[DEVASTATING NEWS] DONKEY KONG BANANZA USES FSR 1 INSTEAD OF DLSS - /v/ (#715632050) [Archived: 302 hours ago]

Anonymous
7/16/2025, 7:02:55 PM No.715632050
lol
lol
md5: 19b5b75d6d8cf336b4742b2cc5d0de82๐Ÿ”
HAHAHAHAAHAHAHHAAHHAHAAHAHAHAHAHAHHAAHHAHAAHHAHAAHAHAHAHAH
Replies: >>715632223 >>715632306 >>715632317 >>715633008 >>715633176 >>715633510 >>715633740 >>715633897 >>715634095 >>715634524 >>715634746 >>715635283 >>715635738 >>715635917 >>715636284 >>715636917 >>715637060 >>715640047 >>715640528 >>715641534 >>715643767 >>715644881 >>715645627 >>715646571 >>715647638 >>715647848 >>715647964 >>715654243 >>715654575 >>715655141 >>715656413 >>715656981 >>715657197 >>715657237 >>715660132 >>715660740 >>715661606 >>715661775
Anonymous
7/16/2025, 7:04:23 PM No.715632160
eric is fucking losing his mind
he cant cope
Replies: >>715633664
Anonymous
7/16/2025, 7:05:10 PM No.715632223
>>715632050 (OP)
What does this mean, i'm retarded.
Replies: >>715632892 >>715642650 >>715642845 >>715644137 >>715659256 >>715660254
Anonymous
7/16/2025, 7:06:10 PM No.715632306
>>715632050 (OP)
>Scandinavian language
You are brown muslim
Replies: >>715632875
Anonymous
7/16/2025, 7:06:20 PM No.715632317
>>715632050 (OP)
>DK doesn't kneel to pajeet technology and keeps it's picture sharpness
where's the downside?
Replies: >>715632682 >>715633664 >>715633702 >>715633917 >>715635828 >>715642253 >>715643910
Anonymous
7/16/2025, 7:07:30 PM No.715632414
Fsr1 was absolute dogshit wtf
Anonymous
7/16/2025, 7:10:43 PM No.715632682
>>715632317
FSR is literally the off-brand pajeet version of DLSS
Replies: >>715633580
Anonymous
7/16/2025, 7:13:00 PM No.715632875
>>715632306
It's a swede so you may be right
Anonymous
7/16/2025, 7:13:13 PM No.715632892
>>715632223
donkey kong uses the free open source AMD upscaling algortihm that doesnt require special hardware, on a system that has the specialized hardware and software required to use the way superior Nvidia DLSS upscaling algorithm.
Replies: >>715633373 >>715633510 >>715634304 >>715635951 >>715642436 >>715646571
Anonymous
7/16/2025, 7:14:44 PM No.715633008
>>715632050 (OP)
Certified bรถg moment
Anonymous
7/16/2025, 7:16:53 PM No.715633176
>>715632050 (OP)
Hi, OP again, i like to suck cock
Replies: >>715633664
Anonymous
7/16/2025, 7:19:08 PM No.715633373
>>715632892
Type in english you fucking nerd
Replies: >>715633579 >>715633664 >>715635470 >>715653579 >>715653987 >>715655130 >>715659998
Anonymous
7/16/2025, 7:20:56 PM No.715633510
>>715632050 (OP)
>>715632892
This is being saved for the next big Mario and Zelda game.
Anonymous
7/16/2025, 7:21:10 PM No.715633538
So no fake frames? Based.
Replies: >>715633649 >>715633664 >>715633917
Anonymous
7/16/2025, 7:21:34 PM No.715633579
>>715633373
Not him but fsr1 looks way worse than dlss

Like lets say dlss makes 1080p look like native 4k, then fsr1 makes 1080p look like inbetween 1080p and 1440p. Its just worse quality.
Replies: >>715634303 >>715635951 >>715637289 >>715639668 >>715642306 >>715642472 >>715648625 >>715660338
Anonymous
7/16/2025, 7:21:35 PM No.715633580
>>715632682
PiSSeuR bros...
Anonymous
7/16/2025, 7:22:32 PM No.715633649
>>715633538
>tendies in charge of having a rudimentary understanding of technology
Replies: >>715634076
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:22:45 PM No.715633664
1699736425938376
1699736425938376
md5: dafaf32e233ef8685dfca7cd4241b75b๐Ÿ”
>>715633176
>>715632160
>>715632317
>>715633373
>>715633538
>Drooling bingtoddler tech illiterate browns huffing hypercopium ALREADY

OHNONONONONONONONONONONONONO
Anonymous
7/16/2025, 7:23:05 PM No.715633702
>>715632317
FSR is blurry as shit.
Anonymous
7/16/2025, 7:23:36 PM No.715633740
>>715632050 (OP)
Can you explain this in non-fag talk?
Replies: >>715633928
Anonymous
7/16/2025, 7:25:26 PM No.715633897
>>715632050 (OP)
How did they get a review copy?
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:25:41 PM No.715633917
>>715632317
>>715633538
You're not only getting the shitty freeware version of DLSS instead of the upscaler your console was built to use, you're getting the worst fucking version of it no devs use anymore. The multibillion dollar corporation could not get any cheaper at this point.
Replies: >>715634076
Anonymous
7/16/2025, 7:25:47 PM No.715633928
>>715633740
The game is made in the old Odyssey engine so it doesn't have support for Nintendo's new DLSS or they haven't been able to get it to work yet. If they did it could look a bit better and maybe have less performance issues.
Replies: >>715634342
Anonymous
7/16/2025, 7:26:16 PM No.715633973
>>7156336
People preferred fsr1 over 2, 2s implementation of fake frames was dogshit comparitively that it was a big issue on starfields launch. Using what is effectively the most basic upscaler is better than using something that introduces smeared frames while lowering resolution. Its just anti-aliasing.
Replies: >>715634213
Anonymous
7/16/2025, 7:26:31 PM No.715634007
1503565920746
1503565920746
md5: accd3b9232acf48f7dc771b3ecd18b43๐Ÿ”
>muh grafix
literally who cares
the game is fun
Replies: >>715634226
Anonymous
7/16/2025, 7:27:08 PM No.715634049
I really wish more games used stylised low poly models. I'm so tired of performance issues.
Replies: >>715634147 >>715634570 >>715643489 >>715643702
Anonymous
7/16/2025, 7:27:24 PM No.715634076
>>715633649
Do you even own a computer?
>>715633917
They dont use it because theres fsr3 now, 2 was dogshit. They probably didnt want to do anything but the most basic anti aliasing solution.
Anonymous
7/16/2025, 7:27:37 PM No.715634095
>>715632050 (OP)
>Devastating
OH NO MY BING BING WAHOO HAS 240 FPS INSTEAD 243 FPS WAHHHHHHHHH
Anonymous
7/16/2025, 7:28:15 PM No.715634147
>>715634049
but if graphics don't keep implementing more retarded gimmick shit, how will (((nvidia))) keep selling $2000 GPUs every 2 years?
antisemitic post
Replies: >>715634181
Anonymous
7/16/2025, 7:28:37 PM No.715634181
>>715634147
Their target market isnt gamers anymore.
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:28:58 PM No.715634213
>>715633973
Nice historical revisionism retard. FSR has NOTHING to do with frames and everything to do with *resolution*, and if you weren't a drooling tech illiterate orangutan talking out of his ass you'd know this. You'd also know that everybody agrees that FSR is pure abysmal dogshit, the worst upscaler to ever have been created. 2 might be shit but it's still better, and 2.1 is lightyears ahead of it and has been available for several years now.
Replies: >>715634373 >>715634379
Anonymous
7/16/2025, 7:29:04 PM No.715634226
>>715634007
Upscalers like FSR are meant to help with performance which this game is struggling with.
Replies: >>715634680 >>715660097
Anonymous
7/16/2025, 7:30:01 PM No.715634303
>>715633579
>Not him but fsr1 looks way worse than dlss
FSR1 looks worse than every single upscaling option there is. It's ancient technology by this point.
Also every single option looks worse than DLSS CNN and lightyears behind DLSS Transformer, the latter of which the fucking Switch 2 is capable of. Switch 2 is capable of using the best upscaler on the market. It's not to say the games will look better than PS5, but the one aspect that it is objectively better in, DLSS vs. PSSR, they won't fucking implement it.
I can believe it because this is the exact type of shit Nintendo does all the time.
Replies: >>715634851 >>715648625
Anonymous
7/16/2025, 7:30:03 PM No.715634304
>>715632892
>literally nothing
Pls Eric just stop.
Replies: >>715634601
Anonymous
7/16/2025, 7:30:27 PM No.715634342
>>715633928
To think they moved development from the Switch to Switch 2.
Replies: >>715635432
Anonymous
7/16/2025, 7:30:49 PM No.715634373
>>715634213
Literally nobody will care outside of Digital Faggotry watchers
Replies: >>715634676
Anonymous
7/16/2025, 7:30:52 PM No.715634379
>>715634213
Fsr1 yes, thats my point. Fsr1 is basic AA. Fsr2 introduced frame gen later in its development. Most settings suggestions for any software that had an option between fsr1 and 2 suggested 1 almost every time. Youre just an actual retard.
Replies: >>715635581 >>715635919
Anonymous
7/16/2025, 7:32:25 PM No.715634524
>>715632050 (OP)
>FSR1 instead of DLSS
so it's not even using TAA, which is good. DLSS requires TAA at the baseline or it simply won't work. i dont recall a spatial "DLSS" ever being a thing so the only thing they can use is FSR1.
Anonymous
7/16/2025, 7:32:43 PM No.715634550
when has anyone ever cared about graphics on nintendo lmao
try again
Replies: >>715634790
Anonymous
7/16/2025, 7:32:56 PM No.715634570
>>715634049
With the new donkey kong youre getting stylised low poly models with performance issues
Anonymous
7/16/2025, 7:33:02 PM No.715634582
If the Switch 2 were hacked, modders could actually add DLSS to the game. That's how retard-proof adding DLSS to a game that already has temporal information. It's actually like 30 minutes of work for a developer of the game to do but they still didn't do it.
Every RE engine Resident Evil shipped with FSR1 or less and all of them have working DLSS mods. That's how idiot proof it is to do if you're actually developing the game.
Replies: >>715634901 >>715634929
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:33:09 PM No.715634601
>>715634304
Your game is guaranteed to use upscaling, and therefore will look like blurry dogshit no matter how you play it. "Muh eric" that you loser faggot. $450 10w tablet that can't hit 1080p or decent battery life award.
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:34:09 PM No.715634676
>>715634373
You will when the game looks like blurry dogshit, especially in docked mode. Oh wait I forgot you shitskins are blind, clueless and lack any human standards.
Replies: >>715634729 >>715634892
Anonymous
7/16/2025, 7:34:11 PM No.715634680
>>715634226
>stable 60fps
>"struggling"
okay eric
Replies: >>715634912 >>715634942 >>715634945
Anonymous
7/16/2025, 7:34:49 PM No.715634729
>>715634676
and you're a virgin with rage :)
Replies: >>715635001
Anonymous
7/16/2025, 7:35:00 PM No.715634746
>>715632050 (OP)
Why even bother at that point?
Anonymous
7/16/2025, 7:35:30 PM No.715634790
>>715634550
before the wii all nintendo games had near flawless performance
Replies: >>715634849
Anonymous
7/16/2025, 7:36:13 PM No.715634849
>>715634790
The wii was gamecube tier graphics in the age of cod mw2
Anonymous
7/16/2025, 7:36:14 PM No.715634851
>>715634303
>Switch 2 is capable of using the best upscaler on the market
if the game used TAA in the first place, which is far inferior to their mobile MSAA, yes.
bananza has no TAA so it's impossible for them to use DLSS. they would need to remake the entire graphcis pipeline to support dlss but it would only lead to a blurry image.
Replies: >>715635051 >>715635146
Anonymous
7/16/2025, 7:36:45 PM No.715634892
>>715634676
I was just playing right before this and it looks and runs great in handheld. Keep crying bitch ass faggot.
Replies: >>715635001
Anonymous
7/16/2025, 7:36:53 PM No.715634901
>>715634582
Actually you need fsr2 to do dlss, because fsr1 is so shit it doesn't have any of the motion vectors required for it to function.
Replies: >>715635146
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:37:00 PM No.715634912
Chokeonmyfatvegancockbingtoddler
Chokeonmyfatvegancockbingtoddler
md5: de98bf11e8c7b9e18e9740b8cfaedfa8๐Ÿ”
>>715634680
>
Replies: >>715634986 >>715635001 >>715635047
Anonymous
7/16/2025, 7:37:14 PM No.715634929
>>715634582
those dlss mods only took a couple of years to make :)
Replies: >>715635146
Anonymous
7/16/2025, 7:37:23 PM No.715634942
>>715634680
>Stable 60
Are joking right now... The devs even admitted the game stutters. I feel like your false flagging to make Nintendo fans look dumb.
Anonymous
7/16/2025, 7:37:25 PM No.715634945
>>715634680
the game constantly drops to 30 fps even in cutscenes. the fact that you couldnt see it in the pre-release videos means youre blind and have no standards. the fact that you still deny it even after the game is released and we now have the measured data means that youre a nintendo cultist
Anonymous
7/16/2025, 7:37:54 PM No.715634986
>>715634912
Notice how the inserted text in your image is blurry
Replies: >>715635135
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:38:02 PM No.715635001
>>715634729
You wish browncel.
>>715634892
What 0 standards does to a mfer. >>715634912
Replies: >>715635216
Anonymous
7/16/2025, 7:38:29 PM No.715635047
>>715634912
oh no it dropped from 60fps to 50fps for 1 second
LITERALLY UNPLAYABLE DEVASTATING NEWS AAAAA NINTENDO IS DOOMED
seethe eric
Replies: >>715635220
Anonymous
7/16/2025, 7:38:33 PM No.715635051
>>715634851
>if the game used TAA in the first place, which is far inferior to their mobile MSAA
they dont use MSAA, they use FSR 1
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:39:15 PM No.715635135
>>715634986
I downscaled it for /v/eddit's dogshit image size limit. It's right in the video while you're doing an action no less.
https://youtu.be/hRX0Ep7gacQ?si=0YK_6HGsHs19hAUr&t=751
Replies: >>715635274
Anonymous
7/16/2025, 7:39:23 PM No.715635146
>>715634851
It's already a blurry mess with FSR1 so not an argument.

>>715634901
You're right, that's probably the reason. I'd say I'd rather have it at native resolution than FSR1, it's that bad.

>>715634929
Resident Evil 4 had a DLSS mod one day after release. Mostly because RE Engine is already well known, but keep in mind that Nintendo has been developing this game for more than one day or two years
Anonymous
7/16/2025, 7:40:13 PM No.715635216
>>715635001
You don't eat meat, you're subhuman kek
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:40:15 PM No.715635220
>>715635047
Coping 0 standards SEAtendie.
Anonymous
7/16/2025, 7:40:28 PM No.715635237
It's weird it doesn't use dlss even though it's using a Nvidia chip.
Replies: >>715635319 >>715635354
Anonymous
7/16/2025, 7:40:54 PM No.715635274
>>715635135
So it's doing 1080p with drops only, as shown in the image, during non interactible moments when a bunch of objects come onto screen for a second? So this didnt show an actual blurry image as you portray in game.
Replies: >>715635556 >>715636802
Anonymous
7/16/2025, 7:41:00 PM No.715635283
>>715632050 (OP)
Huh, donkey sisters, I don't know what this is, but it sounds bad.
How will we respond?
Replies: >>715635361 >>715636398
Anonymous
7/16/2025, 7:41:22 PM No.715635319
>>715635237
>bro just add taa to a forward rendered game
Replies: >>715635683
Anonymous
7/16/2025, 7:41:59 PM No.715635354
>>715635237
It's just so obvious this game is a direct port from Switch 1. They even admitted it. But to the point where it has FSR1 like TOTK did. This really was supposed to be a Switch 1 release. It looks better than a Switch 1 game, don't get me wrong, but it could have been even better.
Anonymous
7/16/2025, 7:42:02 PM No.715635361
>>715635283
>I don't know what this is,
Do people here seriously not own a computer or do any research when buying graphics cards?
Replies: >>715635615
Anonymous
7/16/2025, 7:42:43 PM No.715635432
>>715634342
Yeah, but since they're partnered directly with nvidia, they could send a email and nvidia would fix it in a day.
Typical stubborn nintendo
Anonymous
7/16/2025, 7:43:08 PM No.715635470
>>715633373
Basically Donkey Dong doesnt use resolution upscaling that takes advantage of the switch 2 hardware and instead uses resolution upscaling that looks worse because its made for a broader vareity of hardware and is less specific about the hardware it works on, something that would make more sense for indie devs or smaller studios to use
Replies: >>715635951
BEAUTIFUL VEGAN MESSIAH
7/16/2025, 7:44:08 PM No.715635556
>>715635274
>So it's doing 1080p
Rewind to image quality. It's upscaled, not real 1080p. Reviewer even mentions how soft the image is.
>during non interactible moments
It literally happens as you're performing actions retard, as I literally posted. There were no objects on screen during that frame drop, it's while he was punching a boulder in a cave.
Replies: >>715635758 >>715635767
Anonymous
7/16/2025, 7:44:21 PM No.715635581
>>715634379
Wrong again.
Dlss 1 2 3 4 and whatever is not framegen, same for fsr. Fsr 3 and up support framegen, but its never a standard option
Replies: >>715635984
Anonymous
7/16/2025, 7:44:44 PM No.715635615
>>715635361
They are buying a handheld, to be fair. It's just really strange that Nintendo didn't have some technical showcase about DLSS when it is factually a better feature than what PS5 has and could at least make up for some raw performance. Means nothing to a lot of Nintendo fans but could actually be an outright selling feature to many. It's the first gaming handheld or console with DLSS. And they hid any demonstration of it behind some retarded paid piece of software that should have been free.
Replies: >>715636119
Anonymous
7/16/2025, 7:45:39 PM No.715635682
But why?
Replies: >>715648410
Anonymous
7/16/2025, 7:45:40 PM No.715635683
>>715635319
I'll admit I'm unknowledgeable about these things beyond the surface level but DLSS should still work it would just be tricker to implement.
Anonymous
7/16/2025, 7:46:18 PM No.715635738
>>715632050 (OP)
>Wow ur game doesnt use the 8k 7080RTX with AMD ran terraflops upscaler featuring the 10 form vibrating buttplug? Get fucking low tier c*ns*le gamer
Anonymous
7/16/2025, 7:46:20 PM No.715635742
remem niggas, forward rendered games cant have dlss support.
all switch 1 games were forward rendered. they didnt use blurry taa, instead relied on basic smaa, msaa, fxaa and similar things.
fsr1 is literally the best they could have used as its a forward rendered game as there's no equivalent for DLDSR on switch 2 as far as we know.

also going the deferred rendering route costs more compute power, and taa itself costs more compute, and dlss adds more cpu strain. you would not get any benefit at the end of the day because you'd be upscaling from an even lower resolution.
Replies: >>715636052 >>715662061
Anonymous
7/16/2025, 7:46:27 PM No.715635758
>>715635556
You said blurry, not soft. And I know its upscales. Thats the threads subject that no one has contravened. So its just 1 second before a non interactible moment? Jesus christ. I knew he was breaking a banana but yeah, not really in need of tight high frame controls when youre already doing something that takes control away from you with another button press.
Anonymous
7/16/2025, 7:46:34 PM No.715635767
>>715635556
You should email Nintendo and tell them about your dick pills, that might help with the soft image.
Anonymous
7/16/2025, 7:47:15 PM No.715635828
>>715632317
>picture sharpness
>FSR 1
Anon, FSR 1 is the least sharp upscaler out there
Replies: >>715663119
Anonymous
7/16/2025, 7:47:49 PM No.715635870
People are so far behind on upscalers that they don't even know DLSS isn't blurry any more. Like there is literally no more full screen blur with DLSS transformer models (preset J and K) which has always been the biggest issue with upscalers or even TAA. All that's left is distant objects having some blur at lower DLSS settings. It is becoming a sour grapes thing because any RTX GPU it's easy to force the transformer model into any game and just see what I'm saying is true.
Replies: >>715648813 >>715648971
Anonymous
7/16/2025, 7:48:13 PM No.715635917
1511397572504
1511397572504
md5: e1570c24f35221ddb8a59cb332c4966d๐Ÿ”
>>715632050 (OP)
>DEVASTATING NEWS
>DONKEY KONG BANANZA USES [SLOP] INSTEAD OF [SLOP]
Anonymous
7/16/2025, 7:48:14 PM No.715635919
>>715634379
Wait I just took the time to read your comment more. Everything you said was wrong.
Fsr1 is terrible, like legit terrible, fsr 2 was pretty big jump compared to fsr in image clarity.
Both are upscalers, not basic AA as you put it. AA doesnt upsample or render at a lower base res.
Fsr 3 was again a bit better with image clarity(transparencies still looked garbage) and later they added frame gen into the mix. Want framegen? You also get fsr, but not the other way around. Fsr 4 is really close to dlss 3.0, which is really fucking good, but dlss 4 has even better image quality.

Again, none of these are with framegen as a standard and none of these are AA
Replies: >>715636414
Anonymous
7/16/2025, 7:48:36 PM No.715635951
>>715632892
>>715633579
See? Now THIS >>715635470 is an explanation, not that mumbo jumbo you were typing earlier
Anonymous
7/16/2025, 7:49:06 PM No.715635984
>>715635581
No one said it's baked into every instance of dlss being turned on. Just that if they're not looking for frame gen, why put work into it when that's the main benefit? They're probably just doing some really near resolution number to 1080p to upscale, which looks almost no different. Just one and done, waste of dev time. Hell, I'll even throw you a bone against nintendo. They probably didn't want frame gen because they didnt want silly pictures of a smear coming from donkey kongs crotch hitting the girl. The main beenfit of dlss would be its frame gen options as it does frame gen the best. They just want basic AA.
Replies: >>715637194
Anonymous
7/16/2025, 7:49:11 PM No.715635991
>watching it on a shitty YouTube stream
>game looks good and more importantly fun
Keep up the great shitposting saar
Anonymous
7/16/2025, 7:49:54 PM No.715636052
>>715635742
Everything is mostly true, however I'd argue that upscaling from a lower resolution would still look better with the newer methods of DLSS.
DLSS preset K running off 480p looks better than FSR1 running of 1080p.
Anonymous
7/16/2025, 7:50:29 PM No.715636119
>>715635615
I think it's as others have been saying that this game was made for the switch 1 but switched over to switch 2. So implementation of DLSS wasn't considered when developing the game. I'm not sure how difficult it would be to implement DLSS however so I might be wrong here.
Anonymous
7/16/2025, 7:52:27 PM No.715636284
>>715632050 (OP)
i don't think i belong on this board because the first thing i noticed was iquilezles.org
Anonymous
7/16/2025, 7:53:48 PM No.715636398
>>715635283
I don't think it sounds bad, isn't it basically that they are using a pretty old upscaler when they could have used a much better one, so the game could have gotten a better resolution boost and maybe performance boost.
Anonymous
7/16/2025, 7:54:04 PM No.715636414
>>715635919
1 youre retarded. Even for steam deck shit this was the constant suggestion. If you used a pc at all which news about the software of would have constantly reference the way people its used on steam deck as it was being looked to as a market standard benchmark. Fsr 1 was always betrer than 2 and had better performance.

2 When I say its basic AA i'm saying its effect is like basic AA. Youre retarded if you think i mean its literal anti aliasing.

3 Why even go on to talk about any of this dogshit? Who cares. They used fsr1 because it suited their goals. They wanted something basic and lean that would remove some jaggies because their game doesnt perform well enough at a baseline.

The point is the only reason to shoot for dlss and the other forms of fsr is the frame gen capabilities. If they didnt want it because they didnt want smearing they would just stick with fsr1. Youre not about to sound smart by saying the obvious fact, that some later implementations had some benefits compared to the early dogshit amd put out.
Replies: >>715637556
Anonymous
7/16/2025, 7:58:55 PM No.715636802
>>715635274
>during non interactible moments
happeens everytime there are a lot of particle effects on screen. every time you punch a golden abanana it happens. a whole boss fight runs straight up at 30 fps the whole fight. everutime there is a lot of action going on the frame drops to 30 because nintendo was too lazy to implement adaptive vsync, let alone proper VRR despite advertising VRR as one of the reasons to get a switch 2
Replies: >>715636879
Anonymous
7/16/2025, 7:59:53 PM No.715636879
>>715636802
The banana part I dont care about as its right before a non interactible moment. If you lead with the boss fight example THEN it is unforgivable.
Anonymous
7/16/2025, 8:00:21 PM No.715636917
>>715632050 (OP)
nortubel tier news
Anonymous
7/16/2025, 8:01:55 PM No.715637060
>>715632050 (OP)
It even has framerate problem and lag on Switch 2. HAHAHAHA!

What a shit console. Now we have to wait for the Switch 3 to run Switch 2 games perfectly.
Anonymous
7/16/2025, 8:03:30 PM No.715637194
>>715635984
>Just that if they're not looking for frame gen, why put work into it when that's the main benefit?
The main benefit of DLSS is image quality. Not framegen. Have you ever even used DLSS?

>They probably didn't want frame gen because they didnt want silly pictures of a smear coming from donkey kongs crotch hitting the girl. The main beenfit of dlss would be its frame gen options as it does frame gen the best. They just want basic AA.
The switch 2 doesnt even support frame generation. You have no idea what you're talking about. It's partially because Nvidia was retarded with the naming scheme but youre also retarded for acting like u know shit when u dont
Replies: >>715637457
Anonymous
7/16/2025, 8:04:32 PM No.715637289
>>715633579
FSR1 is the worst upscaler that exists, since it doesn't use any in-game data to upscale the image, but the image itself, that's why it has such bad quality.
But my wild guess is that they used this because the game was originally developed for the OG switch, so they didn't have access to proper dlss and used the only thing that would have worked on the old switch.
Take into account the 8 years of development, that's a really important thing about this.
Replies: >>715637514
Anonymous
7/16/2025, 8:06:28 PM No.715637457
>>715637194
I have on an older card where I didnt get much advantage out of it. That doesnt change my point about "if they want basic AA, then fsr1 is the easiest solution." The other example on boss fights, if its reaching that low, should be the spearhead.


If it doesnt support frame gen then theres no issue with just using the simpler AA option. Again, if its hitting 30fps, run with that as a comparison than a banana exploding that takes up yhe entire screen.
Replies: >>715638041
Anonymous
7/16/2025, 8:07:22 PM No.715637514
1745101993676459
1745101993676459
md5: 25d25768453acda071382c75668a5e33๐Ÿ”
>>715637289
it absolutely was supposed to be a switch 1 game, but gotta sell new shiny hardware
Replies: >>715637584 >>715638290
Anonymous
7/16/2025, 8:07:49 PM No.715637556
>>715636414
>The point is the only reason to shoot for dlss and the other forms of fsr is the frame gen capabilities. If they didnt want it because they didnt want smearing they would just stick with fsr1. Youre not about to sound smart by saying the obvious fact, that some later implementations had some benefits compared to the early dogshit amd put out.
you really are retarded and have never used DLSS. nobody is asking nintendo to use framegen, almost nobody is favoring DLSS over FSR because of framegen. moron. its because of image quality, the difference is massive
Replies: >>715637684
Anonymous
7/16/2025, 8:08:06 PM No.715637584
>>715637514
Then thats definitely the culprit. All that extra flora and fauna is fucking horrendous.
Anonymous
7/16/2025, 8:09:15 PM No.715637684
>>715637556
Im not talking about what other people are asking for. I dont care. Im not a dev. All I can say is that it takes less dev time, and if its all they want, then its fitting. You have not and will not give any response to that despite me already handing the win over the boss fight example. You're legitimately retarded.
Anonymous
7/16/2025, 8:13:14 PM No.715638041
>>715637457
>If it doesnt support frame gen then theres no issue with just using the simpler AA option
wrong. using DLSS would both make the game look better and run better. you can use a lower input resolution so the game would strain the gpu less and run at a higher framerate, and it would look better because dlss outclasses fsr
Replies: >>715638290
Anonymous
7/16/2025, 8:15:50 PM No.715638290
>>715638041
I dont care. I have made it clear. They arent communes. They dont all suck each others dicks for sustenance. Dev time is money. If its the simpler option for what they want to do and it makes sense on their books then thats that. I already said, if its reaching 30fps, thats your reason to cry indtead of this shit. A problem that seems to be compounded by the way they tried to remaster an unreleased games graphics as shown here.
>>715637514
Replies: >>715638621
Anonymous
7/16/2025, 8:16:01 PM No.715638315
Oh no.
Anyway.
Anonymous
7/16/2025, 8:19:11 PM No.715638621
>>715638290
retarded fucktard. the game runs at 60 fps but constantly drops to 30 fps because nintendo was too lazy to optimize it (which they could have easily done with dlss) or even implment adaptive vsync
Replies: >>715638940 >>715641331
Anonymous
7/16/2025, 8:20:42 PM No.715638764
bwahaahaha it really is the SHITCH 2, isn't it?
Anonymous
7/16/2025, 8:22:29 PM No.715638940
>>715638621
Yeah and so youd hit at that instead of literally telling me over and over and over again thar dlss is great for image quality on upscaling like a fucking moron that doesnt realize the only meat anyone gives a fuck about is framerate. Dlss isnt a magic pill. It's going to look like dogshit even on dlss if theyre having to upscale it to reach that in the first place.
Replies: >>715639224
Anonymous
7/16/2025, 8:25:22 PM No.715639224
>>715638940
retard. btw most of you tendies dont even notice the framedrops
Replies: >>715639358
Anonymous
7/16/2025, 8:26:45 PM No.715639358
>>715639224
Retard literally cant say shit but his own name like Kunta Kinte after his master showed him whos boss.
Replies: >>715639672
Anonymous
7/16/2025, 8:29:47 PM No.715639668
>>715633579
Bro fsr makes things look horrid. Rebirth on ps5 on performance mode looks far far far worse than 1080p on my 12 year old 1080 TV. Every other game I use in this TV looks fantastic still. I was playing death stranding 2 and expedition 33 and was utterly blown away how good they still look on this tv somehow. Ff7rebirth looked like a 360 game with how muddle, blurry, soft everything was. It was horrid. Absolutely horrible. There was no option for me except to play it at the 30fps mode 4k mode which looked 1000000000% better. Made a game look legit like it was from 2005
Replies: >>715648625
Anonymous
7/16/2025, 8:29:50 PM No.715639672
>>715639358
you're brown and too low iq why DLSS would help both performance and image quality at the same time
Replies: >>715639819
Anonymous
7/16/2025, 8:31:21 PM No.715639819
>>715639672
It wouldnt help enough to make it worth a fuck. Amazing how youre the retard making excuses for nintendo
>Bananza would be so great if we just had dlss guys!
Cope
Anonymous
7/16/2025, 8:33:50 PM No.715640047
>>715632050 (OP)
So what? DLSS is for graphically complex temporally rendered games. Bananza has 2005 graphics so there's no need to use any of that, SMAA+FSR1 is fine.
Replies: >>715640265
Anonymous
7/16/2025, 8:36:13 PM No.715640265
>>715640047
>looks like a 2005 game
>has constant framedrops on a brand new $450 console
Bravo, Nintendo.
Replies: >>715641006
Anonymous
7/16/2025, 8:39:14 PM No.715640528
>>715632050 (OP)
Adding DLSS to a graphically simple Switch game is like adding grip-heavy racing tires to a children's bicycle. And I'm pretty sure this game is forward rendered as well so it doesn't use temporalslop.
Anonymous
7/16/2025, 8:44:14 PM No.715641006
>>715640265
Switch 3 will have a 95 dollar version that looks better chud fuck you, save this post
Anonymous
7/16/2025, 8:47:54 PM No.715641331
>>715638621
Scaling shit is not optimization you fucking retard.
the game should never drop below 1080p and should never need to use dynamic res drops or upscaling if it's fucking optimised properly.
yes modern Nintendo are terrible but how low are your standards when you think fake frame "upscaling" is "optimizing a game?
Replies: >>715641494
Anonymous
7/16/2025, 8:49:40 PM No.715641494
>>715641331
Sacrificing visual quality for the sake of performance is most of the "optimization" you've seen in videogame history. When a developer reduces distant shadows from 4096 res to 2048 res, that's optimization. But it'll look worse.
Replies: >>715648625
Anonymous
7/16/2025, 8:50:09 PM No.715641534
>>715632050 (OP)
I have no clue what that fucking means
back then games just worked
now you have
HDR
SDR
RTX
DLSS
SlLR
ASJU
UEIO
IURTY
WHAT DOES IT MEAN
Replies: >>715641830 >>715641997 >>715642436 >>715654885
Anonymous
7/16/2025, 8:53:11 PM No.715641814
as a tech illiterate could this be changed via an update, like how you can force newer DLSS versions on PC games?
Anonymous
7/16/2025, 8:53:27 PM No.715641830
>>715641534
>I have no clue what that fucking means
>back then games just worked
Back then games also had all kinds of gimmicks like stencils or bump mapping or CRT or cubemaps or Phong shading or pixel shaders, you were just blissfully ignorant.
Anonymous
7/16/2025, 8:55:13 PM No.715641997
BANANZA fps_thumb.jpg
BANANZA fps_thumb.jpg
md5: 97cc75f1a724f5b92fbfb7e23e1bf15b๐Ÿ”
>>715641534
It means the game looks and runs like dogshit
Replies: >>715643420
Anonymous
7/16/2025, 8:56:03 PM No.715642067
Why is the discord so mad?
Replies: >>715644729
Anonymous
7/16/2025, 8:57:47 PM No.715642253
>>715632317
the game looks like complete ass
Anonymous
7/16/2025, 8:58:19 PM No.715642306
>>715633579
>then fsr1 makes 1080p look like inbetween 1080p and 1440p.

it makes it look more like a 640p xbox 360 game
Anonymous
7/16/2025, 8:59:48 PM No.715642436
>>715632892
You're telling me a game made on the Switch 1 doesn't use exclusive Switch 2 features that would have required rebuilding the game from the ground up? I am shook frankly.

>>715641534
The real alphabet people.
Replies: >>715642631
Anonymous
7/16/2025, 9:00:12 PM No.715642472
>>715633579
>Like lets say dlss makes 1080p look like native 4k, then fsr1 makes 1080p look like inbetween 1080p and 1440p.
Kek it's more like dlss can make 1080p look like 1440p, then fsr1 makes 1080p look like 800p
Anonymous
7/16/2025, 9:02:01 PM No.715642631
>>715642436
>thinking that they would need to rebuild the game from ground up to add in DLSS

are you retarded anon?
Replies: >>715642987
Anonymous
7/16/2025, 9:02:20 PM No.715642650
>>715632223
FSR1 is an old ass upscaler. What AMD came up with to compete with DLSS but while vastly inferior it uses much less resources. FSR3 though is pretty much on par with DLSS4 but it needs dedicated hardware that consoles don't have.
Problem is that the Switch 2 has an Nvidia Gpu capable of DLSS 2-3 but for reasons nobody understand they still chose to go with FSR1. Then again game developers do weird shit like that sometimes like Square didn't even use FSR1 on FF7 Rebirth on PS5 and instead went with an even more outdated yet resource heavy upscaler that look blurry as shit... And consoles don't have modders to fix this shit.
Replies: >>715642921
Anonymous
7/16/2025, 9:04:20 PM No.715642816
N*ntendo_thumb.jpg
N*ntendo_thumb.jpg
md5: 2060e1958f04bd53cfec5b7652eac2b3๐Ÿ”
has the Best Looking Actual Video Games
Anonymous
7/16/2025, 9:04:38 PM No.715642845
>>715632223
FSR1 is first gen shitty implementation. first gen DLSS isn't much better. Latest version is FSR4 and is arguably better than DLSS
Replies: >>715643091
Anonymous
7/16/2025, 9:05:41 PM No.715642921
>>715642650
>FSR3 though is pretty much on par with DLSS4 but it needs dedicated hardware that consoles don't have.
No. FSR3 is basically just FSR2.2 upscaling with an optional frame generation layer added on top. And FSR2.2 upscaling is MUCH worse than DLSS2 upscaling, let alone DLSS4. You're probably thinking of FSR4 which isn't far behind DLSS4.
Replies: >>715648625
Anonymous
7/16/2025, 9:06:00 PM No.715642950
>1080p
>30fps (sometimes)

Wow. Even DF is like
>why didnโ€™t they use 120hz? WHY!??
Anonymous
7/16/2025, 9:06:27 PM No.715642987
>>715642631
Maybe but I'm not a faggot, alphabet person. And I because I don't have gay sex as there's nothing more manly than having gay sex, yes somehow I can't think of anything more homosexual than giving a shit about this
Replies: >>715643161
Anonymous
7/16/2025, 9:07:53 PM No.715643091
>>715642845
>Latest version is FSR4 and is arguably better than DLSS

Post some sources because I have seen nothing but the contrary. Genuinely curious to which games perform better.
Replies: >>715659384
Anonymous
7/16/2025, 9:08:48 PM No.715643161
1710773493721014
1710773493721014
md5: 6a5bd8a63a1d26acd87f0d5da8a0fcb6๐Ÿ”
>>715642987
>being so fucked in the head that talking about upscaling technology suddenly makes you think about gay sex while calling other people faggots

get some help anon
Replies: >>715643510
Anonymous
7/16/2025, 9:12:05 PM No.715643420
>>715641997
I kept telling people this is a low quality game and it's clearly much lower effort than Odyssey.
Anonymous
7/16/2025, 9:12:29 PM No.715643458
>using the oldest and shittiest and deprecated FSR1.0 (it's up to 4 now) which looks way worse than Native OR DLSS
Why would any dev do this
Anonymous
7/16/2025, 9:12:51 PM No.715643489
>>715634049
the gameplay of Bananaza is based on voxels, your comment is totally irrelevant
Replies: >>715643702
Anonymous
7/16/2025, 9:13:03 PM No.715643510
>>715643161
No I think being gay is cool and based, you're just boring and retarded
Anonymous
7/16/2025, 9:13:31 PM No.715643553
1751180404396715
1751180404396715
md5: e896575b5645c59b9957cd3d9b5331e6๐Ÿ”
>mario kart world was a switch1 game
>dk bonanza was a switch1 game
>prime4 was a switch1 game
>pokemon legends was a switch1 game
so... when do i get to play switch2 games on my switch2?
don't want to play mario kart anymore since they killed the online. where the fuck are the actual games?
Replies: >>715648503
Anonymous
7/16/2025, 9:15:14 PM No.715643702
>>715634049
>>715643489
yeah Bananza is low poly.
-it has garbage shadow resolution.
-terrible pop-in
-animation frame cutting
and STILL it runs like shit because the devs are just that incompetent.
Replies: >>715644861
Anonymous
7/16/2025, 9:16:03 PM No.715643767
>>715632050 (OP)
not even FSR 3? damn that's fucked up
Anonymous
7/16/2025, 9:17:52 PM No.715643910
>>715632317
any FSR that isnt FSR4 is a blurry mess
Anonymous
7/16/2025, 9:20:53 PM No.715644137
>>715632223
>What does this mean, i'm retarded.
When designing the Switch 2, Nintendo went out of their way to acquire hardware that's currently famous for being able to run DLSS. Out of all the modern ways to graphically transmit a game's graphics, DLSS is considered to be the best way because it achieves the best balance between visual quality and performance.
DLSS capability was one of the big advertising points of the Switch 2, but so far it seems like Nintendo isn't taking advantage of DLSS at all. In DK Bonanza they instead use an outdated alternative called FSR1 which has been rendered obsolete plenty of times and was only ever a compromise for people who lack good hardware or don't have DLSS... which the Switch 2 does have, so it's a bizarre choice.

Imagine if a car manufacturer took a high-tier Ferrari engine and said their new vehicle would drive like a Ferrari, then they sold it to you and it turned out the engine is so underclocked that you can't even force it to drive faster than 35mph.
Replies: >>715644925 >>715646232
Anonymous
7/16/2025, 9:27:25 PM No.715644729
1732946509343596
1732946509343596
md5: cf78aba89fbe760fdefeabbe1a139e18๐Ÿ”
>>715642067
Anonymous
7/16/2025, 9:28:58 PM No.715644861
>>715643702
>5 $SONY coins have been added to your account
Anonymous
7/16/2025, 9:29:10 PM No.715644881
>>715632050 (OP)
What if I don't want either? Can you turn this fake frame homoshit off?
Anonymous
7/16/2025, 9:29:49 PM No.715644925
>>715644137
>but so far it seems like Nintendo isn't taking advantage of DLSS at all
Probably because both mario kart world and banaza started out as switch 1 games. It takes time to take advantage of hardware. Do I need to remind you that the famicom literally launched with 3 arcade ports that CUT content?
Replies: >>715645140 >>715645535
Anonymous
7/16/2025, 9:32:29 PM No.715645140
>>715644925
the switch 2 hardware was settled on in 2022
Anonymous
7/16/2025, 9:37:11 PM No.715645535
>>715644925
I think dlss is just there if third parties want it, Nintendo themselves aren't going to bother.
Anonymous
7/16/2025, 9:38:21 PM No.715645627
>>715632050 (OP)
Doesn't Switch 2 use nvidia hardware like the first one? Using a competing upscaler instead of the one that the hardware provider literally developed is already odd, but why an incredibly outdated build instead of at least FSR 3 or something?
Anonymous
7/16/2025, 9:45:29 PM No.715646232
>>715644137
>DLSS capability was one of the big advertising points of the Switch 2
It wasn't. Guys on the internet just hyped themselves up but Nintendo has never commented on it.
Anonymous
7/16/2025, 9:48:04 PM No.715646452
Nintenbros we lost....
i am going to kms
Anonymous
7/16/2025, 9:49:22 PM No.715646571
>>715632892
>>715632050 (OP)
wasn't this because it was originally developed for the og switch?
Anonymous
7/16/2025, 10:03:49 PM No.715647638
>>715632050 (OP)
Question: will the average consumer give a single fuck about all this mumbo jumbo?
Replies: >>715647701 >>715647754
Anonymous
7/16/2025, 10:04:50 PM No.715647701
>>715647638
not even a bit
Replies: >>715647761
Anonymous
7/16/2025, 10:05:26 PM No.715647754
>>715647638
Normally I'd say no, but this is the Switch 2's second major title so I do think even the normalfags are going to be a bit critical of the performance of the new hardware already being shit on effectively day 1 of the system.
Replies: >>715647839
Anonymous
7/16/2025, 10:05:31 PM No.715647761
>>715647701
Then why OP is making a big deal about it?
Anonymous
7/16/2025, 10:06:33 PM No.715647839
>>715647754
Unless is outright unplayable like MH wilds, the average consumer will not give a fuck.
Anonymous
7/16/2025, 10:06:41 PM No.715647848
1752521160765234
1752521160765234
md5: cad61ddc7eac2292975d7e52c5d3344d๐Ÿ”
>>715632050 (OP)
>Digital Faggotry
YD
7/16/2025, 10:08:04 PM No.715647964
>>715632050 (OP)
Why the fuck is this game not on pc, nintendo get with the times.
Anonymous
7/16/2025, 10:14:33 PM No.715648410
>>715635682
So they can charge you a $70 premium for a switch 1 game lmao
Anonymous
7/16/2025, 10:15:43 PM No.715648503
>>715643553
Youโ€™ll be waiting a while tendie. Maybe you can be the only fanbase to every hype up a dynasty warriors game past 2003 to tide you over?
Anonymous
7/16/2025, 10:17:24 PM No.715648625
>>715633579
>>715634303
>>715639668
>>715642921
>>715641494
You guys are confusing Bilinear with TAA like super retards.
Anonymous
7/16/2025, 10:17:42 PM No.715648652
>itโ€™s the other flavored dogshit
Anonymous
7/16/2025, 10:19:33 PM No.715648813
>>715635870
Bro DLSS looks like shit on my 4080 I turn it off on all games it's blurry and ugly and ghosty at 1440p
Replies: >>715648938
Anonymous
7/16/2025, 10:21:20 PM No.715648938
>>715648813
What do you use then?
Replies: >>715649028
Anonymous
7/16/2025, 10:21:21 PM No.715648943
Wow you guys are retarded nerds who jack off to smeary Nvidia shit with driver issues
Anonymous
7/16/2025, 10:21:43 PM No.715648971
>>715635870
No one with eyes wants your AI upscaling trash which was only produced so random benchmarks have a larger, artificial increase on their retarded graphs
Anonymous
7/16/2025, 10:22:28 PM No.715649028
>>715648938
Native 1440p.

DLSS quality is less than 1080p (1707x960).

Use your brain next time.
Replies: >>715649090 >>715649371
Anonymous
7/16/2025, 10:23:27 PM No.715649090
>>715649028
>Native 1440p.
Yes, and what antliasing mode do you use? DLAA? TAA? FSR?
Replies: >>715660516
Anonymous
7/16/2025, 10:27:26 PM No.715649371
>>715649028
>DLSS quality is less than 1080p (1707x960).
Input resolution is only half the story when it comes to DLSS. If you compared 4K DLSS Performance to native 1440p, that's 1920x1080 input vs 2560x1440 input so logically 2560x1440 should look way better. And yet the 1920x1080 input looks way better while also running better, because the output resolution of 4K is just as relevant for the outcome.
Anonymous
7/16/2025, 10:32:51 PM No.715649735
>Maybe you can be the only fanbase to every hype up a dynasty warriors game past 2003 to tide you over
This is incredibly poor English
Anonymous
7/16/2025, 10:34:39 PM No.715649872
Screenshot 2025-07-16 132623
Screenshot 2025-07-16 132623
md5: 287e3a2900958ea7c47e22baf35ac378๐Ÿ”
STOP ASKING QUESTIONS, THESE THINGS TAKE TIME, small start up studio!!
Replies: >>715652325
Anonymous
7/16/2025, 10:52:01 PM No.715651206
Why is it for Sony to release a launch game that drops performance (Knack) but not Nintendo
Replies: >>715652553
Anonymous
7/16/2025, 10:56:00 PM No.715651531
Meanwhile the rest of us will be playing and enjoying the game while you will be using a magnifying glass to look for artifacts.
Anonymous
7/16/2025, 11:05:50 PM No.715652325
>>715649872
why so many niggas ITT who think more blur would and more compute time would lead to better outcome?
Replies: >>715652570
Anonymous
7/16/2025, 11:08:53 PM No.715652553
>>715651206
it wasn't. Knack came out 12 years ago and even back then people shat on the framerate
Replies: >>715652782
Anonymous
7/16/2025, 11:09:06 PM No.715652570
>>715652325
The game's using FSR1 man. There's no downgrade involved by going to DLSS.
Replies: >>715652854 >>715654635 >>715654779
Anonymous
7/16/2025, 11:11:50 PM No.715652782
1728133270706645m
1728133270706645m
md5: 6819b52a924d984d42f29eed972f0d70๐Ÿ”
>>715652553
>knack came out 12 years ago
Anonymous
7/16/2025, 11:12:48 PM No.715652854
>>715652570
i will show you something .... stay tuned
Anonymous
7/16/2025, 11:21:36 PM No.715653579
>>715633373
You're legitimately retarded if you can't understand that
Anonymous
7/16/2025, 11:26:57 PM No.715653987
>>715633373
FSR1 = simple upscaler, widely used because of universal compatibility with hardware.

DLSS = specialized but graphically upscaler, requires specialized hardware designed to use it, the Switch 2 has this hardware.

DK Bananza does not use DLSS but uses FSR1.
Replies: >>715655243
Anonymous
7/16/2025, 11:30:19 PM No.715654243
>>715632050 (OP)
>that language
Thanks for proving the rage comes from Europeans like the Swedish who can't afford a Switch 2. Poor little Eurotrash making most anti Nintendo threads.
Anonymous
7/16/2025, 11:34:30 PM No.715654575
>>715632050 (OP)
I mean I wouldn't doubt it. Except I can't take anything Digital Foundry says for granted, especially not when it comes to AA techniques and implementation.
They've gotten AA stuff wrong a shocking number of times.
Anonymous
7/16/2025, 11:35:32 PM No.715654635
1743526775215781
1743526775215781
md5: d3481c2211fde71da82358f426fe82eb๐Ÿ”
>>715652570
no AA: 231 FPS (100%)
FXAA: 198 FPS (85.7%)
SMAA: 192 FPS (83.1%)
TAA: 167 FPS (72.2%)
FSR1: 470 FPS (203.4%)
Replies: >>715654779 >>715654902
Anonymous
7/16/2025, 11:37:30 PM No.715654779
1729384583166153
1729384583166153
md5: 9b7ade7a5e9f5bca49d80c874c5565a2๐Ÿ”
>>715652570
>>715654635
and a close up because file size limit

note how expensive AA is just to enable it. TAA has a 30% performance hit which would be unacceptable on switch hardware, which is why they go with deferred rendering
Replies: >>715654902 >>715660594
Anonymous
7/16/2025, 11:37:47 PM No.715654796
i don't care. keep grasping at straws, snoyfaggot
Replies: >>715655792
Anonymous
7/16/2025, 11:38:59 PM No.715654885
>>715641534
Only the top 2 are worth anything
Anonymous
7/16/2025, 11:39:09 PM No.715654902
>>715654635
>>715654779
>still screenshot of a scenario with no motion
come on man don't waste my time
Replies: >>715655025
Anonymous
7/16/2025, 11:40:50 PM No.715655025
>>715654902
why does that matter? besides TAA, none of those AA methods rely on past frame history, and FSR is just a spatial upscaler. u arent even thinking about what ur writing
Replies: >>715655551
Anonymous
7/16/2025, 11:42:17 PM No.715655130
>>715633373
Okay
So like
Assume for a moment, you have a hamburger and a hotdog. The hamburger is tastier, it's high quality beef, but requires proper toppings to be good. It needs cheese, lettuce, tomato, a quality bun, some bacon, grilled onions, a pickle.
The hotdog is worse, made out of factory trimmings, but doesn't really require anything. Just slap it in a bun, or hell, a stray piece of bread, and it works.

What Nintendo has done, is prepare all of the toppings to have a delicious hamburger, then put a hotdog on it.
Replies: >>715655161
Anonymous
7/16/2025, 11:42:24 PM No.715655141
>>715632050 (OP)
This is because they are selling you a Switch 1 game that they are calling a Swtich 2 game while charging $70 for it.
And Nintendo fanboys will gladly slurp this pile of shit up and ask for more.
Anonymous
7/16/2025, 11:42:41 PM No.715655161
>>715655130
>food analogy
Replies: >>715655217 >>715660108
Anonymous
7/16/2025, 11:43:19 PM No.715655217
>>715655161
He said tell it to him in American
Anonymous
7/16/2025, 11:43:46 PM No.715655243
>>715653987
Gives credence to the theory that this was supposed to be a Switch 1 game. Surely it couldn't have been that hard to swap from FSR to DLSS.
Replies: >>715656820
Anonymous
7/16/2025, 11:44:15 PM No.715655282
file
file
md5: 7d3ccd24238cb0e8af130a2382c9c91f๐Ÿ”
they will "remaster" this game for the switch 2 oled and will simply just replace fsr for dlss and tendies will eat it up
Anonymous
7/16/2025, 11:44:18 PM No.715655289
anyway
>theres no downgrade to using dlss
they would lose 50% performance just by using dlss vs current fsr1 method, which they would have to get back by using lower res than before so you end up with turbo blurry shit which also has temporal smear cancer over it. niggas aint thinking ITT for real
Anonymous
7/16/2025, 11:47:51 PM No.715655551
>>715655025
>why does that matter?
because the pros and cons of every rendering method comes out when you watch what it looks like in motion. if all it took to know the worth of a rendering method was watching a still frame we'd still be using MSAA
Replies: >>715656427
Anonymous
7/16/2025, 11:50:56 PM No.715655792
>>715654796
It's an angry European OP who can't afford a Switch 2. Swedish.
Anonymous
7/16/2025, 11:59:07 PM No.715656413
>>715632050 (OP)
>Using either
ngmi
Anonymous
7/16/2025, 11:59:24 PM No.715656427
1731420886563726
1731420886563726
md5: 3401493cc3e502b9726581fcaf918307๐Ÿ”
>>715655551
>implying msaa is perfect in stills
Anonymous
7/17/2025, 12:01:30 AM No.715656598
imagine buying a switch 2 lmao. imagine buying any console lmao
Anonymous
7/17/2025, 12:04:21 AM No.715656820
>>715655243
The more likely reason is with everything going on and tons of particles and effects going on it wouldn't look great with DLSS because it can't keep up.
Replies: >>715657079
Anonymous
7/17/2025, 12:06:17 AM No.715656981
>>715632050 (OP)
AMD WINS AGAIN
Anonymous
7/17/2025, 12:07:39 AM No.715657079
>>715656820
the game is using F S R 1 nigga. it fares worse in motion than dlss does.
Replies: >>715658461
Anonymous
7/17/2025, 12:09:11 AM No.715657197
>>715632050 (OP)
Nobody cares.
Replies: >>715657385
Anonymous
7/17/2025, 12:09:42 AM No.715657237
>>715632050 (OP)
Didn't they add DLSS support to Super Mario Odyssey with the Switch 2 update? I thought this game was using the same engine so it should be trivial to add DLSS.
Anonymous
7/17/2025, 12:11:43 AM No.715657385
>>715657197
I'm laughing. DLSS was too intensive for their own Nvidia GPU to run.
Anonymous
7/17/2025, 12:25:34 AM No.715658461
>>715657079
fsr1 doesnt look at any motion vector data so how can it be worse? it cant hallucinate either for this reason too.
Replies: >>715658675
Anonymous
7/17/2025, 12:28:06 AM No.715658675
>>715658461
because having access to motion vectors and being able to hallucinate detail is exactly what allows DLSS to be good. if it didn't have those, all it would have is a lack of pixels so it would look like shit - which is exactly what fsr1's problem is.
Anonymous
7/17/2025, 12:29:16 AM No.715658763
There's little chance a NVIDIA employee has a kid who plays Nintendo and they would demand NVIDIA fly someone to Nintendo to add DLSS to this game, right? Zero chance of someone at NVIDIA offering to patch this in for free? I hate the look of AMD FSR so much.
Anonymous
7/17/2025, 12:33:03 AM No.715659067
In english, doc!
Anonymous
7/17/2025, 12:35:24 AM No.715659256
06a
06a
md5: 44d09f149eb4309746db3db2285be1ae๐Ÿ”
>>715632223
Same. But what I gather from the replies is, basically it's comparable to if a game console was advertised as being 32bit, but it's actually 16bit.

The rest being a bunch of deep cut /g/ technobabble I don't understand. Captcha: DKWH0
Replies: >>715659510
Anonymous
7/17/2025, 12:37:04 AM No.715659384
>>715643091
He's full of it, they are basically the same. A few DLSS is better here, a few FSR is better there.
Anonymous
7/17/2025, 12:38:53 AM No.715659510
>>715659256
A better comparison is that you had a 64-bit CPU and used exclusively 8-bit instructions. Sure, it will work, but you are hamstringing yourself for no reason.
Anonymous
7/17/2025, 12:40:55 AM No.715659645
this is the same retard that will shit in his pants while moaning about TAA destroying clarity
Anonymous
7/17/2025, 12:43:38 AM No.715659867
I would prefer that devs started optimizing their games instead of relying on retarded shit like AI, most games don't even look that good to justify how much resources they need
Replies: >>715659917
Anonymous
7/17/2025, 12:44:15 AM No.715659917
>>715659867
good thing that bananza is optimized and uses the best antialiasing
Replies: >>715660678
Anonymous
7/17/2025, 12:45:23 AM No.715659998
1647454530375
1647454530375
md5: 1e3a87dadb7136391be3f206d5fc334f๐Ÿ”
>>715633373
I used to think it was funny that people are getting dumber, but it's beginning to be onerous even in nerd places like fucking /v/
Anonymous
7/17/2025, 12:46:30 AM No.715660097
>>715634226

Thatโ€™s only if the game is GPU-bottlenecked, which DKB is not. All the slowdown is coming from terrain destruction, which is a CPU limitation
Replies: >>715660263
Anonymous
7/17/2025, 12:46:37 AM No.715660108
>>715655161
It's a retarded analogy to try and explain it to a total retard, so he did a good job
Anonymous
7/17/2025, 12:46:53 AM No.715660132
>>715632050 (OP)
Based, fuck DLSS
Replies: >>715660895
Anonymous
7/17/2025, 12:47:45 AM No.715660198
>game is struggling
>runs at 60 fps 99.99% of the time
https://youtu.be/sG_B7iDgNuU?t=284
Replies: >>715660907
Anonymous
7/17/2025, 12:48:32 AM No.715660254
1721887229449113
1721887229449113
md5: 840b33985a1daa1045ba983e65885ec9๐Ÿ”
>>715632223
Japs can't code and went with an inferior and obsolete technology when their hardware supports a vastly superior technology
Anonymous
7/17/2025, 12:48:39 AM No.715660263
>>715660097
>All the slowdown is coming from terrain destruction, which is a CPU limitation
no, the fps drops are from the overused particle effects. the destruction is not demanding at all since there are no physics calculations. similair destruction systems were used in ps2 games like red faction1 and worms 3d
Replies: >>715660430
Anonymous
7/17/2025, 12:49:38 AM No.715660338
>>715633579
as someone on amd if a game is using fsr 1, I mod it to fsr 4 or xess with optiscaler.
fsr is dogshit otherwise and even NIV is better
Anonymous
7/17/2025, 12:50:51 AM No.715660430
1736009474349953
1736009474349953
md5: 8c597f29b51ec48f35d902e9051cf7f5๐Ÿ”
>>715660263
>similair destruction systems were used in ps2 games
B..But the destructible environments are IMPRESSIVE..
Anonymous
7/17/2025, 12:52:10 AM No.715660516
>>715649090
All modern antialiasing is garbage. Optimize your fucking geometry so we can supersample
Anonymous
7/17/2025, 12:53:11 AM No.715660594
>>715654779
dogshit, games are not windows slideshow gallery. If nothing is moving in the image you may as well have posted renders
Replies: >>715660907
Anonymous
7/17/2025, 12:54:23 AM No.715660678
>>715659917
and it DEFINITELY looks GOOD
Anonymous
7/17/2025, 12:55:19 AM No.715660740
>>715632050 (OP)
Literally impossible, Nintendo are geniuses, they created an in-house solution from the future that is even better than dlss, they could never use fsr. I believe in Nintendo magic.
Anonymous
7/17/2025, 12:55:35 AM No.715660769
i haven't see a single second of gameplay. what's so 'groundbreaking' about this game?
Anonymous
7/17/2025, 12:57:16 AM No.715660895
>>715660132
You'll say fuck DLSS then use an old version of FSR or standard TAA. Literally the definition of cutting off your nose to spite your face.
Replies: >>715661079
Anonymous
7/17/2025, 12:57:27 AM No.715660907
>>715660594
pause at any point it will look perfect >>715660198

impossible with dlss
Anonymous
7/17/2025, 12:59:41 AM No.715661079
>>715660895
Disable all post processing and just make the game not look or run like shit in the first place
Replies: >>715661270
Anonymous
7/17/2025, 1:02:26 AM No.715661270
modern games no postprocess_thumb.jpg
modern games no postprocess_thumb.jpg
md5: b7c3ce6cb7e602e3a426dddfc8febe0e๐Ÿ”
>>715661079
>Disable all post processing
Here's your modern game without post-processing bro.
Replies: >>715661371 >>715661381 >>715663184
Anonymous
7/17/2025, 1:03:52 AM No.715661371
>>715661270
u should join hybred's discord and call him a nigger. there's no other option.
Anonymous
7/17/2025, 1:03:56 AM No.715661381
>>715661270
>make the game not look or run like shit in the first place
Anonymous
7/17/2025, 1:07:26 AM No.715661606
>>715632050 (OP)
Nintendo used FSR on Switch Sports and possibly more. This began development on Switch. Could this just be a hold over? Third parties are using DLSS, confirmed in Cyberpunk, Hogwarts, and Street Fighter.
Replies: >>715661880
Anonymous
7/17/2025, 1:09:56 AM No.715661775
>>715632050 (OP)
what does this mean for someone who likes playing video games rather than just jerking off over hardware specs?
Anonymous
7/17/2025, 1:11:24 AM No.715661880
>>715661606
forward > deferred
third parties use deferred on switch because they cant be assed to source talented enough devs to make proper ports, so nintendo's idea was to attract them by offering dlss capability.
forward is why nintendo games look so good even at lower resolution, because they steer clear of any taa faggotry. snoy's (((4K))) has nothing against nintendo because it's all fake
Anonymous
7/17/2025, 1:11:37 AM No.715661897
>Nintendo does bare minimum
>Still sells a Mariomillion copies
IT DOESN'T FUCKING MATTER WHAT THEY DO
Replies: >>715661969
Anonymous
7/17/2025, 1:12:34 AM No.715661969
>>715661897
>not using crutches for optimization
>somehow seen as evil
Anonymous
7/17/2025, 1:14:03 AM No.715662061
>>715635742
With forward+ you can actually do fsr 2.2.
Anonymous
7/17/2025, 1:22:37 AM No.715662652
Should I get a rtx5070 or a rx9070?
Replies: >>715662810
Anonymous
7/17/2025, 1:24:45 AM No.715662810
>>715662652
Save up for 9070xt.
Anonymous
7/17/2025, 1:24:51 AM No.715662819
WHO CARES
Anonymous
7/17/2025, 1:29:14 AM No.715663119
>>715635828
At least fsr usually lets you set your sharpness.
Anonymous
7/17/2025, 1:30:25 AM No.715663184
>>715661270
Temporal anti-aliasing is a fucking scourge.