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Anonymous No.717138495 [Report] >>717140629 >>717143153 >>717143420 >>717146370 >>717146682 >>717146984 >>717148006 >>717149184 >>717149515 >>717149608 >>717149681 >>717149867 >>717150353 >>717150427 >>717151071 >>717151520 >>717151704 >>717151828 >>717152563 >>717154947 >>717155268 >>717155689 >>717156664 >>717156840 >>717157306 >>717157639 >>717158496 >>717158775 >>717159716 >>717160806 >>717161308 >>717162228 >>717162696 >>717163568 >>717164494 >>717167460 >>717167676 >>717168464 >>717168981 >>717169109 >>717169787 >>717173913 >>717174343 >>717175264 >>717177623 >>717177787 >>717177858 >>717183047 >>717183501 >>717184280 >>717185408 >>717185705 >>717185891 >>717186145 >>717186286 >>717187384 >>717188201 >>717190104 >>717197510
What went wrong?
Anonymous No.717140629 [Report] >>717147901 >>717150437 >>717152826 >>717156972 >>717163890 >>717184912 >>717184919 >>717199067
>>717138495 (OP)
Not enough of it. I would have paid an extra 10 bucks if they took the time to include Necrons.
Anonymous No.717142676 [Report]
Running out of ammo way to quick and having to parry shit from off screen is gay.
Anonymous No.717143153 [Report] >>717183281
>>717138495 (OP)
Making bolters too weak and speech muhreens too fragile and slow. There is no way a goddamn gaunt need to take 5 bolter shot to their torso when the bolt rifle itself is bigger than their body.
Anonymous No.717143420 [Report] >>717151071 >>717155689 >>717158950
>>717138495 (OP)
Campaign was fine, MP was killed by having RPG mechanics.

A bolter is a bolter, forcing people to level up classes/weapons/prestige was a death sentence. It segregated the community and fucked up the balance so badly even after ages of patches they can't fix it.
Anonymous No.717146370 [Report]
>>717138495 (OP)
Nothing. Game was excellent and far better than 99% of the ass that comes out these days. However I do personally think fighting orcs was more fun.
Anonymous No.717146682 [Report]
>>717138495 (OP)
>NOOOO I DON'T WANT ZOOMIES TO GET INTO MY SEEKRET CLUB IP
Game was good, it made /tg/ seethe.
Anonymous No.717146984 [Report] >>717152776 >>717157301 >>717163126
>>717138495 (OP)
Nothing really. Game was pretty cool, though after playing Darktide I feel like it's lacking a bit in the gameplay department. The obese fish fuckers know how to make good, satisfying combat, I have to give them that much. In SM2 playing a Space Marine makes you feel less powerful and far more fragile than playing some nobody in DT and DT somehow manages this despite also adding shit in the game that can 1 or 2 shot you.
Anonymous No.717147901 [Report] >>717148278 >>717155689 >>717156972
>>717140629
yeah, I dunno why they blue balled us with the necron stuff.
Anonymous No.717148006 [Report]
>>717138495 (OP)
It was too short. There should have been two more campaigns.
Anonymous No.717148278 [Report] >>717148983 >>717155689 >>717156972
>>717147901
>blue balled
did you actually expect them to introduce a third race? are you actually acting like you expected necrons to be anything but sequel bait? do you actually want to fight nothing but rubricae as the primary enemy of a faction?
Anonymous No.717148983 [Report] >>717149048
>>717148278
they can break away from the SP1 formula, you know.
Anonymous No.717149048 [Report]
>>717148983
They already did and the new combat system would fucking suck for a race that is 90% ranged firepower like it already sucked for the thousand sons
They would have to change it again into a cover shooter or invent entire new enemies to make necrons not shit to play against
Anonymous No.717149184 [Report] >>717149798 >>717149868
>>717138495 (OP)
They made assault the weakest of the PvE classes. Don't they know how fucking awesome a thunder hammer is? It was the best parts of both SM1 and SM2 campaign is when you got a jump pack AND a thunder hammer.
Anonymous No.717149224 [Report]
I paid 42 Euros for this game and I still feel ripped off. It's not even bad it's just that the game is just the tutorial level over and over again. How the fuck people paid full price for this amount of content is beyond me.
Anonymous No.717149231 [Report] >>717149949
>stupid retcon for new gigachad smurfs
>tyranids are boring when they are not forced in a mystery/terror setting
>over reliance on parry
>mid to bad performance
In the end its slight better than the original, we were expecting an actual improvement overall and not just a graphical upgrade.
Anonymous No.717149318 [Report] >>717152776 >>717155747
>Single Player
6/10. Guns are far too weak and the only cool part of the whole campaign is the Dreadnought scene
>PVP
Dont know didnt bother playing
>Operations
8/10 Pretty fun on the higher difficulties. Decent challenge
>Siege
8/10 VERY fucking hard unless you use the good classes but alot of fun. Game runs like absolute shit after a while
Anonymous No.717149515 [Report]
>>717138495 (OP)
95% of the game's content is an autistic hamster wheel grind.
Once you beat the 6 hour single player campaign, all there is to do is autistically grind through the exact same set of side missions for character buffs that only help you cope with the enemies getting 300% health
Half these perks are needed to be remotely competitive with other players in the multiplayer, but you have to grind that shit out separately even though a ton of them are shared
Separate grind for cosmetics
And through all of this, there isn't remotely enough variability in either the levels or enemies to sustain this grind. It's not like Helldivers where every map has RNG terrain and like 10 completely separate enemy compositions
Anonymous No.717149608 [Report]
>>717138495 (OP)
PvP being as unfinished as it is feels a little like a slap in the face after SM1. We're about to get a Chaos v. Chaos game mode and Chaos marines cannot be customized. They're all Legion-locked and have no unlockable cosmetics. There aren't even enough classes to fill out a Helbrute Onslaught game without repeats. Like it's fine if they wanted to switch the focus to co-op but damn.

That being said the game's fine. Overpriced for such a short campaign. The replayability for co-op is very limited unless you're that certain kind of player who just enjoys grind and, as previously mentioned, the PvP is functional but obviously unfinished. The game works. The biggest problem is the price but hey, the 40k brand name obviously goes pretty far here.
Anonymous No.717149681 [Report]
>>717138495 (OP)
Nothing, really. It's a solid enough game that paid off its development costs and then some and was in general well regarded by those that had purchased and played it. It was a feature complete product that wasn't cut up into ten billion DLC pieces either. A solid AA game that looks and feels like an AAA game, only suffering from some minor gripes like AI companion retardation on release.
Anonymous No.717149798 [Report]
>>717149184
Thunder hammer is great in PvP but its pretty ass in PvE. Just use the power fist for PvE.
Anonymous No.717149867 [Report] >>717150048
>>717138495 (OP)
It's not that good. It's not that bad either, it's pretty mid. The campaign has some cool moments, especially toward the end, the gunplay and the gameplay is "eh". It's not outrageously bad, it's not superlative good either.

But we're all so starved for a mid w40k game that in this category, it does its job well, it does perfectly what you want from it, and it's enjoyable.
Anonymous No.717149868 [Report] >>717149981
>>717149184
>They made assault the weakest of the PvE classes
they just buffed him and even before then sniper was still arguably shittier since he couldn't use fist or chainsword
Anonymous No.717149949 [Report] >>717150095 >>717150331
>>717149231
The parry actually feels really good when you get used to it, but I feel the game does a fucking awful job explaining it. For one, the blue circle timings for "intended to parry" attacks feel like they're just fucking wrong in many cases, they trick you into parrying way too early and then you're cucked in a locked animation. And I also think the game doesn't emphasize nearly hard enough that every attack is parryable, they present it mostly as "you see blue circle parry" and then leave you to figure out that you're really meant to be playing the game like Sekiro. Feel like you have to spend most of your first run of the game unlearning this and learning the correct timings.
Anonymous No.717149981 [Report] >>717150578
>>717149868
Sniper is better than assault just based off cloak builds.
Anonymous No.717150036 [Report] >>717150331
How do people even care about shit like power fist and sledge anyways. On harder difficulties you don't have any time to even charge attack to make them worth it.
Anonymous No.717150048 [Report] >>717150449
>>717149867
>It's not that good. It's not that bad either, it's pretty mid
So, exactly the same as the first game except back then nobody pretended it was some grand political stand that needed blind support/condemnation.
Anonymous No.717150095 [Report]
>>717149949
Yeah the game does an AWFUL job teaching players how parrying works. It exacerbates it too by teaching the player wrong with the gaunt parries. But once you know how it works it's stupid
Anonymous No.717150224 [Report] >>717170394
Tyranids are GAY
Thousand sons are MEGA GAY
Ultramarines are ULTRA GAY
Also for a game built around swarm combat the swarms are forgiving and tiny and not at all fun to fight after a while.
Anonymous No.717150331 [Report] >>717150434
>>717150036
For power fist use the block version. You charge and tank some damage and the moment you let go it will either kill everything infront of you or put them into the execution state.
>>717149949
I ignore the blue circles and just watch the actually animation of the enemy. But I 100% agree. There are a bunch of enemies that have attacks that take time to wind up that you end up blocking so early. They have to reduce the fucking stun lock in that game.
Anonymous No.717150353 [Report]
>>717138495 (OP)
It would be nice if it was made like Dark Millennium (style). Fighting nids can get boring.
Anonymous No.717150427 [Report]
>>717138495 (OP)
It's just completely soulless and by the numbers, and the parry system doesn't fit
It's at its best when fighting hordes of regular enemies, most of them weak with the occasional strong one
Anonymous No.717150434 [Report]
>>717150331
>For power fist use the block version
no, use balanced because its now only 2 power less and will hit almost all the same breakpoints
Anonymous No.717150437 [Report] >>717155079 >>717156972
>>717140629
This. Campaign was way too short after how long we had to wait, imo. I think the first one clocks in longer for an average playthrough (guessing). It's okay for what it is, like the first one. Operations are alright but get boring without pals. Another 6 or 7 out of 10. Anyone who really likes 40k was no doubt hyped for it so they get another point.
Anonymous No.717150449 [Report] >>717154131
>>717150048
For some reasons leftist retards thought W40k was a callsign to fascism, Kotaku and retards published articles calling W40k fascist, and then the usual culprits were shitting and puking all over it, for some absolutely retarded reason. They decided W40k was the ennemy.

And then GW went absolutely full retard with the nulore and is possibly right now composed almost exclusively of literal mongoloid, I mean provably with a chromosome too many

But both of those things have nothing to do with Space Marine 2. SM 2 is a decent game. Not great, not bad, mid, enjoyable, scratch the itch for long term fans.
Anonymous No.717150578 [Report] >>717150740
>>717149981
>cloak builds
>i.e. i get to be a useless piece of shit while both my teammates take 50% more aggro
Anonymous No.717150740 [Report]
>>717150578
Shit I main heavy give me all the aggro.
Anonymous No.717151071 [Report] >>717184979
>>717143420
>>717138495 (OP)
campaign was not fine, you had seen every enemy and used every weapon by the end of the tutorial, except for the shitty chaos marines which subtracted from the experience by being fucking boring and disappointing
Anonymous No.717151445 [Report]
its okay, it was fun for a bit some set pieces were great but most of the time it was too repetitive especially when two thirds of the ranged weapons are bolters and they feel weak as fuck, i have no idea how my friend is able to play horde mode almost daily and not fall asleep doing the same thing over and over again, leveling up weapons is a chore and it stops you from playing other classes instead of incentivizing you to try new ones
Anonymous No.717151476 [Report] >>717154778
please just one naval/space boarding mission
I don't care about planets I just want to fuck an entire ship up
Anonymous No.717151520 [Report]
>>717138495 (OP)
zigger devs
Anonymous No.717151581 [Report] >>717151667
I just tried killing floor 3 and it sucked ass... is this any good if I want to turn off my brain and shoot at monsters?
Anonymous No.717151667 [Report] >>717151691
>>717151581
Space Marine has more hybrid melee and ranged combat.
Try Darktide if you just want to shoot hordes.
Anonymous No.717151691 [Report]
>>717151667
yeah I already have 80 hours on tide, tried to play something different but I don't feel like going back to darktide
Anonymous No.717151704 [Report] >>717151810
>>717138495 (OP)
Game's great but the pace of content is fucking terrible.

>Three Operations
>Two Pistols (no need for new animations which is why they were the focus)
>A content-void horde mode

The next update seems to at least have some good stuff in it. Power Axe, Pyreblaster for Heavy, new Chaos enemies, and Dreadnought mode for PvP.
Anonymous No.717151810 [Report] >>717152071 >>717153904
The superior Orkz horde shooter.
>but SM2 doesn't have orks
Hence why OMD is the superior game.
>>717151704
Wait weren't chaos spawn supposed to come alongside horde mode
Anonymous No.717151828 [Report] >>717152060
>>717138495 (OP)
Apparently not much, the game seems well received.
I haven't played it yet and most likely never will. Loved Space Marine 1 though.
Why?
Fucking Tyranids. They are the most boring enemy they could have chosen and it's not even close. They're alright for a tutorial level or two. The swarm stuff looks nice for the first 10 minutes and then it just gets boring.
>Here's the small pink one
>Here's the pink one
>Now shoot the tankier pink thing
>Ohhh watch out, that pink thing over there shoots back. Isn't that exiting?
I've seen some Thousand Son enemy footage, apparently something for the later levels and that's great and all, but I don't get how people can spend hours fighting the same shitty swarm puke over and over again just because they don't want to admit they overspent their money on this.
Give me orks, Eldar for ranged engagements, dark eldar for close combat and variety, Tau for some cool fights against mechas and Necrons as the final boss. In the same game. Or don;t bother begging GW to give you a license. Lazy fucking devs I swear.
Anonymous No.717152060 [Report] >>717152292
>>717151828
>give me the most unfun factions possible to play against instead of chunking lots of swarms in melee
you're a faggot
Anonymous No.717152071 [Report]
>>717151810
Orcs Must Die 2 is legitimately one of the best games of all time. 3 is good too. More casual, which isn't necessarily a bad thing. Never played 1, and Deathtrap is alright but clearly not as solid as one of the mainline entries.
Anonymous No.717152292 [Report] >>717152498
>>717152060
Or maybe you are.
Melee combat against enemies worked fine when it was orks. They were far more satisfying to slice up than some retard insect that doesn't give a shit anyway.
Anonymous No.717152498 [Report] >>717155990
>>717152292
>Melee combat against enemies worked fine when it was orks
>so lets add tons of enemies that act the exact fucking opposite of orks and actively stay as far away as possible to shoot accurate, high power, suppressing fire
Anonymous No.717152563 [Report]
>>717138495 (OP)
>create the perfect Tyranid swarm killing simulator
>make half the missions play against chaos
>fighting chaos fucking sucks
What did they mean by this?
Anonymous No.717152624 [Report] >>717153221 >>717158663
I'm on an RTX 3060, should I bother with this?
Anonymous No.717152697 [Report]
WHEN'S TECHMARINE!?
Anonymous No.717152776 [Report]
>>717146984
honestly this the boltguns and even the lasguns should have been able to explode even the gaunts
>>717149318
the banner scene was kino
Anonymous No.717152826 [Report] >>717154837 >>717156972
>>717140629
Necrons are a shooty army, which doesn't work in this game. you're limiting yourself to a small subset of niche necron units that would work.
The enemy needs to be a melee horde army, so the only options are nids and orks.
maybe IG could work if las rifles were basically ineffective, but from what I remember the most annoying thing in this game was trying to fight a bunch of shit in melee while being plinked at by ranged guys, so I don't really think they would.
Anonymous No.717153221 [Report]
>>717152624
The minimum requirement is a 1060
You'll run it just fine with a 3060
Anonymous No.717153465 [Report] >>717153624 >>717175887 >>717176161
why did so many people buy and praise this mid unfinished game at launch?
Anonymous No.717153624 [Report] >>717154250
>>717153465
Because this game is an exercise in unabashed manliness, you wouldn't get it because you're a gay little faggot
Anonymous No.717153904 [Report]
>>717151810
>Wait weren't chaos spawn supposed to come alongside horde mode
They were datamined but no date was ever confirmed. They're coming out next month, and their purpose is to make Chaos not feel like shit to fight. They're bringing the faction more inline with Tyranids in terms of melee focus.
Anonymous No.717154131 [Report] >>717155425 >>717192348
>>717150449
I find it hilarious this was shilled as a chud game but it features multiple niggermarines
Anonymous No.717154250 [Report]
>>717153624
lol. the marines are emotionally unbalanced like women, talk like women most of the time, they don't have a proper fucked sense of humor like men do either. sanitized garbage for manchildren whose father figure was their mother.
Anonymous No.717154778 [Report]
>>717151476
This too. It's a hopeless dream but a mission that played like the "Astartes" thing on YT would be really cool.
Anonymous No.717154837 [Report]
>>717152826
3 could be focused on fighting actual daemons and mutated chaos cultists
Anonymous No.717154947 [Report] >>717155272
>>717138495 (OP)
The slavoid devs think they got a one and done, not realizing how much people wanted this game.

Their updates were too slow and they're bullheaded on specific game mechanics and modes.

They should have shut the fuck up and delayed the release for a year and a half at the bare minimum and devoted no less than half of their dev teams into pumping monthly content like a live service game considering they had 2 million sales in the first month alone and about 250k players on Steam all buying the Ultramarine edition.
Anonymous No.717155079 [Report]
>>717150437
Not really, both can be finished around the 7 hour mark if you only play the campaign and nothing else. Though I will say both games had better multiplayer then anyone expected.
Anonymous No.717155268 [Report] >>717155473
>>717138495 (OP)
- PVP blows
- Most of the weapons are awful
- Most of the skills/perks are very boring
- Leandros is still alive
Anonymous No.717155272 [Report]
>>717154947
shut the fuck up and buy the sequel monkeigh, you'll slobber all over our I mean saber's balls for what will probably be a halfassed reskin
Anonymous No.717155280 [Report] >>717155343
stunned that you could not customize your bot space marine smurfs and their ai is retarded you can't even command them like an actual spess mehreen lieutenant
at least let players choose which guns and weapons they can carry or set them to auto-pick whatever they want instead of just normal bolters from start to finish
Anonymous No.717155343 [Report]
>>717155280
If they're smart, they'll do the Vermintide solution and have the bots use your multiplayer builds so even if you can't get players to join, the AI aren't entirely useless.
Anonymous No.717155397 [Report]
The game is basically a reskinned zombie game from one of their old titles
Anonymous No.717155425 [Report]
>>717154131
Nobody ever had a problem with black characters. The reason people started getting fed up was because they weren't good characters who happened to be black, they became characters whose only defining trait was their blackness. The only time that shit is ever received well is when it leans into comedy. Chairon is a perfectly inoffensive character, and the Ultramarines recruit from thousands of worlds so yeah they tend to have dudes from all over the place.
Anonymous No.717155473 [Report] >>717155647 >>717155758 >>717155810 >>717156035 >>717157661
>>717155268
How did they manage to make him even more insufferable? It's almost impressive. Lose Mark Strong and get THIS GUY as a replacement. YUCK.
Anonymous No.717155476 [Report] >>717155527 >>717178224
Now that Relic is back to making 40k they should give the franchise back to them.
Anonymous No.717155527 [Report] >>717155596
>>717155476
>Relic is back to making 40k
?
Anonymous No.717155596 [Report] >>717178098 >>717178224
>>717155527
They just shat out a SM1 remaster and will be releasing a DOW remaster in 2 weeks.
Anonymous No.717155647 [Report] >>717159787
>>717155473
Leandros is right to be suspicious of Titus.
Anonymous No.717155689 [Report]
>>717138495 (OP)
guns are almost useless unless its a flying enemy or the chaos brute

>>717143420
Also the rpg skill tree its almost pointless besides le epic primarc legendary blessed gun max level

>>717147901

Sequel bait


>>717148278

At that part of the game you see all the non patched coop pve mode enemies
Anonymous No.717155692 [Report] >>717156302
The Thousand Sons are the worst faction for the Ultrasmurfs, it'd make perfect sense if SM2 was about the Blood Ravens.

Should have picked Emperor's Children or Word Bearers, bonus points if Girlyman appears and joins Titus in combat.
Anonymous No.717155747 [Report]
>>717149318
PVP its classic multiplayer mode were your guns actually matters
Anonymous No.717155758 [Report] >>717155884
>>717155473
mark strong was a terrible choice, maybe he'd fit as a guardsman. wh40k should be constant over-the-top bullshit with every VA trying to out-ham each other
Anonymous No.717155805 [Report]
wrong? Is a good game.
Anonymous No.717155810 [Report]
>>717155473
>seriously thinking that Mark Strong will voice a video game character he did more than 10 years ago when he wasn't that famous
Kek

Even if they could afford him he'd simply laugh at the notion
Anonymous No.717155884 [Report]
>>717155758
You need someone to be the baseline, otherwise it's all just noise. For every SIIIINDRI we need a soft spoke Gabriel Angelos or Inquisitor Toth to balance out the boisterous nature of the Orks or barely contained insanity of the Chaos Space Marines.
Anonymous No.717155936 [Report]
Should have replaced Mark Strong with good ole Henry.
Anonymous No.717155990 [Report] >>717156010
>>717152498
Get this brother, space marines don't actually just blindly charge any enemy they see. Ranged combat situations, even if they were 80% of the game, would be lore accurate. So I don't see the problem.
Titus behaves more like an assault marine, and worse, the game pretends you're a sister repentia judging by how useless bolters in this game are.
Anonymous No.717156010 [Report] >>717156415
>>717155990
>lore accurate
who gives a singular fuck if its not fun
Anonymous No.717156035 [Report] >>717156116 >>717156145 >>717156334 >>717157032
>>717155473
Leandros was absolutely correct in his assessment. The only people who disagree can't look at the scenario from outside the omnipresent perspective. You, from the position of Titus, know there is no chaos bullshit going on. To everybody else, the shit Titus pulled off has consistently been the downfall of several Astartes Chapters. Groups who viewed that sort of power as a divine blessing, or a unique aspect of their gene-seed, only for it to all come crashing down as they're possessed by demons and had to be nuked from existence.
Anonymous No.717156093 [Report] >>717156359 >>717156507 >>717157218
So I guess all of this means that there are still no good 40K games.
Anonymous No.717156096 [Report] >>717156658
They should have added the Orks, Eldar and Necrons, remove the Thousand Sons and replace them with Word Bearers

Orks and Tyranids for the first act, Eldar start being pests until Chaos shows up and then Necrons reawaken and fuck shit up
Anonymous No.717156116 [Report]
>>717156035
His unwillingness to share information to his brothers is also not a good sign if you've already got suspicions of Chaos corruption about you. Of course, things didn't go so well for him the last time he tried to be more open with his subordinates, perhaps he thought being the quiet type would work better.
Anonymous No.717156145 [Report] >>717156310
>>717156035
and absolutely wrong in his course of action
a first founding chapter does not hand over a fucking captain to the fucking inquisition, they have librarians for that
Anonymous No.717156302 [Report] >>717156351 >>717174117
>>717155692
> it'd make perfect sense if SM2 was about the Blood Ravens.
Why? It was the Space Wolfs that killed them all.
>bonus points if Girlyman appears and joins Titus in combat.
I'm fairly certain no game developer is allowed to touch core lore points in their games. So as to not "advance" the story outside of GWs control. They would have to explain why Robot Guillotine abandoned his crusade to take a piss break and visit some god forsaken unimportant planet overrun by yet another hive fleet.

Actually I think Gothic Armada 2 had Rebar Guiltyman appear at the end, and it was swiftly retconned.
Anonymous No.717156310 [Report] >>717156794 >>717157078
>>717156145
>they have librarians for that
https://www.youtube.com/watch?v=AbmDLVFAaec
Anonymous No.717156321 [Report]
Leandros got promoted by Calgar and Girlyman, what he did was right, came straight from Games Workshop.

Calgar was just saving face in the end when he claimed he was furious when Titus was taken, nigga didn't even bother finding out about him for a century.

Also Leandros as a newly minted battle brother got kidnapped by the Eldar and got the old 2nd company captain killed whom Titus eventually replaced.
Anonymous No.717156334 [Report]
>>717156035
I can't remember if the voice he heard was confirmed to be The Emporor at the end of the game? Though I guess even if it was that doesn't mean we can take the perspective of Titus as gospel.
Even from the position of Titus we absolutely can't be sure there is no chaos bullshit going on and Titus should recuse himself to a position where this is no longer a concern somehow. Chaos is subversive, it doesn't mean you turn into an evil daemon after plotting your schemes. It can play and twist you for years and decades. Best case scenario is that Titus is revered as a hero and completely sidelined, but realistically the inquisition or grey knights should kill him as the most reasonable course of action.
Anonymous No.717156351 [Report]
>>717156302
>Why? It was the Space Wolfs that killed them all.
Traitor Thousand Sons versus Loyalists Thousand Sons.
Anonymous No.717156359 [Report]
>>717156093
Space Marine 2 is a good game. It's just been let down by a pretty shit update schedule. I know by technicality it's not a live service game, and Saber Interactive isn't a big studio, but it feels like the endless slop they've been making as side projects could have been trimmed down for better support towards SM2.
Anonymous No.717156408 [Report] >>717156476 >>717156510
all i care about is the heavy bolter and it sucked. game over
Anonymous No.717156415 [Report] >>717156825
>>717156010
You just assume it wouldn't be fun without any argument. I disagree. The end.
Anonymous No.717156441 [Report] >>717156491
Reading all this makes me think that I did the right thing by not getting the game and waiting until updates and discount.
Anonymous No.717156464 [Report]
Space Marine 2 should have been about the Devastation of Baal

You play a handsome adonis Blood Angel and you fight Tyranids and Khorneniggers

You can't go full rage/ham or you'll fall to the Black Rage and if you get damaged too much you'll fall into Red Thirst
Anonymous No.717156476 [Report]
>>717156408
What? The H.Bolter is really good. It's just that it was overshadowed heavily by the Multi-Melta. It's still really good at punching holes in hordes and big targets with sustained dps.
Anonymous No.717156491 [Report]
>>717156441
90% of the content is PvE, the multiplayer aspect is deadish and they made the grind even harder by making the game modes more difficult.
Anonymous No.717156507 [Report] >>717156618 >>717156720
>>717156093
Total War: 40K is still in the cards. A reveal of either this or a Star Wars themed TW game is set to be announced later this year. Fingers crossed its 40k.
And before people go
>hurr TW games suck
They literally revived Fantasy Warhammer with their games. Games Workshop got so ethered by how beloved the trilogy ended up being, they retconned the End Times and published Old World rulebooks again.
Anonymous No.717156510 [Report] >>717156574
>>717156408
>all i care about is the heavy bolter and it sucked. game over
???

It's literally considered one of the best allrounder guns in the game as of right now. Tons of headshot damage and ammo efficient as fuck. In terms of Heavy's options it's the best universal answer to every enemy.
Anonymous No.717156574 [Report] >>717156710
>>717156510
i played the game for 15 hours with my friends when it first came out. havent touched it since
Anonymous No.717156618 [Report] >>717156815
>>717156507
>they retconned the End Times and published Old World rulebooks again.
I thought Old world takes place way before End times
Anonymous No.717156658 [Report]
>>717156096
You're right but you can't say that here.
Anything that requires zoomers to press more than two buttons (one attack and one counter) completely destroys their brain.
Anonymous No.717156664 [Report] >>717156710 >>717159880 >>717160027
>>717138495 (OP)
Ridiculously woke.
The "operations" thing is boring grindy shit and the customization is awful.
Fighting chaos isn't half as fun as fighting the zergs.
It's weird to see space marines combat be turned into roll-and-parry slop.
Anonymous No.717156710 [Report] >>717156740
>>717156574
Balance has changed a lot since release, especially after the last patch.

>>717156664
I'm not going to answer what you think was woke, because I know the answer is that Chairon exists, and there was a female commander (who bent the knee to Titus).
Anonymous No.717156720 [Report] >>717156894
>>717156507
CA is desperate to have something that they can monetize the fuck out of now that Total Warhammer is reaching the end of the line. Given how crap they are when implementing new mechanics...they'll more than likely take all they've learned from previous games and just fucking throw it all out.
Anonymous No.717156740 [Report]
>>717156710
*ask
Swear I'm developing early onset dementia. I'm typing shit I never intended constantly.
Anonymous No.717156760 [Report] >>717156817
Kinda stupid how in 2025 they still only have 3 Space Marines instead of 5

It worked back in 2010-2011 because it was an emergency call and the PC tech wasn't there, nowadays there's no excuse not having 5 Space Marines on the screen at all times
Anonymous No.717156794 [Report]
>>717156310
blood ravens are spawn of traitor geneseed, not a loyalist first founding
Anonymous No.717156815 [Report]
>>717156618
Yes. It's still a renewal of sorts. The original plan was to BTFO everyone who bought Warhammer Fantasy models by blowing up the world and getting everyone to buy Age of Shitmar figurines.
Anonymous No.717156817 [Report]
>>717156760
Horde numbers in this game are significantly higher than in SM1, and graphical demands are higher. 3 marines was the only way modern consoles could handle bigger numbers of enemies. The Astartes mod with its 12 player lobbies and larger enemy counts would nuke an Xbox.
Anonymous No.717156825 [Report]
>>717156415
No, i'm telling you i'd bet unfun because i actually play the game and thousand sons are cancer
Anonymous No.717156840 [Report] >>717156996
>>717138495 (OP)
They're charging for color swaps in 2025. This is a basic feature of all game engines, as in you can in less than 30m include a UI element for infinite colour customization.

Its fucking wild how stupid they are dropping it for SM3 already. Should have copied Helldivers.
Anonymous No.717156894 [Report] >>717157114
>>717156720
Game will probably suck on release, they always do. CA is pretty okay at fixing their shit though.
Anonymous No.717156927 [Report]
>introduce Primaris
>don't use Aggressors when mk10 gravis is running around
What an odd thing.
Anonymous No.717156972 [Report] >>717159140
>>717140629
>>717147901
>>717148278
>>717150437
>>717152826
Do you guys know a DLC is coming eventually? They could include Necrons in there. And other races. I'm looking forward to it.
Anonymous No.717156996 [Report]
>>717156840
Every game with customization of hard-surface elements should have armored core 6 levels of customization basically for free, and if it doesn't you are being scammed. They get all that shit literally for free on the development side and just make a decision not to put it in the game.
Anonymous No.717157014 [Report] >>717157296 >>717157331
How is the DLC?
Anonymous No.717157032 [Report]
>>717156035
No, he stopped being correct the moment he snitched to the external fucking organization instead of reporting Titus to the Librarians. Space Marines let Space Marines handle Space Marine business.
Anonymous No.717157078 [Report] >>717158276
>>717156310
>unironic whataboutism
Only the Emperor's mercy can help you.
Anonymous No.717157114 [Report]
>>717156894
First impressions are everything, and if it's buggy on release and takes months to possibly years to fix that's a lot of potential sales lost.
Anonymous No.717157218 [Report] >>717159023
>>717156093
Dawn of War fool.
Anonymous No.717157296 [Report]
>>717157014
The cosmetic stuff? It's fine if you're a Barbie doll dress-up person I guess. The season pass is only worth it if you're into every Chapter going. I only got the Raven Guard and Blood Angels packs.
Anonymous No.717157301 [Report]
>>717146984
i can get a match in space marine 2 in half the time i can in darktide.
Anonymous No.717157306 [Report] >>717157652
>>717138495 (OP)
The game itself?Not much actually.
The franchise as a whole though is getting more and more fucked with writers clearly not knowing what they are doing, seen with the latest Grey Knights debacle.
Anonymous No.717157331 [Report]
>>717157014
Unlike Paradox games, completely optional. All the important stuff, like the new weapons, operations, and enemies have been free to the public. Because unlike Paradox, Focus doesn't release DLC then patch the game to actively penalize you for not having it.
Anonymous No.717157639 [Report]
>>717138495 (OP)
It was obviously designed around a 3-player coop. This is blatantly obvious during any mission/operation where you have stop the nids from destroying something and the AI companions just stand around doing nothing
Anonymous No.717157652 [Report]
>>717157306
Yeah well not every writer can be as great as Matt Ward
Anonymous No.717157661 [Report]
>>717155473
I dont like leandros and under normal circumstances snitching chapter business to the inquisition is a big no-go.
But he couldnt exactly go to his chaplain about this, so it was either act now and get the inquisition or risk chaos having a major W, the fact that the inquisitor kept titus in a jar for a century or two for fun isn't on leandros.
Anonymous No.717158243 [Report] >>717158441
I enjoyed Space Marine 1 a lot, even though it was clunky it was pretty satisfying. SC2 is just weird. It seems clear to me they initially started it as a co-op or live shooter and then bolted on a single player. The story and cutscenes are really abrupt and a lot worse than SC1, in fact the end of the first mession cut scene just ends and is missing resolution. Also the parry system is awful. You get locked into the animation for ages, and as others have pointed out the blue circle just tricks you. You are better off completetly ignoring it and visually watching enemy attacks.

I gave up after the 2nd mission because it was so poor.
Anonymous No.717158276 [Report]
>>717157078
It's not whataboutism, but rather honest depiction of what happens with librarians eventually without plot armor
Anonymous No.717158441 [Report]
>>717158243
>Also the parry system is awful. You get locked into the animation for ages
>Fuck up a parry
>Shouldn't be punished for it
Anonymous No.717158496 [Report]
>>717138495 (OP)
my 2070 Super and 3600X can't run it at Medium settings 60FPS 1080p. ;-;
Anonymous No.717158578 [Report]
Runs like shit
Anonymous No.717158663 [Report]
>>717152624
I have a laptop version of a 3060 only 6gb of VRAM and I run the game on medium with the lowest fps dips being 48(only happens when a lot of shit blows up)
Anonymous No.717158775 [Report]
>>717138495 (OP)
the game should have released with horde mode and more campaign shit. I don't really care about PVP
Anonymous No.717158875 [Report]
I liked it. Good length and the online pvp modes were fun
Anonymous No.717158906 [Report]
forced co-op
Anonymous No.717158950 [Report]
>>717143420
I don't like how the campaign is paced. like in game its fine, but the lobby system from level to level kills pacing. I would have preferred a classic interconnected game from level to level not this hub shit
Anonymous No.717159023 [Report]
>>717157218
DOW is still KING of Warhammer 40k vidya
Anonymous No.717159140 [Report] >>717159292 >>717159761 >>717171781 >>717177648
>>717156972
Necrons are going to be a worse Chaos. I don’t get why fags like you keep on trying to push for necrons.
Anonymous No.717159292 [Report] >>717159761 >>717167460 >>717171781
>>717159140
The ideal Space Marine 3 would be Tyranids, Orks, and if Chaos has to be shoehorned in -- World Eaters.
Anonymous No.717159382 [Report] >>717159490 >>717159641 >>717169353
space marine 1 was just more fun
Anonymous No.717159402 [Report]
Coop is repetitive and too meta.
Anonymous No.717159490 [Report]
>>717159382
It really isn't. Space Marine 1 handled melee combat really poorly. The execution system which was a blatant rip on Gears of War also didn't even keep the i-frames so you were just a sitting duck on the higher difficulties.
Anonymous No.717159641 [Report] >>717159739 >>717169353
>>717159382
Yeah, I felt like a fucking powerhouse in SM1. In this game it's just the generic corporate slop where you're expected to parry and roll every two seconds to keep the ADD-riddled zoomer engaged.
Anonymous No.717159716 [Report]
>>717138495 (OP)
Riposte gameplay is slop. Give us destructive weapons and hordes of fodder to carve through. Save that riposte shit for minibosses and above.
Anonymous No.717159739 [Report] >>717159857
>>717159641
>Space marines can just tank everything bro they just like walk through everything
Astartes are literally only above standard soldiers in terms of defense and firepower. A major enemy like a Tyranid Warrior is on par with a veteran space marine in terms of martial prowess.
Anonymous No.717159761 [Report]
>>717159140
What the hell are you talking about, they were great in DOW 1.
>>717159292
What about Elder and Tau
Anonymous No.717159787 [Report]
>>717155647
Yeah, everyone who's suspicious of heresy and backstabbing xenos is ALWAYS proven right.
Eventually.
Anonymous No.717159857 [Report] >>717160580
>>717159739
>but ackksheully muh lore!!
I don't care.
Anonymous No.717159880 [Report] >>717160132
>>717156664
>Warhammer is woke
Okay so there really is nothing off limits.

I'm only interested enough to continue thinking about this to find out how ideals about social justice fit into this game about building a raft out of skeletons and strangling someone with their own intestines except it's a million times worse. I don't know anything about warhammer other than it's incredibly dark and disturbing.
Anonymous No.717160027 [Report] >>717160214 >>717162145
>>717156664
>Ridiculously woke.
how is it woke lmao
>inb4 it has a black Space Marine
Anonymous No.717160132 [Report] >>717160337
>>717159880
Warhammer 40k is like a 12-year-old's idea of dark and disturbing. It's just cartoon silliness, really.

But it's gotten really popular and the original audience is locked in, so they're in the market for new ones. Lots of blacks and masculine warrior women now, the usual.
Anonymous No.717160214 [Report]
>>717160027
Don’t dwell too much on it
Anonymous No.717160337 [Report]
>>717160132
You can call that an occam's razor then. We need a diverse representation of women and blacks sawing people open with chainsaws in this work of fiction that has important implications on the real world

They pozzed Bluey and Lego figurines and the taco bell value box. The studio's in california so someone tapped them on the shoulder and said they needed more diversity
Anonymous No.717160580 [Report] >>717167543
>>717159857
You should, because the entire grimdark point of the space marines is that despite going through the years of absurd training and insane genetic modifications, you are barely on par with the average universal threat.
Anonymous No.717160806 [Report]
>>717138495 (OP)
Not much. I'm playing it everyday for 4 months now. The game rocks
Anonymous No.717161308 [Report]
>>717138495 (OP)
Campaign is fun, but too short. I also dont like how tyranids just werent a problem anymore.
As for the mp part, its far too basic for how much they expect you to grind and play it over and over again.
Anonymous No.717162145 [Report] >>717162785
>>717160027
>how is it woke lmao
If you're blind then there's no helping you.
Yes, I don't want to see niggers, simple as.
Anonymous No.717162228 [Report] >>717162735
>>717138495 (OP)
The thousand sons are some of the worst designed enemy in action game history. They just aren't fun to fight with. Dumping an entire mag of slow firing bolt rifle to their head as they just shrug it off is just frustrating and boring.
Anonymous No.717162236 [Report] >>717162337 >>717162353 >>717162458 >>717163526
Am I the only one who thinks the cosmetics kind of all suck? There's only like half a dozen ones worth using for each class and they reuse a lot of the same ones between classes.
Anonymous No.717162337 [Report] >>717163884
>>717162236
Yeah, it's super shit. They also fucked up by not making it modular.
Anonymous No.717162353 [Report] >>717162440 >>717162974 >>717171918
>>717162236
took em a year to release the good helmet.
Anonymous No.717162426 [Report]
I thought the game was fun.
It looks great, runs well and the gameplay is fine. Sure, I wish there was more but I got it on sale so I can't really complain pricewise.
It's a solid 7-8/10 game.
Anonymous No.717162440 [Report] >>717162523 >>717170558
>>717162353
that looks kinda bad/wrong
Anonymous No.717162458 [Report]
>>717162236
You really have to play around to make something aesthetic
the primaris helmet just sucks but its the only one they put chapter patterns on
Anonymous No.717162523 [Report] >>717162541
>>717162440
White on yellow is a bad color scheme
blame anon for being codex compliant and gorillaman for making rank markings based off his own colors
Anonymous No.717162541 [Report] >>717162652 >>717162654
>>717162523
no. the helmet.
Anonymous No.717162652 [Report] >>717162838
>>717162541
yes, the helmet is slightly small for the armor but the color scheme makes it stand out worse instead of hide it
Anonymous No.717162654 [Report] >>717162838 >>717162946
>>717162541
You're just gay.
Anonymous No.717162696 [Report]
>>717138495 (OP)
The moment I see a Primaris I lose all interest.
Anonymous No.717162735 [Report]
>>717162228
>Dumping an entire mag of slow firing bolt rifle to their head as they just shrug it off is just frustrating and boring
Thats true for every enemy in this game...
Anonymous No.717162785 [Report]
>>717162145
Can you post the discord link? I lost it
Anonymous No.717162838 [Report] >>717162872 >>717162935 >>717164282
>>717162652
>>717162654
what I mean is that it looks modelled incorrectly.
Anonymous No.717162872 [Report]
>>717162838
Describe how you think it is then
Anonymous No.717162935 [Report]
>>717162838
It's Mk8 Errant, not Mk7 Aquila, that's where you're probably thinking it looks wrong.
Anonymous No.717162946 [Report] >>717163262 >>717163409 >>717163436
>>717162654
Im a lorelet who knows fuck all about chapters, so i just slap on whatever looks the coolest barely unlocked anything
Anonymous No.717162974 [Report] >>717163157
>>717162353
Everytime I see this helmet it reminds me of Zurg from Toy Story
Anonymous No.717163126 [Report] >>717165460
It's an arlight game with some good moments here and there but it was clearly overhyped and flawed.

>>717146984
Yeah it really suffer the comparison with Darktide gameplay wise, notably in the swarm management.
Anonymous No.717163157 [Report]
>>717162974
The scowly Space Marine helmet and Zurg are both based on Darth Vader. A big reason GW moved away from it with the Primaris marines is that it further hurt their ability to copyright the space marines alongside the name, the name being pretty damn generic, and the mouth again being a homage to another property.
Anonymous No.717163262 [Report]
>>717162946
>bangel
Anonymous No.717163409 [Report] >>717164342
>>717162946
Half my Chapter knowledge at this point comes from being a fashion fascist in SM2. Even if it's a Chapter I have never heard of before, I meticulously scanned the multiple wikis and all art to make sure my drip is accurate.
Anonymous No.717163426 [Report]
is this better or worse than the latest nuDoom?
Anonymous No.717163436 [Report] >>717163507
>>717162946
>that different shade of red on the right pauldron
Anonymous No.717163507 [Report] >>717163820 >>717164550
>>717163436
Here's some cleansing water for your eyes.
Anonymous No.717163526 [Report] >>717163852 >>717165702 >>717177357
>>717162236
>Make a game with heavy emphasis on costumization
>Make it shit
>Lock the coolest looking armor on prologue
Wtf?! I just want normal astartes game, primaris look boring and lanky while space marine should be bulky and stocky with helmets that explicitly show contempt and anger.

The whole primaris thing is stupid and broke too many parts of the lore whole simultaneously create an aesthetic deficit . I am okay with contradicting lore as long as it looks cool, but the whole primaris thing provide none of that, it just a ploy to sell more minis when selling a rescaled old model would suffice.
Anonymous No.717163568 [Report]
>>717138495 (OP)
Niggers. That is the issue.
Anonymous No.717163820 [Report]
>>717163507
Anonymous No.717163852 [Report] >>717166969
>>717163526
The Primaris literally haven't been a model or narrative issue for like four years at this point. GW even made it a point of having the gene-seed defects bleed back into the Primaris marines when Cawl and co. thought he could fix them. This is why Sa'kan in the Pariah Nexus series has the charcoal skin defect of the Salamanders despite being a Primaris. As for models, if you don't have a Primaris army by now, you simply don't play marines in the TT anymore and haven't for a while.

As for the customization, it's getting reworked in either U10 next month, or U11. We already know the Champion skins are getting cut apart and turned into multiple pieces for custom armor designs.
Anonymous No.717163884 [Report]
>>717162337
Yeah. It especially annoys me that there's tons of cosmetics where you can't fucking make highlights. Especially when the fucking deathwatch shoulderpad can't have any trim.
Also Librarian class and storm bolters FUCKING WHERE
Anonymous No.717163890 [Report]
>>717140629
FPBP. GREAT GAME
Anonymous No.717164282 [Report]
>>717162838
I get it.
The texture kinda looks like half-baked.
Anonymous No.717164342 [Report] >>717164550
>>717163409
My brotha.
Shame there is no gold paint for helmets. Can't make a Blood Angel Veteran right.
Anonymous No.717164494 [Report]
>>717138495 (OP)
Mid game, but Warhammer fans are megatard fanboys who will eat up any slop because "muh ebin based setting!!!!".
Anonymous No.717164550 [Report]
>>717164342
Yeah there's like a really shit gold-copper color that's your closest option, but it's too dark for my liking. Blood Angels didn't even get a good red until their own DLC (>>717163507). I found the vanilla reds to be either too glossy, too bright, or too dark. Every stellar model I've ever seen of BAngels has been a sort of matte apple red.
Anonymous No.717165250 [Report] >>717165572 >>717165587 >>717165620
>look up the best weapon for heavy
>plasma
>fire 4 times and im out of ammo
i dont get it
also, i might be missing something, but it seems im really gimping myself by having no melee weapon on heavy, ammo is pretty scarce especially in siege
Anonymous No.717165460 [Report]
>>717163126
SM2 has far better swarm management than Darktide. I've been playing a lot of both recently amd SM2 feels way better, if you get surrounded by elites in SM2 you still feel lile you can win if you stay calm, in Darktide if you get surrounded you're pretty much fucked.
Anonymous No.717165572 [Report]
>>717165250
I've only just started leveling Heavy and am mostly sticking to the Heavy Bolter myself. Ammo stops being a concern once you get a few perks, I routinely go 4-5 rounds without running out of ammo even with no refills.

No melee weapon kinda sucks, but I just use the Meltapistol as a close range street sweeper and it basically does the job.
Anonymous No.717165587 [Report]
>>717165250
If your weapon isn't Relic-tier with all the perks unlocked, the tier lists aren't really going to apply to you. The Plasma Incinerator has multiple perks related to more ammo and better charged shot econ.
Anonymous No.717165620 [Report] >>717166209
>>717165250
Heavy plasma relies on taking the plasma pistol and only using the heavy plasma for large groups, therefore it sucks ass. Take the heavy bolter and never look back, you can use it for everything.
Anonymous No.717165663 [Report]
Deploy tactic, rampant violence.
Anonymous No.717165702 [Report]
>>717163526
>it just a ploy to sell more minis when selling a rescaled old model would suffice.

It seemed like there was someone who was really trying to soft-reboot 40k in a way not unlike AoS and that's how we got Tonka Marines trying to replace everything just as Space Marines were due for a rescale. Both AoS and 40k seemingly tried to put Slaanesh on ice, but both of those plotlines essentially got dropped. Regardless, Primarchs proved plenty profitable, but it seems that some newer and refreshed models come with Mk6-7 helms while we still keep Scouts and Terminators.

On the other hand, 30k technically provides an outlet for upscaled marines but 40k seems locked into the Primaris aesthetic and their ugly ass vehicles in multimedia regardless.
Anonymous No.717166209 [Report] >>717167037
>>717165620
why would you ever not take the plasma pistol, period
charged shot stuns mobs out of reinforcement calls on demand
Anonymous No.717166969 [Report] >>717167095 >>717169313 >>717169535 >>717169779 >>717176571
>>717163852
They still look ass. Making them taller and skinnier just made them looks lankier compared to firstborn astartes. They also have worse aesthetics overall including their vehicles.
Just look at this shit, at the bottom you have a grounded apc with a properly fitted heavy bolter. Now at the top you have primaris shit with lame levitating apc and somehow a giant m2 browning instead of a heavy bolter.
Anonymous No.717167037 [Report]
>>717166209
Depends on what you want the sidearm for. I take the volkite a lot for chaos missions because it makes dealing with cultist guardsmen much easier. Plus hearing them pop is really satisfying.
Anonymous No.717167095 [Report] >>717167540
>>717166969
The M2 Browning is eternal.
Anonymous No.717167460 [Report]
>>717138495 (OP)

I really didn't like the characters. I know space marines are stern and autistic, but even in stories they're still shown to have SOME personality besides "I love the emperor. I am very stoic. Do you want to talk about duty and killing an alien? maybe I kill a demon...". I know some fans will be like "yes based" but it isn't, it's fucking boring. You can STILL be the archetypal space marine but reveal aspects of your personality, because as it is I can hardly give a shit about any of these characters or tell you their names. Why not have like

>overly neurotic young marine obsessed with the rules, paranoid, obsessive
>older marine that's been around the block, more relaxed, more nonchalant, less obsessive about being orthodox
>guy who was kidnapped and resents being a marine, parts of his character show through sometimes when he makes comments. jaded, more human and caring
>guy who is a bit of a joker and it shows through his body language: maybe he jumps to tap the roof in a tunnel, takes a few risks when killing tyanids for style, talks in a more casual and human way

maybe these aren't the best examples but it's just to give an idea. As it is I find the space marine archetype really fucking boring and predictable and I found the characters dull as fuck

>>717159292

I really hate how chaos has to be the epic bad guys that are implicitly stronger and a bigger threat than orks cuz it detracts from how serious and cool the orks would be. I wish this game had orks and tyranids instead of chaos desu. Maybe a third race as well, but definitely include orks and tyranids cuz they're horde armies with loads of variety to them. I think playing as a space marine should feel like playing a musou with the occasional "elite" enemies, which both orks and tyanids have.
Anonymous No.717167540 [Report] >>717168181
>>717167095
I know but it doesn't fit a space marine. The guard already have m2 browning. Why would they create a giant m2 browning when they already have heavy bolter?
Anonymous No.717167543 [Report] >>717167978 >>717169750
>>717160580

Is that really true? I remember my 40k autist friend from school telling me that the average space marine was like, I guess yujiro hanma level. Like low level physical super powers (strong enough to pick up a grown man and literally split them apart, or run through a brick wall, or catch an arrow mid-air)
Anonymous No.717167676 [Report]
>>717138495 (OP)
>6 hour campaign
>costs the same as 4 good games
there
Anonymous No.717167978 [Report] >>717169196
>>717167543
Yeah, and literally every enemy that space marines go up against that justifies them even engaging are all on this level either physically and/or mentally. Sure, the average space marine is leagues above an average human, but in terms of lore, outside of the armor they're barely stronger than an ogryn, and those are just friendly muties. In the armor, they're slightly above an ork, and even that's debatable.
Anonymous No.717168129 [Report]
I prefer darktide
Anonymous No.717168181 [Report]
>>717167540
Because GW lost the plot with both design and army aesthetic. A heavy stubber with the guard makes sense, they want mass produce-able and reliable weapon systems. The Space Marines often use equipment that is decades, if not centuries old and often customized by the wielder. They have history with everything they use. This is a big reason why all the Primaris models on launch looked generic as fuck. GW basically took all that history and threw it out to sell new models and have been slowly selling back the uniqueness all the various chapters had back, for a higher price.

It's designs made by retards who don't understand the setting and don't really care to.
Anonymous No.717168464 [Report]
>>717138495 (OP)
>playing as one of the strongest primaris space marines ever with the imperium's best weapons against hordes of small enemies
>90% of the gameplay is.... rolling around and dodging out of the way
i dunno chief who knows what went wrong
Anonymous No.717168578 [Report] >>717168720
I think it was good, but
>space marine 1 was a more overt feel-first arcade power fantasy, and while I think 2's balanced, more tense push forward approach is fun, it's weird at first that you have to land headshots with a boltgun for it to feel strong
>story is so much worse. A lot of it is that you can't replace Mark Strong, but Titus as the Imperium's golden boy being betrayed by it was more interesting than whatever they're doing in 2.
>RPG stuff in co-op is weird and doesn't feel like it has a point
That's it, I liked it
Anonymous No.717168720 [Report] >>717169141
>>717168578
SM1 had one major issue with the "kill enemy to regenerate health" mechanic...and that was you could still lose health while being stuck in the animation. on Hard or higher you could quite literally die while waiting for an animation to play as you smashed an Ork into paste. It became a huge risk to do a sync kill at the wrong time and suddenly you spared gretchin so you could get quick heals. The game was indeed fun, and definitely let you carry double the weapons you could in SM2 (which also weren't 70% bolter variants) but the combat could be brutal by accident. Imagine having the marketing say you ignore cover, only to rely on it heavily when Chaos shows up.
Anonymous No.717168981 [Report]
>>717138495 (OP)
Completely unoptimized, runs like shit, zero content (although fans will still piss and shit in joy as they consider 2 skins every 4 months amazing content), combat system gets extremely tedious after a while, more frustrating than rewarding.
Anonymous No.717169109 [Report]
>>717138495 (OP)
Not much really
Campaign was okay, combat was a bit bare bones though
Never played coop, didnt really enjoy the combat in campaign to do it, weapons felt too samey
Anonymous No.717169141 [Report] >>717169391
>>717168720
Yeah people tend to have beef with the ways they make push-forward combat feel tense and balanced. In SM1 your weapons were cracked, but in practice you had to play cover when chaos showed up because of the way executions worked. SM2 you have invincible executions, but you have less ammo, generally less-meaty primaries and health is much more limited. In SM2 it's balanced so you can always stay in the fight but you have to be constantly taking advantage of mechanics like parry and executing whenever possible which means executions can't just come for free. I don't think they perfected it though, hopefully they'll have some new ideas in 3 to preserve both casual gun feel and push-forward potential while keeping things challenging.
Anonymous No.717169164 [Report] >>717169525
I still desire a new Eldar game
Anonymous No.717169196 [Report] >>717169264 >>717169556
>>717167978

slightly above an ork? an average boy? is an average boy really about as physically proficient as an armoured space marine? what the fuuuck. In my head space marines were WAY faster, smarter, stronger, had better agility, reaction times etc on top of really advanced weapons and armour.
Anonymous No.717169234 [Report] >>717169320
Guns feel really limp, it takes too many shots from a bolter to kill anything.
Anonymous No.717169264 [Report] >>717169462
>>717169196
Orks are intended to be the ultimate infantry iirc and are "winning" the setting more than anyone else
Anonymous No.717169303 [Report]
weapon variety in this is kinda gay. all the weapons feel kinda the same. You got your pistol, machine gun, laser pistol, big shotgun plasma gun thing and I can't think of anything else. The sniper, ig. Why are space marine weapons so dull? why isn't there a flamethrower I can use? IDK, it just seems like there isn't much variety. I want a big 6 shooter.

Gimme cowboy space marines.
Anonymous No.717169313 [Report] >>717169442
>>717166969
>at the bottom you have a grounded apc with a properly fitted heavy bolter.
Nope. All 40k vehicles (even good looking like Tau, Eldar and Dark Eldar) are fucked up for 2 reasons
1) Scale creep
2) Retarded 40k format of the overbloated skirmish. Every vehicle or walker is supposed to be as small as possible because you wouldn't be able to move many of them across the table (picrelated comparing with miniatures made for game where vehicles and walkers are rare).
Anonymous No.717169320 [Report]
>>717169234
It's basically halo, they want you to headshot everything if possible
Anonymous No.717169353 [Report]
>>717159382
>>717159641
Retard nostalgia goggles. The lack of invincibility frames during executions makes melee combat completely unusable on higher difficulties.After Chaos shows up you spend the rest of the game just sniping with a Lascannon from the back of the arena, because otherwise you'll just die.
Anonymous No.717169391 [Report] >>717169710
>>717169141
>In SM2 it's balanced
lmfao

it's a piece of shit combat system, it's 99% based on avoiding damage and parry fishing which is just a rng lottery on highest difficulties where you have a shit load of hard enemies at the same time. Your weapons dont do shit, theres zero depth or satisfaction in fighting, you feel like youre constantly on the defensive in a game where you're supposed to embrace a power fantasy. If I wanted shit marines id just stick to the tabletop, at least dice rolls are comfy.

I unironically wish Fatshark did a space marine game, they get the gameplay so much better.
Anonymous No.717169442 [Report] >>717169735
>>717169313
damn I didn't know AT-STs were that big
Anonymous No.717169462 [Report] >>717169717 >>717169753
>>717169264

But there are about as many ork boyz in an average combat event as there are imperial guardsmen. You telling me the ork faction has a HORDE army of SPACE MARINES? How can ANYONE possibly stand up to them? They've even got regeneration and multiply super quickly as a RESULT of dying. That's fucking insane. Is it just that their tech is inferior to SM tech or something and that they're dumber?
Anonymous No.717169525 [Report] >>717169784 >>717169821
>>717169164
>new
There was one?
Anonymous No.717169535 [Report]
>>717166969
heavy stubbers are the future of warfare
Anonymous No.717169556 [Report] >>717169642
>>717169196
If you were to break down every faction by imaginary stats, most of them dump everything into 1-2 main points like speed, strength or intelligence. Space marines by comparison are good at everything, but don't excel at anything. For example, they're extremely fast, especially for their size, but in a 1v1 against an experienced Eldar swordsman, a good 80% of Astartes would get mogged. So they have to resort to ambushes and keepaway tactics to avoid losing horribly in CQC.
Anonymous No.717169642 [Report] >>717169820 >>717170296
>>717169556

So what is it that they're good at that orks aren't? Intelligence and hand-eye coordination and reaction times, too? I guess that combined with superior equipment might meant a space marine can take down 20 ork boyz in a row, although the first SM game is starting to sound more and more like a complete fantasy
Anonymous No.717169710 [Report]
>>717169391
It's really not bullshit lol, most big enemies go down from a bit of controlled fire to the head (which isn't a huge deal when they're big and not super mobile) hordes can be thinned by tapfiring at head-height. Prioritize range. If you're in an overwhelming situation leverage your grenades (especially krak grenades). Parry when you get the opportunity. That's it.

Fatshark knows how to make a meaty bolter, but their combat last I checked is just slash slash shove.
Anonymous No.717169717 [Report]
>>717169462
as far as I'm aware, they're kinda like hobbits, they're mostly just happy to sit on whatever rock they've got dominion of, krumping eachother, it takes a very special kind of ork to effectively unite them and lead them to conquest
The empire is an organised hegemony where orks are just disparate tribes of hooligans
Anonymous No.717169735 [Report]
>>717169442
Yep. Biggest vehicle in the game
Anonymous No.717169750 [Report]
>>717167543
>Is that really true?
Yes.
To put it perspective with each faction's basic units to Marines;
>Ork Boys are just as strong as Marines and even more durable.
>Eldar Guardians move faster than Marines and have weaponry that has a decent chance to kill a Marine with a quick volley; and these are the Eldar equivalent of militia conscripts
>Gaunts of either kind will outnumber even the Imperial Guard on the field, and will outnumber Marines 100 to 1.
>Necron Warriors are just as tough as Marines and have weapons that can punch right through Marine armor; and these are Necron 'civilians'
Marines are propped up in lore a lot but when you actuallt get down to it they're often just enough to square up to most xenos threats.
Anonymous No.717169753 [Report]
>>717169462
the orks aren't so good at tactics or strategy beyond "WAAAAAAAAAGH! CHAAARGE!"
of course, you occasionally get some Kunnin' Git who rises up to be a warboss's advisor or even a warboss himself- and these orks are high priority for the imperial assassins.
Anonymous No.717169779 [Report]
>>717166969
GW really suck at designing tanks
Anonymous No.717169784 [Report] >>717169842 >>717169878
>>717169525
Yeah, Dawn of War had some Eldar campaign missions but never a proper solo Eldar game. Closest we got was that old cancelled "Dark Millennium Online" thing where they teased multiple playable factions. It's ridiculous, honestly. Eldar have the coolest lore and aesthetic in 40k and yet no one’s given them their due. A singleplayer stealth/agility-based game as a Howling Banshee or Warp Spider would slap. But nah, it’s always Space Marines again, every time, as if we haven’t power-armored ourselves into the dirt already.
Anonymous No.717169787 [Report]
>>717138495 (OP)
The enemies are lame.
Anonymous No.717169820 [Report] >>717170038 >>717170269 >>717170283
>>717169642
SM2 is a complete fantasy, despite the complaints people have about "the power fantasy." Three generic Ultramarines in the PvE mode take down a Hive Tyrant. Doesn't matter that it was wounded, that's an insane feat in lore. Like Primarch-tier shit.
Anonymous No.717169821 [Report]
>>717169525
Yes, long ago. So long it predates the Tyranid redesign, even.
Anonymous No.717169842 [Report]
>>717169784
Rites of War was Eldar centric, but that game also wasn't very fun unless you loved SSI hex games.
Anonymous No.717169878 [Report]
>>717169784
tbfh I dont think any xenos focused game would sell, like fire warrior
Dawn of War was Marines AND something else most of the time
Anonymous No.717170038 [Report]
>>717169820
I could argue titus, being pretty much a named HQ character model that regens wounds, could kill the loads of shit the game throws at him
However the rest of the ultras are clearly overperforming by a lot
Anonymous No.717170269 [Report] >>717171082
>>717169820
>this shit
>people dont care because le ultramarines
Meanwhile we dont have any chaos marine enemies in Darktide because it would be unrealistic for one to be killed by 4 heavily-armed ogryns
Anonymous No.717170283 [Report] >>717170654
>>717169820
Spacemarine games are more enjoyable of you never played the TT and just go for the power fantasy
Otherwise you will go "There is no fucking way 3 intercessors are surviving this shit"
SM marines are more powerful than lore marines at points
Anonymous No.717170296 [Report] >>717170451 >>717170694
>>717169642
>"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them and in the furnace of war I shall forge them. They shall be of iron will and steely sinew. In great armour I shall clad them and with the mightiest weapons shall they be armed. They will be untouched by plague or disease; no sickness shall blight them. They shall have such tactics, strategies and machines that no foe will best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines...and they shall know no fear." -- Emperor of Mankind

What makes an Astartes such a threat is that they are able to fit into any situation with a high probability of success. The Imperium of Man was mere centuries away from conquering the known galaxy because of how effective the Astartes were. In a "fair fight" they lose, but when each acts like a cog in a greater machine, then the metaphorical machine runs over any and all threats.

After the Horus Heresy, the destruction of the Emperor's secret laboratory after the Alpha Legion followed Corvus Corax into it, the further destruction of most other forms of technology due to religious zealotry, and the loss of the ability to manufacture new gene seed, humanity was meant to be losing a protracted war that is running solely on faith. Post the British political satire and prior to the creation of Primaris, the entire point of the Imperium is that humanity is suffering massive losses while regressing technologically to the point where new Astartes can't be made, only replaced if the dead brother's gene-seed is recovered, and they will absolutely lose in the end, but humanity hasn't given up hope. The irony of the Imperial Creed originally being against faith of any kind and the Lectitio Divinitatus being written by a Chaos primarch was compared and contrasted with how humanity needs to believe in something to keep going.

But now we have Primaris so lol
Anonymous No.717170394 [Report]
>>717150224
>swarms are forgiving and tiny
Anon did you never play above the lowest difficulty
When you get an alarm horde in a tyranid op you can be suddenly wading through an ocean of bodies fighting for your life
Anonymous No.717170451 [Report] >>717170882
>>717170296
Pre-Primaris lore was kino
They absolutely fucking ruined it in order to make marinepaypiggies repurchase their entire collections
And the funniest of all is that they did repurchase their entire collection
Anonymous No.717170558 [Report]
>>717162440
badong?
Anonymous No.717170654 [Report] >>717173490
>>717170283
Titus is that powerful because he has double main character powers. He is both a named space marine captain AND a named primaris lieutenant, that's basically godmode
The non-playable space marines in SM1 and 2 are much more in line with what you would expect from the lore
>Sidonus was an accomplished veteran but got done in by a chaos sorcerer on his way to daemon princedom
>Titus Deathwatch buddies couldn't go 1v1000 against the nid swarm because they were not named characters
>the Ultramarine squad send into the swamps ahead of Titus got rekt by single lictor that made his home there
all of those check out with the lore and even tabletop stats. We only go beyond that once the space marines become playable characters because obviously you as the player need to be able to win
Anonymous No.717170694 [Report] >>717170750 >>717170773
>>717170296
>He actually believed that propaganda
Lmao, even back in the Heresy when Big E was active the Marines were always a tool to throw in the meat grinder. They weren't even made to primarily fight xenos, they were made to put down unruly and isolated Humans who didn't want to bend the knee to the Imperium.
Marines were flat out made in an era where Tyranids, Tau, and Necrons weren't major factions in the galaxy.
Even the Emperor himself only intended to keep the Primarchs around once the Crusade was over.
Anonymous No.717170750 [Report]
>>717170694
Ok Abaddon very cool now go back to the eye of terror
Anonymous No.717170773 [Report]
>>717170694
*BLAM* HERESY
Anonymous No.717170882 [Report] >>717170965
>>717170451
>Pre-Primaris lore was kino
Marines wankery existed long before primaris
Anonymous No.717170965 [Report] >>717171037
>>717170882
and it was good
Anonymous No.717171037 [Report] >>717172163
>>717170965
>and it was good
Nor better nor worse than primaris
Anonymous No.717171082 [Report] >>717171238 >>717176682
>>717170269
>Meanwhile we dont have any chaos marine enemies in Darktide because it would be unrealistic for one to be killed by 4 heavily-armed ogryns
Which is kind of funny because generic Chaos Marines getting fucked by a group of very persistent generic dudes isn't uncommon. They're perfectly reasonable as boss material.
Anonymous No.717171238 [Report]
>>717171082
If you consider that the darktide group is 4 IG level HQs with good weaponry and might even count with a psyker, they could take down even a squad of chaos space marines
Anonymous No.717171563 [Report]
parrying as a game mechanic is frankly homosexual
i'd rather suffer through borderlands writing than play a parry game
Anonymous No.717171602 [Report] >>717171794 >>717172161 >>717172452 >>717172801 >>717173415 >>717176938
Fun facts abour xenos;
An Ork Nob with a Big Choppa can kill three Marines in one fight phase, and reliably can guarantee at least one kill.
A Howling Banshee can reliably kill two Marines in a single fight, and Exarchs can take on Chapter Masters and have a good shot at winning.
Tyranid Warriors can potentially kill three Marines as well, and can even reliably get two kills due to damage spread.
A Lychguard with a Warscythe will almost always kill two Marines in a fight
Anonymous No.717171781 [Report]
>>717159140
>>717159292
sabre already said another whole enemy set is well outside their scope for this game. someone said they would pay 10 dollars more for that? even mini dlcs and cosmetic packs are that much nowadays. a new enemy set will be space marine 3 if at all
Anonymous No.717171794 [Report]
>>717171602
you will play the ultrasmurfs
you will use peashooter bolters
you will use assault jetpacks as nothing more than glorified ground pound QTEs
you will not use fun weapons like thunder claws or storm bolters or power axes
you will not use vehicles
you will not play librarians
you will not play another faction
Anonymous No.717171876 [Report] >>717172343
>turns out 90 % of Space Marine training is just parrying and rolling
Anonymous No.717171918 [Report] >>717172283
>>717162353
where's my fucking beak already
Anonymous No.717172058 [Report] >>717185676
>character progression isn't saved if playing offline
Anonymous No.717172161 [Report]
>>717171602
Trvth nvke
Anonymous No.717172163 [Report] >>717179018
>>717171037
Then why is there no primaris equivalent to Helsreach? No last stand of the Crimson Fists on Rynn's World? No single chapter focus as good as the Space Wolf omnibus? No campaign series as good as the Badab War? No Ultramarines wank as good as Nightbringer?
Anonymous No.717172283 [Report] >>717172331
>>717171918
it's in the Raven Guard DLC pack
once you unlock the DLC you can put the beak helmet on any chapter you want doesn't need to actually be RG
Anonymous No.717172331 [Report]
>>717172283
oh shit, I have that DLC. haven't played the game much since release. based.
Anonymous No.717172343 [Report] >>717177226 >>717177882
>>717171876
There was a comic about Marneus Calgar that showed the process for weeding out Marine aspirants and it was likely done to try and make it seem cool and brutal, but it was actually just a bunch of arbitrarilly hard bullshit like
>Walk through a blizzard naked
>Climb that mountain
>Survive the giant insect we put under the assembly area until one of you asks us to carpet bomb it
Keep in mind they're doing this all to pre-teen boys who have no augments, when said augments would make them basically immune to all of this anyways.
Anonymous No.717172452 [Report] >>717173318
>>717171602
The biggest
>lore vs actual game
Discrepancy is Avatar of Khaine
>Obliterates calgar in melee combat
>Can go toe to toe against daemon primarchs in melee
>Can fuck a baneblade really hard
>can delete 10-man squads of marines
>meanwhile in lore it can't even beat generic marines most of the time
Anonymous No.717172801 [Report]
>>717171602
a stack of 6 melee nid warriors led by a winged prime will wipe out most infantry units in a turn. i'd go as far to say without the prime they'd probably kill a unit of 10 spesh muhrines.
Anonymous No.717173318 [Report]
>>717172452
being a dedicated jobbing unit must suck
Anonymous No.717173415 [Report]
>>717171602
>They shall have tactics, strategies, and machines such that no foe can best them in battle.
Anonymous No.717173490 [Report] >>717173581 >>717173792 >>717174128
>>717170654
>tabletop stats
Anonymous No.717173581 [Report] >>717177357
>>717173490
Man, the old armor was so much cooler than this new one.
Anonymous No.717173792 [Report] >>717174442
>>717173490
>ingame events, lore and tabletop stats match each other for once
>this is somehow bad
Ok secondary you could've just said that you can't afford the models
Anonymous No.717173913 [Report] >>717173973
>>717138495 (OP)
Violated the KISS principle which defined the first game. Stupid lore padding to explain stupid primaris plot point.
tl;dr: forced "epic" cutscenes and too wordy. Also primaris suck.
Anonymous No.717173973 [Report] >>717174381
>>717173913
>the KISS principle
that's how you end up with Starfield
No thanks
Anonymous No.717174117 [Report]
>>717156302
Only the premise of BFG2 is canon, advancing the campaign is basically fanfiction.
Anonymous No.717174128 [Report]
>>717173490
Would you prefer video game stats, where Eldar are king?
Anonymous No.717174343 [Report] >>717174483
>>717138495 (OP)
Campaign is way, way too short. It didn't and doesn't have enough content in general. The devs tried to appeal to everyone so it is an unfocused and half-assed experience. They should have prioritized making the campaign longer and better, and stuck with either multiplayer or co-op rather than both. It is an overall fun game still, it just could have been a lot better if the devs hadn't been trend chasing Russians. Also, changing Titus' voice actor basically made him a different character entirely so they should have just done that instead of trying to tie it to the first game at all.
Anonymous No.717174381 [Report]
>>717173973
>Seamless cutscene transitions
>No consecutive plot twists
>Simple objectives
>Almost every action is intuitive
This summarizes the first game. This game threw a wrench in all of this just to explain primaris bs which they had to include.
Anonymous No.717174442 [Report] >>717174550 >>717175498
>>717173792
>Brother Yasuke and Brother Shenglongfengzing along with a third rando went and took out a hive tyrant, as well as like 200 tyranid warriors, dozens of lictors, zoanthropes and a carnifex on the way
I never played nor care about any tabletop as I'm not autistic but I'm really glad they match!
Anonymous No.717174483 [Report] >>717175105
>>717174343
In my very honest opinion, co-op was completely unnecessary and made the campaign vastly worse than SM1.
However, I understand that co-op is now a "MUST HAVE!!" for zoomies to like a game.
I would make SM3 an entirely pve game, PvP is fun and all but if anything has to be sacrificed in order to make the overall experience better it should be PvP
Anonymous No.717174550 [Report]
>>717174442
Decimus is based though.
Anonymous No.717175105 [Report]
>>717174483
I completely agree. The very half-assed co-op really hurt this game imo. It was clearly all cut and repurposed content from the campaign and resulted in that being half as long as it should have been. I would have scrapped it, put more effort into the pvp multiplayer instead which was fun if not super unbalanced, and had the horde mode in day one. This did not need to be a third attempt at making a Warhammer L4D clone when Vermintide and Darktide already exist. Those aren't very good games in my opinion, but they did do that style of mode better so there was no need for it here.
Anonymous No.717175264 [Report]
>>717138495 (OP)
focus on the multiplayer instead of making a good Campaign, I would have love for something like binary domain or halo with some side multiplayer…
Anonymous No.717175498 [Report]
>>717174442
>Brother Shenglongfengzing
Hey that guy is my favorite
Anonymous No.717175887 [Report] >>717176423
>>717153465
40kiddie redditor effect made it prime FOTM material
the threads were full of
>ignore the fact that its saber interactive
>ignore the fact that the game has very little content
>ignore the fact that there's a roadmap that literally has nothing valuable in it
>ignore the fact that its parryshit
etc
primarishit also doesn't help it any in terms of visual design, weapon variety, or the GW trademark DONT YOU WANT TO BUY THESE MODELS effect but thats hardly the game's fault
its alright for what it is and giving nids the swarming mechanic was really cool to see but it doesn't have a fraction of the first game's tone or personality and is much more forgettable
Anonymous No.717176161 [Report]
>>717153465
Warhammer fans will literally buy anything with their soulless and generic brand slapped on it. And it was one of the most heavily shilled games of all time. There were constant threads being spammed here and every single Youtuber and streamer were marketing the hell out of it because they all got paid to.
Anonymous No.717176423 [Report] >>717177137
>>717175887
>ignore the fact that its saber interactive
Why should that matter when the game is good?
>ignore the fact that the game has very little content
It has a singleplayer campaign that's comparable to the first game, a decent amount of coop mode content and a PVP mode that might be lackluster but at least works for those interested.
Frankly the only thing I would complain about in terms of content is how inferior the PvP mode is compared to the one in Space Marine 1
>ignore the fact that there's a roadmap that literally has nothing valuable in it
You could ignore the roadmap because they were selling you a finished game from day 1. The game would have been fine with 0 content additions but they still added new missions as free updates and cosmetics as DLC, which has always been considered the best way to fund ongoing development on /v/
>ignore the fact that its parryshit
git gud
Anonymous No.717176427 [Report] >>717176554 >>717176841 >>717177031 >>717177654
post your wh40k vidya idea

mine is a IG tank combat game inspired by Red Orchestra 2, never breaking the first person perspective
Anonymous No.717176428 [Report]
Heard we getting a power axe soon, sounds fun
Anonymous No.717176554 [Report]
>>717176427
Battlefield 2142-like but it's 30k
Anonymous No.717176571 [Report]
>>717166969
>fi*****rn
please don't use newspeak
Anonymous No.717176682 [Report]
>>717171082
>Which is kind of funny because generic Chaos Marines getting fucked by a group of very persistent generic dudes isn't uncommon
No it is, events written in the novels were THE uncommon situations. Usually chaos marines just steamroll through IG like nothing.
Anonymous No.717176841 [Report]
>>717176427
This game but with longer and better campaign, a conquest mode, better characters, levels, customization, balance, no parryslop and no woke cancer.
Anonymous No.717176938 [Report] >>717178071
>>717171602
The scale and powelevel in wh40k continues to baffle me. They tried too hard to make it grimdark they forgot any consistency and logic. How the fuck marines aren't wiped out yet if that's the case considering there is less than 1 million loyal marines in existence and uncountable Ork nob and tyrannid warriors.
Anonymous No.717177031 [Report]
>>717176427
War Thunder but 40K
>each faction has their own tech tree
>vehicle types feature walkers, tanks, artillery, grav skimmers, daemon engines, hovering fliers and true fliers
>smallest units are on the scale of the old boxnought
>largest units are each faction's knights
>fight against everyone in an arcade free for all mode
>or fight a faction vs faction war in the sweaty tryhard mode
>maps based on various famous warzones from the 40K lore like Armageddon, Vraks and so on
Anonymous No.717177137 [Report]
>>717176423
try a little harder next time
Anonymous No.717177226 [Report]
>>717172343
>Marvel comic
Not canon, you are worse than secondary if you take it other than weird fanfiction.
>Keep in mind they're doing this all to pre-teen boys who have no augments, when said augments would make them basically immune to all of this anyways
If they are strong and skilled enough to survive all that, they are strong enough to survive the brutal surgery for becoming a space marine. The number of gene seed is limited, they can't exactly shove them to a boy after he passes standard PT course and see if it fits. They need to be extremely stringent and selective about their candidate.
Anonymous No.717177357 [Report]
>>717173581
Because they are stocky and bulky like I said >>717163526. Primaris marine armor is way too lean and slick to convey any strength.
Anonymous No.717177623 [Report] >>717177752
>>717138495 (OP)
>Short campaign on the caveat of giving you a bunch of PVE missions to do co-op in
>Story is middle of the road even by 40kstandards
>Game has two enemy factions and both enemy factions have things that just make them a slog to fight against on higher difficulities.
>Zoanthrope/NeurothropeBeam.Webm
>PVP clearly tacked on
>Sometimes you just wanna enjoy a few casual games of Space Marine, not needing to play online with randoms. Then you remember how gimped the PVE bots are and how bad their A.I is.
>This is made even more prevalent when the net-code shits the bad again
>Chaos stopped being fun to fight in games years ago.
>Class and weapon balance can feel atrocious at times
>Levelling each class 5 individual times on top of grinding your weapons out is mind numbing
>Actual ending is locked behind an Amazon Prime subscription.

There's probably more issues but that's all I can think off the top of my head
Anonymous No.717177648 [Report]
>>717159140
>I don’t get why fags like you keep on trying to push for necrons.
Maybe the fact that the plot revolves around unearthing necron relics and fighting in the ruins a necron tomb world you retarded nigger? Necrons are the most logical choice for a DLC
Anonymous No.717177654 [Report]
>>717176427
I just wanted them to make the good version of Eternal Crusade that was promised. That game is one of the biggest letdowns in gaming history, and now almost entirely forgotten. The itch for a 40k MMO or Planetside scale shooter is still yearning to be scratched.
Anonymous No.717177752 [Report] >>717177853
>>717177623
>Actual ending is locked behind an Amazon Prime subscription.

Wait, what? The fuck?
Anonymous No.717177787 [Report]
>>717138495 (OP)
It's just inferior WWZ with less content.
Anonymous No.717177853 [Report]
>>717177752
Oh I'm just taking the piss out of the Secret Level 40k Episode being an epilogue to the game.
Anonymous No.717177858 [Report] >>717178226
>>717138495 (OP)
Saber Intetactive. We desperately need to stop supporting Russian developers and letting Russians make Warhammer games.
Anonymous No.717177882 [Report]
>>717172343
You forget that the surgery to become a marine is risky as shit and only the most healthy and durable of boys survive it, hence the trials to weed out the weak of body and mind
Its one of the things in lore that make sense
Anonymous No.717178071 [Report]
>>717176938
>How the fuck marines aren't wiped out yet if that's the case considering there is less than 1 million loyal marines in existence and uncountable Ork nob and tyrannid warriors.
Marines are typically deployed in major "Oh shit of fuck" moments.
It's important to remember that 40k Marines are not line-holding infantry, they're specialized shock troops that deploy to support and reinforce the Imperial Guard when necessary. The Imperial Guard themselves manage to hold up through little more than sheer weight of numbers. If there's something they can't meat grinder their way through, that's when the Marines get sent in.
A deployment for Marines usually consists of less than 100 Marines at a time, and they EXPECT to take notable casualties in most circumstances when facing proper enemies.
Anonymous No.717178098 [Report]
>>717155596
SM1 remaster was done by some Lithuanian studio, anon.
Anonymous No.717178197 [Report]
It made chaos the big bad. Again. I’m fucking sick of chaos. No I don’t care if it made sense plot wise. Astartes fight more than just chaos. Give me crons or Deldar or anything else as the main enemy that swoops in during the second half. Hell give me a loyalist chapter or the inquisition with some assassins dicking up the place due to a misunderstanding, it happens all the time in the setting. But no more fucking chaos please god.
Anonymous No.717178224 [Report]
>>717155476
>>717155596
Sorry, but that's not Relic. Relic has nothing to do with the franchise anymore. Both of those "remasters" are just AI generated garbage done by some Saber Interactive support studio.
Anonymous No.717178226 [Report] >>717178318 >>717181332
>>717177858
Wait they're Russians? And they still made a woke game? L M A O
absolute bitchmade cykas, they should hand in their slav cards
Anonymous No.717178318 [Report] >>717184723
>>717178226
Anon, Russians literally started and invented "woke". Everything that we not call woke or leftist ideology is Russian in origin and are things the Soviets pushed since the mid-late 1950's.
Anonymous No.717178354 [Report]
Between this and Darktide I've learned a lesson.
Never bother getting anything Warhammer related that Games Workshop merchandises the shit out of before the game releases.
And if I'm to pick the game up, do it on sale after a year or two
Anonymous No.717178992 [Report]
When's Mechanicus 2?
Anonymous No.717179018 [Report] >>717180819
>>717172163
>Then why is there no primaris equivalent to Helsreach?
You mean..?
>No single chapter focus as good as the Space Wolf omnibus?
Wait a second you are talking about BL novels?
>No campaign series as good as the Badab War?
Because Badab War was made by Forgeworld.
Anonymous No.717180819 [Report] >>717180985 >>717182802
>>717179018
>You mean..?
Space Marine stories that solidify themselves as true classics. Whether they are Black Library books or campaign books released as part of the game there used to be these must-read stories for spess marine fans but since the primaris rebrand none of them have struck the same chord
The biggest successes since the introduction of primamarines were a necron novel and the occasional good 30K book but the art of good space marine wank has fallen off completely
Anonymous No.717180985 [Report] >>717182502
>>717180819
Anon, Marines are fucking boring.
Anonymous No.717181332 [Report] >>717182278 >>717182643 >>717182937 >>717183392 >>717184823
>>717178226
Black people existing is not woke, nigger.
Anonymous No.717182278 [Report] >>717182891 >>717185293
>>717181332
Nigger genes overrinding Primach ones is, pajeet
Anonymous No.717182502 [Report] >>717182745
>>717180985
You're fucking boring
Space Marines had some awesome moments back then
Anonymous No.717182643 [Report] >>717183259
>>717181332
It is when they exist in my game, shitskin.
And when their number is carefully calculated to match that of the white options.
Especially if it's by a game studio from a place where you can barely ever see any blacks.
Very organic and not forced at all.
Anonymous No.717182745 [Report]
>>717182502
So does Ancient Rome, that doesn't makes Mario an interesting character.
Anonymous No.717182802 [Report]
>>717180819
>Space Marine stories that solidify themselves as true classics
AYYY LMAO!
Nigga, unless we are talking about something like Ian Watson, Marines novels back in the 90s and 00s were considered bottom-tier even among the tie-in novels, from where do you think "bolterporn" meme came?
>none of them have struck the same chord
False, you've just got small slice of taste of your own medicine.
Anonymous No.717182891 [Report]
>>717182278
>Nigger genes overrinding Primach ones is
Ever since white Salamanders
Anonymous No.717182937 [Report] >>717183064 >>717184231
>>717181332
Your brain is literally more one dimensional than I can imagine. Trans people should also get to exist in preschools and Israel should also get to exist on occupied land that they just showed up to one day.

Woke is dead and it took one ad with a pair of tits in it. Stop posting.
Anonymous No.717183047 [Report]
>>717138495 (OP)
Blyatnik devs
Anonymous No.717183064 [Report] >>717183458
>>717182937
>Woke is dead
Yeah we can judge about it by looking at the "40k lore" YT channels and their massive cry about recent news, from primaris to terminus decree
Anonymous No.717183259 [Report]
>>717182643
>Very organic and not forced at all.
More organic than DoW 2
Anonymous No.717183281 [Report]
>>717143153
This I hate this trend of TPS/FPS having weak gun or worse with finisher mechanics that make the ennemy resistant to damage because you to do the execution instead of killing it with your gun.
Anonymous No.717183392 [Report] >>717184823 >>717196260
>>717181332
If your games cast is not 110% white then its woke
at least to all the retarded election refugees that can't stop leaking out of /pol/
Anonymous No.717183458 [Report] >>717183834
>>717183064
I mean I guess as long as a handful of idiots can cause enough of a ruckus to make their movement look more significant.

Make a braindead video and take potshots at a bunch of other people and say really stupid things, it gets 3 million views and then it's "a big issue".

Is there a name for the form of warfare or politicking where you try to make a larger force bend around you by convincing them that you're more of a threat?
Anonymous No.717183501 [Report]
>>717138495 (OP)
I was not a fan of the melee and the marines move too slowly.
The military spectacle was great though, I loved the first mission and the surface of the hive world with all the guard stuff(though it wouldn't have hurt to have someone else than Cadia again).
Anonymous No.717183834 [Report] >>717184823
>>717183458
>I mean I guess as long as a handful of idiots can cause enough of a ruckus to make their movement look more significant.
Perfectly explains case of Arch and the rest of anti-woke fighters.
Anonymous No.717184231 [Report] >>717186108
>>717182937
>Woke is dead and it took one ad with a pair of tits in it.
Meanwhile
>most critically acclaimed sci-fi series of the recent years is second season of Andor
>most anticipated movie is Avatar 3
>Owlcat itself moved from 40k to making AAA Expanse game
>40k itself (picrelated)
Anonymous No.717184280 [Report] >>717184329 >>717184879
>>717138495 (OP)
No gay sex
Anonymous No.717184329 [Report] >>717184879
>>717184280
I'm pretty sure spess mehreens lose their balls in training
Anonymous No.717184723 [Report] >>717185535
>>717178318
you're retarded
Anonymous No.717184823 [Report] >>717186108
>>717183834
>>717181332
>>717183392
>at least to all the retarded election refugees that can't stop leaking out of /pol/

Hold the fuck up. While Commissar from the 14/88th there may call this shit woke and be very specific on the irises of Cadian IGs or the solar radiation absorption of various primarchs, the overwhelming amount of focus from the big press was going after the president of the game for saying that games should focus on gameplay, rather than social messages. And they tried to roast him for it.

I am all for dumping on people out for the like and subscribes, but some of you fucks have the object permanence of a constipated nurgle worshipper.
Anonymous No.717184879 [Report]
>>717184280
That's chaos anon.

>>717184329
CAN regular space marines have sex? I mean I can't imagine them WANTING it, but is it even physically possible?
Anonymous No.717184912 [Report]
>>717140629
The only logical and accurate answer. Game's fantastic, there just isnt enough of it.
Anonymous No.717184919 [Report]
>>717140629
>Not enough of it.
Space Marines doesn't work as protagonists.
Devs made as much as it's been possible.
Anonymous No.717184979 [Report]
>>717151071
>not only did he not play the game he couldn't even be bothered to watch a youtube video while crying about it
Anonymous No.717185293 [Report]
>>717182278
Geneseed doesn’t just turn you into a different ethnicity you mouthbreather. You express some traits yes, particularly when it comes from a primarch with more extreme physical differences like Corvus or Vulkan, but if you go under the knife as Dindu Dave you don’t suddenly pop out looking like a completely different race.
Anonymous No.717185294 [Report]
CHUDS LOST
Anonymous No.717185408 [Report]
>>717138495 (OP)
Primaris Marines.
That's why.
Anonymous No.717185535 [Report]
>>717184723
He's literally 100% correct. Seethe harder
Anonymous No.717185676 [Report]
>>717172058
>playing the online multiplayer modes offline
Anonymous No.717185705 [Report]
>>717138495 (OP)
Nothing. Its a good game. Fuck you.
Anonymous No.717185891 [Report]
>>717138495 (OP)
>What went wrong?
Console FOV and jerky finishers. I just refunded this wonky ass game. Love Space Marine 1. I could see from gameplay trailers that they dumbed it down.
Anonymous No.717185907 [Report] >>717186103
>7th gen tier fun campaign with some kino scenes
>Decent PVP gamemodes
>Pretty meaty PVE mode with a pretty in-depth autism simulator from the customization
>60 dollars at launch and didn't try its luck with a retarded 70 dollar price tag when it's one of the better AAA games released in a while
What the fuck is wrong with it? It legit feels like a game from 10-15 years ago in a good way. It's a solid 8/10 game and I had fun with it, probably even moreso if you can get it on sale for half off.
>b-but theres not enough content-
Not everything needs to be live service sloppa, its ok for shit to have an end. If anything it's good that it doesn't expect you to no-life it to engage with the multiplayer aspects of the game like everything fucking else nowadays
Anonymous No.717186103 [Report]
>>717185907
>Not everything needs to be live service sloppa
>says he about MP/Coop-focused game
Anonymous No.717186108 [Report] >>717186245
>>717184823
>conclude a decade of pain and misery where Bluey the australian shepherd is a symbol of white colonialism and wokism destroys everything you know and love and widdles on the grave. Okay it's over, thank christ
>lol what are you on about when you say that a black guy in your video game is woke. Take your meds schizo
Do you know what pattern recognition means?

Dogs don't know what it means, but they experience pattern recognition. They see a guy stealing bicycles and looking shady and then don't trust him in the future.

I don't even know anything about Warhammer and I have no intention to play this, but it is downright disturbing how stupid and manipulable some people are.

Some denthead says that they want to put a black guy in a video game because his neighbor's kid is black and he never gets to play video games with black people. Therefore pay this person $100,000 a year to do nothing but shoehorn their politics into a AAA game.

This is 1984 levels of complicit brainwashing. And it doesn't even take an oppressive fascist government telling you what to think.
Some guy told you that people that complain about these things are ugly men with weak chins. Every change made to a game based on identity politics is now just about "harboring an inclusive environment" or some word salad.

>>717184231
Oh wait it's not even over.

Back to yelling about transexuals in this discussion about a computer game.
Anonymous No.717186145 [Report] >>717186834
>>717138495 (OP)
No procedurally generate maps in coop. YOU WILL fight the same missions the same way with the same enemies.
Anonymous No.717186245 [Report] >>717187059
>>717186108
>Back to yelling
But anon it's you who is yelling about black ultramarines
Anonymous No.717186286 [Report]
>>717138495 (OP)
I liked it. The PvE multiplayer is fun. I hate the PvP it's unbalanced trash
Anonymous No.717186834 [Report]
>>717186145
Yes. And I will be happy.
Anonymous No.717187059 [Report] >>717187323
>>717186245
Yes I'm a strange deranged schizophrenic that thinks it means that people with blue hair are going to try to put trannies into video games and talk to the UN about how Super Mario is a dogwhistle for nazi germany era eugenics for a second time

Again, your toy circus monkey of a brain jumped the gun. You can't mindwipe these things from memory because they're still happening. Apparently woke is not dead

God damn lad use your brain. Be reasonable and say that every Warhammer game can have a slider that makes people black, just do it after you've been able to confirm that it hasn't been infested with a bunch of blue-haired conspirators that hate what you stand for and are there to lecture you about the morality of trans rights before you impale someone with a chainsaw
Anonymous No.717187323 [Report] >>717187379
>>717187059
>Again, your toy circus monkey of a brain jumped the gun.
Now that's the projecting
Anonymous No.717187379 [Report]
>>717187323
Do you know what that means
Anonymous No.717187384 [Report] >>717187641
>>717138495 (OP)
Volters are supposed to be like mini cannons that shoot like machine guns. If I shoot these bugs they should be exploding. Also roll slop? I didn't feel like a space running I felt like I'm shooting sponges
Anonymous No.717187641 [Report]
>>717187384
Anything bigger than a Gaunt is canonically tough enough to shrug off several bolter rounds.
Anonymous No.717188201 [Report] >>717191646 >>717193828
>>717138495 (OP)
It was pretty successful I think, but I finally got around to playing it recently and didn't care for it much. I'm really bored of parry mechanics in games
>haha yeah hit em dood
>OH SHIT ONE OF THEM IS ORANGE, MASH THAT DODGE BUTTON
>hell yeah!!!!!!! OH SHIT ONE OF THEM IS NOW BLUE
>MASH THAT PARRY BUTTON FOR EPIC HUMOUNGUS DAMAGE!!!!!!
I kind of just wanted to shoot dudes but the ranged weapons feel pretty weak
Anonymous No.717190104 [Report]
>>717138495 (OP)
game was great, nothing really went wrong. Maybe not enough replayable content but I think they're working on a Horde mode. I do think you should be able to use Chaos Marine customization in the replayable missions just for fun, but other than that I think it was one of the better games of 2024. My only question is if SM2 is going to be the big spark that starts to push other 40k media into overdrive. I think within 10-15 years or so we're going to see some massive media company buy the film/TV rights to 40k and start pumping out media. Whether that's a good thing or bad thing is yet to be seen. I know Games Workshop is generally pretty picky about who they let use the IP but it would be hard to turn down billions of dollars from Sony or something.
Anonymous No.717191646 [Report] >>717192565
>>717188201
The melee focus in SM and SM2 are interesting, since in proper 40k shooting is abhorrently stronger. The parry/dodge shit really does suck.
Anonymous No.717192348 [Report]
>>717154131
Retarded tourist as always outing themselves, kek
Anonymous No.717192565 [Report]
>>717191646
They should make the bullet more powerful to compensate for lack of minimal ammo. Instead we get guns that barely do anything against warriors and scarce ammo supply. It's just very stupid. And then the space marine have sluggish animation when they should be faster than normal human.
Anonymous No.717193828 [Report]
>>717188201
modern devs are terrified of just giving the player tools, putting up obstacles, and letting the player figure out how they want to deal with the problem
everything needs to be clear cut with a big glowing GET READY TO HIT THIS BUTTON NOW indicator to make sure the player gets to see those hand crafted kill animations
to think that the industry has gone so far off the rails that the first game's bright red icon floating over their head when they're ripe is subtle by comparison
Anonymous No.717194309 [Report] >>717194548
>mod classes I like to have access to weapons I like
>mod poise and heavy hit/knockback stuff
>mod balancing
>mod melee moves
>remove the faggot dodge roll and replace it with the dash animation
>mod customization options
now the game is enjoyable, just wish it had some content
the woke shit isn't ever enjoyable though so I'll never be buying it
Anonymous No.717194548 [Report] >>717195285 >>717196147
>>717194309
The campaign was like 8 hours. I can't believe this game and RDR2 or ER were the same price.
Anonymous No.717195285 [Report] >>717196147
>>717194548
And yet... they already hit 7m copies.
Warhammer communities are just shiteater central.
Anonymous No.717196147 [Report] >>717197135
>>717194548
>>717195285
Operations mode is what people wanted more anyways.
Having a co-op game where you're a SM squad just going on missions together is something that's been wanted for a long time. If they made SM3 just be Operations mode with more enemies to fight it'd be absurdly well received.
Anonymous No.717196260 [Report]
>>717183392
>Gears of War is woke because of Cole Train
>Bungie Halo is woke because of Sgt. Johnson
This is you.
Anonymous No.717196302 [Report] >>717197473
The updates are literally slow

If Saber is a small studio they should have dedicated all of their manpower to SM2 since it's their best selling game, every other shit game takes a backseat

Provide monthly content for 2 years and only then they should just trickle down to their current sluggish output
Anonymous No.717197135 [Report] >>717197779
>>717196147
I kinda like the idea of siege mode I just wish there was a little more going on there.
>Two stages
>"YOU FIGHT NIDS/CHAOS"
>You max out guardsmen in like 3 rounds if you care (most people don't) and then it's just buying temporary astartes/naught troops or supplies you need to survive
I wish they would lean into the idea of 2 different armies sieging your fort. Make it so sometimes you get Chaos or Nid forces spawning while the other one is attacking and they start fighting eachother. Get a new upgrade line where you can get air support strafing the battlefield. Make the random side quests that pop up actually matter. Maybe if you successfully complete the side quests you get another map in rotation where the space marines can push out of the fortress to drive heavy support the enemy has back.
It's okay but it could be a lot more with just a little thought and effort.
Anonymous No.717197473 [Report]
>>717196302
>every other shit game takes a backseat
No way fag. My 6 years old 1,200 players online game will get updates whether you like it or not. Thanks for supporting Saber by the way desu ;)
Anonymous No.717197510 [Report]
>>717138495 (OP)
The multiplayer sucked
Anonymous No.717197779 [Report]
>>717197135
>Remove class limit
>Expand the mode to 6 players
>Use large-scale maps where enemy artillery and long-range weapons can spawn and damage fortifications, encouraging players to balance defense and offense
>Expand troop call-ins and enemy factions
>Include event waves such as Bosses, multi-faction waves, special objective waves
You literally don't need a campaign. If anything a campaign drags the game down.
Anonymous No.717198794 [Report]
>https://www.youtube.com/watch?v=lqIqcYZDBSk
>thirdie gangs and normalfag cliches took over GW alongside DEI commissars
Imagine giving money to these faggots
Anonymous No.717199067 [Report]
>>717140629
this and that after the tyrannids the difficulty falls off hard and it basically becomes a playable cinematic all the way to the end
Anonymous No.717199087 [Report]
post drip