lol
md5: 19b5b75d6d8cf336b4742b2cc5d0de82
๐
HAHAHAHAAHAHAHHAAHHAHAAHAHAHAHAHAHHAAHHAHAAHHAHAAHAHAHAHAH
eric is fucking losing his mind
he cant cope
>>715632050 (OP)What does this mean, i'm retarded.
>>715632050 (OP)>Scandinavian languageYou are brown muslim
>>715632050 (OP)>DK doesn't kneel to pajeet technology and keeps it's picture sharpnesswhere's the downside?
Fsr1 was absolute dogshit wtf
>>715632317FSR is literally the off-brand pajeet version of DLSS
>>715632306It's a swede so you may be right
>>715632223donkey kong uses the free open source AMD upscaling algortihm that doesnt require special hardware, on a system that has the specialized hardware and software required to use the way superior Nvidia DLSS upscaling algorithm.
>>715632050 (OP)Certified bรถg moment
>>715632050 (OP)Hi, OP again, i like to suck cock
>>715632892Type in english you fucking nerd
>>715632050 (OP)>>715632892This is being saved for the next big Mario and Zelda game.
So no fake frames? Based.
>>715633373Not him but fsr1 looks way worse than dlss
Like lets say dlss makes 1080p look like native 4k, then fsr1 makes 1080p look like inbetween 1080p and 1440p. Its just worse quality.
>>715632682PiSSeuR bros...
>>715633538>tendies in charge of having a rudimentary understanding of technology
>>715633176>>715632160>>715632317>>715633373>>715633538>Drooling bingtoddler tech illiterate browns huffing hypercopium ALREADYOHNONONONONONONONONONONONONO
>>715632317FSR is blurry as shit.
>>715632050 (OP)Can you explain this in non-fag talk?
>>715632050 (OP)How did they get a review copy?
>>715632317>>715633538You're not only getting the shitty freeware version of DLSS instead of the upscaler your console was built to use, you're getting the worst fucking version of it no devs use anymore. The multibillion dollar corporation could not get any cheaper at this point.
>>715633740The game is made in the old Odyssey engine so it doesn't have support for Nintendo's new DLSS or they haven't been able to get it to work yet. If they did it could look a bit better and maybe have less performance issues.
>>7156336People preferred fsr1 over 2, 2s implementation of fake frames was dogshit comparitively that it was a big issue on starfields launch. Using what is effectively the most basic upscaler is better than using something that introduces smeared frames while lowering resolution. Its just anti-aliasing.
>muh grafix
literally who cares
the game is fun
I really wish more games used stylised low poly models. I'm so tired of performance issues.
>>715633649Do you even own a computer?
>>715633917They dont use it because theres fsr3 now, 2 was dogshit. They probably didnt want to do anything but the most basic anti aliasing solution.
>>715632050 (OP)>Devastating OH NO MY BING BING WAHOO HAS 240 FPS INSTEAD 243 FPS WAHHHHHHHHH
>>715634049but if graphics don't keep implementing more retarded gimmick shit, how will (((nvidia))) keep selling $2000 GPUs every 2 years?
antisemitic post
>>715634147Their target market isnt gamers anymore.
>>715633973Nice historical revisionism retard. FSR has NOTHING to do with frames and everything to do with *resolution*, and if you weren't a drooling tech illiterate orangutan talking out of his ass you'd know this. You'd also know that everybody agrees that FSR is pure abysmal dogshit, the worst upscaler to ever have been created. 2 might be shit but it's still better, and 2.1 is lightyears ahead of it and has been available for several years now.
>>715634007Upscalers like FSR are meant to help with performance which this game is struggling with.
>>715633579>Not him but fsr1 looks way worse than dlssFSR1 looks worse than every single upscaling option there is. It's ancient technology by this point.
Also every single option looks worse than DLSS CNN and lightyears behind DLSS Transformer, the latter of which the fucking Switch 2 is capable of. Switch 2 is capable of using the best upscaler on the market. It's not to say the games will look better than PS5, but the one aspect that it is objectively better in, DLSS vs. PSSR, they won't fucking implement it.
I can believe it because this is the exact type of shit Nintendo does all the time.
>>715632892>literally nothingPls Eric just stop.
>>715633928To think they moved development from the Switch to Switch 2.
>>715634213Literally nobody will care outside of Digital Faggotry watchers
>>715634213Fsr1 yes, thats my point. Fsr1 is basic AA. Fsr2 introduced frame gen later in its development. Most settings suggestions for any software that had an option between fsr1 and 2 suggested 1 almost every time. Youre just an actual retard.
>>715632050 (OP)>FSR1 instead of DLSSso it's not even using TAA, which is good. DLSS requires TAA at the baseline or it simply won't work. i dont recall a spatial "DLSS" ever being a thing so the only thing they can use is FSR1.
when has anyone ever cared about graphics on nintendo lmao
try again
>>715634049With the new donkey kong youre getting stylised low poly models with performance issues
If the Switch 2 were hacked, modders could actually add DLSS to the game. That's how retard-proof adding DLSS to a game that already has temporal information. It's actually like 30 minutes of work for a developer of the game to do but they still didn't do it.
Every RE engine Resident Evil shipped with FSR1 or less and all of them have working DLSS mods. That's how idiot proof it is to do if you're actually developing the game.
>>715634304Your game is guaranteed to use upscaling, and therefore will look like blurry dogshit no matter how you play it. "Muh eric" that you loser faggot. $450 10w tablet that can't hit 1080p or decent battery life award.
>>715634373You will when the game looks like blurry dogshit, especially in docked mode. Oh wait I forgot you shitskins are blind, clueless and lack any human standards.
>>715634226>stable 60fps>"struggling"okay eric
>>715634676and you're a virgin with rage :)
>>715632050 (OP)Why even bother at that point?
>>715634550before the wii all nintendo games had near flawless performance
>>715634790The wii was gamecube tier graphics in the age of cod mw2
>>715634303>Switch 2 is capable of using the best upscaler on the marketif the game used TAA in the first place, which is far inferior to their mobile MSAA, yes.
bananza has no TAA so it's impossible for them to use DLSS. they would need to remake the entire graphcis pipeline to support dlss but it would only lead to a blurry image.
>>715634676I was just playing right before this and it looks and runs great in handheld. Keep crying bitch ass faggot.
>>715634582Actually you need fsr2 to do dlss, because fsr1 is so shit it doesn't have any of the motion vectors required for it to function.
>>715634582those dlss mods only took a couple of years to make :)
>>715634680>Stable 60Are joking right now... The devs even admitted the game stutters. I feel like your false flagging to make Nintendo fans look dumb.
>>715634680the game constantly drops to 30 fps even in cutscenes. the fact that you couldnt see it in the pre-release videos means youre blind and have no standards. the fact that you still deny it even after the game is released and we now have the measured data means that youre a nintendo cultist
>>715634912Notice how the inserted text in your image is blurry
>>715634729You wish browncel.
>>715634892What 0 standards does to a mfer.
>>715634912
>>715634912oh no it dropped from 60fps to 50fps for 1 second
LITERALLY UNPLAYABLE DEVASTATING NEWS AAAAA NINTENDO IS DOOMED
seethe eric
>>715634851>if the game used TAA in the first place, which is far inferior to their mobile MSAAthey dont use MSAA, they use FSR 1
>>715634986I downscaled it for /v/eddit's dogshit image size limit. It's right in the video while you're doing an action no less.
https://youtu.be/hRX0Ep7gacQ?si=0YK_6HGsHs19hAUr&t=751
>>715634851It's already a blurry mess with FSR1 so not an argument.
>>715634901You're right, that's probably the reason. I'd say I'd rather have it at native resolution than FSR1, it's that bad.
>>715634929Resident Evil 4 had a DLSS mod one day after release. Mostly because RE Engine is already well known, but keep in mind that Nintendo has been developing this game for more than one day or two years
>>715635001You don't eat meat, you're subhuman kek
>>715635047Coping 0 standards SEAtendie.
It's weird it doesn't use dlss even though it's using a Nvidia chip.
>>715635135So it's doing 1080p with drops only, as shown in the image, during non interactible moments when a bunch of objects come onto screen for a second? So this didnt show an actual blurry image as you portray in game.
>>715632050 (OP)Huh, donkey sisters, I don't know what this is, but it sounds bad.
How will we respond?
>>715635237>bro just add taa to a forward rendered game
>>715635237It's just so obvious this game is a direct port from Switch 1. They even admitted it. But to the point where it has FSR1 like TOTK did. This really was supposed to be a Switch 1 release. It looks better than a Switch 1 game, don't get me wrong, but it could have been even better.
>>715635283>I don't know what this is,Do people here seriously not own a computer or do any research when buying graphics cards?
>>715634342Yeah, but since they're partnered directly with nvidia, they could send a email and nvidia would fix it in a day.
Typical stubborn nintendo
>>715633373Basically Donkey Dong doesnt use resolution upscaling that takes advantage of the switch 2 hardware and instead uses resolution upscaling that looks worse because its made for a broader vareity of hardware and is less specific about the hardware it works on, something that would make more sense for indie devs or smaller studios to use
>>715635274>So it's doing 1080pRewind to image quality. It's upscaled, not real 1080p. Reviewer even mentions how soft the image is.
>during non interactible momentsIt literally happens as you're performing actions retard, as I literally posted. There were no objects on screen during that frame drop, it's while he was punching a boulder in a cave.
>>715634379Wrong again.
Dlss 1 2 3 4 and whatever is not framegen, same for fsr. Fsr 3 and up support framegen, but its never a standard option
>>715635361They are buying a handheld, to be fair. It's just really strange that Nintendo didn't have some technical showcase about DLSS when it is factually a better feature than what PS5 has and could at least make up for some raw performance. Means nothing to a lot of Nintendo fans but could actually be an outright selling feature to many. It's the first gaming handheld or console with DLSS. And they hid any demonstration of it behind some retarded paid piece of software that should have been free.
>>715635319I'll admit I'm unknowledgeable about these things beyond the surface level but DLSS should still work it would just be tricker to implement.
>>715632050 (OP)>Wow ur game doesnt use the 8k 7080RTX with AMD ran terraflops upscaler featuring the 10 form vibrating buttplug? Get fucking low tier c*ns*le gamer
remem niggas, forward rendered games cant have dlss support.
all switch 1 games were forward rendered. they didnt use blurry taa, instead relied on basic smaa, msaa, fxaa and similar things.
fsr1 is literally the best they could have used as its a forward rendered game as there's no equivalent for DLDSR on switch 2 as far as we know.
also going the deferred rendering route costs more compute power, and taa itself costs more compute, and dlss adds more cpu strain. you would not get any benefit at the end of the day because you'd be upscaling from an even lower resolution.
>>715635556You said blurry, not soft. And I know its upscales. Thats the threads subject that no one has contravened. So its just 1 second before a non interactible moment? Jesus christ. I knew he was breaking a banana but yeah, not really in need of tight high frame controls when youre already doing something that takes control away from you with another button press.
>>715635556You should email Nintendo and tell them about your dick pills, that might help with the soft image.
>>715632317>picture sharpness>FSR 1Anon, FSR 1 is the least sharp upscaler out there
People are so far behind on upscalers that they don't even know DLSS isn't blurry any more. Like there is literally no more full screen blur with DLSS transformer models (preset J and K) which has always been the biggest issue with upscalers or even TAA. All that's left is distant objects having some blur at lower DLSS settings. It is becoming a sour grapes thing because any RTX GPU it's easy to force the transformer model into any game and just see what I'm saying is true.
>>715632050 (OP)>DEVASTATING NEWS>DONKEY KONG BANANZA USES [SLOP] INSTEAD OF [SLOP]
>>715634379Wait I just took the time to read your comment more. Everything you said was wrong.
Fsr1 is terrible, like legit terrible, fsr 2 was pretty big jump compared to fsr in image clarity.
Both are upscalers, not basic AA as you put it. AA doesnt upsample or render at a lower base res.
Fsr 3 was again a bit better with image clarity(transparencies still looked garbage) and later they added frame gen into the mix. Want framegen? You also get fsr, but not the other way around. Fsr 4 is really close to dlss 3.0, which is really fucking good, but dlss 4 has even better image quality.
Again, none of these are with framegen as a standard and none of these are AA
>>715632892>>715633579See? Now THIS
>>715635470 is an explanation, not that mumbo jumbo you were typing earlier
>>715635581No one said it's baked into every instance of dlss being turned on. Just that if they're not looking for frame gen, why put work into it when that's the main benefit? They're probably just doing some really near resolution number to 1080p to upscale, which looks almost no different. Just one and done, waste of dev time. Hell, I'll even throw you a bone against nintendo. They probably didn't want frame gen because they didnt want silly pictures of a smear coming from donkey kongs crotch hitting the girl. The main beenfit of dlss would be its frame gen options as it does frame gen the best. They just want basic AA.
>watching it on a shitty YouTube stream
>game looks good and more importantly fun
Keep up the great shitposting saar
>>715635742Everything is mostly true, however I'd argue that upscaling from a lower resolution would still look better with the newer methods of DLSS.
DLSS preset K running off 480p looks better than FSR1 running of 1080p.
>>715635615I think it's as others have been saying that this game was made for the switch 1 but switched over to switch 2. So implementation of DLSS wasn't considered when developing the game. I'm not sure how difficult it would be to implement DLSS however so I might be wrong here.
>>715632050 (OP)i don't think i belong on this board because the first thing i noticed was iquilezles.org
>>715635283I don't think it sounds bad, isn't it basically that they are using a pretty old upscaler when they could have used a much better one, so the game could have gotten a better resolution boost and maybe performance boost.
>>7156359191 youre retarded. Even for steam deck shit this was the constant suggestion. If you used a pc at all which news about the software of would have constantly reference the way people its used on steam deck as it was being looked to as a market standard benchmark. Fsr 1 was always betrer than 2 and had better performance.
2 When I say its basic AA i'm saying its effect is like basic AA. Youre retarded if you think i mean its literal anti aliasing.
3 Why even go on to talk about any of this dogshit? Who cares. They used fsr1 because it suited their goals. They wanted something basic and lean that would remove some jaggies because their game doesnt perform well enough at a baseline.
The point is the only reason to shoot for dlss and the other forms of fsr is the frame gen capabilities. If they didnt want it because they didnt want smearing they would just stick with fsr1. Youre not about to sound smart by saying the obvious fact, that some later implementations had some benefits compared to the early dogshit amd put out.
>>715635274>during non interactible momentshappeens everytime there are a lot of particle effects on screen. every time you punch a golden abanana it happens. a whole boss fight runs straight up at 30 fps the whole fight. everutime there is a lot of action going on the frame drops to 30 because nintendo was too lazy to implement adaptive vsync, let alone proper VRR despite advertising VRR as one of the reasons to get a switch 2
>>715636802The banana part I dont care about as its right before a non interactible moment. If you lead with the boss fight example THEN it is unforgivable.
>>715632050 (OP)nortubel tier news
>>715632050 (OP)It even has framerate problem and lag on Switch 2. HAHAHAHA!
What a shit console. Now we have to wait for the Switch 3 to run Switch 2 games perfectly.
>>715635984>Just that if they're not looking for frame gen, why put work into it when that's the main benefit?The main benefit of DLSS is image quality. Not framegen. Have you ever even used DLSS?
>They probably didn't want frame gen because they didnt want silly pictures of a smear coming from donkey kongs crotch hitting the girl. The main beenfit of dlss would be its frame gen options as it does frame gen the best. They just want basic AA.The switch 2 doesnt even support frame generation. You have no idea what you're talking about. It's partially because Nvidia was retarded with the naming scheme but youre also retarded for acting like u know shit when u dont
>>715633579FSR1 is the worst upscaler that exists, since it doesn't use any in-game data to upscale the image, but the image itself, that's why it has such bad quality.
But my wild guess is that they used this because the game was originally developed for the OG switch, so they didn't have access to proper dlss and used the only thing that would have worked on the old switch.
Take into account the 8 years of development, that's a really important thing about this.
>>715637194I have on an older card where I didnt get much advantage out of it. That doesnt change my point about "if they want basic AA, then fsr1 is the easiest solution." The other example on boss fights, if its reaching that low, should be the spearhead.
If it doesnt support frame gen then theres no issue with just using the simpler AA option. Again, if its hitting 30fps, run with that as a comparison than a banana exploding that takes up yhe entire screen.
>>715637289it absolutely was supposed to be a switch 1 game, but gotta sell new shiny hardware
>>715636414>The point is the only reason to shoot for dlss and the other forms of fsr is the frame gen capabilities. If they didnt want it because they didnt want smearing they would just stick with fsr1. Youre not about to sound smart by saying the obvious fact, that some later implementations had some benefits compared to the early dogshit amd put out.you really are retarded and have never used DLSS. nobody is asking nintendo to use framegen, almost nobody is favoring DLSS over FSR because of framegen. moron. its because of image quality, the difference is massive
>>715637514Then thats definitely the culprit. All that extra flora and fauna is fucking horrendous.
>>715637556Im not talking about what other people are asking for. I dont care. Im not a dev. All I can say is that it takes less dev time, and if its all they want, then its fitting. You have not and will not give any response to that despite me already handing the win over the boss fight example. You're legitimately retarded.
>>715637457>If it doesnt support frame gen then theres no issue with just using the simpler AA optionwrong. using DLSS would both make the game look better and run better. you can use a lower input resolution so the game would strain the gpu less and run at a higher framerate, and it would look better because dlss outclasses fsr
>>715638041I dont care. I have made it clear. They arent communes. They dont all suck each others dicks for sustenance. Dev time is money. If its the simpler option for what they want to do and it makes sense on their books then thats that. I already said, if its reaching 30fps, thats your reason to cry indtead of this shit. A problem that seems to be compounded by the way they tried to remaster an unreleased games graphics as shown here.
>>715637514
>>715638290retarded fucktard. the game runs at 60 fps but constantly drops to 30 fps because nintendo was too lazy to optimize it (which they could have easily done with dlss) or even implment adaptive vsync
bwahaahaha it really is the SHITCH 2, isn't it?
>>715638621Yeah and so youd hit at that instead of literally telling me over and over and over again thar dlss is great for image quality on upscaling like a fucking moron that doesnt realize the only meat anyone gives a fuck about is framerate. Dlss isnt a magic pill. It's going to look like dogshit even on dlss if theyre having to upscale it to reach that in the first place.
>>715638940retard. btw most of you tendies dont even notice the framedrops
>>715639224Retard literally cant say shit but his own name like Kunta Kinte after his master showed him whos boss.
>>715633579Bro fsr makes things look horrid. Rebirth on ps5 on performance mode looks far far far worse than 1080p on my 12 year old 1080 TV. Every other game I use in this TV looks fantastic still. I was playing death stranding 2 and expedition 33 and was utterly blown away how good they still look on this tv somehow. Ff7rebirth looked like a 360 game with how muddle, blurry, soft everything was. It was horrid. Absolutely horrible. There was no option for me except to play it at the 30fps mode 4k mode which looked 1000000000% better. Made a game look legit like it was from 2005
>>715639358you're brown and too low iq why DLSS would help both performance and image quality at the same time
>>715639672It wouldnt help enough to make it worth a fuck. Amazing how youre the retard making excuses for nintendo
>Bananza would be so great if we just had dlss guys!Cope
>>715632050 (OP)So what? DLSS is for graphically complex temporally rendered games. Bananza has 2005 graphics so there's no need to use any of that, SMAA+FSR1 is fine.
>>715640047>looks like a 2005 game>has constant framedrops on a brand new $450 consoleBravo, Nintendo.
>>715632050 (OP)Adding DLSS to a graphically simple Switch game is like adding grip-heavy racing tires to a children's bicycle. And I'm pretty sure this game is forward rendered as well so it doesn't use temporalslop.
>>715640265Switch 3 will have a 95 dollar version that looks better chud fuck you, save this post
>>715638621Scaling shit is not optimization you fucking retard.
the game should never drop below 1080p and should never need to use dynamic res drops or upscaling if it's fucking optimised properly.
yes modern Nintendo are terrible but how low are your standards when you think fake frame "upscaling" is "optimizing a game?
>>715641331Sacrificing visual quality for the sake of performance is most of the "optimization" you've seen in videogame history. When a developer reduces distant shadows from 4096 res to 2048 res, that's optimization. But it'll look worse.
>>715632050 (OP)I have no clue what that fucking means
back then games just worked
now you have
HDR
SDR
RTX
DLSS
SlLR
ASJU
UEIO
IURTY
WHAT DOES IT MEAN
as a tech illiterate could this be changed via an update, like how you can force newer DLSS versions on PC games?
>>715641534>I have no clue what that fucking means>back then games just workedBack then games also had all kinds of gimmicks like stencils or bump mapping or CRT or cubemaps or Phong shading or pixel shaders, you were just blissfully ignorant.
>>715641534It means the game looks and runs like dogshit
Why is the discord so mad?
>>715632317the game looks like complete ass
>>715633579>then fsr1 makes 1080p look like inbetween 1080p and 1440p.it makes it look more like a 640p xbox 360 game
>>715632892You're telling me a game made on the Switch 1 doesn't use exclusive Switch 2 features that would have required rebuilding the game from the ground up? I am shook frankly.
>>715641534The real alphabet people.
>>715633579>Like lets say dlss makes 1080p look like native 4k, then fsr1 makes 1080p look like inbetween 1080p and 1440p.Kek it's more like dlss can make 1080p look like 1440p, then fsr1 makes 1080p look like 800p
>>715642436>thinking that they would need to rebuild the game from ground up to add in DLSSare you retarded anon?
>>715632223FSR1 is an old ass upscaler. What AMD came up with to compete with DLSS but while vastly inferior it uses much less resources. FSR3 though is pretty much on par with DLSS4 but it needs dedicated hardware that consoles don't have.
Problem is that the Switch 2 has an Nvidia Gpu capable of DLSS 2-3 but for reasons nobody understand they still chose to go with FSR1. Then again game developers do weird shit like that sometimes like Square didn't even use FSR1 on FF7 Rebirth on PS5 and instead went with an even more outdated yet resource heavy upscaler that look blurry as shit... And consoles don't have modders to fix this shit.
has the Best Looking Actual Video Games
>>715632223FSR1 is first gen shitty implementation. first gen DLSS isn't much better. Latest version is FSR4 and is arguably better than DLSS
>>715642650>FSR3 though is pretty much on par with DLSS4 but it needs dedicated hardware that consoles don't have.No. FSR3 is basically just FSR2.2 upscaling with an optional frame generation layer added on top. And FSR2.2 upscaling is MUCH worse than DLSS2 upscaling, let alone DLSS4. You're probably thinking of FSR4 which isn't far behind DLSS4.
>1080p
>30fps (sometimes)
Wow. Even DF is like
>why didnโt they use 120hz? WHY!??
>>715642631Maybe but I'm not a faggot, alphabet person. And I because I don't have gay sex as there's nothing more manly than having gay sex, yes somehow I can't think of anything more homosexual than giving a shit about this
>>715642845>Latest version is FSR4 and is arguably better than DLSSPost some sources because I have seen nothing but the contrary. Genuinely curious to which games perform better.
>>715642987>being so fucked in the head that talking about upscaling technology suddenly makes you think about gay sex while calling other people faggotsget some help anon
>>715641997I kept telling people this is a low quality game and it's clearly much lower effort than Odyssey.
>using the oldest and shittiest and deprecated FSR1.0 (it's up to 4 now) which looks way worse than Native OR DLSS
Why would any dev do this
>>715634049the gameplay of Bananaza is based on voxels, your comment is totally irrelevant
>>715643161No I think being gay is cool and based, you're just boring and retarded
>mario kart world was a switch1 game
>dk bonanza was a switch1 game
>prime4 was a switch1 game
>pokemon legends was a switch1 game
so... when do i get to play switch2 games on my switch2?
don't want to play mario kart anymore since they killed the online. where the fuck are the actual games?
>>715634049>>715643489yeah Bananza is low poly.
-it has garbage shadow resolution.
-terrible pop-in
-animation frame cutting
and STILL it runs like shit because the devs are just that incompetent.
>>715632050 (OP)not even FSR 3? damn that's fucked up
>>715632317any FSR that isnt FSR4 is a blurry mess
>>715632223>What does this mean, i'm retarded.When designing the Switch 2, Nintendo went out of their way to acquire hardware that's currently famous for being able to run DLSS. Out of all the modern ways to graphically transmit a game's graphics, DLSS is considered to be the best way because it achieves the best balance between visual quality and performance.
DLSS capability was one of the big advertising points of the Switch 2, but so far it seems like Nintendo isn't taking advantage of DLSS at all. In DK Bonanza they instead use an outdated alternative called FSR1 which has been rendered obsolete plenty of times and was only ever a compromise for people who lack good hardware or don't have DLSS... which the Switch 2 does have, so it's a bizarre choice.
Imagine if a car manufacturer took a high-tier Ferrari engine and said their new vehicle would drive like a Ferrari, then they sold it to you and it turned out the engine is so underclocked that you can't even force it to drive faster than 35mph.
>>715643702>5 $SONY coins have been added to your account
>>715632050 (OP)What if I don't want either? Can you turn this fake frame homoshit off?
>>715644137>but so far it seems like Nintendo isn't taking advantage of DLSS at allProbably because both mario kart world and banaza started out as switch 1 games. It takes time to take advantage of hardware. Do I need to remind you that the famicom literally launched with 3 arcade ports that CUT content?
>>715644925the switch 2 hardware was settled on in 2022
>>715644925I think dlss is just there if third parties want it, Nintendo themselves aren't going to bother.
>>715632050 (OP)Doesn't Switch 2 use nvidia hardware like the first one? Using a competing upscaler instead of the one that the hardware provider literally developed is already odd, but why an incredibly outdated build instead of at least FSR 3 or something?
>>715644137>DLSS capability was one of the big advertising points of the Switch 2It wasn't. Guys on the internet just hyped themselves up but Nintendo has never commented on it.
Nintenbros we lost....
i am going to kms
>>715632892>>715632050 (OP)wasn't this because it was originally developed for the og switch?
>>715632050 (OP)Question: will the average consumer give a single fuck about all this mumbo jumbo?
>>715647638not even a bit
>>715647638Normally I'd say no, but this is the Switch 2's second major title so I do think even the normalfags are going to be a bit critical of the performance of the new hardware already being shit on effectively day 1 of the system.
>>715647701Then why OP is making a big deal about it?
>>715647754Unless is outright unplayable like MH wilds, the average consumer will not give a fuck.
>>715632050 (OP)>Digital Faggotry
>>715632050 (OP)Why the fuck is this game not on pc, nintendo get with the times.
>>715635682So they can charge you a $70 premium for a switch 1 game lmao
>>715643553Youโll be waiting a while tendie. Maybe you can be the only fanbase to every hype up a dynasty warriors game past 2003 to tide you over?
>>715633579>>715634303>>715639668>>715642921>>715641494You guys are confusing Bilinear with TAA like super retards.
>itโs the other flavored dogshit
>>715635870Bro DLSS looks like shit on my 4080 I turn it off on all games it's blurry and ugly and ghosty at 1440p
>>715648813What do you use then?
Wow you guys are retarded nerds who jack off to smeary Nvidia shit with driver issues
>>715635870No one with eyes wants your AI upscaling trash which was only produced so random benchmarks have a larger, artificial increase on their retarded graphs
>>715648938Native 1440p.
DLSS quality is less than 1080p (1707x960).
Use your brain next time.
>>715649028>Native 1440p.Yes, and what antliasing mode do you use? DLAA? TAA? FSR?
>>715649028>DLSS quality is less than 1080p (1707x960).Input resolution is only half the story when it comes to DLSS. If you compared 4K DLSS Performance to native 1440p, that's 1920x1080 input vs 2560x1440 input so logically 2560x1440 should look way better. And yet the 1920x1080 input looks way better while also running better, because the output resolution of 4K is just as relevant for the outcome.
>Maybe you can be the only fanbase to every hype up a dynasty warriors game past 2003 to tide you over
This is incredibly poor English
STOP ASKING QUESTIONS, THESE THINGS TAKE TIME, small start up studio!!
Why is it for Sony to release a launch game that drops performance (Knack) but not Nintendo
Meanwhile the rest of us will be playing and enjoying the game while you will be using a magnifying glass to look for artifacts.
>>715649872why so many niggas ITT who think more blur would and more compute time would lead to better outcome?
>>715651206it wasn't. Knack came out 12 years ago and even back then people shat on the framerate
>>715652325The game's using FSR1 man. There's no downgrade involved by going to DLSS.
>>715652553>knack came out 12 years ago
>>715652570i will show you something .... stay tuned
>>715633373You're legitimately retarded if you can't understand that
>>715633373FSR1 = simple upscaler, widely used because of universal compatibility with hardware.
DLSS = specialized but graphically upscaler, requires specialized hardware designed to use it, the Switch 2 has this hardware.
DK Bananza does not use DLSS but uses FSR1.
>>715632050 (OP)>that languageThanks for proving the rage comes from Europeans like the Swedish who can't afford a Switch 2. Poor little Eurotrash making most anti Nintendo threads.
>>715632050 (OP)I mean I wouldn't doubt it. Except I can't take anything Digital Foundry says for granted, especially not when it comes to AA techniques and implementation.
They've gotten AA stuff wrong a shocking number of times.
>>715652570no AA: 231 FPS (100%)
FXAA: 198 FPS (85.7%)
SMAA: 192 FPS (83.1%)
TAA: 167 FPS (72.2%)
FSR1: 470 FPS (203.4%)
>>715652570>>715654635and a close up because file size limit
note how expensive AA is just to enable it. TAA has a 30% performance hit which would be unacceptable on switch hardware, which is why they go with deferred rendering
i don't care. keep grasping at straws, snoyfaggot
>>715641534Only the top 2 are worth anything
>>715654635>>715654779>still screenshot of a scenario with no motioncome on man don't waste my time
>>715654902why does that matter? besides TAA, none of those AA methods rely on past frame history, and FSR is just a spatial upscaler. u arent even thinking about what ur writing
>>715633373Okay
So like
Assume for a moment, you have a hamburger and a hotdog. The hamburger is tastier, it's high quality beef, but requires proper toppings to be good. It needs cheese, lettuce, tomato, a quality bun, some bacon, grilled onions, a pickle.
The hotdog is worse, made out of factory trimmings, but doesn't really require anything. Just slap it in a bun, or hell, a stray piece of bread, and it works.
What Nintendo has done, is prepare all of the toppings to have a delicious hamburger, then put a hotdog on it.
>>715632050 (OP)This is because they are selling you a Switch 1 game that they are calling a Swtich 2 game while charging $70 for it.
And Nintendo fanboys will gladly slurp this pile of shit up and ask for more.
>>715655161He said tell it to him in American
>>715653987Gives credence to the theory that this was supposed to be a Switch 1 game. Surely it couldn't have been that hard to swap from FSR to DLSS.
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they will "remaster" this game for the switch 2 oled and will simply just replace fsr for dlss and tendies will eat it up
anyway
>theres no downgrade to using dlss
they would lose 50% performance just by using dlss vs current fsr1 method, which they would have to get back by using lower res than before so you end up with turbo blurry shit which also has temporal smear cancer over it. niggas aint thinking ITT for real
>>715655025>why does that matter?because the pros and cons of every rendering method comes out when you watch what it looks like in motion. if all it took to know the worth of a rendering method was watching a still frame we'd still be using MSAA
>>715654796It's an angry European OP who can't afford a Switch 2. Swedish.
>>715632050 (OP)>Using eitherngmi
>>715655551>implying msaa is perfect in stills
imagine buying a switch 2 lmao. imagine buying any console lmao
>>715655243The more likely reason is with everything going on and tons of particles and effects going on it wouldn't look great with DLSS because it can't keep up.
>>715656820the game is using F S R 1 nigga. it fares worse in motion than dlss does.
>>715632050 (OP)Didn't they add DLSS support to Super Mario Odyssey with the Switch 2 update? I thought this game was using the same engine so it should be trivial to add DLSS.
>>715657197I'm laughing. DLSS was too intensive for their own Nvidia GPU to run.
>>715657079fsr1 doesnt look at any motion vector data so how can it be worse? it cant hallucinate either for this reason too.
>>715658461because having access to motion vectors and being able to hallucinate detail is exactly what allows DLSS to be good. if it didn't have those, all it would have is a lack of pixels so it would look like shit - which is exactly what fsr1's problem is.
There's little chance a NVIDIA employee has a kid who plays Nintendo and they would demand NVIDIA fly someone to Nintendo to add DLSS to this game, right? Zero chance of someone at NVIDIA offering to patch this in for free? I hate the look of AMD FSR so much.
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>>715632223Same. But what I gather from the replies is, basically it's comparable to if a game console was advertised as being 32bit, but it's actually 16bit.
The rest being a bunch of deep cut /g/ technobabble I don't understand. Captcha: DKWH0
>>715643091He's full of it, they are basically the same. A few DLSS is better here, a few FSR is better there.
>>715659256A better comparison is that you had a 64-bit CPU and used exclusively 8-bit instructions. Sure, it will work, but you are hamstringing yourself for no reason.
this is the same retard that will shit in his pants while moaning about TAA destroying clarity
I would prefer that devs started optimizing their games instead of relying on retarded shit like AI, most games don't even look that good to justify how much resources they need
>>715659867good thing that bananza is optimized and uses the best antialiasing
>>715633373I used to think it was funny that people are getting dumber, but it's beginning to be onerous even in nerd places like fucking /v/
>>715634226Thatโs only if the game is GPU-bottlenecked, which DKB is not. All the slowdown is coming from terrain destruction, which is a CPU limitation
>>715655161It's a retarded analogy to try and explain it to a total retard, so he did a good job
>>715632050 (OP)Based, fuck DLSS
>game is struggling
>runs at 60 fps 99.99% of the time
https://youtu.be/sG_B7iDgNuU?t=284
>>715632223Japs can't code and went with an inferior and obsolete technology when their hardware supports a vastly superior technology
>>715660097>All the slowdown is coming from terrain destruction, which is a CPU limitationno, the fps drops are from the overused particle effects. the destruction is not demanding at all since there are no physics calculations. similair destruction systems were used in ps2 games like red faction1 and worms 3d
>>715633579as someone on amd if a game is using fsr 1, I mod it to fsr 4 or xess with optiscaler.
fsr is dogshit otherwise and even NIV is better
>>715660263>similair destruction systems were used in ps2 gamesB..But the destructible environments are IMPRESSIVE..
>>715649090All modern antialiasing is garbage. Optimize your fucking geometry so we can supersample
>>715654779dogshit, games are not windows slideshow gallery. If nothing is moving in the image you may as well have posted renders
>>715659917and it DEFINITELY looks GOOD
>>715632050 (OP)Literally impossible, Nintendo are geniuses, they created an in-house solution from the future that is even better than dlss, they could never use fsr. I believe in Nintendo magic.
i haven't see a single second of gameplay. what's so 'groundbreaking' about this game?
>>715660132You'll say fuck DLSS then use an old version of FSR or standard TAA. Literally the definition of cutting off your nose to spite your face.
>>715660594pause at any point it will look perfect
>>715660198impossible with dlss
>>715660895Disable all post processing and just make the game not look or run like shit in the first place
>>715661079>Disable all post processingHere's your modern game without post-processing bro.
>>715661270u should join hybred's discord and call him a nigger. there's no other option.
>>715661270>make the game not look or run like shit in the first place
>>715632050 (OP)Nintendo used FSR on Switch Sports and possibly more. This began development on Switch. Could this just be a hold over? Third parties are using DLSS, confirmed in Cyberpunk, Hogwarts, and Street Fighter.
>>715632050 (OP)what does this mean for someone who likes playing video games rather than just jerking off over hardware specs?
>>715661606forward > deferred
third parties use deferred on switch because they cant be assed to source talented enough devs to make proper ports, so nintendo's idea was to attract them by offering dlss capability.
forward is why nintendo games look so good even at lower resolution, because they steer clear of any taa faggotry. snoy's (((4K))) has nothing against nintendo because it's all fake
>Nintendo does bare minimum
>Still sells a Mariomillion copies
IT DOESN'T FUCKING MATTER WHAT THEY DO
>>715661897>not using crutches for optimization>somehow seen as evil
>>715635742With forward+ you can actually do fsr 2.2.
Should I get a rtx5070 or a rx9070?
>>715662652Save up for 9070xt.
>>715635828At least fsr usually lets you set your sharpness.
>>715661270Temporal anti-aliasing is a fucking scourge.