>>718910015
The full size spiral bound 'operators manual' in SC3000Unlimited is still my favorite feelie I ever got in a video game package.
I wish there was a way to find and implement the perfect balance of "I don't want to sit around and autistically wait for construction to occur" and "I don't want an entire highway system to magically appear within an in game day". Not having some kind of simulation of dealing with challenges resulting as you make infrastructure changes always bugs me.