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Thread 718259863

19 posts 8 images /v/
Anonymous No.718259863 >>718260939 >>718261802 >>718262442 >>718262485 >>718263510 >>718264072
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Anonymous No.718260048 >>718261802
Anonymous No.718260165
ughhhhhh THICKER!!
Anonymous No.718260939 >>718261312 >>718262386 >>718263235
>>718259863 (OP)
Why is Nintendo poisoning their games with generic NPCs that all look alike and don't have character?
>Toads
>Koroks
>Fractones
Anonymous No.718261312 >>718261614 >>718262295
>>718260939
never played the game award
Anonymous No.718261614
>>718261312
i have. i know that there are yellow and red ones and in the final area there are big weird ones, but they are still devoid of character overall
Anonymous No.718261802
>>718259863 (OP)
>>718260048
jej
Anonymous No.718262295
>>718261312
Anon, there's a reason everyone felates the kremmlings, every single other thing in Bananza that breathes looks like Shit by comparison!
Anonymous No.718262386
>>718260939
Japan unironically got really upset at Little Big Planet and have been chasing that aesthetic for decades
Anonymous No.718262442
>>718259863 (OP)
>Rips your face off and throws it across the map
Problem, pebble?
Anonymous No.718262485 >>718262620
>>718259863 (OP)
are these designs a nod to rare? i would be pissed if i made yooka laylee and everyone gave me shit for those eyes but then nintendo got away with it
Anonymous No.718262620
>>718262485
Nintendo didn't put in abominations like this thing
Anonymous No.718262623
>the slut eylash position
What did nintendo means by?
Anonymous No.718262750
I like the dances they do in the Groove layer.
Anonymous No.718263235 >>718263601 >>718263705
>>718260939
I played the game (Rare on /v/, I know) and they were far from souless. Levels had tons of non-Fractones that were bursting with the kind of character you would expected, like the scrapper Monkeys, the Ze-Brah's, the Elephant stormwatchers, etc. Void Co has more soul than the old Kremlings ever did and even K. Rool was brought back when he was the only one with a real personality, which they made even crazier than before.

Fractones were literally walking rocks with eyes because they were about the game mechanics. You could tear up materials in the game but might run out of a rare material you needed for a puzzle in the area so they put in Fractones, living chunks of land who endlessly regenerate even if you break them. Boom gameplay solved with natural sources of resources, but instead of having them be some generic gameplay infinite resource pile they made them into silly little guys who talk about the puzzles and build the world.

Is the board dedicated to video games so bad at game design they don't see how simple but functional that is for the game they're from?
Anonymous No.718263510
>>718259863 (OP)
Anonymous No.718263601
>>718263235
Are you too stupid to understand what I said?
I love the Monkey, Zebras, Elephants, Snakes etc. I like that Fractones mechancially work with the gameplay. What I implied is that they lack actual character in dialog and unique appearance, other than shape and color.
Anonymous No.718263705
>>718263235
I loved the ze-brahs
Anonymous No.718264072
>>718259863 (OP)
I love their dancing little legs