Mario 64 is the only one I have ever played where:
- you are able to pull off complex movements
- said movements are taught organically while playing the game
- learning them helps you clear levels faster and more easily...
- ... and more fun to play
All following Mario games always fail at several of them. Anons here seem to love Sunshine, but none of the advanced movement there is taught organically, since unlike 64 there are very few sections where small incremental improvements in using those techniques brings tangible advantages; so in the end they are only useful as a speedrunning technique once you have already mastered the game anyway. And besides, 90% of the challenging sections either rely on gimmicks or takes away your water sprayer altogether, so that in either case you don't have access to those movements when you actually need it.
The only other 3D games which got close in that sense for me is Elden Ring (inb4 rollslop: that word just means you never learned how to play), but even then it is far more restrictive.
>>717096140 (OP)Now do it again without cat suitโand show the second half while you are at it.