve those markets (NVIDIA) is basically a monopoly and they set whatever prices they want. They don't give a shit if every gamer stops buying GPUs tomorrow, they sell $10,000 GPUs to OpenAI by the truckload
I just got a coffee and a chicken roll and it cost 10 fucking bucks. 10 years ago it would be like 5 bucks or maybe less.
>>715444092the jews are behind this
>>715421537if american companies didn't fire the entire dev team except like one dude for patching shit after a game released, maybe they'd actually have enough people who knew how to use it from the last game.
This is a 2015 game made with Unreal Engine 3
>>715444383Lost technologies
Being a graphicsfag is like inflicting a mental disease on yourself in 2025. After AI tools are fully implemented and people have more PC processing power in like 10-20 years, next-gen graphics will be so easy to make. Like I dunno, I remember being impressed by full-body mocap, and now literally every AAA game is using face/body mocap for every character. I have a renewed respect for the pre-mocap animators that somehow made all these ragdolls move so well.
>>715382658 (OP)Games have plateaued after Crysis. But retards will defend framegen and upscalers because god forbid we don't set our computer on fire by utillizing 100% of the GPU and calculating shit you don't even notice EVERY SINGLE FUCKING FRAME.
>>715401672midwit: the picture
>>715401217Just played this section last night. The whole game looks incredible, a real triumph of art direction and technical wizardry coming together. The lighting is impeccable, materials look the way they should, volumetric effects are gorgeous and there's some great reflections without any ray tracing. The world is detailed but there is no visual noise, everything is still readable. Isolation came out in 2014 and replaying it now, maxed out on an OLED ultrawide it honestly is more visually pleasing than many recent games.
I've been playing STALKER 2 as well, and while that game obviously has a lot of high fidelity assests, everything sort of looks like blurry shit and there's so much clutter it's hard to parse what you're even looking at.
>>715445621Also perhaps my favourite title screen in any game.
>>715445621>>715445702>>715401217i played like 2 hours of this and for some reason dropped it, even though it looked amazing
is there really an engineer section?
also is resource management a bitch? i might come back to it
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>>715445126There are some pretty cool modern-retro games coming out these days. I just played this and thought it was really fun and had a lot of handcrafted details to appreciate. There's a sequel/prequel coming out soon but I don't look up any trailers or info for games once I've decided I'm going to play them.
>>715446272I agree. Ground Zeroes looked so goddamn good. Realistic style graphics have not impressed me since that game.
>>715445846If you are a fan of the first Alien movie and/or survival horror games, I think it's a must play. It's a bit of a slow burn to start with, but it does ramp up. Some will say it outstays its welcome at 15-20 hours, but it does change things up as you go.
The space jockey (fuck you Ridley) in the screenshot is from a short playable flashback. Most of the game takes place on a space station.
As to resource management, I'm playing on hard (which devs recommend) and by the time I got to the middle of the game, I really felt that there were too many resources - I was always carrying the max amount of each item I could. Now I'm close to the end and it has been tougher going, but I'm not really hurting for most of the craftable tools.
>>715398835>westernwestern games are still the pinnacle of vidya graphics. Everyone else uses UE5
>>715382971And somehow that didnโt make it any less boring.
>>715446538>If you are a fan of the first Alien movierewatched it 2 weeks ago in 4k along with aliens. completely different experience
thanks anon, i'll give it a try again
>>715446272arkham knight is still crazy to me
they mastered Unreal Engine 3 with that one
>>715446816>4K AliensI saw some clips that showed really noticeable AI upscaling artifacts so I always stuck with my Bluray copies. Have fun anon, quick tip: try to stay on the move. I see people moan that they spend all their time hiding in lockers, but you don't have to play that way.
>>715446509I agree, GZ was a watershed moment for me kind of like playing Final Fantasy 7. Kojima survived the transition into modern graphics IMO because he has strong direction skill and a solid artistic direction for any of his games. Like his games still hold more value than AAA slop and you still feel that maker's touch in the games.
>>715430421Space games are pretty easy to make look good, you just need good skyboxes and some nice effects for weapons and engines.
Making them not being boring dad games to play is the challenge.
scene's too high motion for 4chan but w/e this tall grass is my prime bread & circuses
>>715448864>crysis 3>not the super fucking exaggerated water ripple relfected lights when going through puddles.It's not real but I like the way it looks
>>715445846Resource management is a joke on anything but Nightmare.
How Witcher 3 actually looked
Truth is: We should bring back TotalBiscuit with AI.
>>715387503F4 was called ugly and outdated at the time of its release.
>>715382658 (OP)Truth is basically
>>715392012 but less simplified. All the new tech to push graphics harder isn't really worth it performance wise.
>>715387503That top pic cannot be real gameplay.
>>715390889It's an atmosphere like no other.
>>715437159>Witcher 2 armour modBased.
>>715449810It is actually
Decima Engine is really good
Too bad it's only used on shit movie games like Horizon and Death Stranding
>>715382658 (OP)Away with this false horseshit, you can count the individual polygons on people's bald heads in Witcher 3. Of course there's diminishing returns but there's no way you can claim it looks exactly as good as next-gen games.
>>715448987even the screenshots of this game have to be heavily compressed to upload, it's simply too powerful for 4chang
>>715450114It legit looks like one of those photoshopped fake images you'd see on YouTube thumbnails. If it is real, it makes every other engine obsolete in regards to visuals.
>>715450240I specifically meant the light bouncing off the water. I think there's a section during the dam approach and it's like a light show.
>>715450253https://www.youtube.com/watch?v=WeeWIjPb9nM
have a look
>>715450317oh the caustic shaders, yea lmao, way overtuned, it's soul
>>715450346Imagine if Guerilla continued making Killzones with these graphics... UGH.