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Anonymous No.719099006 >>719101761 >>719102239 >>719106841 >>719107376 >>719107512 >>719107661 >>719109438 >>719109585 >>719109671 >>719110386 >>719111158 >>719111225 >>719111736 >>719111803 >>719113973 >>719114080 >>719114330
Tim Sweeney on UE5 optimization issues
https://clawsomegamer.com/tim-sweeney-on-unreal-engine-5-optimization-issues-the-main-cause-is-order-of-development/
Anonymous No.719099580 >>719099869
>Many studios build for top-tier hardware first
But usually they run like dogshit even with the best hardware money can buy.
Anonymous No.719099869 >>719100995 >>719107098
>>719099580
They don’t actually. Devs target consoles first then upscale for pc.
Anonymous No.719100995
>>719099869
So regardless of whether it is targeting high or low end hardware. It runs like shit. The engine is just innately shit.
Anonymous No.719101301 >>719101904 >>719102071 >>719103557 >>719105664 >>719106898 >>719111529 >>719114531
You know they are full of shit when their dogshit engine can't run a remaster of a PS2 game right now with a 5090 at 4K with Max settings without freezes and stutters
Anonymous No.719101667
The true answer for why most UE5 games run like dogshit is that games are overwhelmingly outsourced to jeets these days and UE5 comes with a bunch of performance hogging shit enabled by default which they don't bother to tweak or disable they just do the bare minimum required. This is what happens when you make game engines too accessible
Anonymous No.719101738
And when will they educate developers about not using rendering techniques that rely on TAA to convert them from hideous to acceptable?
Anonymous No.719101761
>>719099006 (OP)
he said nothing about releasing his hoarded cp collection?
Anonymous No.719101904 >>719102715 >>719110943
>>719101301
>remaster of a ps2 game
It has modern amount of triangles and modern textures, it doesnt matter how old the original is you fucking retard
Anonymous No.719102071 >>719103631 >>719108251 >>719109748
>>719101301
It's not the engine. It's the fact that artists and modelers just choose to make everything look as good as possible without caring much about efficiency, counting on the inbuilt optimizations in the engine to do that for them. But it can't. If you put more detail than the viewport is realistically going to resolve on every rock and tree, it's going to struggle for no practical benefit. Nanite is what makes these projects even run at a near-serviceable frame rate, because they also have all their expensive ray tracing and post processing effects turned on, again for no practical benefit.
Anonymous No.719102218 >>719103419
UE5 is garbage compared to UE4.
Anonymous No.719102239
>>719099006 (OP)
>devs have to be sat down and told to consider the minimum hardware the game will need to run on before they've finished the game
why are modern devs so inept?
Anonymous No.719102265 >>719102363 >>719102554
>Game developer makes his game on a fucking 9800X3D and 5090 Ultra Deluxe Super Turbo Edition
>Releases it and wonders why people are struggling with running their game
Honestly I don't blame them because people buy it anyways, but holy fucking shit man what a bunch of dumb cunts.
Anonymous No.719102363 >>719102976
>>719102265
um chuddy that sounds like a poor issue, yikes....
Anonymous No.719102554
>>719102265
Futaba never said that
Anonymous No.719102715 >>719113305
>>719101904
>it doesn't matter if this PS2 game runs like trash in 2025, look at the generic SLOP textures
No one cares UE5 Jeet, your engine is shit
Anonymous No.719102957
I just want the older game to handle like MGSV. The graphics were fine.

>minimum req: 2060 Super
>roughly equivalent in power to a 1080 that so many are still holding on to
lolmao. They haven't forced on RT or something else not supported before the 2000 series, have they?
Anonymous No.719102976
>>719102363
Anonymous No.719103419 >>719109850
>>719102218
Unreal engine has been shit since unreal engine 3 that was build from the start to run on ps3&xbox360.
Anons have been complaining about unreal engine stutter since then;
Anonymous No.719103557
>>719101301
it makes sense when you see that virtuous worked on it
FF12 on ps4 was dropping below 30fps because of them
Anonymous No.719103631 >>719115004
>>719102071
Maybe it was bad idea to tell artists and modellers that they are in charge and have all the freedom imaginable to do whatever the fuck they want.
Maybe it's bad idea in general to tell part of the team that they are hot shit and everyone else are just monkeys that are required to be aboard for some enigmatic reason.
Maybe balance between tech and art is actually very important, like balance is in EVERY SINGLE THING IMAGINABLE.
Anonymous No.719105664
>>719101301
Shoulda bought a 10800x3d to solve this issue.
Anonymous No.719106841 >>719107930
>>719099006 (OP)
Games are unnecessarily complex.
Anonymous No.719106898 >>719107341
>>719101301
4K is for MOVIES. Not GAMES.
Anonymous No.719107024 >>719107456
Hell let loose used to run like absolute dogshit with constant hitching and stuttering and now it’s smooth as hell with double the fps. It’s all up to the devs. Stop blaming the engine.
Anonymous No.719107098
>>719099869
they run like shit on console too. devs target nothing, they are lazier and more incompetent than ever and they know retarded children will buy it anyway
Anonymous No.719107341 >>719114254
>>719106898
>4k is for movies not games
exactly. if you aren't gaming in 10K you're doing something wrong
Anonymous No.719107376
>>719099006 (OP)
Why Valve doens't make a better source engine, to make this seething faggot dia already.
Anonymous No.719107456
>>719107024
no, it’s definitely a combination of both. just like shader stutters plaguing games were a combination of dx12 which is a fucking dogshit api and developer incompetence
Anonymous No.719107512
>>719099006 (OP)
Isn't this common sense even if you don't code? Like, leaving optimization till the end where you already have everything as spaghetti code and would have to go back and fix is counter intuitive? Since by that point, changing shit to optimize will probably break something else.
Anonymous No.719107550
This would make sense if the games didn't also run like shit on top-end hardware.
Compare how BF6 runs to any UE5 shooter, it's night and day in terms of performance.
Anonymous No.719107661 >>719107748 >>719108019 >>719113305
>>719099006 (OP)
>target top tier hardware
>game runs like shit even on top tier hardware
C'mon, timmy
>automated optimization across devices
>expanding developer education
You're killing me, timmy
Anonymous No.719107748
>>719107661
at least he was smart enough to shift blame around instead of snarkily calling people poor
Anonymous No.719107930 >>719108997
>>719106841
No they aren't. They are dumbed down as fuck. Everything is just railroaded, pre-scripted, cinematic shit nowadays. Developers have a deadly allergy for emergent gameplay. And when every game is console peasant-focused and they have like what, 10 bottons on a controller, the controls have to be dumbed down as well. This means less agency for the player and yet more scripted sequences, turning entire chains of would-be player actions into miniature cutscenes triggered by the press of a button.
Anonymous No.719108019 >>719108098 >>719108212 >>719108476 >>719108504
>>719107661
They target top tier hardware to run at 1080p 60fps
Anonymous No.719108072
When you refuse to make a rendering pipeline custom suited for your game or hire graphics engineers this is what happens.
Anonymous No.719108098
>>719108019
The games don't run at a stable 60 even at 1080p, timmy
Anonymous No.719108212
>>719108019
*upscaled from 720p with framegen to triple the native 20 FPS
Anonymous No.719108251 >>719110059
>>719102071
Anonymous No.719108476 >>719114987 >>719115141
>>719108019
I'm working on a game with a AAA budget but a AA-quality team and our target is 30 FPS at High (not Epic) settings and 1080p with upscaling.
Anonymous No.719108504 >>719109590 >>719111156
>>719108019
toaster should be able to run games at 1080p60. that’s the poverty baseline. what is the point in buying a 5090 to barely even achieve 1080p? the value proposition isn’t there. if there isn’t some course correction, the market is going to crash because people just aren’t going to buy this shit
Anonymous No.719108518 >>719109216
Unreal engine doc is dog shit
It doesn’t even explain you how to make a simple compute shader
Anonymous No.719108997
>>719107930
I'm not talking about the gameplay.
Anonymous No.719109216
>>719108518
what's so hard about compute shaders anon. They have you have threadgroups / local thread counts in basically every api
Anonymous No.719109438 >>719109709
>>719099006 (OP)
>A problem that didn't exist in UE4 exists in UE5 is not our fault its due to x/y/z
Just fucking admit forcing diversity and hiring incompetent people on the basis of gender equality was a fucking mistake!
Anonymous No.719109585
>>719099006 (OP)
But UE5 games run terrible no matter what hardware you have, even a 5090 with whatever is the most 0owerful Intel cpu games still stutter with low fps.

There is a bug in the fundamental code of the UE engine. It has been an issue sing UE3.
Anonymous No.719109590
>>719108504
Anonymous No.719109671
>>719099006 (OP)
Name 3 UE5 games released that don't have lumen smearing ghosting SHIT and run reasonably well (90- 100 native fps).
Anonymous No.719109709
>>719109438
I've been playing Stellar Blade and it runs so fucking well on my 6700XT at 1440p. Well above 60fps while looking very good. I only had to turn down textures because it was capping my vram. UE5 is disgustingly bad
Anonymous No.719109748
>>719102071
>artists and modelers just choose to make everything look as good as possible
so why does it look like shit...
Anonymous No.719109769
I keep forgetting who tim sweeney is and I have to google it every time
you'll never be carmack
Anonymous No.719109850
>>719103419
UE also introduces mad input delay ootb. you have to try very hard to get rid of it
Anonymous No.719110034
As if I care whether it's because of Epic Pajeets or game studio Pajeets. Same people from where I'm standing.
Anonymous No.719110059 >>719114529
>>719108251
I don't agree with the mentality but at that point in time I could understand it, but right now games are frankly too busy looking, there's TOO MUCH going on. It's not even about gaining frames, the games are looking worse because of the amount of detail, please dial that shit back. Keep the 30fps if you like it because it's cinematic or whatever retarded shit, but reduce the clutter.
Anonymous No.719110386
>>719099006 (OP)
While the developers usually are completely retarded with not going optimization first focus, Sweeney is also retarded for making an engine which focuses on BLUEPRINT CODING first and foremost. That retarded fucking blueprint system has twice the amount of docs you get for C++.
Anonymous No.719110943
>>719101904
oh yeah? whats so modern about it?
Anonymous No.719111156 >>719111991 >>719113820
>>719108504
monster hunter wilds and oblivion remastered are like the top 2 best selling games of the year
Anonymous No.719111158
>>719099006 (OP)
how is it so hard for developers to look up the steam hardware survey and just pick the top 10 or so pieces of hardware for cpu and gpu and then just target those as the main preset?
Anonymous No.719111225
>>719099006 (OP)
Tim Sweeney's entire legacy is shitting himself in rage on twitter over Apple and Valve
Anonymous No.719111529 >>719114725
>>719101301
I haven't had a stutter like that on 4090/9800X3D something tells me youtube man is a fucking idiot trying to record 4K using the GPU at max AV1 settings in real time.
Anonymous No.719111736
>>719099006 (OP)
>the engine is not shit you see... IT'S THE DEV NOT OPTIMIZING SHIT
how about the engine is shit and the devs are low iq monkey niggers
Anonymous No.719111803 >>719112128
>>719099006 (OP)
This guy is full of shit. They makes games to run on consol system requirements. That is just how the market works. If your engine runs like shit on consol hardware then nobody will use it till it does or it's just to ahead of its time and maybe next gen it will be used.

Nobody wants to design games that only run on 3000+ dollars computer or consol because you sell to a limited number of people. Nobdy in their right mind would design a game to run on 64 gigs of vram and then size it down to run on 8 - 16 gigs. i mean give me a fucking break.
Anonymous No.719111991
>>719111156
the market takes time to adjust. yeah, they bought the games this time, but eventually after getting burned enough people will just pass. and if you think they won’t, just like at what they’re playing. wilds already has a lower player count than world
Anonymous No.719112128 >>719113058
>>719111803
hey, ESL retard, modern consoles are just locked down PCs. There is nothing to optimize for and the games run like shit on console too.
Anonymous No.719113058 >>719113687
>>719112128
try running a pc game on an a.i. system with a shitload of vram and then you will understand who the retard is. try coding a game that will use 100 gigs of vram and then try and get it to run on console. Pick anyone you want.
Anonymous No.719113305 >>719113346 >>719113882
>>719102715
>say retarded shit
>get proven wrong
>NOBODY CARES ANYWAY ALSO UR INDIAN ALALALLALALA I CAN'T HEAR YOU
Embarrassing.

>>719107661
>doesn't actually run like shit unless you're retarded and trying to run at 4k native which has never EVER stopped being a fake meme resolution
Anonymous No.719113346
>>719113305
Jeet
Anonymous No.719113687 >>719114030
>>719113058
You have no idea what you’re talking about. AI is part of core game logic. It uses regular memory, not vram, and it doesn’t use much of it to begin with. vram usage can be changed primarily with graphics settings. Graphics settings do not require sweeping alterations to the structure of the fucking game. And again, the games run like shit on both console and PC.
Anonymous No.719113820
>>719111156
Wilds' sales were entirely on release month, it fell of fucking hard. That game's success is entirely riding on the hype of its predecessor, even capcom is aware of it.
Anonymous No.719113882 >>719114864
>>719113305
UE5 games run like dick on any resolution, timmy
Anonymous No.719113973
>>719099006 (OP)
>game complexity is much higher than 10 years ago
assuming he's speaking solely about graphics (because otherwise it wouldn't be true at all), alien isolation has a completely original dynamic lighting system that looks better than any raytraced garbage coming out today AND it's a very optimized game. yea it might partly be the jeets who everyone hires nowadays to outsource dev work, but i'm gonna blame the engine also because this shit happens in quite literally every ue5 game. i cannot think of a single counter example
Anonymous No.719114030 >>719114769
>>719113687
Anon is caught in the past. I've used a.i. on my GPU to create art and videos. You need a decent chunk of vram for the program to work decent. Regular ram is ddr 5 and is much slower than gpu ddr 6. The a.i. doesn't use the cpu it uses the tensor cores in the gpu for chat and cuda cores for graphic generation. Plus ray tracing too.
Anonymous No.719114080 >>719114343
>>719099006 (OP)
>Expanding dev education
>Unreal doc
Is this a joke or what?
Anonymous No.719114254
>>719107341
I still game in 1080p. I'm so used to it that it's a non-issue, and it helps smooth over incompetent retard gamedevs jank.
Anonymous No.719114330 >>719114518
>>719099006 (OP)
>UE5 build entirely around lumen and nanite even removing legacy low cost solutions completely
>The engine runs so bad they need to put those solutions slowly back in
What a fucking clown
Anonymous No.719114343 >>719114583
>>719114080
>learning to code
stop or i'm going to cry teacher.
Anonymous No.719114518
>>719114330
>Just buy a giant server to run our game.
laughing my ass off at the state of the industry.
Anonymous No.719114529
>>719110059
I don't understand the obsession with filling levels with clutter. Even in movies, the best looking scenes are usually fairly simple with something the director clearly wants you to focus on.
Anonymous No.719114531 >>719114864
>>719101301
This is insane considering my i3 & 4gb gpu can play ps2 games emulated upscale to 1080
Anonymous No.719114583
>>719114343
Just for the record ue5 doc is one of the worst in the hole industry. Literally copypasted code comments tier. 90% is missing, specially intermediate and advanced stuff, no wonder the engine runs like shit
Anonymous No.719114725
>>719111529
>4090/9800X3D
>my totally consumer grade non shill box doesnt have problems
Do retards really?
Anonymous No.719114769 >>719115605
>>719114030
I couldn’t even follow what you’re saying because you’re so retarded. Games don’t need vram like that because they aren’t internally running fucking LLMs or AI slop generators. DLSS doesn’t impact vram and raytracing should always be optional. These are GRAPHICS SETTINGS, they don’t require architectural changes to the games.
Anonymous No.719114864 >>719115228 >>719115305
>>719113882
Yeah, on your 1060 with a 2500k. Get a job.
>>719114531
>this is insane considering a shitty computer stronger than dev systems from the time of the development of the game can run games made for the weakest 6th gen console intended to run at sub-640x480 stretched out to 1080p and that's totally comparable to ground-up remakes
Anonymous No.719114890
Ackshully, game studios optimize for console specs. Bleeding edge PC hardware is the last thing on their mind. Game studios haven't tried to push the limits of PC hardware since Crysis became a meme for how it "needed a supercomputer" to run it. Also Crysis looks/runs better than Unreal5 games.
Sweeny is such a disingenuous hack. he had Epic abandon the PC entirely for the console market, now he claims they optimize for $2000 computers? Nah.
Anonymous No.719114987
>>719108476
Anonymous No.719115004
>>719103631
If only there was a role in the company where you could... direct people...
Anonymous No.719115141
>>719108476
>1080p with upscaling
so it's not 1080p you lying little cunt
Anonymous No.719115147
Lol that's fucking pathetic dawg and you RTX niggers paid $1000 for their gpu too?? Fucking scammed you jits got hahahahaha
Anonymous No.719115228
>>719114864
>>this is insane considering a shitty computer stronger than dev systems from the time of the development of the game can run games made for the weakest 6th gen console intended to run at sub-640x480 stretched out to 1080p and that's totally comparable to ground-up remakes
It's the same game, it should run at least on slightly stronger hardware at original framerate min specs without issues. And not looking like shit. It's the bare minimum.
Anonymous No.719115305 >>719116025
>>719114864
Emulation is a lot more difficult than whatever the fuck they're making. I still find games that shouldnt run on that hardware that does at 1080p 60. So yeah it is insane how poorly optimized dog shit is. Also imagine being an unironic buyfag. Lmaoing at your shit pathetic existence jigaboo
Anonymous No.719115605
>>719114769
anon games on a ps2. lmao.
Anonymous No.719116025
>>719115305
don't question. consume.