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Thread 718532386

30 posts 24 images /v/
Anonymous No.718532386 >>718533234 >>718533921 >>718534309 >>718535876 >>718538093 >>718538202 >>718539959 >>718541507 >>718543980 >>718544245
Here's your new souls bro
Anonymous No.718532869
Looks almost identical to an attack animation of the centipede claw guys from sekiro
Anonymous No.718533234
>>718532386 (OP)
That's perfectly valid gameplay systems
The player is attacking a boss on a large wind up with a shiv
Anonymous No.718533745
>it's ok when fromtroon does it
notice how it's fine in rollsloppa but the moment any dev decides to spice up the combat system that was in for a long anticipated overhaul since the series was never famous for it suddenly everyone is picking this shit apart and calling it dumb
Anonymous No.718533921 >>718534424 >>718538093
>>718532386 (OP)
Anonymous No.718534309 >>718535702
>>718532386 (OP)
what exactly is the issue here?
Anonymous No.718534424 >>718536645 >>718538093 >>718543980 >>718544245
>>718533921
Anonymous No.718535702 >>718536028 >>718541635
>>718534309
It looks like shit.
Anonymous No.718535876
>>718532386 (OP)
>Hitstop but no hitstun
Souls is not this bad, not even in 2009
Anonymous No.718536028
>>718535702
it looks like silent hill, only without the shitty gunplay
Anonymous No.718536645 >>718537175 >>718537719 >>718538093 >>718538126 >>718540348 >>718543980 >>718544245
>>718534424
Anonymous No.718537175
>>718536645
Looks like some fake AI game. All of the webms I've seen of this game have been hot dogshit. They should remove combat entirely it just looks ridiculous
Anonymous No.718537719 >>718538093 >>718540272 >>718543980 >>718544298
>>718536645
Anonymous No.718537990
>Slo mo when an attack lands
Anonymous No.718538093
>>718532386 (OP)
>>718533921
>>718534424
>>718536645
>>718537719
These retards should have gotten team Blooper to make this. This game looks like it will play like the most jank ass hot garbage ever seen. Not buying this, not even pirating this. I'll get the Blooper game instead, Cronos looks miles ahead of this garbage
Anonymous No.718538126
>>718536645
Would
Anonymous No.718538202
>>718532386 (OP)
The chinaman is incapable of not putting dark souls in whatever game he is making
Anonymous No.718539959 >>718540145
>>718532386 (OP)
SMAA OFF!
Anonymous No.718540145
>>718539959
more like WMAF off
Anonymous No.718540272
>>718537719
I understand that they need some sort of hitstop but why does it have to be so fucking long? It's not hitstop anymore, it's a fucking hitvacation.
Anonymous No.718540348
>>718536645
>attacks don't hit but still connect
>same with enemy
this is jank asf
Anonymous No.718540442 >>718540674
soulslike that isnt grimdark when? better yet arpg that isnt soulslike or grimdark when?
Anonymous No.718540674 >>718540785
>>718540442
actual towns and storylines are too hard for game devs.
Anonymous No.718540785
>>718540674
That's why I like Soulslikes: they're gameplay focused.
Imagine wanting to spend 40 hours talking to NPCs and being an errand boy for them.
Anonymous No.718541507
>>718532386 (OP)
pic related?
Anonymous No.718541635
>>718535702
So in-line with franchise gameplay?
Anonymous No.718543980
>>718532386 (OP)
>>718534424
>>718536645
>>718537719
This aint monster hunter why such insane amounts of Hitstop every hit? It should be exclusive to like the final hit , like combo ending meaty attacks.
Anonymous No.718544245 >>718544574
>>718532386 (OP)
>>718534424
>>718536645
>25 year old SH games had better hit physics than this shit
grim
Anonymous No.718544298
>>718537719
>massive hitstop but the weapon doesn't actually look like it's hitting the enemy
This definitely feels like a last minute change because they realized how weightless the combat felt but didn't have the time/money to go back and animate the enemies to have proper hit reactions.
Anonymous No.718544574
>>718544245
I think it's the lack of swingback that gets me.
If you hit someone with a blunt object, it's not going to go all the way through.