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Thread 719921773

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Anonymous No.719921773 >>719922107 >>719922413 >>719923331 >>719923364 >>719923435 >>719923456 >>719923581 >>719923870 >>719924303 >>719924968 >>719925210 >>719925298 >>719925386 >>719925571 >>719925827 >>719927016
No video game should be more than 20 dollars
Anonymous No.719921821 >>719923516
ok buy old games then
Anonymous No.719921893 >>719922203 >>719924037 >>719925167
If your indie game was good you could charge $50 for it and it will still sell in spite of Silksong. People still buy Helldivers ffs.
Anonymous No.719921947 >>719922567
>millionaires who don't care about making money anymore should be the ones to set a new price standard for indie games
listen to yourself and think for one second.
Anonymous No.719922101 >>719922575 >>719923614 >>719924904
Picking up Terraria for like $3 completely warped my sense of value in games desu
If a game with that much content can be that cheap then what the fuck is everyone else expecting? Your game is not 10x more valuable than Terraria
Anonymous No.719922107
>>719921773 (OP)
There are so many games you can get for $20 or less especially during steam sales I don't know why they expect people to buy their indie sloppa for more than that.
Anonymous No.719922203 >>719922285 >>719922928
>>719921893
But Helldivers isn't good, people are just buying it because they love slop.
Anonymous No.719922285
>>719922203
>STOP HAVING FUN!
Anonymous No.719922296 >>719924968
AAA video games should be the ones costing $20, with artisan shit like Silksong costing 60. You intuitively understand why a burger from a two-star michelin restaurant costs more than paste from mcdonalds. why should games be different?
Trooth Bombz "Black in the Dayz" from /asp/ !ntxFr6SCLM No.719922413 >>719923281 >>719923756 >>719925130
>>719921773 (OP)
>Game costs $5 more than its predecessor
>Online discourse is taken over by how cheap the game is
What kind of jew is this?
Anonymous No.719922418
>ship game
>zero sales
>blame other game for being too cheap
genius
let's see if it pays off
Anonymous No.719922469
>My 2 hour mediocre story game should be able to sell for 40 dollars!
Anonymous No.719922567
>>719921947
yes
Anonymous No.719922575
>>719922101
Games are 100% just a racket. They don't make them as expensive as they do because they have to. They figure the largest amount people are willing to part with, and then slowly push the envelope.
I bet call of Duty could be like ten dollars, and still make money, Especially once you add up the extra costs from DLC and special editions.
Anonymous No.719922802 >>719923905
Man I dont get this mentality. I wanna make games because I have some ideas for ones that I think are fun and could be fun. Making money on it would just be cool so I could make more of my ideas. Either wise I really dont give a shit.
I swear to fuck if I ever get elon musk rich Ill just buy senran kagura and continue the franchise myself profit or fucking not.
Anonymous No.719922863
No I will not be paying $30 to play your walking sim about a wholesome mushroom boi with depression
And even if for some reason I wanted to play it, I would pirate Most Indie devs are obnoxious faggots, especially the twitter based ones (most of them)
Anonymous No.719922928 >>719923838 >>719925442
>>719922203
Literally the best horde shooter since l4d2 shut up noggoid
Anonymous No.719923281
>>719922413
The jews won. Massive inflation expectations is now baked into our structure such that 7 years ago might as well be 50
Anonymous No.719923331
>>719921773 (OP)
Wasn't Pizza Tower 20 bucks as well? And probably a lot of indies that I'm unaware of?
Anonymous No.719923364 >>719923905
>>719921773 (OP)
No one's saying you have to give it away for free? What the hell are these guys on about.
Anonymous No.719923371 >>719923450
I thought most indie games were already below 20$ tf
Anonymous No.719923435
>>719921773 (OP)
no indie game is worth more than 20 bucks so based devs
Anonymous No.719923450
>>719923371
they are. People are mad because Silk Song is really popular, and people were hoping it would raise the bar of pricing, so people could charge more for their slop.
Anonymous No.719923456
>>719921773 (OP)
No game should cost more than 5 dollars. I'd rather devs go hungry and kill themselves than ever support their worthless low effort.
Anonymous No.719923505
this """drama""" is such a fucking nothingburger
literal whos whose game would sell like 5 copies at most
Anonymous No.719923516
>>719921821
>buy
Anonymous No.719923581
>>719921773 (OP)
... but all $70 games are free. I still play them yet I haven't paid a single cent. Funny how that works.
Anonymous No.719923614 >>719923763 >>719924961
>>719922101
This. Terraria should be the standard we hold these indie games to. Your game better have near unlimited value if you want my money
Anonymous No.719923756 >>719924853
>>719922413
$15 in 2017 = $20 dollars today.
Anonymous No.719923763
>>719923614
But terraria sucks.
Anonymous No.719923828 >>719923967 >>719924327
Remember when prices were competitive because corporations weren't all colluding to fuck over every consumer?
Anonymous No.719923838
>>719922928
>Literally the best horde shoo--ACK!!
Anonymous No.719923870 >>719924105
>>719921773 (OP)
If you're wondering about the dumbass mushroom game that journos keep propping up and regurgitating with each other for clicks, it's a shitty pixel art metroidvania that literally no one has ever heard of, and the dev is shamelessly using this unexpected promotion to shill his inferior product like a good little faggot.
Anonymous No.719923905
>>719923364
>>719922802

That's called greed, anons.
Many more crave money more than before...
Anonymous No.719923967
>>719923828
It really is this. Televisions aren't anymore expensive than they were before the tariff BS.
Anonymous No.719924037
>>719921893
AA isn't indie
Anonymous No.719924105
>>719923870
let me guess it costs more than silksong OR its cheap but the dev is publicly salty about having to sell it for cheap
Anonymous No.719924240 >>719924705
Cave Story was $0 when it released, adjusted for inflation.
Anonymous No.719924303
>>719921773 (OP)
Indie devs really should consider also having a proper day job if they don't already if they want to actually pay rent and eat. Most underground musicians already do this. The reality is that most indie games will go under the radar and only gain a small audience, so its not realistic to expect it alone to sustain a healthy income.
Anonymous No.719924327 >>719924585 >>719924713
>>719923828
Microsoft, Sony, and Nintendo jerking each other off on social media, giving their games to other platforms, and doing crossovers while also all raising the prices of their consoles and games at the same time really needs to be investigated.
Anonymous No.719924341
>make game that costs $20
>actually sell it for $20 instead of $80

wtf how could they do this to the game industry
Anonymous No.719924585
>>719924327
Nintendo is so fucking dumb. They took the chance to dominate the whole industry and instead wanted to nickel and dime their customers and sue their fans.
Anonymous No.719924705
>>719924240
Cave Story inflation huh
Anonymous No.719924713
>>719924327
Why would the governments care about investigating vidya monopolies when the same thing is happening in far more important industries, who are ALSO getting away with it?
Anonymous No.719924853 >>719925027 >>719925852
>20$
>for this
yea, you should undercut silksong, by a lot faggot
>>719923756
so the price stayed the same? where's the issue?
Anonymous No.719924904 >>719925264
>>719922101
minecraft killed games aimed at kids
why would any kid buy crash bandicoot or a spyro game when $20 for minecraft gives you "infinite" fun

even today, kids don't even buy games at all when they get what they want out of roblox
Anonymous No.719924961
>>719923614
that invalidates so many games
Anonymous No.719924968
>>719921773 (OP)
>>719922296
Anonymous No.719925027
>>719924853
>2D platformer
>steam
>$20
Oh man
Anonymous No.719925059
No indie game is worth more than that, at least.
Anonymous No.719925123
the guy can still sell his game for $20
silksong can sell it for that much because millions of people are gonna buy it
only a couple thousand people will buy his game, he was never in competition with hollow knight because as a much smaller dude people are gonna buy his game to take a chance on him. he also doesn't have a whole team of people as big as hollow knight, nor was in such long development as that game was
so if he only sells a 100 copies, thats all going to him
Anonymous No.719925130
>>719922413
the sequel is also a handful more hours longer than the first game and still has free DLC coming to it.
Anonymous No.719925167 >>719925304 >>719925320
>>719921893
I don't really understand this sentiment. Stardew Valley is internationally recognized and bought by millions all the way from tweens to millenians to boomers and it's $15.
It hasn't stopped people from pricing things beyond $15
Anonymous No.719925210 >>719925313
>>719921773 (OP)
Silkshit is objectively a bad game, just make a good one and you can easily charge anything between $40 to $140.
Anonymous No.719925264
>>719924904
And they don't even play the roblox games either despite being literally free. Kids just don't care about vidya period, they live vicariously through ecelebs playing retard shit like Steal A Brainrot.
Anonymous No.719925298
>>719921773 (OP)
That mushroom will never be more than a children’s toy compared to the hand-drawn game with violins for every boss theme. In fact, most indies are cursed to be seen that way so there really is no reason to be $20.
Anonymous No.719925304
>>719925167
it's just a certain group of people that rhyme with Ew! seething
Anonymous No.719925313
>>719925210
Mad cuz bad
Anonymous No.719925320
>>719925167
probably just an insecure indie dev thinking he was ever in competition with hollow knight

people who would buy his game would have to have really liked this genre to give his game a chance, while hollow knight is going to be recommended to people who don't even like this genre
Anonymous No.719925386 >>719925474
>>719921773 (OP)
when you're not a FOMO faggot you can get every game for under 20 bucks
Anonymous No.719925442
>>719922928
>Literally the best horde shooter since l4d2
lmao whatever you say, newfag
Anonymous No.719925474
>>719925386
You can get most games for free unless you're a filthy paypig
Anonymous No.719925571 >>719925816 >>719926181 >>719926350
>>719921773 (OP)
$20
Maybe 35 years ago
But inflation is a bitch
Anonymous No.719925694
The fact that a significant amount of cuckolds are begging to pay for Silksong at a higher price proves that price itself doesn't matter. Whether it's $20 or $100, if a videogame is THAT good, people will find a way to purchase it if purchasing it is the only means to play it.

If these other indie devs weren't so goddamn spineless, they'd still sell their games at the prices they initially decided for them. That said, yielding is basically a confession that the game they are peddling is made half-assedly and are just trying to scam people for their money.
Anonymous No.719925816
>>719925571
still paying 20 dollars tops
fuck this retarded meme
Anonymous No.719925827
>>719921773 (OP)
The price of a game is always going to be subjective. Right now the economy's having a rough patch so yeah, people are going to cut back on their spending, there's nothing you can do about that. It comes down to alternatives, too. It's not like salt where there's no real substitute, games are incredibly diverse from one another. Then it comes down to who your game's targeted at. $20 or $30 may not be a big deal for someone in the US, but after exchange rates that could be like $100 USD worth for someone else in another country. And then there's the fact that even if your game's amazing and it's worth $30, oops, bad timing, another new indie came out that's also great and is $25, what do you think's gonna happen?

Those days of an indie game being able to stand out by virtue of being complete and half-decent and having a year or two's attention all to itself are over. Cave Story, Braid, Spelunky, etc. We're dealing with fun indie games coming out every fucking month, at least.
Anonymous No.719925852
>>719924853
The unmitigated greed of this fungaljew.
That's a $4.99 game and he knows it.
Anonymous No.719926181
>>719925571
This argument might have merit if games were still distributed by physical media but digital distribution means games are effectively free to distribute if you disagree you are an MBA faggot
Anonymous No.719926350
>>719925571
>Maybe 35 years ago
But Silksong just came out yesterday?
Anonymous No.719926570
....Why? Why is charging your DIGITALLY DISTRIBUTED GAME at a low price GUARANTEEING THAT PEOPLE WILL USUALLY NOT PIRATE IT impossible for these people? What the fuck is costing you money?
Anonymous No.719926720
>Bundle sites exists
>Fighting for the spotlight in the indie/AAA ocean exists
>GREY CD KEY SITES EXISTS
>Silksong being 20$ is where the problem is

What the actual fuck?
Anonymous No.719926989
Literally who the fuck buys games on this weird metric of comparing it to the price of another game? By this logic, wouldn't free games be constantly ruining the economy?
Anonymous No.719927016
>>719921773 (OP)
few things are as off-putting for a consumer as things like this. a dev crying about another games price only serves to actively push away potential sales and is the rare example of bad press.