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Anonymous No.716182224 [Report] >>716182386 >>716182531 >>716183259 >>716183584 >>716183763 >>716184829 >>716185231 >>716185317 >>716185357 >>716186318 >>716186765 >>716187156 >>716187489 >>716189215 >>716190747 >>716191498
Silent hill 2
>undersold the original thus killing the momentum of the series
>1-2 million sales tops
>reception upon release was lukewarm
>small dedicated SH fanbase have re-written the narratives so that "everyone knows" that SH2 was this super successful popular game that was an amazing masterpiece and pushed gaming to new heights.

Is there a bigger example of a fanbase re-writing history?
Anonymous No.716182386 [Report] >>716182540 >>716184969
>>716182224 (OP)
Yes people here saying Godhand was ever good
Anonymous No.716182469 [Report] >>716182642 >>716183584
Silent Hill 2 didn't sell well in Yurop or Japan. The majority of its sales were in America.
Anonymous No.716182531 [Report]
>>716182224 (OP)
>undersold the original thus killing the momentum of the series
yes because it's a worse game, they ruined it and from there the way was only downhill
>was an amazing masterpiece
yes it was, it deserves that title regardless of its shortcomings, you see we tend to re-evaluate things over time, a movie like blade runner bombed in box office yet all the decades later it's still remembered fondly as one of the best sci-fi/cyberpunk movies ever made with many paying homages to it and making special events/showings at the cinema for the anniversaries
Anonymous No.716182540 [Report]
>>716182386
>he got filtered by level 3 enemies attacking off screen
lol
Anonymous No.716182642 [Report] >>716192446
>>716182469
>Silent Hill 2 didn't sell well in Yurop or Japan. The majority of its sales were in America.

That actually makes a TON of sense, since it was the Americans who loved the game, and the ones who reworked the rest of the games into Sh2 clones. Which is odd, sicne SH1 sold but SH2 didn't, so why not base it on the original game?

The fucking guy who left to make the Siren games should have stuck around. I bet he'd have made the Sh sequels exciting and sell a lot.
Anonymous No.716183259 [Report]
>>716182224 (OP)
You can't have cult classics in the age of social media. Once anyone of influence (even if they legit like a thing) lets it out that "thing you thought was bad is actually good" then everyone and their mother latches onto it and will act incredulous toward anyone who doesn't know how awesome it is.
Anonymous No.716183381 [Report]
Eileen shaving
Anonymous No.716183584 [Report] >>716184087 >>716184738
>>716182224 (OP)
>1-2 million sales tops
On the PS2 alone.
It sold another 1 mil on Xbox, and possibly more on PC. And then there's the special versions, such as the two different PS2 SH Collections, the notorious SH HD Colleciton, etc.

>>716182469
It sold great in EU.
t. Europoor.
Anonymous No.716183763 [Report]
>>716182224 (OP)
>1-2 million sales tops
>reception upon release was lukewarm
do you not know what a cult classic is
Anonymous No.716184087 [Report] >>716187712 >>716189578
>>716183584
>On the PS2 alone.
>It sold another 1 mil on Xbox, and possibly more on PC. And then there's the special versions, such as the two different PS2 SH Collections, the notorious SH HD Colleciton, etc.

lol

This is based on Konami's own numbers. They never released game by game numbers, but have always said the amount the series has sold. now it's 11.5 million, and the latest SHR sold 2 million. Sato says Sh1 sold 2 million, so you're left with 7.5 million across all the sequels, re-releases, ports, etc.

That works out to like 1.3 million per game. Obviously not every game is gonna sell that (Play Novel probably only sold a few hundred thousand tops), but shows you how dreary the sales are.

Around time when the Sh movie came out they were saying similar numbers, that if you worked out it was like 1.2 million per game. I can't find those posts now.
Anonymous No.716184675 [Report] >>716187050
2006: 5.3 million sales:
https://web.archive.org/web/20090606133308/http://www.konami.jp/gs/game/silenthill/

>SH
>SH2
>Sh3
>Sh4

5.3-2 = 3.3 MILLION sales
=1.1 million sales for 2,3,4.

2009: 6.9 million
https://web.archive.org/web/20110506044206/http://www.konami.jp/gs/game/silenthill/

That includes Oriigns, Shattered Memories, and spin-offs.

Those are DREADFUL numbers.
Anonymous No.716184738 [Report]
>>716183584
That's crazy, more successful than Assassin's Creed Shadows.
Anonymous No.716184829 [Report] >>716184913
>>716182224 (OP)
whats more important is that konami still didnt pull the plug despite remake not selling blockbusters and ist pumping one sh game after another.
Anonymous No.716184913 [Report] >>716185126
>>716184829
They're not trying to sell games, they're trying to expand the brand. They realized that for your pachinko machines to make money you need to release games too, otherwise no one will care.
Anonymous No.716184969 [Report]
>>716182386
I never understood how to play this piece of dogshit clunky niggergame ngl
Anonymous No.716185126 [Report]
>>716184913
so whats the forecast, pump out 3-4 more games and than drought for another 15 years?
Anonymous No.716185231 [Report]
>>716182224 (OP)
>praising something that was underappreciated at release is rewriting history
I guess calling Moby Dick a classic novel is revisionism then. Retard
Anonymous No.716185317 [Report] >>716185486
>>716182224 (OP)
>this super successful popular game
It's like this baby just read the wikipedia for the first time, nobody ever said SH2 was successful, and everyone knows most fans hated it at first for not expanding the cult story.
Anonymous No.716185357 [Report] >>716186083
>>716182224 (OP)
>reception upon release was lukewarm
Bull-fucking-shit.
People went crazy over it instantly, it became one of those "must play" games in possibly the best era of gaming, Pyramid Head became an icon overnight...
You have no idea what you're talking about because you clearly weren't there. SH2 haters are the ones rewriting history.
Anonymous No.716185486 [Report] >>716186117 >>716186281
>>716185317
The fans only praised the game, calling it a sublime narrative masterpiece, and then shake their fist at Konami for disbanding Team Silent.

Nowhere in the fanbase's narratives are "oh the game was a total sales bomb btw".

Konami was making the right financial decisions at the time.
Anonymous No.716186083 [Report] >>716189321
>>716185357
Then why didn't it sell more than the original? Where did all those Sh1 fans go? Why didn't new fans show up to replace them?
Anonymous No.716186117 [Report] >>716186801
>>716185486
NTA but you are retarded. All Team Silent games sold well, especially considering their budgets. Konami simply wanted Call of Duty numbers. Konami also wanted to turn the series into FIFA by forcing Team Silent to release every new SH game every single year. That's why they split the team to make SH3 and SH4 at the same time. They also forced Team Silent to change the vision of SH3 like 3 times (they originally wanted the game to be a fucking arcade style rail shooter because those were popular in Tokyo in the 2000s). Akira and Ito even said that they and everyone else in Team Silent felt that their role as artistic creators had taken a back seat right after SH2.

Konami disbanded Team Silent because of their own corporate greed. They disbanded the team because they believed that "western devs are the future" and it would be a lot less costly to outsource everything to random devs instead of doing anything in-house. They are still operating under this cold corporate logic
Anonymous No.716186281 [Report]
>>716185486
don't listen to anything that tranny pornstar says
Anonymous No.716186318 [Report] >>716186593 >>716187960
>>716182224 (OP)
>Play Silent Hill 1 when it came out on the PS1.
>The story is silly but the game is pretty enjoyable.
>Silent Hill 2 comes out on the PS2, get it.
>Blown away at how good it is.
>Some 20 years later or so, some cocksucker on /v/ says it was never good and that a bunch of virgins rewrote history to make it a great game.

Cry harder, even back then everything was praising it, game magazines especially. Then when the movie came out, fans got pissed it wasnt the second game with the better story.
Anonymous No.716186383 [Report] >>716186705
I find silent hill 2 hate is a little overblown.
is the enemy and boss roster a step back from 1? absolutely, it's thin, no way around it.
is it such a problem that the game is non functional as a horror title? are you literally bewildered at things being a non threatning cakewalk?
imo no, with the caveat that you play sh2 on hard enemies are reasonably effective at giving you the basic stress necessary for horror atmosphere. their aggro range is reasonably wide and they are aggressive in cornering you, at any point where you need to collect an item or navigate a cramped space enemies become a threat, if you make an errant move you can get swamped and put into warning health. I think with the aid of a looming threat like pyramid head stringing the player along it's just enough to get the game over the finish line.

*hospital chase and twin pyramid heads on hard
yes this shit was badly balanced, I can't really defend it but I do not think it makes hard mode unplayable overall(and sh3 on hard has bs to match)

tldr
played on hard sh2 fits roughly comparable with the experiences of 1 and 3.
Anonymous No.716186583 [Report]
Silent Hill 2 sales suffered because most people who played budget Resident Evil didn't like it and didn't want to waste more money on a sequel. It turned out to be far superior to the original, so people who did play it loved it.
Anonymous No.716186593 [Report] >>716186839 >>716187960
>>716186318
>Cry harder, even back then everything was praising it, game magazines especially.
lmao no. It got 6 and 7/10s across the board
Anonymous No.716186705 [Report]
>>716186383
no one hates SH2 besides a small minority of 4chan contrarians, trolls, and SH1fags (who you can count using one hand)
Anonymous No.716186765 [Report]
>>716182224 (OP)
People seem to think that Fallouts 1 and 2 are slow and clunky.
Anonymous No.716186801 [Report] >>716186948 >>716189040
>>716186117
>NTA but you are retarded. All Team Silent games sold well, especially considering their budgets. Konami simply wanted Call of Duty numbers.

That's the old fan narrative that doesn't make any sense. Mean old Konami didn't support the series, and had unrealistic expectations. This puts the blame 100% Konami.

From Konami's perspective:
>first game is a suprize hit at 2 million sales
>director leaves and promote others
>put a lot of money and budget promoting the sequel
>it's a sales dud with LESS sales than the original
>have no faith in them, so slash the budget and dev time for 3 and 4 and make them at once
>those games also have middling sales
>disband the team entirely
>hire westerners since American sales were always higher and there is more fan interest there
>western games are also middling sales
>shelve the entire series

Their decision making wasn't completely wrong, and may have created a death spiral for the series, but it wasn't baseless. The games just weren't selling, and Konami isn't a charity, but a money making operation. If sales were increasing each game, then it's very likely Team Silent wouldn't have been disbanded.
Anonymous No.716186839 [Report] >>716187960
>>716186593
It didn't. It got 8/10 the very least, and people were absolutely raving about the game online and IRL for years to come.

Want me to dig out my old gaming mags?
Anonymous No.716186948 [Report] >>716188107
>>716186801
2+ million confirmed sales for the PS2 version ALONE is not a "dud", especially by 2001 standards.
You've been pushing this bizarre narrative for weeks now. You a Blooper shill? Trying to retcon history in order to justify raping the beloved games in the franchise with your DEImakes ?
Anonymous No.716187050 [Report]
>>716184675
For comparison, the original release of Metal Gear Solid sold 7 million copies.
Anonymous No.716187156 [Report] >>716188363
>>716182224 (OP)
I really liked how the first game was about exploring a spooky town. Silent Hill 2 was a more personal story and it wasn't quite as appealing to me. I never finished Silent Hill 3 because I really did not like the combat, which is saying something considering 1/2's were far from stellar.
Anonymous No.716187489 [Report] >>716189253
>>716182224 (OP)
Silent Hill was always Konami's lazy attempt to cash in on the Resident Evil craze. When the numbers didn't materialize, they canned it. Simple as. They did the same exact thing with the SH2 remake. Capcom is making bank on RE remakes, so they jumped on the bandwagon with a remake of their own, outsourced to a cheap studio, for a quick buck. It was apparently a little more successful this time, though.
Anonymous No.716187683 [Report] >>716188363 >>716189746
I aint gonna lie, I played Silent Hill 2 for about five minutes back in the day, laughed at the shitty animation of him swinging the pipe, and called the game gay.
Anonymous No.716187712 [Report] >>716187863
>>716184087
>2001. Original SH2 sold 1.3 million
>2024. SH2 Demake pathetically only sold 2 million
Anonymous No.716187863 [Report]
>>716187712
I mean, of course the Remake can't compare with the original.
The art direction isn't just up to the standard of the original despite the tecnical advancement.
Anonymous No.716187960 [Report] >>716189417 >>716189634
>>716186593
>>716186318
>>716186839
It got some 8s, but it also got lower scores saying it was disappointing.
Anonymous No.716188107 [Report] >>716188363
>>716186948
>2+ million confirmed sales for the PS2 version ALONE is not a "dud", especially by 2001 standards.

{{citation needed}}

We have Sato's resume saying 2 million for SH1, but note he conveniently doesn't mention SH2's sales? And we have Konami saying their overall sales of the series over the years, which works out to the mid 1.5-ish million per game.

The issue is that sales were lower. Why should Konami have faith in the team or the series after that? Why increase the budgets why not lower them?

You can criticize that it created a death spiral for the series, with less polish leading to less and less excitement for each game. But their financial decision making isn't random.
Anonymous No.716188253 [Report]
>2024
>only sold 2 million
Anonymous No.716188363 [Report]
>>716188107
Konami's latest sales data for the entire series.

I really do wish that Konami would do something like Capcom's "Platinium games" where they list all their best selling games that sold over 1 million.

>>716187683
>I aint gonna lie, I played Silent Hill 2 for about five minutes back in the day, laughed at the shitty animation of him swinging the pipe, and called the game gay.

Don't worry, my friends did almost the exact same thing.

>>716187156
This is correct. I think SH2 was really the wrong game to start the PS2 era with, and they should have done something more similar to 1 and impress people. Sh2 should have been a sidestory without a number released afterwards. It's a slow arsty game, and more akin to Ico than the original SH1.
Anonymous No.716188640 [Report] >>716188912 >>716188930
Silent Hill 1 was a smash hit, you moron. Silent Hill 2 selling fewer copies on a system that was just released very recently is a long fucking way from it being le understated gem for connoiseurs that "didn't click with games right away". You don't want to talk about videogames: you just want to trade idiotic factoids you've read somewhere with other zoomers and debate who has the better quality factoids from a time when you were 3 years old or maybe not even born. That in itself is a stupid enough way to spend your time, but to try to draw conclusions from your """knowledge""" and present them as fact to people who actually lived through it...damn.
Anonymous No.716188912 [Report] >>716189089 >>716189501
>>716188640
Funny, being released on a brand new system didn't hurt any of the other high profile sequels it was promoted alongside.
Anonymous No.716188930 [Report]
>>716188640
They're just too young to comprehend that, being born after the actual games they're talking about.
Anonymous No.716189040 [Report]
>>716186801
the brand prestige silenthill was more than worth keeping around an AA skeleton crew. if just in a marketing context it was probably as effective as any shit konami wasted millions on.
Anonymous No.716189089 [Report]
>>716188912
Ico sold less than SH2
Anonymous No.716189139 [Report]
u will call me shill but for mer personally
4=1>2=3
4 because it was my first game in the series
1 i played when i was 25/26, great fun and my favorite
2 i still find boring to this day
3 i dont like women
Anonymous No.716189215 [Report]
>>716182224 (OP)
People never said it was super successful big seller just that it was really good, best in the series. It used to be people didn't view quality and financial success as directly tied to one another.
Anonymous No.716189253 [Report]
>>716187489
sh1 was not a lazy game. the open town environments were ambitious for the ps1.
Anonymous No.716189321 [Report]
>>716186083
I don't know what you are trying to prove with this. The final line is that 1 and 2 are the best selling games in the series. Which makes sense to me since they are the two best games.
Anonymous No.716189417 [Report]
>>716187960
>How it stacks up.
>Stacks it up against action games.
>Code Veronica was better then Silent Hill 2.
That's all you need to know.
Anonymous No.716189501 [Report]
>>716188912
Dark Alliance always sticks out as not being in the same league as these other games. Not even Jak and Daxter.
Anonymous No.716189578 [Report]
>>716184087
Woke DEImake dogshit
Anonymous No.716189634 [Report]
>>716187960
The fuck is Extermination why did that get the same rating as Onimusha?
Anonymous No.716189746 [Report] >>716190106
>>716187683
>I aint gonna lie, I played Silent Hill 2 for about five minutes back in the day, laughed at the shitty animation of him swinging the pipe, and called the game gay.

Early section of the game is a horrible way to start, and that wooden plank is a horrible little starting weapon. You don't get any sense of power and it's pretty lame. Iron pipe has really strong swings behind it.
Anonymous No.716190106 [Report]
>>716189746
Is this modded?
Anonymous No.716190228 [Report] >>716190605 >>716190940
Uh, Silent Sisters? Our response?

https://web.archive.org/web/20040612104508/https://gameinformer.com/Games/Review/200110/R03.0805.1112.20861.htm
Anonymous No.716190605 [Report] >>716190940
>>716190228
>instead of the brain bending adventure with scaers and gore
>and gore
no one with a worthwhile opinion would mention the latter as something they were expecting and disappointed by.
u
Anonymous No.716190747 [Report]
>>716182224 (OP)
>Is there a bigger example of a fanbase re-writing history?

Tendies defending the snes library.
Tendies claiming mario games were good.
Tendies saying Nintendo cared about star fox.
The effects of zelda and what it does to people
Anonymous No.716190940 [Report] >>716191241 >>716191270
>>716190605
>>716190228
>A niche group will eat it up, but the rest will rightfully shun it.

That's amazing since that's literally what happened.
Anonymous No.716191141 [Report] >>716191241
>Edge rating: Seven out of ten
Anonymous No.716191241 [Report] >>716193986
>>716190940
>>716191141
If the original was a 7/10 then the dogshit remake was a 5/10 lmao
Anonymous No.716191270 [Report]
>>716190940
it got a greatest hits release.
Anonymous No.716191498 [Report] >>716192032 >>716192070
>>716182224 (OP)
The remake sold well enough for Konami to give the okay for a remake of the first SH game.
Anonymous No.716192032 [Report]
>>716191498
yeah more than the original lmao
Anonymous No.716192070 [Report]
>>716191498
The original sold enough to spawn 2 sequels, spin-offs, and a shitty remake
Anonymous No.716192446 [Report]
>>716182642
well I think you are in luck. The next mainline SH game looks more like Siren than any previous entry in the series.
Anonymous No.716193585 [Report] >>716193667
Anonymous No.716193667 [Report]
>>716193585
She shouldnt have been such a bitch and made stronger moves on him.
She does the look but doesnt go the walk
Anonymous No.716193986 [Report]
>>716191241
How assblasted are you that they're remaking SH1?
Anonymous No.716194226 [Report]