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Anonymous No.718923139 >>718923290 >>718923781 >>718923887 >>718923934 >>718924138 >>718924752 >>718926734 >>718927498 >>718928678 >>718928679 >>718929014 >>718929038 >>718929884 >>718930238 >>718930451 >>718931523 >>718931712 >>718933403 >>718933570 >>718934687 >>718934816 >>718935441 >>718938265 >>718939830
Final Fantasy XIII
>"dude the combat in this game is SO good"
>play it
>it's literally just Attack, Magic, Defend, Heal, Buff and Debuff commands disguised as different "classes"
Anonymous No.718923290 >>718923432 >>718931523 >>718933197
>>718923139 (OP)
No one says XIII's combat is "so good", so this argument you've made up in your head has started off disingenuous
Anonymous No.718923432 >>718923695
>>718923290
Anyone who defends the game will tell you that's the case cause it's the only thing you actually do in it.
Anonymous No.718923695
>>718923432
So again, you're arguing with people in your head.
Guess you fit in with all the mentally ill fucks around here
Anonymous No.718923781
>>718923139 (OP)
People are fooled into thinking that the combat is good because the combat music is really fucking good.
Anonymous No.718923887 >>718924869
>>718923139 (OP)
>you literally just switch between up to 6 Jobs on the fly depending on the situation
>6 Paradigms to tune for different scenarios and party makeup
It's simple, but it works. It's like a rhythm game. If you're not ATB resetting off the Paradigm Shift every 10 seconds, you're playing wrong.
Anonymous No.718923934
>>718923139 (OP)
XIII is shit, that's why. Only faggots and losers who grew up in a dysfunctional family like it.
Anonymous No.718924003
it gets good 3 games into the trilogy
Anonymous No.718924138 >>718928838
>>718923139 (OP)
it gets good when this track plays
https://youtu.be/WyTRg-DJ99M
Anonymous No.718924752
>>718923139 (OP)
Great game
Anonymous No.718924869 >>718924935
>>718923887
The jobs are just glorified regular commands though, there'd really be no difference between the current Paradigm system or just giving Lightning an Attack command and healing and offensive magic.
The main thing that might have made it interesting is the Crystarium since level ups aren't class exclusive, but it's already tailor made to keep your characters balanced regardless of what class you prioritize so it's not like you can customize towards a certain playstyle until the endgame rolls around.
Anonymous No.718924935 >>718927454
>>718924869
>The jobs are just glorified regular commands though
.....they always have been?
The part that matters is that when you are a Sentinel, you cannot debuff, and when you are in Saboteur, you cannot guard.

Each Job's Commands are exclusive to that Job.
Anonymous No.718925434 >>718929223
I picked up 13 for like 10bux and it sat in a drawer for years. I would get close to playing it but just played something else instead. Years of hearing about how fucking bad it was always made me go for other options
Anonymous No.718926715 >>718927447 >>718930627
It's just a downgraded X-2

Literally, it started development based on X-2
Anonymous No.718926734
>>718923139 (OP)
this looks like nortubel
Anonymous No.718927447 >>718928524
>>718926715
QRD on FF13's development
Anonymous No.718927454 >>718928991 >>718931930
>>718924935
>.....they always have been?
Not really, because in prior games with job systems you'd at least have to pick which jobs to use prior to the battle starting and their interactions with regular commands were far more interesting than in XIII where everything outside of job switching is essentially passive.
Anonymous No.718927498
>>718923139 (OP)
they should have made character class restrictions
once they opened things up and let you choose whatever class for every character I lost interest
Anonymous No.718927538 >>718928384 >>718928961
I'm playing this for the first time - chapter 11.
Did I do something seriously wrong when building Sazh? Why are his stats so bad compared to literally everyone else?
Anonymous No.718928384 >>718928465
>>718927538
>taking pictures of a screen
lmao boomer
Anonymous No.718928465 >>718929959
>>718928384
Did you consider he's likely playing on console?
7th gen didn't have a Share To Facebook button, zoomtard.
Anonymous No.718928524 >>718928929 >>718928980
>>718927447
Once meant to be ps2 game, then decided on next gen, put on crystal tools engine causing delays and then further delays. The usual.
Anonymous No.718928678
>>718923139 (OP)
ackshuary, the combat is good because

>classes are actually a disguise for three functions - heal, stagger, damage
>combat becomes a rhythm and timing game because you need to animation cancel the paradigm shifts to 5-star all encounters

that's why I like it, anyway.
Anonymous No.718928679
>>718923139 (OP)
it's good compared to 15 and 16's
I think it's fine, the real problem is how the game is designed, constantly forcing you to use set parties and paradigms until the end. It would go a long way to give you some freedom earlier, but maybe that shows the inflexibility in the combat system that they had to railroad you for it to work.
Anonymous No.718928838
>>718924138
yup, one of the best battle tracks in the series. im partial to this as well:


https://www.youtube.com/watch?v=c74j57krmxE
Anonymous No.718928929
>>718928524
What was the reaction to the FFXIII 360 announcement like?
Anonymous No.718928961
>>718927538
i never got good dam out of sazh until postgame, you unironically cant go wrong with the three leading ladies as you long as you rush down com and rav for all of them.

sazh i think is a little weak for damage, he's best used to defensively buff (proxy for healing) and building stagger (doesnt depend on attack rating)
Anonymous No.718928980 >>718929336
>>718928524
Amazing how every single FF game after 11 had a shit development.
Anonymous No.718928991 >>718929245
>>718927454
>you'd at least have to pick which jobs to use prior to the battle starting
That's what the Paradigm deck is.
I think you need to complete the game before you start discussing it.
Anonymous No.718929014
>>718923139 (OP)
I liked the combat in LR but not so much in previous entries of the trilogy.
Anonymous No.718929038 >>718929318
>>718923139 (OP)
>>"dude the combat in this game is SO good"
Who the fuck ever said that? It's an abomination, as anyone who actually played it could have told you.
Anonymous No.718929223
>>718925434
You made the wise choice anonkun. Learn from my mistakes. Don't be like me.
Anonymous No.718929245 >>718929635 >>718929762
>>718928991
Are you serious nigga?
You're not exactly spoiled for choice on jobs in this game.
By the time I got all 3 party members I don't think I even had enough useful paradigm combinations to fill out every slot, let alone actually have to think about what I want to use in each battle.
I'd usually have some garbage damage + tank set that I never used cause why would I ever switch to Sentinel and not be healing.
Anonymous No.718929318
>>718929038
Believe it or not there is a growing number of XIII apologists who grew up with this shit
Anonymous No.718929336 >>718929592
>>718928980
>11's development is fine and it becomes a juggernaut that gets over two decades of active support
>every other FF title after is a mess
It's like they made some sort of deal with the devil, FF11's success for a future of suffering.
Anonymous No.718929380 >>718930774
dude the combat in this game is SO good
Anonymous No.718929592 >>718929909 >>718930293
>>718929336
11 was the last game Sakaguchi was directly involved with, despite retards claiming it was 9. He was the one who insisted it be called 11 instead of a spinoff because he wanted it to be treated as seriously as the rest of the main games up to that point.

9, 10 and 11 were all developed at the same time before the Enix merger, and all while working on TSW.
Anonymous No.718929635
>>718929245
>why would I ever switch to Sentinel and not be healing
One of my favorites I used was to have the Sentinel to draw aggro while you cast buffs.
Two synergists can get the entire team buffed up in only a few turns and the Sentinel draws the attention away.
Anonymous No.718929762 >>718933250
>>718929245
yeah, the problem with ff13 is it gives you systems you dont have to use. it's not really hard enough to require stacking your paradigm deck with redundant paradigms so you can switch to them faster from the top or bottom of the list; nor do you really have to optimize damage by having, eg, com-rav-rav, rav-rav-rav, and com-com-com. like, you can get by easily with just com-rav-rav, have one of them swap to heal or debuff as needed. sure, you can play the game that way. but you won't be five-starring every single encounter after archylte if you play that way, and you probably will have trouble toppling even a young adamntoise before you're well into the postgame.

a lot of people don't even really know how stagger works

>com, sab "maintain" stagger - prevent it from decaying - but you only need 1-2 hits to lock in slow stagger decay
>rav builds stagger - drives the number higher

so you want to start battles as com-rav-rav (or sab-rav-rav) depending on the encounter), anim cancel swap after first com hit to rav-rav-rav, then go all out com-com-com once they stagger.

another fun thing you can do is swapping paradigms and classes in the middle of character-specific overdrives. so for example, lightning's army of one is only available when she is ravager, so naturally it builds huge stagger while she's damaging the enemy during that animation. but you can paradigm shift in the middle of it. so what you do is get stagger to like 98-99%, set off army of one, then p-shift to have lightning be a commando - now each of army of one uses her commando attack rating, plus the bonus stagger damage

>...

but again, do you ever NEED to do any of this shit during normal gameplay? no. it's needed for postgame hunts but most people are burnt out by the time they get to that stuff, if they do. that's the problem with this game - too many of its systems are only needed for postgame content.
Anonymous No.718929884
>>718923139 (OP)
The core of the combat is actually the break gauge manipulation. Ravagers pump the gauge but also cause it to deplete faster, while Commandos stabilize it and deal damage.
Anonymous No.718929909 >>718930530
>>718929592
>the last of the Squaresoft titles
Ah, that explains everything. Man, Spirits Within really did ruin everything. It's funny, their idea with the "digital actress" that could be licensed wasn't actually a bad one because that's sorta what Hatsune Miku wound up becoming.
Anonymous No.718929959 >>718930025
>>718928465
>capture cards didn't exist
You are the zoomer.
Anonymous No.718930025 >>718930591
>>718929959
Who the fuck had a capture card besides wannabe Youtubers?
Anonymous No.718930238
>>718923139 (OP)
if you didn't play LR like DMC with ATB then you're ngmi
https://www.youtube.com/watch?v=IvDozajvucQ
Anonymous No.718930293 >>718930851
>>718929592
>11 was the last game Sakaguchi was directly involved with, despite retards claiming it was 9. He was the one who insisted it be called 11 instead of a spinoff because he wanted it to be treated as seriously as the rest of the main games up to that point.

QRD on FF12's development
Anonymous No.718930451 >>718930692 >>718930863
>>718923139 (OP)
Why are they showing so much skin back then?
Anonymous No.718930530
>>718929909
I feel like TSW suffered a lot from Square stretching themselves too thin with their newfound success, and Sakaguchi splitting his attention between a movie and three games.

Also the attempt to mimic Hollywood casting hurt it a lot, as a lot of the appeal of the brand was the Japanese fashion and character designs.

Advent Children finding such success hurt the franchise just as much as TSW's failure. XIII's entire development was admitted to be an attempt to make a "playable Advent Children", which they have been trying to do ever since.
Anonymous No.718930591
>>718930025
Please understand, every zoomie thinks he is going to make a streaming career
Anonymous No.718930627
>>718926715
Wat game
Anonymous No.718930692
>>718930451
Because Motomu Toriyama loves sexy girls.
Anonymous No.718930774
>>718929380
Vanille wife
Anonymous No.718930851
>>718930293
Matsuno got cucked and left
Anonymous No.718930863 >>718931032 >>718931932
>>718930451
>back then
Anonymous No.718931032 >>718931420
>>718930863
aranea is lightning that we should've gotten in ff13
but instead she's stuck in a worse game full of homos and she barely even gets utilized
Anonymous No.718931089
dropped this piece of shit game during the "shiva is a motorbike" fight

jesus christ what a fucking shit ff game fuck sake
Anonymous No.718931420
>>718931032
She's much closer to Fang
XV doesn't really have a Lightning analog since all the girls are likeable
Anonymous No.718931523
>>718923290
nta but the only defense I've ever heard is programming your guys is the best part of the game and it's biggest appeal
>>718923139 (OP)
It's a shit game and besides Lightning and black chocobo man the roster is absolute shit too
Anonymous No.718931553 >>718933028
This is the number one Final Fantasy game where people openly and brazenly admit to being filtered by it and dropping it
Anonymous No.718931712 >>718931848 >>718932020
>>718923139 (OP)
Is FF13 gaming's version of the Star Wars Prequels? Nobody liked them at the time, then retarded zoomers who have no concept of quality decide that it was actually good the whole time
Anonymous No.718931848
>>718931712
I can at least understand the appeal of the prequels, even if I don't think they are good. XIII has nothing but a few nice Hamauzu tracks.
Anonymous No.718931930 >>718932105 >>718933072
>>718927454
Most content in those games broke down into attack and heal though. No other FF really plays with the idea of using a designated tank or being able to debuff enemies. The score system also helps prevent you from just running incredibly slow turtle comps because the game outright tells you you're playing it wrong. The root problem is really just that FF doesn't really get it's kicks from pressuring it's players to experiment or focus on things that aren't smack them harder.
Anonymous No.718931932
>>718930863
Nobody cares for sausagefest and hag party.
Anonymous No.718932020
>>718931712
The thing here is just like disney wars, people realize that moving forward everything new is shit due to unimaginative millenials and zoomers.
Anonymous No.718932105 >>718933072
>>718931930
FF has a real problem with undertuning through the whole series. I thought being automatically healed after every battle and not needing to worry about resources would mean that XIII would have actual difficulty for every encounter, but this was not the case.
Anonymous No.718933028 >>718933543
>>718931553
I remember when 13-3 dropped
>wtf the combat is not 1 button auto battle and I'm getting filtered
>noooo I hate the timer let me grind to lvl 99 on my own pace like I did in previous games!
>what do you mean I don't get any xp from killing mobs and have to do quests and engage with the world instead
>the world is le OPEN? I can actually take a train to different areas and complete them before I'm supposed to? AIIIEEE that's too confusing, I want my 40 hour hallways back
>reee I don't have any party members to carry my lazy ass through the fights
>bhunivelze is impossible, what do you mean I have to pay attention to my garbs and final boss is actually le hard?
Anonymous No.718933072 >>718933184
>>718931930
>>718932105
That's why it really needs a Remaster.
PC mods that tweak the enemies made the game significantly more dynamic
There's even a new mod that more fully unlocks the Paradigms from an earlier point in the game
Anonymous No.718933184 >>718933657
>>718933072
Which was the better version, PS3 or 360? How was the PC port?
Anonymous No.718933197
>>718923290
Final Fantasy 13 has good combat
Anonymous No.718933250 >>718933384
back then the gaming journos (a) had excessive demands and expectations that every game has to be basically Halo or it's shit and (b) related to this, strong anti-japan bias. ff13 is unapologetically japanese and was punished for it. years later neckbeards who never played it assume they know its trash because they read a game informer review on release.

basically, market demands were changing at that time and western journos were used to bully japan into making westernized games, ff13 was sacrificed on this altar.

not saying it is a perfect game, the fabula nova chrysalis meltdown definitely left it in a weird state (>>718929762)

but i think people are revisiting ff13 and other games that game informer and ign didnt like back then, less out of a conviction that it's in fact a perfect neglected masterpiece and more out of hope that there might be some better paradigms for video games available here that were swept away during the crisis and consolidation patterns that lead to today's shitty gaming industry
Anonymous No.718933259
I actually couldn't figure out this game when it was new. There's a part early on where you control Snow solo (the blonde guy) and he has to fight some monsters.
You don't have a lot of control over your characters in this game but no matter what order I gave him he kept dying.
Obviously there was a way past that but I couldn't figure it out.
Anonymous No.718933368
For me its vanille
Anonymous No.718933384 >>718933486
>>718933250
>ff13 is unapologetically japanese and was punished for it
haha what? It's just FFVII but worse anon. I regret ever playing this piece of shit.
Anonymous No.718933403 >>718933595 >>718937057
>>718923139 (OP)
Yeah it's pretty shit.
It's like a mockery of X and gets everything wrong, from the combat, to the level design, characters, story... Good music though, I guess?
Anonymous No.718933486
>>718933384
that's not interesting, i dont really care about your criticisms because you arent even trying to appreciate
Anonymous No.718933543 >>718933780
>>718933028
>reee I don't have any party members to carry my lazy ass through the fights
No party is a legit complaint and is one of the main problems with 16 as well. FF has been about parties from the start, having a variety of characters.

Lightning and Clive are both way too boring to carry a game by themselves
Anonymous No.718933551 >>718933665 >>718933725
Oh yeah iirc if your party leader dies its a game over even if the other characters are alive and the last boss as an instant kill attack in its move pool.
Cool game guys.
Anonymous No.718933570
>>718923139 (OP)
>some desperate fuck actually listened to the Lightning schizos
The fuck is wrong with you? These niggers will say anything just to get you to play these shitty games.
Anonymous No.718933587
hallways > dramatic mid game boss > self-contained "open world" zone > back to hallways to end game but with new fast travel to revisit open world zone and get stronger

this is good cool and interesting game design.
Anonymous No.718933595 >>718933721
>>718933403
What's wrong with the story again?
Anonymous No.718933657 >>718933830
>>718933184
PC port is beautiful, just needs some mods for stability and texture upscales. There are HD character models too.
Remaster level graphics are already available on PC
Anonymous No.718933665 >>718933735
>>718933551
filtered, the boss battles are system puzzles, you need to figure out which part of the system you need to maximize to beat them. it's not just a "number go up" rpg, the bosses are puzzles.
Anonymous No.718933721
>>718933595
It's directed very poorly. Like a bad soap opera. Lots of poorly paced yelling and crying in hallways but not a lot of actual plot.
Even reading the datalogs doesn't save it.
Anonymous No.718933725
>>718933551
Yeah, this happens in Persona and yet I've never ever one time seen a single person complain about it.
Anonymous No.718933735 >>718934082
>>718933665
>the bosses are puzzles.
hate to break it to you but you can just mash the bosses away, they're easy as shit and as boring as every hallway fight.
Anonymous No.718933780
>>718933543
I can excuse them with LR because it wasn't even marketed as 13-3, it's entirely about lightning wank and the garb system is fun with the ATB combat being more realtime.
Anonymous No.718933830 >>718934149 >>718934236
>>718933657
It's too bad Crystal Tools is total shit for anything more than hallways with background jpegs
Otherwise it's a very pretty engine
Anonymous No.718934082
>>718933735
retarded contribution given i'm replying to someone complaining about a game over
Anonymous No.718934149
>>718933830
It had some flexibility in FFXIII-2 though
Some of the zones had scope and interactivity as well as wind and grass effects and roaming monsters and changing weather like rain and snow
Anonymous No.718934236 >>718934554 >>718934657
>>718933830
Was Versus 13 planned for PS3?
Anonymous No.718934554 >>718934609
>>718934236
Yeah was always planned as a ps3 title. It’s from when they settled on that whole crystal series. Think type-0 was originally part of it too under a different name.
Anonymous No.718934609 >>718934657 >>718934905
>>718934554
>they settled on that whole crystal series

what went wrong here
Anonymous No.718934657 >>718938046
>>718934236
>>718934609
Nothing about the Fabula Nova Crystallis project was planned at all.
Anonymous No.718934687
>>718923139 (OP)
FF12 was the last final fantasy, 13 and on are products and not games.
Anonymous No.718934816
>>718923139 (OP)
The Soundtrack is pretty good.
Anonymous No.718934905 >>718935089
>>718934609
Technically? Nothing really.
Type 0 released as part of the FNC as intended, even if it wasn't advertised as such.
Versus XIII is the one that shat the bed since it was originally meant to be the third game in the series and obviously became XV with no association with the FNC.
Despite that it was still advertised as a counterpart to Type-0.
Anonymous No.718935089 >>718935347
>>718934905
Do we have any idea on how much really changed conceptually between V13 and 15? From what I understand Nomura could barely settle on an idea himself and the project was constantly changing.
Anonymous No.718935347 >>718935712 >>718936818
>>718935089
Well the most obvious change from VsXIII to XV was the removal of all the FNC mythos, the Lucis family was originally meant to be devoted to Etro which is why in the final game all the main characters have inexplicable skulls everywhere on their designs.
There's a bunch of cut characters, namely Stella who became Lunafreya, and most of the antagonists, while technically present in XV, barely do anything and it's safe to say they'd have had a much bigger role in VsXIII.
Anonymous No.718935441
>>718923139 (OP)
XIII (and it's spinoffs as well) are really interesting because they are this big culmination of all these interesting ideas that fucking sucked in execution.

They wanted to create this big extended universe of lore with Fabula Nova Crystalis, but then had you read everything to understand the lore of the world to tell it's own story rather than create a game to introduce that world.

They wanted to create their own in-house engine to power their games for years to come, with XIII being the poster child, but it was on the generation of hardware that was bullshit hard to work with alongside Square Enix's ability to fuck up said engine, leading to years trying to get the product in order in the first place.

They wanted to create a fighting system mimicking Advent Children in style and aesthetic, so they made the game almost an auto-battler, pushing ATB to it's limit and regulating player input to "press button to attack" and "change class on the fly" they even added a fucking auto attack chooser for you, that's how fucked it was

They put so much effort into the game but it was all poorly misplaced, to the point the other Crystalis games only share tangential links and naming conventions or downright were rewritten into other stories.

And I fucking love XIII but it's a mess.
Anonymous No.718935712 >>718937369
>>718935347
It is interesting how much even changed from the point of when they rebranded it to 15. What a shame this game had gone through such a rough development.
Anonymous No.718936818
>>718935347
This shit still pisses me off so much when I look at it
It looks fucking final, it looks finished, but yet, who the fuck is the mystery nigga in the middle?
Stella is still included here as Stella and not Luna
Who the FUCK changed my FUCKING DREAMS????

I still liked the game, though I never played it when it released because I had fallen out of gaming at that point.
Anonymous No.718937057
>>718933403
I like Serah and that's about it. Peak design.
Anonymous No.718937369 >>718937864
>>718935712
If you think that's crazy you should see how much shit was cut even after the rebrand.
The game even had two public demos with entire scenes and battle systems completely different from what we got in the final game
https://youtu.be/IcUSXub_ypU
https://youtu.be/LBilT83Uq4A
https://youtu.be/IbGVWbTr_Kg
Anonymous No.718937864
>>718937369
Yeah that first trailer is the one I remember, barely any of it even made it in. So strange.
There's lots of talk of FF remakes these days but really these are the ones that can use it most, so much lost potential.
But it's too soon to revisit these games.
Anonymous No.718938046
>>718934657
game informer destroyed fabula nova crysalis
Anonymous No.718938265
>>718923139 (OP)
People always say XIII and X-2 have amazing combat and I don't see it at all. Both sucked.
Anonymous No.718939830
>>718923139 (OP)
play 13-2