>6 weeks until 0.3
What are your hopes/fears?
hopefully more loot drops on the ground that we pick up and equip
fears? that bad loot drops on the ground
hope they finish the game instead of drip feeding content every 3 months and wasting everyone's time
fear they will keep wasting everyone's time and the final game will suffer because of it
>>715651548 (OP)>Hopesabsolutely nada after 0.2
hopes
>shadow or duelist gets added
fears
>descendancies are still in
>>715651819Blame poo1fags, for throwing a gigantic hissyfit. Instead of being able to focus on PoE2 they now have to shit out of a league for the game that is already one of the most overbloated games in existence every 4 months.
>>715651819>drip feeding content every 3 monthsI wonder did the devs actually think it would only be 6 months of EA
>>715651548 (OP)I'm hoping for new acts
poe1 league was disappointing as hell
>>715651962Thats their own fault, they maintained throughout that they would continue releasing PoE content while those players bankrolled PoE2.
can i get this for free on steam because i bought it on ps5, i want to play it on pc
Hopefully good.
Probably bad.
>Already trying to "temper expectations" by claiming that 0.3 probably won't have Druid, even though Druid was "almost done" 6 months ago (will either actually not have Druid or was planned to have Druid from the start and they wanna go "good news, we fit him in anyway!" so the community will throw more money at them)
>Want to focus on diversifying build options, which is code for nerf everything to parity when the lower rated shit is borderline unusable on-level and in early endgame
>>715651962literally this. having to maintain a game that has been finished for years is masdively delayingb2 and keeping it from being as good as it should be. what, 45 different fucking mechanics isn't enough for you? let poe1 be it's a feature complete game
>>715652106I want to play mines in PoE2. That would make me happy.
>>715652191Yeah sure, when they release 1.0 in two years
>>715652164This one, literally.
They grossly overestimated what they could accomplish and backpedaled like mad, but should be getting shit on for their gross and continuous mistakes instead of having money poured on them in endless quantities.
>hopes
Nothing
>fears
Nothing
I have complete apathy on poe2 right now. Act1 was amazing, but until act 4-6 come out and we have an actual endgame, i don't care
Next league will nerf lightning spear to unplayabiliy and if theres a new class, they will have one skill that deletes the whole screen at once (with lightning)
3.26 proved to me that I'm done with PoE. Yes, it's the more complete game, but I just can't go back to it. The raw compat, is just miles better in PoE2, it feels, looks and sounds just so much better.
>>715652106Druidbros.... not like this....
>>715652106>descandancy>trickster>you gain +25% spell suppression chance for every 200 evasion>but your action speed gets halved everytime you suppress a spell
>>715652748I'd take shadow over druid any day of the week, but I assume they will release both.
>>715652625only viable way to play melee
>>715652868Their Chinese interview a while back basically said "there might not be any new classes."
>>715652947No, that's wrong. They said the complete rebalancing of all classes might come at the cost of "a class". I assume they plan to release both, but depending on how things go they'll cut one.
My wishlist to be 100% hyped:
>new act
>good 3rd ascension mechanic
>2 new classes
>6 new ascensions
>actually good and juicy league mechanic
>meaningful changes to the lategame that kill the towerstacking+deli meta
>>715651548 (OP)I'm not touching it until 1.0
hope:
they make game fun so I don't feel like I wasted my money
fear:
game's still shit
wish they'd change how gems work, the current system is fucking dumb and it sucks.
having to hit level fucking fifty to play the skill you want is so dumb.
>>715651548 (OP)>hopesActual build variety
>fearsNo build variety
Where did all the "It's EA let them cook" people go?
>>715654221I'm right here.
>>715654221starved to death
>>715651548 (OP)wheelchair mtx soon bois
trust the plan
Their development pace has practically screeched to a halt since EA launch. It seemed like things actually were cooking, like we had previously even seen footage from play tests of acts 4 and 5, we've seen the big demonstrations of druid and some clips of templar. It genuinely did seem like they were further along on a lot of stuff we'd be missing at EA launch. But now we're 8 months in and haven't barely put a dent in the missing classes/ascendancies and act content etc.
GGG really needs someone in an actual leadership position. I even like Jonathan but I don't think he's handling the direction of the studio, prioritizations, etc very well.
I thought they said they had two teams and could easily handle content for both games?
>devs lie
imagine my shock
>>715658467They did.
They lied.
My opinion, the game got massively mistreated last season, yes it had a two to three day ruff start with them nerfing and buffing to much stuff but outside of that the season was fine.
>hopes
>map size problem fixed either through less story, smaller maps, mounts, something
>specture cost looked at
>bosses at high maps do AoE attacks and this clears the board of your minions, some kinda fix
Really it honestly, GGG pushed out something like thirty to forty patches last season in a single month to try and satisfy people and honestly thats hard work and I don't think any other game company on the planet could of worked as fast.
My wishlist:
Add 30-50 notables to the atlas tree so there's a feeling of actual choice and more of a progression curve when doing maps.
Fill the maps with actual content or make them smaller to fit the level of content within them. I do not want to slowly walk through a huge, empty map with a cancer layout.
Rework the watchtower system to not be so tedious. Scarabs are great, might as well go with those since we know they work.
>>715656516>>715656516>>715656516>>715656516I like it a lot more personally
Solo self found at least
>>715658772One of the core issues is that PoE2's launch was so big that it attracted the FotM normalfag crowd. And those shitters got burned, hard. Now a decent chunk of them stuck around and shittalk the game at every opportunity.
>>715656516Its got a really good character builder with very flexible builds and the crafting is really nice. The downside it still feels like an early access game with the campaign being unfinished and it is rather easy until higher corruption maps with endgame monolith. But if you love building your character and getting gear Id say try it out.
Its gonna get an update soon thats gonna involve dinosaurs, some people speculate a dinosaur druid form.
>>715659205in 2 to 3 years
>>715659205in 2 to 3 years,
but it might be faster if they dont get a high enough player bounce for 0.3, going free might entice more players to try it and buy some supporters packs etc
>>715658772Motherfucker everything they release is bugged or unbalanced and then every subsequent patch is fixing those issues until the next big patch that introduces more bugs and unbalanced shit. Thats why its taken so long to get nowhere, because it released far worse than they expected and then immediately after took a month off and then they've been putting out fires instead of making progress.
The suggestion from a chinese interview is that reworking less used skills and ascendancies to be actually worth using might lead to one less new class being introduced in 0.3... it will have been 5 months since 0.2... Most of their time is spent fixing shit instead of adding shit, and when they do add shit, it needs a whole bunch more fixing. Ever heard the phrase work smart not hard?
>>715658772Feels like a lot of the patches is just correcting shit they should have just taken time to do right the first time. And it's all well and good that they technically have work to show for, but the actual shit people care about when deciding whether or not to commit time to the game (like, what class fantasies can I play, how much unique content is there in the form of acts and unique endgame areas/bosses, etc) has been pretty neglected. In the 8 months since EA launch they added 1 out of 6 missing classes and like 6 out of 24 missing ascendancies. 0 out of 3 missing acts. For early access that was supposed to be a year or a bit longer. Wow some numerical adjustments on skills, where's the fucking content? It's just silly to me that they spend so much time on balance when every new class will bring a slew of new spirit gems, skills, passive tree changes and every content update will bring new base item types, new crafting methods, new character building systems, etc and every single one of these things individually knocks balance around by itself. Them treating EA like full release has been awful, especially when it's obvious it should have been delayed another year.
>>715652106trap league incoming
>>715651548 (OP)Hope: skip campaign (I know, it's not gonna happen)
Fear: idk lol I don't really care
fh
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does GGG really ban people for being overly negative about releases?
idk i liked the initial release but im not playing it for another 2 years or something. this clown ass hype cycle shit is not for me
I hope to see more actual development and adding in all the missing content and less stupid fucking league bullshit. See all those missing classes, weapons, skills? Add those in not "hurr durr it's a race to see who can reach glorpfagk the murderous first"
>>715651548 (OP)dumb game isn't worth playing unless it has all the content
PIECE
OF
EXCRETEMENT
I just want the missing acts 4 5 and 6 so its not 123123
Did they made the campaign faster? Even for a first timer it took me like 80 hours to beat it and I really don't want to do it again only to get bored at maps anyway
>>715663937>doesn't want to play the campaign>doesn't want to play the endgamemaybe its just not for you
>>715663937Look up some guides, even as a casual you should be able to clear it in about 10-12 hours. I'm not a speedrunfag or anything, but in 0.2 I was deep in mapping on day 2 of the league.
>>715651548 (OP)Really hoping for new acts heard we are getting the rest of them and if thatโs the case Iโm be so fucking happy
>>715652625I donโt have tism whatโs going on right here why does he keep pausing the game?
>>715651548 (OP)Diablo 3, with 5x boss health, and without noob-friendly campaign, is the best ARPG of all time.
>>715664113Maybe don't make the endgame a slog, everyone that I know said that this game has a terrible endgame compared to one and my friend with thousands of hours in the first one played the endgame for less than a week before getting bored and giving up.
I just want to give it a try again if they made the endgame better
>>715664358fucks with enemy ai for a moment
>>715663937>80 hours to just beat the campaign Huh
>>715651548 (OP)wait, didn't this crap die already?
hope they shift all the focus back to poe sooner rather than later
>>715664547They can't do that. PoE2 was their big plan to sell more MTX.
>>715659115Newcomers largely liked the game.
It was the autistic PoE1fags seething that PoE2 wasn't just a clone of 1 that has set things back. Jonathan should've told them to go fuck themselves honestly.
>>715664506I take things slow, do every objective in the map and I helped my friends a lot
>>715664431It just sounds like you don't like it, so why give a shit. The campaign is the game. Endgame is just infinite maps to give autists something to do for 10000 hours.
>>715652106finally
I might play the game for the first time ever since I got scammed in buying it
hopefully it's an actual melee focused class and none of those faggot ass spells or traps
>>715651548 (OP)>hopesActs 4-6
>fearsHaving to replay acts 1-3 in cruel mode again before I can try end game.
>>715665449>Removal of cruel โmight be sooner than you thinkโhttps://www.reddit.com/r/PathOfExile2/comments/1lvfv3w/long_summary_of_the_chinese_interview_with/
There's hope.
I personally have never like this "endgame" concept in any game. Like PoE1, people skip through the capaign as fast as possible, then that ends and it becomes a different game, its two separate games. I takemy time with campaign, then feel like its finsihed when that is done. Even in Wow I enjoyed 1-60 more than doing anything else after that. The game is done, try another class if you want to play some more. Or I prefer replaying the game on NG+ like D2 AND Grim Dawn than something totally different strapped onto the end
>>715659115PoE1fags are the ones shit talking the game because they spent $20 to buy a skin in PoE1 back in 2014 they think the game should give them free updates forever. The absolute worst game community on the entire internet. I hope GGG makes PoE2 cost $70 at release just to keep the PoE1 poors out of PoE2 forever. Their moms would never give them that much money.
>>715665581>Swords coming before or at 1.0so it'll probably be 1.0
>>715665765This. TF2 went from the gentleman's club of gaming to a dumpster full of shit, aids and niggers the second the free to poors joined the game; you need to have a filter for these subhuman turds and a retail price is the best one.
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Druid isn't coming. Everything is getting nerfed. The endgame will still be bad. The campaign will take longer. Thanks for the $30, sucker.
>>715651548 (OP)Didn't they promise they would do balance changes like crazy during 0.2? Yet they did no such thing and 90% of the players used a single skill because it was so much better than everything else?
I don't understand how people can defend these devs, they're beyond retarded.
>>715664358He's playing on Hardcore
Hardcore players are the turbospergs who are constantly pulling shit like that to check out the screen, make sure they don't have a death incoming so they can kill the game process before that hit connects to kill their character.
>I'M SUPER HARDCORE AT PLAYING TASKMANAGER
>>715666225>She plays BABYcore
>>715665684Yeah its retarded, imagine if other games did it. Oh you finished Dark Souls? Actually that was just the intro, now you get put in a room with infinite enemies and you fight them forever, thats the real game
>>715666128Nigga, would it hurt you to give some context? Who is this person in the screenshot, who is fairshadow and what did he say? And why does it matter what these people said 2 months ago?
PoE 2 but especially PoE1 are some of the few games that genuinely have "dishonest game design".
They made the games way too complicated with too many mechanics that don't interact or work with each other. Why does my archer/ranger girl who has a zillion dex with high evasion actually can't "dodge" any attacks because it's some weird item specific thing? Is 3% chance to dodge an attack worth more then 4% chance to suppress a spell? Mobs shoot out fireballs and spray darts at you with a million VFX so you actually don't know what a spell or attack even is.
Simpler is better.
>>715651548 (OP)they'll release 0.3, then a patch a week after fixing all the bugs, then a what we're working on then a patch two weeks later, then abandon it until 0.4
>PoE2 players are brainlets
fits
>>715666451they made a game for your type, it's called D4.
choose the green number with the up arrow.
>>715666451That's what people were expecting PoE2 to fix, to remove all the extreme bloat and retardiness from PoE1.
Sadly all the poe1 chinks and bots are now seething like crazy because the game actually requires you to press buttons and have monsters that pose a challenge.
They will always claim how poe1 is so superior because it offers SO MUCH VARIETY! When in reality like 80% of the players use the exact same build from a website.
The 0.3.0 patch for Path of Exile 2 is all about expanding build diversity and making underperforming skills across all classes viable and competitive in end-game content. In a recent interview with Jonathan and BilliBilli, the developers outlined key changes and improvements aimed at ensuring that every playerโs choices feel meaningful, without penalizing players for opting for lesser-used skills.
Letโs take a closer look at whatโs coming in Patch 0.3 and how it will impact the game.
A significant focus of the 0.3.0 patch is addressing underused or non-viable skills. The developers have conducted a systematic review of each class to identify skills that arenโt seeing much play and make adjustments to bring them up to par with others. This includes improving scaling, damage output, and utility for these underperforming skills, ensuring they are viable in higher levels of play.
The main goal is to avoid creating a meta where only a few builds are effective. Instead, the team wants players to have a wider range of viable builds, allowing them to tackle end-game content without having to conform to a narrow set of โoptimalโ choices. Itโs about promoting creativity in build-making and letting players find success in a variety of ways.
>>715666907>The 0.3.0 patch for Path of Exile 2 is all about expanding build diversity and making underperforming skills across all classes viable and competitive in end-game content.They said this for 0.3.0 as well, that they would intentionally release most skills weak and go HAM on buffing them throughout the "league". Yet they never did this at all.
>>715666640it's funny because you copied this opinion instead of forming it yourself
>>715666907there still isn't any creativity in build options because half of them are fucking missing
stare at the new character screen and realize it's fucking boring and you are missing out on important potential class combinations is what I did.. burned out quick
>>715666907In response to player feedback, the developers are streamlining the campaign experience to make the initial leveling process faster and more enjoyable:
Removal of the Double Play-through: Players will no longer need to complete both the Normal and Cruel playthroughs, which should significantly speed up the early leveling grind.
Faster Campaign Pacing: The developers will accelerate the campaign flow and introduce early crafting tutorials to introduce core game mechanics progressively.
XP Curve Adjustment: The XP curve for level 95+ will be eased, making it less of a grind to reach max level and ensuring a more accessible late-game experience.
>>715667031>>The 0.3.0>They said this for 0.3.0 as well
>>715667031>>715667092I meant 0.2.0 obviously
>>715667069>Removal of the Double Play-through: Players will no longer need to complete both the Normal and Cruel playthroughs, which should significantly speed up the early leveling grind.Somehow /v/ will consider this a bad thing
>>715651548 (OP)STILL NO FUCKING DRUID?
WHY THE FUCK WON'T THEY RELEASE DRUID
>>715666549Why do Zoomers always argue so disingenuously? There is a massive world of difference between Diablo 4 super casualized every class only cares about one number and PoE having super obtuse and hidden mechanics. Path of Exile has been out for 10 years and still, to this day, does not have a death recap. You can roll into a high level map and just instantly die and have no idea what killed you or how to improve. Is that "true skill" gaming? To have to download 3rd party programs to even begin to make a build or plan out your character? Some of the strongest builds require you to build maximum block chance which has nothing to do with armor, weapon, or ascendancy bonuses but if you don't have 100% block you instantly die. You look on the passive skill tree and there are nodes for damage (simple) and then nodes for "also some damage but also impale chance" but if you're running an impale build it actually doesn't help you and bricks your character. It's retarded; "hardcore" gamers are easily tricked and get the wool pulled over their eyes because after investing time in the game it must be immune to all criticism because "hur that's part of the difficulty!!!"
>>715666640Personally, I really wanted them to go with their original plan of forcing PoE2 to replace/update PoE1 and make the turbo zoom & boom hyper autists seethe, but looks like it's not in the cards. Oh well.
>>715666907Thank you chat GPT
>>715651548 (OP)>hopewill be playable after 2 weeks
>fearsgame will stay on the raped state for more than a month
>>715666907>A significant focus of the 0.3.0 patch is addressing underused or non-viable skills. The developers have conducted a systematic review of each class to identify skills that arenโt seeing much play and make adjustments to bring them up to par with others. This includes improving scaling, damage output, and utility for these underperforming skills, ensuring they are viable in higher levels of play.>The main goal is to avoid creating a meta where only a few builds are effective. Instead, the team wants players to have a wider range of viable builds, allowing them to tackle end-game content without having to conform to a narrow set of โoptimalโ choices. Itโs about promoting creativity in build-making and letting players find success in a variety of ways.Here's what's going to happen:
GGG is going to buff underperforming stuff
Some streamers/youtube build makers are going to find some kind of abusable strat/mechanic that breaks the game
GGG then nerfs said thing to the ground, thereby ruining the experience of tens of thousands of people while the streamer is already doing maps and can just respec into the next broken thing
The number of effective builds will continue to be reduced as GGG nerfs them and we'll be back to where we were before 0.3.0 but just different abilities being the BIS
>>715667213Wonder if that is true it would be play 3 acts then end game, with double XP?
>>715667509I fucking WISH they would nerf stuff, but that won't happen ever again after they did it once and reddit was crying like crazy 24/7, so they won't do it again.
>>715667624>nerf more shit so the boring slog takes longer
>>715667374none of the mechanics you mentioned were obtuse.
please, just play diablo 4 and leave. never share your opinion again.
>obtuse mechanics you can completely ignore for the campaign
I dont get the complaint about having too much content, just dont do it. Play the campaign and quit. Leave exploring the atlas and conquering better bosses to those who enjoy it.
>>715667624>I fucking WISH they would nerf stuffwhy? your character already feels like a raped peasant and 50% of the server is using the same skill.
>>715667656>nerfing 1 skill vs buffing 200yeah
>b-but enemies fight backgo back to poe1 chink
>>715667624I sure hope they don't.
Nerfing mid-"season" is terrible because it breaks builds and having something you put a bunch of time and effort into ruined through no fault of your own is ass.
I forgave it with 0.1 because the game had just come out and it obviously needed more playtesting but they did it again with 0.2 which is fucked.
Let people enjoy their broken builds for the season and then nerf them for next season, it's not even a PvP game like a MOBA so why ruin peoples' fun?
>>715667374>I really wanted them to go with their original plan of forcing PoE2 to replace/update PoE1 and make the turbo zoom & boom hyper autists seetheTo be fair they did disable a couple of things like herald chaining and nerfed spark /archmage but then they introduced lightning spear which half the people play and left that as is the whole league.
Very early on they nerfed "cast on" skills which broke a bunch of builds, and people cried, so now they are not doing anything about balance mid league, which is retarded. Basically they are retarded.
I actually like the campaign except for the issue of most skills not being very good compared to some, but then you get to end game and it has bullshit from poe1 like ritual and delirium and what not and it seems like the campaing is what they wanted, but the endgaem is basically poe1 with a few less bullshit mechanics .
Also fuck both ascendancy trial things.
>>715667939>fight backfight back by standing there like a block because your character do zero damage, really engaging.
>>715667974Because there's no point of having 200 skills if 1 skill is 200x better than anything else.
>>715667939Why are you against making more skills viable? Why do you want every skill to be reduce to the same level of trash?
>>715668095Again, that skill can be nerfed for next season. What's the problem?
>>715668171Buffing 200 skills to the level of that best skill gives you 201 good abilities.
Rather than your idea which just gives 201 piles of festering shite.
I like trying to make off-meta builds and trying to make them work. Its a bit limited though because a lot of shit is just shit. Best I could come up with on my own which seemed overlooked is Tactician with 50% spirit buff costs. Strapped on 2 cast on freezes among other things which triggered frost walls very often using the Permafrost bolts. I don't even know what was happening but at some point some magic happened and everything was exploding
>hopes
They release another poe1 league instead
>fears
Its another poe2 update
Games trash they showed their hand they want a slow clunky diablo 1 game with slot machines ill pass.
it's already too demoralizing when you see people talking about their builds on youtube with insane min-maxing and they already know what items to get and stuff like that and how much orbs shit costs or whatever
just takes all the joy out of the game, really. plus I said half the classes are missing so you can't even try that much different stuff
D2 didn't have youtube dorks and pajeets trying to hack the game and everyone copying lightning spear or whatever I mean yeah
>>715667974>why ruin peoples' funyou never have YOUR fun, builds in PoE2 can only exist IF Jonathan finds it fun.
>>715668437>I tried to play "off-meta" in 0.2 and go with obscure and funny Spectres>their damage is so terrible it's a struggle to kill white mobspoe2 is just dogshit. it railroads you into the same 3 meta builds because everything else is so undertuned it's laughable
>>715668508people talked shit about PoE1 being complex, but it had a bunch of crazy power bumps in the tree while in PoE2 you feel constantly week.
you could just spend 2 passive points and heres goes +12% to all elemental resist and 24% elemental damage, now the tree feels like complete cheat unless min-maxxed you end-up picking a bunch of literal nothing nodes.
>>715668597Yeah a lot of things just don't work. I think what was happening with double cast on freezes is, that frost walls from one was triggering the other cast on freeze and chaining maybe. IDK though, I played 500 hours of crap skills that didn't work well at all. I just don't like making a "standard" character using whatever someone else says is the best thing, I don't care really if I don't get to be the bestest ever player. Hopefully they actually will focus on buffing other skills like they say, but I expect there probably will end up being something far better than everything else no matter what they do. I don't really have faith in then anymore.
>>715651548 (OP)>hopesskill balance to bring up all of the absolutely useless shit
passive tree balance so that make 95% of the worthless nodes worth taking situationally
rebalancing spearshit without ruining it completely
>fearstripling down into ruthless retardation
stealth nerfs
patch notes without notes (again)
>>715668257Because balancing a single skill vs trying to balance 200 other skills is WAY easier.
And if you tweak the numbers on 200 skills there's a much higher chance you fuck over the total balancing in the game.
Powercreep is the single biggest midwit balancing there is and every game gets ruined by it eventually.
But hey I understand if you think having a challenge and enemies that pose as a threat might be scary for you, but then there's poe1 if you want a game like that.
>>715668061the trial of sekhmet and the "armour" mechanic is such cancerous ass
>what if we made a gimmick where you just lose the trial if you got hit too much BECAUSE I SAID SO
they can suck cocks, I'm not restarting the fucking 20 hour campaign again for crumbs of new shit.
>>715668912>one skill is op>200 skiills shit>shall we just maybe nerf that one skill, and then lower enemy hp across the board or something?>NO lets adjust 200 skills>btw this will take long time, no new class lol
>>715668957The campaign is the only fun part of the game, when you reach "maps" all fun is lost.
>>715668957no no no anon
they said they are reducing the length of the campaign
you wont need to play it twice
come back please
>>715669038Or maybe you only think those skills are "shit" because 1 skill is so massively OP it breaks the game and gives the illusion that mobs are suppose to pose no threat or challenge when they are actually suppose to be able to kill you.
And because reddit cries if you nerf that one skill the entire balance of the game is now set to "very easy" instead of "hard" like it was designed to.
>>715668912>>enemies that pose as a threat>reducing my damage to shit >scaling the enemy stats up damn so hard bros!!
>>715669137I'm agreeing that it would be better to nerf one skill to match the others, rather than buffing 200. But have you ever tried using some of those other less used skills? If thats what the game is meant to be like its basically cock and ball torture. They themselves are saying that some of the skills are not viable in endgame. So you either buff 200 skills to be viable in endgame, or you nerf one skill and also nerf the endgame. Otherwise you will have 201 non-viable skills
Reddit and dad gamers will probably turn this game into poe1 again with their whining.
>it's PoE 1 players' fault that my game sucks
>newfags and gamer dads who quit the game at the first sign of resistance will surely carry the franchise forward
This cope is hilarious.
>>715655304the game is a huge step down from POE1 in almost every ways except presentation, graphics, and combat streamlining (which can be argued to be good or bad)
this was expected at least at first, but their long term plans has nothing in it to make this game better than the first, its like the Diablo Curse has fully sunk in at GGG, they had their "best" game and now its constantly trying to reinvent the wheel instead of giving me what I want.
D3 and D4 were a testament to this at blizzard, they wanted to use the bonifides of D2, but they didn't want to give me any D2 filling.
>>715669434I never played with any meta skill and I always play SSFHC, my experience is more that a lot of the "kits" feel incomplete.
I usually play witch and do bone or curse/chaos build, bone is somewhat fun and good but is CLEARLY missing a good AoE skill. Corpse detonation doesn't really feel like a "bone" spell and having to kill someone before being able to use it sucks.
Chaos was really fun until they randomly decided to fuck over hexblast for no reason, hexblast required lots of setup and investment to even work, and it wasn't even that OP. Yet they decided to totally butcher the skill.
And gear impacts your damage and how easy the game is more than everything else, if you're lucky and find a neck with extra levels on skills or a good wand and offhand with that, it can more than triple your damage. So more than anything else you need to rely on your luck.
Even the weakest skill can feel good if you're lucky enough with drops, and even the most OP skill can feel shitty if you're unlucky.
>>715651962>CLANG>CLANG>CLANG>CLANG
>>715651548 (OP)Their simples mistake was not abandoning poe1
Now they fumbled poe2, and have to maintain 2 games otherwise they go bankrupt
Literally drove themselves into a shit painted wall
>>715659115the game deserves the shittalk.
it runs like ass, its going to continue to run like ass, its balanced about as poorly as you could conceive in every possible way, the most interesting and wanted classes are likely a year away from coming out.
its just a huge fuckup.
>>715659817ANND its about time for another Kiwi Holiday, which they will not miss, as all Euro-style vacation ethics are in place, AKA they take like 4 vacations a year.
>>71566411912 hours is not realistic.
its about 20 for someone who knows what they are doing, and that's on the classes that have an easier time of things.
>>715651548 (OP)hopes
>new classes or ascendancies>balancing changes that are not just nerfing everything into the ground>new skills that are not slow as fuck or require an MMO rotation to be effective>some actual crafting mechanicsfears
>balance changes that just nerfing and slowing everything down even more>new classes or ascendancies, but they are solid dogshit and require multiple rounds of patches to even be playable>Jonathan quadrupling down on muh combo skills, despite it being very clear they don't work in this game unless they're completely busted numerically
>>715651548 (OP)it's amazing. them switching to making 2 games, and the way it and their updates were executed, made me stop caring about both of them, from caring about 1.
>>715666451its Souls combat forced through an ARPG lens, and it doesn't work.
I might have 3-4 shitty soldiers or 1-2 tough enemies or 1 big boss in a Souls game.
I don't have 30 lightning rape gremlins in a souls game showering the area in countless overlapping abilites.
>>715666640monsters don't pose a challenge, they either instantly kill me, or I instantly kill them, that's high end combat in POE2.
they might as well be floating mines or lasers, they aren't really "monsters" they are beams and spheres of death.
>>715669885Their mistake was not making 2 a 4.0 patch for 1 like they originally intended. Also, trying to force the "slow and methodical" combat meme without adjusting other game mechanics to match the idea.
How come they refuse to do update or balance the game between the number patches?
0.2.0 like 90% of players or so used a single skill, yet they did NOTHING to actually balance that skill OR any other skills?
How can you as a dev create like 200+ skills, spend time and effort on this, then you look and see that all your players use a SINGLE skill and see nothing wrong with this?
>>715670450They lied about staffing and their one team is working on both PoE and PoE2 and cant handle either.
>>715670450they just added one new class in that patch and that was the best skill that one new class had access to, of course fucking everyone was playing it. that doesn't mean the rest of the game wasn't balanced, people were fiending for new content and they flocked towards the NEW CONTENT.
if anything the lesson learned for them there was to not just add one new thing at a time because it results in stupid shit like that.
>>715666347>>715665684Whats especially bad about it is that because you've got 2 seperate games the devs end up prioritizing one while the other rots, thats how you end up in a poo1 situation where the campaign is this useless 15 hour timesink that you are obliged to do before getting to whatever new content they added in the endgame. poo2 had a chance to rectify this issue and instead just did the exact same shit again so its going to end up the same way except with the campaign being 3x as long.
>>715667374Aww we are a retarded frog poster
Go play grim yawn or last epoch
>>715665765>poe2babs trying to cope with their game being shit by deflecting onto poe1fagsloving every lmao
>>715666268>he plays pausecore
>>715670450Single skill builds will almost always be ideal. Why use two skills when one skill is good enough? There are exceptions vs bosses when you need to buff/debuff/shield or whatever, but for the most part you might as well press the damaging ability two/three times rather than doing something else that will incidentally give you more damage the next time you press the damage button that probably won't make up for not pressing the damage button in the first place.
The obvious way to fix it is by making enemies take longer to kill (hence why bosses are the exception) so that damage over time abilities and debuffs actually have use, but then people will complain that whites mobs have too much health and the game is too much of a slog.
>>715671650Yes anon post the webm of Quinn messing around 1000 more times and you might convince yourself that BABYcore is for anything other than babies.
>>715671828>more logoutcore cope
>>715671760>The obvious way to fix it is by making enemies take longer to kill (hence why bosses are the exception) so that damage over time abilities and debuffs actually have use, but then people will complain that whites mobs have too much health and the game is too much of a slog.And they would be right to complain about that because due to the way items work, you're going to need to kill literal millions of those white mobs to gear up.
>>715671828So true sis can't wait to play after I set up my 16 logout macros
>>715672074>logout macros>poe2I know softcoreBABIES are retarded, but at least don't talk like an AI bot.
no duelist no playing again
>>715671919As an aside, that's a thing that bothers me about these ARPGs. Why are animals dropping pants and swords and shit? Why not have them drop a material that you then use to craft whatever item you want? The currency crafting is already really neat just take it one step further.
Reminder that Diablo-like games are SUPPOSE to be slower paced and more methodical.
PoE1 unironically ruined an entire generation of ARPGs with the zoom zoom zoomer style.
>>715672492>diablo 2 >slowwere you even born when it was new?
>>715672548>dude if you used this one build that broke the game at lvl 90 after beating the game 5 times the game was a bit fasterretard
>>715672492This is why Nioh 2 is the best ARPG. You have to beat incredibly difficult enemies 1-on-1 like a real man to earn your loot.
Poo 2 is very flawed but i love it for the simple fact that its a FUCKING GAME instead of a cookie clicker sim at least until late endgame. Meanwhile ever poo 1 blizztard player shits, pisses and cries because they cant zoom 20000 miles per hour one shotting everything on the screen while the game is also challenging. Despite the fuckups of 0.2 it was fun seeing the endless seethe by these blizztard poo 1 grifters when they actually had to TRY and PLAY THE GAME
The fact that this game filters those fags already makes it better than poo 1 and last xhepACK. Hope they suffer again while poo 2 continues to improve
One problem I have with this game is that I'm not convinced that can fix things or make it right. I'm not even sure that half the mechanics are working the way they should be, the math and formulas of shit. Do charms do anything? Some skills don't seem to be as effective as the numbers would suggest. Crossbows and reload are glitchy. Last patch seemed to fuck up fresh clip support, or at least the DPS tooltip, which doesn't change when you equip it and reload. Sometimes you seem to just not be able to shoot. What the fuck happened? Is this thing happening intentional or is something bugged? Who the fuck knows? Lots of little things like that.
There's people here that actually plays these game in softcore... why
>sequel
>not a major gameplay overhaul
>in development for 5 years
>gets early release date
>delayed a month
>not even 1/4 finished
>almost another year later
>still not 1.0
do they have that game of thrones fatass on staff or something?
please just add more acts or something I can't stand replaying 1-3 twice each time I make a new character
>>715672793what were they doing for 5 years to release in this state with so much shit not done
I really like the game but don't want to play it more until all acts are released, melee classes are playable and defences are reworked. Bleed amazon was fun but basically not viable in HC due to ES+evasion or str-stacking-giga-HP-max-block being the only two ways to build durable characters. The defence situation is fucking dire desu
Melee musclemommy class. Or make melee not suck ass.
>>715651819Ummm honey they are called seasons...
>>715673034>new class: Marauder>looks like this>uses 2h axes, which are twice as fast as maces and inflict bleedWould you play it?
>hopes
That I have enough stuff to play that I won't be tempted into playing it
>fears
That I will get baited into giving this unfinished mess another shot before 1.0
>release update
>gain an influx of players
>lose them all within 1-2 weeks
>4 months of no new content or updates
People actually like this? I find it ironic because going by these numbers it seems like most people just play through the campaign when a new league drops and then stops playing the game.
Yet everyone says that PoE is so good because of the "endgame"... yet nobody plays the endgame?
>>715672903Because the game got rebooted.
It was originally just a PoE1 expansion, basically a big engine update with an alternate campaign.
As they were working on it, they wanted to change more and more and more. Eventually they came to the point that tying it to PoE1 would make it unfeasible IF they wanted those changes. They basically came to the realization that not only would there be an incredible amount of work to get PoE1 up to PoE2 standards, but then any future content released for PoE1, even if it is just in PoE1, would still have to be developed using PoE2 in mind due to the possibility of PoE2 skills and items.
So they then decide to just decouple them. This eventually lead to them essentially restarting development minus the asset work that had previously been done. That was probably about 1.5-2 years of work. They halted development entirely about 3-4 months before the EA to put together the (really bad) end game, leading to less work being done everywhere else.
So far only their art/asset design team actually seems competent and on top of things, they even have the time to go back and port PoE1 cosmetics to PoE2.
>>715672492Brevik is a bit of an idealistic boomer just like Chris Wilson and barely recognizes how D2 players played his own game. A fireball/lightning sorc in D2 is a fast-paced character that zips around and blows mobs up. Bowazon off-screens mobs and can stack FRW charms and be retardedly fast. Javazon was always insanely strong. Even in 2001, the community was minmaxing MF runs. I would assume even pre-LoD, vanilla D2 has its own clearspeed meta which even Chris touched upon in the interview with Brevik where he bragged about doing calculations for a certain weapon drop(I think it was a rare Lance or something like that) that dropped every six hours on average or something to that effect.
>>715673517>Nearly 60k players ONE MONTH after the new league launches>This is bad somehowAlso I got to 36 challenges and got the full cosmetic armor set in around a week. The problem facing PoE right now is characters are too strong and they have essentially had the same end game for so long that it is solved. People are basically setting up end game farms within 1-2 days and blasting them for a week straight and can buy whatever they want.
>>715673517It takes veteran players like 6 hours to beat the campaign, 99% of their time is spent at endgame.
>>715673621>poe1 numbers>Playersthose are bots anon, trading bots and chinks farming items to RMT
>>715673034All of the STR classes are male.
>Marauder/Warrior are pure STR>Duelist/Merc are STR/DEX>Druid/Templar are STR/INTIn PoE women are typically INT/DEX.
>>715651548 (OP)I thought they were making this game free what happened
>>715673678>trading botsNowhere near as much as it was years ago. They did a massive ban wave that actually worked and then they introduced the currency exchange market that got rid of the need for currency trading bots. There are still some though. If you played years ago you remember that literally 99% of currency trades (which is what you mostly did) were with bots.
>>715673706It'll be free in 1.0, right now they're charging for early access.
>>715673706The game will go f2p when it fully launches in 1.0
So in like 2-3 years
>>715672684 0.1 had chaining heralds and full-screen spark with D2 teleport from Temporalis. 0.2 had a spear worth a few ex clearing multiple screens of enemies. No one is being filtered by a shallower and slower-paced version of PoE. They are just bored.
>>715651548 (OP)>HopesEndgame overhaul/rework adding significantly more content and better map layouts
New class + weapon along with multiple new ascendancies for older classes
More skills
Lots of balance reworks to buff bad skills/supports
Passive tree rework to have less downsides and more support for life based characters
>FearsNo druid, just reworking a few bad ascendancies (chaos monk)
No new weapon
Like 1 or 2 new skills
Just 1 new boring ass mechanic added to end game
Nerfs, Nerfs, Nerfs.
>>715651691>>715651819>looneytroon replies to his thread twice real quickpathetic
>>715659817didn't read lol
>>715651691>hopefully more loot drops on the ground that we pick up and equipYou gotta learn how to play the game, it just doesn't work that way and never will. They already spoonfeed you 50 billion orbs.
>>715674425>chance it won't come out until next year
>>715651691Anon Poo2 is ruthless; the game, you're never going to get bountiful drops of PoE in it.
>>715675092you haven't played it
>>715670230Brilliant take. Souls combat mechanics work best for 1-on-1 combat. ARPG grinders are all about DPS, skill spam and AOE. I don't get why GGG was surprised by the negative reaction of the fans.
>>715675092You have to learn to craft in PoE1 as well if you don't want to suck ass.
>>715675584In SSF yeah. Many times it's cheaper to buy an item than craft it yourself.
>>715670083Implementing interactive combos or natural compatibilities wouldn't be that difficult it just requires somebody with a brain to map it out ahead of time. Not something that can happen when toadman was sincerely baffled when there was negative reception to melee gameplay being an afterthought against the content design.
>>715651548 (OP)still waiting for it to go f2p
>>715675582>I don't get why GGG was surprised by the negative reaction of the fans.You mean Reddit? The game has way more players than poe1 despite poe1 being f2p and poe2 costing money.
How are the reactions negative when clearly more people enjoy the more slower paced and methodical combat of poe2 compared to the zoom zoom shit in poe1?
>>715675851Literally just because PoE2 is new and the games industry has grown significantly since PoE1 came out. Most newcomers to gaming refuse to try anything old, they will only jump on something new and hyped.
>>715676143If a decade old f2p game filled with chinks and bots can't get more than a BUY TO PLAY game, then it only shows that the new game is by far more popular.
meaning they should not try and cater the poe1 players that's far less than what poe2 players want.
>>715676293PoE2 newfags don't know anything about PoE1, except that it theoretically must exist since the game they are playing has "2" in the name (being generous here).
>>715676439And that's good, so stop trying to turn poe2 into a shit game like poe1 and play poe1 instead.
>>715675851As a min-maxer, poo2 is not slow and methodical. PoE1 is unironically better in that category. .
>>715676143seethe lol cope lol dilate lol rope lol
>>715664450Not movement, he's just afraid of getting 1 tapped
>>715664358He is trolling. And Anon is pretending like this is somehow a valid strategy that makes sense because he wants to shit on the game.
>>715654221PoE1 was also slow as fuck and boring for like a year when they launched that as beta
No, watching Kripp take 30s to kill white mobs with a bow build was not engaging
>>715677686You don't know quin, he plays HC in every game and will abuse whatever mechanic he can to avoid dying outside of just getting gud
>>715673517That's how the game works, yes.
>>715651548 (OP)>hope3 new acts
>fears1 new class and 3 new ascendancies
>>715677864Based zoomer, having meaningful combat SUCKS.
>>715679010Pressing flame arrow 6 times per enemy instead of 3 times per enemy is not 'meaningful combat'
p.s. I bought into the PoE1 beta in early 2012
>>715679010>zoom zoom for trash and meaningful combat for bossesnobody wants constant "meaningful combat", your meaningful combat quickly becomes a chore and it's mentally draining.
>>715679397>mentally drainingyou realize this doesn't happen to smart people, right?
>>715679397>nobody wants constant "meaningful combat"Yes we do and that's why poe2 is far more popular than poe1 zoomer
>>715680045>oy vey my inbred "brain" gets tired if I have to work hardlol you pathetic nigger dig another ditch at treblinka which tests negative for any human remains
>>715679596nobody can stay concentrated for hours on end, which is why most games have adopted the trash mobs and bosses pattern.
you need respite in between bouts of tension. fps have respawn timers. arpgs have trash mobs.
>>715651548 (OP)hopes: good uniques
fears: more vendor trash not even meme build worthy
>>715679010You cannot have "meaningful" combat, when your gameplay loop is killing literal millions of white mobs. Even a fight with the most engaging and thoughtful enemy will become a chore when you do it for the 10000th time.
>>715680507>nobodylol don't judge us by your failings you stupid inbred mutant trash
>>715681737>you stupid inbred mutant trashchatting with new people is always nice
The game is only fun for me on hcssf, I have something wrong with me. I consider it a roguelite on that mode. Furthest I got was with a smith to monkey in Act 3. Chaos witch still feels strong just entered Act 3.
>>715651548 (OP)I just want the performance to get fixed. I already enjoy the game but it's hard to play it when loading into town takes 50% of my playtime.
>>715670335PoE1 is a bloated piece of shit. They needed to move on entirely to 2 and make people sink or swim with it.
>>715684327Absolutely masochistic. I can understand playing Diablo 2 hardcore, I managed to get to Hell with my necro on official blizzard servers playing over wifi and he never died before I got bored. But PoE is so fucking stupid with the instant deaths.
>>715684843calling PoE "bloated" is peak, midwit NPC behavior. You fell for the marketing.
>>715684873you haven't played d2 lmao what a fucking loser why lie