>>718548960 (OP)
before the spam resumes...
use the free trial. It's up to stormblood. FF is much more story driven with some pretty good side-stories you can easily skip or even don't notice it at all (eureka, Ivalice)
ARR is dated a lot, this is the long check. Only modernized part is praetorium that was famous for unskippable cutscenes, but now works as introduction to how modern dungeons and raids work
Turning point is Heavensward. If you wont get hooked by it, there's no point in continuing. FF up to endwalker is one gigantic buildup and there's no point of suffering 300+ hours for like couple hours of fun
>is the community any better than the elitists in wow, whats the main focus of the game?
if you gauge endgame/leveling by duties like raids and dungeons, yes it's miles better even after influx of wow players. People don't mind explaining shit to you or wont kick you over you dying or failing. Mostly because FF isn't only about raids so people are not turbo focused on it Ofc it's still possible to encounter dicks and retards but you can find them everywhere. You can practice various parts of raids. Let's ay your wow boss have 4 phases, but you can queue into party that practices only phase 3 of that fight. Someone practiced enough, says bye, quits, next one joins. Game is not that heavy gear dependant so people don't care that much
main focus of the game is having fun ff style. Raiding and dungens are just an option, not deinitive end everyone needs. Its kind of glorified sandbox. It's heavy storydriven to make you like the world and be curious about exploring it. It also have a lot of references to other FF games. Because of that specific culture, it's okay to simply not like it
I'm writing it based on endwalker, because i was sceptical about new xpac and kind of afraid that after EW nothing else will come close, and people shitting all over dawntrail simply convinced me to not try it