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Thread 718920112

52 posts 22 images /v/
Anonymous No.718920112 >>718920607 >>718923347 >>718923652 >>718924481 >>718925745 >>718925934 >>718926751 >>718926957 >>718926958 >>718927230 >>718929226 >>718929579 >>718930583 >>718930968
/v/ can't define SOVL in videogame except with meme buzzword shit.
Anonymous No.718920164 >>718920242 >>718927580
Your words are as empty as your soul
Anonymous No.718920176
fun
Anonymous No.718920242 >>718927580
>>718920164
mankind ill needs a savior such as you
Anonymous No.718920246
The anons who make soul vs soulless threads are typically mindless, soulless golems themselves
Anonymous No.718920607 >>718920846 >>718920854 >>718920926 >>718922945 >>718924704 >>718924771 >>718925021 >>718928698 >>718928794 >>718928880 >>718930583
>>718920112 (OP)
Picrel is the best definition I've seen to date.
Anonymous No.718920846
>>718920607
Who writes this shit?
Anonymous No.718920854
>>718920607
Too bad that it, like 'kino', just mean "looks good" to retards and non-lurkers.
Anonymous No.718920926
>>718920607
heh
Anonymous No.718922945 >>718923136 >>718929861 >>718930798
>>718920607
except this definition of soul just rules out anything that is mathematically derived, it fails to provide a boundary that matches current usage
people call AAA-slop soulless, yet these are not mathematically derived
Anonymous No.718923136
>>718922945
i'll add that:
you could take that bit about "unique identity", but what is the point of the identity if it's not discernible?
At least with the circle on the right, you can tell how/by who it was made. As with art by a great artist, you can immediately narrow down, if not outright tell exactly who did it. But a random round doodle? There are still hundreds of millions of these in the world.
Anonymous No.718923347
>>718920112 (OP)
I've actually seen some good definitions around here, but I can't remember any right now
Anonymous No.718923652
>>718920112 (OP)
>soul
Something good, high effort, but not "perfect"
>soulless
Something good but low effort, too robotic, too artificial
Example:
Soul: Witcher 1
Soulless: Witcher 3
Anonymous No.718924481
>>718920112 (OP)
When effort and authenticity meet. By authenticity, I mean having faith in your vision for what the game should play like. When you sacrifice your vision for the sake of casting a wider net, the endgame is the sea of generic "soulless" titles we get now that all play the same because that's what the focus-grouped-to-death market analysis says you should make.
Anonymous No.718924704 >>718928141
>>718920607
>"The worse one is actually better because-"
Ah, so just the typical contrarian bullshit. Got it
Anonymous No.718924771 >>718928141
>>718920607
that's stupid as fuck

If it's about being hand made, anything hand made by a human has "soul" and has no more or less soul than anything else made by a human.

If it's about imperfections, then more imperfections would be more soul and less imperfections would be sell soul. But when you increase imperfections beyond a point you just get dogshit.

Also objects can appear mathematically or dimensionally perfect to us and still have soul. A pristine shiny car that has evocative and memorable design would still be considered soulful.
Anonymous No.718925021 >>718925102
>>718920607
so many soulless npcs got filtered by this image
Anonymous No.718925102 >>718925186
The problem with sovl/sovlless is it just gets added to the buzzword bingo that is macro-posting/meta-posting which is propagated by homos like >>718925021
Anonymous No.718925186 >>718925254
>>718925102
>n-no...
Anonymous No.718925254 >>718925358
>>718925186
>n-no...REBUTTAL
Here's a throwback, ur2raped4me.
Anonymous No.718925358 >>718925447 >>718927227
>>718925254
>throwback
>a decade after 4chan died and went to shit
lol, lmao even
Anonymous No.718925447
>>718925358
>More candyass crying for Sgt. (Roody) Poo.
>acknowledges lingo has only gotten gayer since it's all been zoomerisms, yet still pushes them
The ( R A P E D )
Anonymous No.718925610
soulless just means boring and it's not any more complicated or describable than that. There's not one single dimension where artwork is boring or interesting, like how perfect or handmade something looks. If it's interesting it has soul, whatever the reason may be. The point is no one would ever have decades of internet arguments over what the word "interesting" means or what makes art "interesting" in general. But swap out "interesting" for "soul" and people will be trapped in a semantic argument their whole life and never realize it.
Anonymous No.718925745
>>718920112 (OP)
Something that speaks to your emotions in a way that pierces the walls we put up around our hearts. A medium being able to reach out and make you feel a slight warmth or excitement, for vidya devs being able to make pixels and code give you that would be SOVL, from little things like rain drops coming down your visor/camera in First Person View to larger things like the characters or music it's moments that were created that somehow speak to you on a level you weren't expecting.
Anonymous No.718925934
>>718920112 (OP)
Can you define a perfect sunday morning walk, or the cheerful warmth of a pretty woman's smile?
Anonymous No.718926751
>>718920112 (OP)
Soul means putting significant care into what you do, often going beyond the bare necessities. Soul usually meant pushing past the limitations (be it tech, funding, your own skills, or whatever) to create a product full of charm.
Nowadays development times are so long and devs have become so incompetent that nobody bothers to flesh out their games anymore. Furthermore, they tend to cut corners wherever possible, further reducing the soul.

If you want to put it simply, it means putting your heart and soul into your craft.
Anonymous No.718926957
>>718920112 (OP)
AI slop
Anonymous No.718926958
>>718920112 (OP)
kill yourself cris
Anonymous No.718927227
>>718925358
>decade
Two decades almost; 4chan died with the habbo raids, only eternal newfags that came after that event think this site has died some point after that.
Anonymous No.718927230
>>718920112 (OP)
Passion + Effort = Soul
Anonymous No.718927580
>>718920242
>>718920164
SOMETHING YOU WILL ALWAYS BE oh sorry
Anonymous No.718927938
Players are kind of heart and expect the devs to enjoy making the games.
Anonymous No.718927958
SOUL
>unnecessary or otherwise missable/rare animations
>mechanics that can be pushed until broken
>sound design even for the little things
>satisfying combat/action feedback
>quest/level design tuned around real player behavior (the devs actually played their game, wow)
>perhaps imperfect execution but functional, cohesive and consistent enough to still be enjoyable
its just easier to say something has charm. for me an example of a modern game with SOUL is yellow taxi goes vroom.
Anonymous No.718928141
>>718924704
There's no reason left is "worse" than right. One is a perfect circle, and the other is an anon's attempt at recreating a perfect circle. Both serve their respective roles (i.e. being a perfect circle and being a hand-drawn circle, respectively) perfectly, even if left doesn't perfectly conform to the standards of a mathematically perfect circle.
>>718924771
>If it's about being hand made
Sort of, but not quite. A product is soulful if it displays evidence of human craftsmanship (i.e. does this texture look like it was made by a passionate designer with a vision, or does it look slapped together by an uninterested intern just doing a job?). It doesn't refer to something that was just made by a person; that's too broad a definition and it encompasses just about everything save for AI gens.
>If it's about imperfections
That's certainly a part of it. Left's roughness, eccentricity, and the little nub at the top are all idiosyncrasies that make it unique and deliberately designed, and thereby soulful.
>when you increase imperfections beyond a point you just get dogshit
Sure, but dogshit can still be soulful. You need only play old shitty Flash games on Newgrounds to see that firsthand.
>objects can appear mathematically or dimensionally perfect to us and still have soul
The circle was just used as an example. The post isn't making a statement about how using the circle tool in Paint is inherently soulless, just that something (say, an in-game texture or model) is soulless if it's common, bland, artificial, and easily reproducible. I'll concede the definition of "soul" is a bit nebulous and overlaps with (and is often conflated with) nostalgia, but I'm no professor of aesthetics; I'm just telling it how I see it.
Anonymous No.718928698
>>718920607
Ehh, a decent description, it leaves out sincerity and small details; the things add to the bigger picture.
Something you can see humanity in is QoL features for niche issues or something added just because someone on staff thought it’d be cool, not like “petting the dog” thats commonplace, NPCs reacting to what maybe 1/50 playtesters did which in turns means it’s creating a scenario that only 1/1000 players see is a good example.
Maybe it’s story related as well; in Battle Arena Toshinden: Duke's code of honor means that he is the only character who is unable to attack enemies whilst they're on the floor, choosing instead to taunt them when you attempt to do so which reduces their Overdrive gauge, unlike normal taunts, which increase it instead.
In Mirrors Edge part of the drop kick tutorial is sending some guy off a 30 story building, it’s a quick scene but if you look down you can see cars run over the body, people just walk by careless, that’s a example of missed opportunity for soul, having a scared crowd of onlookers stand by while the car’s abruptly stop to ensure they don’t roll over the poor bastard, that’s a small detail, something that would’ve added to the game, even if subconsciously.
Halo is one of the few that actually gives an explanation for each game's Art Evolution, and why even staple equipment and character designs change in subtle and not so subtle ways between games. The Covenant are stated to have a whole "design pattern" doctrine, where their equipment is made from templates whose creation is under immense bureaucratic scrutiny and dogma, and which have a habit of self-mutating. The Forerunners have multiple architectural styles that are inspired by the needs of their caste system and location, the UNSC have a massive spiderweb network of incestous defense contracts so everyone receives the same design document but different corporations change materials or small design tweaks dependent on budget/location.
Anonymous No.718928794
>>718920607
This shit is on par with people thinking that anything cringy = sincerity
Anonymous No.718928880
>>718920607
ah yes
Anonymous No.718928892 >>718930005 >>718936404
Kill yourself cris.
Anonymous No.718929226
>>718920112 (OP)
Those 3d buildings and character are crashing a lot with the cute 2d chickens and grass, forget about your meme soul, learn to have some artistic definition.
You should tone them down, make them look a bit more psx and not uncanny ps2 3d models.
Anonymous No.718929430
Oh boy, a cris thread!
Anonymous No.718929579
>>718920112 (OP)
>define soul
>define art
>define god
i can define faggot: OP
Anonymous No.718929861
>>718922945
>it fails to provide a boundary
it's impossible to define an exact boundary when talking about abstract concepts like "Soul". The circle image explains the idea behind the concept.
Anonymous No.718930005
>>718928892
fuck off cris
Anonymous No.718930583
>>718920112 (OP)
>>718920607
Soul literally refers to the soul of the creator, his uninhibited autism brought to live, that's all there is
That's why corporate shit cant be soul unless it has a turbo autist like kojima at the helm
Anonymous No.718930798
>>718922945
Design-by-committee to appeal to the widest possible audience in terms of statistics is the same thing.
Anonymous No.718930968
>>718920112 (OP)
Soul means:
>art, music and story all create a strong unique atmosphere that is echoed in the gameplay itself
That's true of every soulful game. HL, Katamari, Dark Souls, SotC, they're all cohesive experiences where every part of the game makes the other parts stronger.
Anonymous No.718932740
to understand what sovl is, you have to understand beauty
Anonymous No.718934926
let him cook
Anonymous No.718935037
If soul could be defined that would mean it can be objectively quantified, detailed, studied and put into every game as a checkbox. Given this is the entire antithesis to what soul is often described as by nature it is "you know it when you see it".
Anonymous No.718935971 >>718936314
Another reason why people have a hard time defining "soul" is because they sort of have to able to recognize that something that you don't like or isn't for you can also have soul.
Most conversations about soul come down to "I like it", which isn't really the case. A game like Bubsy II or some shit that's widely hated still has soulful elements.
Anonymous No.718936314
>>718935971
One additional consideration is the quality of a product doesn't have a massive bearing on soul or not. Bad games can have soul and technical masterpieces can be soulless.
Anonymous No.718936404
>>718928892
fuck off cris