https://youtu.be/miM8_--p-us?si=1sNLIfJ7G5MhwS1v
>>717197605 (OP)No but I also avoid the Chinese ones
>>717197605 (OP)Pratically, if there's something that differ from a Soullike, /v/ start spitting on it.
>>717197605 (OP)>Are You Suffering From It?I'm not some drooling mongoloid retard, so no.
>>717197605 (OP)I don't play knockoff slop, so no. Elden Ring is a 10/10 game.
>>717197605 (OP)The only good soulslike not made by From that was good was Lies of P.
Wuching&chong, nioh, lords of the fallen, revenant, etc have all stunk. Kazan might be okay but I've only played the demo so I don't know how the rest of the game holds up.
>>717197605 (OP)No, people are just tired of mediocre games. The genre is irrelevant.
Pokemon had a billion knock offs, but Pokemon stayed strong until the games got worse.
most definitely - especially asian themed ones
>>717197605 (OP)you don't need to buy every soulslike game
Over a decade ago yeah. Des and Dark1 were good, but come on.
>>717197605 (OP)I'm liking Wuchang just fine. P and lotf just didn't appeal.
>>717197869new knowledge acquired
>>717197605 (OP)I dont have a soulslike fatogue.
I habe FromSoftware fatigue especially their dog shit combat system
>>717197605 (OP)No because I never even touched that slop of a genre in the first place
Nope. I play other games insteading of playing the same game for the millionth time though.
>started with dark souls 1
>then played demon's souls
>dark souls 2
>bloodborne
>dark souls 3
>nioh 1
>sekiro
>nioh 2
>elden ring
>stranger of paradise
>lies of p
>wukong
>lord of the fallen (newer one but didn't finish)
>rise of the ronin
>wuchang
I don't know if you'd count Jedi Fallen Order since people were saying it played like a souls game on release.
>>717197605 (OP)No, I haven't touched one past Dark Souls 3 and the genre died with dignity for me long ago, quite happy with it
>>717197605 (OP)why is this term being astroturfed and why are normies so slow? i've been tired of rollslop for 5 years now
My first and last Soulslike btw
>>717201372My condolences, you joined at the normieslop era
>>717201372>Bragging about wasting money
How come there's no TES likes in the past 14 years?
>>717201517We just had one
>even the new Silent Hill is a Soulslike
>>717201482>normieslop eraoww, we have a "real one" roll slop tranie enjoyer .
>>717201517Elder Scrolls games are fucking dogshit
>>717201517Too much creative effort required (extremely risky nowadays given the average level of talent vs nepotism in the industry), and nobody outside bethesda can rely on an insanely beloved preexisting settingsto back up weak mechanics.
>>717201829>Too much creative effort requiredWhat fucking creative effort was required for any of the TES games? We must've played different games because they fucking sucked. I played Morrowind in 2005, Oblivion in 2008, and Skyrim when it released.
>>717197605 (OP)No. Only people fatigued are people who never liked the genre in the first place or worse off. Journalist.
>>717197605 (OP)Once something has success, everyone tries to propose it again. It happened with the open worlds too.
Yea, I have the fatigue.
>>717197605 (OP)I have, after playing Bloodborne, after Dark Souls 3, BB was goat, but that's enough. I even hate myself for liking Dark Souls 1 back in 2011, and thinking, "more game should be like that". FUCK
>le soulslike
we used to have video games with difficult level end bosses all the time
>>717202081You're such a faggot. Are you that insecure that you retroactively hate something for a trivial reason such as that? I thought the exact same thing back then. I still like Dark Souls 1 and I've liked a lot of these kinds of games. I've only really disliked Dark Souls 2 and Elden Ring.
So many Soulslikes, yet all of them fail to copy the combat/movement mechanics of From.
Lies of P is definitely the best of the lot, but still lacking imo
i cured my fatigue by playing the older games. crazy how much more enjoyable they are, this genre went down the wrong path after Bloodborne, which felt just right.
>>717197605 (OP)No, I only play FromSoft and Team Ninja Games.
Yeah. I think the action buttons being on the shoulder buttons and controlling each arm was a novel little gimmick but as the games as well as the copycats became more complex, the control scheme began falling apart at the seams.
Face buttons will always be king.
>>717200496>only good one was Lies of P>Nioh stunkYou're a fucking retard and wrong.
>>717202443Whenever people say that Nioh games suck, you can always disregard what they say. They can't stand stance swapping and ki pulsing. They're literally too retarded to use intended mechanics.
>these Anons that think Lies of P is good and Nioh is bad
What the fuck happened? Nioh does something special by bringing in elements of character action and actual combos that utilize the face buttons. Lies of P is a basic Souls-clone in its gameplay.
>>717201930>What fucking creative effort was required for any of the TES games?It's an exploration game, where the fuck do you think the effort was put? On the world's design and setting's lore of course.
Ah but why waste my time. You're just going to pretend otherwise just for the sake of arguing anyway.
What's the consensus on Phantom Blade Zero? The footage I've seen, especially recent ones, makes it seem like a Sekiro clone.
>>717200496>nioh stunkThe best out of all you listed
>>717202575>What the fuck happened?They came to nioh expecting to do nothing but roll+attack and then got mad and left when the game asked more.
No. The genre is nowhere near as prevalent as it might seem, and even fewer titles are actually worthwhile. Especially if they're not from Fromsoft. Lies of P was the only non-From game I liked. I didn't even like Sekiro and Elden Ring so for me it's been a long time since the last "proper" game.
>>717202584There's nothing to explore. Everything is shallow. They don't even make use of the settings lore. Morrowind was the last on that even remotely tried. Bethesda are incapable of making good games. There's tons of games with way better exploration and lore and some of them aren't even open world. Open world games are dogshit because they severely limit what you can do as you have to put in so many player restrictions that you can't make use of anything and it becomes dull as a result. Damn near every open world game suffers because of this. I'm not "pretending". You're the one that is delusion if you think TES games are any good.
I have radhan fatigue he rape me 3th day in a row already
>>717197869This. P was great, so was SB. Didn't play any wxxxxxg title.
Never played one until Elden Ring and I think it is fun. I probably wouldn't go back and play older ones though. It's nice when you don't play every single video game that comes out. Easier to have a good time when you aren't constantly comparing it to everything else you've played.
I got burned out 3/4 through Dark Souls 2.
Played a bit more since then but still haven't finished.
Sekiro and Bloodborne look pretty cool but I don't think I'm touching anything else
>This parody game actually has more in common with DeS and DS1 than 95% of other soulslikes
>Actual level design and not hallway shit like Lies of P
>An actual interconnected world
>Actual realistic placement of interactables like keys and such (a key being an actual model in the world instead of a glowing orb pickup just like in DSS1)
>Thoughtful placement of enemies and traps + ganks
Any more of these?
lhon
md5: d2089561de1b681e60b6fdb68497fb9d
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>>717203168Forgot the pic, damn
file
md5: 0a54cd87d2c852b0cc36d000773128af
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>>717202959Wuchang is actually really fun. It's got amazing level design, a good story if you actually pay attention unlike so many retards on /v/, quite a few different ways to play the game utilizing several of the games mechanics, and the bosses provide a bit of a challenge.
>>717197605 (OP)No. Not counting FS games, I've only played 3 Soulslikes (with a 4th I plan on playing). I get feeling sick of discussions about the subgenre, but I'm not tired of the games themselves.
>>717203168>An actual interconnected worldwuchang fallen feathers
>>717202819Boy it's gotta suck to be different among the different
>>717197869That's too bad since the Chinese ones are good and the Korean ones are overrated slop
>>717203530I accept your concession if that's what you're gonna reply with. I haven't liked open world games in a long time. Skyrim was the straw that broke the camels back. What an absolute disappointment that was on release.
>>717203349I liked it quite a bit but I gave up on paying attention to story/lore because I couldn't remember any of the names.
>>717203731Sounds like a you problem. I'm not a chink and I only speak english. I can remember everyone's names just fine.
>>717197605 (OP)Everything becomes a formula over time. I have now played all fromsoft main titles and a few copies. I consider DS1 one of my 5 favorite games of all times, and the things that made me fall in love with it are still things I love today and things present in those derivatives to different extents. But the element of surprise is gone. So there's less excitement, but there is still satisfaction. I have formula fatigue but I still love what souls represent, way more than a lot of other fundamental formulas.
But when we talk about souls I realized I'm in a minority. Design DNA went from slow dungeon crawler of King's Field to now fast-paced open-world online rush of Nightreign.
If you loved DS1 for the adventure rather than the action, for the level design rather the bosses, and you see how the series and genre are evolving, it's not so much fatigue as it is frustration with the overall direction. It's like classicvania fans feeling left out when SOTN became the popular design formula. But the good news is with the proliferation of clones, we now get more games that can go back to continuing aspects that from themselves abandoned.
I question if the people who now claim to have souls fatigue ever even loved souls in the first place or just follow trend and popularity. Recurrent discourse makes me question for what reason a lot of those people even liked DS1. And hard reality is DS1 is a footnote now. ER outsold like 10x. So this convo is skewed towards derivatives.
If you liked action games like DMC, back in PS2/3 there were 100s games ripping it off. If you're a fan of genres like metroidvania, boomer shooter, crpg, there are literally 100s of well-made games that emulate the formula. I saw another game yesterday that was yet another blatant Diablo clone with the same UI. Astro Bot is a blatant Mario clone and won GOTY. You don't hear anyone complain about fatigue for those genres.
But souls fans still really have a only handful of legit follow-ups.
>>717197605 (OP)what else is there to play? I used to be a huge elder scrolls fan but in retrospect they are kind of shit. I enjoyed expedition 33, turn based games in general are also challenging but much more relaxing. Souls games are more like crack to me. I don't really enjoy them but I get hooked.
I've played half a dozen games pretending they are soulslike and none of them were.
Souls has shields and other combat variety, it doesn't force parrying at all ever.
Souls has exploration and world connectivity allowing different routes to be taken.
Every single 'soulslike' does both of these wrong.
Souls is also nearly pure gameplay. You aren't sitting through endless dialogue and cutscenes.
The only one that was enjoyable as a game in its own right was Stranger of Paradise.
This is fucking diablolike all over again where even its own creators have no understanding of what made it good no matter how extensively documented everything about it is.
>>717203349The amount of streamers that skip through all the dialogues and then go "HUH HOW SHOULD I HAVE KNOWN THIS" is mindboggling
>>717197605 (OP)No but Wuchong feels miserable to play. China only got it right one time.
>>717203647Yeah, but that's your individual opinion and you're entitled to it. However, that game still enjoys a healthy community that has been actively playing it for 14 years (primarily thanks to modding of course), and that's only one out of plenty of examples of open world games still having a market for them.
>>717197605 (OP)Yes. I'm tired of Soulslop
Complaints like these aren't authentic anymore. It's all driven by grifters.
People have always joked maybe there are too many souls-like. But since that penguin-something grifter made a video about it recently, all the other grifters and zoomers suddenly want to turn this into a big topic
>>717202368Devilishly based
>>717197869I've learned to avoid all Chinese games after regrettable purchases
Literally all slang comes from here or the hood
>_______ fatigue
>slop
>soul
>chud/incel/chad/etc terminology
etc.
>>717202819>Open world games are dogshit because they severely limit what you can do as you have to put in so many player restrictions that you can't make use of anything and it becomes dull as a resultThis, morrowind was good in particular because it lacked those restrictions. Everything after sucked because fast travel and removal of levitation.
>>717204113I've seen this meme for the past 15 years that TES games are good because mods. The games aren't good and modders have to fix the incompetency of the devs. Even then, they can't fix the core gameplay because it's shit and, again, the last game that used the lore and setting to any degree was Morrowind. Every mod is fan fiction if there's anything to do with lore or setting in them. I can't imagine being so autistic and not branching out to anything else but playing the same game for 14 years straight. I don't care if a lot of people play the games, that doesn't mean they're good. There's plenty of instances of things being popular when it fucking sucks and it's not limited to games. There's popular dogshit movies, popular dogshit music, popular dogshit vehicle manufacturers, popular dogshit everyday items, and popular dogshit fast food places. Just because it's popular doesn't mean it's good.
>>717197605 (OP)>soulslikeThose are just action games.
>>717202819I think I'm starting to understand trannies a little better. There is something mentally broken that makes them see everything the opposite of reality. They may actually really believe the things they say.
No, but then I do play other genres.
>>717204638Are you trying to imply that I'm a tranny?
>>717203865>If you loved DS1 for the adventure rather than the action, for the level design rather the bosses, and you see how the series and genre are evolving, it's not so much fatigue as it is frustration with the overall direction.Yes, this is it.
Actually, I don't even mind the focus on action over adventure, but I can't stand the focus on bosses without developing the levels you go through to reach them.
In the end these games are still meant to be a journey, to tell a story. There's more appropriate game formulas for boss rushes already.
>>717204573it's called a subgenre
>>717204047Stop using dialogue. It's a game. Nobody cares.
>>717197605 (OP)Shadow of the Erdtree made me realize I was done with Souls as a genre, whether made by Fromsoft or any other dev.
>>717197605 (OP)When it's not done by fromsoftware, yes.
Most devs who try to make souls games do an awful job at it
I'm suffering from fatiguefag fatigue.
Fact: Dark Souls set a new standard for action games that has not been surpassed, therefore forcing all devs to copy their formula.
If you're making an action RPG it's literally impossible to make one that's better than fromsoft. Making a non-soulslike is like trying to make a really good horse drawn cart when the car has already been invented.
>>717205137>When it's not done by fromsoftware, yes.Fromsoftware isn't even good at making Souls anymore.
>>717203865Ran out of space but wanted to conclude by saying I love Lies of P for the combat and I want to play the Team Ninja games eventually. I haven't played Nioh, Wukong, Khazan, Stellar Blade but everyone is describing those as more combat-focused with worlds lacking in mystery and secrets. But since I value the adventure exploration and tension aspect more, I really appreciate Wuchang leaning heavily into dangerous and complex level design as its primary way of standing out. It's doing the opposite of giving me fatigue, even if it's very formulaic, it's nailing it so well that it still manages to feel fresh for me.
And the game I'm most excited about this year is Hell Is Us for similar reasons. It's taking the formula of soulslike combat but applying it to a different sort of exploration design with elements of mystery investigation and more of a puzzle focus. I'm very curious if it can deliver or if they bullshitted a bit and I have a few reasons to worry based on the demo but the dev videos where they discuss creative intentions made me very excited. Because their approach is "ok we love souls, but we also love that new wave of indie mystery/puzzle games like Outer Wilds but also classic adventure games like RE and Zelda, and we see common links and synergies between all those things we love and we want to try something unique by doing a weird mashup that no one else is doing" and it makes perfect sense and it annoys me that more aren't trying stuff like this. This is an intelligent approach instead of blindly just following trends and copying superficial aspects, like two phase bosses or grimdark fantasy settings. That's the kind of stuff I want to see more of.
>>717201517Avowed and another released just recently. Sounds more like you are a triple A faggot.
You know, you don't have to play every game that comes out in a genre, right? People you claim fatigue likely haven't beaten 10 of these games. Maybe for a hardcore gamer but the average gamer probably doesn't buy more games than their are months in a year.
>>717197605 (OP)I caught soulslike fatigue after only playing DeS, DaS1, DaS2, and half of DaS3.
I'm surprised dodgeroll+poke kept me entertained for even that long.
>>717205137FromSoftware unironically might be the worst at it, certainly compared to studios with the same level of budget/experience.
What has me fatigued isn't the genre, it's how nobody, apparently not even Miyazaki, understands it. Resulting in the meaning of souls gradually changing from
>dungeon crawler with multi-faceted approach to difficulty
to
>reactive action-game with zero complexity
Normalfags see the environment actively impeding combat, enemies ganking you, enemies chasing you to the end of the map, arduous boss runbacks, poor visibility, slow healing, and especially nuanced character control they throw a tantrum, they see those as flaws that need to be ironed out. So now the burden of maintaining difficulty has been placed on enemies alone. The result? Every game needs to be picrel.
If you think this is Souls, I'm glad that you're getting the slop you deserve. Eat up
>>717208439I better not see you saying this shit and then saying you skipped Wuchang
>>717197605 (OP)>fatigueI have fatigue fatigue.
>>717197605 (OP)No I would love to play more of them actually but usually they're just not very good. Even the "good ones" like Lies of P fall well short of the mark IMO. Weird how nobody has cracked the code yet
slop
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>>717208678Good one. Spent more time installing than playing it.
>>717208945So you're a hypocrite or what? It's literally everything you want apparently from your post
>>717209025There were no discernible differences between it and Lies of P, or any other parryslop, in the first 40 minutes. It was already relying on staggered animations for difficulty in the first level.
>>717209458It has the challenging environment, longer runbacks, slow healing, occasional ganks and traps, all in a more exploration heavy level design, with for the most part more simple bosses, clearly showing the developers priority and focus with the game.
>>717203118>8โถ>File: 1507592444292.gif (21 KB, 111x150)Based.
>>717209694>It stops looking like a deepseek AI rehash after two hours broI don't believe you. And even if you're right I'm not playing it
>>717210094That's fine, you can willingly choose to be a retard if you wish, that option is always available to you.
>>717208439The problem is that you're acting like game designers need to constrict themselves to a certain formula to begin with. "Soulslike" is not a genre, there isn't anything it's "supposed to be", there's just numerous action games that take influence from some of the design choices From made. And From does still keep that dungeon crawling design of their earlier games all the way up to ER, they just continued to improve the action elements as well. As for your webm, the player just blocked too early there when that attack can only be parried with perfect timing.
>>717205121ER and ER+ just go overboard with thed boss fights. ACtively making them unfun.
I've got roguelike fatigue too
>>717202575>Nioh does something special by bringing in elements of character action and actual combos that utilize the face buttons.nta and first post in the thread but all that stuff is pretty shit to me + it's a lootspam game
>>717197605 (OP)No, because i've never played any non-Fromsoftware Soulslike for more than an hour. They're all trash who just copy the combat and don't even attempt to make interesting world/level design.
>>717210223>there's just numerous action games that take influence from some of the design choices From made.Congratulations on reverse-engineering the word genre. My point is that these developers who 'take influence from some of the design choices From made' clearly didnโt understand the game they were influenced by, which has led to the poorly designed animation arms race the genre is now stuck in.
>the player just blocked too early against the intentionally poorly animated attackNo kidding
>>717197605 (OP)>all those soulslikes coming out by china and not eclusive to playstation>suddenly there is a "souls fatique"I am NOOTICING
>>717205431Avowed is nothing like a besthesda games.
Saying this just shows what a fucking retarded normalfag you are who sees first person magics'n'swords and thinks bethesda.
>>717211337>Avowed is nothing like past* besthesda games.See? You're wrong.
Starfield and Avowed are the same kind of crap.
>>717208439You are right anon, you and only you understood Dark Souls (and whatever youtuber you took this prefab opoinion from)
>>717211489I beg of you to play a game for an hour two that you so confidentially speak about.
>>717203865>If you loved DS1 for the adventure rather than the action, for the level design rather the bosses, and you see how the series and genre are evolving, it's not so much fatigue as it is frustration with the overall direction.You are a poser faggot
>Design DNA went from slow dungeon crawler of King's Field to now fast-paced open-world online rush of Nightreign.Elden Ring has dungeons
>>717202310>yet all of them fail to copy the combat/movement mechanics of From.Why would anyone want to copy that dogshit
>>717211081There's an audio cue for that attack as well you know. And what did LoP not understand then? I don't think their goal was to make a 1 to 1 copy of DaS.
>>717211568Woah he's being passive aggressive while not rebutting anything I said
>You are right anonI know.
>>717202310>yet all of them fail to copy the combat/movement mechanics of From.In order to do that they have to drop the use of face buttons for attacks in order to cater to the niche deadzoners/spell/itemusers that apply trats 70% of the playerbase is completely unware of.
No AA studio is doing that over the typical 4 button layout skill setup.
It's a miracle From didn't abandon the core mechanics like spell que for more normalfag friendly systems
>>717197605 (OP)Silent Hill is now a soulslike.
I'm not fatigued by them, I came to this thread to say they're the optimal gameplay for action games similarly to how over-the-shoulder is the optimal thing for shooters, it's simply the new best framework.
But goddamn Silent Hill shouldn't have joined that group.
Metroid, Megaman (Zero especially) and Digimon should be getting a Soulslike instead, and I don't comprehend people complaining whenever I suggest it. Megaman Zero in particular already plays like souls in 2d, Metroid even added parry since Returns, both have tons of armor/weapon upgrades, big bosses, and machinery that would easily fit as bonfires.
And Digimon is Digimon, just pick the right monsters and it's easily a peak souls game (with gameplay more similar to Wukong rather than Dark Souls, but still a soulslike)
>>717211820>there's an audio cue for the poorly animated, hit-scan tracking, unblockable, long range attackcute
>what did LoP not understandGood game design, apparently. You don't have to rely on tricks like that when your game is more complex than tapping L1 before you get hit.
>>717197605 (OP)I've been "suffering from it" (avoiding soulslikes completely) since Elden Ring released and I did all the achievements, back in 2022. I've decided then that this genre has absolutely overstayed its welcome, and that it's entirely creatively bankrupt.
>>717201781Kid, I fucked around in Morrowind before you shat your diapers
>>717211909>while not rebuttingThere's nothing to rebut, your entire argument is completely baseless. You are a butthurt Shart Souls 2 trannoid (and secondary) in your eternal quest to shill a 11 years old trash sequel, because sure as hell Demon's Souls didn't have slow healing, poor visibility, ganks and dogshit movement
I can think of one game though...
>>717212130>But goddamn Silent Hill shouldn't have joined that group.And yet, implementation of melee mechanics in third person horror games hasn't evolved since the QTE fest that was RE4 over 20 years ago
>>717212221Okay so you don't like LoP. That's fine but it's your own fault if you went in expecting Dark Souls, that's why I don't like the term "soulslike". The meaning of the "genre" hasn't change, it's more like it's just used for basically any kind of action RPG nowadays which misleads people.
>>717212470It was their test to do horror that wasn't combat focuses, like fatal frame and possibly other games I don't know.
It's a small Japanese teen girl, she shouldn't be fighting monsters. But no, we get a souls game.
I don't get it, just don't play the games?
I was rolling my fucking eyes reading normie comments complaining about having "Souls fatigue" too
This one person was saying "I miss games like X, Y, Z" and the entire list was just a bunch of standard single player FPS
>>717212350>There's nothing to rebutTrue. The observable differences between old and new souls games isn't my opinion or my argument. Question is why are you seething about it?
>Dark Souls 2And there it is, you're mentally ill. Also aside from slow healing, Demon's Souls has all of those things, but you don't play video games so you wouldn't know that.
>>717212528I went in expecting a good game that adhered to good game design principles, instead of trying to combine accessibility and difficulty for incompetent dopamine fiends like you.
>>717212551Don't be silly, there's a lot of walking simulators and artsy tank control RE clones already. Silent Hill had always combat and resource management and setting itself apart from RE by tapping a niche in the genre was the best choice they could make
>>717210223Virtually every "combat mechanic" that is in Souls games existed in action game prior to them. The only mechanic I can think of that is popularized by From is stagger slop. You're also saying a "Souls clone" doesn't necessarily have to be like a Souls game in which case why even have the term "soulslike". The term has lost all meaning at this point because people are so retarded they think anything vaguely action oriented is a "soulslike". Retarded chimps call Monster Hunter a "soulslike" even though it existed years prior to Demon's Souls.
>>717212874>The observable differences between old and new souls games isn't my opinion or my argument.There's observable differences between all Souls games, worthless dipshits
>you're mentally ill.projection from a butthurt trannoid
>Demon's Souls has all of those thingsNo lol, sorry, you dropped your mask instantly like all DS2 fans do
>>717212740Imagine seeing an indie game and thinking the art looks cool, the characters look cool, the overall package looks cool, and then they show gameplay and it's another roguelike card battler. People are tired of seeing games that 'look' cool only for them to be yet another attempt at Souls slop.
>>717213000>Virtually every "combat mechanic" that is in Souls games existed in action game prior to them.>The only mechanic I can think of that is popularized by From is stagger slop.weird way to say From completely revolutionized hitstun, enemy design and feedback to hits
>>717213007>There's observable differences between all Souls games, worthless dipshitsHow dumb do you have to be to think that defeats my statement? lol.
>scizhophrenic seethingTake your meds
>>717209694Sorry. Souls has no parrying required and it sure as fuck doesn't force that singular method of playing. Completely different at a fundamental level.
>>717213320You aren't forced to parry in Wuchang either?
>>717213216Your statement defeats itself when you shill for a trash sequel that didn't understand the originals and claim to know that better than the actual creator
>dungeon crawler with multi-faceted approach to difficultyThat's exactly how I would describe all Souls games, except one, Dark Souls 2, because corridors aren't dungeons
>>717213000>Virtually every "combat mechanic" that is in Souls games existed in action game prior to themExactly, which is why I don't like the term "soulslike", because From really didn't do anything different enough to create a new genre imo.
>game has a dodge with iframes
Soulslike
>game has some difficult parts
Soulslike
>game has a consumable that heals you
Soulslike
>game has melee combat
Soulslike
How do you avoid making a Soulslike these days?
>>717209458>claim you want all those things back>here's a game that does them>"umm no doesn't count cuz i played 5 minutes and uninstalled"
>>717197605 (OP)No because I don't play slop
If it's not made by Miyazaki, it's not a good soul-like
>>717212874>I went in expecting a good game that adhered to good game design principles, instead of trying to combine accessibility and difficulty for incompetent dopamine fiends like you.Well I'm sorry you didn't like it but I thought it was pretty good. I don't know why I'm an "incompetent dopamine fiend" though.
>>717213451>Your statement defeats itself when you [Completely unrelated grievance]Oh wow, interesting
>except one, Dark Souls 2, because [Arbitrary distinction]Schizophrenic and retarded, that's rough
>>717213320Parrying isn't even available by default in wuchang, it's heavily dodge focused.
>>717213631I gave it a chance for about an hour and it failed to impress.
>>717213807Sorry, that was rude.
>>717197605 (OP)Soulslike fatigue/parryslop is an orchestrated astroturfing campaign by media companies and social media grifters trying to poison public opinion of games that require skill. Games are too hard for them, but they're popular, and their community have an elitist outlook on being good at them. So in order to make their jobs easier, they want to turn their audience against mechanics like parrying, perfect dodging, and punishments for failure. That way they can move away from covering those titles, and not have their audience call them pussies.
>>717213631Where is the shield?
>>717197605 (OP)I seriously don't get understand. Those devs love souls/character action games so they make their own spin on it.
Surely there are other games to play if you don't like the genre? Oh right... western AAA devs only produces garbage right now
>>717197605 (OP)I suffer from it since the very moment I played souls game for first time.
>>717213878>Arbitrary distinction>arbitraryI'm sorry if your favourite game is shit, but if there's one game that is just a shitty action game with no exploration and level design, that's the super flat and bland DS2
>>717202310If they only copy and make the same mechanics there's no fucking point then...
>>717214064No shield, instead there are 5 weapon types and they all have different defensive abilities, some of them can block.
>>717214054>games that require skillIf that were the case why are they targeting the trial and error genre that girls beat on DDR pads and not eSports games?
No. The only soulslike Iโve played is lies of p, and I plan on playing sekiro. After that I wonโt play any because the rest look like shit.
>>717214054Plausible but I think most of the garbage spam here is people who make shitty games wanting to badmouth any competition as if players only play 1 game. The last high profile good game to come out was Elden Ring in early 2023.
Good games are such a rarity that there is 0 conflict between genres. You can play every good game released and still spend 90% of your time posting here with nothing to play.
>>717214003Damn. You make it sound good.
>>717213000>Virtually every "combat mechanic" that is in Souls games existed in action game prior to them.Souls games heavily altered them. There was nothing like those.
>The only mechanic I can think of that is popularized by From is stagger slopNo action games went from a retarded binary hit reaction system to a more complex one. That's already huge
>Retarded chimps call Monster Hunter a "soulslike" even though it existed years prior to Demon's Souls.I've never seen anyone claim MH is not a Soulslike, but I read people claim Nioh is nothing like Souls game which is actually retarded
>>717201372nigga got filtered by the tutorial
>>717213572>How do you avoid making a Soulslike these days?Try not to completely ripoff how camera, movement, actions and mechanics in general work.
>>717199862Its like a 7.5 you drooling normie
>>717214545>Souls games heavily altered them. There was nothing like those.>No action games went from a retarded binary hit reaction system to a more complex oneWhat the fuck are you even talking about? Souls invented absolutely nothing when it comes to combat. The only thing it did was popularize extremely basic combat with a stamina bar tacked on.
>>717201247Those are all the same game
>>717197605 (OP)more than soulslike fatigue, I'm in "shit game by shit developer" fatigue. most of these soulslike are their first games and it shows since all these soulslikes are mid or worse in quality. and the alternative is...what? dmc clones like 2b or stellar blade? No non-nintendo dev seems to even want to take on party games or pokemon like games(without getting sued), so what's left is survival (all shit), horror (all shit, dead space last good IP), or shooter or BR or hero shooter shit, emphasis on SHIT! stuff like hitman or ass creed got fatigued by their own developers. even Monster hunter has fatigue. RE9...looks like shit, no one wants another Re8 1st person shit game. fighting game suck ass. racing games are dead.
People only have fatigue since souls are the only good games to release, so people clone them. genshin was the only good gacha, and people cloned it. the issue isn't the clones, it's the people who are supposed to make the good games worthy of cloning, and THOSE devs, are shit lately.
>>717201372congrats youre a redditor now go back
>>717197605 (OP)I have been suffering from Souleslike Fatigue for years and years and I've only ever played one of these games for about a couple hours (Dark Souls 3, it wasn't fun).
>>717214889>No non-nintendo dev seems to even want to take on pokemon like gamesWow, I had no idea basic bitch turn based JRPGs were non-existent outside of what Gamefreak puts out.
>>717197605 (OP)no, bring on more action combat games
khazan, wukong, wuchang, nioh, rise of the ronin, etc.
i have AAA slop fatigue
i have tranny fatigue
i have jew fatigue
>>717214889>No non-nintendo dev seems to even want to take on party games or pokemon like games(without getting sued)Digimon Story is more like pokemon than Palworld.
>>717202729Its said to be inspired by soulslikes but not actually be one.
>>717197605 (OP)I'm not a brainless chimp who buys anything with [genre name] on it, so no
I know my tastes and have played enough games to have a general idea of whether I will like a game by watching trailers and gameplay.
It's a very rare occurrence that I buy a game I wind up not liking.
>>717201247>wukongnot a souls like, the game plays like it is some old god of war with RPG mechanics
I'm glad Lies of P added an easy mode. I'm more of a platformer and turn based player. Meaning those are the genres I do really really go with.
However I love the souls-like games. I just suck complete ass at them
>Sekiro? Got past the bull and got filtered
>Nioh? Died to the first boss 7 time and gave up
>DS 3? Only completed it after having to summons for the dancer and final boss
With an easy mode, I get to play through Lies and enjoy it.
I don't care if the games I play have an easy mode or not, I'll still play on the hardest modes. Doesn't affect me in a negative way if someone needs to crank down the difficulty in E33.
>>717197605 (OP)Hard to be tired of a genre I don't play. Wish they would make a theme for it that I'd like. That gothic fantasy they use for them is boring as fuck.
>>717197605 (OP)I've noticed that it's only games made by Asians that are being attacked in this manner. I can't help, but notice these things. For a decade, whites ripped off Dark Souls to much celebration and the soulslike genre was invented to dignify these ripoffs, but now it's being used as a term of abuse for Asian games. Funny how that works.
>>717221109Literally no one liked Lords of the Fallen and pretty much all western Soulslikes are made by indies or tiny studios and they barely get any attention.
>>717213000So what. Souls made those mechanics popular, so now if gets credited to it.
And yes, I consider Ocarina of Time and Majoras Mask to be soulslike enough.
Monster Hunter is pretty much souls boss fights.
Arguably the one thing Souls did was taking the "lock-on rolling around a boss" gameplay and add leveling up / respawn bonfires, but when it's all mixed together it became a new genre.
>>717197605 (OP)I've been suffering from it for a fucking decade
>>717203536China has never produced a good game and they most likely never will. They are utterly soulless and if you enjoy them you are a spiritual bugman
>>717223616You are a moron