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Thread 718558030

527 posts 108 images /v/
Anonymous No.718558030 >>718558175 >>718558395 >>718558425 >>718558869 >>718560146 >>718560369 >>718560794 >>718562461 >>718562828 >>718562873 >>718562891 >>718563247 >>718563727 >>718563795 >>718564017 >>718564112 >>718564529 >>718564556 >>718565078 >>718565978 >>718566160 >>718566336 >>718566432 >>718567092 >>718568054 >>718568484 >>718569172 >>718570627 >>718571097 >>718571498 >>718571979 >>718572004 >>718572036 >>718573339 >>718573562 >>718574925 >>718576175 >>718576176 >>718578145 >>718581674 >>718585289 >>718585463 >>718587976 >>718588318
Gameplay footage of the upcoming Dawn of War 4 (2026).
Anonymous No.718558127
looks okay
Anonymous No.718558169 >>718562850 >>718568161 >>718574345 >>718582742
Wouldn’t it be more like Midday of War by now
Anonymous No.718558175 >>718562316 >>718568095 >>718569117
>>718558030 (OP)
>DoW 2 but bigger
Still looks bad.
Anonymous No.718558362 >>718565379 >>718566385 >>718582451 >>718583530
>still cant run over infantry with tanks
Anonymous No.718558395 >>718567137
>>718558030 (OP)
looks like one of those shitty mobile autobattler ads
Anonymous No.718558419 >>718560727 >>718563473
>Be Cyrus
>Stay as a Scout to train recruit
>Casualty of the chapter is so large that he have to return to work as a tactical Marine
>Die
Anonymous No.718558425
>>718558030 (OP)
Is that autoclicker?
Anonymous No.718558869 >>718559039 >>718559360 >>718562636 >>718566228 >>718568198 >>718568340
>>718558030 (OP)
>RTS in 00s
>picrelated
>RTS in 20s
>battle for Wallmart parking
Anonymous No.718559039 >>718559165 >>718576269
>>718558869
God I miss SupCom
Anonymous No.718559165 >>718559468 >>718562206
>>718559039
It's still alive
Anonymous No.718559220 >>718559360 >>718559430 >>718560916 >>718561241 >>718561981 >>718562470 >>718562586 >>718563032 >>718563292 >>718564872 >>718564951 >>718565550 >>718565759 >>718566394 >>718566474 >>718566489 >>718567242 >>718569069 >>718570132 >>718570608 >>718572030 >>718572101 >>718572436 >>718572684 >>718573878 >>718576261 >>718578496 >>718582223 >>718583284
Quick
Name me an RTS NOT based on gook click APM and actually based on strategy!
Anonymous No.718559360 >>718560916
>>718559220
-> >>718558869
Also, the issue isn't even that it's a APM-focused game, but the fact that for some reason they are trying to match tabletop wargame format
Anonymous No.718559413 >>718560048
The UI looks like shit and the battles look a bit too hectic but at least there's a lot of units and base building
Anonymous No.718559430
>>718559220
CoH
Anonymous No.718559468 >>718559552 >>718566303
>>718559165
Forged Alliance Forever, right?
Anonymous No.718559521
looks like mobile slop
Anonymous No.718559552 >>718566303
>>718559468
Yep
Anonymous No.718559561 >>718559657
Looks nice.
>was going to upgrade my DOW1 yesterday
>come across an obscure Vietnam game
>get Military Conflict Vietnam instead
Anonymous No.718559657
>>718559561
Okay Gzegosh
Anonymous No.718560048 >>718560137 >>718560209 >>718560305 >>718560702 >>718561241 >>718561804 >>718562372 >>718565893 >>718569350 >>718571576 >>718572246 >>718573176
>>718559413
>but at least there's a lot of units and base building
>base building

Look at the minimap. They only have 4-5 buildings in their base. That's not base building, that's a tech tree with extra steps attached.

WHY the fuck is everyone so insistent on base building being good anyway? RTS is dead because of shitty forced base building. Y'all don't fuckin play starcraft yet you sit here bitching about base building, and because of that we ended up with dogshit dow3
Anonymous No.718560137 >>718560354
>>718560048
defenses and bunkers are useful not just for delaying an enemy but funneling them into killzones.
Anonymous No.718560146
>>718558030 (OP)
>boomer base building
Anonymous No.718560209 >>718560402 >>718563829
>>718560048
>WHY the fuck is everyone so insistent on base building being good anyway?
Boomer nostalgia faggotry.
>I played a game with base building 25 years ago and it was good, so now a game must have base building or it's bad.
Anonymous No.718560305 >>718560540
>>718560048
>we ended up with dogshit dow3
>certainly not because DoW2 was a practical dead-end
>certainly not because DoW3 tried to court MOBA-playerbase
But to be serious, it's simple. Without base-building such small-scale maps have nothing to offer.
Don't like basebuilding? Go ahead, add some additional gameplay elements.
Anonymous No.718560354
>>718560137
Completely correct. DoW should've been a tower defense series from the start.
Anonymous No.718560369
>>718558030 (OP)
Doesn't look too bad so far.
Anonymous No.718560402 >>718560475 >>718560782 >>718563401 >>718586515
>>718560209
Base building wasn't "good" 25 years ago. You were just young and didn't know any better. Nowadays if you want to base build you can just play Factorio or something.
Anonymous No.718560461 >>718560523 >>718560656 >>718560758 >>718561318 >>718585313 >>718585912
Pick the two races for the next expansion to face off and add to the roster
>Can I make multiple?
Yes, but don't overlap

Imperial Guard vs Genestealer cults
Anonymous No.718560467 >>718560569
Are RTS games making a comeback? Seems like there are a couple of titles coming out recently and in the near future.
Anonymous No.718560475
>>718560402
>and didn't know any better.
like..?
Anonymous No.718560523 >>718561121
>>718560461
NYPA
Also, this game wouldn't recieve expansion and will die as DoW3
Anonymous No.718560540 >>718561257
>>718560305
>Go ahead, add some additional gameplay elements.
oh you mean like all of the original mechanics and ideas that were implemented in dow2 and COH?
Anonymous No.718560569
>>718560467
It is too small to be called an RTS
Anonymous No.718560656 >>718561121 >>718561508 >>718563401 >>718564360
>>718560461
>guard and guard with a skin
anon, really

btw, are people still acting like Dawn of War 2 was fucking awful? i can see why people might not like it when they wanted more warcraft 3, but space magic, but dawn of war 2 was a fantastic single player game, and the last stand mode was great multiplayer.

Normal rts multiplayer is hot trash in every respect, however.
Anonymous No.718560702
>>718560048
Building a base is fun and makes you feel like you're making progress on a map by expanding territory moreso than the control points on their own, not to mention the flavour it can add by having different building designs and build orders between different races
Anonymous No.718560727
>>718558419
The man already went through a shitload with the Aurelian Crusades, he's probably overdue for a promotion. Looks like he's wearing Phobos-pattern armor for the fancy tacticool toys too.
Anonymous No.718560758
>>718560461
Tau vs IG
Eldar vs Slaanesh
Anonymous No.718560782 >>718561423 >>718563401
>>718560402
>Base building wasn't "good" 25 years ago. You were just young and didn't know any better
Well it was the norm. But in time we got better RTS games that proved base building is a pretty shit game mechanic. If you want to build a city there are better games, if you want good strategy there are better games, base building RTS is somewhere in the middle, and not good at either.
Anonymous No.718560794 >>718560815 >>718560846
>>718558030 (OP)
Excited to see how Relic fucks up this one too.
Anonymous No.718560815
>>718560794
>he doesnt know
Anonymous No.718560846 >>718561119 >>718561126 >>718563228
>>718560794
Anon, I.....
Anonymous No.718560916 >>718563081 >>718576231
>>718559220
>>718559360
>Quick
>Name me an FPS NOT based on gook click APM and mouse speed and actually based on skill!

>Quick
>Name me an fighting game NOT based on boutton mashing APM and actually based on strenght!
Anonymous No.718560945 >>718561619 >>718563401
RTS games were never "good". They are flawed genre only fun for actual children and manchildren who are impressed by seeing two blobs of armies clash at each other while playing singleplayer. Anything less casual than that and you got yourself a cancerous genre. The biggest proof is any game with rts elements eventually ends up toning down rts mechanics significantly to improve the gameplay and make the game less frustrating. But even then the problem remains.
Anonymous No.718561119
>>718560846
..the iron harvest guys? Oh shit.
Anonymous No.718561121
>>718560523
I'm just acting what factions you'ld like to see and play as
>>718560656
Easier to release if you have two factions use essentially the same model with one getting alterations and different units and gameplay
Anonymous No.718561126 >>718562813
>>718560846
>Not Relic
YES
>It's the Iron Harvest fuckup guys
NO
Anonymous No.718561241
>>718559220
DoW1 faggit
also sc2 below the top ~5% of players

>>718560048
in a good rts, good macro (which is not extremely apm intensive) outperforms good micro and allows for more ~strategy~
Anonymous No.718561257 >>718561638
>>718560540
>oh you mean like all of the original mechanics and ideas that were implemented in dow2 and COH?
Such as..?
Especially exclusive DoW 2 mechanics
Anonymous No.718561318
>>718560461
has to be IG & Chaos
no chaos in a 40k game is no buy
Anonymous No.718561423 >>718561464 >>718562284
>>718560782
>But in time we got better RTS games that proved base building is a pretty shit game mechanic.
>the only alive RTS today are RTS with base building
Anonymous No.718561464 >>718561543
>>718561423
wc3 and sc are shit games
just because they are popular doesn't mean they are good
it's like saying cs is a good fps
Anonymous No.718561508
>>718560656
Go play assfaggots you nigger
Anonymous No.718561543
>>718561464
>wc3 and sc are shit games
As opposed to..?
Anonymous No.718561619
>>718560945
What is aoe2 what is supcom what is fucking dow1 even wc3 base building is as important as micro
Anonymous No.718561638 >>718561890
>>718561257
>commander unit item upgrades that added additional spells and auras
>global abilities funded by directly engaging in combat
>one base building to manage with multiple tech levels, making the very limited macro you need to do extremely quick
>cover system with 3 different types of cover
>a ridiculous amount of damage and armor types making for a very granular combat system
>every unit having special abilities and upgrades available that sometimes added more abilities
>retreat button to send shit home quickly
>Last stand mode which was so well liked that they released it as a standalone game
>army cosmetics unlocked by just playing the race more
>destructible environments and buildings/cover
>dedicated units and abilities allowing reinforcement away from the base
>directional armor and weakspots on vehicles
>vehicles can reverse
>unit xp and levels/veterancy giving an incentive to actually keep your units alive
>COH had supply lines and sectors to add more strategic depth
>COH choosable doctrines to enhance different playstyles and strategies

DOW2 and COH shit on DOW1 from a mechanical perspective
Anonymous No.718561804 >>718561897
>>718560048
>that's a tech tree with extra steps attached
has he explained yet why those extra steps are unimportant?
Anonymous No.718561890 >>718562432 >>718566020
>>718561638
>>commander unit item upgrades
Existed in DoW 1
>>global abilities funded by directly engaging in combat
Are you sure it's a DoW 2 invention, not CoH or other games?
>>one base building to manage with multiple tech levels, making the very limited macro you need to do extremely quick
>>cover system with 3 different types of cover
DoW 1 did it better.
>>a ridiculous amount of damage and armor types making for a very granular combat system
CoH did it better.
>>Last stand mode which was so well liked that they released it as a standalone game
Was invented by WC3 and it's Map Editor.
>>army cosmetics unlocked by just playing the race more
???
>>destructible environments
Fucking where?
>and buildings/cover
Was invented idk, Westwood?
>>dedicated units and abilities allowing reinforcement away from the base
Existed in DoW 1
>>directional armor and weakspots on vehicles
CoH did it better
>>vehicles can reverse
And..?
>>unit xp and levels/veterancy giving an incentive to actually keep your units alive
Is absolutely meaningless in DoW 2.
>DOW2 and COH shit on DOW1 from a mechanical perspective
CoH may be, although it's still more dead than DoW 1, DoW 2 was just simplified and smaller version of CoH
Anonymous No.718561897 >>718561970 >>718562083 >>718562413 >>718562569 >>718568343
>>718561804
because everyone's base in DOW1 ends up looking the exact fucking same

You NEVER see someone build 3 chapel barracks so they can shit out more marines, or someone building a barracks in the middle of the map so they can rush faster.

EVERY base is 1 copy of every production and tech building and then a power generator farm
There is zero creativity in the base building in DOW1
Anonymous No.718561970
>>718561897
>he doesnt build a FOB
lmao.
Anonymous No.718561981 >>718562058
>>718559220
Warcraft III pvp

Best rts everyone sleeps on.
Anonymous No.718562058
>>718561981
Blizzard gookclickers are no fun
Anonymous No.718562083 >>718562597
>>718561897
>You NEVER see someone build 3 chapel barracks so they can shit out more marines, or someone building a barracks in the middle of the map so they can rush faster.
Actually it's pretty common in MP games on bigger maps (3x3 or 4x4) when players on the rear build barracks on other player's territory while units from main building capturing the points.
And it's extra useful for Dark Eldar since slaves works like Undead Acolytes in WC3
Anonymous No.718562143
I always see base building as an easily understandable stand-in for the lowered unit count, lowered complexity and MOBAfication of the genre. To me it's not about the loss of bases themselves but about the loss of complexity and RTS gameplay that it represents. Bases are visually obvious and easy to latch on to, but the real problem was you could build less and less units that do less and less interesting things because gameplay became about pressing Q on your force commander.
Anonymous No.718562206
>>718559165
>24/7 gap of rohan
>Alive
IF I CAN'T PLAY SUNG ISLAND I DON'T CARE
Anonymous No.718562284 >>718562448
>>718561423
>plural
AoE is the only base building RTS still alive.
Anonymous No.718562316
>>718558175
did you really not play the first game
Anonymous No.718562372 >>718562532
>>718560048
buildings = tech variety that you can also destroy and therefore remove from the team. without buildings youre just commanding the same units in the same way like in dow2
Anonymous No.718562413 >>718562530
>>718561897
>You NEVER see someone build 3 chapel barracks so they can shit out more marines, or someone building a barracks in the middle of the map so they can rush faster.

...Something tells me you're not very good at the game
Anonymous No.718562432 >>718562675 >>718562963 >>718568990
>>718561890
>Existed in DoW 1
barely. You buy a few upgrades for your commander from the HQ but DOW2 dramatically expanded the options and builds you can do on your commanders. The force commander in dow1 has like 3 upgrades, the FC in dow2 has 4 melee weapons, 3 armors, 3 utility items,and one of the armors changes him into a terminator which adds 3 more weapon options

>Are you sure it's a DoW 2 invention, not CoH or other games?
we're talking about both games simultaneously since they are more or less the same system
>DoW 1 did it better.
dow1 forces you to build 1 copy of each building to get everything. that's not doing the same thing as having one HQ base.
>CoH did it better.
we're talking about both games simultaneously since they are more or less the same system
>Was invented by WC3 and it's Map Editor.
by this fucking logic nothing is original since everything we can think of was buildin wc3 and sc map editors first
>???
???
>Fucking where?
low walls, high walls, trees, bushes, barrels, hedgehogs and garrisonable buildings are all destructible. And you can create craters that give cover. You played the game right?
>Was invented idk, Westwood?
sure, I guess, but not really. not to the level that dow2 and coh did it.
>Existed in DoW 1
no, every unit reinforces on its own with no support by default
>CoH did it better
we're talking about both games simultaneously since they are more or less the same system
>And..?
it's something dow2 and coh do that dow1 don't but ok I guess you didn't like that one.
>Is absolutely meaningless in DoW 2.
you have no fucking idea what you're talking about and clearly didn't actually play multiplayer very much
>CoH may be, although it's still more dead than DoW 1, DoW 2 was just simplified and smaller version of CoH
COH and DOW2 share a lot of mechanics. Though COH does have a little bit more going on, yeah. How dead it is is not relevant to this conversation because every RTS is dead except for sc1 in korea
Anonymous No.718562434
>dynamically resized unit card menu at the bottom of the screen
god damnit This means either the unit caps will be very limited or you'll end up with the total war bullshit where the menu needs a second row or the unit cards get resized to tiny slivers
Anonymous No.718562448
>>718562284
FAF is alive
WC3 still recieving new patches
DoW 1 AIsloppa might recieve some future support
Anonymous No.718562452
Dawn of War was always casual Company of Heroes
I don't expect this game to have any of the depth CoH has
Anonymous No.718562461 >>718562603
>>718558030 (OP)
Looks like Civilization except all the units are just taking their own turns and doing whatever they want.
Anonymous No.718562470
>>718559220
Rise of nations
Anonymous No.718562530 >>718562696 >>718563095
>>718562413
i mean fair enough, I'm not good at dow1. But I rarely see it whenever I've played or watched gameplay footage. If you're arguing that it's a common occurrence I'd like to be proven wrong and see some high level play where people are doing it.
Anonymous No.718562532 >>718562613
>>718562372
Look at these maps, if you can reach their base you already won
Anonymous No.718562569 >>718562645
>>718561897
half of eldars gameplan is building forward bases u cunt
Anonymous No.718562586 >>718578974
>>718559220
AoE II? The start of a game is generally the most action-condensed part outside of archers trying to dance around Mangonels.
Anonymous No.718562597 >>718562748
>>718562083
Oh I see, interesting. But in those cases, are those players building multiple copies of their production buildings? Or are they just dispersing them into other player's bases?

keep in mind I'm comparing this in my mind to starcraft where people build like 10 or 12 copies of something to support production
Anonymous No.718562603
>>718562461
I hope this is some kind of 5d trolling, because if not holy shit you are catastrophically retarded.
Anonymous No.718562613
>>718562532
doubt it
Anonymous No.718562636
>>718558869
This. Supcom is so kino
Anonymous No.718562645 >>718562739 >>718562786
>>718562569
great what about the other 8 races? webway gates, listening posts and turrets don't really count as base building btw, imo
Anonymous No.718562661
1) Worst interface of all time
2) Late 2000s graphics
3) No color
4) Last more or less good Relic game was like 10 trillion years ago
It's over
Anonymous No.718562675 >>718566020
>>718562432
>but DOW2 dramatically expanded the options and builds
And reduced anything else. Good trade, sure.
Also, two words: Tau Commander.
>we're talking about both games simultaneously
How about no.
>by this fucking logic nothing is original since everything we can think of was buildin wc3 and sc map editors first
In case of "each player gets just 1 hero to control", because it's literally was WC3 map.
>And you can create craters that give cover.
You can also get cover inside the building as well.
>low walls, high walls, trees, bushes, barrels,
Okay I give up. You are actually this stupid.
>sure, I guess, but not really. not to the level that dow2 and coh did it.
Because..? You cannot even change direction of heavy bolter inside the building.
>COH and DOW2 share a lot of mechanics.
Yeah because DoW 2 came out AFTER CoH
Anonymous No.718562696 >>718562863
>>718562530
>I don't know what I'm talking about, but I'm going to make some shit up and the burden is on you to go looking for footage to disprove it
Anonymous No.718562739 >>718562948
>>718562645
yea any big map youre gonna want to build a forward base or some kind of transport. dont know what to tell u
and again eldar especially you build shit other than webways cause you can cloak them. 90% time you play against eldar on kaiser luten they will build a vehicle bay behind your base
Anonymous No.718562748
>>718562597
>But in those cases, are those players building multiple copies of their production buildings?
Depends on the situations.
>keep in mind I'm comparing this in my mind to starcraft
Pointless, different scale, different economy system. But IG keeping several mechanic bays to shit out Sentinels isn't something which never existed.
Anonymous No.718562786 >>718562989
>>718562645
Yep and Horde towers rush doesn't counts as base building either
Anonymous No.718562813 >>718569917
>>718561126
>Iron Harvest
Oh good lord have mercy. I tried so hard to like that game but it was impossible.
Anonymous No.718562828
>>718558030 (OP)
Looks kino
Anonymous No.718562850
>>718558169
Anonymous No.718562863 >>718562967
>>718562696
If I make a claim based on my experience and you make a claim discounting it based on your experience, yeah the burden is on you to show me why I'm wrong.
Especially when I'm humbly asking you to show me so that I can learn. Jesus christ dude chill out. Either you can prove it or you can't. Why would I just accept what you're saying at face value?
Anonymous No.718562867 >>718565801 >>718567405
New Gameplay
https://www.youtube.com/watch?v=Wsf2hN1rPEw
Anonymous No.718562873 >>718565801 >>718567405
>>718558030 (OP)
https://www.youtube.com/watch?v=vwDRPNh70oY
https://www.youtube.com/watch?v=vwDRPNh70oY
https://www.youtube.com/watch?v=vwDRPNh70oY
Anonymous No.718562891
>>718558030 (OP)
I can't quite articulate it, it looks fake. Like how you'd have AI generate a video of gameplay for you?
Also looks like a mobile game.
Anonymous No.718562939 >>718563052
I'm gonna say it. DoW2 was a mistake and set Dawn of War down a shit path.
Anonymous No.718562948
>>718562739
oh ok, cool. This still sounds like it's mainly an eldar thing and more situational with other races. But fair enough, I can accept that it's done at a high level.
Anonymous No.718562963
>>718562432
>but DOW2 dramatically expanded the options and builds you can do on your commanders.
You literally don't need to remove base from gameplay for it.
Anonymous No.718562967 >>718563089
>>718562863
I'm NTA. Your post says that you aren't even good at the game but you want the other guy to go look up footage for you to prove your point. I saw that, figured you were a clown, and called you one in as many words.
Anonymous No.718562989 >>718563098
>>718562786
can you reword this because I don't know what the fuck you're trying to talk about.
Anonymous No.718562992
Looks like Imperial Guard will likely be launch DLC. Apparently their units are already in the game with the demo people are playing.
Anonymous No.718563032
>>718559220
Command on Conquer
>Red Alert 2
>Tiberium Dawn
>Generals
>3
Empire Earth 1
Stronghold
Anonymous No.718563035 >>718565016
https://www.youtube.com/watch?v=4z8tdO3hLoc
way more actual gameplay here.
Anonymous No.718563049
>you want the other guy to go look up footage for you to prove your point
No I want him to provide evidence to prove his own point because I'm interested in higher level gameplay
Anonymous No.718563052
>>718562939
I only liked Dark Crusade and Soulstorm, honestly. The story campaigns are just ok.
Anonymous No.718563081 >>718567127
>>718560916
>Name me an fighting game NOT based on boutton mashing APM and actually based on strenght!
that would be an interesting one
probably a combination of pic related and the dragonball vrvs game
Anonymous No.718563089
>>718562967
>you want the other guy to go look up footage for you to prove your point
No I want him to provide evidence to prove his own point because I'm interested in higher level gameplay
Anonymous No.718563095 >>718563414
>>718562530
Its not a common occurance simply because its not a game with single units but squads. You can build less units but reinforce instead. Also the game is fast paced and the maps arent usually big so one production building is enough to shit out units you need. Some of the units that produce slower are capped either by design or small army cap. How the fuck cant you see this especially when comparing to other rts games? Have you really played it?
Anonymous No.718563098 >>718563215
>>718562989
One of the main tactics in WC3
Anonymous No.718563215 >>718563272
>>718563098
ok, well turret rushing doesn't really count as base building in the traditional sense. and it's ironic that you would choose that specifically given that wc3 does have traditional base building
Anonymous No.718563228 >>718563318 >>718564256
>>718560846
>Relic got cucked out of their own franchise
lol
lmao
Anonymous No.718563247
>>718558030 (OP)
Looks alright.
But I'll wait for reviews and Tau.
Anonymous No.718563272 >>718563456
>>718563215
>ok, well turret rushing doesn't really count as base building in the traditional sense.
That;s mental gymnastic.
Anonymous No.718563292
>>718559220
...dawn of war
Anonymous No.718563318 >>718572436
>>718563228
Even with AI you cannot be cheaper than bunch of slavs
Anonymous No.718563401 >>718564783
>>718560945
>>718560782
>>718560656
>>718560402
what is it about this genre that makes /v/ seethe so bad
Anonymous No.718563414 >>718563513 >>718563579 >>718563617 >>718563916 >>718563991
>>718563095
Yeah I've played through the campaigns and done some multiplayer. Not anywhere near as much as dow2 but enough to understand the fundamental structure of it.
The squad element is the main difference, as you noted. But that would just lead me to question why we're needing to bother with multiple production buildings in the first place if they aren't even necessary to macro out of for the majority of the game. Hence why I said it's basically just a tech tree with extra steps. You aren't actually utilizing the building that often but you gotta build it anyway. It feels like it's forced because starcraft did it first and I think dow2 was a natural progression to the squad mechanic introduced in dow1
Anonymous No.718563445 >>718567654
Damn the new Sync kill system is pretty cool
Anonymous No.718563456
>>718563272
yeah no you right lemme macro just out of my photon cannon with 600 apm for 20 minutes
Anonymous No.718563473
>>718558419
*Intercessor
Anonymous No.718563513
>>718563414
>I think dow2 was a natural progression
lol
lmao
Anonymous No.718563548 >>718563567
We are so fucking back (I guess).
https://www.youtube.com/watch?v=x8qp992Dssk
Anonymous No.718563567 >>718563594
>>718563548
>t. shill
Anonymous No.718563579
>>718563414
>Hence why I said it's basically just a tech tree with extra steps
You cant destroy a tech tree if it doeesnt have a building. If a building gives tech you can disable. Buildings are functional, you can fortify and yes you want forward bases (especially important for ig and eldar. orks when played right need to never stop building). youre doing a lot of bitching about a mechanic in a game you clearly dont play.
Anonymous No.718563594 >>718563634 >>718563684
>>718563567
Yes, and?
Anonymous No.718563617
>>718563414
>guy who doesnt think to build a second barracks really likes dow2
Anonymous No.718563634
>>718563594
Talking about games is a big no no around here.
Anonymous No.718563684
>>718563594
wrong site. Reddit is more tolerant towards the snow niggers
Anonymous No.718563727 >>718563767 >>718563882
>>718558030 (OP)
This looks like Command and Conquer Tiberium Wars.
Anonymous No.718563767
>>718563727
Sadly it doesn't
Anonymous No.718563795 >>718563883
>>718558030 (OP)
Why do they insist on making it look like a soulless mobile game? It’s just baffling, same shit they put people off Coh3. It actually seems as if they all use the same exact design principles, what the fuck is interesting about this gameplay? Can’t wait till they announce some bullshit day 1 DLC as well. Also where’s the fucking grim dark?
Anonymous No.718563829
>>718560209
Because removing large swathes of gameplay from an RTS is how we get to MOBAs and autobattlers
Anonymous No.718563882
>>718563727
It looks more like C&C4 (which is a bad thing)
Anonymous No.718563883 >>718563989
>>718563795
>Why do they insist on making it look like a soulless mobile game?
Blame isometric camera nostalgiafaggotry.
>where’s the fucking grim dark?
It's 40k game
Anonymous No.718563916
>>718563414
Its called flavour. You can also deny your oponent tech if you destroy buildings. Not everything needs perfect logic. Games should be fun and dow1 i great at that
Anonymous No.718563989
>>718563883
Is 40K really this sanitised now? Also this game clearly looks rushed as fuck, hopefully it flops and DoW dies and we can enjoy 1&2
Anonymous No.718563991
>>718563414
>But that would just lead me to question why we're needing to bother with multiple production buildings in the first place if they aren't even necessary to macro out of for the majority of the game.
I(t depends on the economy model.
Even in DoW1 on large maps players could have enough income for replenishing casualties with x2 speed to keep the momentum
Anonymous No.718564017 >>718564121 >>718564162 >>718564203 >>718566090
>>718558030 (OP)
How is this better than DoW 1 with unification mod?
Anonymous No.718564112 >>718564247
>>718558030 (OP)
Can you finally play as nids.
Anonymous No.718564121 >>718564274 >>718564552 >>718566926
>>718564017
It looks better, sounds better, plays better and has 40 thousand more quality of life tweaks than a 2008 game.
Anonymous No.718564162 >>718564274
>>718564017
it seems at least playable.
Anonymous No.718564203 >>718564274 >>718565486
>>718564017
Posts like this don't work anymore now that zoomers can actually play DoW1's remaster for themselves.
Anonymous No.718564247 >>718564392
>>718564112
not yet. only 4 base factions now - SM, Orks, Mechanicus, Necrons. Guard will be added as a free LC probably. Votann is the most probable DLC.
Anonymous No.718564256 >>718564526
>>718563228
>fuck up CoH 2 release
>fuck up DoW 3
>fuck up CoH 3
>AoE 4 somewhat polished but a complete travesty to fans of previous games
Yeah, I wonder why
Anonymous No.718564274 >>718564341 >>718564397
>>718564121
>>718564162
>>718564203

Now that Relic aren’t making the game it seems like a lot more shills can be hired, keep posting lads!
Anonymous No.718564341
>>718564274
Bro, I do it for free.
Anonymous No.718564360
>>718560656
DOW2 single player squads were too small, should've had combat squads.
Anonymous No.718564385
The game looking really grey not only looks really fucking ugly but makes it hard to see what the units are at a glance. I don't get why they don't just have it aesthetically look like DoW1 or 2.
Anonymous No.718564392
>>718564247
Still pissed we got to play as tau before nids.
Anonymous No.718564397
>>718564274
I'm literally in a DoW1 match right now.
Anonymous No.718564526
>>718564256
>Just make "Definitive Editions" forever!
Anonymous No.718564529
>>718558030 (OP)
>primaris
Yaaaawn
Anonymous No.718564552 >>718564659 >>718564723
>>718564121
>plays better
Judging by OP webM it plays like autobattler
Anonymous No.718564556
>>718558030 (OP)
It has space marine baby carrier mech suits. Hype.
Anonymous No.718564659 >>718564915
>>718564552
It looks exactly like every other Dawn of War.
Seriously, what are people expecting?
Anonymous No.718564723
>>718564552
You don't know what you are talking about.
Anonymous No.718564783 >>718565234 >>718569997
>>718563401
Combination of unfair economic advantage and rock paper scissors bullshit as main skill expressions makes for a very frustrating experience where defeats often feel unfair and wins feel cheap and unearned. Dawn of war tried to fix the first flaw by making primary resources captured with army units. Significantly less cancerous than aggro beats greed, greed beats safe rps bullshit you see in broodwar. The only interesting part of RTS games are theory crafting the strategies which counter more strategies than others and that is done outside the game. What a fun genre where playing it is the least interesting part.
Anonymous No.718564872 >>718567139
>>718559220
You can't even describe what strategy is
Anonymous No.718564915 >>718564947
>>718564659
>It looks exactly like every other Dawn of War.
Techincally you are right, it's exactly like most games of the series.
Anonymous No.718564947 >>718565039 >>718565127
>>718564915
I'm not shitposting. What makes it different from DoW 1, 2, or 3? What exactly are you expecting? Neither of those are rhetorical questions, I want to know.
Anonymous No.718564951
>>718559220
Trick question, the answer is all of them. The "gook click" thing is literally just a cope from bad players who can't deal with the fact that the game is real-time and as such time is also a resource that needs to be spent well.
Anonymous No.718565013 >>718565124
I just want to play as the necrontyr before the ascension
Anonymous No.718565016
>>718563035
looks fun
Anonymous No.718565039 >>718565365
>>718564947
>2, or 3
Nothing much
>DoW 1,
Lack of space to manuever.
>What exactly are you expecting?
Boredom like your previous game - Iron Harvest
Anonymous No.718565078
>>718558030 (OP)
I guess it's okay.
Anonymous No.718565124 >>718565304
>>718565013
How the fuck would that play out? Time traveling fleshy necrontyr popping out of a bogus warp jump?
Anonymous No.718565127 >>718565365 >>718566461 >>718576558
>>718564947
>What makes it different from DoW 1
DoW 1 is a classical RTS in that you have base buildan and expandan.

DoW 2 and onward it turned into a Company of Heroes clone, complete with the gay retreat mechanic.
It also had no base buildan. You just had a pre-built headquarters with some cannons next to it to prevent getting camped.

DoW 3 was a glorified moba, didn't play it as it looked uber gay.

DoW 4 looks to be more DoW 3 with a bit of inspiration from 2, which makes it mid at best. Gay at worst.
>What exactly are you expecting?
A return to form. More DoW 1, but with better everything.
Anonymous No.718565209 >>718565314 >>718565396 >>718565696 >>718566492
what's bad about the dow1 remaster?
Anonymous No.718565234 >>718566816
>>718564783
>woodleague takes
Just play simcity kiddo.
Anonymous No.718565304 >>718566058
>>718565124
I imagine it would be like playing the glukkons
Anonymous No.718565314
>>718565209
Minimal effort by Relic. AI texture upscale, 5 minutes photoshop hud, SHADOWS and no bugfixes. ALso Skirmish / MP is Soulstorm ruleset only.
Anonymous No.718565332
Kinda happy for King Art. I hope they do well.
Anonymous No.718565365 >>718565451 >>718565536
>>718565039
>Lack of space to manuever.
It looks like it has more space than DoW1, several times so. The Ork base in OP's screenshot is about two or three full screens bigger than what you'd get in DoW1.

Like look at Blood River in 1, the central river only holds 2-3 squads of units across, while the entrance to the Ork base at 0:11 looks like it holds 4-5 squads. And according to the minimap, that's supposed to be a chokepoint. Hell, look at that final shot in the webm.

Never played Iron Harvest but you sound invested, so I don't blame you.

>>718565127
Did we watch different clips? It looks like it has everything you described for DoW1, and I don't see a squad retreating. Did they confirm they added that back in?

I feel like I'm taking crazy pills here, are we just making shit up now? Is this what posting is like?
Anonymous No.718565379
>>718558362
>battle for dune on /v/
immaculate taste
Anonymous No.718565396
>>718565209
Nothing, shills want you to hate DoW1 because this new shit is nothing like it, they need consumers to want to play slop that is similar to Dow3 i.e Dow IV. Pull out your iPhone and you can play this slop, it’s garbage
Anonymous No.718565451 >>718565541 >>718565581
>>718565365
> Is this what posting is like?

Holy shit please go back, we aren’t buying this shit game
Anonymous No.718565486
>>718564203
>remaster
>any good
i wish... i get constant crashes and can't even play dark crusade.
Anonymous No.718565489
PLEASE JUST LET IT HAVE BASE BUILDING AND JUST COPY DOW 1 PLEASE. I DONT WANT NO MOBA TRASH NOR SQUAD BASED STRATEGY I WANT PURE KINO RTS DOW.
Anonymous No.718565536 >>718566461
>>718565365
>It looks like it has more space than DoW1, several times so.
0:05 of the OP webm: square, 1 bunker, 1 building and 3 crates are 1/4 of the map.
>The Ork base in OP's screenshot is about two or three full screens bigger than what you'd get in DoW1.
Nope, it's not bigger than 500+ maps.
>Like look at Blood River in 1
Doesn't try to emulate tabletop size of armies
Have place for Fast Attack units, unlike DoW2, 3 and 4.
Anonymous No.718565541 >>718565585
>>718565451
I've been on here since 2005. Discourse on this dogshit board have hit back-to-back all time lows for the past decade and a half. I want YOU to go back.
Anonymous No.718565550 >>718565586 >>718567162 >>718569245
>>718559220
Stellaris
Anonymous No.718565581
>>718565451
>we aren’t buying this shit game
Yes we are.
Anonymous No.718565585
>>718565541
>lying in the internet
Bad slav.
Anonymous No.718565586 >>718565684
>>718565550
>real time
Anonymous No.718565684
>>718565586
Do you think Stellaris is turn based?
Anonymous No.718565696
>>718565209
the variability on how well it runs depending on system specs. some people say it runs smooth as butter, other people (like me) drop FPS like mad and constantly crash. you can only play soul storm in skirmish/multiplayer when the playerbase was kind of split on half liking dark crusade and half on soulstorm. their fix to pathing is simply to let squads more easily phase through each other which solves some problems but introduces some others.
it's not the slam dunk remaster like aoe2 or broodwar was, but if you prefer soulstorm and the game decides to run well on your PC, you'll love it.
Anonymous No.718565759 >>718565842 >>718566430
>>718559220
spice wars
zero-k
beyond all reason
by gookclick I mean the autistic microing and apm spamming typical of starcraft. simply high apm is required for any competitive rts, like being able to land headshots in most shooters
Anonymous No.718565801
>>718562867
>>718562873
I mean it looks cool I guess, but will it be fun to play? It seems they've listened a lot to nostalgia boomers, so I'm afraid it won't be.
Anonymous No.718565842 >>718566235
>>718565759
>spoiler
No. You just mean starcraft and only starcraft.
Just say fucking starcraft then. Dumbass.
Anonymous No.718565893
>>718560048
>Look at the minimap. They only have 4-5 buildings in their base. That's not base building, that's a tech tree with extra steps attached.
that's the same as DoW1 and everyone fellates it and I don't know why, it was such a dogshit base building system, might as well not even exist. only made sense for IG because of their taxi system and maybe eldar for stealth
Anonymous No.718565978 >>718565996 >>718566156 >>718566257
>>718558030 (OP)
whats the point of this garbage cluttering my screen
Anonymous No.718565996 >>718566019
>>718565978
CoH 3 had it
Total War have it
Anonymous No.718566019
>>718565996
I don't play zoomer slop
Anonymous No.718566020
>>718561890
>>718562675
what an extremely moronic clueless post
Anonymous No.718566058
>>718565304
WHAT IF HE GETS TO THE BOILER
Anonymous No.718566090 >>718566179
>>718564017
this pic should be enough to tell you
Anonymous No.718566156 >>718568342
>>718565978
So you can easily select your units without scrolling the map to find them, click on them, then scroll back to where you want them to go or fight. In a pinch it might be useful but who the fuck wouldn't just use ctrl groups as default. Feels more like a newer player thing. Maybe/hopefully you can turn it off in the UI options
Anonymous No.718566160 >>718566278 >>718572831 >>718573127
>>718558030 (OP)
Why is this autistic franchise trying so hard to be Call Of Duty with a million new releases every other month?
Anonymous No.718566179
>>718566090
I like Frieren.
Anonymous No.718566228
>>718558869
Fuark I still remember mavor sniping the campaign objectives
Anonymous No.718566235
>>718565842
>typical of starcraft.
yes, you retard
Anonymous No.718566257
>>718565978
Appeasing boomers
Anonymous No.718566276 >>718567809
https://www.youtube.com/watch?v=WPwaRAEQ6HI
maybe this is more your jam.
Anonymous No.718566278 >>718566335 >>718566596
>>718566160
Stuff like Spacemarine 2, Astartes and the Secret Level episode have attracted the attention of the normies. They're trying to capitalize on all the new tourists who want to get in on a universe that hasn't been totally raped by wokeism yet
Anonymous No.718566303 >>718566542
>>718559468
>>718559552

Does it fix the slowdown problem?
Anonymous No.718566335 >>718566393
>>718566278
>yet
https://youtu.be/SrZUqVCa8zw
Anonymous No.718566336
>>718558030 (OP)
Still better than DoW3 and DoW2.
Anonymous No.718566385 >>718585950
>>718558362
>that guy who takes fremen and sarduakar
Anonymous No.718566393
>>718566335
That's a man pretending to be a woman
Anonymous No.718566394
>>718559220
gook click apm is legit strategy though
Anonymous No.718566430 >>718566597
>>718565759
Not really, you can watch videos of aoe 2 pros playing with apm limiter of like 10 and they can still beat 99% players. High apm and micro might be required in a situation where the odds are equal, ie archer macro against similar civ in aoe 2
Anonymous No.718566432
>>718558030 (OP)
? looks fine to me. is it made by relic?
Anonymous No.718566461 >>718566584 >>718568258 >>718570204
>>718565127
>gay this gay that
Ok so you never grew up since you were 13 and played DoW1, disregarded
>>718565536
>Have place for Fast Attack units, unlike DoW2, 3 and 4.
DoW2 absolutely had place for "fast attack units"... as long as you were not exclusively play 3vs3 like a tard.
Hell, the main """complaint""" for DoW2 for first few years was that AI has too much space to run around and decap all your shit (as popularized in that shitty comic that circulated here at the time)
Anonymous No.718566474
>>718559220
Steel division 2
Anonymous No.718566489
>>718559220
WarNo
Anonymous No.718566492
>>718565209
Tech side is iffy (it works or doesnt)
Only soulstorm ruleset for skirmish
Anonymous No.718566542 >>718567018
>>718566303
>Does it fix the slowdown problem?
Partially
Anonymous No.718566584 >>718566930 >>718567030
>>718566461
>DoW2 absolutely had place for "fast attack units"... as long as you were not exclusively play 3vs3 like a tard.
Yeah remember all those ork bikers, marines land speeders, falcon tanks loaded with fire dragon flying all over the place.
Anonymous No.718566596
>>718566278
That's just it though. I would've been so much more interested in getting into the franchise if there wasn't a million games already.
Now it just feels like way too much that I'd have to spend a fuck ton of money and play a fuck ton of games to catch up.
Anonymous No.718566597 >>718566659
>>718566430
>aoe 2 pros playing with apm limiter of like 10 and they can still beat 99% players.
>required in a situation where the odds are equal
your point? of course someone better beats others without giving their all, what are you even saying
if you want to play competitively you aren't looking to beat worse players than you, you want to get equal foes which as you said would make you need all the tools like high apm
Anonymous No.718566608 >>718566821 >>718567501 >>718568978
Havent played DOW 2 at all, would you guys say the campaign is good in that game. I hated the idea of dow2 as they removed bases but I dont care about it anymore.
Anonymous No.718566659 >>718566856
>>718566597
Im saying that APM comes naturally and focusing on APM as a skill is meaningless.
Anonymous No.718566710
>hire Steve Blum
>kill him off anyway
Anonymous No.718566816
>>718565234
Oh, don't worry. That's basically what everyone who wanted to build stuff does already. The ones interested in strategy have other genres and comptards get their fix from far better comp games.
Anonymous No.718566821
>>718566608
The campaign is good in DoW2 and the chaos expansion but in my opinion falls off in Retribution.
Anonymous No.718566856
>>718566659
yes it comes naturally in situations that occur frequently in competitive RTS I agree
Anonymous No.718566926
>>718564121
Bold of you to claim that the developers got better
Anonymous No.718566930 >>718567030
>>718566584
>it does not have land speeders so it does not count (even when they were in DoW3)
>it does not have ork bikers so it does not count (they were not in DoW1 but who cares?)
>it does not have Falcon... (DoW2 has) but wrong aspect of warriors so it does not count
>Bloodletters on Bloodcrusher? Never heard of them

The power of nostalgiafaggotry
Anonymous No.718567018
>>718566542

:(

I just want to build UAF artillery fortress and play siege for hours against impossible odds
Anonymous No.718567030 >>718567419
>>718566930
>DoW2 has
Did you ignored last part of my sentence?
>>718566584
>flying all over the place.

>>Bloodletters on Bloodcrusher?
>fast attack
DoW2 players brains.
Anonymous No.718567092 >>718567212 >>718567250
>>718558030 (OP)
Those dudes at the start have literally no animations before they get smashed
Anonymous No.718567127
>>718563081
it would have one of those arcade punching bags
Anonymous No.718567137
>>718558395
It's the units walking in suspiucously straight lines that does it for me. Also looks like the units wait for a tile to free up rather than freely moving.
Anonymous No.718567139
>>718564872
Projection
Anonymous No.718567162
>>718565550
That game is absolute dogshit, fuck off
Anonymous No.718567207
Cant' wait to play this in my iPhone :)
Anonymous No.718567212 >>718567250
>>718567092
everything just screams ugly placeholder or dogshit unfinished indev material
do you expect them to be like that at release or what the fuck is your point
Anonymous No.718567242
>>718559220
>strategy
its all actually tactics
Anonymous No.718567250
>>718567212
>>718567092
well it does say it's a WIP
Anonymous No.718567361 >>718568026
DoW 1 with DoW 2 Cover System is what I want. I want units to garrison buildings and I want gimmicks to help counter that (Grenades into the building or Knights being able to charge into and knock buildings over or knock into them and damage them and themselves
Anonymous No.718567405 >>718570886 >>718584939
>>718562873
>>718562867
>guardsman with yellow las
what the fuck. its not even a beam it shoots a projectile
Anonymous No.718567419 >>718567523
>>718567030
>Did you ignored last part of my sentence?
nta, but falcons are transports in dow 2 or I just don't get what you retards are talking about
you are pretty stupid anyway because there are faster units in dow2 compared to the others filling the fast attack raider role just as speeders and jetbikes did in dow1 that were faster compared to units there
Anonymous No.718567501
>>718566608
In DoW 2's campaign, you manage a few squads as part of a kill team and get Diablo loot to equip your dudes with better or alternate gear, as well as appointing skill points. The base game and expansion have different flows to their narrative. Retribution is standalone and covers other armies too, but it's more or less the same missions in the same general order (with some deviations like CSM).

All of them have some fun cheese involved in some manner.
Anonymous No.718567523 >>718567814
>>718567419
>nta, but falcons are transports in dow 2 or I just don't get what you retards are talking about
Obviously about jump-capabilities, since Eldar designated anti-tank infantry have very short range of fire and needs means to quickly close distance with the enemy, DoW 2 falcon is identical to Chimera and Razorback
>because there are faster units in dow2
Like..? Stormboyz?
Anonymous No.718567654
>>718563445
?
Anonymous No.718567809
>>718566276
>that art "style"
no
Anonymous No.718567814 >>718567875
>>718567523
just because something can't jump or teleport it doesn't mean it's not a fast attack unit when it can easily outrun anything else, or do you think terminators are fast attack units?
stormboyz might jump, but has less movement speed than falcon which has less than a bloodcrusher
you clown
Anonymous No.718567875 >>718568801
>>718567814
>just because something can't jump or teleport it doesn't mean it's not a fast attack unit when it can easily outrun anything else
Then name them.
Anonymous No.718568026
>>718567361
Me too anon, me too
Anonymous No.718568054 >>718568148
>>718558030 (OP)
I love how modern AAA studios have two modes of game design:
>Create overdesigned, streamlined trash with no respect for the fundamentals of the genre
or
>Create a completely safe copy/paste job of something that already exists
And there's no inbetween. At least this looks better than DoW 3 and 2.
Anonymous No.718568085
I like CoH3. If this just rips off a bunch of CoH mechanics I'll like it too.
Anonymous No.718568095 >>718569117 >>718577026
>>718558175
I'll take it over 3
Anonymous No.718568148 >>718568638
>>718568054
>and 2
Anonymous No.718568161
>>718558169
Afternoon of War
Anonymous No.718568198
>>718558869
>this mission as UEF
>introduces T3 battlecruisers
>their beams always misses as it's angled like regular cannons
Anonymous No.718568258
>>718566461
He is right and you are a faggot. Dow was a standard rts and they turned it into tactical. There were already games in that genre fuck off
Anonymous No.718568340
>>718558869
Let's see how you will hate Ashes of Singularity 2 anyway.
Anonymous No.718568342
>>718566156
>without scrolling the map to find them, click on them, then scroll back to where you want them to go or fight
you make it sound like that takes 5 minutes of effort, are modern players this fucking bad at vidya
Anonymous No.718568343
>>718561897
People not using a feature doesn't mean it should be removed for the few people who use it

That mentality is exactly why games get streamlined and normiefied
Anonymous No.718568484 >>718568749
>>718558030 (OP)
>We had World in Conflict in the mid 2000's yet 2020's RTS games can't reach it's scale
What the fuck happened?
Anonymous No.718568638
>>718568148
Sorry mate, DoW 2 is just fine.
Anonymous No.718568749 >>718568792
>>718568484
Wargame, Steel Division, Warno...
Anonymous No.718568792 >>718568881 >>718568992
>>718568749
Different genre and you know it.
Anonymous No.718568801 >>718568963
>>718567875
me and other anon already did
falcon, bloodcrusher, sentinel etc
I don't know what you are on about anyway when the point was about fast attack units which nearly every race has with transports, higher ms, teleports and jumps
Anonymous No.718568881 >>718568935
>>718568792
>It..... le doesn't count!
Anonymous No.718568935 >>718568993
>>718568881
Yeah it doesn't count because it's a different genre. That's how context works you illiterate nigger.
Anonymous No.718568963 >>718569232 >>718569256
>>718568801
>falcon, bloodcrusher, sentinel
>fast attack
Thanks for proving my point. DoW 2 have no rooms for various types of units and vehicles and everything centred around pushing lines towards enemy's respawn
Anonymous No.718568978
>>718566608
>would you guys say the campaign is good in that game
It's absolutely fantastic and DoW 2 is a great game.
Anonymous No.718568990
>>718562432
They hated him because he told the truth
Anonymous No.718568992
>>718568792
No it isn't, they are different games but genre is the same. Also World in Conflict has minuscule scale, if you want scale you play Blitzkrieg and Sudden Strike.
Anonymous No.718568993
>>718568935
ok, tell me how World In Conflict and Wargames EE are different genre.
Anonymous No.718569029 >>718569081
>2million marine squads at the bottom bar
So they're trying their luck with another dow3 slop?
Anonymous No.718569069
>>718559220
HOMEWORLD
Anonymous No.718569081
>>718569029
>So they're trying their luck with another dow3 slop?
With Red Alert and WC3 systems (but casualised)
Anonymous No.718569117
>>718568095
>>718558175
>DoW 2 but bigger
If only
Anonymous No.718569172
>>718558030 (OP)
Terrible execution of isometry, profound lack of viscerality/depth in animation and general presentation, questinable physical scale and scale of engagement, bare minimum of base building.
>Dawn of War: Going through the motions.
Anonymous No.718569232
>>718568963
Certified retard
Anonymous No.718569245
>>718565550
THATS NOT AN RTS
Anonymous No.718569256 >>718569493
>>718568963
Did you even play the game? Or are you just so unfathomably stupid?
Don't even bother to reply, I won't, fucking retard.
Anonymous No.718569275
>units blend with the environment
>base building seems to be very limited
>small maps
this is just DoW2. pass.
Anonymous No.718569350
>>718560048
Y'all how about you kill yourself y'all y'all y'all
Anonymous No.718569365 >>718569437
So uhh, why the fuck aren't we getting nids at launch when they're one of the largest in universe threats?
Anonymous No.718569435
It looks like shit.
Anonymous No.718569437 >>718569483
>>718569365
GW will have to give them the nucron treatment first since redditors can't relate to them unless they have named characters with wacky personalities or waifus
Anonymous No.718569483
>>718569437
Can normies fuck off and leave the inhuman monsters to people who have inner monologues?
Anonymous No.718569493 >>718569568
>>718569256
>Did you even play the game?
Yes I did, you may continue to cope.
Anonymous No.718569568
>>718569493
You could just say you didn't
Now you are simply braindamaged, with no excuses
Anonymous No.718569663 >>718569773 >>718569795 >>718569824 >>718570397
can we stop pretending anyone played or liked DOW2 skirmish. push a dow2fag enough and their only arguments will be the campaign and last stand.
Anonymous No.718569773
>>718569663
who the fuck plays skirmish or last stand, fucking disgusting
campaign was ok, as good any as most other RTS's shitty singleplayer
play mp against people and even then it had terrible balance. I don't think I would've put hundreds of hours into it without the Elite mod fixing it
Anonymous No.718569795
>>718569663
I had like 2k+ rating.
Anonymous No.718569824
>>718569663
>can we stop pretending anyone played or liked DOW2 skirmish
I never played it, but I watched a lot of games at one point and it was pretty fucking rad at times ngl.
Anonymous No.718569859
wtf the range of the units is way too tiny. Its like starcraft back when screens were 480p
Anonymous No.718569864
Dawn of War 1 perfected the aesthetics
Company of Heroes 1 perfected the gameplay

Why always reinvent the wheel?
Anonymous No.718569917
>>718562813
Same I even liked the ww1 mech vibe but the game just played so poorly. All they had to do was make a coh mod.
Anonymous No.718569997 >>718570138
>>718564783
For me, the macro aspect is one of the more enjoyable things I like about RTS, doing things like managing supply lines and economy so that you can overcome for poor reflexes with good strategy is why I like RTS so much. It's not like a fighting game where input timing and sequence is a major factor in victory, nor is it an FPS where dragging a crosshair to someone's head makes you king.

One of my favorite things to do in Starcraft 2 was to launch two pronged assaults to delay the enemy's army and harass their workers. In WoL, I'd scout their army's push and sneak reapers in their mineral line, when reapers got nerfed I switched to banshees. Their early push would be halfway across the map and they'd have to choose between pulling their forces back to protect themselves or turn their attack into an all-in. Usually if I sniped a half dozen or so workers, it'd set them so far back economically that I could get miles ahead with an early expansion or just roll them over with a numerically superior force.
Anonymous No.718570104 >>718571389
DoW2 was great and I'm tired of people acting like it wasn't.
Anonymous No.718570132 >>718574495
>>718559220
Spellforce 3
Anonymous No.718570138 >>718570282
>>718569997
Have you tried Zero-K? Sounds like you'd enjoy it.
Anonymous No.718570204
>>718566461
I could see it working for a lot of 3v3 maps, I almost always had a trukk to move the boyz around on them to get them places faster. What was dumb though is your hero couldn't ride with them.

Nothing quite as great as driving a trukk right into your enemy's shooty force and dropping out three slugga squads on them. Use a mekboy with a teleporter to tie up anything that could potentially intercept it by teleporting him into melee against them.
Anonymous No.718570282 >>718570462
>>718570138
I've played a little SupCom and recently BAR, I sort of like it. I feel like it's too grand scale for my taste though, like I'm spending almost the entire map zoomed out and just watching icons crash into each other. As much as I should like it in theory, I do want to actually see a fight going on.

Wargame's 10v10 was kind of fun for that reason, even though you'd play zoomed out you'd still zoom in occasionally to see an engagement.
Anonymous No.718570341 >>718570886
There is some more footage in this video
https://youtu.be/Wsf2hN1rPEw
Seems like imperial guard models are in the game but they're not using lasguns for some reason.
There's also a scene here where the colors seem less washed out and a lot more like I was hoping for so that's enough for me to stay optimistic right now.
https://youtu.be/Wsf2hN1rPEw?t=372
Anonymous No.718570397
>>718569663
I have mastered the Warp Spider Time Stop into grenade meta
I was the IG flame guardsmen power basher your dad warned you about
Last stand is good for like 15 matches, but is content barren
Anonymous No.718570451
The Aim Community
Anonymous No.718570462
>>718570282
yeah it's optimal to zoom out most of the time in SupCom, but in BAR and ZK 1v1, I feel you can get by without doing that a lot on smaller maps
Anonymous No.718570507
If they had sold DoW2 under just about any other title, people would have judged it on its own merit and found it to be an ok standalone game. The true continuation of DoW should have been of the same formula, graphically polished, technically optimized/fixed and featuring improved physics, bigger scale (Titans etc) and a more elaborate campaign (perhaps even including fleet management). They could have milked the game effortlessly and indefinitely with DLCs, but corporate only ever ops for shortterm profits and longterm losses (incl. opportunity due to a disgruntled player/customerbase).
Anonymous No.718570608 >>718571014 >>718571464 >>718583420
>>718559220
Why can't /v/ play Starcraft? All this 'git gud' culture around soulslikes and they can't even play an actual RTS game.
Anonymous No.718570627
>>718558030 (OP)
Looks cool. I'll probably get it, I still need to pick up the 1 remaster. DoW always drags me back into RTS. I love the games so much. Total War is alright but I don't like them as much as DoW.
Anonymous No.718570886 >>718584939
>>718570341
>>718567405
So the guard do use autoguns, but I agree it's strange to not show the more common lasgun beams. Rewatching the video I think they are placeholders because the sentinel appears to have a lascannon on the model but is firing tracers anyway.
Anonymous No.718571014
>>718570608
>Why can't /v/ play Starcraft? All this 'git gud' culture around soulslikes and they can't even play an actual RTS game.
Because you actually have to be good at Starcraft. Fromslop and rollslop in general is good at making people feel like they've conquered something difficult, when in reality it is nothing more than memorizing a couple of attacks and learning when to press dodge. Getting reamed by a 8yo Korean in Starcraft would shatter their illusion of being good at games.
Anonymous No.718571097 >>718571330
>>718558030 (OP)
These games are RTS or Tower defense? I could never get into age of empires because of all the macros and stuff. Are these Warhammer games easier?
Anonymous No.718571330
>>718571097
RTS and I'd say they have less micro because combat is centered around squads and the economy isn't that deep, you basically just capture certain points on the map and upgrade them.
Anonymous No.718571389
>>718570104
It was shit.
Anonymous No.718571464 >>718571562
>>718570608
/v/ the vidya board is generally comprised of room temperature brownoids and mutts.
They simply can't comprehend RTS.
Anonymous No.718571498 >>718572397
>>718558030 (OP)
are those electro priests?
Anonymous No.718571542
>Year 2025
>DoW 1 and DoW 2 are still fighting each other retardedly

I remembered the autistic shitstorm since 2012. Are we still gonna have this same autistic fight when we colonized Mars?
Anonymous No.718571562
>>718571464
Starcraft is for people who would also play the game if it was a bunch of dots moving on a black background. DoW is for people who want colorful minis from TT go bang bang in slow motion.
Anonymous No.718571576
>>718560048
>remove basebuilding
>become dow3
>lose money
People like you cost companies millions and I hope you get recruited at some upstart tranny company.
Anonymous No.718571631 >>718572628
Why do people like DoW2? It has a shit campaign with units with tons of abilities and no basebuilding.
Anonymous No.718571706
it was mediocre but playable
Anonymous No.718571951 >>718572056
>no builder units
why is anyone even excited for this?
Anonymous No.718571979 >>718572252 >>718573219
>>718558030 (OP)
i might get it only for the mech boys
Anonymous No.718572004
>>718558030 (OP)
How the fuck does DoW4 have less bombastic battles than DoW1?
Anonymous No.718572008 >>718572125 >>718572279 >>718573582
>drag rmb to issue attack move order
pretty interesting
Anonymous No.718572030
>>718559220
Battle Realms
Sacrifice
Anonymous No.718572036
>>718558030 (OP)
Looks like they still have that engagement animation delay that is so common in games like Total War.

Take a look at 0:06-0:08 and the bottom unit engaging the orcs coming from further below. The orcs nicely sit in place while the other unit moves into melee combat range.
Anonymous No.718572056
>>718571951
The Enginseers grew up and became real units
Anonymous No.718572101
>>718559220

Ground Control
Anonymous No.718572109 >>718572168 >>718573042 >>718574061 >>718576537
>it's built on Unity
kek!
Anonymous No.718572125
>>718572008
So it's like, you select multiple groups of units you want to attack at once? Sounds useful.
Anonymous No.718572168
>>718572109
gg wp
Anonymous No.718572246 >>718572668
>>718560048
Basebulding obsessed people just mass units vs AI and then stomp it in one push.
Base makes them feel safe like mother's womb.
Anonymous No.718572252
>>718571979
Don't forget Mechanicus 2 is also happening later this year
Anonymous No.718572279
>>718572008
they played bar, good
Anonymous No.718572327
>DoW but CoH gameplay
This would save the series
Anonymous No.718572397
>>718571498
Yep
Anonymous No.718572436
>>718559220
Skylords Reborn, SupCom

>>718563318
King Art is german. They used to make aventure games and one AW clone.
Somehow this happened now 2 or 3 times that a german adventure game dev started making rts games
Anonymous No.718572628
>>718571631
>units with tons of abilities and no basebuilding
Units with abilities = fun and engaging, adds depth to strategy and gameplay
No base building chore = free to spend all your time in combat = fun
Anonymous No.718572668
>>718572246
>Base makes them feel safe like mother's womb.
TRVKE
Anonymous No.718572684 >>718572968 >>718573471
>>718559220
Supreme Commander: Forged Alliance

It has the best command queue system in any game I've ever played. You can queue pretty much any type of command and let the unit do its thing. For example you can tell a group of transport ships to act as a ferries, which means you don't have to micro them while picking up or dropping off units. It's designed to decrease APM.
Anonymous No.718572831 >>718572918 >>718573029 >>718574182
>>718566160
Not how it works. Many devs prefer to attach themselves to an established IP because it comes with a preexisting playerbase. Without known IP nobody would even bother with their games. Many other licenese holders are very stingy with giving it away or their license is too expensive. Like Star Wars or Lotr obviously.
GW used to be like this as well until CEO change. Now they simply give license to anyone who asks and so everyone takes it. They treat games and books like free advertisement which pays for itself in addition of marketing their IP and bringing some small revenue too.

Which is fucking great honestly. I can simply ignore mobile/shovelware slop and if something good comes out then it's great. Better for stuff to exists than not to.
Anonymous No.718572918
>>718572831
oink-oink
Anonymous No.718572968 >>718573234
>>718572684
>Supreme Commander: Forged Alliance
Holy shit I fell asleep just reading that.
Anonymous No.718573029
>>718572831
if you didnt know Ulfar's VA became a filthy tranny
Anonymous No.718573042
>>718572109
while i dont doubt the devs are retarded, is there any proof besides some retarded 'content creator'?
Anonymous No.718573127 >>718573202
>>718566160
>Why is this autistic franchise trying so hard to be Call Of Duty with a million new releases every other month?
Games Workshop got a metric shitload of blackrock money recently, part of the deal is twofold.
1: GW has to add as much DEI shit as possible into the franchises it owns
2: It also has to spread this propaganda as much as possible
Anonymous No.718573176 >>718573628 >>718574279
>>718560048
Base building is fun as fuck. Sorry you're a dopamine fried fag that has no patience.
Anonymous No.718573202 >>718573458
>>718573127
>1: GW has to add as much DEI shit as possible into the franchises it owns
But they aren't. They just learned that alt-rights aren't big customerbase.
Anonymous No.718573219
>>718571979
Stiltman is such a goofy fucker but I like him.
Anonymous No.718573234
>>718572968
SupCom
or FAF.
Anonymous No.718573339
>>718558030 (OP)
as long as it isn't $80 at release i'll give it a try, i love base building in rts games, im shit at them though and just play the cpu, i just love being a defensive fuck
Anonymous No.718573430 >>718573503
Relic status?
Anonymous No.718573458 >>718573865
>>718573202
They made female custodes you fucking retard nigger
Anonymous No.718573471
>>718572684
>Queue up a loooong list of commands
>can edit and re-position anything at any given time in the queue
>every command has an ETA factoring unit move-speed or build-time
>can tell units to do a timed attack with a different attack-command
>select huge group of units and attack-command on multiple opponents - click 1 button and they all split evenly to attack each target
SupCom was so ahead of its time and is still futuristic in its scope to this day.
Anonymous No.718573503
>>718573430
Large and in charge
Anonymous No.718573562
>>718558030 (OP)
Looks like shit to be honest.
Anonymous No.718573581
>last stand mode
2gods won.
Anonymous No.718573582 >>718573768 >>718575235
>>718572008
What do they mean by synced melee? Total War shit or DoW1 stuff where kills get you animations?
Anonymous No.718573628 >>718573708 >>718573709
>>718573176
You talk like its some high IQ feature but in DoW1 it was basic as fuck (build a unit spawner or tech unlocker WOW).
If it was something like Earth series or Perimeter, I would understand it.
But I fully see why they decided to abbreviate that pointless shit in 2.
Anonymous No.718573670
Why is everything so closed in. The Minimap is just a bunch of cubes with objectives in each. Every gameplay footage is a cube.

Why are they terrified of open space.
Anonymous No.718573708 >>718573951 >>718574279
>>718573628
Yes yes yes. Buildings gets in the way of your moba-esque bullshit I know I know.
What could POSSIBLY be fun about being able to build defensive structures all over the map or fortify chokepoints.
We just can't have that.
Anonymous No.718573709 >>718573951
>>718573628
It had some gameplay value, like the Necron main building could move and fight after the final research, Eldar buildings could turn invisible, IG buildings could be garrisoned, Ork buildings had towers on them etc.
Anonymous No.718573768
>>718573582
DoW1 shit
Anonymous No.718573865 >>718573908
>>718573458
Good. Here's hoping they add female space marines just to mindbreak chudcels like you.
Anonymous No.718573878 >>718574223 >>718575843
>>718559220
any total war game
>BUT THE MAP IS TURN BASED REEEEEEEEEEEEE
So?
Anonymous No.718573908
>>718573865
Please refer to the two step process noted before.
1: GW has to add as much DEI shit as possible into the franchises it owns
2: It also has to spread this propaganda as much as possible
Anonymous No.718573951 >>718573970
>>718573709
Necrons were the rare exception in everything
IG was actually interactive so it gets a pass, also it was the most lore compatible unlike SM and Eldar.
Eldar shit was not only anti-lore, it was also annoying as fuck. To the point of game rooms banning them, because nobody wants to play hide and seek with those fags.

DoW3 orks are the only fun part of the game, and the few good base designs. Lore friendly, interesting AND full of interaction.

>>718573708
You can do this in 2, especially as IG, you would know if you played the actual game.
Anonymous No.718573970 >>718574320
>>718573951
>You can do this in 2
No you can't.
Anonymous No.718574061 >>718576220
>>718572109
literally nothing wrong with Unity nowadays, Mike Acton (elder-god tier genius) lead their tech for half a decade recently.
Anonymous No.718574182
>>718572831
Iron Harvest was fairly popular. Everyone was excited about getting a dieselpunk rts game. And it would've done even better if it didn't turn out mediocre or if RTS games aren't limited to PC.
Anonymous No.718574223 >>718574294 >>718574373 >>718574602
>>718573878
>So?
What does the acronym RTS entail?
Anonymous No.718574279 >>718574538
>>718573708
>We just can't have that.
You can build turrets to fortify choke points in dow2 as well

>>718573176
Base building is fun but dow1 has some of the worst base building in the world. I had good memories from being 14 years old and spamming turrets. But now when I tried the DEdition i realized how shallow and lame it actually is.

If you like base building I recommend stronghold or supcom.
Anonymous No.718574294
>>718574223
if you put a turn timer on chess it becomes an rts, simple as
Anonymous No.718574320
>>718573970
you didn't play the game
Anonymous No.718574345
>>718558169
kek
Anonymous No.718574373 >>718574795
>>718574223
the battles are Real Time. I guess we can have an epic debate if it's also S.
Anonymous No.718574495
>>718570132
my hatred for thq is almost as big as my hatred for blizzard
Anonymous No.718574524 >>718574634 >>718574814 >>718574841 >>718575506
Okay, what is each race Relic unit this time around?
Anonymous No.718574538 >>718574860
>>718574279
>You can build turrets to fortify choke points in dow2 as well
No you can't.
Anonymous No.718574602
>>718574223
Are you retarded?
Anonymous No.718574634
>>718574524
Wait for Epic Units DLC to learn it!
Anonymous No.718574795
>>718574373
>I guess we can have an epic debate if it's also S.
It isn't.
Anonymous No.718574814
>>718574524
they are called King units now
Anonymous No.718574841
>>718574524
You'll have to buy the relic unit per faction, locked by default.
Anonymous No.718574860 >>718574886 >>718575652 >>718576083
>>718574538
You literally can. You didn't play the game.

I actually just realized the IG can build better fortifications in Dawn of War 2 than they can in Dawn of War 1.
>small las turret
>big cannon turret (with plasma option)
>bunker that can house weapon teams (reinforcement + healing / repair options)
>build cover for infantry that also blocks small vehicles

meanwhile dawn of war 1 has:
>gun turret (with rocket option)
Anonymous No.718574886 >>718574931
>>718574860
The IG defences sucked dick in The Last Stand.
Anonymous No.718574925
>>718558030 (OP)
>40k cities: skylines to make nostalgic boomers happy (it won't work)
>no strategy unit spam
It's so over
Anonymous No.718574931
>>718574886
and dow1 didn't have the last stand so no point in comparing there
Anonymous No.718575235
>>718573582
Total War Shogun 2, Rome 2 system. Where the only way for melee units to damage another one is to play a synced animation. You can read about it and even see it in the footage they gave to Youtubers.

DoW1 - units hack and slash at each other like in AoE, the melee death can trigger a duo animation where the winner brutalizes the opponent
DoW4/Total War - melee works by units pairing up and playing animations. Once one of them runs out of health, the dual animation played switches from "fighting duel" to "killing duel" and plays an animation of the winner killing the opponent.
Anonymous No.718575506 >>718576519 >>718577013
>>718574524
>Marines
Repulsor Executioner
>AdMech
Knight Castellan
>Necrons
Monolith
>Orks
Gorkanaut
Anonymous No.718575652
>>718574860
>You literally can.
Wrong.
Anonymous No.718575843 >>718575893 >>718578263
>>718573878
>RTS
>s
>the strategy part in total war is on the campaign map, which is turn based
ESL retard alert.
Anonymous No.718575893
>>718575843
>Implying most RTS games actually have the S part
99% of RTS games are RTT...
Anonymous No.718575921 >>718576089 >>718576642
give it to me straight, is it over?
Anonymous No.718575952
dead on arrival considering the past 7 years is just DEI development cycle.
it will have female space marines and it will have a black girlboss sargeant emasculating the player.
Anonymous No.718576083
>>718574860
NTA.
>gun turret (with rocket option)
It was also one of the better onces AFAIK. Less tanky, but more damage. You could also garrison troops to deal miniscule damage.
Anonymous No.718576089
>>718575921
Yeah it's over. They listened to the "fans" and made some boomer shit no one will enjoy.
Anonymous No.718576175 >>718577787 >>718583696
>>718558030 (OP)
Was that Necrons running?
Anonymous No.718576176
>>718558030 (OP)
This genuinely has the feel of a mobile game. What the fuck is wrong with this fucking industry
Anonymous No.718576220 >>718576342
>>718574061
Anonymous No.718576231
>>718560916
>>Name me an fighting game NOT based on boutton mashing APM and actually based on strenght!
Toribash
Anonymous No.718576261
>>718559220
Distant worlds 2
Anonymous No.718576269 >>718576612
>>718559039
ever heard of beyond all reason?
Anonymous No.718576342
>>718576220
yes?
Anonymous No.718576519 >>718576965 >>718576990
>>718575506
>Repulsor Executioner
Isn't that just a Predator Annihilator tier, shouldn't it be the Astraeus or Land Raider?
Anonymous No.718576537
>>718572109
I'll take anything over Unreal. Unity at least means that modding will be easy.
Anonymous No.718576558
>>718565127
>complete with the gay retreat mechanic
There's already a retreat mechanic in the tabletop game, lil bro...
Jean francois No.718576612
>>718576269
eh..... *check note*... it.... Doesn't count.
Anonymous No.718576642
>>718575921
It looks grim. Not in a good way. Art-direction is shit. Entire
>Hey guys REMEMBER the thing you liked from the GAME YOU LIKED?
>It's here
Is also very suspicious.
Anonymous No.718576768 >>718583458 >>718585547
Was that multi-enemy sync kills I saw?
Anonymous No.718576827
I didn't play 3 but 2 was shit and everyone said 3 was even worse so I doubt this will be any better. It's amazing to me how they can repeatedly squander working formula just because they think the audience isn't there anymore, yet the current AI-upscaled slopfest """""""definitive""""""" edition has more players than all those other games combined.
Anonymous No.718576965
>>718576519
It's more of a floating Land Raider more dedicated on firepower than a Predator.
Anonymous No.718576990
>>718576519
The Gladiator is the new Predator equivalent.
>Rhino - Impulsor
>Predator - Gladiator
>Land Raider - Repulsor
Anonymous No.718577013
>>718575506
>ergonomic UI now lost-tech as well
Anonymous No.718577026
>>718568095
Don't remind me....
Anonymous No.718577227 >>718577482 >>718577493
I notice a lot of complaints with RTS games are based on multiplayer experiences despite everything mostly being fine in singleplayer. They should unironically focus less on multiplayer.
Anonymous No.718577310 >>718577490
Good news Guardbros, apparently the pre-alpha missions than were shown included them. Footage shows at least Guardsmen, Sentinels, and a Leman Russ.
Anonymous No.718577482
>>718577227
>They should unironically focus less on multiplayer
Focus on multiplayer and try to make an E-sports? Yeah sure we'll try that! Campaign budget can go towards servers needed for all 100 players! The rest pocketed of course.
Anonymous No.718577486 >>718577591 >>718577640
Dev interview if anyone is interested, hearing the dev talk about it actually makes me somewhat optimistic.

key points ive gleamed so far

> dow 1 power,resources system
> you can reinforce squads like DOW 1
> base building
> DOW 2 like unique char abilities
> Army painter
> Heavy focus on the campaign, will have tons of missions + dark crusade style conquest mode + last stand mode
> Devs addressed the reputation of sluggish response and combat in iron harvest, says this wont be the case in DOW 4

https://www.youtube.com/watch?v=vwDRPNh70oY
Anonymous No.718577490
>>718577310
>and a Leman Russ.
One second viewing it's actually a Rogal Dorn.
Anonymous No.718577493
>>718577227
>despite everything mostly being fine in singleplayer.
nope
Anonymous No.718577591 >>718577663
>>718577486
>dark crusade style conquest mode + last stand mode
FUCKING GOOD
Anonymous No.718577640
>>718577486
fuck off shill
>> dow 1 power,resources system
They already said that each faction will have it's own economic model.
>> DOW 2 like unique char abilities
Aaaaand into the trash it goes
>> Devs addressed the reputation of sluggish response and combat in iron harvest, says this wont be the case in DOW 4
LOL
LMAO
Anonymous No.718577663
>>718577591
Yep, that actually made me go from being skeptical to somewhat excited, seems the devs understand the replayability is in the campaign stuff.
Anonymous No.718577728 >>718577771 >>718577824 >>718577904 >>718578071 >>718578092 >>718583159 >>718586495
what are necrons about
Anonymous No.718577771
>>718577728
Hippity Hoppity Get Off Our Property (The entire galaxy is their property)
Anonymous No.718577787
>>718576175
The Lychguard advancing at the middle of the screen? Looks like they're walking but at a decent pace, comparatively.
Anonymous No.718577824
>>718577728
spooky scary skeletons
Anonymous No.718577904
>>718577728
What if the Terminator discovered reddit
Anonymous No.718577990 >>718578320 >>718578551 >>718579203
Somehow I think the plot of the game will go somewhere like this
>admech fucking around waking up the remaining necron dynasty
>magpies gets mad someone is dicking around in their world again
>orks will orks
>nucrons are "free" from the nightbringer and want everyone off their lawn again
>orks will be orks
>guard are the designated jobbers for muhreens and cogboys again
Anonymous No.718578071
>>718577728
egyptian mummies+terminator
Anonymous No.718578092
>>718577728
before - space terminators serving star gods
now - space tomb kings minus the Nagash and Settra
Anonymous No.718578145
>>718558030 (OP)
add some unit contrast please holy shit
Anonymous No.718578263
>>718575843
>the strategy part in total war is on the campaign map, which is turn based
Lmao what a fucking dumbass nigger ape you are.
You have never played a single TW game in your entire life.
Anonymous No.718578320
>>718577990
It's Kronus

Blood Ravens already knew there are Necrons since they've lost half their Chapter there
Anonymous No.718578496
>>718559220
>quick! name me an RTS that isn't Starcraft!
Anonymous No.718578551
>>718577990
>plot
Who cares? It's 40k
Anonymous No.718578974 >>718581368
>>718562586
AOE2 is completely gook APM.
It's only good if you play with friends who aren't complete sweats and do goofy shit.
It does not work in a competitive sense at all.
Anonymous No.718579203 >>718579867
>>718577990
ok but will Gabriel turn up?
Anonymous No.718579867
>>718579203
Probably not. If they're going the DC route we're liable to see
>Cyrus (Phobos Captain)
>Jonah (Librarian)
>Thaddeus (Captain with Jump Pack)
And MAYBE
>Diomedes (Chaplain)
As the Marine leaders
Anonymous No.718580014
test
Anonymous No.718580118 >>718580172 >>718580191 >>718580198 >>718580508
fucking blood ravens man
I really don't like chapters with lots of psykers, or pyskers in general. In fact I think psykers are gay
Anonymous No.718580172
>>718580118
It's not like that was ever more than fluff. Never played any role.
Anonymous No.718580191
>>718580118
Go yiff in hell
Anonymous No.718580198
>>718580118
Shut the fuck up Helbrecht, go back to beating your head into the sands of Armageddon.
Anonymous No.718580508 >>718580816
>>718580118
They only have 1 living named librarian, doesn't show anymore psyker related character. Gabe or even hairgel can't even use psykershit even if they're top dogs of the chapter.
Anonymous No.718580558
>space marines
>orkz
>chaos
easily the 3 most boring factions in the setting yet they are the main 3 for every video game. Atleast necrons showed up so there is hope for cooler factions like tyranids
Anonymous No.718580816 >>718581559
>>718580508
That's the game's fault

You had Isador in 1, turned traitor
You had Jonah Orion and Kyras in 2, the latter turned traitor

Games Workshop doesn't even know how to reconcile the loyalist psykers

The Blood Angels are also a psyker heavy faction with Mephiston being pegged as one of the strongest psykers in the Imperium

Then the Smurfs have Tigurius who owns Malcador's staff and is also OP

You also have the Space Yiffs having OP Rune Priests

You have the Exorcists who are discount Grey Knights

Then the Blood Ravens' claim to fame is that they have more Librarians than any other chapter, where the Smurfs will only have like a dozen or two the Blood Ravens can field a couple of companies' worth of Librarians
Anonymous No.718581368
>>718578974
One of the top AoE II players since the past decade was a Serbian boomer who has surprisingly low APM for his caliber yet great macro to back it. Some people have done surprisingly well with even kneecapping their eAPM.

>It's only good if you play with friends who aren't complete sweats and do goofy shit.

The same can be said for most if not all RTS, the differences in skill between players is made far more apparent in this genre than most others.
Anonymous No.718581559 >>718581841
>>718580816
Problem with blood ravens it's all tell, no show. At least they should have at least shown more than 2 librarians running around in DOW2 or have novels/stories that showcase their more than average psyker count. They just look like a vanilla chapter at this rate compared to what Mephiston and other blood angel/successors librarians did in Devastation of Baal.
Anonymous No.718581674
>>718558030 (OP)

I just want a 40k game that plays kinda like a faster version of this. No bullshit, no half-assing bases, just you, your troops and the tactical and strategic campaign.
Anonymous No.718581841 >>718581906
>>718581559
The TSons connection came way later, GW and Relic back in the early 2000s probably just pegged them as chimeric Blood Angels/Raven Guard/Dark Angels
Anonymous No.718581906 >>718582181
>>718581841

The blatent theivery came with DoW2
Anonymous No.718582181
>>718581906
Their curiosity and search for knowledge was already evident in 1 though with Isador sabotaging their transports so he can study the marker more and Gabriel Angelos wanting to see through everything instead of leaving

1 simply didn't have 2's RPG mechanics

In 3 the Blood Ravens stay behind because they want the Eldar relic (later claimed by Ghazgull)
Anonymous No.718582223
>>718559220
Chess.
Anonymous No.718582451
>>718558362
It'd be a nice touch. Pretty fun to do it in Tib Wars.
Anonymous No.718582742
>>718558169
>Wouldn’t it be more like Midday of War by now
Know that you are loved and cherished, Anon.
Anonymous No.718582956
Does this mean we are going to see the return of famed cockgobbling do-it-for free Gorbles
Anonymous No.718583159
>>718577728
Edgier elves
Anonymous No.718583235 >>718584645 >>718585846
https://www.eurogamer.net/ive-played-warhammer-40k-dawn-of-war-4-and-it-feels-like-the-sequel-to-the-original-that-rts-fans-always-wanted
Apparently the Guard are a fairly fleshed out CPU faction
Anonymous No.718583284
>>718559220
Men of War series.
Anonymous No.718583420
>>718570608
>hardcore gamer
>soulslop enjoyer

Pick one.
Anonymous No.718583458
>>718576768
There's a dreadnought picking up an ork with another ork holding on to its arm, so there's definitely some kind of synced animation with multiple unit models involved going on.
Anonymous No.718583530
>>718558362
Based Battle For Dune fan. /v/ has had its honor restored at last.
Anonymous No.718583543
Wonder if the Melee Skill function from DoW2 will make a return
Anonymous No.718583696
>>718576175
Necrons aren't all sluggish. That's mostly warriors and Immortals. They have plenty of fast units, even bipedal ones, e.g. Lychguard, Triarch Praetorians, Lords/Overlords.
Anonymous No.718584194
TOTAL WAR FAGGOTS BTFO
DAWN OF WAR REIGNS SUPREME
Anonymous No.718584645
>>718583235
good article. i wonder who the first dlc factions will be
Anonymous No.718584939 >>718585116 >>718585136 >>718585175 >>718585249 >>718585268 >>718585341 >>718585623 >>718585665 >>718585828 >>718586090 >>718586227 >>718586865 >>718588374
>>718567405
>>718570886
Games Workshop have decided that going forwards all depictions of lasguns will be yellow blaster bolts
Anonymous No.718585116 >>718585623
>>718584939
truly fucking awful
Anonymous No.718585136 >>718585541 >>718585623
>>718584939
That's extremely gay, why call them fucking lasguns if they don't shoot lasers
Anonymous No.718585175 >>718585623
>>718584939
That's abysmal dogshit, lmao
Anonymous No.718585249 >>718585623
>>718584939
Look at primarisimps trying to explain this bullshit as good.
Anonymous No.718585268 >>718585623
>>718584939
>bolts
This looks like shit. Even ignoring the piss color.
Anonymous No.718585289
>>718558030 (OP)
Love orks
Love shootas
Love me WAAAAAAUUUGGH
Simple as
Anonymous No.718585313
>>718560461
Guard vs Nids
Sisters/Inquisition vs. Chaos
Eldar vs Deldar
Tau vs GSC or Votann
Anonymous No.718585341
>>718584939
Games that show them as solid red beams:
>DOW 1
>DOW 2
>DOW 3?
>Space Marine 1
>Space Marine 2
>Darktide
Games that show them as red tracers:
>???
Games Workshop is so retarded.
Anonymous No.718585463
>>718558030 (OP)
It looks like 3 with a different HUD
Anonymous No.718585541 >>718585606
>>718585136
>why call them fucking lasguns if they don't shoot lasers
Anonymous No.718585547
>>718576768
All melee combat now involves synced animations exclusively.
Anonymous No.718585606 >>718586203
>>718585541
Referring to the fact they fire projectiles that aren't a solid beam of light, not the colour you doofus
Anonymous No.718585623 >>718585687 >>718585710 >>718585715 >>718585717
>>718584939
>>718585116
>>718585136
>>718585175
>>718585249
>>718585268
It's a discrepancy between official imagery and vidya. In GW images etc., lasguns were always depicted as yellowish-white and with more of a tracer effect. But in video games, the devs took artistic loicense and depicted them as a red beam. I like the latter better, but the former is not new, it's just that maybe GW is now looking for more consistency.
Anonymous No.718585665 >>718585787 >>718586371 >>718588457
>>718584939
It's because they're color coding the types of attacks to make them more readable and basic ass lasguns shouldn't get mistaken for something fancier
Anonymous No.718585687
>>718585623
>maybe GW is now looking for more consistency.
That would be the real news
Anonymous No.718585710
>>718585623
In general it seems that everything from mood and themes to minor visual details is superior in games, the fuck are they doing in these books
Anonymous No.718585715 >>718585787 >>718586065
>>718585623
>It's because they're color coding the types of attacks to make them more readable and basic ass lasguns shouldn't get mistaken for something fancier
They look like the Space Marine bolters now though?
Anonymous No.718585717
>>718585623
It looks like complete dogshit, and GW's imagery is so inconsistent nobody should pay attention to them.
Anonymous No.718585787
>>718585715 meant for >>718585665
Anonymous No.718585828
>>718584939
Lasers in Dawn of War 3 were yellow
Anonymous No.718585846 >>718585947
>>718583235
I can't wait to pay for something already in the game
Anonymous No.718585912 >>718586138
>>718560461
Guard vs T'au
Votann vs Nids
Chaos vs Eldar
Sisters vs Deldar
Anonymous No.718585947
>>718585846
Winter Assault bros...
Anonymous No.718585950
>>718566385
Who doesn't? Even the Ordos can do it.
Anonymous No.718586065 >>718586119
>>718585715
bolters are a basic bitch ass gun
Anonymous No.718586090 >>718586186 >>718586202
>>718584939
This is actually more insane to me than the femstodes debacle
What's the point of making them operate like normal ballistic weapons
Anonymous No.718586092 >>718586212 >>718586274 >>718586438
i bought dawn of war 2 because i read it was a good way to get into the warhammer franchise, is this true? any other good games to introduce me into the series?
Anonymous No.718586119
>>718586065
So it's not to "tell the attacks apart" if they look identical. A bolter is a lot more dangerous than a lasgun.
Anonymous No.718586138 >>718588127 >>718588350 >>718588454
>>718585912
>Votann
Who?
Are they even relevant either in wider setting lore or cool armies?
Anonymous No.718586186
>>718586090
Funny that it competently sloped under the radar. That article is from almost 9 months ago
Anonymous No.718586202
>>718586090
>What's the point of making them operate like normal ballistic weapons
Something... something... star wars
Anonymous No.718586203
>>718585606
Now I'm no science fag or anything, but it's more a continuous stream of photons or whatever rather than something solid between A and B. If that stream were to be cut of before it reaches B you would for a very brief moment get a projectile of sorts like shown in the picture.
But yes I do see your point.
Anonymous No.718586212
>>718586092
Dawn of War 1
Space Marine
Rogue Trader too maybe
Anonymous No.718586227 >>718586268
>>718584939
Which article is this? Post it
Anonymous No.718586268
>>718586227
https://www.warhammer-community.com/en-gb/articles/cvvjq1ua/las-canon-how-the-astra-militarums-indomitable-lasgun-works/
Anonymous No.718586274
>>718586092
Yes, it's true. DoW1 and Space Marine 2 (it's a better game than 1, SM1 is pretty skippable) are also good games for getting introduced. I think Daemonhunters is good too if you like x-com style games. Rogue Trader is really dense and probably not a good place to start if you're interested in the universe.
Anonymous No.718586371
>>718585665
That's the same cope DoW3 used for its atrocious art design and it had the worst readability in the series
Anonymous No.718586435 >>718586661
Iron Harvest was a legit RTS. They understood the assignment. The success of 4 depends entirely on how much executive meddling King Art Games is under. If they're left to their own devices, we will have a cool campaign.
Anonymous No.718586438
>>718586092
DoW2's campaign is absolutely peak and a genuinely good way to enjoy playing a 40k game period.
Anonymous No.718586495
>>718577728
They used to be Skynet
They're now The Mummy Returns
Anonymous No.718586515 >>718586658
>>718560402
If base building sucked no one would play city builders or tycoon games either
Anonymous No.718586658 >>718586856
>>718586515
The mistake was calling the genre RTS. It's castle wars. Destroy the opponents castle to win. Removing the castle doesn't improve it.
Anonymous No.718586661
>>718586435
>The success of 4 depends entirely on how much executive meddling King Art Games is under.
A lot considering Games Workshop micromanages how the Las Guns look.
Anonymous No.718586856
>>718586658
That's a fun genre name
Anonymous No.718586865
>>718584939
wow that's fucking retarded, I fucking loved the laserpointer guns
Anonymous No.718587909
get ready for battle sector like dlc 30-40 $ for just 1 faction like IG or a sub faction of the IG like DK ELysians ETC and expect retard GW / 40k fanboys to eat that shit and say thank you while they also make modding very impractical/ impossible
Anonymous No.718587976
>>718558030 (OP)
>looks as dull as DoW 3
lmao
lol
Anonymous No.718588127 >>718588454 >>718588472
>>718586138
They're the newest faction, they're space dwarfs
Anonymous No.718588318
>>718558030 (OP)
Looks great. I love Dark Crusade give me a modern one and im happy as can be. Please let the focus be on the story and skirmish
Anonymous No.718588350
>>718586138
>cool armies
Anonymous No.718588374
>>718584939
why yellow of all colors
>lasguns: red
>melta: orange
>plasma: purple
What's the problem?
Anonymous No.718588414
They have the right idea, they just need to polish the game way more.
Anonymous No.718588454
>>718586138
>>718588127
Anonymous No.718588457
>>718585665
What other projectiles in 40k are specifically red beams? Volkite? Who the fuck cares about volkite
Anonymous No.718588472 >>718588512 >>718588649
>>718588127
>another human faction
Anonymous No.718588512
>>718588472
>manlets
>human
Anonymous No.718588649
>>718588472
They're actually categorized as xenos by GW. They're not a part of the Imperium at all, and have drifted far from baseline humanity. They also have a lot of AI robots.