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Thread 716034428

519 posts 142 images /v/
Anonymous No.716034428 >>716036956 >>716036976 >>716041708 >>716049794 >>716050545 >>716070097 >>716077225 >>716085563
J-action Thread
What J-action game are you playing bros?
Anonymous No.716034629
Dark Souls 2
Anonymous No.716036294
Hиндзя Π“aΠΉΠ΄eΠ½
Anonymous No.716036871 >>716037140
Sigma Dos
Anonymous No.716036956
>>716034428 (OP)
>rolls in your thread
Anonymous No.716036976 >>716037098 >>716037271 >>716043142
>>716034428 (OP)
zenless zone zero
Anonymous No.716037098 >>716037224
>>716036976
we need a game that looks like zzz but has actual gameplay
Anonymous No.716037140 >>716037334
>>716036871
>blood
This NGS2B?
Anonymous No.716037224 >>716037306
>>716037098
zzz does have actual gameplay*

*in end game modes without p2w minmaxxed teams when you're going for high scores and not just all rewards
Anonymous No.716037245 >>716040709 >>716048226 >>716061204 >>716083316
>original pitch starred a little girl and a dinosaur but at the insistence of Microsoft, the protagonist was changed to a "cool guy" and the dinosaur replaced with a dragon as How to Train Your Dragon was extremely popular at the time
>"contemporary" open world (i.e. Ubisoft template) but also with Zelda-style dungeons dotted around the map
>combat was not entirely removed from the kinds of games Platinum typically make but was intentionally made more simplistic than DMC or Bayonetta
>heavy emphasis on equipment for both the protagonist and dragon
>"extreme" boss fights that were inspired by Monster Hunter
>some bosses took the form of Panzer Dragoon-esque shooting sequences
>the dragon communication system ("Dragon Link") was recycled into Astral Chain and Bayonetta 3
>the dragon could be customized across three styles - the all-rounder "rex" class, the aerial attack-oriented "wyvern" class and the "tank" class - that would be swappable at save points
>envisaged as a single player game but Microsoft was adamant on wanting multiplayer - this took the form of being able to summon other players for certain dungeon sequences and boss fights
>dozens of licensed tracks including songs from The Prodigy and Deep Purple which would be listenable at any time via the protagonist's headphones

https://www.youtube.com/watch?v=RR4c3wsFsMM
https://www.youtube.com/watch?v=Dgxcs_5cztw

Be honest, could it have been good or was it a mish-mash of ideas that don't go together?
Anonymous No.716037271 >>716038217 >>716056697 >>716064468
>>716036976
>zenless zone zero
Allows you to change characters mid combat therefore is more stylish, complex and open than dmc v.
Anonymous No.716037306 >>716038217 >>716065706 >>716065782
>>716037224
I know Zenless has parries but does it have launchers and combos? Also are the bosses any good, are they at least DMC 3 tier?
Anonymous No.716037334 >>716038131 >>716041330
>>716037140
NM mod, get it before collective shout radfem christhags force nexus trannies to remove blood and gore mods too.
Anonymous No.716038119 >>716039309 >>716040796
Informationpill me on the DMC HD collections
I hear everything from they're the only way to play to they're garbage that ruined the series
t. only played 5
Anonymous No.716038131 >>716038217
>>716037334
How does it compare to 2? Sugma reduced enemy count significantly, do any mods fix that?
Anonymous No.716038217 >>716038281 >>716038346 >>716041330 >>716043993 >>716046156
>>716037271
sb5 never ever
imagine sb on re engine lol
>>716037306
>launchers and combos
it theoretically has launchers because some characters can launch and juggle trash mobs but the only cc that actually matters are grouping abilities
endgame is mostly about maximizing dps (through going for maximum uptime on buffs and debuffs and wasting as little time as possible on longer animations by swapping chars and obviously never getting hit for example) rather than style
i like it but its far from being a 'dmc gacha' many people pretend it is
>bosses
very mixed bag that becomes even more mixed with modifiers like removal of warnings before attacks which forces you to learn all animations and memorize what moves can be parried
https://www.youtube.com/watch?v=JAaKicwIL-Y
>>716038131
https://www.nexusmods.com/ninjagaidenmastercollection/mods/37?tab=description
must have mod imo
Anonymous No.716038281 >>716038832
>>716038217
>must have mod imo
I was looking into fixing up sigma 2 since I have mc but heard the sig2black mod also requires some cheat engine tweaking to get enemy count up?
Anonymous No.716038346 >>716038832 >>716046156
>>716038217
Not gonna lie, those combos look cooler than the DMC combos I've seen from V and 3 (4 with the crazy air inertia shit is still king tho)
Anonymous No.716038832 >>716039076 >>716044243
>>716038281
https://drive.google.com/file/d/1ci5ZQHkVK-MbshhAodXraHCGBzxSl91h/view
this one doesnt iirc
>>716038346
the illusion is shattered when you know what the inputs are
most characters only have
a basic combo string done by mashing a button
ex
parry
dodge attack
quick assist attack
ult
some characters have bigger movesets with different cancel options and then theres harumasas dash loop stuff thats mandatory to deal real damage with him
Anonymous No.716039076 >>716041498 >>716043128 >>716066474 >>716083136
>>716038832
I watched Donguri's ZZZ combo video and yeah there's just something missing about it that I can't put it on the same tier as character action. I'm more interested in the game now but DMC games still have nuances that it doesn't have, I think it just lacks the verticality of the combos. Also no stinger or snatch or any spicy moves like the Bergil spinning sword taunt.
Anonymous No.716039127
>watching e-celeb s instead of playing
Classic NG/DMCfag
Anonymous No.716039219
The last DMC game came out like 6 years ago, and NG even more.
Anonymous No.716039309
>>716038119
>DMC HD Collection
It's a scam. Play DMC1 and 2 on PS2 and DMC3 on Switch.
Anonymous No.716040709
>>716037245
I'll be honest with you anon, it's time to move on
Anonymous No.716040796 >>716043828
>>716038119
dmc3 is good, dmc1 is ok, dmc2 is the secret goat of the franchise because being stylish takes skill and it's hard to S rank missions unlike dmc5
Anonymous No.716041330 >>716041498 >>716041989
>>716037334
Have you ever tried all UI mods to make it look like OG?
>>716038217
You didn't answer anon's question; does it restore enemy spawns?
Anonymous No.716041493 >>716041745 >>716068138
https://youtu.be/8X4fx-YncqA?t=500
hm... parries are good actually?
Anonymous No.716041498
>>716041330
>You didn't answer anon's question; does it restore enemy spawns?
i linked the description of the mod
>>716039076
yeah i doubt it will ever get any significant verticality because the game doesnt even have a jump button lmao
Anonymous No.716041606 >>716043341 >>716043479 >>716053302 >>716062032 >>716062393
Can someone explain to me why "parryslop" has started getting so much hate recently? How is it different than i-frame doges? Both are just press button at the right time to avoid all damage.
Anonymous No.716041613 >>716059751 >>716059751
https://www.nexusmods.com/ninjagaidenmastercollection/mods/386
up to date NG2S Black mod btw
Anonymous No.716041708 >>716041734
>>716034428 (OP)
Why didn't you guys tell me new thread was up?
Anonymous No.716041734 >>716041795
>>716041708
sorry I'll dm you next time
Anonymous No.716041745
>>716041493
anon....
Anonymous No.716041795
>>716041734
Thanks bro
Anonymous No.716041989
>>716041330
>Have you ever tried all UI mods to make it look like OG?
Yes
Anonymous No.716042091 >>716042163 >>716042238
I forget which are Ninja Gaidens are the ones that autists claim if you don't play their OG Xbox releases you didnt play the game? 1 & 2 right?
Anonymous No.716042163 >>716042238
>>716042091
Correct
Anonymous No.716042238
>>716042091
>>716042163
nah, its ng3 because it had online so you could actually prove your skills unlike pve mashers that ng1 and ng2 are
Anonymous No.716042619 >>716048346 >>716066646 >>716084327
man fuck kamiya for not directing 2 and 3
Anonymous No.716043128
>>716039076
It's because all these gacha shit games are like playing DMC with the combo assist feature where you just mash 1 button and the game does the combos for you.
Every single 1 of those flashy looking gacha trash plays like that. It's fucking boring.
Anonymous No.716043142 >>716043243 >>716068039
>>716036976
Its greatest sin was being a gacha and an ARPG. Nix the RPG part and the live service and I am convinced you habe a banger here.
Anonymous No.716043243 >>716043813
>>716043142
IMO the biggest problems are actually being available on mobiles and its audience. Mobile limits input options and the audience is full of drooling retards that get upset when they can't clear endgame by mashing.
Anonymous No.716043341
>>716041606
it got popular after sekiro came out so it's popular to hate because it's 4chan, and suddenly things like spacing and positioning matter (no one ever discussed and played footsies based games except old monster hunter btw)
Anonymous No.716043479 >>716083508
>>716041606
>How is it different than i-frame doges
people pretend that rolling direction matters a lot
a lot of people who complain about parries also complain about rolls and the reason is fromsoftware popularizing both of them so a lot of combat systems are just souls clones
Anonymous No.716043813
>>716043243
Yeah. Nixxing the RPG part is probably exaggerated too.
However, I would still completely remove the DEF stat. I feel like the game would become 100% more fun without it.
Also, the ice element is stupid.
Anonymous No.716043828
>>716040796
>dmc2 is the secret goat of the franchise because being stylish takes skill and it's hard to S rank missions unlike dmc5
I finally understand
Anonymous No.716043951 >>716044030
>brilliant combat
>fun put on pause by boss that deflects everything and is invulnerable during whiffs
Anonymous No.716043993
>>716038217
>like removal of warnings before attacks which forces you to learn all animations and memorize what moves can be parried
But that's the best part?
Anonymous No.716044030 >>716044087 >>716044151 >>716063529
>>716043951
Anonymous No.716044087
>>716044030
I am sorry Alma... I'll never hate on you again...
Anonymous No.716044151 >>716044725
>>716044030
Man this game would look so nice if DLSS didn't absolutely fucking ruin hair and small details everywhere. Setting the Upscaling to TSR fixes it but makes the game run at like 40 fps.
Anonymous No.716044243
>>716038832
Well yeah, its a mobile game. I'd say the depth come from team comp and using their unique mechanics together which is why I don't approve of ZZZ being posted here as its an ARPG and not pure action.
Anonymous No.716044725
>>716044151
UE5 makes everything look plastic and soulless
Anonymous No.716044813 >>716044856 >>716045090
https://youtu.be/uKwuOfk_FAQ
yep its KINO
Anonymous No.716044856
>>716044813
>NGfags malding in 3, 2, 1....
Anonymous No.716045090 >>716045196
>>716044813
soulslop is hated worldwide lol
Anonymous No.716045196
>>716045090
soulsfags are the most hated race
Anonymous No.716045749 >>716047201
I was going to stream but we need more people
Anonymous No.716046156 >>716046494
>>716038346
>>716038217
>just zooming around, no weight to any attack
>big numbers
>cutscenes
I don't get it
Anonymous No.716046494
>>716046156
>no weight to any attack
wrong
Anonymous No.716046634 >>716047860
NG1 hard mode done, such a delightful game
Anonymous No.716047201
>>716045749
Next time anon. The thread will be active eventually.
Anonymous No.716047336 >>716048392 >>716050237
https://youtu.be/rTw57fbCD7s
dmcfag... playing as a character that looks like a girl... yet sounds like a man... dare I say, pottery.
Anonymous No.716047740 >>716047814 >>716047959 >>716047971
how to i beat the horsemen in chapter 2? they keep grabbing me from that corner you can hide in from off screen
Anonymous No.716047814 >>716048000
>>716047740
Just charge UTs when they are far away and as soon as they get close enough release it.
Anonymous No.716047860 >>716048058
>>716046634
Congrats!
Anonymous No.716047959
>>716047740
in sigma you can just jump shot with your bow killing them easily
Anonymous No.716047971
>>716047740
>grabbing me from that corner
I'm assuming your charging ultimate technique. Release earlier than you are now. Use lunar.
Anonymous No.716048000 >>716048289
>>716047814
there's an angle when I can't see them
Anonymous No.716048058
>>716047860
thanks!
Anonymous No.716048226
>>716037245
>those giant frame drops whenever the dragon does anything

No way this would've felt good to play. How did people here react this footage at the time?
Anonymous No.716048289
>>716048000
You're not supposed to. Listen for them offscreen. Release early.
Anonymous No.716048346
>>716042619
He made The Wonderful 101 instead so I forgive him
Anonymous No.716048392
>>716047336
WaifuRuns?
Anonymous No.716049180 >>716049425 >>716049457 >>716050464
MN exposes just how bad NG3 is. It's disgusting how you have to play it.
>But essence and UT spam was cheesy
Essence and UT ''spam'' didn't put you in a role. And the way NG1 was designed you could even no-damage with half the weapons in the game. Ninpo farming and SOB baiting sucks and the checkpoint system can suck my dick.
Anonymous No.716049425 >>716049457 >>716049512
>>716049180
>MN exposes just how bad NG2 is. It's disgusting how you have to play it.
Ftfy
Anonymous No.716049457
>>716049180
>>716049425
noob-bros...
Anonymous No.716049512 >>716050407
>>716049425
NG2 is also pretty disgusting. Is deathless and even no-damage possible? Yes, but it requires a lot of despawning and other cheesy tactics. Unlike NG1
Anonymous No.716049646
i beat it but i used heals. I'm a fake gamer
Anonymous No.716049651 >>716049891
who gives a fuck about no damage and deathless, that's not what makes a game good.
Anonymous No.716049668 >>716049951 >>716050226
So why don't we make a J-action general on /vg/? We could make things more organized and have a thread up more consistently
Anonymous No.716049794
>>716034428 (OP)
I'm not a weeaboo, so none of that. I try not to associate with /cgg/ers. Least of all DMCucks with their beloved yaio fujo bishonen juggle slop.
Anonymous No.716049891
>>716049651
Deathless I get but no damage seems like a mental illness to me.
Anonymous No.716049951 >>716050226
>>716049668
You can try but I suspect it'd die instantly under the gacha/normalfag wave
Anonymous No.716049967
you know you can probably no damage and deathless dmc2 just fine, go play that.
Anonymous No.716050226 >>716050259 >>716050316 >>716050338 >>716050375 >>716050404 >>716050682 >>716050780 >>716071036
>>716049668
>>716049951
What should it be called? /jag/? /cag/?
/cagg/?
Anonymous No.716050237
>>716047336
when is the dmc3 modding community adding Nero to the game?
Anonymous No.716050259
>>716050226
Pretty sure it used to be called /cuhrazy/
Anonymous No.716050316
>>716050226
JAV
japanese action violence
Anonymous No.716050338 >>716050454
>>716050226
/agg/ action games general
Anonymous No.716050375
>>716050226
HASA
hack and slash action
Anonymous No.716050404 >>716050479 >>716050985
>>716050226
/fag/
Anonymous No.716050407
>>716049512
Good. The game expects you to take damage so don't be a bitch and play aggressively.
Anonymous No.716050454
>>716050338
I like
Anonymous No.716050464
>>716049180
>MN
nigga i beat UN baiting SoB and i still have 2 lvl1 weapons and 2 lvl1 ninpos left to upgrade
the game is ass
Anonymous No.716050479 >>716050985 >>716051000
>>716050404
Flashy Action Games
Anonymous No.716050480
>RE continuing to filter itagakishitters
You love to see it
Anonymous No.716050545 >>716050585 >>716050750 >>716050776
>>716034428 (OP)
>J-action
Kill yourself. I fucking hate that you faggots can't just call these games action games or beat em ups or some shit. Why do you fucks have to think of shit like "character action" or "J-action" what about shit like stellar butt or whatever? You gonna call that game "K-action" now?
Anonymous No.716050585 >>716050843
>>716050545
They're called stylish action, but youtubers are retarded and force meme names on everyone
>it's a casual seething about stellar blade again
LMFAO
Anonymous No.716050682
>>716050226
you already know
Anonymous No.716050750
>>716050545
bmups are a specific thing
Anonymous No.716050776 >>716050909
>>716050545
>Why do you fucks have to think of shit like "character action" or "J-action"
dmcfags are giga pretentious and think they are playing some deep hardcore games when they mash on zombies in dmc, so of course they have to make up a secret club where only the cool guys at (uh dmc and uhhhhh maybe bayo)
Anonymous No.716050780 >>716050924
>>716050226
COOL
combat oriented output lab
Anonymous No.716050843
>>716050585
No retard I LIKE the butt game. I, unlike the rest of the niggers here, actually have money and built a non-potato PC. I just think the genre name sucks cock.
Anonymous No.716050896 >>716050936 >>716051393
there's no action game other than dmc ng bayonetta and bayo is a big stretch with all those shitty qte parts
Anonymous No.716050909
>>716050776
>falseflag's malding
You love to see it
Anonymous No.716050924
>>716050780
CUHRAZY
Combat Ultimate Hack-n-slash Reflex Action Zippy Yahoo
Anonymous No.716050936 >>716050989
>>716050896
Casual complaint
Anonymous No.716050985
>>716050404
>>716050479
pick this one for the lulz
Anonymous No.716050989
>>716050936
about action games or qte parts
Anonymous No.716051000 >>716051227
>>716050479
Legendary
Anonymous No.716051010 >>716051082 >>716051119 >>716051276 >>716054213
>J-Action
What about games that are not japanese? Should we make a whole new genre for them?

>Character action
Every videogame has characters so this doesn't say much

>Stylish action
Style is pretty subjective. Is Persona 5 a stylish action game? That game is pretty stylish and the characters use all sorts of weapons to fight enemies

>Just call them action games
So are Call of Duty and DMC the same genre? Both involve fighting
Anonymous No.716051082 >>716051481 >>716054213
>>716051010
no one calls cod an action game
Anonymous No.716051097 >>716052280
how is wuchang?
Anonymous No.716051119
>>716051010
If you don't know why it's called stylish action then you have to get the fuck out
Anonymous No.716051227
>>716051000
Anonymous No.716051276 >>716051481 >>716054213
>>716051010
>So are Call of Duty and DMC the same genre? Both involve fighting
Anonymous No.716051323 >>716051509
https://youtu.be/eqX1C5ms1IA
stylish action
Anonymous No.716051343
>playing wuchang while talking to friend
>mention tianamen square
>wuchang quits, uninstalls itself and automatically refunds
Anonymous No.716051393 >>716051918
>>716050896
>God Hand is a big stretch with all those shitty qte parts
Anonymous No.716051481 >>716054213
>>716051082
>>716051276
They are games about shooting other dudes. Is John Wick not an action movie?
Anonymous No.716051509
>>716051323
the new SH unironically looks like a bmup
Anonymous No.716051918 >>716052478
>>716051393
when did I mention god hand
Anonymous No.716052154 >>716052417 >>716061047
anyone here played it? i somewhat enjoyed the demo and bought the game just to boost sales
still gotta finish some games before i get to it
Anonymous No.716052280
>>716051097
I'll decide after I watch asmon stream it
Anonymous No.716052417
>>716052154
the chinks will never finish it. Expect them to keep begging for money when they want to update the models and move to a new engine.
Anonymous No.716052478
>>716051918
Poking holes in your logic
Anonymous No.716052542 >>716052720 >>716052792 >>716052891
>it has the same delimb rate as OG chud!
>it's because you're comparing it to chapter challenge!
>who cares if you're comparing lvl1 DS to TDS?!
>you skipped the first part on purpose!
>you're supposed to compare IS ninjas to white ninjas!
now what?
Anonymous No.716052720 >>716052931
>>716052542
2blacked aesthetics looks so fucking dogshit it's unreal
Anonymous No.716052792
>>716052542
who's arguing against this? it's a fact
Anonymous No.716052890 >>716054195
anyone in here have any tips for ninja gaiden black on very hard/ master ninja mode? my xbox original stopped reading discs and unless i repair it i will need to start over on normal or hard on NGB to unlock VH and MH again. if i remember right i beat the second alma boss fight in NGB on very hard on the OG xbox before my xbox wouldnt read the disc anymore.

any general tips? i remember what helped me a lot in VH was on landing Y half charge attacks more than anything. just throw me any advic youve got.
Anonymous No.716052891
>>716052542
ng2 schizo fighting his inner demons
Anonymous No.716052895 >>716053083
also tried what the other guy said last thread
the absolute state of sigmaturds
Anonymous No.716052931
>>716052720
it's like streets at night warmly lit by sodium lamps vs the sterile white light of LED lamps
Anonymous No.716052992
This isn't a genre, it has like 2 whole games genuinely worth playing and there's not much to discuss about them
Anonymous No.716053083 >>716057901
>>716052895
wrong webm kek
Anonymous No.716053302
>>716041606
The same people that complain about parryslop also complain about i-frame dodges since both are hallmarks of Fromsoft's games. I am assuming then, that what people actually want are rolls without i-frames and clashes instead of parries (attacking at the same time as the opponent to cancel their attack instead of having a dedicated parry button) Correct me if I'm wrong.
Anonymous No.716053363 >>716053670 >>716058036
ng2 casuals thinking their baby "mash random attacks for free delimbs and watch a cutscene" is good design... lol... lmao even...
Anonymous No.716053554 >>716053842 >>716054674
This filters the character action fag
Anonymous No.716053670 >>716053727 >>716053781 >>716053984 >>716054043 >>716054291 >>716059969
>>716053363
When did the heel turn on ng2 begin?
Anonymous No.716053727
>>716053670
when the shills had to do marketing work for ng2b release
Anonymous No.716053781
>>716053670
when that schizo chopped his own dick off
Anonymous No.716053842
>>716053554
This is a character action fag game though
Anonymous No.716053883
Anonymous No.716053921 >>716054195 >>716063529 >>716070145 >>716074552 >>716075476
>*randomly blocks your attack*
Anonymous No.716053984
>>716053670
when the game stopped being a hidden unknown gem after I kept shilling it for months on /v/
Anonymous No.716054043 >>716055050
>>716053670
are you asking when people here said they dont like the original xbox 360 version of NG2? there was division when it launched because its drastically different than NGB and that game had a large hardcore audience and NG2 just plays differently.

The general consensus is that both game are good and you are either a NGB player or a NG2 player. there are the odd people that say NG3RE is the best version but they are a really small group. personally i think NGB is the best but some of my friends think NG2 is the best. I could type a whole 2000 character thing on my opinion but theres no point.
Anonymous No.716054195
>>716053921
on VH
>>716052890
i ended up using the rotate hold y charge attack to get through this one. i dont like sigma at all because it feels and plays like NG2 being in a different engine so i cant really say if the same strats work. I do like some of the brief things i tried in NGS like the wave mode against NG1 enemies. i always thought the enemies in NG1 were just cooler but thatsmy opinion so waves of them are fun.
Anonymous No.716054213 >>716061557
>>716051010
>>716051082
>>716051276
>>716051481
Anonymous No.716054268 >>716055140
and then... there are yaiba fags... or fag... idk
Anonymous No.716054291
>>716053670
Ever since the Sigma 2 release
Anonymous No.716054426 >>716054551
you guys know my anti ng2 post was just a joke right
Anonymous No.716054502 >>716054549 >>716067245
is her game a CAG?
Anonymous No.716054549 >>716067245
>>716054502
yeah, but its mid
Anonymous No.716054551 >>716054676
>>716054426
>I was merely pretending to be retarded
Anonymous No.716054674 >>716055012 >>716055148
>>716053554
Not even the most character action shooter that exists. It was novel for the time but being made by Japs doesn't automatically give it points over
https://www.youtube.com/watch?v=5VDHcXLK250
Anonymous No.716054676
>>716054551
I wasnt, I was just making a joke
Anonymous No.716055012
>>716054674
this is so fucking ugly, I hate zoomer aesthetics...
Anonymous No.716055050 >>716056808
>>716054043
>could type a whole 2000 character thing on my opinion but theres no point.
It'll enlighten someone I'm sure.
Anonymous No.716055140
>>716054268
You must be disturbed to enjoy that shitshow
Anonymous No.716055148
>>716054674
Tranny game
Anonymous No.716055597
always find it funny how actionfags think they're really good at video games for cheesing single player video games
Anonymous No.716056109 >>716057239 >>716057436 >>716057506 >>716057636 >>716058346 >>716058452 >>716064353 >>716076870
it's actually crazy how accurate this is in identifying which game is shit and which game is good
i can't wait to test this in ng4 lmao
Anonymous No.716056697 >>716064965
>>716037271
game?
Anonymous No.716056808 >>716057332
>>716055050
im too tired and dont want to bore anyone with it. ultimately people will like whatever it is they like most.
Anonymous No.716057239
>>716056109
Situational but would be interesting to see tested.
Anonymous No.716057332
>>716056808
>people will like whatever it is they like most.
True. They want their opinions reinforced not challenged.
Anonymous No.716057436 >>716057506
>>716056109
Man, this really shows how the movement in 3 is just awful.
Anonymous No.716057506 >>716057704 >>716057852
>>716056109
>>716057436
the slide from 3 is back in NG4
Anonymous No.716057636
>>716056109
>had to slide because you can't do landing XY with the sword in RE
What the fuck were they thinking with that
Anonymous No.716057683 >>716058815
slide looks way cooler
Anonymous No.716057704
>>716057506
And it already looks like it's majorly improved from how shitty it is in 3.
Anonymous No.716057852
>>716057506
What does that have to do with 3's floaty jump and wind path in that webm
Anonymous No.716057901
>>716053083
>FS nolegs nigger
>hobbles back up and keeps crawling
HOLY KEK the state of ligma/blacked fags
Anonymous No.716058036
>>716053363
not random attacks, just ->Y on talons
Anonymous No.716058346
>>716056109
whiffing the first on land x is pretty gay, at least do forward x
Anonymous No.716058452
>>716056109
3re looks worse than black, what the fuck?
Anonymous No.716058714 >>716058901
I'm going to say that I liked the slide into target in 3RE. Sliding into a delimbed ninja and tapping Y feels way better than dodging next to them.
Anonymous No.716058815
>>716057683
personally i never liked the slide and felt like it was a pointless change to make and didnt fit as well as the original evade animation. its on brand for a ninja character to roll. its just a basic martial arts movement for breaking your fall. its on brand for a ninja character to use this to get out of the way. it also looks better to come out of a roll and to use an attack imo.


in NGB forward x from neutral has you roll and slash as you come out of it. If you go
>roll>forward x
you can chain 2 rolls for evasion and get an attack out of the second one
>roll>forward y
lets you roll forward and as you come out of it go into an uppercut

its just more fluid

Because you evade so frequently in NG, the roll looks a lot more natural than someone slide dashing 20 times in a fight getting a bunch of abrasions all over his ass or whatever. this is purely an opinion of course.

also some pretty advanced movement tech which is cool to mess around with is using the smoke item in NGB. this has its own rolling animation as well when you deploy it with its own I frames. so you can
>forward x rolling dragonsword slice > flashbang roll >neutral roll
this lets you chain 3 rolling movements together and you can reaim the direction of these to change direction and all 3 of these have some brief i frame movement and the flashbang also briefly breaks enemy guard

its just a more polished system that allows for much more fluid looking movement IMO
Anonymous No.716058901
>>716058714
same
Anonymous No.716059607 >>716059862
I hate doing UT's so much, why can't it be just a single powerful strike instead of a 10 second long cutscene on nearly every weapon
Anonymous No.716059751
>>716041613
>>716041613
The thing though is that I like 2d beat em ups but 3d action games have allways hade strong defensive options. All the games in the thread pic have i frame dodges or parries so souls only popularized the roll
Anonymous No.716059862 >>716059957
>>716059607
you can cancel out of UT's bro
Anonymous No.716059954 >>716060107
Those threads are starting to have a predictable general formula. Keep at it and the mods will ask you to move. Why not start the next thread with some specific discussion?
Anonymous No.716059957 >>716060087
>>716059862
what do you mean by that sentence?
Anonymous No.716059969 >>716060120 >>716060236 >>716063276 >>716069545
>>716053670
When people got tired of the constant schizo freakouts and gaslighting about how it's totally le epic genius high skill action game and everything else is shit which amounts to complete and utter poser nonsense when you see not only is the game barely functional but these same weaselly fucks hide everything but one or two encounters in the game, cry about any game that actually requires skill or decision-making and 180 shift their arguments with shameless commie level bullshit all purely to serve their own ego. Make no mistake, they are TERRIFIED of NG2 being made more available than it already is.
Anonymous No.716060087 >>716060372
>>716059957
flick the left stick bro
Anonymous No.716060107 >>716060392
>>716059954
It'll be more focused once ragebound drops. I think.
Anonymous No.716060120 >>716062909
>>716059969
you started out well, but when you got to the barely functional part you lost me
Anonymous No.716060236
>>716059969
This.
Anonymous No.716060372
>>716060087
I feel like I am getting trolled
Anonymous No.716060392 >>716060474 >>716060565 >>716061037 >>716106626
>>716060107
I think it will be too late by then. I am already on the talk with the mods and handing them all evidence I've collected (it's been 8 consecutive threads with the exact same generic OP in the past week alone). These threads are done for.

Why am I doing this?

Because you faggots hate Hi-Fi Rush and nevert include it in the OP. Now get fucked.
Anonymous No.716060474
>>716060392
of course its a hifi redditor.........................
Anonymous No.716060565
>>716060392
>8 consecutive
Incorrect. It was platinum last time.
Anonymous No.716061037
>>716060392
>nevert
Good morning saaar
Anonymous No.716061047
>>716052154
It's got no DRM, you can grab it from cs rin
It's not particularly improved from the demo. There's two new styles added but they're basically useless because you can't block (except you can only parry red attacks in one of the styles so you're forced to swap mid boss fight)
They added two more stages with mob fights and 5 bosses (so three stages and then a boss rush). The mob fights are still pretty fun despite not being expanded much, but the boss fights are DOG SHIT. They all have infinite hyper armor and absurd tracking so your only real option is to parry everything they do. It's tedious and shitty.
Anonymous No.716061190 >>716062439 >>716063834
I'll repost this from a couple of threads ago cuz it got no replies

Here's How I would fix the UT problem in NG

Charging speed reverted back to NG1
Manual charge only lets you get an ET at max
ETs reverted back to NG1 with much shorter animations with less hits.
Yellow essence works as a flat damage multiplier for attacks that absorb it
Essence can NOT be used to charge a UT without being in bloody rage
Ninpo works similar to 3RE but you can only charge it using Essence (all essence charges ninpo)
When performing Ninpo techniques, it will suck up surrounding nearby essence, leveling it up. Can alternatively do a fast version of ninpo to not suck up essence.
Bloody rage returns, the higher your rage multiplier the bigger essence orbs will drop which further multiplies the damage of ninpo/et/ut.
Kills caused by ut/et/ninpo instant cause essence to be sucked up (so can't be used to immediately charge another technique)
OTs only drop blue essence, which can still be used to charge techniques but will not multiply your damage nor level them up further (other than charging an ET).

To sum it up
>No longer able to cheese with pre-charged UTs
>ETs and UTs are weaker by default
>Back to back UT spam no longer possible
>More thought put into when to absorb essence, as each essence multiplies the damage of a charged technique and simultaneously you have more options to use UT
>OTs have more purpose while also punishing you for not spamming them
>A direct reason to keep bloody rage multiplier up other than score/XP
If you want my idea at it's absolute simplest, then remove manual UT charge, lower damage of ET/UT, each yellow essence orb acts as a damage multiplier, and ET/UTs don't refund yellow essence. At the bare minimum this would make the UT/Essence not just more balanced but more fun to manage
Anonymous No.716061204
>>716037245
Part of me am glad this got cancelled. Would have tarnished Kamiya's track record.
Anonymous No.716061221
Here's How I would fix the UT problem in NG

Remove them and keep the ETs
Anonymous No.716061301 >>716061468
>NG2 is bad
>But Wanted:Dead is good
I fucking hate you contrarians.
Anonymous No.716061362
>some faggot ripped the animations from God Hand with akito's tool, threw them onto some shitty unity models, and started taking donations for his "new game"
Anonymous No.716061468 >>716061520
>>716061301
wanted:dead is dogshit, there's like two guys who like it and one of them is an eceleb worshipper
Anonymous No.716061520 >>716061814
>>716061468
The same could be said of NG2
Anonymous No.716061557
>>716054213
>Rythm games are officially action games
Sekiro haters BTFO
Anonymous No.716061814 >>716061909
>>716061520
nope
Anonymous No.716061909 >>716061934
>>716061814
100 hours on this game?
Anonymous No.716061934
>>716061909
of course
Anonymous No.716061993
With how much NGfags enjoy being schizo contrarians you would think at least a few of them would try to shill this game, I guess it really is that bad
Anonymous No.716062032
>>716041606
Two reasons
>most parries also attack for you, making offense automated
>a deluge of frombabies who think Sekiro is the peak of action games
Anonymous No.716062393 >>716062675
>>716041606
Everyone responding to this is wrong
Sekiro is not parryslop. Sekiro is actually designed around its parry being one of several options you have to choose between.
Parryslop has lost a lot of meaning but originally it referred to games like Lies of P or Stellar Blade, games that essentially use the ability to cancel into a parry as a crutch to avoid properly designing enemy encounters. In parryslop the combos you use and your positioning and tactics are all meaningless because no matter what you do the enemy is going to track you across the entire map with infinite hyper armor and force you to parry.

Another good example would be Spirit X Strike's boss fights. There's literally nothing to be done in those fights except mash and parry.
Anonymous No.716062439
>>716061190
Heres how id change it:
Just make it a normal charge attack because cutscenes are boring
Anonymous No.716062607 >>716067068 >>716068182 >>716068378 >>716069749 >>716086279
Nier Automata is a terrible game with a boring and tedious story, obnoxious characters, awful combat, and more pretentious navel gazing than I've ever seen before.

I cannot reckon with it doing well and subsequently ruining every plat game that came after. Her ass isn't even that nice.
How in the fuck did this awful shit become popular?
Anonymous No.716062675
>>716062393
Sound logic, but it's a derogatory term and as such it's going to be attributed to any game people hate. And people hate everything here.
Anonymous No.716062841 >>716071804
what positioning and tactics based games you fags play lmao
Anonymous No.716062909 >>716063042 >>716063276 >>716079254 >>716083754
>>716060120
That comes from its dicksuckers who replay 2 fights of the entire game over and over solely to fight 1-3 specific enemy types out of the entire game so they can spam 5 moves out of every single weapon moveset in the game because they're that shit and they hate themselves any time they waste hours on trying to do anything else, since it doesn't just expose the game but it exposes themselves. They'll say there's no need to play MN and it doesn't fit the game, then say only MN matters because it's so much harder than any other game while they Talons FS into ID for the hundredth time without any threat. They'll say only bad games allow use of your full moveset and offer combo potential, then jack off the massive depth in NG2's weapons that is almost entirely useless, say it's totally worth it because you can curayzee combo on a lone enemy that dies in 3 hits, then screech about games that don't let them spam the same 5 moves and push them to understand their moveset.

So they'll leave out the hallway design exposed by mindless back and forth running for keys. The shitty water combat. The jellyfish amounting to mashing a button for 3 minutes. Chapter 9. The awful bosses like the worm, dual birds and Gigadeath. The bow sections with crap aiming. The broken enemy design that turns everything into "do a few hits and instakill" except for enemies lacking OTs purely due to not being finished. The encounter design that can't even use them, dumping 1 enemy type on you and makes you run back and forth to kill single rocket guys so drones can pad the enemy count, ignore how active the enemies are and pretend they're better than musous when it's the same shit.

Oh but muh hayashi and le based itagaki memes am I rite? Such a super cool club we're in as the REAL fans of the series and the unknown game that was in fucking Halo and hated by half the fanbase on release since they at least saw it for what it was. All it's ever been about is poser cultist bullshit.
Anonymous No.716063042
>>716062909
and you guys say ng2 fags are schizos...
Anonymous No.716063276
>>716059969
>>716062909
meds
Anonymous No.716063529
>>716053921
>>716044030
>strike at the right moment and you have 5% chance of hitting the boss
Anonymous No.716063834 >>716069301
>>716061190
I thought about replying to it at the time but I suppose I will now from what I remember thinking. It doesn't seem very clear if the currency is yellow essence or Karma, but as always if your best safest move's only punishment is not getting new moves/heals, you have no reason not keep using that move. Limiting it to Bloody Rage does something, but it's also not clear how Bloody Rage starts or is spent. It overall just seems terrified of the usual kneejerk concerns that aren't actually that bad with UTs and how it affects Ninpo. Adding a damage multiplier sets a bad precedent though, UTs historically kill fast even at lvl 1, so either it won't matter, enemies will need to be all buffed up to necessitate the damage, and all stronger enemies will end up samey because you'll want to UT them every time.
Overall it's a bit convoluted and does a lot of the same things in superficially different ways without addressing enough but it's at least somewhat different from most suggestions.
Anonymous No.716064296
this went from autistic thread to schizophrenic thread
congratulations guys
Anonymous No.716064353
I pointed out some contradictions the dude has had in the last thread and instead of owning up he just went the full closeted homophobe route
also >>716056109
>silver hp bar
Anonymous No.716064468 >>716064845 >>716064965
>>716037271
game plz :)
Anonymous No.716064845 >>716064946
>>716064468
Some musou, presumably warriors orochi 3, not sure
Anonymous No.716064870 >>716065017 >>716067432 >>716078867
People praising Forastero, a shitty trailer for an indie game packed to the brim with stolen assets, just proves to me that none of these people that claim to love God Hand ever fucking played it.

I know I've played more God Hand than 99% of people but it's blatantly obvious that the guy stole his animations from it, he only even tweaked a few of them some are straight unchanged.
Meanwhile reddit is slobbering on the guy's dick for it.
Anonymous No.716064946 >>716064965
>>716064845
>rriors orochi 3,

thanks!
Anonymous No.716064963
Thankfully I never played Godhand or claimed to love it because shills were too obnoxious for that game
Anonymous No.716064965 >>716065116 >>716065145
>>716056697
>>716064468
sengoku basara 4
>>716064946
its not
Anonymous No.716065017 >>716065164
>>716064870
>I know I've played more God Hand than 99% of people but it's blatantly obvious that the guy stole his animations from it, he only even tweaked a few of them some are straight unchanged.
Make a crowbcat style video about it then.
Anonymous No.716065053 >>716065806 >>716067081
What would be the movement option of a non cyborg/hybrid/ninja/whatever guy in those kind of games? Do we stiil go with fighting game logic and give him big jumps?
Anonymous No.716065116
>>716064965
>its not
uh, my bad, that guy reminded me of someone from warriors games
Anonymous No.716065145
>>716064965
thank you
Anonymous No.716065164 >>716065215 >>716065280 >>716065396 >>716067432 >>716078867
>>716065017
I shouldn't have to waste my time making a fucking video.
LOOK AT THIS.
THIS IS HIS OFFICIAL COVER ART.
LOOK FAMILIAR!?
Anonymous No.716065215 >>716065320 >>716065396
>>716065164
not really
Anonymous No.716065280
>>716065164
lmao
Anonymous No.716065320 >>716065396 >>716065474
>>716065215
have you avoided the internet entirely for the past few years?
As is expected of a BR everything this faggot does is stolen.
Anonymous No.716065396 >>716065474
>>716065215
>>716065164
>>716065320
Of course being a BR his taste is shit so I doubt he traced the actual Vegeta frame. He traced this instead.
Anonymous No.716065474 >>716065570 >>716065675 >>716065757
>>716065320
>>716065396
so its a meme? big fucking deal
Anonymous No.716065570 >>716065802 >>716067432
>>716065474
>I am retarded please rape my face
Everything about Forastero is stolen.
Anonymous No.716065675 >>716065802
>>716065474
are you the guy making that game or something
Anonymous No.716065706
>>716037306
No compared to dmc the combat is ankle deep. It’s very mindless most of the time, the combat is more based around your characters’ stats than combo variety.
Anonymous No.716065716 >>716065912 >>716068178
what slop have you guys been playing lately? Looking for a new game to mash buttons in like a total retard and have moderate amounts of fun
Anonymous No.716065757 >>716065802
>>716065474
Stop trying to make money with stolen assets you fucking faggot.
Capcom may let you BRs get away with bootleg merch stores but they're not gonna let someone sell a game on Steam that uses their IP.
Anonymous No.716065782
>>716037306
Bosses are no where near dmc 3 tier its a gooner gacha game bro.
Anonymous No.716065802 >>716066331
>>716065570
prove it
>>716065675
>>716065757
meds
Anonymous No.716065806 >>716066258
>>716065053
Anything you want it to be as long as it makes sense with the rest of the mechanics you want.
Anonymous No.716065912 >>716068391
>>716065716
I saw the wonderful 101 is on sale so i'm gonna try that next
Anonymous No.716066258 >>716066627 >>716066728
>>716065806
I was thinking something like KoF with different types of jumps like hops. Or something Fighting Layer with target jumps.
Anonymous No.716066331 >>716066449 >>716067258 >>716067432
>>716065802
>prove it
literally just watch the youtube trailer and then a video showing god hand's attack animations.

His walk cycle is Gene's walk cycle mapped to the guy's bones wrong
His neutral stance is Gene's neutral stance bone-for-bone
In the first ten seconds he throws an unaltered left jab animation, a spinning backfist with just one foot bone moved, a totally unchanged right roundhouse, a mirrored haymaker 1, an unchanged rolling sobat, and an unchanged reverse sweep.

It is absolutely blatant.
Anonymous No.716066449 >>716066582 >>716067457
>>716066331
>it looks similar so its the same
whatever helps you sleep at night
Anonymous No.716066474 >>716069076
>>716039076
There’s one combo, ex special that usually gets stronger if you hold it and a dodge attack. I like zzz for what it is but dmc and basically any other character action game is 100x more complex. It’s the epitome of style over substance.
Anonymous No.716066582 >>716067457
>>716066449
>these animations are literally the same, bone for bone
>OK SO THEY'RE SIMILAR SO WHAT
Capcom's going to sue you if you try to release this on Steam, Pedro.
Anonymous No.716066627 >>716067676
>>716066258
Ok. Why? What does that achieve and allow you to do? How will it work against the enemies and how will the enemies counter it? And I don't mean just how it works and is beaten in those games, but yours. That's what you want to think about beyond just what seems like it fits the guy or adding something you liked in another game.
Anonymous No.716066646
>>716042619
3 was such a let down
Anonymous No.716066728 >>716067676
>>716066258
why would you need a kof jump when you can dash in instead, kof has hops because you can anti air regular jumps on reaction
Anonymous No.716066985 >>716067096
Anyone else excited for Romeo is a Deadman?
Anonymous No.716067068
>>716062607
>How in the fuck did this awful shit become popular?
Its popularity hinged purely on 2B's design. As much as /v/ complains about ugly women in modern gaming it was even worse from 2014-2019, and 2B stood out hard
Anonymous No.716067081
>>716065053
small jump
enemy step with decent horizontal range + a grappling hook that can both pull enemies to you and you to enemies
Anonymous No.716067096 >>716067324
>>716066985
eh, its kinda cool, but looks floaty
Anonymous No.716067245
>>716054502
>>716054549
Actually, it's pretty ass
Anonymous No.716067258 >>716067432
>>716066331
While I wouldn't doubt the animations are directly lifted and copypasted, proving that and that it isn't transformative enough anyway would be a bit of a minefield best avoided for everyone's sakes. I don't think it's the angle worth going for when the game already just looks like an uninspired worse off copy falling into the trap of offering nothing fans of the original wouldn't get from just playing it again. Good on him liking God Hand that much if he does, but the only value would be getting a handful of people aware of it. Maybe that's the goal all along.
Anonymous No.716067324
>>716067096
It looks like an improvement on everything Suda’s done before so hopefully it’s fun. Gonna have to wait till more gameplay comes out.
Anonymous No.716067432 >>716069547
>>716066331
>>716065570
>>716065164
>>716064870
>some autist makes a de-compile re-compile tool for God Hand opening up a modding scene
>in less than 6 months someone is using ripped assets to try to make money
>this will attract attention from Capcom and get the tools nuked and their creator in serious legal trouble
God fucking damnit.

>>716067258
>proving it's not transformative is a minefield
No it isn't, a few of the animations are slightly modified but a ton of them are 1-to-1. You don't need to tear apart his source code looking for MOT imports, you need a judge with eyeballs.

It doesn't matter if it's small, software companies aggressively pursue things like this because if they don't then their IP is legally fair game.
Anonymous No.716067457 >>716067548
>>716066582
>>716066449
I just checked out some gameplay on YouTube and it’s actually a blatant ripoff in every aspect kek. From the camera to the western setting to the animations
Anonymous No.716067548 >>716067598 >>716068332
>>716067457
inspiration is illegal
Anonymous No.716067598 >>716067650
>>716067548
inspiration is perfectly legal
literally copying animations from an existing game into unity and pretending you made them is not
Anonymous No.716067650 >>716067742
>>716067598
they're not literally copied
you have no proof
Anonymous No.716067676
>>716066627
>>716066728
Frankly, I dunno. There was this idea of "DMC, but without all of the conveniences". By conveniences, I was thinking of unlimited ammos, high jumps, D.Ts, and fast weapon switch. But I don't think it will be very fun.
Especially when it comes to mobility, because if we take my vision of the character (as in, Captain America/Batman of peak physical perfomances), then the movement would be hella boring without some sort of crutch. But I want the classic enemies that flies, shoot and teleport at you.
Anonymous No.716067742 >>716067851
>>716067650
>they're not literally copied
They are.
It's blatantly obvious.
Anonymous No.716067851 >>716068542
>>716067742
Prove it.
Anonymous No.716067887 >>716067972 >>716067974 >>716068178
>the dude making that mobile game-looking God Hand ripoff is actually on this thread seething about people calling him out for stealing assets
Anonymous No.716067972 >>716068427 >>716069776
>>716067887
It might not be the actual dev
It could also just be some other BR or pajeet that loves stealing other people's work for profit
Anonymous No.716067974
>>716067887
lol
funny picture too
Anonymous No.716068039
>>716043142
The game has no substance, shut the fuck up
Anonymous No.716068138
>>716041493
>Nu GoW in the thumbnail
Not bothering, fuck off
Anonymous No.716068178 >>716068373 >>716086392
>>716065716
Nothing that doesn't get mentioned in this thread a bunch. Some stranger of paradise

>>716067887
Fucking grim. Is that that wild west sloppa that got spammed recently
Anonymous No.716068182
>>716062607
2B's anus
Anonymous No.716068332 >>716068427
>>716067548
>inspiration is illegal
No, stealing assets and animations is though.
Anonymous No.716068373 >>716068625
>>716068178
>Is that that wild west sloppa that got spammed recently
yeah it got blasted all over reddit so now retards are praising it for being like god hand because they never actually played god hand and can't recognize that the guy stole animations from it and then coded his own broken shitty physics
Anonymous No.716068378
>>716062607
2B's puffy vulva and thick bubble butt
Anonymous No.716068391
>>716065912
hm I should clear the rest of platinums catalogue one day
Anonymous No.716068427 >>716068612
>>716067972
Prove they're stolen.
>>716068332
No proof.
Anonymous No.716068542 >>716068634 >>716069123
>>716067851
lol alright bro
https://youtu.be/EV2kODEV7z8?si=-Ti1aUvGmfcWy9Dc
Compare this to the animation in the video below
https://youtu.be/r6pNVG2nC_g?si=mqGyzvGaMB9ob2NN
it’s so blatantly obvious that it’s funny
Anonymous No.716068612
>>716068427
>le PROVE IT
The last refuge of the thief who doesn't understand what proof entails

Stop trying to sell your stolen shit, asshole.

Rammy, I know you're in this thread too, eat the shit your neighbors leave in the street and die
Anonymous No.716068625
>>716068373
It was very obvious from the get go. The animations were identical but somehow it looked like the game had no genuine concept of spacing or hitboxes, unlike godhand
Anonymous No.716068634 >>716068706 >>716068976 >>716069965
>>716068542
looking similar isn't proof
show me the raw data, show me the animation files, prove that they're the same
Anonymous No.716068706
>>716068634
Dont worry, I will when I pirate it (for educational purposes)
Anonymous No.716068976
>>716068634
post the game files of your game then bro, surely you have nothing to hide right?
Anonymous No.716069076 >>716069292 >>716070102
>>716066474
But can't style be substance? Why's the dichtomy? Who decided it?
Anonymous No.716069123 >>716069242 >>716069268 >>716069965 >>716070161 >>716070381
>>716068542
imagine getting this mad at a spiritual successor
same type of autist that screams where are the ng2-like games, a fan makes one then proceeds to shit on him for making one
Anonymous No.716069242
>>716069123
>a fan makes one
kek they screech even when the actual devs make another ng
Anonymous No.716069268 >>716069591
>>716069123
>spiritual successor
I don't think you know what that term means
This is not a spiritual successor
This is blatant theft from someone that clearly doesn't understand how God Hand worked in any capacity, the animations are ripped straight from the ISO but the physics and cancels and enemy behavior are all dog shit
Anonymous No.716069274
thread theme https://www.youtube.com/watch?v=7OmK11j8RXI
Anonymous No.716069292
>>716069076
dude are you styped
Anonymous No.716069301 >>716072050
>>716063834
>It doesn't seem very clear if the currency is yellow essence or Karma
I think karma works better as overall currency. A problem with the normal essence mechanic is that yellow essence is money and killing with UTs specifically multiplies that and having the game be revolved around using UTs to get money on top of UTs already being powerful by themselves, it just leads to the game telling you to get into a UT-able position as much as possible which is boring.
>as always if your best safest move's only punishment is not getting new moves/heals, you have no reason not keep using that move
What move are you even specifically talking about, UTs? I think it's a fair trade off, it's so you're not spamming ET/UTs back to back
>it's also not clear how Bloody Rage starts or is spent
The obvious implication is that it works like 3REs, duh, but with the new additions I stated.
>the usual kneejerk concerns that aren't actually that bad with UTs
UTs in NG basically act like the equivalent of supers in other games except all it takes is 2 kills minimum to be able to insta charge it and the design of all of these games even 3RE which tried it's best to not allow you to spam UT gives you plenty of spots to sit and charge UT while enemies run at you.
>Adding a damage multiplier sets a bad precedent though, UTs historically kill fast even at lvl 1, so either it won't matter, enemies will need to be all buffed up to necessitate the damage
I specifically state that ET/UTs would have lower damage at a baseline which again nerfs manual charging but more importantly gives more depth to managing essence. You have to think about when you should or shouldn't use ET/UTs based on multiple factors like how much essence is on the field, how many enemies are there now, how many enemies are left in the encounter, what specific enemies are you fighting i.e. lower or higher health ones.
Anonymous No.716069545
>>716059969
trvth nvke.
i don't know why the genre attracts so many schizos.
it was only a few months ago were there NG threads almost daily where the op was just ragebait trying to piss off other franchises.

i'm glad i gave ngb2 a try though. the game is actually fun but damn did the pretentious schizos here do a great job at killing my interest for the longest time.
Anonymous No.716069547 >>716069817
>>716067432
>you need a judge with eyeballs
The issue is as simple as that sounds it is massively variable and comes down to what that person happens to decide looks close enough, disregarding how those attacks all stem from a source that the game/company has no ownership of, aka different forms of martial arts. Protecting IP is a very different scenario in that regard. Again, I think the game looks like a pretty shitty ripoff with next to no thought or effort and it's easier to call it out for that, I just don't like the concept of putting legal precedent and power behind whoever happens to be in charge on that day saying "dude just look at it". Shit like the rogue Steam employees with agendas arbitrarily denying games already show how dangerous that is.
Anonymous No.716069591
>>716069268
yeah yeah, actual godhand fans are hyped for it and that's all that matters
there's absolutely 0 harm in a copy game being released, it's only a plus
Anonymous No.716069749
>>716062607
get filtered faggot
Anonymous No.716069758
I wish GT recovery wasnt so long in NG1, he just stands there and thinks for a second before acting
Anonymous No.716069776 >>716070039
>>716067972
I think it's very likely the dev because the youtube trailer for the game was posted in a previous thread when the video had less than 200 views. It might just be a friend of the dev but either way it's a giant faggot that needs to kill himself
Anonymous No.716069817
>>716069547
>it's actually really hard to
No.
Even if you got a blind judge in discovery the dev would be forced to hand over his computer and it would be pretty fucking obvious from the blender files that he ripped MOTs.
Even if he scrubbed his computer and only handed over the source for the game that would still allow Capcom to show that they used the exact same bone structure as their PS2 game and that animations follow their bone animations 1:1.

There is no ambiguity here. This is blatant theft.
Anonymous No.716069914 >>716070637
I'm not enjoying Master Ninja on 2 Black
Anonymous No.716069965 >>716070039
>>716069123
>>716068634
Quit same gagging bro your game looks like shit and has no soul. Less visually interesting than a game that came out almost 20 years ago as well as being a blatant ripoff.
Anonymous No.716069969 >>716070518
Any of you guys play the dishwasher? Apparently it has some ninja gaiden influence, I remember seeing this game way back in the day before but assumed it was indie slop but it actually looks pretty cool. Surprised it rarely gets mentioned. I was further shocked when I found out it's the same dev behind salt & sanctuary which is a game I enjoyed quite a bit
Anonymous No.716070039 >>716070224 >>716070643
>>716069965
>>716069776
wow I wonder why action games are dead when this is the playerbase
Anonymous No.716070097 >>716070450
>>716034428 (OP)
Isn't this genre called spectacle fighters?
Anonymous No.716070102 >>716073917
>>716069076
Trust me I play the game the combat has almost zero depth. other than min maxing stats by doing gacha dailies there’s nothing to it besides the style.
Anonymous No.716070107
Making a shitty God Hand ripoff that doesn't add anything to the formula? Sure, whatever, maybe some people will find it ok
Extracting animations straight from the game? Sure who cares. Fuck Capcom
Asking people to pay you for that shit and then come and shill your trash here? Yeah you can kill yourself faggot
Anonymous No.716070145 >>716070329
>>716053921
The section starting from this boss through the end of the game is dogshit
Anonymous No.716070161 >>716070354
>>716069123
>successor
This implies that the game is actually doing something better than the original, which it isn't.

Ask yourself this, why would someone play this over the original God Hand? What single reason is there?
Anonymous No.716070224
>>716070039
If the alternative to being dead is Forastero then I hope it stays dead.
Anonymous No.716070329
>>716070145
The fight against the statues in the next chapter is pretty kino but yeah the game starts falling off after it
Anonymous No.716070354 >>716070561 >>716070618 >>716070635 >>716070643
>>716070161
for fun? to see another take on god hand?
don't know if your autism allows you to understand but most people don't enjoy replaying the same game over and over
Anonymous No.716070381 >>716070497
>>716069123
Soulstice is a spiritual successor/inspired by a classic character action game (devil may cry)
Forastero is a blatant ripoff that hopefully gets the creator thrown in jail
Anonymous No.716070450
>>716070097
SPECIAL
spectacle intense action lefighter
Anonymous No.716070497 >>716070663
>>716070381
soulstice is completely awful lmao it's nowhere close to dmc
Anonymous No.716070518
>>716069969
I almost got it last sale, but decided to get Ninja Saviors instead, thats the best I'll give you
Anonymous No.716070561 >>716070775
>>716070354
It’s not another take you fucking retarded faggot. From the setting to the animations, camera, and combat it’s all stolen. Stop trying to convince us that it’s anything above theft because it isn’t. There are actual games that come out that are inspired by the classics of the genre that aren’t blatantly stealing but you don’t care because you’re a retarded faggot.
Anonymous No.716070618 >>716070987
>>716070354
I don't know how many more times we have to explain this to you but your game has to do something different from the original to be a "new take". No one would be shitting on your game if you embraced being a God Hand rip off instead of denying it
Anonymous No.716070635 >>716072470
>>716070354
>for fun?
God Hand is already fun, why would I play this?
>to see another take on god hand?
And what take is that? The gameplay shown is LITERALLY THE EXACT SAME AS GOD HAND. There is NOTHING DIFFERENT OR ORIGINAL ABOUT IT. Are we supposed to like it because it has a shitty artstyle with a generic theme? God Hand already has a western theme but it adds it's own original flair. Where's the soul in this that isn't already ripping stuff off?
Anonymous No.716070637 >>716070695
>>716069914
same, I just modded the game instead
Anonymous No.716070643 >>716071157
>>716070354
>>716070039
Let's ignore the fact that the assets are blatantly stolen for a moment.

The actual gameplay looks fucking terrible, like it was designed by someone that played through God Hand once on easy and understood precisely nothing that was happening. The trailer shows enemies blocking/parrying in mid-air, dodging around while in hitstun, juggle physics that straight do not fucking work, zero pinball interaction

Even if it weren't made with stolen assets, which it absolutely is, it looks fucking terrible.
Anonymous No.716070663
>>716070497
I’m not even saying it’s good I dropped it but at least it tried to do its own thing and didn’t blatantly steal and copy shit like Forastero does.
Anonymous No.716070695 >>716070851
>>716070637
b-but you aren't getting the authentic hardcore experience that way...
your gamer cred...
Anonymous No.716070775
>>716070561
I wish the combat was stolen
This guy stole everything he could with the tools someone else made (AkitoTheAnimator) but those tools only let you pull out models and animations, not logic. The person making Forastero clearly has no understanding of the game logic in God Hand and no way to access it which is why the juggling and blocking and all that looks so terrible.
Anonymous No.716070851
>>716070695
looks like I am bound to be a poser forever...
Anonymous No.716070987 >>716071083
>>716070618
>No one would be shitting on your game if you embraced being a God Hand rip off instead of denying it
NTA but it's clearly saying it is. It's not pretending to be anything more than a clone
Anonymous No.716071036
>>716050226
SPECTACLE
Super Player Elite Character True Action Competitive League Entertainment
Anonymous No.716071083 >>716071339
>>716070987
It's claiming to be heavily inspired by God Hand
It's not inspired by God Hand
It's as much stolen from God Hand as possible alongside dog shit replacements for the things he couldn't steal (like physics and enemy behavior)
Anonymous No.716071141
remember some journo faggot crying that games need a skip a bossfight button? I think he was right.
Anonymous No.716071157
>>716070643
My favorite part is how his actual gameplay, as in him playing the game he "created", he's not doing anything flashy or special and gets hit multiple times by his bad game design.
Anonymous No.716071218 >>716071308 >>716071328 >>716086478
>he's seething on reddit too
oh no no Forasterosisters....
Anonymous No.716071308
>>716071218
that's not the game dev
that's just some pajeet that was blasting his crappy etsy store everywhere a week ago
Anonymous No.716071328
>>716071218
sad...
Anonymous No.716071339
>>716071083
This, even a clone of God hand would be more high effort, this is just literally stealing the assets and re-selling it for a quick buck

If it was free nobody would give a fuck but lol, lmao even
Anonymous No.716071476 >>716071630
If the game was made for free and used as an exercise for a guy to get familiar with the game systems so he can go on to make his own original game, no one would care but this retard is going to try and sell this for $15 and I bet you if it releases he won't even have half the content of the original game.
Anonymous No.716071630
>>716071476
>If the game was made for free and used as an exercise for a guy to get familiar with the game systems so he can go on to make his own original game, no one would care
Oh 100%
Everyone here that's mad would be gobbling the guy's nuts if he had just ported the shit to unity and made it open source and free so everyone could take a crack at it without having to do the decompiling and porting themselves

The issue is the guy pretending he didn't steal any assets and trying to fucking sell the damned thing.
Anonymous No.716071658 >>716071798 >>716071854 >>716072079 >>716072114 >>716079079
just remembered my old schizo theory about tony hawk games being better CAGs than DMC because scoring was way harder and more fun, the shit looked cool af and you were always challenged, plus level design mattered a lot unlike dmc
Anonymous No.716071798
>>716071658
Tony hawk is unironically truer to classic arcade scoring than dmc
Anonymous No.716071804 >>716072664
>>716062841
Halo
Anonymous No.716071854
>>716071658
anyway, THPS games count as an action games because they are solid af and very fun to play, if you like arcadey games you should try them
Anonymous No.716072050 >>716077684
>>716069301
If Karma is the currency then what does yellow essence offer for you not to use it for UTs? If the answer is purely saving it for a bigger damage multiplier then it's just obnoxious unnecessary management while you wait for Bloody Rage to trigger without accidental absorbing and is part of why they just cut out the middleman in 3RE to begin with.

I'm talking about UTs, yes. The only thing actually preventing UT spam in your idea is locking it behind Bloody Rage and nerfing the normal charge version to apparent uselessness which isn't a good idea. Normal charging in 3RE requires setup and is heavily stage/enemy dependent while still being very risky and already not doing as much damage as Bloody Rage UTs. The people who try to exaggerate that as an issue don't know much about the series so don't listen too much to them.

The reason I asked about Bloody Rage is because that goes away on a single UT use, there was the comment about UT etc. sucking up Essence and again it makes a lot of the other limitations like Essence seem arbitrary particularly since 3RE already does so much of it like the damage increase while naturally making manual UTs their own tool with strengths and drawbacks. You don't actually have more options to use UT intelligently at all when all these overlapping systems meet what you'd actually thinking ingame, "now Bloody Rage is up I've got all this essence to use already so I might as well do it now before I lose it" and those factors you bring up were already important, especially in 3RE which as always just does it all more elegantly.
Anonymous No.716072079
>>716071658
Tony Hawk unironically had a style meter before DMC and it does it better.
Anonymous No.716072114 >>716072427
>>716071658
Tony Hawk's games got outclassed by Skate hard. I see no reason to go back to thps at all.
Anonymous No.716072334 >>716073359
https://youtu.be/Xufd2ZVIySA
player expression shit except better and not done on a training dummy
Anonymous No.716072427
>>716072114
>Skate
Literally two completely different types of skateboarding
Anonymous No.716072470
>>716070635
>God Hand is already fun
meh gay hand is a crappy game
Anonymous No.716072664
>>716071804
I concede
Anonymous No.716072686 >>716073327
I swear the next time someone uses this stupid astroturfed genre name I'm gonna bust a nut.
Anonymous No.716073327 >>716073476
>>716072686
J-action
Anonymous No.716073359 >>716073508 >>716073742 >>716074480
>>716072334
THPS gets away with this type of scoring system because the entire challenge IS the scoring system. There isn't a fail state other than timing out.

In an action game the threat of dying is the absolute fail state, while getting good scores is just a bonus objective. You either make a game with challenging enemies where score takes a back seat or you create a game about getting style where the enemies hardly fight back. The latter actually could make for a fun game but if there's little threat to the enemies, then it inherently loses a lot of style/cool factor
Anonymous No.716073476
>>716073327
Thanks man I needed that. Call it whatever you want idc.
Anonymous No.716073508
>>716073359
>The latter actually could make for a fun game but if there's little threat to the enemies, then it inherently loses a lot of style/cool factor
That's why dmc is a sandbag simulator
Anonymous No.716073634
Just play on DMD difficulty
Anonymous No.716073742
>>716073359
Tony Hawk Arcade Modes have like 5 objectives and a two minute timer. Nothing remotely even similar to DMC in nature.
Anonymous No.716073917 >>716081929
>>716070102
Yeah I know, its a game for casual and to milk whales (they are mammals btw). Still, what is substance?
Anonymous No.716074480 >>716074631
>>716073359
>You either make a game with challenging enemies where score takes a back seat or you create a game about getting style where the enemies hardly fight back
Bayo 1 did both and was fine, after awhile the player gets good enough where dying isnt a problem really
Anonymous No.716074552 >>716074658 >>716074715 >>716075476
>>716053921
>*randomly rape her sister*
Anonymous No.716074631 >>716074721 >>716074804
>>716074480
Bayo 1 doesn't discourage you from using the same combo over and over again. The main scoring component of Bayo besides not getting hit and time is hitting wicked weaves. That's it, more or less
Anonymous No.716074658 >>716074914
>>716074552
sick dodge nigga...
Anonymous No.716074715 >>716074914
>>716074552
Your webm does not need to be 1920x1080. 1280 is the max it should be, but anything between that and 800 is serviceable.
Anonymous No.716074721 >>716075176
>>716074631
Easier said than done.
Anonymous No.716074804 >>716074875 >>716075176
>>716074631
>The main scoring component of Bayo besides not getting hit and time is hitting wicked weaves
thats pretty much what the game is about
Anonymous No.716074875 >>716074962
>>716074804
All of these zoomer action games judge you based on Time as the primary factor.
Anonymous No.716074914
>>716074658
it's from https://www.youtube.com/watch?v=D-tAw-0Su8k this guy

>>716074715
i know but i couldn't remember the syntax to downscale in ffmpeg. i just wanted to upload it quickly.
Anonymous No.716074962 >>716075386
>>716074875
well dmc 5 doesnt =)
Anonymous No.716075176 >>716075331
>>716074721
>>716074804
I'm not saying it's a bad scoring system but the scoring system is based more on practicality rather than style, but that's because bayo enemies can be hard to deal with especially on NSIC without the witch time safety net and that's where the real challenge comes from. But it's a far cry from a scoring system like THPS which comes from chaining different moves together, with repeated moves giving you less and less score.
Anonymous No.716075331
>>716075176
Tbh, I feel like practicality do leave a lot more freedom to the player.
Anonymous No.716075386
>>716074962
Neither does throwing around ragdolls in Gmod
Anonymous No.716075476
>>716053921
>>716074552
Babymaking sex with Alma
Anonymous No.716075775 >>716075891 >>716075897 >>716076353 >>716081094 >>716082065
i always hated scoring systems in arcade games
the scoring system in this genre is even more obnoxious
games like dodonpachi daioujou force you to play well if you want to have access to the second loop
in dmc there is no reward for getting an s rank
Anonymous No.716075872
I'm knee-deep in Kenzan!, the forgotten son of the Yakuza family treeβ€”PS3 exclusive, untranslated unless you dig around the back alleys of the internet with a knife in your teeth and a burning desire for Edo-era justice
Anonymous No.716075891
>>716075775
but dmc fags will laugh at you if you dont
Anonymous No.716075897 >>716076176
>>716075775
>in dmc there is no reward for getting an s rank
You get more orbs, which is vital on DMD because your moveset is reset on each playthrough.
Anonymous No.716076176 >>716076291
>>716075897
>You get more orbs, which is vital on DMD because your moveset is reset on each playthrough.
you can beat the game without upgrades
enemy step is already available
more orbs are not a great reward
Anonymous No.716076203 >>716077667
https://youtu.be/9kdqwIKBnGs
ng movement tech is more hardcore than dmc 5 on dmd...
Anonymous No.716076291
>>716076176
>you can beat the game without upgrades
Can you?
Anonymous No.716076353 >>716076704
>>716075775
>No S rank rewards
What if you unlocked a zirconium plated shotgun skin?
Anonymous No.716076589 >>716077106
https://www.youtube.com/watch?v=ZmS7Vq3ZDRw
Am I really supposed to think this looks bad?
Anonymous No.716076668
if enemies dont anti air you like crazy on MN in ng4 I will be disappointed
Anonymous No.716076704
>>716076353
nah
i dont think scoring works well in this dying genre
in rhythm games if you miss you fail
https://www.youtube.com/watch?v=ZPsriXl85Jk
Anonymous No.716076870
>>716056109
I look forward to seeing this in 4
Anonymous No.716077060 >>716077274
Anonymous No.716077106
>>716076589
No you are supposed to consume the slop and ask for more. don't forget to preorder.
Anonymous No.716077184 >>716079905
kamiya released a shmup called sol cresta
https://www.youtube.com/watch?v=WMlHwRGzciY
look at this piece of shit
That bald bastard has no idea how to develop an arcade game
Anonymous No.716077218
I wanted to preorder, but when I saw that air combo clip I instantly changed my mind
Anonymous No.716077225 >>716082103
>>716034428 (OP)
For me it's Samurai Western
Anonymous No.716077274 >>716077480
>>716077060
buy an ad
buy a banner
Anonymous No.716077480
>>716077274
ad = 60 usd
ng4 pre order = 60 usd
hm which one should I get...
Anonymous No.716077667
>>716076203
>nailing a brown ninja with 999+ shurikens
poor guy was turned into a pincushion
Anonymous No.716077684 >>716082893
>>716072050
>then what does yellow essence offer for you not to use it for UTs
Read what I said, yellow essence still charges your Ninpo (which works on a meter system similar to 3RE, not pips like NG1/2).
>then it's just obnoxious unnecessary management while you wait for Bloody Rage to trigger
You can still use ETs. Again part of the point is to make ETs useful again, if you actually played NG1 ETs are an important tool alongside UTs. Also you forgot my entire point about being able to charge up your ninpo with yellow essence too.
>to apparent uselessness which isn't a good idea.
Because?
>Normal charging in 3RE requires setup and is heavily stage/enemy dependent
So what, it's still possible and it's just a boring thing that you have no reason not to do, if you can do it.

Just feels like you're not fully comprehending all of the ideas and how they could work together. A big part of this is to give essence more depth, giving you more options, and the focus going away from UT UT UT UT. You can use yellow essence to power up ETs, UTs, or Ninpo and the amount and type of essence matters.
Anonymous No.716077971 >>716078746
>Cover art brain blasts you
Anonymous No.716078401
I'll play NG4 and you cannot stop me.
Anonymous No.716078746
>>716077971
I remember the good old times when my monitor was fucked up and it displayed red colors as black
yeah, I was trying to play this at the time
Anonymous No.716078867
>>716064870
>>716065164
Reddit is eating this shit up, they love it and can't tell it's stolen.
I bet you if the theft gets called out they'll leap to this anonymous BR's defense.
Anonymous No.716078963 >>716079240 >>716079612
Ok but what is YOUR stylish action game idea?
I'm working on the concept for a Tony Hawk type game where you beat up enemies while doing sick tricks. Instead of weapons you switch between skate, bycicle, roller skates, etc. I'm deciding between having punk rock aesthetic or a black metal one
Anonymous No.716079079
>>716071658
Jesus christ, DMCucks never stop losing
Anonymous No.716079240
>>716078963
they already made rollerdrome bro
Anonymous No.716079254
>>716062909
They hated him because he spoke the truth
Anonymous No.716079612
>>716078963
>Ok but what is YOUR stylish action game idea?
not making your job shitty dev
Anonymous No.716079719 >>716079797
Slashout and Spikeout PC ports one day...
Anonymous No.716079797
>>716079719
never ever
Anonymous No.716079905 >>716080407 >>716086556
>>716077184
>Kamyia says for years all his favorite games are old arcade games, and the reason why he wanted to make video games
>Makes a shump
>It's shit
Anonymous No.716080407 >>716080452
>>716079905
>make your first painting
>first one is always shit
>try making a game for first time
>first one is always shit
>try writing a book
>first one is always shit
who could have seen that!!
Anonymous No.716080452 >>716080602
>>716080407
>Implying it's his first time
Anonymous No.716080602 >>716080654
>>716080452
its not his first shmup?
Anonymous No.716080654 >>716080761
>>716080602
We're not gonna just pretend the space harrier parts in Bayo 1 and DMC1 don't exist anymore
Anonymous No.716080761
>>716080654
i wouldn't call that shmup style but nah. i aren't pretending that
Anonymous No.716081094 >>716084204
>>716075775
I don't like the ones that commodify enemy health, prioritizing number of hits or jerking off instead of dispatching enemies quickly and efficiently
Anonymous No.716081929 >>716082334 >>716082358 >>716082732 >>716085429 >>716085803
>>716073917
For character action? Deep combo systems and mechanics, which lends to freedom of combat expression. It’s not that hard to understand. ZZZ has one attack button and one special attack and alternating them does nothing. I don’t know what your hang up is
Anonymous No.716082065 >>716082152
>>716075775
Is fun not enough of an award?
Anonymous No.716082103
>>716077225
Pass
Anonymous No.716082152
>>716082065
https://www.youtube.com/watch?v=fmkXc6UB-A0
Anonymous No.716082334 >>716083079
>>716081929
>Deep combo systems
lol
>freedom of combat expression
LMAO
Anonymous No.716082358 >>716083170
>>716081929
juggle slop isn't character action, might as well play a fighting game against an easy CPU and lab combos over there
Anonymous No.716082725
combo should be a reward for playing well, not the entirety of playing well
Anonymous No.716082732 >>716083331
>>716081929
>Deep mechanics
ZZZ is Chinese and Chinese are not that well known for deep combos is basicallya simplified and boring version of the thing its copying like all Chinese products are. The fact you are shilling here that "you can mod it" only proves the point that this Mobile Game does not deserve to be in the same league as anything else.
>Combat Expression
>two buttons to do everything
Yes exactly two buttons because Mobile Audiences hate any form of skill or competence to perform advanced actions. In DMC and other J Actions you have to make use of 4 different buttons and actually learn to get good at doing the combos yourself not using Auto Combos because the creators think you are subhuman.
Anonymous No.716082893 >>716088396
>>716077684
I see that now, but then what about red essence? Keeping all the types while spreading the effects between them at varied levels seems superfluous, besides what was already mentioned. 3RE also allows you to build Ninpo from hits which is largely the same considering series lethality.
I've played plenty of NG1 so I understand the naming scheme is silly, an ET is a level 1 UT. It is not the attacks from releasing early before reaching a level of charge if those are what you mean, and if you want those to be useful I would again just cite 3RE which did a great job integrating them into the full moveset and adding more variants. But you said you can't charge UTs with Essence without Rage and by nerfing ET damage and making it so most times you can charge them there'll be Essence onscreen, you've only cut off a niche for a use they always had but now are less likely to fill. Ninpo was why I asked about how Rage was spent, but then what is the choice, Essence for two different invincible kill moves?
>Because?
Really? If you think something is too strong you don't fix it by making it worthless. You adjust its methods, weaknesses and recontextualize it to fit the whole.

There's plenty of reasons not to do it. Most situations don't allow you to get away with it unscathed even with setup. It's mostly terrible for Karma, efficiency and Ki charging. Trying to create distance is risky, drops your hit count and lets Rage run down. Often when manual charge UTs work it requires precise timing just when you hit charge without getting hit or grabbed which is very satisfying to pull off.

I understand what you're going for, trying to add more granularity, but I just see it shuffling a lot of things that exist around which doesn't necessarily add depth to the decision-making because it just wants to add every restriction wholesale out of fear of UTs even when they would defeat each other in practice.
Anonymous No.716083079 >>716086524
>>716082334
Why are you being such a faggot?
Anonymous No.716083136
>>716039076
All Mobile Games are simplified versions of the Genres they copy. This is because the audience is 3rd world that will whine at anything considered hard or takes some form of skill to beat and in Asia itself they do not like any form of difficulty for Mobile Games. So 3rds will cope with Style or Substance because they can not grasp the fact it's always going to be an inferior version of the thing they copy especially Chinese Gacha/Mobile games.
Anonymous No.716083170 >>716083329
>>716082358
You’re acting like ive only played dmc kek neck yourself faggot
Anonymous No.716083316
>>716037245
This would’ve been dog shit; we were blessed that it was cancelled.
Anonymous No.716083329 >>716083528
>>716083170
I never said anything about dmc...?
Anonymous No.716083331
>>716082732
I didn’t say anything about modding shit wtf are you talking about? Clearly confusing me for someone else. I made the same point that ZZZ and other gacha like it aren’t the same as games like dmc, ninja gaiden, etc.
Anonymous No.716083508 >>716084104 >>716084120
>>716043479
FS designed some enemies in elden ring so specifically punish particular roll directions (Elemer, Revenants)
Several other enemies also tackle particular playstyles, I feel like people treat FS games like they haven’t changed since DeS
Anonymous No.716083528 >>716083883
>>716083329
>juggle slop
Is standard anti dmc rhetoric. Did you get confused into thinking I was arguing in favor of ZZZ? Do you have Down syndrome?
Anonymous No.716083719 >>716085125
really like MN in NG3 but I think some people haven't understood that the problem isn't the game's combat problems, it's all the other stuff in NG3
>Spider
>Vehicles
>Shitty setpiece bosses
They're those pace breaking parts in a game that loves to throw you into gauntlets. So, throw sick fights against normal enemies, only for the game to throw you into one of those annoying shitty sequences. And the fucking horrible checkpoint system screws you over since you have to play β€œflawless” and the game has no reliable way to save. Since saves are set as checkpoints. Also minor nitpick, MC has no practice mode. So you'll have to take longer to learn some of the strings.
Anonymous No.716083754
>>716062909
This is a really funny and very mentally ill post. I can't imagine being this unhinged over people liking a game. If I didn't know any better, I'd assume this was Hayashi himself posting on /v/, given the random seething over Itagaki. If praising NG2 drives someone to this level of insanity, I'd say everyone should keep doing it, lol.
Anonymous No.716083883 >>716084868
>>716083528
hm sounds like anti combo sentiment drives you mad.
Anonymous No.716084104
>>716083508
i just considered that heavy input reading
nta anyway
Anonymous No.716084120
>>716083508
I like Fromsoft games and think they haven't gone far enough and they can still push the combat further.
Anonymous No.716084204 >>716084514
>>716081094
nobody cares about ninja gayden or classic gay of war scoring systems for a reason
Anonymous No.716084327 >>716084419
>>716042619
3 was still good. 2 was pretty bad tho. I really wanted to see what project gg would've been like
Anonymous No.716084419
>>716084327
>2 is bad for a nitpicky reason
I think 3 is better but 2 has better pacing than 3 especially in normal NG
Anonymous No.716084514 >>716085058
>>716084204
Anon NG was the first game to take such systems seriously with the MN tournament and GOW has a sizable community playing the game fast
Anonymous No.716084868
>>716083883
>le annoying faggot ragebait
here’s your (you) buddy
Anonymous No.716085058 >>716086678
>>716084514
>MN tournament
shitagaki is such a clown
>GOW has a sizable community playing the game fast
https://www.youtube.com/watch?v=0Zhj-KRkSZg
the gow speedrun community is something else
bunch of autistic weirdos
Anonymous No.716085125 >>716085427
>>716083719
You keep posting this rhetoric despite how it's been disproven, so it seems the one that doesn't understand is you. The spider tanks are one of the better big bosses in the series due to the positioning emphasized and varied ways of tackling it. Any issue with it is skill issue. Vehicles is a word you ignorantly threw in for padding with zero elaboration that you think you won't get called out on. The closest thing to a setpiece boss is Obaba which is multiple mob fights in sequence, the thing everyone consistently loves most about these games. Bitching about the checkpoints when there are several spread throughout chapters such that you don't have to play "flawless", you have several healing options including even the ToV full heal, get additional checkpoints at bosses and can always reload is similarly retarded. And to really rub in just how dishonest and desperate you are, the MC might have no training room but 3RE was the only game to even have one in some capacity and it still is the only game to allow an onscreen reactive movelist and near instant continues after death making it the easiest to learn strings in. You snivelling cunt.
Anonymous No.716085427
>>716085125
Any NG1 boss is better, lack of practice means MC is bullshit and the vehicle bosses are better in NG1 too. Even with the water level, NG1 is still the best game in the series.
Anonymous No.716085429
>>716081929
>Deep combo systems and mechanics, which lends to freedom of combat expression
come on
juggling enemies in the air is not deep gameplay
Anonymous No.716085446 >>716085570 >>716086536
Idk how to fight enemies in 3re, they always dodge and block and strike better than me except the default British guys
Anonymous No.716085563
>>716034428 (OP)
This "genre" died with Bayonetta 1. Everything after has either been a shell of its former self or a shallow mockery of what it used to be.
Anonymous No.716085570 >>716085679
>>716085446
You need attacks with a guard break or that are safe on the block. That's why the Dual Katana is utter dogshit
Anonymous No.716085679
>>716085570
I'll redownload and try again I guess
Anonymous No.716085803 >>716086247
>>716081929
the fact that you're right and
>those replies
just proves that these threads are dogshit
Anonymous No.716086065
>safe on the block
lmao he's just so fucking transparent in everything he does from the gaslighting and revisionism to the lying and ignorance, that hint of ESL just completes and reveals it all
Anonymous No.716086247 >>716086312
>>716085803
>the fact that you're right
yeah
juggling sandbags in the air is deep gameplay
and jump cancel is the greatest mechanic in this entire genre
Anonymous No.716086279 >>716086387
>>716062607
Unless you've
>played drakengard 1
>played drakengard 2
>played drakengard 3
>played all drakengard 3 DLC
>read the manga
>played nier
>do all quests
>read grimoire nier
>listened to the drama cd
>watch the stage play
>do all automata endings
Then you can't have an opinion on Automata
Anonymous No.716086312 >>716086681
>>716086247
yeah, and these games consist exclusively of that, right
Anonymous No.716086387
>>716086279
I got all the endings in Drakengard 3 and played through Nier
Drakengard 3 sucks but it's better than Automata
Anonymous No.716086392
>>716068178
I DON'T GIVE A FUCK WHO YOU ARE
Anonymous No.716086478
>>716071218
>stop gatekeeping
lolwut?
Anonymous No.716086524 >>716087196
>>716083079
It's easy to spot you tourists from a mile away.
Anonymous No.716086536
>>716085446
When you don't know what to do in 3RE, just spam XXXYYY with the sword if you have the string unlocked or kite around the arenas to spam UTs. Alternatively, mash buttons against a regular goon until you delimb them and start baiting SoBs. This is generally how I beat the entire the game on UN. You can obviously play better than that, but these strategies tend to be really safe and effective if you just want to beat the game.
Anonymous No.716086556
>>716079905
You didn't pick that up after Bayonettas sequences and especially W101s?
Kamiya has never set foot inside an arcade
Anonymous No.716086678
>>716085058
Why why fucking why do youtubers cover peoples faces with bars like that
Anonymous No.716086681
>>716086312
meh
crinja gayden dial a combo combat system is a bad joke
Anonymous No.716087196
>>716086524
https://www.youtube.com/watch?v=52XqcGgjP_4
Anonymous No.716087268
>
Anonymous No.716087490 >>716087868
NG1 MN > NG3 MN > NG2 MN > NGS2 MN

NG3 MN is better balanced than NG2 MN which is buggy as hell
Anonymous No.716087727 >>716088180 >>716093528
>Donguri posts video of gachaslop
>pic related, this attack is landing
>people wonder why action game players don't like gacha
Anonymous No.716087868
>>716087490
NGS2 MN feels like it wasn't playtested at all.
Anonymous No.716088180 >>716088282 >>716088651 >>716089314
>>716087727
Remember retards saying if a game has a style meter it's automatically good bc it encourages you to experiment? Never understood them.
Anonymous No.716088282 >>716088651 >>716088770
>>716088180
They only played DMC. Only one at that and we all know which it is.
Anonymous No.716088396 >>716091976
>>716082893
>what about red essence?
Wouldn't exist obviously. Yellow = ninpo/damage mult on specific moves, blue = health, both can charge the mentioned moves faster when absorbed.
>you can't charge UTs with Essence without Rage and by nerfing ET damage and making it so most times you can charge them there'll be Essence onscreen, you've only cut off a niche for a use they always had but now are less likely to fill.
I don't see what you're getting at. What has a niche, ETs or UTs?
>but then what is the choice, Essence for two different invincible kill moves?
Ninpo can have a variety of uses already in the games, not all are great, but in this system differences could really be fleshed out. Generally speaking Ninpo already are more reliable than UTs at killing enemies or having big AoEs at the cost of a more scarce resource.
>You adjust its methods, weaknesses and recontextualize it to fit the whole.
Which I am literally doing? Are you retarded.
>Most situations don't allow you to get away with it unscathed even with setup.
I thought it was pretty obvious i'm talking about situations where enemies come to you or there's a long delay before a new wave of enemies come. There is no reason not to charge a UT in those situations, it's free, and it's boring.

if you have such better and more interesting ideas, go ahead and share them
Anonymous No.716088651 >>716092115
>>716088180
>>716088282
DMC's style meter unironically isn't even good and the mission rankings have degraded quickly with literally every game
Anonymous No.716088770
>>716088282
1?
Anonymous No.716089314
>>716088180
It's not that it's automatically good but having a style meter is a method of providing clear feedback of how the game intends you to be playing and is meant to nudge the player into playing in a way that will grow their skill and make the game more fun.
Playing for rank adds an additional layer of challenge where even when you've gotten good enough to easily clear the main content you can extend your fun by trying to get higher ranks.
Anonymous No.716089537
dmc style is just cooldown rotation
Anonymous No.716089827 >>716091843
I'm shifting gears so hard........
Anonymous No.716091536
bump
Anonymous No.716091843
>>716089827
Fuck, I miss that game
Anonymous No.716091953 >>716093458
Is that God Hand clone Chinese? If it is there's no chance of any legal action.
Anonymous No.716091976
>>716088396
Not so obvious since essence type is such a core factor and you basically turned yellow into red in function. Can't really act coy when you're talking about so many changes and leaving out details.
>I don't see what you're getting at
If you nerf ET damage and can only essence charge them with Rage active, then you've practically made them useless for manual charging in any capacity. Rage is triggered by kills so you will almost always have enough essence for a UT and even if you don't, anyone would consider it a waste not to kill one or two more enemies for a UT to spend Rage on. Each NG game has some cases where you might want a quick lvl 1 UT (or using it on Rage immediately in 3RE's case) but when you layer all these restrictions on that becomes unfeasible and the result is far less thought put out for the work put in. Manually charging UTs is that niche use that you're far too focused on targeting as a scapegoat without thinking of the results.
Ninpo can and does have variety (like UTs do) as well as a lot of potential to be revamped and expanded upon, but having to pick between UTs or Ninpo cripples that entirely by highlighting their similarities due to the nature of competition. They're not more or less reliable than UTs at killing enemies or having AoEs, and the scarcity favors UTs even more. Regardless, Ninpo is another conversation and I don't expect you want to draft a full Ninpo rework as well.
>Which I am literally doing?
Not very well, since again you're just making them practically unusable to target a situational use. Oh and if you want feedback to the point you repost your idea, don't get so personally butthurt and defensive when it comes.
>I thought it was pretty obvious
No, we're not doing that. You said 3RE specifically. Every single NG lets you charge at the start of certain fights. 3RE is the one that rewards you the least for it. Your idea doesn't even remove it there, it just makes it weak.
My idea? Do what 3RE did.
Anonymous No.716092115 >>716092774 >>716093387 >>716093780
>>716088651
>don't have to hurry through encounters anymore
>don't have to collect orbs anymore
>this is somehow a bad thing
The only problem with DMC5's scoring is that it doesn't give you bonuses for doing all encounters or doing secret missions. If it had that it would be perfect.
Anonymous No.716092774 >>716093252
>>716092115
>>don't have to hurry through encounters anymore
Nothing wrong with this when it's balanced
>>don't have to collect orbs anymore
Orbs are tied to style. Like I said the later games make this shit worse and worse so you have shit like DMC3 where you have to grind just to get the orb requirements or DMC4 where you're running around breaking shit just to get the orb requirement.
Anonymous No.716093252 >>716093781
>>716092774
But it's not like DMC1's score is anywhere near perfect either. There's missions where the actual S strat is to farm infinite enemy spawn points for orbs and then just rush to the end. And this on top of the missions themselves being all over the place in terms of what you're intended to do.

I think DMC5 has the best scoring system because it's the one that feels the most reflective of how well you do. It could be a little bit more strict here and there but then again getting a perfect score with S in all encounters and no damage is pretty freaking hard.
Anonymous No.716093387 >>716095514
>>716092115
I think that the multiple overlapping bonuses (if you don't take damage you will have a higher style and if you have a higher style you will have more orbs) but the interaction between style and time in how 3 calculated them is actually a really good idea that incentivizes you to do all the encounters.
Because "Style" in 3 is based on the total duration you spent at a certain style ranking while in-combat. Running through the hallways saves you time but you lose your Style bonus since every second you spend not having style built up is draining your performance in the Style category. If you engage with the fight you lose time but gain Style.
5's method of scoring style is just dumb because it's got this wonky scoring category that has it so that having encounters of a few small fries will drain your overall performance since they end before you can get your Style Points up which drags your score down with something like a 3500 point encounter, since you simply can't get a high enough style ranking against Empusas before they die. You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.
If 5 counted skipped encounters as 0 that would actually only make the already fucking annoying stages for S Ranks even more annoying since stages like 8, 10, 12 and 18 all have a whole bunch of "encounters" that's just like 2 small fries. 5 is easy to get S Ranks on most missions but the missions that are annoying to S Rank in 5 are painfully annoying. S Ranks in 5 range from "way too easy, it's literally just something you get for clearing the stage" to "you have to cheese this with the camera trick and dance taunt or a No Damage bonus."
3's Rank system isn't perfect but I'd say it's still really good and in the mechanical way it scores you is the best in the DMC games.
Anonymous No.716093458
>>716091953
>hey you copied our game that hasn't been on shelves for 20 years and sold like shit anyway

Would they really care?
Anonymous No.716093528
>>716087727
I would play a few if it wasn't for the chink anticheat
Anonymous No.716093780
>>716092115
>I think that the multiple overlapping bonuses (if you don't take damage you will have a higher style and if you have a higher style you will have more orbs) but the interaction between style and time in how 3 calculated them is actually a really good idea that incentivizes you to do all the encounters.
Because "Style" in 3 is based on the total duration you spent at a certain style ranking while in-combat. Running through the hallways saves you time but you lose your Style bonus since every second you spend not having style built up is draining your performance in the Style category. If you engage with the fight you lose time but gain Style.
5's method of scoring style is just dumb because it's got this wonky scoring category that has it so that having encounters of a few small fries will drain your overall performance since they end before you can get your Style Points up which drags your score down with something like a 3500 point encounter, since you simply can't get a high enough style ranking against Empusas before they die. You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.
If 5 counted skipped encounters as 0 that would actually only make the already fucking annoying stages for S Ranks even more annoying since stages like 8, 10, 12 and 18 all have a whole bunch of "encounters" that's just like 2 small fries. 5 is easy to get S Ranks on most missions but the missions that are annoying to S Rank in 5 are painfully annoying. S Ranks in 5 range from "way too easy, it's literally just something you get for clearing the stage" to "you have to cheese this with the camera trick and dance taunt or a No Damage bonus."
3's Rank system isn't perfect but I'd say it's still really good and in the mechanical way it scores you is the best in the DMC games.
Anonymous No.716093781 >>716095514
>>716093252
>But it's not like DMC1's score is anywhere near perfect either.
No one said it had to be. That doesn't mean the scoring system doesn't get worse with each entry. DMC1 is the beginning, you should expect improvement but instead each game degrades the unique stuff from DMC1. Style meter, mission scores, DMD mode, DT, enemy complexity. Not every single thing about these are worse in each entry but it's not outright better either which is a problem. DMD especially hurts
>but then again getting a perfect score with S in all encounters and no damage is pretty freaking hard.
lol
Anonymous No.716093894 >>716095016
>mork says that more options removes player expression
>uses DMC 3 MODDED with style switching to prove his point
Holy shit lol
Anonymous No.716095016
>>716093894
It's official on BASEDtendo, chuddy. No tranny mods needed.
Anonymous No.716095514 >>716099514
>>716093387
>You actually get more Style points by running past the encounter since it skips 0s in the calculation of the average.
Which is why I said it would be perfect if it actually gave you bonuses for doing optional stuff.

Plus that problem is a bit overblown and it mostly applies to Dante missions since most of those are actually actively deranking because they thought he'd be too easy to style with or something. It rarely happens on Nero missions, let alone V missions.

Anyway I mostly agree with 3's being pretty decent too. I'd criticize it more but I honestly don't know how much of that would be criticism of the scoring and not the enemy design/backtrack which just makes a lot of encounters not worth engaging with.

>>716093781
>That doesn't mean the scoring system doesn't get worse with each entry.
But it didn't though. 3 and 5 have better scoring systems than 1.
Anonymous No.716096246 >>716098000 >>716098339
Next thread the stream will start
I will try to finish Shinobi unless the thread wants me to play something else, keeping in mind I'm very garbage at these games
Anonymous No.716098000
>>716096246
>finish shinobi
Anon I believe in you but that boss is a bitch lol
>I'm very garbage at these games
You'll do fine
Anonymous No.716098084
I know you guys watch mork and play shmups - is the steam port of dodonpachi daifukkatsu any good
Anonymous No.716098339
>>716096246
>I'm very garbage at these games
I wouldn't be too concerned about being good or bad or having something to prove unless you're some huge shit talker.
The important thing about streams is that people value authenticity above all else. Everybody's too wary about staged and curated gameplay clips cherry-picked from hours of discarded footage. Just keep that in mind and it's all cool.
Anonymous No.716099182 >>716109467
https://www.youtube.com/watch?v=prApvxsHb10
>this is who you're arguing with on /v/jav/
Anonymous No.716099514 >>716103097
>>716095514
with each entry.
>3 and 5 have better scoring systems than 1.
Anonymous No.716099817
Man I hate jump cancelling in 4 why is it so fucking hard
Why is dante so bad?
Anonymous No.716102282
I know, you know, that I'm not telling the truth.
I know, you know, they just don't have any proof.
Embrace the deception- learn how to bend,
Your worst inhibitions tend to PSYCH you out in the end.
Text taken from lyrics.corn
All Rights Reserved
Anonymous No.716103097
>>716099514
Anon, are you alright? You can't even greentext properly anymore.
Anonymous No.716103306 >>716104535 >>716105582
N O
w

T his I sAE TH E

T I C

v
Ibe
Anonymous No.716104029
new thread doko
Anonymous No.716104535
>>716103306
>AETHEIST
>V
>iBe
As A hardcore r*dd*itor (pardon my fr*nch), I approve this message.
Anonymous No.716105582
>>716103306
I need a double cheeseburger and hold the lettuce. no seeds on the bun, we be up in the drive thru, order for two i've got a craving for a number nine like my shoe, we need some chicken up in here, in this shizzle, 4 rizzle my nizzle extra saltf on the frizzles, doctor pepper my brother another for your mother, double supa supa size and don't forget the frys.

, *mic drops*
Anonymous No.716106626
>>716060392
>i just killed a general with my seething!
Anonymous No.716106750 >>716106873
The post that killed the thread
Anonymous No.716106814
Anonymous No.716106858
The thread...is finished...
Anonymous No.716106873
>>716106750
Nah it was already bump limit
Anonymous No.716107098
I THINK FURIES IN DMC 5 SUCK
Anonymous No.716107164 >>716107446
i died like 5 times trying to beat mundus on normal its over for me
Anonymous No.716107446
>>716107164
Perfectly reasonable if you're not expecting the game to suddenly turn into Space Harrier in the last 30 minutes.
Anonymous No.716107479 >>716107671
Itagaki is pretty much done, isn't he? Even if you want to blame the Devil's Third on the THQ fiasco rather than him and/or Nintendo, since leaving Team Ninja he's done nothing but mobile garbage and even tried to hop on the NFT scam a few years ago.

Is it his reputation as being an arrogant dickhead that prevents publishers from wanting to deal with him or what? He was trying to publicly cozy up to Microsoft a few years ago but Phil Spencer and Matt Booty clearly didn't think it was worth taking the bait.
Anonymous No.716107671
>>716107479
Ever since NG 2 everyone with a modicum of sense knew he was a hack
It's telling that since he left TN he made Devils Turd, Wanted Dead and a fucking NFT grift
Meanwhile the actually talented people at TN keep making great game after great game
Anonymous No.716107723
It's over....
Anonymous No.716107789
The thread has lost all its HP
Anonymous No.716108931
new thread
Anonymous No.716109467 >>716109691
>>716099182
this guy will happily slurp up shit if served. Only logical assumption is he wants community manager job from Team Ninja
Anonymous No.716109512
DEATH TO THE THREAD
Anonymous No.716109570
Easy mode is now selectable
Anonymous No.716109691
>>716109467
Oh most definitely that obvious
Anonymous No.716109716 >>716110005
The thread has become victim of a combo
Anonymous No.716109767 >>716109802
>*spams stinger on your thread*
Anonymous No.716109802
>>716109767
DAH
Anonymous No.716110005
>>716109716
Diminishing returns inbound