>>715782520 (OP)eh, while i do generally agree with the sentiment that modern devs are dogshit compared to even like 10-15 years ago, i have to say that some of the examples here are a bit poor
helldivers/palworld are more or less indie games
skyrim is not an example of a good game
gt not having car damage is a choice by pd
shooting out light sources in a stealth game makes more sense than in some other games since its part of the gameplay
red factions whole gimmick is destruction
hydrophobias whole gimmick is water
not having bc is a licensing issue
silent hill 2 demake in the hope section when it's worse in every regard, including the mirrors
a better comparison is by the same developers of old and new titles like with bethesda/ubisoft/rockstar