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What J-action game are you playing bros?
>>716034428 (OP)>rolls in your thread
>>716034428 (OP)zenless zone zero
>>716036976we need a game that looks like zzz but has actual gameplay
>>716036871>bloodThis NGS2B?
>>716037098zzz does have actual gameplay*
*in end game modes without p2w minmaxxed teams when you're going for high scores and not just all rewards
>original pitch starred a little girl and a dinosaur but at the insistence of Microsoft, the protagonist was changed to a "cool guy" and the dinosaur replaced with a dragon as How to Train Your Dragon was extremely popular at the time
>"contemporary" open world (i.e. Ubisoft template) but also with Zelda-style dungeons dotted around the map
>combat was not entirely removed from the kinds of games Platinum typically make but was intentionally made more simplistic than DMC or Bayonetta
>heavy emphasis on equipment for both the protagonist and dragon
>"extreme" boss fights that were inspired by Monster Hunter
>some bosses took the form of Panzer Dragoon-esque shooting sequences
>the dragon communication system ("Dragon Link") was recycled into Astral Chain and Bayonetta 3
>the dragon could be customized across three styles - the all-rounder "rex" class, the aerial attack-oriented "wyvern" class and the "tank" class - that would be swappable at save points
>envisaged as a single player game but Microsoft was adamant on wanting multiplayer - this took the form of being able to summon other players for certain dungeon sequences and boss fights
>dozens of licensed tracks including songs from The Prodigy and Deep Purple which would be listenable at any time via the protagonist's headphones
https://www.youtube.com/watch?v=RR4c3wsFsMM
https://www.youtube.com/watch?v=Dgxcs_5cztw
Be honest, could it have been good or was it a mish-mash of ideas that don't go together?
>>716036976>zenless zone zeroAllows you to change characters mid combat therefore is more stylish, complex and open than dmc v.
>>716037224I know Zenless has parries but does it have launchers and combos? Also are the bosses any good, are they at least DMC 3 tier?
>>716037140NM mod, get it before collective shout radfem christhags force nexus trannies to remove blood and gore mods too.
Informationpill me on the DMC HD collections
I hear everything from they're the only way to play to they're garbage that ruined the series
t. only played 5
>>716037334How does it compare to 2? Sugma reduced enemy count significantly, do any mods fix that?
>>716037271sb5 never ever
imagine sb on re engine lol
>>716037306>launchers and combosit theoretically has launchers because some characters can launch and juggle trash mobs but the only cc that actually matters are grouping abilities
endgame is mostly about maximizing dps (through going for maximum uptime on buffs and debuffs and wasting as little time as possible on longer animations by swapping chars and obviously never getting hit for example) rather than style
i like it but its far from being a 'dmc gacha' many people pretend it is
>bossesvery mixed bag that becomes even more mixed with modifiers like removal of warnings before attacks which forces you to learn all animations and memorize what moves can be parried
https://www.youtube.com/watch?v=JAaKicwIL-Y
>>716038131https://www.nexusmods.com/ninjagaidenmastercollection/mods/37?tab=description
must have mod imo
>>716038217>must have mod imoI was looking into fixing up sigma 2 since I have mc but heard the sig2black mod also requires some cheat engine tweaking to get enemy count up?
EE
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>>716038217Not gonna lie, those combos look cooler than the DMC combos I've seen from V and 3 (4 with the crazy air inertia shit is still king tho)
>>716038281https://drive.google.com/file/d/1ci5ZQHkVK-MbshhAodXraHCGBzxSl91h/view
this one doesnt iirc
>>716038346the illusion is shattered when you know what the inputs are
most characters only have
a basic combo string done by mashing a button
ex
parry
dodge attack
quick assist attack
ult
some characters have bigger movesets with different cancel options and then theres harumasas dash loop stuff thats mandatory to deal real damage with him
>>716038832I watched Donguri's ZZZ combo video and yeah there's just something missing about it that I can't put it on the same tier as character action. I'm more interested in the game now but DMC games still have nuances that it doesn't have, I think it just lacks the verticality of the combos. Also no stinger or snatch or any spicy moves like the Bergil spinning sword taunt.
>watching e-celeb s instead of playing
Classic NG/DMCfag
The last DMC game came out like 6 years ago, and NG even more.
>>716038119>DMC HD CollectionIt's a scam. Play DMC1 and 2 on PS2 and DMC3 on Switch.
>>716037245I'll be honest with you anon, it's time to move on
>>716038119dmc3 is good, dmc1 is ok, dmc2 is the secret goat of the franchise because being stylish takes skill and it's hard to S rank missions unlike dmc5
>>716037334Have you ever tried all UI mods to make it look like OG?
>>716038217You didn't answer anon's question; does it restore enemy spawns?
https://youtu.be/8X4fx-YncqA?t=500
hm... parries are good actually?
>>716041330>You didn't answer anon's question; does it restore enemy spawns?i linked the description of the mod
>>716039076yeah i doubt it will ever get any significant verticality because the game doesnt even have a jump button lmao
Can someone explain to me why "parryslop" has started getting so much hate recently? How is it different than i-frame doges? Both are just press button at the right time to avoid all damage.
https://www.nexusmods.com/ninjagaidenmastercollection/mods/386
up to date NG2S Black mod btw
>>716034428 (OP)Why didn't you guys tell me new thread was up?
>>716041708sorry I'll dm you next time
>>716041330>Have you ever tried all UI mods to make it look like OG? Yes
I forget which are Ninja Gaidens are the ones that autists claim if you don't play their OG Xbox releases you didnt play the game? 1 & 2 right?
>>716042091>>716042163nah, its ng3 because it had online so you could actually prove your skills unlike pve mashers that ng1 and ng2 are
man fuck kamiya for not directing 2 and 3
>>716039076It's because all these gacha shit games are like playing DMC with the combo assist feature where you just mash 1 button and the game does the combos for you.
Every single 1 of those flashy looking gacha trash plays like that. It's fucking boring.
>>716036976Its greatest sin was being a gacha and an ARPG. Nix the RPG part and the live service and I am convinced you habe a banger here.
>>716043142IMO the biggest problems are actually being available on mobiles and its audience. Mobile limits input options and the audience is full of drooling retards that get upset when they can't clear endgame by mashing.
>>716041606it got popular after sekiro came out so it's popular to hate because it's 4chan, and suddenly things like spacing and positioning matter (no one ever discussed and played footsies based games except old monster hunter btw)
>>716041606>How is it different than i-frame dogespeople pretend that rolling direction matters a lot
a lot of people who complain about parries also complain about rolls and the reason is fromsoftware popularizing both of them so a lot of combat systems are just souls clones
>>716043243Yeah. Nixxing the RPG part is probably exaggerated too.
However, I would still completely remove the DEF stat. I feel like the game would become 100% more fun without it.
Also, the ice element is stupid.
>>716040796>dmc2 is the secret goat of the franchise because being stylish takes skill and it's hard to S rank missions unlike dmc5I finally understand
>brilliant combat
>fun put on pause by boss that deflects everything and is invulnerable during whiffs
>>716038217>like removal of warnings before attacks which forces you to learn all animations and memorize what moves can be parriedBut that's the best part?
>>716044030I am sorry Alma... I'll never hate on you again...
>>716044030Man this game would look so nice if DLSS didn't absolutely fucking ruin hair and small details everywhere. Setting the Upscaling to TSR fixes it but makes the game run at like 40 fps.
>>716038832Well yeah, its a mobile game. I'd say the depth come from team comp and using their unique mechanics together which is why I don't approve of ZZZ being posted here as its an ARPG and not pure action.
>>716044151UE5 makes everything look plastic and soulless
https://youtu.be/uKwuOfk_FAQ
yep its KINO
>>716044813>NGfags malding in 3, 2, 1....
>>716044813soulslop is hated worldwide lol
>>716045090soulsfags are the most hated race
I was going to stream but we need more people
>>716038346>>716038217>just zooming around, no weight to any attack>big numbers>cutscenesI don't get it
>>716046156>no weight to any attackwrong
NG1 hard mode done, such a delightful game
>>716045749Next time anon. The thread will be active eventually.
https://youtu.be/rTw57fbCD7s
dmcfag... playing as a character that looks like a girl... yet sounds like a man... dare I say, pottery.
how to i beat the horsemen in chapter 2? they keep grabbing me from that corner you can hide in from off screen
>>716047740Just charge UTs when they are far away and as soon as they get close enough release it.
>>716047740in sigma you can just jump shot with your bow killing them easily
>>716047740>grabbing me from that corner I'm assuming your charging ultimate technique. Release earlier than you are now. Use lunar.
>>716047814there's an angle when I can't see them
>>716037245>those giant frame drops whenever the dragon does anythingNo way this would've felt good to play. How did people here react this footage at the time?
>>716048000You're not supposed to. Listen for them offscreen. Release early.
>>716042619He made The Wonderful 101 instead so I forgive him
MN exposes just how bad NG3 is. It's disgusting how you have to play it.
>But essence and UT spam was cheesy
Essence and UT ''spam'' didn't put you in a role. And the way NG1 was designed you could even no-damage with half the weapons in the game. Ninpo farming and SOB baiting sucks and the checkpoint system can suck my dick.
>>716049180>MN exposes just how bad NG2 is. It's disgusting how you have to play it.Ftfy
>>716049425NG2 is also pretty disgusting. Is deathless and even no-damage possible? Yes, but it requires a lot of despawning and other cheesy tactics. Unlike NG1
i beat it but i used heals. I'm a fake gamer
who gives a fuck about no damage and deathless, that's not what makes a game good.
So why don't we make a J-action general on /vg/? We could make things more organized and have a thread up more consistently
>>716034428 (OP)I'm not a weeaboo, so none of that. I try not to associate with /cgg/ers. Least of all DMCucks with their beloved yaio fujo bishonen juggle slop.
>>716049651Deathless I get but no damage seems like a mental illness to me.
>>716049668You can try but I suspect it'd die instantly under the gacha/normalfag wave
you know you can probably no damage and deathless dmc2 just fine, go play that.
>>716049668>>716049951What should it be called? /jag/? /cag/?
/cagg/?
>>716047336when is the dmc3 modding community adding Nero to the game?
>>716050226Pretty sure it used to be called /cuhrazy/
>>716050226JAV
japanese action violence
>>716050226/agg/ action games general
>>716050226HASA
hack and slash action
>>716049512Good. The game expects you to take damage so don't be a bitch and play aggressively.
>>716049180>MNnigga i beat UN baiting SoB and i still have 2 lvl1 weapons and 2 lvl1 ninpos left to upgrade
the game is ass
>>716050404Flashy Action Games
>RE continuing to filter itagakishitters
You love to see it
>>716034428 (OP)>J-actionKill yourself. I fucking hate that you faggots can't just call these games action games or beat em ups or some shit. Why do you fucks have to think of shit like "character action" or "J-action" what about shit like stellar butt or whatever? You gonna call that game "K-action" now?
>>716050545They're called stylish action, but youtubers are retarded and force meme names on everyone
>it's a casual seething about stellar blade againLMFAO
>>716050226you already know
>>716050545bmups are a specific thing
>>716050545>Why do you fucks have to think of shit like "character action" or "J-action"dmcfags are giga pretentious and think they are playing some deep hardcore games when they mash on zombies in dmc, so of course they have to make up a secret club where only the cool guys at (uh dmc and uhhhhh maybe bayo)
>>716050226COOL
combat oriented output lab
>>716050585No retard I LIKE the butt game. I, unlike the rest of the niggers here, actually have money and built a non-potato PC. I just think the genre name sucks cock.
there's no action game other than dmc ng bayonetta and bayo is a big stretch with all those shitty qte parts
>>716050776>falseflag's maldingYou love to see it
>>716050780CUHRAZY
Combat Ultimate Hack-n-slash Reflex Action Zippy Yahoo
>>716050896Casual complaint
>>716050404>>716050479pick this one for the lulz
>>716050936about action games or qte parts
>J-Action
What about games that are not japanese? Should we make a whole new genre for them?
>Character action
Every videogame has characters so this doesn't say much
>Stylish action
Style is pretty subjective. Is Persona 5 a stylish action game? That game is pretty stylish and the characters use all sorts of weapons to fight enemies
>Just call them action games
So are Call of Duty and DMC the same genre? Both involve fighting
>>716051010no one calls cod an action game
>>716051010If you don't know why it's called stylish action then you have to get the fuck out
>>716051010>So are Call of Duty and DMC the same genre? Both involve fighting
https://youtu.be/eqX1C5ms1IA
stylish action
>playing wuchang while talking to friend
>mention tianamen square
>wuchang quits, uninstalls itself and automatically refunds
>>716050896>God Hand is a big stretch with all those shitty qte parts
>>716051082>>716051276They are games about shooting other dudes. Is John Wick not an action movie?
>>716051323the new SH unironically looks like a bmup
>>716051393when did I mention god hand
anyone here played it? i somewhat enjoyed the demo and bought the game just to boost sales
still gotta finish some games before i get to it
>>716051097I'll decide after I watch asmon stream it
>>716052154the chinks will never finish it. Expect them to keep begging for money when they want to update the models and move to a new engine.
>>716051918Poking holes in your logic
>it has the same delimb rate as OG chud!
>it's because you're comparing it to chapter challenge!
>who cares if you're comparing lvl1 DS to TDS?!
>you skipped the first part on purpose!
>you're supposed to compare IS ninjas to white ninjas!
now what?
>>7160525422blacked aesthetics looks so fucking dogshit it's unreal
>>716052542who's arguing against this? it's a fact
you
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anyone in here have any tips for ninja gaiden black on very hard/ master ninja mode? my xbox original stopped reading discs and unless i repair it i will need to start over on normal or hard on NGB to unlock VH and MH again. if i remember right i beat the second alma boss fight in NGB on very hard on the OG xbox before my xbox wouldnt read the disc anymore.
any general tips? i remember what helped me a lot in VH was on landing Y half charge attacks more than anything. just throw me any advic youve got.
>>716052542ng2 schizo fighting his inner demons
also tried what the other guy said last thread
the absolute state of sigmaturds
>>716052720it's like streets at night warmly lit by sodium lamps vs the sterile white light of LED lamps
This isn't a genre, it has like 2 whole games genuinely worth playing and there's not much to discuss about them
>>716052895wrong webm kek
>>716041606The same people that complain about parryslop also complain about i-frame dodges since both are hallmarks of Fromsoft's games. I am assuming then, that what people actually want are rolls without i-frames and clashes instead of parries (attacking at the same time as the opponent to cancel their attack instead of having a dedicated parry button) Correct me if I'm wrong.
ng2 casuals thinking their baby "mash random attacks for free delimbs and watch a cutscene" is good design... lol... lmao even...
This filters the character action fag
>>716053363When did the heel turn on ng2 begin?
>>716053670when the shills had to do marketing work for ng2b release
>>716053670when that schizo chopped his own dick off
>>716053554This is a character action fag game though
hq720
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>*randomly blocks your attack*
>>716053670when the game stopped being a hidden unknown gem after I kept shilling it for months on /v/
>>716053670are you asking when people here said they dont like the original xbox 360 version of NG2? there was division when it launched because its drastically different than NGB and that game had a large hardcore audience and NG2 just plays differently.
The general consensus is that both game are good and you are either a NGB player or a NG2 player. there are the odd people that say NG3RE is the best version but they are a really small group. personally i think NGB is the best but some of my friends think NG2 is the best. I could type a whole 2000 character thing on my opinion but theres no point.
>>716053921on VH
>>716052890i ended up using the rotate hold y charge attack to get through this one. i dont like sigma at all because it feels and plays like NG2 being in a different engine so i cant really say if the same strats work. I do like some of the brief things i tried in NGS like the wave mode against NG1 enemies. i always thought the enemies in NG1 were just cooler but thatsmy opinion so waves of them are fun.
and then... there are yaiba fags... or fag... idk
>>716053670Ever since the Sigma 2 release
you guys know my anti ng2 post was just a joke right
>>716054502yeah, but its mid
>>716054426>I was merely pretending to be retarded
>>716053554Not even the most character action shooter that exists. It was novel for the time but being made by Japs doesn't automatically give it points over
https://www.youtube.com/watch?v=5VDHcXLK250
>>716054551I wasnt, I was just making a joke
>>716054674this is so fucking ugly, I hate zoomer aesthetics...
>>716054043>could type a whole 2000 character thing on my opinion but theres no point.It'll enlighten someone I'm sure.
>>716054268You must be disturbed to enjoy that shitshow
always find it funny how actionfags think they're really good at video games for cheesing single player video games
it's actually crazy how accurate this is in identifying which game is shit and which game is good
i can't wait to test this in ng4 lmao
>>716055050im too tired and dont want to bore anyone with it. ultimately people will like whatever it is they like most.
>>716056109Situational but would be interesting to see tested.
>>716056808>people will like whatever it is they like most.True. They want their opinions reinforced not challenged.
>>716056109Man, this really shows how the movement in 3 is just awful.
>>716056109>>716057436the slide from 3 is back in NG4
>>716056109>had to slide because you can't do landing XY with the sword in REWhat the fuck were they thinking with that
>>716057506And it already looks like it's majorly improved from how shitty it is in 3.
>>716057506What does that have to do with 3's floaty jump and wind path in that webm
>>716053083>FS nolegs nigger>hobbles back up and keeps crawlingHOLY KEK the state of ligma/blacked fags
>>716053363not random attacks, just ->Y on talons
>>716056109whiffing the first on land x is pretty gay, at least do forward x
>>7160561093re looks worse than black, what the fuck?
I'm going to say that I liked the slide into target in 3RE. Sliding into a delimbed ninja and tapping Y feels way better than dodging next to them.
>>716057683personally i never liked the slide and felt like it was a pointless change to make and didnt fit as well as the original evade animation. its on brand for a ninja character to roll. its just a basic martial arts movement for breaking your fall. its on brand for a ninja character to use this to get out of the way. it also looks better to come out of a roll and to use an attack imo.
in NGB forward x from neutral has you roll and slash as you come out of it. If you go
>roll>forward x you can chain 2 rolls for evasion and get an attack out of the second one
>roll>forward ylets you roll forward and as you come out of it go into an uppercut
its just more fluid
Because you evade so frequently in NG, the roll looks a lot more natural than someone slide dashing 20 times in a fight getting a bunch of abrasions all over his ass or whatever. this is purely an opinion of course.
also some pretty advanced movement tech which is cool to mess around with is using the smoke item in NGB. this has its own rolling animation as well when you deploy it with its own I frames. so you can
>forward x rolling dragonsword slice > flashbang roll >neutral rollthis lets you chain 3 rolling movements together and you can reaim the direction of these to change direction and all 3 of these have some brief i frame movement and the flashbang also briefly breaks enemy guard
its just a more polished system that allows for much more fluid looking movement IMO
I hate doing UT's so much, why can't it be just a single powerful strike instead of a 10 second long cutscene on nearly every weapon
>>716041613>>716041613The thing though is that I like 2d beat em ups but 3d action games have allways hade strong defensive options. All the games in the thread pic have i frame dodges or parries so souls only popularized the roll
>>716059607you can cancel out of UT's bro
Those threads are starting to have a predictable general formula. Keep at it and the mods will ask you to move. Why not start the next thread with some specific discussion?
>>716059862what do you mean by that sentence?
>>716053670When people got tired of the constant schizo freakouts and gaslighting about how it's totally le epic genius high skill action game and everything else is shit which amounts to complete and utter poser nonsense when you see not only is the game barely functional but these same weaselly fucks hide everything but one or two encounters in the game, cry about any game that actually requires skill or decision-making and 180 shift their arguments with shameless commie level bullshit all purely to serve their own ego. Make no mistake, they are TERRIFIED of NG2 being made more available than it already is.
>>716059957flick the left stick bro
>>716059954It'll be more focused once ragebound drops. I think.
>>716059969you started out well, but when you got to the barely functional part you lost me
>>716060087I feel like I am getting trolled
>>716060107I think it will be too late by then. I am already on the talk with the mods and handing them all evidence I've collected (it's been 8 consecutive threads with the exact same generic OP in the past week alone). These threads are done for.
Why am I doing this?
Because you faggots hate Hi-Fi Rush and nevert include it in the OP. Now get fucked.
>>716060392of course its a hifi redditor.........................
>>716060392>8 consecutiveIncorrect. It was platinum last time.
>>716060392>nevertGood morning saaar
>>716052154It's got no DRM, you can grab it from cs rin
It's not particularly improved from the demo. There's two new styles added but they're basically useless because you can't block (except you can only parry red attacks in one of the styles so you're forced to swap mid boss fight)
They added two more stages with mob fights and 5 bosses (so three stages and then a boss rush). The mob fights are still pretty fun despite not being expanded much, but the boss fights are DOG SHIT. They all have infinite hyper armor and absurd tracking so your only real option is to parry everything they do. It's tedious and shitty.
I'll repost this from a couple of threads ago cuz it got no replies
Here's How I would fix the UT problem in NG
Charging speed reverted back to NG1
Manual charge only lets you get an ET at max
ETs reverted back to NG1 with much shorter animations with less hits.
Yellow essence works as a flat damage multiplier for attacks that absorb it
Essence can NOT be used to charge a UT without being in bloody rage
Ninpo works similar to 3RE but you can only charge it using Essence (all essence charges ninpo)
When performing Ninpo techniques, it will suck up surrounding nearby essence, leveling it up. Can alternatively do a fast version of ninpo to not suck up essence.
Bloody rage returns, the higher your rage multiplier the bigger essence orbs will drop which further multiplies the damage of ninpo/et/ut.
Kills caused by ut/et/ninpo instant cause essence to be sucked up (so can't be used to immediately charge another technique)
OTs only drop blue essence, which can still be used to charge techniques but will not multiply your damage nor level them up further (other than charging an ET).
To sum it up
>No longer able to cheese with pre-charged UTs
>ETs and UTs are weaker by default
>Back to back UT spam no longer possible
>More thought put into when to absorb essence, as each essence multiplies the damage of a charged technique and simultaneously you have more options to use UT
>OTs have more purpose while also punishing you for not spamming them
>A direct reason to keep bloody rage multiplier up other than score/XP
If you want my idea at it's absolute simplest, then remove manual UT charge, lower damage of ET/UT, each yellow essence orb acts as a damage multiplier, and ET/UTs don't refund yellow essence. At the bare minimum this would make the UT/Essence not just more balanced but more fun to manage
>>716037245Part of me am glad this got cancelled. Would have tarnished Kamiya's track record.
Here's How I would fix the UT problem in NG
Remove them and keep the ETs
>NG2 is bad
>But Wanted:Dead is good
I fucking hate you contrarians.
>some faggot ripped the animations from God Hand with akito's tool, threw them onto some shitty unity models, and started taking donations for his "new game"
>>716061301wanted:dead is dogshit, there's like two guys who like it and one of them is an eceleb worshipper
>>716061468The same could be said of NG2
>>716054213>Rythm games are officially action gamesSekiro haters BTFO
>>716061814100 hours on this game?
With how much NGfags enjoy being schizo contrarians you would think at least a few of them would try to shill this game, I guess it really is that bad
>>716041606Two reasons
>most parries also attack for you, making offense automated>a deluge of frombabies who think Sekiro is the peak of action games
>>716041606Everyone responding to this is wrong
Sekiro is not parryslop. Sekiro is actually designed around its parry being one of several options you have to choose between.
Parryslop has lost a lot of meaning but originally it referred to games like Lies of P or Stellar Blade, games that essentially use the ability to cancel into a parry as a crutch to avoid properly designing enemy encounters. In parryslop the combos you use and your positioning and tactics are all meaningless because no matter what you do the enemy is going to track you across the entire map with infinite hyper armor and force you to parry.
Another good example would be Spirit X Strike's boss fights. There's literally nothing to be done in those fights except mash and parry.
>>716061190Heres how id change it:
Just make it a normal charge attack because cutscenes are boring
Nier Automata is a terrible game with a boring and tedious story, obnoxious characters, awful combat, and more pretentious navel gazing than I've ever seen before.
I cannot reckon with it doing well and subsequently ruining every plat game that came after. Her ass isn't even that nice.
How in the fuck did this awful shit become popular?
>>716062393Sound logic, but it's a derogatory term and as such it's going to be attributed to any game people hate. And people hate everything here.
what positioning and tactics based games you fags play lmao
>>716060120That comes from its dicksuckers who replay 2 fights of the entire game over and over solely to fight 1-3 specific enemy types out of the entire game so they can spam 5 moves out of every single weapon moveset in the game because they're that shit and they hate themselves any time they waste hours on trying to do anything else, since it doesn't just expose the game but it exposes themselves. They'll say there's no need to play MN and it doesn't fit the game, then say only MN matters because it's so much harder than any other game while they Talons FS into ID for the hundredth time without any threat. They'll say only bad games allow use of your full moveset and offer combo potential, then jack off the massive depth in NG2's weapons that is almost entirely useless, say it's totally worth it because you can curayzee combo on a lone enemy that dies in 3 hits, then screech about games that don't let them spam the same 5 moves and push them to understand their moveset.
So they'll leave out the hallway design exposed by mindless back and forth running for keys. The shitty water combat. The jellyfish amounting to mashing a button for 3 minutes. Chapter 9. The awful bosses like the worm, dual birds and Gigadeath. The bow sections with crap aiming. The broken enemy design that turns everything into "do a few hits and instakill" except for enemies lacking OTs purely due to not being finished. The encounter design that can't even use them, dumping 1 enemy type on you and makes you run back and forth to kill single rocket guys so drones can pad the enemy count, ignore how active the enemies are and pretend they're better than musous when it's the same shit.
Oh but muh hayashi and le based itagaki memes am I rite? Such a super cool club we're in as the REAL fans of the series and the unknown game that was in fucking Halo and hated by half the fanbase on release since they at least saw it for what it was. All it's ever been about is poser cultist bullshit.
>>716062909and you guys say ng2 fags are schizos...
>>716053921>>716044030>strike at the right moment and you have 5% chance of hitting the boss
>>716061190I thought about replying to it at the time but I suppose I will now from what I remember thinking. It doesn't seem very clear if the currency is yellow essence or Karma, but as always if your best safest move's only punishment is not getting new moves/heals, you have no reason not keep using that move. Limiting it to Bloody Rage does something, but it's also not clear how Bloody Rage starts or is spent. It overall just seems terrified of the usual kneejerk concerns that aren't actually that bad with UTs and how it affects Ninpo. Adding a damage multiplier sets a bad precedent though, UTs historically kill fast even at lvl 1, so either it won't matter, enemies will need to be all buffed up to necessitate the damage, and all stronger enemies will end up samey because you'll want to UT them every time.
Overall it's a bit convoluted and does a lot of the same things in superficially different ways without addressing enough but it's at least somewhat different from most suggestions.
this went from autistic thread to schizophrenic thread
congratulations guys
I pointed out some contradictions the dude has had in the last thread and instead of owning up he just went the full closeted homophobe route
also
>>716056109>silver hp bar
>>716064468Some musou, presumably warriors orochi 3, not sure
People praising Forastero, a shitty trailer for an indie game packed to the brim with stolen assets, just proves to me that none of these people that claim to love God Hand ever fucking played it.
I know I've played more God Hand than 99% of people but it's blatantly obvious that the guy stole his animations from it, he only even tweaked a few of them some are straight unchanged.
Meanwhile reddit is slobbering on the guy's dick for it.
>>716064845>rriors orochi 3,thanks!
Thankfully I never played Godhand or claimed to love it because shills were too obnoxious for that game
>>716064870>I know I've played more God Hand than 99% of people but it's blatantly obvious that the guy stole his animations from it, he only even tweaked a few of them some are straight unchanged.Make a crowbcat style video about it then.
What would be the movement option of a non cyborg/hybrid/ninja/whatever guy in those kind of games? Do we stiil go with fighting game logic and give him big jumps?
>>716064965>its notuh, my bad, that guy reminded me of someone from warriors games
>>716065017I shouldn't have to waste my time making a fucking video.
LOOK AT THIS.
THIS IS HIS OFFICIAL COVER ART.
LOOK FAMILIAR!?
451
md5: 3da34a7211041695242721347ce04dd7
๐
>>716065215have you avoided the internet entirely for the past few years?
As is expected of a BR everything this faggot does is stolen.
ed2
md5: be75e6686957f46189cb468989d8ea5d
๐
>>716065215>>716065164>>716065320Of course being a BR his taste is shit so I doubt he traced the actual Vegeta frame. He traced this instead.
>>716065320>>716065396so its a meme? big fucking deal
>>716065474>I am retarded please rape my faceEverything about Forastero is stolen.
>>716065474are you the guy making that game or something
>>716037306No compared to dmc the combat is ankle deep. Itโs very mindless most of the time, the combat is more based around your charactersโ stats than combo variety.
what slop have you guys been playing lately? Looking for a new game to mash buttons in like a total retard and have moderate amounts of fun
>>716065474Stop trying to make money with stolen assets you fucking faggot.
Capcom may let you BRs get away with bootleg merch stores but they're not gonna let someone sell a game on Steam that uses their IP.
>>716037306Bosses are no where near dmc 3 tier its a gooner gacha game bro.
>>716065053Anything you want it to be as long as it makes sense with the rest of the mechanics you want.
>>716065716I saw the wonderful 101 is on sale so i'm gonna try that next
>>716065806I was thinking something like KoF with different types of jumps like hops. Or something Fighting Layer with target jumps.
>>716065802>prove itliterally just watch the youtube trailer and then a video showing god hand's attack animations.
His walk cycle is Gene's walk cycle mapped to the guy's bones wrong
His neutral stance is Gene's neutral stance bone-for-bone
In the first ten seconds he throws an unaltered left jab animation, a spinning backfist with just one foot bone moved, a totally unchanged right roundhouse, a mirrored haymaker 1, an unchanged rolling sobat, and an unchanged reverse sweep.
It is absolutely blatant.
>>716066331>it looks similar so its the samewhatever helps you sleep at night
>>716039076Thereโs one combo, ex special that usually gets stronger if you hold it and a dodge attack. I like zzz for what it is but dmc and basically any other character action game is 100x more complex. Itโs the epitome of style over substance.
>>716066449>these animations are literally the same, bone for bone>OK SO THEY'RE SIMILAR SO WHATCapcom's going to sue you if you try to release this on Steam, Pedro.
>>716066258Ok. Why? What does that achieve and allow you to do? How will it work against the enemies and how will the enemies counter it? And I don't mean just how it works and is beaten in those games, but yours. That's what you want to think about beyond just what seems like it fits the guy or adding something you liked in another game.
>>7160426193 was such a let down
>>716066258why would you need a kof jump when you can dash in instead, kof has hops because you can anti air regular jumps on reaction
Anyone else excited for Romeo is a Deadman?
>>716062607>How in the fuck did this awful shit become popular?Its popularity hinged purely on 2B's design. As much as /v/ complains about ugly women in modern gaming it was even worse from 2014-2019, and 2B stood out hard
>>716065053small jump
enemy step with decent horizontal range + a grappling hook that can both pull enemies to you and you to enemies
>>716066985eh, its kinda cool, but looks floaty
>>716054502>>716054549Actually, it's pretty ass
>>716066331While I wouldn't doubt the animations are directly lifted and copypasted, proving that and that it isn't transformative enough anyway would be a bit of a minefield best avoided for everyone's sakes. I don't think it's the angle worth going for when the game already just looks like an uninspired worse off copy falling into the trap of offering nothing fans of the original wouldn't get from just playing it again. Good on him liking God Hand that much if he does, but the only value would be getting a handful of people aware of it. Maybe that's the goal all along.
>>716067096It looks like an improvement on everything Sudaโs done before so hopefully itโs fun. Gonna have to wait till more gameplay comes out.
>>716066331>>716065570>>716065164>>716064870>some autist makes a de-compile re-compile tool for God Hand opening up a modding scene>in less than 6 months someone is using ripped assets to try to make money>this will attract attention from Capcom and get the tools nuked and their creator in serious legal troubleGod fucking damnit.
>>716067258>proving it's not transformative is a minefieldNo it isn't, a few of the animations are slightly modified but a ton of them are 1-to-1. You don't need to tear apart his source code looking for MOT imports, you need a judge with eyeballs.
It doesn't matter if it's small, software companies aggressively pursue things like this because if they don't then their IP is legally fair game.
>>716066582>>716066449I just checked out some gameplay on YouTube and itโs actually a blatant ripoff in every aspect kek. From the camera to the western setting to the animations
>>716067457inspiration is illegal
>>716067548inspiration is perfectly legal
literally copying animations from an existing game into unity and pretending you made them is not
>>716067598they're not literally copied
you have no proof
>>716066627>>716066728Frankly, I dunno. There was this idea of "DMC, but without all of the conveniences". By conveniences, I was thinking of unlimited ammos, high jumps, D.Ts, and fast weapon switch. But I don't think it will be very fun.
Especially when it comes to mobility, because if we take my vision of the character (as in, Captain America/Batman of peak physical perfomances), then the movement would be hella boring without some sort of crutch. But I want the classic enemies that flies, shoot and teleport at you.
>>716067650>they're not literally copiedThey are.
It's blatantly obvious.
>the dude making that mobile game-looking God Hand ripoff is actually on this thread seething about people calling him out for stealing assets
>>716067887It might not be the actual dev
It could also just be some other BR or pajeet that loves stealing other people's work for profit
>>716067887lol
funny picture too
>>716043142The game has no substance, shut the fuck up
>>716041493>Nu GoW in the thumbnailNot bothering, fuck off
>>716065716Nothing that doesn't get mentioned in this thread a bunch. Some stranger of paradise
>>716067887Fucking grim. Is that that wild west sloppa that got spammed recently
>>716067548>inspiration is illegal No, stealing assets and animations is though.
>>716068178>Is that that wild west sloppa that got spammed recentlyyeah it got blasted all over reddit so now retards are praising it for being like god hand because they never actually played god hand and can't recognize that the guy stole animations from it and then coded his own broken shitty physics
>>7160626072B's puffy vulva and thick bubble butt
>>716065912hm I should clear the rest of platinums catalogue one day
>>716067972Prove they're stolen.
>>716068332No proof.
>>716067851lol alright bro
https://youtu.be/EV2kODEV7z8?si=-Ti1aUvGmfcWy9Dc
Compare this to the animation in the video below
https://youtu.be/r6pNVG2nC_g?si=mqGyzvGaMB9ob2NN
itโs so blatantly obvious that itโs funny
>>716068427>le PROVE ITThe last refuge of the thief who doesn't understand what proof entails
Stop trying to sell your stolen shit, asshole.
Rammy, I know you're in this thread too, eat the shit your neighbors leave in the street and die
>>716068373It was very obvious from the get go. The animations were identical but somehow it looked like the game had no genuine concept of spacing or hitboxes, unlike godhand
>>716068542looking similar isn't proof
show me the raw data, show me the animation files, prove that they're the same
>>716068634Dont worry, I will when I pirate it (for educational purposes)
>>716068634post the game files of your game then bro, surely you have nothing to hide right?
>>716066474But can't style be substance? Why's the dichtomy? Who decided it?
>>716068542imagine getting this mad at a spiritual successor
same type of autist that screams where are the ng2-like games, a fan makes one then proceeds to shit on him for making one
>>716069123>a fan makes onekek they screech even when the actual devs make another ng
>>716069123>spiritual successorI don't think you know what that term means
This is not a spiritual successor
This is blatant theft from someone that clearly doesn't understand how God Hand worked in any capacity, the animations are ripped straight from the ISO but the physics and cancels and enemy behavior are all dog shit
thread theme https://www.youtube.com/watch?v=7OmK11j8RXI
>>716069076dude are you styped
>>716063834>It doesn't seem very clear if the currency is yellow essence or KarmaI think karma works better as overall currency. A problem with the normal essence mechanic is that yellow essence is money and killing with UTs specifically multiplies that and having the game be revolved around using UTs to get money on top of UTs already being powerful by themselves, it just leads to the game telling you to get into a UT-able position as much as possible which is boring.
>as always if your best safest move's only punishment is not getting new moves/heals, you have no reason not keep using that moveWhat move are you even specifically talking about, UTs? I think it's a fair trade off, it's so you're not spamming ET/UTs back to back
>it's also not clear how Bloody Rage starts or is spentThe obvious implication is that it works like 3REs, duh, but with the new additions I stated.
>the usual kneejerk concerns that aren't actually that bad with UTsUTs in NG basically act like the equivalent of supers in other games except all it takes is 2 kills minimum to be able to insta charge it and the design of all of these games even 3RE which tried it's best to not allow you to spam UT gives you plenty of spots to sit and charge UT while enemies run at you.
>Adding a damage multiplier sets a bad precedent though, UTs historically kill fast even at lvl 1, so either it won't matter, enemies will need to be all buffed up to necessitate the damageI specifically state that ET/UTs would have lower damage at a baseline which again nerfs manual charging but more importantly gives more depth to managing essence. You have to think about when you should or shouldn't use ET/UTs based on multiple factors like how much essence is on the field, how many enemies are there now, how many enemies are left in the encounter, what specific enemies are you fighting i.e. lower or higher health ones.
>>716059969trvth nvke.
i don't know why the genre attracts so many schizos.
it was only a few months ago were there NG threads almost daily where the op was just ragebait trying to piss off other franchises.
i'm glad i gave ngb2 a try though. the game is actually fun but damn did the pretentious schizos here do a great job at killing my interest for the longest time.
>>716067432>you need a judge with eyeballsThe issue is as simple as that sounds it is massively variable and comes down to what that person happens to decide looks close enough, disregarding how those attacks all stem from a source that the game/company has no ownership of, aka different forms of martial arts. Protecting IP is a very different scenario in that regard. Again, I think the game looks like a pretty shitty ripoff with next to no thought or effort and it's easier to call it out for that, I just don't like the concept of putting legal precedent and power behind whoever happens to be in charge on that day saying "dude just look at it". Shit like the rogue Steam employees with agendas arbitrarily denying games already show how dangerous that is.
>>716069268yeah yeah, actual godhand fans are hyped for it and that's all that matters
there's absolutely 0 harm in a copy game being released, it's only a plus
>>716062607get filtered faggot
I wish GT recovery wasnt so long in NG1, he just stands there and thinks for a second before acting
>>716067972I think it's very likely the dev because the youtube trailer for the game was posted in a previous thread when the video had less than 200 views. It might just be a friend of the dev but either way it's a giant faggot that needs to kill himself
>>716069547>it's actually really hard toNo.
Even if you got a blind judge in discovery the dev would be forced to hand over his computer and it would be pretty fucking obvious from the blender files that he ripped MOTs.
Even if he scrubbed his computer and only handed over the source for the game that would still allow Capcom to show that they used the exact same bone structure as their PS2 game and that animations follow their bone animations 1:1.
There is no ambiguity here. This is blatant theft.
I'm not enjoying Master Ninja on 2 Black
>>716069123>>716068634Quit same gagging bro your game looks like shit and has no soul. Less visually interesting than a game that came out almost 20 years ago as well as being a blatant ripoff.
Any of you guys play the dishwasher? Apparently it has some ninja gaiden influence, I remember seeing this game way back in the day before but assumed it was indie slop but it actually looks pretty cool. Surprised it rarely gets mentioned. I was further shocked when I found out it's the same dev behind salt & sanctuary which is a game I enjoyed quite a bit
>>716069965>>716069776wow I wonder why action games are dead when this is the playerbase
>>716034428 (OP)Isn't this genre called spectacle fighters?
>>716069076Trust me I play the game the combat has almost zero depth. other than min maxing stats by doing gacha dailies thereโs nothing to it besides the style.
Making a shitty God Hand ripoff that doesn't add anything to the formula? Sure, whatever, maybe some people will find it ok
Extracting animations straight from the game? Sure who cares. Fuck Capcom
Asking people to pay you for that shit and then come and shill your trash here? Yeah you can kill yourself faggot
>>716053921The section starting from this boss through the end of the game is dogshit
>>716069123>successorThis implies that the game is actually doing something better than the original, which it isn't.
Ask yourself this, why would someone play this over the original God Hand? What single reason is there?
>>716070039If the alternative to being dead is Forastero then I hope it stays dead.
>>716070145The fight against the statues in the next chapter is pretty kino but yeah the game starts falling off after it
>>716070161for fun? to see another take on god hand?
don't know if your autism allows you to understand but most people don't enjoy replaying the same game over and over
>>716069123Soulstice is a spiritual successor/inspired by a classic character action game (devil may cry)
Forastero is a blatant ripoff that hopefully gets the creator thrown in jail
>>716070097SPECIAL
spectacle intense action lefighter
>>716070381soulstice is completely awful lmao it's nowhere close to dmc
>>716069969I almost got it last sale, but decided to get Ninja Saviors instead, thats the best I'll give you
>>716070354Itโs not another take you fucking retarded faggot. From the setting to the animations, camera, and combat itโs all stolen. Stop trying to convince us that itโs anything above theft because it isnโt. There are actual games that come out that are inspired by the classics of the genre that arenโt blatantly stealing but you donโt care because youโre a retarded faggot.
>>716070354I don't know how many more times we have to explain this to you but your game has to do something different from the original to be a "new take". No one would be shitting on your game if you embraced being a God Hand rip off instead of denying it
>>716070354>for fun?God Hand is already fun, why would I play this?
>to see another take on god hand?And what take is that? The gameplay shown is LITERALLY THE EXACT SAME AS GOD HAND. There is NOTHING DIFFERENT OR ORIGINAL ABOUT IT. Are we supposed to like it because it has a shitty artstyle with a generic theme? God Hand already has a western theme but it adds it's own original flair. Where's the soul in this that isn't already ripping stuff off?
>>716069914same, I just modded the game instead
>>716070354>>716070039Let's ignore the fact that the assets are blatantly stolen for a moment.
The actual gameplay looks fucking terrible, like it was designed by someone that played through God Hand once on easy and understood precisely nothing that was happening. The trailer shows enemies blocking/parrying in mid-air, dodging around while in hitstun, juggle physics that straight do not fucking work, zero pinball interaction
Even if it weren't made with stolen assets, which it absolutely is, it looks fucking terrible.
>>716070497Iโm not even saying itโs good I dropped it but at least it tried to do its own thing and didnโt blatantly steal and copy shit like Forastero does.
>>716070637b-but you aren't getting the authentic hardcore experience that way...
your gamer cred...
>>716070561I wish the combat was stolen
This guy stole everything he could with the tools someone else made (AkitoTheAnimator) but those tools only let you pull out models and animations, not logic. The person making Forastero clearly has no understanding of the game logic in God Hand and no way to access it which is why the juggling and blocking and all that looks so terrible.
>>716070695looks like I am bound to be a poser forever...
>>716070618>No one would be shitting on your game if you embraced being a God Hand rip off instead of denying itNTA but it's clearly saying it is. It's not pretending to be anything more than a clone
>>716050226SPECTACLE
Super Player Elite Character True Action Competitive League Entertainment
>>716070987It's claiming to be heavily inspired by God Hand
It's not inspired by God Hand
It's as much stolen from God Hand as possible alongside dog shit replacements for the things he couldn't steal (like physics and enemy behavior)
remember some journo faggot crying that games need a skip a bossfight button? I think he was right.
>>716070643My favorite part is how his actual gameplay, as in him playing the game he "created", he's not doing anything flashy or special and gets hit multiple times by his bad game design.
>he's seething on reddit too
oh no no Forasterosisters....
>>716071218that's not the game dev
that's just some pajeet that was blasting his crappy etsy store everywhere a week ago
>>716071083This, even a clone of God hand would be more high effort, this is just literally stealing the assets and re-selling it for a quick buck
If it was free nobody would give a fuck but lol, lmao even
If the game was made for free and used as an exercise for a guy to get familiar with the game systems so he can go on to make his own original game, no one would care but this retard is going to try and sell this for $15 and I bet you if it releases he won't even have half the content of the original game.
>>716071476>If the game was made for free and used as an exercise for a guy to get familiar with the game systems so he can go on to make his own original game, no one would careOh 100%
Everyone here that's mad would be gobbling the guy's nuts if he had just ported the shit to unity and made it open source and free so everyone could take a crack at it without having to do the decompiling and porting themselves
The issue is the guy pretending he didn't steal any assets and trying to fucking sell the damned thing.
just remembered my old schizo theory about tony hawk games being better CAGs than DMC because scoring was way harder and more fun, the shit looked cool af and you were always challenged, plus level design mattered a lot unlike dmc
>>716071658Tony hawk is unironically truer to classic arcade scoring than dmc
>>716071658anyway, THPS games count as an action games because they are solid af and very fun to play, if you like arcadey games you should try them
>>716069301If Karma is the currency then what does yellow essence offer for you not to use it for UTs? If the answer is purely saving it for a bigger damage multiplier then it's just obnoxious unnecessary management while you wait for Bloody Rage to trigger without accidental absorbing and is part of why they just cut out the middleman in 3RE to begin with.
I'm talking about UTs, yes. The only thing actually preventing UT spam in your idea is locking it behind Bloody Rage and nerfing the normal charge version to apparent uselessness which isn't a good idea. Normal charging in 3RE requires setup and is heavily stage/enemy dependent while still being very risky and already not doing as much damage as Bloody Rage UTs. The people who try to exaggerate that as an issue don't know much about the series so don't listen too much to them.
The reason I asked about Bloody Rage is because that goes away on a single UT use, there was the comment about UT etc. sucking up Essence and again it makes a lot of the other limitations like Essence seem arbitrary particularly since 3RE already does so much of it like the damage increase while naturally making manual UTs their own tool with strengths and drawbacks. You don't actually have more options to use UT intelligently at all when all these overlapping systems meet what you'd actually thinking ingame, "now Bloody Rage is up I've got all this essence to use already so I might as well do it now before I lose it" and those factors you bring up were already important, especially in 3RE which as always just does it all more elegantly.
>>716071658Tony Hawk unironically had a style meter before DMC and it does it better.
>>716071658Tony Hawk's games got outclassed by Skate hard. I see no reason to go back to thps at all.
https://youtu.be/Xufd2ZVIySA
player expression shit except better and not done on a training dummy
>>716072114>SkateLiterally two completely different types of skateboarding
>>716070635>God Hand is already funmeh gay hand is a crappy game
I swear the next time someone uses this stupid astroturfed genre name I'm gonna bust a nut.
>>716072334THPS gets away with this type of scoring system because the entire challenge IS the scoring system. There isn't a fail state other than timing out.
In an action game the threat of dying is the absolute fail state, while getting good scores is just a bonus objective. You either make a game with challenging enemies where score takes a back seat or you create a game about getting style where the enemies hardly fight back. The latter actually could make for a fun game but if there's little threat to the enemies, then it inherently loses a lot of style/cool factor
>>716073327Thanks man I needed that. Call it whatever you want idc.
>>716073359>The latter actually could make for a fun game but if there's little threat to the enemies, then it inherently loses a lot of style/cool factorThat's why dmc is a sandbag simulator
Just play on DMD difficulty
>>716073359Tony Hawk Arcade Modes have like 5 objectives and a two minute timer. Nothing remotely even similar to DMC in nature.
>>716070102Yeah I know, its a game for casual and to milk whales (they are mammals btw). Still, what is substance?
>>716073359>You either make a game with challenging enemies where score takes a back seat or you create a game about getting style where the enemies hardly fight backBayo 1 did both and was fine, after awhile the player gets good enough where dying isnt a problem really
>>716053921>*randomly rape her sister*
>>716074480Bayo 1 doesn't discourage you from using the same combo over and over again. The main scoring component of Bayo besides not getting hit and time is hitting wicked weaves. That's it, more or less
>>716074552sick dodge nigga...
>>716074552Your webm does not need to be 1920x1080. 1280 is the max it should be, but anything between that and 800 is serviceable.
>>716074631Easier said than done.
>>716074631>The main scoring component of Bayo besides not getting hit and time is hitting wicked weavesthats pretty much what the game is about
>>716074804All of these zoomer action games judge you based on Time as the primary factor.
>>716074658it's from https://www.youtube.com/watch?v=D-tAw-0Su8k this guy
>>716074715i know but i couldn't remember the syntax to downscale in ffmpeg. i just wanted to upload it quickly.
>>716074875well dmc 5 doesnt =)
>>716074721>>716074804I'm not saying it's a bad scoring system but the scoring system is based more on practicality rather than style, but that's because bayo enemies can be hard to deal with especially on NSIC without the witch time safety net and that's where the real challenge comes from. But it's a far cry from a scoring system like THPS which comes from chaining different moves together, with repeated moves giving you less and less score.
>>716075176Tbh, I feel like practicality do leave a lot more freedom to the player.
>>716074962Neither does throwing around ragdolls in Gmod
>>716053921>>716074552Babymaking sex with Alma
i always hated scoring systems in arcade games
the scoring system in this genre is even more obnoxious
games like dodonpachi daioujou force you to play well if you want to have access to the second loop
in dmc there is no reward for getting an s rank
I'm knee-deep in Kenzan!, the forgotten son of the Yakuza family treeโPS3 exclusive, untranslated unless you dig around the back alleys of the internet with a knife in your teeth and a burning desire for Edo-era justice
>>716075775but dmc fags will laugh at you if you dont
>>716075775>in dmc there is no reward for getting an s rankYou get more orbs, which is vital on DMD because your moveset is reset on each playthrough.
>>716075897>You get more orbs, which is vital on DMD because your moveset is reset on each playthrough.you can beat the game without upgrades
enemy step is already available
more orbs are not a great reward
https://youtu.be/9kdqwIKBnGs
ng movement tech is more hardcore than dmc 5 on dmd...
>>716076176>you can beat the game without upgradesCan you?
>>716075775>No S rank rewardsWhat if you unlocked a zirconium plated shotgun skin?
https://www.youtube.com/watch?v=ZmS7Vq3ZDRw
Am I really supposed to think this looks bad?
if enemies dont anti air you like crazy on MN in ng4 I will be disappointed
>>716076353nah
i dont think scoring works well in this dying genre
in rhythm games if you miss you fail
https://www.youtube.com/watch?v=ZPsriXl85Jk
>>716056109I look forward to seeing this in 4
>>716076589No you are supposed to consume the slop and ask for more. don't forget to preorder.
kamiya released a shmup called sol cresta
https://www.youtube.com/watch?v=WMlHwRGzciY
look at this piece of shit
That bald bastard has no idea how to develop an arcade game
I wanted to preorder, but when I saw that air combo clip I instantly changed my mind
>>716034428 (OP)For me it's Samurai Western
>>716077060buy an ad
buy a banner
>>716077274ad = 60 usd
ng4 pre order = 60 usd
hm which one should I get...
>>716076203>nailing a brown ninja with 999+ shurikenspoor guy was turned into a pincushion
>>716072050>then what does yellow essence offer for you not to use it for UTsRead what I said, yellow essence still charges your Ninpo (which works on a meter system similar to 3RE, not pips like NG1/2).
>then it's just obnoxious unnecessary management while you wait for Bloody Rage to triggerYou can still use ETs. Again part of the point is to make ETs useful again, if you actually played NG1 ETs are an important tool alongside UTs. Also you forgot my entire point about being able to charge up your ninpo with yellow essence too.
>to apparent uselessness which isn't a good idea.Because?
>Normal charging in 3RE requires setup and is heavily stage/enemy dependentSo what, it's still possible and it's just a boring thing that you have no reason not to do, if you can do it.
Just feels like you're not fully comprehending all of the ideas and how they could work together. A big part of this is to give essence more depth, giving you more options, and the focus going away from UT UT UT UT. You can use yellow essence to power up ETs, UTs, or Ninpo and the amount and type of essence matters.
>Cover art brain blasts you
I'll play NG4 and you cannot stop me.
>>716077971I remember the good old times when my monitor was fucked up and it displayed red colors as black
yeah, I was trying to play this at the time
>>716064870>>716065164Reddit is eating this shit up, they love it and can't tell it's stolen.
I bet you if the theft gets called out they'll leap to this anonymous BR's defense.
Ok but what is YOUR stylish action game idea?
I'm working on the concept for a Tony Hawk type game where you beat up enemies while doing sick tricks. Instead of weapons you switch between skate, bycicle, roller skates, etc. I'm deciding between having punk rock aesthetic or a black metal one
>>716071658Jesus christ, DMCucks never stop losing
>>716078963they already made rollerdrome bro
>>716062909They hated him because he spoke the truth
>>716078963>Ok but what is YOUR stylish action game idea?not making your job shitty dev
Slashout and Spikeout PC ports one day...
>>716077184>Kamyia says for years all his favorite games are old arcade games, and the reason why he wanted to make video games>Makes a shump>It's shit
>>716079905>make your first painting>first one is always shit>try making a game for first time>first one is always shit>try writing a book>first one is always shitwho could have seen that!!
>>716080407>Implying it's his first time
>>716080452its not his first shmup?
>>716080602We're not gonna just pretend the space harrier parts in Bayo 1 and DMC1 don't exist anymore
>>716080654i wouldn't call that shmup style but nah. i aren't pretending that
>>716075775I don't like the ones that commodify enemy health, prioritizing number of hits or jerking off instead of dispatching enemies quickly and efficiently
>>716073917For character action? Deep combo systems and mechanics, which lends to freedom of combat expression. Itโs not that hard to understand. ZZZ has one attack button and one special attack and alternating them does nothing. I donโt know what your hang up is
>>716075775Is fun not enough of an award?
>>716082065https://www.youtube.com/watch?v=fmkXc6UB-A0
>>716081929>Deep combo systemslol
>freedom of combat expressionLMAO
>>716081929juggle slop isn't character action, might as well play a fighting game against an easy CPU and lab combos over there
combo should be a reward for playing well, not the entirety of playing well
>>716081929>Deep mechanicsZZZ is Chinese and Chinese are not that well known for deep combos is basicallya simplified and boring version of the thing its copying like all Chinese products are. The fact you are shilling here that "you can mod it" only proves the point that this Mobile Game does not deserve to be in the same league as anything else.
>Combat Expression >two buttons to do everythingYes exactly two buttons because Mobile Audiences hate any form of skill or competence to perform advanced actions. In DMC and other J Actions you have to make use of 4 different buttons and actually learn to get good at doing the combos yourself not using Auto Combos because the creators think you are subhuman.
>>716077684I see that now, but then what about red essence? Keeping all the types while spreading the effects between them at varied levels seems superfluous, besides what was already mentioned. 3RE also allows you to build Ninpo from hits which is largely the same considering series lethality.
I've played plenty of NG1 so I understand the naming scheme is silly, an ET is a level 1 UT. It is not the attacks from releasing early before reaching a level of charge if those are what you mean, and if you want those to be useful I would again just cite 3RE which did a great job integrating them into the full moveset and adding more variants. But you said you can't charge UTs with Essence without Rage and by nerfing ET damage and making it so most times you can charge them there'll be Essence onscreen, you've only cut off a niche for a use they always had but now are less likely to fill. Ninpo was why I asked about how Rage was spent, but then what is the choice, Essence for two different invincible kill moves?
>Because?Really? If you think something is too strong you don't fix it by making it worthless. You adjust its methods, weaknesses and recontextualize it to fit the whole.
There's plenty of reasons not to do it. Most situations don't allow you to get away with it unscathed even with setup. It's mostly terrible for Karma, efficiency and Ki charging. Trying to create distance is risky, drops your hit count and lets Rage run down. Often when manual charge UTs work it requires precise timing just when you hit charge without getting hit or grabbed which is very satisfying to pull off.
I understand what you're going for, trying to add more granularity, but I just see it shuffling a lot of things that exist around which doesn't necessarily add depth to the decision-making because it just wants to add every restriction wholesale out of fear of UTs even when they would defeat each other in practice.
>>716082334Why are you being such a faggot?
>>716039076All Mobile Games are simplified versions of the Genres they copy. This is because the audience is 3rd world that will whine at anything considered hard or takes some form of skill to beat and in Asia itself they do not like any form of difficulty for Mobile Games. So 3rds will cope with Style or Substance because they can not grasp the fact it's always going to be an inferior version of the thing they copy especially Chinese Gacha/Mobile games.
>>716082358Youโre acting like ive only played dmc kek neck yourself faggot
>>716037245This wouldโve been dog shit; we were blessed that it was cancelled.
>>716083170I never said anything about dmc...?
>>716082732I didnโt say anything about modding shit wtf are you talking about? Clearly confusing me for someone else. I made the same point that ZZZ and other gacha like it arenโt the same as games like dmc, ninja gaiden, etc.
>>716043479FS designed some enemies in elden ring so specifically punish particular roll directions (Elemer, Revenants)
Several other enemies also tackle particular playstyles, I feel like people treat FS games like they havenโt changed since DeS
>>716083329>juggle slopIs standard anti dmc rhetoric. Did you get confused into thinking I was arguing in favor of ZZZ? Do you have Down syndrome?
really like MN in NG3 but I think some people haven't understood that the problem isn't the game's combat problems, it's all the other stuff in NG3
>Spider
>Vehicles
>Shitty setpiece bosses
They're those pace breaking parts in a game that loves to throw you into gauntlets. So, throw sick fights against normal enemies, only for the game to throw you into one of those annoying shitty sequences. And the fucking horrible checkpoint system screws you over since you have to play โflawlessโ and the game has no reliable way to save. Since saves are set as checkpoints. Also minor nitpick, MC has no practice mode. So you'll have to take longer to learn some of the strings.
>>716062909This is a really funny and very mentally ill post. I can't imagine being this unhinged over people liking a game. If I didn't know any better, I'd assume this was Hayashi himself posting on /v/, given the random seething over Itagaki. If praising NG2 drives someone to this level of insanity, I'd say everyone should keep doing it, lol.
>>716083528hm sounds like anti combo sentiment drives you mad.
>>716083508i just considered that heavy input reading
nta anyway
>>716083508I like Fromsoft games and think they haven't gone far enough and they can still push the combat further.
>>716081094nobody cares about ninja gayden or classic gay of war scoring systems for a reason
>>7160426193 was still good. 2 was pretty bad tho. I really wanted to see what project gg would've been like
>>716084327>2 is bad for a nitpicky reasonI think 3 is better but 2 has better pacing than 3 especially in normal NG
>>716084204Anon NG was the first game to take such systems seriously with the MN tournament and GOW has a sizable community playing the game fast
>>716083883>le annoying faggot ragebaithereโs your (you) buddy
>>716084514>MN tournamentshitagaki is such a clown
>GOW has a sizable community playing the game fasthttps://www.youtube.com/watch?v=0Zhj-KRkSZg
the gow speedrun community is something else
bunch of autistic weirdos
>>716083719You keep posting this rhetoric despite how it's been disproven, so it seems the one that doesn't understand is you. The spider tanks are one of the better big bosses in the series due to the positioning emphasized and varied ways of tackling it. Any issue with it is skill issue. Vehicles is a word you ignorantly threw in for padding with zero elaboration that you think you won't get called out on. The closest thing to a setpiece boss is Obaba which is multiple mob fights in sequence, the thing everyone consistently loves most about these games. Bitching about the checkpoints when there are several spread throughout chapters such that you don't have to play "flawless", you have several healing options including even the ToV full heal, get additional checkpoints at bosses and can always reload is similarly retarded. And to really rub in just how dishonest and desperate you are, the MC might have no training room but 3RE was the only game to even have one in some capacity and it still is the only game to allow an onscreen reactive movelist and near instant continues after death making it the easiest to learn strings in. You snivelling cunt.
>>716085125Any NG1 boss is better, lack of practice means MC is bullshit and the vehicle bosses are better in NG1 too. Even with the water level, NG1 is still the best game in the series.
>>716081929>Deep combo systems and mechanics, which lends to freedom of combat expressioncome on
juggling enemies in the air is not deep gameplay
Idk how to fight enemies in 3re, they always dodge and block and strike better than me except the default British guys
>>716034428 (OP)This "genre" died with Bayonetta 1. Everything after has either been a shell of its former self or a shallow mockery of what it used to be.
>>716085446You need attacks with a guard break or that are safe on the block. That's why the Dual Katana is utter dogshit
>>716085570I'll redownload and try again I guess
>>716081929the fact that you're right and
>those repliesjust proves that these threads are dogshit
>safe on the block
lmao he's just so fucking transparent in everything he does from the gaslighting and revisionism to the lying and ignorance, that hint of ESL just completes and reveals it all
>>716085803>the fact that you're rightyeah
juggling sandbags in the air is deep gameplay
and jump cancel is the greatest mechanic in this entire genre
>>716062607Unless you've
>played drakengard 1>played drakengard 2>played drakengard 3>played all drakengard 3 DLC>read the manga>played nier>do all quests>read grimoire nier>listened to the drama cd>watch the stage play>do all automata endingsThen you can't have an opinion on Automata
>>716086247yeah, and these games consist exclusively of that, right
>>716086279I got all the endings in Drakengard 3 and played through Nier
Drakengard 3 sucks but it's better than Automata
>>716068178I DON'T GIVE A FUCK WHO YOU ARE
>>716071218>stop gatekeepinglolwut?
>>716083079It's easy to spot you tourists from a mile away.
>>716085446When you don't know what to do in 3RE, just spam XXXYYY with the sword if you have the string unlocked or kite around the arenas to spam UTs. Alternatively, mash buttons against a regular goon until you delimb them and start baiting SoBs. This is generally how I beat the entire the game on UN. You can obviously play better than that, but these strategies tend to be really safe and effective if you just want to beat the game.
>>716079905You didn't pick that up after Bayonettas sequences and especially W101s?
Kamiya has never set foot inside an arcade
>>716085058Why why fucking why do youtubers cover peoples faces with bars like that
>>716086312meh
crinja gayden dial a combo combat system is a bad joke
>>716086524https://www.youtube.com/watch?v=52XqcGgjP_4
NG1 MN > NG3 MN > NG2 MN > NGS2 MN
NG3 MN is better balanced than NG2 MN which is buggy as hell
>Donguri posts video of gachaslop
>pic related, this attack is landing
>people wonder why action game players don't like gacha
>>716087490NGS2 MN feels like it wasn't playtested at all.
>>716087727Remember retards saying if a game has a style meter it's automatically good bc it encourages you to experiment? Never understood them.
>>716088180They only played DMC. Only one at that and we all know which it is.
>>716082893>what about red essence?Wouldn't exist obviously. Yellow = ninpo/damage mult on specific moves, blue = health, both can charge the mentioned moves faster when absorbed.
>you can't charge UTs with Essence without Rage and by nerfing ET damage and making it so most times you can charge them there'll be Essence onscreen, you've only cut off a niche for a use they always had but now are less likely to fill.I don't see what you're getting at. What has a niche, ETs or UTs?
>but then what is the choice, Essence for two different invincible kill moves?Ninpo can have a variety of uses already in the games, not all are great, but in this system differences could really be fleshed out. Generally speaking Ninpo already are more reliable than UTs at killing enemies or having big AoEs at the cost of a more scarce resource.
>You adjust its methods, weaknesses and recontextualize it to fit the whole.Which I am literally doing? Are you retarded.
>Most situations don't allow you to get away with it unscathed even with setup.I thought it was pretty obvious i'm talking about situations where enemies come to you or there's a long delay before a new wave of enemies come. There is no reason not to charge a UT in those situations, it's free, and it's boring.
if you have such better and more interesting ideas, go ahead and share them
>>716088180>>716088282DMC's style meter unironically isn't even good and the mission rankings have degraded quickly with literally every game
>>716088180It's not that it's automatically good but having a style meter is a method of providing clear feedback of how the game intends you to be playing and is meant to nudge the player into playing in a way that will grow their skill and make the game more fun.
Playing for rank adds an additional layer of challenge where even when you've gotten good enough to easily clear the main content you can extend your fun by trying to get higher ranks.
dmc style is just cooldown rotation
I'm shifting gears so hard........
>>716089827Fuck, I miss that game
Is that God Hand clone Chinese? If it is there's no chance of any legal action.
>>716088396Not so obvious since essence type is such a core factor and you basically turned yellow into red in function. Can't really act coy when you're talking about so many changes and leaving out details.
>I don't see what you're getting atIf you nerf ET damage and can only essence charge them with Rage active, then you've practically made them useless for manual charging in any capacity. Rage is triggered by kills so you will almost always have enough essence for a UT and even if you don't, anyone would consider it a waste not to kill one or two more enemies for a UT to spend Rage on. Each NG game has some cases where you might want a quick lvl 1 UT (or using it on Rage immediately in 3RE's case) but when you layer all these restrictions on that becomes unfeasible and the result is far less thought put out for the work put in. Manually charging UTs is that niche use that you're far too focused on targeting as a scapegoat without thinking of the results.
Ninpo can and does have variety (like UTs do) as well as a lot of potential to be revamped and expanded upon, but having to pick between UTs or Ninpo cripples that entirely by highlighting their similarities due to the nature of competition. They're not more or less reliable than UTs at killing enemies or having AoEs, and the scarcity favors UTs even more. Regardless, Ninpo is another conversation and I don't expect you want to draft a full Ninpo rework as well.
>Which I am literally doing?Not very well, since again you're just making them practically unusable to target a situational use. Oh and if you want feedback to the point you repost your idea, don't get so personally butthurt and defensive when it comes.
>I thought it was pretty obviousNo, we're not doing that. You said 3RE specifically. Every single NG lets you charge at the start of certain fights. 3RE is the one that rewards you the least for it. Your idea doesn't even remove it there, it just makes it weak.
My idea? Do what 3RE did.
>>716088651>don't have to hurry through encounters anymore>don't have to collect orbs anymore>this is somehow a bad thingThe only problem with DMC5's scoring is that it doesn't give you bonuses for doing all encounters or doing secret missions. If it had that it would be perfect.
>>716092115>>don't have to hurry through encounters anymoreNothing wrong with this when it's balanced
>>don't have to collect orbs anymoreOrbs are tied to style. Like I said the later games make this shit worse and worse so you have shit like DMC3 where you have to grind just to get the orb requirements or DMC4 where you're running around breaking shit just to get the orb requirement.
>>716092774But it's not like DMC1's score is anywhere near perfect either. There's missions where the actual S strat is to farm infinite enemy spawn points for orbs and then just rush to the end. And this on top of the missions themselves being all over the place in terms of what you're intended to do.
I think DMC5 has the best scoring system because it's the one that feels the most reflective of how well you do. It could be a little bit more strict here and there but then again getting a perfect score with S in all encounters and no damage is pretty freaking hard.
>>716092115I think that the multiple overlapping bonuses (if you don't take damage you will have a higher style and if you have a higher style you will have more orbs) but the interaction between style and time in how 3 calculated them is actually a really good idea that incentivizes you to do all the encounters.
Because "Style" in 3 is based on the total duration you spent at a certain style ranking while in-combat. Running through the hallways saves you time but you lose your Style bonus since every second you spend not having style built up is draining your performance in the Style category. If you engage with the fight you lose time but gain Style.
5's method of scoring style is just dumb because it's got this wonky scoring category that has it so that having encounters of a few small fries will drain your overall performance since they end before you can get your Style Points up which drags your score down with something like a 3500 point encounter, since you simply can't get a high enough style ranking against Empusas before they die. You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.
If 5 counted skipped encounters as 0 that would actually only make the already fucking annoying stages for S Ranks even more annoying since stages like 8, 10, 12 and 18 all have a whole bunch of "encounters" that's just like 2 small fries. 5 is easy to get S Ranks on most missions but the missions that are annoying to S Rank in 5 are painfully annoying. S Ranks in 5 range from "way too easy, it's literally just something you get for clearing the stage" to "you have to cheese this with the camera trick and dance taunt or a No Damage bonus."
3's Rank system isn't perfect but I'd say it's still really good and in the mechanical way it scores you is the best in the DMC games.
>>716091953>hey you copied our game that hasn't been on shelves for 20 years and sold like shit anywayWould they really care?
>>716087727I would play a few if it wasn't for the chink anticheat
700
md5: 2af8a69e49eba5d1f377dd675137e0c5
๐
>>716092115>I think that the multiple overlapping bonuses (if you don't take damage you will have a higher style and if you have a higher style you will have more orbs) but the interaction between style and time in how 3 calculated them is actually a really good idea that incentivizes you to do all the encounters.Because "Style" in 3 is based on the total duration you spent at a certain style ranking while in-combat. Running through the hallways saves you time but you lose your Style bonus since every second you spend not having style built up is draining your performance in the Style category. If you engage with the fight you lose time but gain Style.
5's method of scoring style is just dumb because it's got this wonky scoring category that has it so that having encounters of a few small fries will drain your overall performance since they end before you can get your Style Points up which drags your score down with something like a 3500 point encounter, since you simply can't get a high enough style ranking against Empusas before they die. You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.
If 5 counted skipped encounters as 0 that would actually only make the already fucking annoying stages for S Ranks even more annoying since stages like 8, 10, 12 and 18 all have a whole bunch of "encounters" that's just like 2 small fries. 5 is easy to get S Ranks on most missions but the missions that are annoying to S Rank in 5 are painfully annoying. S Ranks in 5 range from "way too easy, it's literally just something you get for clearing the stage" to "you have to cheese this with the camera trick and dance taunt or a No Damage bonus."
3's Rank system isn't perfect but I'd say it's still really good and in the mechanical way it scores you is the best in the DMC games.
>>716093252>But it's not like DMC1's score is anywhere near perfect either.No one said it had to be. That doesn't mean the scoring system doesn't get worse with each entry. DMC1 is the beginning, you should expect improvement but instead each game degrades the unique stuff from DMC1. Style meter, mission scores, DMD mode, DT, enemy complexity. Not every single thing about these are worse in each entry but it's not outright better either which is a problem. DMD especially hurts
>but then again getting a perfect score with S in all encounters and no damage is pretty freaking hard.lol
>mork says that more options removes player expression
>uses DMC 3 MODDED with style switching to prove his point
Holy shit lol
>>716093894It's official on BASEDtendo, chuddy. No tranny mods needed.
>>716093387>You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.Which is why I said it would be perfect if it actually gave you bonuses for doing optional stuff.
Plus that problem is a bit overblown and it mostly applies to Dante missions since most of those are actually actively deranking because they thought he'd be too easy to style with or something. It rarely happens on Nero missions, let alone V missions.
Anyway I mostly agree with 3's being pretty decent too. I'd criticize it more but I honestly don't know how much of that would be criticism of the scoring and not the enemy design/backtrack which just makes a lot of encounters not worth engaging with.
>>716093781>That doesn't mean the scoring system doesn't get worse with each entry.But it didn't though. 3 and 5 have better scoring systems than 1.
Next thread the stream will start
I will try to finish Shinobi unless the thread wants me to play something else, keeping in mind I'm very garbage at these games
>>716096246>finish shinobi Anon I believe in you but that boss is a bitch lol
>I'm very garbage at these gamesYou'll do fine
I know you guys watch mork and play shmups - is the steam port of dodonpachi daifukkatsu any good
>>716096246>I'm very garbage at these gamesI wouldn't be too concerned about being good or bad or having something to prove unless you're some huge shit talker.
The important thing about streams is that people value authenticity above all else. Everybody's too wary about staged and curated gameplay clips cherry-picked from hours of discarded footage. Just keep that in mind and it's all cool.
https://www.youtube.com/watch?v=prApvxsHb10
>this is who you're arguing with on /v/jav/
400
md5: 363a524c1d7ce0117a61add60be09860
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>>716095514with each entry.
>3 and 5 have better scoring systems than 1.
Man I hate jump cancelling in 4 why is it so fucking hard
Why is dante so bad?
I know, you know, that I'm not telling the truth.
I know, you know, they just don't have any proof.
Embrace the deception- learn how to bend,
Your worst inhibitions tend to PSYCH you out in the end.
Text taken from lyrics.corn
All Rights Reserved
>>716099514Anon, are you alright? You can't even greentext properly anymore.
N O
w
T his I sAE TH E
T I C
v
Ibe
>>716103306>AETHEIST >V>iBeAs A hardcore r*dd*itor (pardon my fr*nch), I approve this message.
>>716103306I need a double cheeseburger and hold the lettuce. no seeds on the bun, we be up in the drive thru, order for two i've got a craving for a number nine like my shoe, we need some chicken up in here, in this shizzle, 4 rizzle my nizzle extra saltf on the frizzles, doctor pepper my brother another for your mother, double supa supa size and don't forget the frys.
, *mic drops*
>>716060392>i just killed a general with my seething!
The post that killed the thread
The thread...is finished...
>>716106750Nah it was already bump limit
I THINK FURIES IN DMC 5 SUCK
i died like 5 times trying to beat mundus on normal its over for me
>>716107164Perfectly reasonable if you're not expecting the game to suddenly turn into Space Harrier in the last 30 minutes.
Itagaki is pretty much done, isn't he? Even if you want to blame the Devil's Third on the THQ fiasco rather than him and/or Nintendo, since leaving Team Ninja he's done nothing but mobile garbage and even tried to hop on the NFT scam a few years ago.
Is it his reputation as being an arrogant dickhead that prevents publishers from wanting to deal with him or what? He was trying to publicly cozy up to Microsoft a few years ago but Phil Spencer and Matt Booty clearly didn't think it was worth taking the bait.
>>716107479Ever since NG 2 everyone with a modicum of sense knew he was a hack
It's telling that since he left TN he made Devils Turd, Wanted Dead and a fucking NFT grift
Meanwhile the actually talented people at TN keep making great game after great game
The thread has lost all its HP
>>716099182this guy will happily slurp up shit if served. Only logical assumption is he wants community manager job from Team Ninja
Easy mode is now selectable
>>716109467Oh most definitely that obvious
The thread has become victim of a combo
>*spams stinger on your thread*
>>716109716Diminishing returns inbound