>>717154783
>since "fulfilling the prophecy but in a better way" is close enough to diverting it in terms of narrative tone
Only one has a ton of ludonarrative dissonance and the other has none.
>I want to ask you to elaborate on that and the thematic differences you see between geno route and weird route's commentary on freedom
Genocide isn't a commentary on freedom, its a commentary on completionism. Freedom is presupposed there, its never mentioned or brought up in the story because its merely the setup to the completionism question. The weird route is about freedom, and what you're willing to do to get it. The geno route casts you as Flowey, the person who can do anything and has done everything, so now he does all the horrible things just because he's bored. The weird route casts you Spamton. The downtrodden nobody who can't do anything, but desperately wants to do SOMETHING, regardless of what that something is. Are you desperate enough to destroy everything you hold dear if it means you get to make one real choice? Can you even hold things dear to begin with if none of it is really yours?
The question whether you'd rather have a guilded cage or a miserable freedom. Which is very a different theme from genocide's.