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Anonymous No.718511775 [Report] >>718515640 >>718518049 >>718518458 >>718519071 >>718520924 >>718525181 >>718525825 >>718526179 >>718526825 >>718526905 >>718529073 >>718529158 >>718529508 >>718529640 >>718530149 >>718531993 >>718532840 >>718533046 >>718534104 >>718535601 >>718535879 >>718536643 >>718537050 >>718537530 >>718538335 >>718539430 >>718545132 >>718545728 >>718549856
THE TRINITY OF METROIDVANIAS
Rank 'em

https://strawpoll.com/Q0Zp7jJRDgM
Anonymous No.718511943 [Report]
>metroidtranias
ftfy
Anonymous No.718515204 [Report] >>718515608
Metroid invented the genre and Super perfected it. Everything else is copycat/bootleg by comparison.
Anonymous No.718515491 [Report] >>718529180
Hollow Knight is such an ugly game
Anonymous No.718515608 [Report]
>>718515204
guaranteed replies
Anonymous No.718515640 [Report] >>718518119 >>718534502 >>718535720 >>718535774
>>718511775 (OP)
>Super Metroid
I just can't get over how the game gives you so many energy/supply tanks, 2 suits that both double your HP, energy refills in every zone, every other room has those geysers that infinitely spawn weak trashmobs to top off health and ammo quickly, and every single enemy in the game drops a huge amount of health and resources.

It's actually almost impossible to die outside of bossfights unless you really try and just sit there and facetank enemies for minutes on end without shooting. Not even one single (non-boss) enemy or hazard in the game poses any threat whatsoever to the point that they exist solely as an extremely minor inconvenience, like a harmless gnat just buzzing around you.

However, the art design, soundtrack, world structure, movement (aside from the floaty jump), and sense of progression are all pretty solid, which is why the complete lack of any challenge outside of bossfights is so disappointing.

>Hollow Knight
General movement feels great, the combat is solid if a bit basic and overly reliant on air attacks (which have never felt good with melee to me), although the bosses make up for it by being creative with varied movesets and tight hitboxes. In terms of combat/boss fights, it's clearly better than Super Metroid.

Unfortunately the map design, progression, backtracking, and forced souls shit just ruin the game and make it an absolutely tedious slog. The map is like 5x bigger than it should be, the fast travel stations do very little to help with backtracking, there is almost no sense of progression, the charm system is really underwhelming and restrictive, and all the areas look and feel extremely samey outside of the background color.

It could have been a decent action game, but unfortunately they focused on quantity over quality, made multiple horrible design decisions, and forced souls shit in that was only a detriment.


I'd give Hollow Knight a 5/10 and Super Metroid a 7/10. Still need to play SotN
Anonymous No.718518049 [Report]
>>718511775 (OP)
>Hollow Knight with 0 votes
Redditbros...
Anonymous No.718518119 [Report] >>718518705
>>718515640
The first time I played SM, I found it pretty challenging because I found maybe half the e-tanks and didn't spend a whole lot of time exploring at the end of my play through. It's going to be quite different if you know where everything is or spend the time to find every last one.
Anonymous No.718518169 [Report]
HK is garbage. A stain upon the genre.
Anonymous No.718518458 [Report]
>>718511775 (OP)
/v/ hates these games now. Overrated, too simple, and too easy they claim. I still like em.
Anonymous No.718518705 [Report]
>>718518119
Oh no, I didn't find every one. I found like 60% of the items, and I think I only found 7 or 8 e-tanks. I really only grabbed what I found while searching for main path upgrades.

It really doesn't make much of a difference though, since the health pickups you gain are flat amounts, not based on your total health, and you play more of a sustain playstyle anyways.

Again, the bosses are really the only thing affected by missile and health upgrades; the platforming, hazards, and regular enemies still offer no stakes or challenge.
Anonymous No.718519071 [Report]
>>718511775 (OP)
Most metroidvanias follow the castlevania formula. Its light rpg elements are a core aspect of the gameplay. Igarashi even said he didn't base sotn on metroid, he was thinking of zelda games when he made it. So they should really be called Zeldavanias.
Anonymous No.718519541 [Report] >>718528059
>Remotely considering Hollow slop
Also tendies will always hijack any poll
Anonymous No.718519618 [Report]
I can tell y'all never play or heard of Aterna Noctus
Anonymous No.718520757 [Report]
I don't like SotN nearly as much as I did the first time I played it.
>Many pickups that are worse than what you already have (at least missile tanks and shit in Metroid are always useful)
>Not enough fast-travel points (and having to use them repeatedly to get to the one you want)
>Inverted castle doesn't really add much and some rooms are annoying to maneuver through
>Even without stuff like crissaegrim and shield rod, the game is too easy
Anonymous No.718520924 [Report]
>>718511775 (OP)
more like transmania
Anonymous No.718521726 [Report] >>718525651 >>718528172 >>718528290 >>718528331 >>718528710 >>718530538 >>718531006 >>718535871 >>718536543
If Hollow Knight doesn't belong in the trinity then what does?
Anonymous No.718521816 [Report]
ori 2 >
Anonymous No.718523651 [Report] >>718524410 >>718526997 >>718528907 >>718534592 >>718534617 >>718536541
Why are reddit and 4chan tastes regarding Hollow Knight so different?
Anonymous No.718524410 [Report]
>>718523651
Frankly probably more modern gaymers have played Hollow Knight so that's the one they have experience playing
I've played HK and SotN but not Super Metroid so I won't vote, but I'd probably say SotN was more fun for me
Anonymous No.718525181 [Report]
>>718511775 (OP)
Aquaria
Deedlit
La Mulana
Anonymous No.718525651 [Report]
>>718521726
La Mulana
Anonymous No.718525737 [Report]
Hollow Knight has excellent exploration feel to it but I don't understand why they went full retard and enabled the loss of geo.
Now I just look up map from the web so I don't get ambushed by a boss or multiple enemies.
Combine this with scarcity of save points and fast travel makes it overall anti-exploration.
I don't have time to waste for this shit.
Anonymous No.718525825 [Report]
>>718511775 (OP)
hollow knight destroyed the genre
Anonymous No.718526179 [Report]
>>718511775 (OP)
Aria of Sorrow is better than Hollow Knight
Anonymous No.718526296 [Report]
CosmicBreeder Yiffai is a very good one.
Anonymous No.718526498 [Report]
Odallus
Anonymous No.718526825 [Report]
>>718511775 (OP)
>no dawn of sorrow
>no bloodstained
>no midnight castle succubus
shit poll
Anonymous No.718526905 [Report]
>>718511775 (OP)
I have so much zoomer fatigue it’s unreal.
Anonymous No.718526997 [Report] >>718528461
hollow trash, Dread is way better and actually handles like a game

>>718523651
Low IQ nigger mutts and zoomers
Anonymous No.718527080 [Report]
La Mulana 1 or 2?
Anonymous No.718527258 [Report]
Bloodstained mogs all three
Anonymous No.718528059 [Report]
>>718519541
Tendie here. I don't like super so I picked SotN.
Anonymous No.718528172 [Report] >>718542042 >>718542042
>>718521726
La Mulana
Anonymous No.718528290 [Report]
>>718521726
Castlevania 2
Anonymous No.718528331 [Report]
>>718521726
A good modern game like Dread, Prime 4 even. Asta Libra if you want a dogshit looking indy game
Anonymous No.718528461 [Report] >>718528828
>>718526997
Dread was good but HK is just better, in every way. Much more quality content (at least 100h for a complete first run in HK that costs 20 bucks against 20h for Dread that costs 60 bucks, classic Nintendo) , better OST, better atmosphere, better art direction.
Anonymous No.718528553 [Report]
I'm literally looking forward to a new Hollow Knight, can't say the same for 2d metroid or castlevania
Hollow Knight fits in with the other two because it feels like the future of the genre
Anonymous No.718528710 [Report]
>>718521726
Nothing. The genre is called Metroidvania for a reason and there are only two games that matter.
Anonymous No.718528828 [Report] >>718529176
>>718528461
>Dread was good but HK is just better
Anonymous No.718528907 [Report]
>>718523651
Reddit loves new games and /v/ loves old games
Anonymous No.718529073 [Report]
>>718511775 (OP)
>rank' em
>poll only can choose one
For me its
>SM>HK>SotN
Overall but...

>movement
Super Metroid
>world design
Hollow Knight
>aesthetics
Symphony of the Night
>music
Symphony of the Night
>combat
Hollow Knight
>atmosphere
Super Metroid


Super Metroid feels the best/most fun to play and has childhood bias from me, Hollow Knight strengths tend to be what i like more about vidya and SotN has my favorite theming (monsters, gothic castles and a cool vamp protag with lots of weapons to use). So i love all of them.
Anonymous No.718529158 [Report] >>718530387
>>718511775 (OP)
I’m shocked sotn is beating super. Play them both again and you’ll see why.
Anonymous No.718529176 [Report] >>718531064
>>718528828
Dread has too much stealth shit and gimmicks. Also, the cartoony style allows for better characterization, I actually remember characters and designs from HK. Dread is just zoomed out robot shit
Anonymous No.718529180 [Report]
Castlevania brought nothing to the genre. Its place in the genre title (vania) is stupid.
Everything SOTN did was already done years earlier, especially by games like Wonderboy 3 (1989) and all the side scrolling RPG's that Falcom made such as the Xanadu series.
>>718515491
It really is. Not just visually....
Anonymous No.718529330 [Report]
never gotten to play sotn but between super metroid and hollow knight it's hollow knight

super metroid's movement stuff is very cool but it's a very easy and kind of mind numbing game at times, HK does a great job of feeling like a long adventure
Anonymous No.718529508 [Report] >>718529582
>>718511775 (OP)
/v/ is such a hivemind they actually believe the bosses in super metroid are better than Hollow Knight LMAO
Anonymous No.718529582 [Report]
>>718529508
Silence hollowfag
Anonymous No.718529640 [Report]
>>718511775 (OP)
I do not care for super metroid. Sotn is jusy alright
Anonymous No.718529713 [Report] >>718529854
that term is so outdated, the genre should be renamed hollow-likes
Anonymous No.718529837 [Report] >>718529907 >>718529954
isn't hollow knight a Ori for slow people? Why not use Ori instead
Anonymous No.718529854 [Report]
>>718529713
>hollow-likes
I think you mean nineblasphrabirabis
Anonymous No.718529858 [Report]
Super Metroid is better, but I like SotN more.
Anonymous No.718529907 [Report] >>718530295
>>718529837
i've heard ori is more of a platformer than a metroidvania
Anonymous No.718529954 [Report]
>>718529837
The fuck are you talking about
Anonymous No.718530149 [Report]
>>718511775 (OP)
METROID ISNT A METROIDVANIA

That's like calling a truck an SUV
Anonymous No.718530295 [Report] >>718530425 >>718530464
>>718529907
Hollow trash is a spike platformer with horrendous combat
Anonymous No.718530387 [Report]
>>718529158
SOTN is actually a Metroidvania, Super is just a Metroid game. It makes sense.
Anonymous No.718530425 [Report]
>>718530295
What do you mean by spike platformer? If you're comparing it to something along the lines of Celeste that's extremely disingenous, the platforming in Hollow Knight is garbage.
Anonymous No.718530464 [Report] >>718530684
>>718530295
You got any actual complaints
Anonymous No.718530538 [Report]
>>718521726
Rabi-ribi of course.
Anonymous No.718530684 [Report]
>>718530464
Not a valid complain because you don't like it?
Anonymous No.718531006 [Report]
>>718521726
Cave story or Batman Arkham asylum.
Anonymous No.718531064 [Report]
>>718529176
>Dread has too much stealth
Bro just outrun the emmi it's not hard
Anonymous No.718531993 [Report]
>>718511775 (OP)
Hollow Shite is trash and doesn't belong in any trinities.
Anonymous No.718532670 [Report]
Hollow Knight
>exists
/v/
>7 years straight of apoplectic seething
Anonymous No.718532692 [Report]
Super Metroid has the best movement, best progression, and best OST. Pretty decisive win.
Also Hollow Knight drags on too long and I wasn't a fan of the Reverse Castle in SOTN
Anonymous No.718532840 [Report] >>718533259
>>718511775 (OP)
Fixed that for you
Anonymous No.718533046 [Report] >>718533792
>>718511775 (OP)
This may be the first time I have ever been proud of /v/ for anything ever
maybe this place still has some hope left
Anonymous No.718533259 [Report]
>>718532840
>faggot tranime crap
Fuck off retard
Anonymous No.718533792 [Report]
>>718533046
>12 redditors and 2 contrarians

grim
Anonymous No.718534104 [Report]
>>718511775 (OP)
>Reddit Knight was at 3% for over an hour
>now it's at fucking 15%
Where the fuck did all these redditors come from? Did some troon post the poll to discord?
Anonymous No.718534502 [Report] >>718535426 >>718535705
>>718515640
holy tryhard contrarian giving super metroid a 7
what kind of game would you give a 10 then? does it even exist? if it doesn't then how about a 9 at least?
Anonymous No.718534592 [Report]
>>718523651
Zoomers only played Hollow Knight.
Anonymous No.718534617 [Report]
>>718523651
Reddit is honest slop while 4chan is artificial soul.
Anonymous No.718535010 [Report]
How about good games like cv portrait of ruin, Metroid dread, and rabi ribi
Anonymous No.718535426 [Report] >>718535614 >>718535724 >>718548386
>>718534502
10 would be Demon's Souls, DOS2, Fallout New Vegas, etc.

9 would be ALTTP, Red Alert 2, RE4, Sin & Punishment, Cave Story, Darkest Dungeon, Catherine, Metal Slug, MGS3, Crash Bandicoot 2, etc.

Hope that helps.
Anonymous No.718535601 [Report]
>>718511775 (OP)
After image was better than hollow knight and it was made with unr**l eng*ne 4
Anonymous No.718535614 [Report] >>718535996
>>718535426
You have good taste which makes it even weirder you didn't like Super Metroid. Half the stuff you listed is fairly easy, too. I'd put DeS in the same tier of difficulty as SM, the game is a walk in the park compared to latter games especially BB and later.
Anonymous No.718535705 [Report]
>>718534502
7 is pretty generous. The game has zero challenge whatsoever and the gameplay mostly just consists of checking every tile of every room. That score is almost entirely just because the presentation and production value is great.
Anonymous No.718535720 [Report]
>>718515640
SotN is a very easy game but it's fucking fun and the soundtrack is god tier
Anonymous No.718535724 [Report]
>>718535426
>Hope that helps.
Not really. For some reason you listed shitty games as examples of 10/10.
Anonymous No.718535774 [Report] >>718536290
>>718515640
>>Hollow Knight
>General movement feels great
AI post
Anonymous No.718535871 [Report] >>718536574
>>718521726
Resident Evil 1
>traverse large area
>fight bosses
>backtrack after finding key items
>open new areas to explore
Survival horror is another form of metroidvania
Anonymous No.718535879 [Report] >>718535993
>>718511775 (OP)
SM is great. Set the standard for the genre forever. Still better than its sequels.
SotN looks and sounds incredible to this day but its gameplay is worse than every CV game in the same mold that came after. Hell, Bloodstained plays better than SotN.
Hollow Knight is just plain shit.
Anonymous No.718535993 [Report] >>718536165
>>718535879
>its gameplay is worse than every CV game in the same mold that came after
I haven't played every metroidvania CV, but Circle of the Moon is hot garbage and inferior in every way to SotN
Anonymous No.718535996 [Report]
>>718535614
I beat Super Metroid in about day or two. I think Demon's Souls took me like almost a month to beat? The game is absolutely tough as nails if you don't have a ton of Souls experience (I played it back in 2009)

The point is more that there is stakes. In Demon's Souls, you have a reason to care as a single mistake can lead to death. In Super Metroid, it's nearly impossible to die outside of boss fights unless you intentionally try to do so.

Also Demon's Souls also has much better exploration and level/environmental design.
Anonymous No.718536165 [Report]
>>718535993
No it's not.
Anonymous No.718536290 [Report]
>>718535774
..?
Anonymous No.718536373 [Report] >>718542232
This poll did not go the way hollow trannies thought kek
Anonymous No.718536541 [Report]
>>718523651
Because reddit is full of brainless slop eaters. It is insane.
Anonymous No.718536543 [Report]
>>718521726
The best Metroidvania I've played next to SM and SotN is an indie called Astalon.
Anonymous No.718536574 [Report] >>718536787
>>718535871
needs a mod to make key items not take inventory space.

The constant transition loading screens and the constant backtracking to the inventory box, especially for key items where you have no idea which puzzle is coming next and what you will need, puts a big damper on the experience.
Anonymous No.718536643 [Report]
>>718511775 (OP)
Voted for SM, but on another day, I may have went with SOTN. I go back and forth.

HK sucks.
Anonymous No.718536787 [Report] >>718537034
>>718536574
Different strokes. Inventory management is part of the experience. You usually have plenty of space if you're smart about what you carry, but RE0 stresses that shit to it's limits and suffers heavily for it
Anonymous No.718537034 [Report] >>718537295
>>718536787
yeah but key items don't contribute to that at all. It's just a total guess as to what you need, and guessing wrong means a backtracking round trip all the way back to the inventory box
Anonymous No.718537050 [Report] >>718537220 >>718537385
>>718511775 (OP)
the only metroidvania I've ever beated was bloodstained ritual of the the night, I tried sotn got filtered in like the first map cause it was too hard, tried hk cause at time I was obsessed with souls and heard it was a soulslike (like salt and sanctuary wich is a soulslike 2d) got disappointed when I actually played and it had nothing to do with souls outside of muh dark aesthetic and dropped it
Anonymous No.718537220 [Report] >>718537980
>>718537050
>I tried sotn got filtered in like the first map cause it was too hard
this can't be a serious post
Anonymous No.718537295 [Report] >>718537456
>>718537034
If you limit your inventory to just one weapon and ammo, you won't have the problem as much. Sounds like Silent Hill 1-3 would be more up your alley. Those have no inventory management
Anonymous No.718537385 [Report] >>718537980
>>718537050
SotN is possibly the easiest metroidvania, anon
Anonymous No.718537456 [Report] >>718537753
>>718537295
>game has all these weapons
>but just ignore them and use a single weapon
>and also no healing items
>this is your only option if you don't want to constantly run and back forth to the inventory box to swap out key items
Yeah it's just not good game design. I don't mind making tough decisions and having limited inventory, but that should never apply to key items that accomplish nothing aside from being necessary for progression.
Anonymous No.718537530 [Report]
>>718511775 (OP)
I'd put Hollow Knight in the lower tier of Metroidvanis like Harmony of Dissonance level
Anonymous No.718537753 [Report] >>718537934
>>718537456
You're encouraged to avoid combat, plus enemies aren't hard to kill. You don't need to carry a lot of weapons and if you're good, you won't need healing, plus boxes are never that far away. This is a skill issue
Anonymous No.718537889 [Report] >>718537961
There's a saddening absence of Elder Lilies here.
Anonymous No.718537934 [Report] >>718538046
>>718537753
>either ignore 95% of the items in the game
>or backtrack over and over for key items
No, this is shit design. You only think it's not because you've replayed the game many times and know exactly what key items you need (which you can not ascertain beforehand, it's just a guess)

>skill issue
RE1 is already a very easy game and the game automatically enables braindead auto-aim to completely remove even the slightest semblance of skill from the combat.
Anonymous No.718537961 [Report]
>>718537889
Tedious game, the ground slam ability needed to progress doesn’t work properly.
Anonymous No.718537980 [Report]
>>718537385
>>718537220
i dont remember much shit cause that was ages ago but i remember finding the first save area and the first boss but no healing method so i was stuck with 70hp (i think thats what the save are recovered)
Anonymous No.718538046 [Report] >>718538134 >>718538332
>>718537934
REmake makes the original obsolete anyway, and aiming in that game is sure as hell not easy.
Anonymous No.718538134 [Report]
>>718538046
nta but shut the hell up those demakes are a fuck stain in the games nigger
Anonymous No.718538332 [Report]
>>718538046
I've never played the REmake, only the PSX original.
Anonymous No.718538335 [Report] >>718538932
>>718511775 (OP)

La Mulana
Marrow
ESA
Anonymous No.718538932 [Report]
>>718538335
>ESA
Based. Dunno if I'd put it in an objective top three list but it's definitely a personal favorite, and I wish more games had secret hunting like its postgame. I kind of want to check out Marrow now if you're ranking it among ESA and LM.
Anonymous No.718539165 [Report]
How come we have no webms of someone beating a zoomer to death
Anonymous No.718539430 [Report]
>>718511775 (OP)
Castlevania SotN > castlevania inspired metroidvanias (99% of the genre) > metroon > tranny knight
Anonymous No.718539747 [Report] >>718539968 >>718541097 >>718548263
Tevi disappointed me greatly, how do you go from the absolute ludokino of Rabi-Ribi to this fucking slop? like, legit, how do you fuck up this much?
Anonymous No.718539968 [Report] >>718540093 >>718546057
>>718539747
both are gay tranime games for faggots
Anonymous No.718540093 [Report]
>>718539968
Shut the fuck, secondary.
Anonymous No.718541097 [Report] >>718541287
>>718539747
I don't know anon, but it makes me wonder about RR2 and how they'll fuck it up
Anonymous No.718541287 [Report]
>>718541097
If I see a single male character, then I will know the game is bad.
Anonymous No.718542042 [Report] >>718542330
>>718528172
>>718528172

real answer
Anonymous No.718542232 [Report]
>>718536373
one of them tried to escape to another thread >>>718540986
Anonymous No.718542330 [Report]
>>718542042
La mulana is a shit game that needs a guide for everything.
Anonymous No.718545132 [Report] >>718547120
>>718511775 (OP)
10
9
8
Anonymous No.718545728 [Report] >>718545791
>>718511775 (OP)
>https://strawpoll.com/Q0Zp7jJRDgM
>Super metroid and SOTN 83 to 81
based /v/
Anonymous No.718545791 [Report]
>>718545728
Hollow troons are just a vocal minority, we all knew it.
Anonymous No.718546057 [Report]
>>718539968
Anime website, sharteen
Anonymous No.718547120 [Report]
>>718545132
Super is an 11
Anonymous No.718548263 [Report] >>718548909
>>718539747
As far as I know from /v/ threads around the time (and the Tevi website), RR is purely CreSpirit/GemaYue while Tevi is the brainchild of some chick who partnered with them to do everything combat wise.
So basically, if you have a qualm with the story then it's her fault. If you like the combat, then you're probably good for RR2.
My only true fear is that the lackluster level design sticks around for RR2, but I really want to give the benefit of the doubt that he had to design the world the way he did to facilitate the very strict story. There's far too little exploration which was inarguably one of RR's strongest points, especially when combined with hidden techs (also missing). I'm hopeful but there is a twinge of doubt.
Anonymous No.718548386 [Report] >>718548987
>>718535426
>Fallout New Vegas
I love NV, but it has far more glaring flaws than SM's difficulty curve. Middling shooting and combat in general being the main offender.
Anonymous No.718548909 [Report]
>>718548263
In Rabi-Ribi hard was actually hard but in Tevi hard is not hard at all, I completely ignored enemy patters because I could just facetank everything without even using items, only the dev team(?) boss rush gave me any semblance of challenge on hard and even then I defeated on my first attempt like every single other boss in the game.

Then I remembered Irisu kicking by shit in for 3 hours straight in rabi-ribi in hard and wondered what the fuck went wrong with Tevi.
Anonymous No.718548987 [Report] >>718549712
>>718548386
Super Metroid is an action platformer where the action and platforming both have zero challenge and zero stakes; those are the core pillars of the game.

New Vegas' combat and shooting are much less important as a CRPG, although it's still fun trying out different builds.
Anonymous No.718549712 [Report] >>718551036
>>718548987
>Super Metroid is an action platformer where the action and platforming both have zero challenge and zero stakes; those are the core pillars of the game.
It depends somewhat on what sort of challenge you're expecting. I think some of the optional content in SM, at least in terms of platforming, is challenging enough in terms of what you're expected to execute to be engaging. Especially when you start talking about doing things out of the intended order. That said, I somewhat disagree with the premise that a lack of challenge is an inherent problem, although I understand where people come from when they feel that way.
>New Vegas' combat and shooting are much less important as a CRPG
In theory, perhaps, but I think I spend at least as much time engaging with the basic combat systems in that game as I do with its CRPG mechanics like character builds or roleplaying. NV is also comes out looking unfavourably when you compare some of its CRPG systems to its forefathers in Fallout 1/2, especially when it comes to builds. I find that the systems of those games and how their worlds are designed allows for builds to feel more unique than in NV. As admirable as it is that NV has any sort of retard-run equivalent, for example, it really can't compare to its earlier implementation. NV is always going to be held back by being built atop of Fallout 3 when it comes to RPG mechanics.
Anonymous No.718549856 [Report]
>>718511775 (OP)
I see one metroidvania and two metroids
Anonymous No.718551036 [Report] >>718552732 >>718552919
>>718549712
It's not just the lack of challenge, it's also the complete lack of stakes. There is no reason to engage or care about the combat or platforming. You fall, you are mildly inconvenienced for a few seconds. You hit a hazard or facetank an enemy, you lose a tiny bit of health you will soon recover anyways.

Just about the only thing that actually matters is bossfights (about 2% of the game) and meticulously checking every tile of every room.

I just don't like Super Metroid's priorities, but I guess if you're a huge tile scanning fan, then you will.

For New Vegas, it's just far and away the best or close to it in so many categories

Serviceable gameplay
Decent build options and RPG mechanics
Top-notch quests
Top-notch factions
Top-notch interweaving of plot threads and gameplay paths
Top-notch writing
Top-notch story
Top-notch characters
Top-notch world design
Top-notch exploration
Top-notch interactivity

It's an all-time classic. Plus I've always enjoyed the gamebryo shenanigans, and the shortcoming were always writing, quests, characters, worldbuilding and player agency, and New Vegas massively inproves all of those.
Anonymous No.718552732 [Report]
>>718551036
I can agree that SM's combat is not worth writing home about, but the platforming has much more going for it in virtue of the movement and world design letting you go off the rails, so to speak. Certainly, the stakes for failing a bit of more complex platforming aren't terribly high, just a minor loss of progress, but since some of these require mastery of the movement system's idiosyncracies, it still ends up being very engaging.

I won't disagree with most of what you said about NV, although I'm much more down on Gamebryo and Bethesda's general design ethos. I have never been able to enjoy any Beth game that much, not even the acclaimed ones like Morrowind or Daggerfall.
Anonymous No.718552919 [Report]
>>718551036
>For New Vegas, it's just far and away the best or close to it in so many categories
LOL