Pitch your idea to save the franchise - /v/ (#715718587) [Archived: 272 hours ago]

Anonymous
7/17/2025, 5:38:25 PM No.715718587
file
file
md5: 6d5147984c4a6ae4bb1de6de9e22a5ba๐Ÿ”
Replies: >>715718819 >>715718936 >>715719087 >>715719657 >>715720204 >>715721715 >>715721789 >>715721872 >>715722189 >>715722509 >>715722952 >>715723069 >>715725450 >>715726131 >>715726212 >>715730498 >>715731379
Anonymous
7/17/2025, 5:40:32 PM No.715718759
Crash has to save Spyro from falling in a pit in Los Angeles
Anonymous
7/17/2025, 5:41:24 PM No.715718819
>>715718587 (OP)
make it play like the old games but add a hot new bandicoot girl.
Boom, 10/10, 50 youtube videos titled "The best game in YEARS!"
Replies: >>715719335
Anonymous
7/17/2025, 5:42:51 PM No.715718936
>>715718587 (OP)
I think making games and not cancelling them would be a good start.
Anonymous
7/17/2025, 5:44:46 PM No.715719082
Bro the last games sold great

But putting cocoโ€™s fat ass and tits on the cover would help
Replies: >>715724609
Anonymous
7/17/2025, 5:44:47 PM No.715719087
>>715718587 (OP)
Crash sucks, I don't want to save it.
Anonymous
7/17/2025, 5:47:57 PM No.715719335
>>715718819
This and make his design look more like the ps1 games
Replies: >>715723438
Anonymous
7/17/2025, 5:49:19 PM No.715719434
Put Twinsanity on modern consoles
Anonymous
7/17/2025, 5:52:03 PM No.715719657
>>715718587 (OP)
before anyone thinks about twinsanity, consider the following:
would you rather
>have linear progression like the 1 and IAT?
or
>have selective stages like 2 and 3?
THEN pitch ideas
Anonymous
7/17/2025, 5:52:55 PM No.715719735
take it from its retarded publisher and give it to a developer that isn't retarded
Anonymous
7/17/2025, 5:56:15 PM No.715719984
Tawna titfucking bonus stages.
Anonymous
7/17/2025, 5:59:13 PM No.715720204
Franchise Killer
Franchise Killer
md5: b0999c328729079ba78e820c99b1545c๐Ÿ”
>>715718587 (OP)
Just make a new game with the Nsane artstyle or Retro PS1 artstyle. And while you're at it, port Wrath of Cortex and Twinsanity PC. Yes, they are objectively shit but people will still buy them.

If you didn't know, Bubsy is still alive and has a new upcoming collection with all of his awful games.

https://store.steampowered.com/app/3039890/Bubsy_in_The_Purrfect_Collection/

And those awful games WILL sell.
Replies: >>715721520 >>715722513 >>715722952
Anonymous
7/17/2025, 6:08:57 PM No.715720894
Make a WEG, done
Anonymous
7/17/2025, 6:16:55 PM No.715721520
>>715720204
i desire analingus with punk tawna
Anonymous
7/17/2025, 6:19:05 PM No.715721715
>>715718587 (OP)
Crash was never good
Replies: >>715721923
Anonymous
7/17/2025, 6:19:55 PM No.715721789
>>715718587 (OP)
Burn Crash to the ground, he is ugly, unfunny and hard to look at.
Remove all the other cringe male OC furry shit as well.
Put the whores in bikinis and make them suck big human cocks.
Anonymous
7/17/2025, 6:21:09 PM No.715721872
>>715718587 (OP)
Coco AI chatbot.
Replies: >>715722114
Anonymous
7/17/2025, 6:21:49 PM No.715721923
>>715721715
The bonus side scrolling areas work well but the rest of the games are just lol lmao.
Anonymous
7/17/2025, 6:24:29 PM No.715722114
>>715721872
with mario face grabbing and stretching interacting
Anonymous
7/17/2025, 6:25:24 PM No.715722189
>>715718587 (OP)
Publicly execute the crash 4 devs.
Anonymous
7/17/2025, 6:29:38 PM No.715722509
>>715718587 (OP)
just make a new one and make it normal
don't do anything stupid like making a dyke or butch be a character
here, I'll make it up right now:
>oh no dr nfornigger invented a new machine that shrinks the bandicoots
>but it also shrunk the wumpas and a new secondary thing, the whatever gimmick pickup it is this time, idk call it sizoline, and if you pick up enough cans of it in a level you return to normal size and the level changes, making multiple paths through the same "level" depending on when you pick up the sizoline
>bonus, finale (or recurring boss fight I do NOT care) has you overdose on sizoline and grow huge so instead of just sizing up from a desk in a lab to the lab itself or from a little garden to a neighborhood, you size up from a single tidepool to a full-on beach and then to jumping on entire islands in an archipelago
>you also have a couple new size-changing abilities, like growing your hands huge for giant punches or getting giant feet for huge jumps
>the final boss also has dr. n's head grow giant and his body shrink tiny, which would be hilarious
>also a level where you run around inside a wumpa like james and the giant peach
I do NOT care
I have NEVER played a crash game
just make something good with a fun gimmick it is EASY
IT IS EASY
Anonymous
7/17/2025, 6:29:42 PM No.715722513
>>715720204

Compilations are not proof something is alive; theyโ€™re proof that a franchise is undead. The Bubsy comp will sell because of Limited Run scalpers and streamers playing it ironically. No one is going to shell out cash below average Crash titles ironically.
Replies: >>715724332
Anonymous
7/17/2025, 6:35:30 PM No.715722952
>>715718587 (OP)
unironically an open world slop game a la Bowser's Fury set in the Wumpa Islands with the N. Sane trilogy artstyle like this anon said >>715720204 with sidequests which include dating Psadena and detransitioning Catbat
Replies: >>715732773
Anonymous
7/17/2025, 6:36:50 PM No.715723069
>>715718587 (OP)
Scale down level length, ban all 2D sections, ban playing as non-Crash characters, go back to texture based visuals with minimal light rendering, go back to the PS1 character designs, actually come up with new gameplay ideas that fit the obstacle course format, minimal storytelling etc.
Anonymous
7/17/2025, 6:38:54 PM No.715723231
Also to appeal to children just add a bunch of colorful explosions that the Switch hardware could never handle
Anonymous
7/17/2025, 6:41:43 PM No.715723438
>>715719335
indeed make crash have bug eyes and worried expressions again. He's been a cool skateboarder for too long.
Anonymous
7/17/2025, 6:53:10 PM No.715724280
you really cant
there is no developer that can make the franchise work.
Anonymous
7/17/2025, 6:54:02 PM No.715724332
Tawnacrystals
Tawnacrystals
md5: 312a5d915817a406c012554fa1c02c5b๐Ÿ”
>>715722513
I beg to differ.

https://store.steampowered.com/app/627910/Bubsy_The_Woolies_Strike_Back/
https://store.steampowered.com/app/926180/Bubsy_Paws_on_Fire/

You'd think such low scores would mean nobody would care but you'd be wrong. And that's ignoring how the rights to Bubsy changed hands. Now fully expect Atari to shit out another game after they make a quick buck on the new compilation.

So yeah, get Wrath and Twinsanity on PC. At worst, we get straight ports. At best, they fix the games up and make them better than they were. Guaranteed middle: Modders will fix things.

>franchise is undead
Better than being dead DEAD.
Replies: >>715724625
Anonymous
7/17/2025, 6:57:46 PM No.715724609
>>715719082
/v/ wouldnโ€™t like you to believe that for some reason
Anonymous
7/17/2025, 6:58:00 PM No.715724625
Screenshot 2025-07-17 095538
Screenshot 2025-07-17 095538
md5: f1d9274e1cf5b8723e637f5f0a95959d๐Ÿ”
>>715724332
Samefag, picreel is from 2023.

>Atari's been splashing the cash recently, acquiring not just Nightdive Studios but also Moby Games and AtariAge.

>As part of this process of hoovering up assets, the company has also picked up the rights to hundreds of games from Micropose, Infogrames and Accolade โ€“ and Bubsy is one of the franchises it now owns.

>Created by the late Michael Berlyn, Bubsy starred in a handful of platforming titles in the '90s, kicking off with Bubsy in Claws Encounters of the Furred Kind.

>Atari CEO Wade Rosen has been speaking to MinnMax and has revealed that the company is open to pitches when it comes to resurrecting the series:

>I think eventually, a good Bubsy game needs to be made. That's a good example of an IP you think people might like... if there's good Indie platforming teams and they want to reach out, we'd certainly be interested in hearing those things.

>So there you have it; if you're the head of a small indie who wants to give Bubsy the sequel he deserves, drop Atari a line โ€“ you never know, you might actually get somewhere.

Now Crash bros, do you really want to lose to FUCKING BUBSY?!
Anonymous
7/17/2025, 7:09:11 PM No.715725450
>>715718587 (OP)
as easy as doing the same thing they did in the remakes

they didn't ruin Tawna i nthe remakes. They didn't ruin Coco in the remakes. They didn't try to be quirky funny in the remakes. They didn't try retarded new gameplay in the remakes

Just fucking do what works. Why is it so hard to do what fucking works. A new game that is the same of the original trilogy but with an interesting story to test the waters. WHY IS THAT SO FUCKING HARD.
Anonymous
7/17/2025, 7:18:53 PM No.715726131
>>715718587 (OP)
Unironically copy Spyro level design for an entire game
Replies: >>715726332
Anonymous
7/17/2025, 7:19:53 PM No.715726212
>>715718587 (OP)
CTRNF PC
Simple as.
Anonymous
7/17/2025, 7:21:33 PM No.715726332
1722224339552232
1722224339552232
md5: 54001143c4e339306b7b3e29eccc3f83๐Ÿ”
im still mad they never did a remake, or at least rereleased the original Crash Bash. Instead they made a stupid fucking moba no one wanted, and it died in a year
>>715726131
this would actually be interesting, i could get behind a full 3D crash game with large levels and hub worlds, if done right
Anonymous
7/17/2025, 7:22:15 PM No.715726401
Do Crash Twinsanity again, but this time actually finish it.
Replies: >>715727464
Anonymous
7/17/2025, 7:23:34 PM No.715726483
Here's an idea: CTR on PC
Replies: >>715726737
Anonymous
7/17/2025, 7:26:48 PM No.715726737
>>715726483
They're working on it. Be patient. Until then, you can enjoy CTR at 60FPS with 16:9 aspect ratio. There's online servers too, if you're willing to Google around.

https://www.youtube.com/watch?v=XdkeiIj2R4c
Anonymous
7/17/2025, 7:30:51 PM No.715727032
Cooco
Cooco
md5: b47fdbddf8f1ae3633488173869d8552๐Ÿ”
I wanna say its so simple to make a Crash game people like but then I remember the scathing levels of incompetence the IP has been saddled with and I just lose all hope again. You get devs who think they need to be teethgrindingly hard (CB4), painfully unfunny while drastically changing the artistic designs of the characters (Radical, 4), then altering the setting, and then for good measure adding selfcest, tranny bats or a girlboss dyke. The worst part is no other platformer has this issue. Nobody even understands Crash is supposed to feel like old cartoons.
Anonymous
7/17/2025, 7:32:25 PM No.715727135
>Online multiplayer crash bash with local competitive and a side fall guys type mode
>A crash game with traditional levels and story but the main focus would be a robust level creator like that mario maker game or little big planet
>Have crash do more crossovers that's what's hot right now
Anonymous
7/17/2025, 7:36:53 PM No.715727464
>>715726401
Crash Landed could work
Replies: >>715728273 >>715729998
Anonymous
7/17/2025, 7:47:41 PM No.715728273
foofie-58d7e0bf82f41-2
foofie-58d7e0bf82f41-2
md5: a98605c617bf4c8e9eaae622011e693b๐Ÿ”
>>715727464
Or the original idea for twinsanity, with the snake alien.
Anonymous
7/17/2025, 7:48:30 PM No.715728338
Crash Bandicoot but you have to file his taxes.
Anonymous
7/17/2025, 7:50:05 PM No.715728462
Age Coco up a bit but introduce a new little sister, Cunny Bandicoot. Sheโ€™d be cute, funny and a 10 out of 10!
Anonymous
7/17/2025, 7:50:58 PM No.715728532
genetic dead end
genetic dead end
md5: e94db4e80511bf9f9f85bab376b50b9b๐Ÿ”
Consider the following:

It was never possible to save Crash, for he was a genetic dead end from the very beginning.
Anonymous
7/17/2025, 8:09:16 PM No.715729998
Crash-Bandicoot-2008-Cancelled-Pitch-Tawna
Crash-Bandicoot-2008-Cancelled-Pitch-Tawna
md5: 69f6f93db4da08108f5b7bd250939c94๐Ÿ”
>>715727464
You dont want to know what 2010s Crash could have become.
Replies: >>715730815
Anonymous
7/17/2025, 8:15:26 PM No.715730498
>>715718587 (OP)
Twinsanity remaster with the scrapped content
Anonymous
7/17/2025, 8:19:51 PM No.715730815
>>715729998
mmm tawna lips
Anonymous
7/17/2025, 8:27:10 PM No.715731379
>>715718587 (OP)
I donโ€™t know, sex with pirate Tawna and Coco
Anonymous
7/17/2025, 8:45:38 PM No.715732773
1728104708067331
1728104708067331
md5: 050589f81f382fd282190e205926f898๐Ÿ”
>>715722952
I genuinely think that you have a good idea with the open-world approach.
Making Crash 5 in the same vein as all others were is in all essence a fruitless quest.
There's only so many ideas the platformer can hold that we didn't already see in the previous games and we've also seen how difficult it is to replicate the formula with Crash 4, even if some levels and aspects were enjoyable.

I think making a Crash Bandicoot in the vein of Odyssey would be a good call. Start on Wumpa Island, run around collecting things with new masks akin to Crash 4. Smaller regions could become the "levels" we are familiar with as you'd have to collect all boxes in that region to get a gem. Leaving the area would respawn the boxes in a short period. Multiple of these areas in one island, boss appearing once you get the minimum amount of boxes in each area on an island.
Get some sort of warp machine to travel between worlds, islands and whatnots and I think we have a solid but perhaps refreshing new start for the franchise.

Anything else would be the same thing and we could just replay all previous games for that.