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Anonymous No.720020176 >>720020447 >>720021168 >>720021242 >>720025407 >>720025432 >>720025660 >>720027563 >>720027853 >>720028736 >>720028801 >>720028840 >>720029019 >>720030761 >>720030924 >>720031901 >>720034341 >>720035427 >>720035476 >>720036378 >>720036429 >>720036889 >>720038352 >>720038430 >>720038836 >>720040456 >>720041765 >>720042673 >>720042708 >>720043008 >>720043736 >>720044623 >>720044742 >>720046283 >>720046343 >>720046393 >>720047081 >>720047319 >>720047643 >>720049890 >>720050570
Do you think we'll ever see the FFXV world again?
Anonymous No.720020447
>>720020176 (OP)
only in a bargain bin
Anonymous No.720020565 >>720029498
Tabata left Square and Nomura doesn't even acknowledge it exists. I doubt it.
Anonymous No.720020741
God I hope not, what a mistake that was.
Anonymous No.720020813 >>720021242 >>720030357 >>720030498
Supreme Kino aesthetic, before I even really knew Final Fantasy it was the one I found most appealing just purely based on aesthetic and music, but now that I take videogames a bit more seriously, I know id never enjoy the game itself.
Anonymous No.720020859
I'd take its world and characters over 16. Noctis deserves a second chance.
Anonymous No.720021103 >>720028507
Yeah, with Verum Rex. Nomura will remove the basedshit that Tabata put in 15. Verum Rex will be the return of chunnibyo ludo.
Anonymous No.720021168 >>720044720
>>720020176 (OP)
Hopefully not.
Anonymous No.720021242
>>720020176 (OP)
That's the world of Versus.
>>720020813
>Take videogames more seriously
>I'd never enjoy it
Okay man, despite shit like having one of the best dungeons ever, etc. you take children's games too seriously and henceforth discuss them here
Anonymous No.720021609 >>720037179
Final Fantasy games seem rather averse to crowded cityscapes. I get that FF isn't Battlefield, but they made that city in the game and only showed us the ghost town version of it? That's wasteful
The game seems like it's filled with wasted or underutilized things
Anonymous No.720023235 >>720027589
Despite not really liking XV much as a game, I'm worried they will never go back to the "realistic" fantasy aesthetic. FF8 is one of my favorites partly for that reason. A shame that the rumored original XV concept and story didn't work out. If they went with old school high-fantasy aesthetics for every FF game going forward that would be disappointing for me personally.
Anonymous No.720023296
No, but then again I hate all titles with tech more advanced than 6. Just call it Final Scifislop already.
Anonymous No.720025407
>>720020176 (OP)
yeah
https://www.youtube.com/watch?v=5laUaV8fY7c
Anonymous No.720025432
>>720020176 (OP)
God I hope not
Anonymous No.720025591
I feel like the characters were not at fault, the game they were put in sucked.
Anonymous No.720025660 >>720025691
>>720020176 (OP)
Nope. Good riddance as well.

I'd love to see another Final Fantasy set in the FFXVI world though.
Anonymous No.720025691
>>720025660
>I'd love to see another Final Fantasy set in the FFXVI world though.
the best you're probably ever going to get is the expansions
Anonymous No.720027563 >>720039501
>>720020176 (OP)
We just had a low budget FF15 spin-off though
Anonymous No.720027589
>>720023235
Considering that 16 was a massive flop, I don't see why they'd stick to that style
Anonymous No.720027772 >>720028679
>Reynatis is overpriced, low budget boring slop with cute femmc
Nomura's fantasy based on reality is cursed as fuck.
Anonymous No.720027853 >>720028297
>>720020176 (OP)
Nah fuck that, I wanna see a more whimsical world like FF9 for the next one.
Anonymous No.720028297 >>720028685 >>720028941
>>720027853
What the fuck is whimsical about generic fairy tale fantasy
Anonymous No.720028507 >>720038129
>>720021103
>chuunibyo ludo
>basedshit
Isn't that the same?
Anonymous No.720028679
>>720027772
>Nomura's fantasy based on reality is cursed as fuc
It was already cursed when he got the Dirge devs to make third person shooter gameplay
Anonymous No.720028685
>>720028297
What isn't whimsical about FF9, you need to have whimsy to see whimsy, it appears you've lost yours.
Anonymous No.720028736
>>720020176 (OP)
Sure, it'll probably get some sort of remaster in 10-15 years.
Anonymous No.720028801 >>720028889 >>720028926 >>720029760 >>720033108 >>720037416
>>720020176 (OP)
Yes. As "Verum Rex" since Nomura doesn't know how to let a 10+ year failed project die.
Anonymous No.720028840 >>720033301
>>720020176 (OP)
Throwing a weapon and teleporting to it has got to be one of the greatest movement mechanics of all time. More games need this.
Anonymous No.720028889
>>720028801
I think he wanted to but probably Disney told him to fuck off and make KH4 instead
Anonymous No.720028926 >>720029028 >>720029214
>>720028801
>Nomura doesn't know how to let a 10+ year failed project die
I hope I don't summon people by saying this but it seemed that Nomura was using Versus XIII as a platform for his beliefs and he went on about "ugly issues" and the political situation in the Middle East or something. He had a mentor who tried to do that with his own games and he wanted to do that too
Anonymous No.720028941
>>720028297
The opening hour of FF9 has more charm & whimsy than any other game I've played.
Anonymous No.720029019
>>720020176 (OP)
Anonymous No.720029028 >>720029084
>>720028926
>He had a mentor who tried to do that
>games with messages
Kitase doesn't do that anon. He's trying to make moviegames (in both the good and bad sense)
Anonymous No.720029084 >>720030883 >>720031742 >>720031823 >>720042031
>>720029028
Not him, but you assumed Kitase was his mentor.

Let me give you a hint. He has two, and they are husband and wife.
Anonymous No.720029085
Enjoy 15, no need to milk it over and over.
Square planned to do it and look at how it ruined 15 itself.
Don't be like Square.
Anonymous No.720029205
reminder the dlc for 15 is bad
Reminder even the games most autistic and dedicated fan took 6 months to Platinum his favourite game either because he can't even hold 1 button to dodge or the game is a boring slog
Or as a great man once said,

"A colossal blue balls waste of time"

>inb4 the usual 16/14 bullshit
13, 14, 15, 16 and the FF7R games are all terrible

Only Stranger of Paradise and 13-2 turned out to be kino somehow
Anonymous No.720029214 >>720029248 >>720029296 >>720029345 >>720031190
>>720028926
Versus XIII was never going to come out under Nomura. He was too obsessed with it being his magnum opis project. Let's not forget that he wanted it to become an "Opera-like" game after he saw some Opera hollywood movie. Could you imagine the characters talking about important plot points while singing it. No thanks. I just feel bad for the devs forced to work under that project specifically. Having 10+ years working on ONE finished game looks bad on resumes.
Anonymous No.720029248
>>720029214
>Could you imagine the characters talking about important plot points while singing it.
K I N O
I
N
O
Anonymous No.720029296
>>720029214
>Let's not forget that he wanted it to become an "Opera-like" game after he saw some Opera hollywood movie
I heard he was actually joking about it.
Joke's on Nomura, because I WANT IT RIGHT NOW
Anonymous No.720029345 >>720029415
>>720029214
If I told you we have a list of devs who worked on it, will you believe me?
Anonymous No.720029415 >>720029504
>>720029345
No. Realistically no one goes as far as listing a ruined game on their resumes.
Anonymous No.720029498 >>720029545
>>720020565
TABATA LEFT SQUARE? THAT'S SOME GOOD FUCKING NEWS FINALLY.
TORIYAMA YOU'RE NEXT FUCK YOU.
Anonymous No.720029504
>>720029415
You are correct. We have a list of Square developers who have mysterious resume gaps from 2009 to 2013 who worked on similar groups of projects and were brought under Nomura in his later released games.
Anonymous No.720029545 >>720029632 >>720030116 >>720031034
>>720029498
Kitase too. It's his fault he approved of Toriyama's Colors World pitch and ruined Nomura's career by rejecting Project Black. FFXV was supposed to be FFXIII in the good timeline with Toriyama working on some portable or mobile game now that his team had their time in the spotlight.
Anonymous No.720029632 >>720029825
>>720029545
>It's his fault he approved of Toriyama's Colors World pitch and ruined Nomura's career by rejecting Project Black
Did we ever learn why this happened?
Anonymous No.720029760 >>720035314
>>720028801
Verum Rex is nothing. It ain't real jsut meta shit.
Anonymous No.720029825 >>720029879 >>720030534
>>720029632
There were three pitches put forward for FFXIII. There was the game about
Anonymous No.720029879
>>720029825
I accidentally put down the timer too late. I'm so sorry.
Anonymous No.720030116 >>720030351 >>720031070
>>720029545
>It's his fault he approved of Toriyama's Colors World pitch and ruined Nomura's career by rejecting Project Black
XIII's more colorful presentation with fated heroes saving the world is much more in line with FF as a franchise, contrasted to Nomura's concept which was far more bleak, monotone and serious. The latter is simply more fitting as a spin-off.
Anonymous No.720030248 >>720031667
>was supposed to be a Hamlet/Romeo and Juliet-esque Shakespearean tragedy kino
>instead we get a boyband's rad roadtrip gets ruined by their lead singer's angry great-great-grandpa
Anonymous No.720030351 >>720030563
>>720030116
>Nomura
>serious
come the fuck on. it would've been mroe bullshit.
Anonymous No.720030357
>>720020813
This might be one of the worst posts I've ever read on this sight. If this is bait, it's masterful.
Anonymous No.720030498
>>720020813
Anonymous No.720030534 >>720031343 >>720031591
>>720029825
Tabata made a war story with crystals as weapons and cycles repeating that was designed to be a large scale mobile RPG never done before with 3D cutscenes and voice acting.
Toriyama made a story about a rebel chosen by crystals who tried to overcome her destiny that would carry on the legacy of FF10 as a cinematic story RPG using the team's previous experiences.
Nomura made a game that a new vision of Final Fantasy that wasn't anything like was seen before with a fully 3D environment, KH2 command menu action and stories that serve thesis statements.

Colors World was Nojima and Toriyama's pitch, Nomura worked on Project Black with his co-directors from Kingdom Hearts 1 and 2, no one knows what Tabata called it but we do know it exists. I'm assuming he worked on it with Hiroki Chiba because he was there from the start.
Anonymous No.720030563 >>720030808
>>720030351
I'm sure, but that's not how he presented it.
Anonymous No.720030761
>>720020176 (OP)
not likely unfortunately
Anonymous No.720030808 >>720030965 >>720031085
>>720030563
It was though.
>"What I want to do is to examine the humanity of the characters in this game. This is not going to be a fantasy world in the traditional Final Fantasy sense. Rather it's based in the world today with all of this world's ugly issues. There's this mainstream tradition of Final Fantasy games and, in Versus I'm trying to propose new vision of how a Final Fantasy game can be. The game's going to be more human than the science-fiction caricature we so often see. It will focus around current world events - in that sense it's darker."

>"This game might be closer to my real-life taste than kingdom Hearts is, for example, but there are undoubtedly areas of crossover. Kingdom Hearts is an example of a game world which I have worked on which is full of good things, light and magic. That's fine but I've worked in these worlds for a long time, perhaps too long, and it's time to work on a new kind of world - a bleaker place. This kind of theme is traditionally unappealing to a mainstream audience who want to role-play in generally happy and safe worlds. It's a challenge."

>"The stories from the past entries in the Final Fantasy series are not exactly as I would have done, but that's as it should be because I didn't direct them. My only concern in terms of Versus XIII is that [Final Fantasy] always talks about human emotion and psychologies in a broad way, and I want to go deeper in terms of offering some crude reality in terms of human emotion or human [behavior]. The goal, when a player holds a controller and plays [a role-playing game], is to make them believe in another world – to experience a dream in a fictional world. It will be different in Versus XIII because of the intrusion of the real world, and things that are really happening. There will be less fiction and more reality."

And now you know why Nomura hired based Jun Akiyama of Team Ivalice/FF12 to work on Versus 13.
Anonymous No.720030883
>>720029084
>Nomura has two mentors
>they are husband and wife
Source?
Anonymous No.720030924
>>720020176 (OP)
I hope not
Anonymous No.720030965 >>720031591
>>720030808
>Nomura hired based Jun Akiyama of Team Ivalice/FF12
I'll be honest dawg I don't know who Jun Akiyama is.
Anonymous No.720031034 >>720031128
>>720029545
Yes of course, that faggot needs the boot too.
Anonymous No.720031070 >>720031251
>>720030116
>Nomura's concept which was far more bleak, monotone and serious
Sounds like XVI.
Anonymous No.720031085 >>720031178
>>720030808
>based in the world today with all of this world's ugly issues
>focus around current world events - in that sense it's darker
>time to work on a new kind of world - a bleaker place
This literally confirms exactly what I just said..
Anonymous No.720031128
>>720031034
In an ideal world Toriyama and Kitase would be event planners and cutscene directors with Nomura, Maehiro, Akiyama and Matsuno as their superiors.
Anonymous No.720031178
>>720031085
I don't think he was disagreeing with you. He posted those to show that Nomura presented it as very serious though
Anonymous No.720031190 >>720031283
>>720029214
I think the biggest issue with Versus XIII is that the technology wasn't there at the time but I fully believe if they started developing it today it could totally be made.
Anonymous No.720031251 >>720033664
>>720031070
Pretty much, and I'd say further showcases why this kind of world just doesn't really fit a mainline FF game.
Anonymous No.720031283 >>720031591
>>720031190
It technically can! All Nomura needs to do is to excise himself and his KH1/2/3 devs out of the malignant mass CS1 and move to CS3, and use the Versus trilogy to teach them the ways. They already made a dark action RPG focused on the world's ugly issues with violence and political commentary before.
Anonymous No.720031286 >>720031525
These 3 retards are the ones who purposefully murdered final fantasy, don't know who that 4th faggot is.
Anonymous No.720031330 >>720033970
>720031283
>malignant mass
>CS1
It's like every Versus thread starts poking fun at Motomu Toriyama and Yoshinori Kitase for not reason to make Nomura look good. What caused this weird stan fan war autism?
Anonymous No.720031343 >>720031532
>>720030534
... anon this is clearly Type-0, XIII and Versus XIII.
All three were approved.
Anonymous No.720031525 >>720043973
>>720031286
Nvm the 4th guy is the art director for ff12 and ff13, he's alright.
Anonymous No.720031532 >>720032228
>>720031343
He meant that Nomura should have gotten the mainline numbered game title instead of Motomu Toriyama, anon. All three were made with variations on the name XIII so no one would get upset but I think it's stupid.
Anonymous No.720031591
>>720030965
>>720030534
Forget Akiyama, who is Hiroki Chiba?
>>720031283
>They already made a dark action RPG focused on the world's ugly issues with violence and political commentary before.
What is bro talking about?
Anonymous No.720031667 >>720034079
>>720030248
What we got is likely a way better concept than another generic melodrama love story. XV may have been an unfinished disjointed mess when it released but it's still more than what Nomura could come up with. Literally nobody knows anything about the original story that was supposed to be Versus XIII other than "there's a guy and there's a girl and they love each other but it's hard because there are bad guys". That's what retards are crying over missing out on. Everything else that Nomura talked about is just vague meaningless concepts talking about "emotion" and "reality" as if that fucking narrows down what a story is meant to be.
Anonymous No.720031742 >>720031823
>>720029084
Sakaguchi is married, but we don't know who his wife is or if Nomura met her or considers her his mentor, anon.
Anonymous No.720031823 >>720031997
>>720031742
>>720029084
Square had a husband and wife team?
Anonymous No.720031901 >>720031939
>>720020176 (OP)
I think it's a no brainer.
XV sold gangbusters and despite how butthurt it makes some older fans a lot of casuals have a fondness for it.
I'm sure in like 15 years they'll try to cash in on those memberberries with some enhanced remaster that includes the cancelled DLC content or something.
Anonymous No.720031939 >>720034205
>>720031901
>a lot of casuals have a fondness for it.
The problem is that it saved Square. It took out its identity to please suits and bring casuals in. And now the cash injection is gone.
Anonymous No.720031984
Where is all that schizo slop on what Versus XIII was going to be and why Nomura was so upset his dream game was taken from him? We're already 70-ish posts in.
Anonymous No.720031997 >>720032034 >>720032794
>>720031823
Only ones I can think of are Takahashi and Tanaka, they worked on Xenogears.
Anonymous No.720032034 >>720032080 >>720032794
>>720031997
You're kidding, Nomura was mentored by the Xeno couple?
Anonymous No.720032080 >>720032259 >>720032794 >>720032943
>>720032034
Correct. He may have worked under Kitase and Sakaguchi but the ones who really taught him everything were Tetsuya Takahashi and Soraya SaGa. He actually got a lot of gameplay advice from Ito but Nomura gets his level design autism from these two folks. I can say more but it deserves its own post (and it ties to similar events to what Nomura went through).
Anonymous No.720032228 >>720032675 >>720034489
>>720031532
Love the idea of Nomura not getting the mainline title spot but still designing its characters like a good little cuck
Anonymous No.720032259
>>720032080
>Ito
?
Anonymous No.720032675 >>720034284
>>720032228
Lightning was supposed to be Asian. Nao Ikeda was going to design all the characters but Toriyama wanted him to make femCloud instead lol
Anonymous No.720032794 >>720032904 >>720033186
>>720032080
>>720032034
>>720031997
I've only ever seen Takahashi's name thrown around, who's Soraya SaGa/Tanaka?
Anonymous No.720032827 >>720032881 >>720033253 >>720033413
I like it when people say 15 is really good if you watch all the movies and read all the books. Cuz yeah, that's how I want to play a video game.
Anonymous No.720032881 >>720033065
>>720032827
Only the movie is needed
Anonymous No.720032904
>>720032794
His wife, also worked for Square. Wrote Xenogears along with him, she also created Edgar and Sabin for FF6.
Anonymous No.720032943
>>720032080
>Nomura gets his level design autism from these two folks
This is a first. I didn't think Takahashi thought himself like that far back too. SaGa too?
Anonymous No.720033065
>>720032881
Well, that's so much better then
Anonymous No.720033108
>>720028801
And the DLC was GOATed and we all know if they just let him finish the games they would beat everything else Square is putting out as top titles.
Anonymous No.720033186 >>720033286 >>720033324 >>720033478
>>720032794
>Soraya SaGa/Tanaka
She worked on old SaGa and FF games as an artist and then worked on FF6's desert arc + the Figaro brothers. She developed a pitch with Tetsuya Takahashi about a soldier with split personality disorder who had identity issues that would fight against skilled fighters with white hair that served an alien 'mother godess' whose greatest lover with a connection to this mother dies. Nomura was working on designs for this pitch too according to Hiromichi Tanaka in that one interview, so he was in effect making two sets of hero characters and then Sakaguchi assigned him to the Kitase project. In this pitch she dies again and again
Anonymous No.720033253 >>720034398
>>720032827
It's a JRPG, if you're not prepared to sit through a 1.5 hour long CGI cutscene, don't even play the genre
Anonymous No.720033286 >>720042363
>>720033186
>a soldier with split personality disorder who had identity issues that would fight against skilled fighters with white hair that served an alien 'mother godess' whose greatest lover with a connection to this mother dies
What the fuck???????????
Anonymous No.720033301
>>720028840
The boomerang move from BBS where you throw the shit and it comes back is also based but so few games get it right.
Anonymous No.720033324 >>720033367
>>720033186
>nah this concept is too dark for FF, sorry guys
>blatantly steals its concepts for FF7 anyway
what did Sakaguchi mean by this
Anonymous No.720033367
>>720033324
>nah this concept is too dark for FF, sorry guys
Sounds familiar lol
Anonymous No.720033413 >>720033704
>>720032827
Everything that resonates with people about XV isn't the shit the movie covers.
The overarching plot about Noctis's ascension to the throne isn't why people like the game, it's the relationship between him and his friends that really sells the whole thing - and you really only need the game itself for that.
Is it some gigakino machine that surpasses all other FFs and has a super well thought out story? Not really, but it does a good enough job at resonating with people and (perhaps crucially) lands the ending so hard that its shortcomings kinda fall to the wayside for a bit.
Anonymous No.720033478
>>720033186
>In this pitch she dies again and again
This is in Xenogears!?
Anonymous No.720033664 >>720034051
>>720031251
>FF7
Anonymous No.720033704
>>720033413
Yeah I watched the movie after finishing the game and the only bit I really enjoyed beyond the visual noise was the 30 second post credits scene where the car breaks down.
It is really funny how fucking gigantic the movie's scale is though knowing that Noctis is only like a few miles out spending the night fishing in a beach resort, did he not hear the giant kaiju fight?
Anonymous No.720033970 >>720034161
>>720031330
The proof is in the pudding that Sakaguchi, Nomura and Matsuno made the vast majority of hits which the company survives off of. The other guys definitely have their talents, but in a perfect world the top guys would be supported in making their games and would produce the games of the other guys to realize everyone's visions. Look at the track records of Nomura and Sakaguchi when producing others, the games always come out way more kino than when those guys aren't involved. From Wada taking over the structure of the company has been messed up (seemingly) and their top minds are working under unrealistic conditions to try and desperately release games while the guys not as talented are pretty much free on the softball projects to plop out games that aren't ambitious enough and result in stuff like FFXIII, which still sold pretty much solely on Nomura's characters and the visual design team being the selling point.
Anonymous No.720034051
>>720033664
Well FF7 is also the first major turn for this franchise, but it's "dark" in like a teen anime kind of way. It may have leaned into it more than the SNES games but it's still quite colorful and overall still very silly. Nothing like what Versus 13 wanted to be or what 16 was with its very try hard serious and bleak tones.
Anonymous No.720034079 >>720034321
>>720031667
It's clear what the OG story was as it is still the basis of XV, they just cut out tons of content and put in a few cutscenes to rush through the simplified story and then end it.
Anonymous No.720034161 >>720034571 >>720034653
>>720033970
>Nomura and Matsuno made the vast majority of hits which the company survives off of
I'm surprised Matsuno never thought to have Nomura work on his games even as a character designer (with no story input). XII would have been great even with Nomura making 3D friendly versions of Akihiko Yoshida concepts.
Anonymous No.720034205
>>720031939
>FF7 is their biggest game ever at that point
>KH makes more money than Spirits Within lost
>XV saves them again
>KH3 follows it up
Anonymous No.720034284
>>720032675
They all look Japanese except colored differently and given an afro
Anonymous No.720034321 >>720034649
>>720034079
I dunno about that, originally they had each major nation with its own crystal while in the final game only Insomnia has a crystal
Anonymous No.720034341
>>720020176 (OP)
Yes

In Verum Rex
Anonymous No.720034398
>>720033253
XV has barely any cutscenes.
Anonymous No.720034489 >>720034697
>>720032228
Snow really looks like he stepped right out of Kingdom hearts in this concept art
Anonymous No.720034571 >>720034653
>>720034161
In Matsuno's defence, his games kind of have their own aesthetic where you can tell just by looking at it that it's his game, and it is a nice contrast to Nomura. A mobile game in the PSP 3DS era would have been kino if they crossed over and redesigned the other sides characters
Anonymous No.720034649
>>720034321
Yeah, because they cut out all the other worlds and shit and context and even pretty much finished areas you can still access out of bounds like Shiva's tomb or whatever and the city you see in the distance which you can actually go to out of bounds.
Anonymous No.720034653 >>720034917 >>720034994 >>720035135 >>720035181 >>720035720
>>720034161
>>720034571
Technically speaking Nomura did get all those 12 devs to work on a project once. They didn't all move to FF14 at the same time unlike what the Akihiko Yoshida art would suggest, though they did get the biggest set of developers. The problem is that Nomura would get the people who were directly under Matsuno and made things like the Gambit system or the level design director while 14 had all of the kohais.
Anonymous No.720034697 >>720034992
>>720034489
Thought the same as I looked at it. The giga-long legs on the women also looks great.
Anonymous No.720034917 >>720036721
>>720034653
There are no Matsuno devs on KH3 right?
Anonymous No.720034992 >>720036672
>>720034697
They're very nice. For all of FF13's shortcomings, the visual style was never one of them desu.
Anonymous No.720034994 >>720035067 >>720036868
>>720034653
>Nomura would get the people who were directly under Matsuno and made things like the Gambit system or the level design director
That sounds AMAZING what happened to this project?
Anonymous No.720035067
>>720034994
That's the thing. You're in the thread talking about it lol.
Anonymous No.720035135 >>720035445
>>720034653
>The Tokyo Team's next project was Nomura's game
>Only this time the veterans from FF12 and Dirge new blood are working on it
This was truly a crack team. Well it would be if SaGa devs like Soraya SaGa and Akitoshi Kawazu worked on it
Anonymous No.720035181 >>720035324
>>720034653
And now I know why he looked to Versus the most. And I'm not talking about Nomura.
Anonymous No.720035314 >>720040398
>>720029760
He's already said Rex was meant to be the next main character but he felt like we'd miss Sora too much.
Anonymous No.720035324 >>720035403
>>720035181
Dreamboum?
Anonymous No.720035403
>>720035324
Who's Dreamboum?
Anonymous No.720035427
>>720020176 (OP)
That's just Japan. Play Yakuza.
Anonymous No.720035445 >>720035963
>>720035135
Funny you say that
Anonymous No.720035449
nomura will join lightspeed studios
Anonymous No.720035476
>>720020176 (OP)
Anonymous No.720035720 >>720035794
>>720034653
You forgot that Nomura headhunted them specifically because they weren't lead creators on 10 and 13 but did things outside and usually very different from what those games did. These were devs who on FF since 7 and 8 yes but never got the spotlight even on 10 and 13 or left and became leads on Vagrant Story, Tactics, or even 12.
Anonymous No.720035794 >>720037036
>>720035720
Was Nomura really intent on making an anti-FF game from the outset?
Anonymous No.720035963 >>720036227
>>720035445
WE WERE ROBBED
Anonymous No.720036227 >>720036367 >>720036472 >>720036691 >>720036959
>>720035963
Yes. We were.
>FFXIII was white in color, Versus was black in color
>XIII had a good vs. evil story, Versus was never going to be morally clear-cut
>XIII had ATB-style wait-based combat, Versus had KH-style action combat
>XIII explored the good of humanity, Versus was going to do that but juxtapose it with everything we hate about ourselves
>XIII is about defying fate, Versus is about accepting fate
>XIII had segmented worlds with Dyson spheres, Versus was going to show an interconnected single world like Earth
>XIII was about creating friendships, Versus was about testing and breaking them
>XIII was Hollywood and mainstream TV, Versus was anime and doramas
>XIII is hopeful in the end, Versus was going to be so dark the ending would leave you "crying for a week" making it the darkest FF
>XIII is flashy and bright, Versus is gory and grim
>XIII had some light moralizing, Versus was going to say stuff about the CURRENT YEAR political situation
>XIII was going to make you question if it's a Final Fantasy game, Versus when Nomura and the Tokyo Team was making it was always being made with 'this must be a Final Fantasy game' in mind even Yoichi Wada wanted it to be that way

>Versus is Gen Urobuchi and Toshiki Inoue's Final Fantasy
>the angriest and saddest, most ambitious game unmade
>KH2 combat with a Gambit system
>Political kino by writers of Vagrant Story, TLR and FF12
>Weapon switching and SaGa growth systems with magic differing between users
>Anime psychological drama balanced with Tactics Ogre style social commentary
>Prompto is Delita, Ignis is Mustadio, Noctis is Denam and Ashley AT THE SAME TIME, Gladio is Balthier
>Stella gets possessed by Etro and becomes the final boss Alma style

Nomura's vision of Versus XIII was going to be the darkest, most political, emotional, psychological, mind-breaking, chuunitastic AND socially relevant (i.e. GOOD) game ever made.

Stellafag was right. We were robbed of the better FFXIII.

Harness the burning anger.
Anonymous No.720036367
>>720036227
I know this is pasta but it gets me every time. Blow after blow, man.
Anonymous No.720036378
>>720020176 (OP)
I hope not. it was lame. I couldve come up with a better story than Tabata and that fag Nomura.
Anonymous No.720036429 >>720036604
>>720020176 (OP)
God I hope not. Fuck absolutely everything about that trash game.
Anonymous No.720036472 >>720039286
>>720036227
>Gen Urobuchi and Toshiki Inoue'
Who?
Anonymous No.720036604
>>720036429
>I couldve come up with a better story than Tabata and that fag Nomura
Let's hear it
Anonymous No.720036672
>>720034992
Has some of the best environments ever in a game, also the character modelling in game is amazing, music also very strong.
Anonymous No.720036691
>>720036227
>Stella gets possessed by Etro and becomes the final boss Alma style
Versus really was going to be Nomura's Vagrant Gears SaGa Episode I, II and III, wasn't it?
Anonymous No.720036721
>>720034917
KH3 wasn't a failure by the team, it was a failure from management as they rushed it and the final game isn't completely finished. They still got most of it out though
Anonymous No.720036868 >>720037050
>>720034994
They decided to make an engine at the same time as they were making the games, and instead of any synergy in terms of using things from other games on the engine, the other games did completely different gameplay styles and Nomura was bottlenecked by not having an engine ready for what he was supposed to be developing, and also having to do design work and produce other projects then they acted like it was his fault that they couldn't quickly make Versus usinge the turn based corridor game or the MMO.
Anonymous No.720036889
>>720020176 (OP)
Hope not, FF is its worse when its using modern settings
Anonymous No.720036959
>>720036227
>Prompto is Delita, Ignis is Mustadio, Noctis is Denam and Ashley AT THE SAME TIME, Gladio is Balthier
I assume whoever read this knew that Nomura wanted to make Prompto a fugitive and that Noctis would alienate everyone like Jack Garland did. Well done.
Anonymous No.720037036 >>720037162 >>720043696
>>720035794
He was content on making something new and not the same old shit so the genre and company would have another boom. Hence text only convos, being able to play during cutscenes, more advanced combat, more relatable story, realistic relationships between characters, bringing back big towns and other stuff.
Anonymous No.720037050 >>720037438 >>720038581 >>720039828
>>720036868
>they acted like it was his fault that they couldn't quickly make Versus usinge the turn based corridor game or the MMO.
Honestly Square has hated Nomura ever since for this reason. He just isn't willing to make conventional products the same way Toriyama and Kitase are and insists on making games to express himself. Yoshida struggles to balance self expression at the expense of gameplay systems even with SaGa devs. And speaking of SaGa, isn't that why Kawazu was also bottlenecked too?
Anonymous No.720037162 >>720037513 >>720037830 >>720037875 >>720038714 >>720039040 >>720043696
>>720037036
Breaking this down...
>Hence text only convos
SaGa, the FFT Sound Novels
>being able to play during cutscenes
Mideel, half of Squall's manic episodes, Legend of Mana
>more advanced combat
SaGa, KH2FM
>more relatable story
SaGa, honestly
>realistic relationships between characters
Tactics, FFXII, KH2FM
>bringing back big towns and other stuff.
Anything not made by Kitase and Toriyama, but this is true for TLR and FFXII

What issue did he have with those two directors? They worked together on Sakaguchi on the same projects too.
Anonymous No.720037179
>>720021609
>filled with wasted or underutilized things
On PC there is a mod that let you explore the restricted areas and the city is absolutely massive. It's pretty obvious this game was so very much unfinished and rushed they didn't even bother to remove all that shit out of the file to save space.
Anonymous No.720037416 >>720037642 >>720038035
>>720028801
>failed project
well, thank squenix for that.
versus 13 could have been a thing if they didn't fuck with the development and kicked him out.
it's crazy that nomura is still staying in this company
Anonymous No.720037438 >>720038581
>>720037050
There probably is some very real contempt or at least professional rivalry as thy basically restructed Square Enix and people like Wada tried to put an emphasis on market analytics, catering to Western audiences, developing a nee image for the company, etc. and all that shit was universally hated meanwhile Nomura makes a game about a little kid with anime hair covered in belts who talks to a dog and a duck and hits people with a giant key and it rakes in money beyond anything they could ever conceive and they could never even attempt to explain to shareholders why it is so successful using all their business knowledge and market assessments.
Anonymous No.720037513 >>720038534
>>720037162
I brought up Takahashi and SaGa not just the game series but also Soraya SaGa earlier because they took issue with how Sakaguchi wanted to make FF7. They both wanted to make something new in a Final Fantasy lens (crystals, summons (Weltall was called Odin at the time) but Sakaguchi said Xenogears was too dark for Final Fantasy. It was clear they wanted to make it so it got the go ahead. Nomura still worked on Xenogears because he was very close to the couple even after it wasn't called FF7 but found himself moved exclusively to Kitase's game anyway.

Takahashi could have stayed but he also disagreed on Sakaguchi using prerendered maps and full motion videos to tell stories and treat games like what he would call interactive movies. 10 and 13 were clearly attempts at that, including the games in between. Takahashi even said two separate statements that level design allow combat and even story design to come after which is why he and Nomura went all in on 3D game design, and also said (not long after Xenoblade/FF13 was released) that making gameplay that was just as fun as the story was very important.

In the years before that though Takahashi and SaGa were cucked out of making Xenogears fully fleshed out and making Xenosaga Episode I at all. Does this sound familiar?
Anonymous No.720037642 >>720037702 >>720037756
>>720037416
Koichi Ishii of Mana was the Nomura of old FF at one point. He made almost all the graphics for FF1 all by himself using Shibuya's concept art and worked on it by himself while Sakaguchi and Kawazu (and Tanaka and everyone else) worked on projects soon to be released.

He told Nomura to stay at Square at all costs, and said that he and Takai were the inheritors of Square's creative culture (I don't know what that means).
Anonymous No.720037702
>>720037642
>Koichi Ishii of Mana
Is he a good game dev? I only know about the 3D remakes
Anonymous No.720037756 >>720037968 >>720038007
>>720037642
Let me add, he told Nomura to stay at Square after the merger. Matsuno was having a nervous breakdown, so many people put up their own studios, and Nomura himself lost his work parents.
Anonymous No.720037830 >>720037932
>>720037162
>Legend of Mana
I was looking for more on Mana but only found this. Why is this spoilered? It's not a SaGa game.
Anonymous No.720037875
>>720037162
Nomura was trying to move forward while also bringing back the good shit that was pushed out of the genre and games in general in current gens.
Anonymous No.720037932
>>720037830
>Legend
>It's not a SaGa game.
About that
Anonymous No.720037968 >>720038041 >>720038329
>>720037756
Good thing for Square Enix, as without Kingdom Hearts and his designs and mobile games they had nothing in the oven and would have just become the Dragon Quest company, no hate to DQ.
Anonymous No.720038007 >>720038462
>>720037756
>Nomura himself lost his work parents
?
Anonymous No.720038035 >>720038132
>>720037416
It's sadly also just part of game development, it can be harsh. SE is no stranger to getting projects scrapped sometimes even mid to late development, last year was another such example.
It's possible Nomura might still feel some loyalty to the business as it gave him his whole career, starting from simply doing testing on FF4, to practically taking over Amano's role, to becoming main director on full games.
Anonymous No.720038041
>>720037968
And by mobile I mean handheld.
Anonymous No.720038070 >>720038273 >>720038317 >>720038403 >>720039457
Why do Versus 13 threads always end up devolving and including discussion topics on Xeno series games even if Nomura only worked on (well) two of them?
Anonymous No.720038129
>>720028507
not sure if "basedshit" was word filtered, but it's meant to be bad here while "chuuni ludo" is supposed to be good
Anonymous No.720038132 >>720038254
>>720038035
They own all his IP's and no other studio is ready to take on projects like he wants to make the best bet would be Kojima Productions and using the Death Stranding engine but adding in KH style combat and trying to make a world based on that, but it's a longshot.
Anonymous No.720038254
>>720038132
Also, his people are still at the company. Well except for Tatsuya Kando because he directed Missing Link like with the other mobile KH games. Nomura could have convinced Square management to not fire him or Kando himself to not resign. And his only replacement moved to HR because Tabata or someone else put him in Luminous Productions HR between XV and Forspoken. Kinda like how he made an event planner work on QA or an animator a battle system design director.
Anonymous No.720038273
>>720038070
Nomura listened and learned from some of the best ever so his influences are wide and ultimately his inspirations and team are tied to his works and the path Square Enix went down reflects prioritizing things outside of their greatest talents and the history of the company.
Anonymous No.720038317 >>720038848 >>720039894
>>720038070
You read all these Xenogears vs. FF7 development stories and don't realize how history repeats itself. You must be retarded. Big hint in this reply
Anonymous No.720038320 >>720038416 >>720038689 >>720050313
The cut content in FFXV was so massive they could have made two new games out of it. Just use this picture for reference, all the regions in Niflheim have names and lore that you, of course, never hear about because you're stuck on a train for the second half of the game and never get to explore any of it. I didn't even know Tenebrae had a capital named Fenestala because it was never mentioned in the storyline, so I always assumed Tenebrae was the name of the capital since the whole region was just background in one cutscene. Can't you see how fucked up that is?

Maybe they can release the compete edition with cut contemt add back to game someday, like Xenoblade X defitive edition did.
Anonymous No.720038329 >>720038513
>>720037968
so far we only get censored remakes of older games.
do they still work on DQ12?
you hear absolutely nothing about that one anymore.
Anonymous No.720038352
>>720020176 (OP)
worst FF world.
Anonymous No.720038403
>>720038070
I didn't know Nomura worked on a second Xenogame.
Anonymous No.720038416
>>720038320
kek at altissia.
it's not even the whole town, but just a small area
Anonymous No.720038430 >>720038561 >>720038792
>>720020176 (OP)
I love the aesthetic of this game, I liked the old trailer that released ages ago, but I fucking hate that hold one button down to complete combat gameplay.
FUCK YOU
Anonymous No.720038462
>>720038007
He also meant Soraya and Takahashi. He leaned on them a lot too until VII.
Anonymous No.720038513
>>720038329
>do they still work on DQ12?
Yup, got rebooted at some point though. Usual SE dev hell nonsense. Toriyama and the composer passing away probably hasn't helped.
Anonymous No.720038519 >>720038640
Seriously why did this game take so long? Corporate meddling by old suits that don't know shit?
Anonymous No.720038534
>>720037513
>Takahashi could have stayed but he also disagreed on Sakaguchi using prerendered maps and full motion videos to tell stories and treat games like what he would call interactive movies. 10 and 13 were clearly attempts at that, including the games in between.
Xenosaga?
Anonymous No.720038561 >>720038648
>>720038430
>hold one button
it's crazy that the demo had more going on than just that, with weapon skills you could use and stuff and they took that away for the coop attacks
Anonymous No.720038581
>>720037438
>>720037050
I see the two of you have studied and read the writeups.
Anonymous No.720038640
>>720038519
They were trying to make an open world games on PS3 using an unfinished Engine that could only handle corridors. In hindsight it was bound to fail.
Anonymous No.720038648
>>720038561
And that was under the KH2 battle director too. All that's left are the enemy actions while the system was made by someone else to please the Assassin's Creed crowd. Kando's animations are still in use but the mechanics you use to play them aren't there anymore.
Anonymous No.720038689 >>720038784
>>720038320
Even crazier when you realize the fuckhuge areas out of bounds in the game data isn't even all they developed as the trailers had even more fully developed areas never seen again and the areas were not just ground level, they had scalable buildings and roofs and shit.
Anonymous No.720038714
>>720037162
As someone who hasn't played SaGa/XII/TLR is this any true for the bullet greentext descriptions?
Anonymous No.720038784 >>720039146
>>720038689
That's the power of FF12 and TLR level design director Kazuhiro Kataoka. You should look him up, he worked again with Nomura on another project.
Anonymous No.720038792 >>720038929
>>720038430
Combat was simplified to rush out the game and to be able to add mobs and hunts to the game without painstakingly balancing everything.
Anonymous No.720038836
>>720020176 (OP)
Hopefully not.
Even If PS4 emulation gets to the point where it is a playable game. I would still probably skip it.
Anonymous No.720038848 >>720038986 >>720039117
>>720038317
>Xenogears is Final Fantasy Versus VII
>Nomura worked on VII, Xenogears, XIII and XV
Being Tetsuya is suffering.
Anonymous No.720038929 >>720039228 >>720039313
>>720038792
Not rush out, but it did help a bit.

10 million casuals bought it and many praised the simplified battle system and equally pared down story for being simplified and pared down. This is what made Nomura depressed. The gaming market rejected him in its entirety.
Anonymous No.720038986
>>720038848
Nomura didn't work on Xenogears
Anonymous No.720039040
>>720037162
>TLR
Is this any good? I know the XVI guy also worked on this too.
Anonymous No.720039117 >>720039181 >>720039286 >>720039418 >>720039512
>>720038848
>Being Tetsuya is suffering
Reminds me of a guy who washes up a shore on a beach who wakes up with amnesia with only a letter in his hands and assumes he's the recipient. Funny because his real name is also Tetsuya.
Anonymous No.720039118 >>720039349 >>720039393
O MY PHANTOM PAIN
Anonymous No.720039146 >>720039181
>>720038784
FF12 world is kino, but is TLR The Last Remnant? If so, I haven't played it, but always wanted to.
Anonymous No.720039181 >>720039440 >>720039603
>>720039117
Is this a reference to something? I don't follow cryptic posts.

>>720039146
To make it less cryptic I'll say that TLR's levels are like FFXII but with less bloat. The battle system isn't very usual JRPG fare desu
Anonymous No.720039228
>>720038929
KH2 and 3 were praised for combat that managed to be challenging even though the games basically give you infinite healing. Though, KH3's combat wasn't truly fixed until the DLC dropped. Combat has always been the strongest point of KH's gameplay and people hoped that XV would be FF's take on that formula but it wasn't. Even FF7R can't really be considered FF's version of KH combat, since it doesn't even have a jump button.
Anonymous No.720039286 >>720039340
>>720036472
Maybe this post >>720039117 will answer your question
Anonymous No.720039313
>>720038929
I don't think they rejected him, they managed to enjoy his work even when not fully realized. Nomura has that magic where he can just do his thing without catering to anyone and a certain audience loves it. If he made his vision they would undoubtedly love it even more.
Anonymous No.720039340
>>720039286
Be less vague.
Anonymous No.720039349
>>720039118
You see this thing? To me this is the soul FFXV, somewhere underneath it all. It's the part that i love.
Anonymous No.720039393
>>720039118
Is that slide animation in the final game? You can also tell this victory screen is smoother in terms of flowing gameplay than the final one.
Anonymous No.720039418
>>720039117
To think that show was just the Fabula Nova Crystallis games in tokusatsu form
Kino
Anonymous No.720039440 >>720039457
>>720039181
Okay, but it is the Last Remnant and not some other game, right?
Anonymous No.720039457 >>720039741 >>720039934
>>720038070
Did you not read the writeups? A third series common to them is being referenced here already.

>>720039440
Yes, it is. I also assume you feel 12's levels are a bit bloated
Anonymous No.720039501
>>720027563
What game?
Anonymous No.720039512
>>720039117
Shouichi is Tetsuya?
Anonymous No.720039603 >>720039664
>>720039181
Yes. This is already loaded with coincidences but he referenced late plot spoilers in Kamen Rider Agito
Anonymous No.720039664
>>720039603
>Kamen Rider Agito
LOOOOOOOOOOOOOOOOL
Anonymous No.720039741
>>720039457
>the writeups
What fresh hell is this?
Anonymous No.720039828 >>720040154 >>720040364
>>720037050
>And speaking of SaGa, isn't that why Kawazu was also bottlenecked too?
Explain? I know about long gaps between games but does Square have it against Kawazu too? He also made FF.
Anonymous No.720039894
>>720038317
>Xenogears vs. FF7
>vs. FF7
JUST
Anonymous No.720039934
>>720039457
People have various gripes with FFXII but I just enjoy it for what it was. I 100 percented it (afaik besides spear because I didn't use guides)when it first came out and haven't played since because I want International extra content but not the new job system and grid changes. If I had to think of bloat I would say the part where you were in the crystal was huge and confusing as fuk and they extended some areas by reusing assets which stuck out to me at the time. But I also enjoy XV for what it is and it is also a game you have to 100 percent to fully enjoy and it has great content, including the secret dungeon which is one of thr best ever and shows that allowing one guy with ideas to take control and supporting him leads to great thinfs and that is what XV or Versus should have been.
Anonymous No.720039961 >>720040030
>Imperials above us!!
Anonymous No.720040030
>>720039961
Nifurugun dayo!
Anonymous No.720040154 >>720040228
>>720039828
Square management has it against anyomne with the IT factor because they make all their hit games and they can't understand why they are hit games and therefor can't replace them with Yes-men. The top creators in Square Enix basically exist as an F-U to the executives in some weird relationship. It's like Capcom during the Clover days or Konami during the end of MGS and SH etc. but they couldn't get rid of the guys as they knew the wheels would fall off without them.
Anonymous No.720040228 >>720040828
>>720040154
What the hell. Was this because of Unlimited or something else? No judgment.
Anonymous No.720040364
>>720039828
I'm surprised with all of the Kawazu and Nomura comparisons. Nomura was never a systems designer even if he was very insistent on using mechanics to tell a story just as much as cutscenes.
Anonymous No.720040398
>>720035314
the guy's an idiot and says a lot of shit.
Anonymous No.720040456 >>720040686 >>720041127 >>720041234
>>720020176 (OP)
Why would we? The story has already been completely told. While FFXV was frustrating on release, it was, at least, an improvement over XIII. There is nothing more to do, other than making a remake in another 10 years.
Even with Square dropping the ball by trying to release a multi-media narrative across 4 different works. (The Game and DLCs, the Movie, the Anime, and the Manga). While The Game, itself, launched in an incomplete and buggy state. And changing the plot halfway into development to be more like Le Miserables. And Nomura dropping the project multiple times, during the development, to work on FF7R and KH3. It is has been patched/fixed and the supplemental works clear up any inconsistencies.
Miraclulously, despite the Developmental Hell it went thru, FFXV is now, somehow, a serviceable game. Why would Square Enix invest anymore time into it? FFXV was the biggest headache/clusterfuck SE ever made. To return to that project would be insane.
Anonymous No.720040569
SHIT SQUARE ENIX
Anonymous No.720040686 >>720041284
>>720040456
>Nomura dropping the project multiple times, during the development
If you read the writeups you'll learn that Square moved Nomura from project to project. Kitase isn't immune because he made Nomura direct FF7R
Anonymous No.720040828 >>720041029 >>720041234
>>720040228
FFXIII was basically their test to see if they could eliminate the middle-man and just pump shit out under the brand name but they quickly realized it was rapidly diminshing returns and that the real reason it even sold is because of past games and having a female Cloud with Squalls gunblade. They massively damaged the brand and tried to pretend that Versus not coming out was because Nomura wasn't getting it done when in reality his team had developed their new engine to an incredible degree despite the odds, had the whole story done, a massive world, all sorts of characters, almost all monsters done, a killer soundtrack, etc. and the reason it took so long is that he had to do it all from scratch without a consistent development schedule or anything to work with on the engine as they prioritized FFXIII and put Versus and KH3 to the side while they determined if XIII could be a hit and they could just get rid of the pesky guys who had ideas and ambition. Then they had to port FFVersus to PS4 as well and the hurdle got even higher and they had an excuse to move Nomura to KH3 which they previously had no plans for despite being one of their top three cashcows. Funnt how that works.
Anonymous No.720041029 >>720041284 >>720041464
>>720040828
I see you've read the writeups.
But anon was asking about Square's similar vitriol to Kawazu desu
Anonymous No.720041127
>>720040456
The story is severely cut down but the point is that they pretty much have all the assets and basis to do it and Nomura projects make the most money and still move merchandise almost 30 years later so maybe place importance on that and making the fans happy instead of some random shit nobody asked for.
Anonymous No.720041184 >>720041303 >>720042360
FF16 DABBED on FF15
Anonymous No.720041234
>>720040456
>>720040828
The amount of executive meddling that fucked over FF15, and then the gall of Squeenix's business suits to pin the entire blame for its failure on Nomura, still annoys me to this day
Anonymous No.720041284 >>720041983
>>720041029
>>720040686
For the last time, what the hell are these writeups?
Anonymous No.720041303
>>720041184
FF16 had better combat which isn't a high bar, but the story in 16 is pretty bland. You don't even get any party members, it's just Clive running around doing shit on his own the whole time. Not great.
Anonymous No.720041464 >>720041603 >>720041728 >>720041903
>>720041029
Square was a gathering of creative minds with strong convictions who wanted to make ambition projects. After the merger the execs tried to get rid of that and turn it into a safe company despite the most retarded and out of left field project in company history (Kingdom Hearts) making way more money than the failed movie had lost and proving if they had waited, the merger wasn't even necessary. From that point on the top brass have been trying to justify their existence and decisions despite all their judgements going against reality and the creative minds at Square BTFO'ing them everytime their projects become hits despite not being rehashed junk kneeling to a Western audience like Square Enix had told stockholders they needed to do.
Anonymous No.720041603 >>720041818
>>720041464
>the merger wasn't even necessary
The merge didn't come as a result of the movie bombing, Enix was about to back out at that point.
Anonymous No.720041728
>>720041464
>rehashed junk kneeling to a Western audience like Square Enix had told stockholders they needed to do.
Like XV and Forspoken, which explains the broad marketing push.
Anonymous No.720041765 >>720042376
>>720020176 (OP)
This shit ended at XII. Anything over that and you're getting into kingdom hearts cutting room floor territory.
Anonymous No.720041818 >>720042116
>>720041603
The details are not completely known, but Square was a way bigger and more successful company before the movie and had no reason to split ownership with Enix so it most likely moved from a sale where Square would buy Enix to a merger.
Anonymous No.720041903 >>720042053
>>720041464
>the execs tried to get rid of that
Also Wada... with Sakaguchi himself.
Anonymous No.720041983 >>720042072 >>720042269
>>720041284
Now that you mention it, this is the longest a Versus thread has gone without even so much as posting a single Stellafag writeup. We've already referenced SaGa, Ivalice/XII, Xenogears, Kamen Rider, but nothing from the person who likes all of these (and Nomura's games) at the same time.
Anonymous No.720041986 >>720042105
It took me 8 years to beat it and even then I only did so because I got sick of looking at it incomplete on my trophy list, which is suppose is fitting since it's an incomplete game anyway. Absolutely trash game.
Anonymous No.720042031
>>720029084
He is talking about Takahashi
Anonymous No.720042053 >>720042146
>>720041903
I would love to know the details of this. Did Sakaguchi actually believe they needed Western crew to step in and homogenize it to appeal to an audience, or was that forced upon the project?
Anonymous No.720042072 >>720042258 >>720045238
>>720041983
Real Stellafaggots know that Stellafag only became a fan of Nomura because of TWEWY and VII, he wound up falling in love with the FF games after playing them to fight *that man* on his home turf. He hasn't even played KH games after 2FM and absolutely hated the Lightning and Tidus games even after beating all five of them.
I remember he said he liked FFXII as far back as his high school days, he also played XIV, V and BDFF from older posts but I might be mistaken
Anonymous No.720042105
>>720041986
>I don't like this game, I will platinum it
Mentally ill behavior
Anonymous No.720042116 >>720042615
>>720041818
We don’t have much details no but do have reports of the merger being considered even before the movie released. Probably in an effort to strengthen both businesses to compete in a global market
Anonymous No.720042146
>>720042053
No but he really enjoyed working with American developers. Parasite Eve, IX, even Spriits Within. But Wada had other plans for Square's IP and really wanted Sakaguchi out for any reason and the merger became convenient.
Anonymous No.720042164 >>720042428 >>720042816
https://www.youtube.com/watch?v=FkKVUswNxX8
Doesn't this theme come on for like 30 seconds in game and not at all otherwise?
Do i remember that correctly? Like what the fuck.
Anonymous No.720042258 >>720042323
>>720042072
Stellafag is also a big fan of Maehiro, he very quickly loved 16 and named it his 4th favorite numbered FF game. Unsurprisingly he still ranked 12, 7 and 7 Rebirth above it. I also don't know why he made Bravely his 5th, it neither has the scale of a numbered entry nor is as good as everyone said it was. Very solid game with an inflated reputation
Anonymous No.720042269 >>720042458
>>720041983
Probably because me and at least one other guy with actual knowledge are talking about the realities of what went on and the history of the company and games which doesn't leave room for some sperg to come in and make up nonsense as we are listing the history and facts which can easily be looked up, but at the same time we are probably supporting what he wants to believe, except we are using observable facts to do so.
Anonymous No.720042303
>Sakaguchi
The only thing I know about him is that he's responsible for my favorite FFs, and this
https://www.youtube.com/watch?v=xuWkvyeAu0E
Anonymous No.720042323
>>720042258
>Unsurprisingly he still ranked 12
Sasuga
Anonymous No.720042360
>>720041184
Even Lost Soul Aside is better than 16. TWO combo buttons that you can combine into custom combos, just in time dodge and a parry, Nioh-style pulse attack, bosses that are actually challenging, platforming. 16 feels like a mobile game in comparison
Anonymous No.720042363
>>720033286
This was xenogears
Anonymous No.720042376 >>720042492
>>720041765
If you really dive into it you’ll understand the true betrayal of the franchise comes with 7, 8 and 10, but most of you aren’t ready for that conversation
Anonymous No.720042428
>>720042164
It's just a variation on the main theme though, the main theme itself is used a lot
Anonymous No.720042458 >>720042527
>>720042269
>some sperg to come in and make up nonsense
Not him, but no one realizes that Stellafag actually only wrote two of the writeups. The very first ones. The others may have evidence but the conclusions they draw (and related posts) are headcanon. That said I still haven't seen anything refuting the 'Nomura hired Kawazu and Matsuno devs because they didn't work on the Kitase games' claims desu. Some of those Kawazu and Matsuno devs went on to KH3 or SoP.
Anonymous No.720042492 >>720042595
>>720042376
You're right about 10 but you're too dumb to understand why, you're just seething about sci-fi in a franchise that always had sci-fi aren't you
Anonymous No.720042527 >>720042690
>>720042458
>ot him, but no one realizes that Stellafag actually only wrote two of the writeups.
Which ones?
Anonymous No.720042595 >>720042674
>>720042492
Nope
Anonymous No.720042615
>>720042116
Only speculation of course, but I could imagine the original plan was for a sale but Enix would retain creative control, then when Spirits flopped Enix thought twice and Square changed the deal to co-ownership. It makes sense as the question of why Square would split it fifty fifty when they were way ahead of Emix at the time, but again, just speculation and would love to know the facts.
Anonymous No.720042673 >>720042820
>>720020176 (OP)
I regret watching a YouTube summary of this game

Also getting spoiled to shit by 4chan

I think I would've loved it if I got to play it blind
Anonymous No.720042674
>>720042595
Yep
Anonymous No.720042690 >>720042758 >>720042826 >>720042998 >>720043052 >>720044782
>>720042527
This one
>TL;DR for Stellafag Writeup, Side Green (Part 1)
>The green image AKA Stellafag writeup Part 1 (picrel) talks about the events in Square Enix that caused Versus XIII to turn into XV. Crystal Tools and mismanagement turned XIII and XIV raging dumpster fires that almost killed the company under Wada, forcing the Versus team to be split across any and all Crystal Tools games to make development easier.

>It mentions the Crystal Tools graphics engine and how it affected development. It also talks about how trying to get mass-market appeal affected gameplay (changing from a more complex KH2 like battle system to the simpler one we see in FFXV).

>Nomura's team was constantly taken away to finish XIII, then XIV and then help again with ARR. His game was never in constant development like some morons think it was, because more than half of the time he didnt even have a team. With no team or deadline he thought of new ideas like any director would in that time to keep the ball rolling. Square restructured like 3 times during that period and in an effort to fast track production; they told Nomura to start working on both Kingdom hearts 3 and FF7 Remake. All the production work done thus far was given to Tabata with Nomura overseeing the transfer. Tabata who unfortunately was a layman of a director and a mediocre one at that.

>Tokyo Team anon's comments
>I'm surprised Stellafag didn't pick up on this but other KH2FM/Versus team devs worked on XIV or under Yoshi P during Endwalker apart from Ohdachi and how many other KH2FM devs that weren't former FFXI team members also worked on Parasite Eve 2 when all of them were known as Square's Osaka Team. Yes, even the guy who (note, no longer) works at DeNA for PokΓ©mon Masters after wasting his battle design talent in XV after KH2FM and early Versus is from Osaka, everyone's former favorite battle director Yuichi Kanemori
Anonymous No.720042708
>>720020176 (OP)
I personally hope they release the Nomura cut of FFXV like they did with the Justice League movie
Anonymous No.720042758 >>720042826 >>720043052 >>720044782
>>720042690
And this one
>TL;DR for Stellafag Writeup, Side Black (Part 2)
>The black image AKA Stellafag writeup Part 2 talks about why changes were made to pander/appeal to the Western (North US American) market and how they ensured success and the longevity of the FF brand along with how Nomura felt about these changes.

>Nomura was incredibly pissed that the original, dark and chuuni as fuck Versus 13 was dumped for making a product with mass market appeal thanks to changing sensibilities in the western market, as such, he included links to the corporate politics that led to it in Kingdom Hearts 3 via Verum Rex, an in-universe video game. Stellafag speculates the next game will be Verum Rex and it'll be a retelling of how the internal corporate politics of square that led to the downfall of his baby (Versus).

>Stellafag says that Versus was decringed into 15 to save the Final Fantasy brand at the cost of removing everything Nomura wanted to put in it in terms of story and gameplay like Kingdom Hearts combat and all the dark shit you saw in 2000s anime which became cringe in 2010 so it could sell outside of Japan and save the Final Fantasy brand. It made Japanese games semi okay because it saved Square financially but Forspoken is now the fruit of Nomura's pain and suffering.

>13 turned off a lot of consumers, it was expected to be a BIG success and a lot of money went into the trilogy. Nomura wanted Versus to be a more "serious" story about contemporary modern day problems [compare: 12, Vagrant Story, 14, 16, Code Geass, Gundam, Death Note] but SE felt this was too risky, would cut out certain markets like China and risk being another failure. XV was made readily appealing to FFags and fans in general and overall separated itself from 13. But sales weren't good enough and consumers didn't stick around while long time fans felt the game was lacking. Elements of Versus got recycled into KH3 and Nomura took cancellation of the project hard.
Anonymous No.720042816
>>720042164
https://www.youtube.com/watch?v=sjEtVkhF39U
stai zitto, venezia suona così pastrami fagottini fwiipo fwiii ringollingaling
Anonymous No.720042820
>>720042673
You would probably still enjoy it. The strength isn't in the story, since it is butchered, but in the sheer content and the commradery of the team and finding secrets and the hidden dungeon and fishing and shit.
Anonymous No.720042826 >>720043420 >>720043830
>>720042690
>>720042758
If I post any more then we're discussing headcanon (What is Nomura's endgame?) or things that have already been discussed in this thread (What will become of the Tokyo Team). Unless someone wants me to, I probably don't see the point of posting the rest (and we're already discussing their talking points anyway).
Anonymous No.720042998 >>720043079
>>720042690
>Hedgehog Engine
That's right, Stellafag is a Sonicfag.
Anonymous No.720043008
>>720020176 (OP)
Hopefully not.
Give us XII Ivalice.
Anonymous No.720043052
>>720042690
>>720042758
These are like many other exposes where they take some facts then twist them to suit the opinions and agendas of the author. FFVersus wasn't in constant development due to other projects, and the final game is a cut down and simplified version of the original.
Anonymous No.720043079
>>720042998
More like Segafag, I remember being in his PSO2 NA launch thread. Guy freaked out we weren't up in arms about the six year long localization. I also think I saw him in a Shenmue thread but I'm less sure on that one
Anonymous No.720043420 >>720043561
>>720042826
>the Tokyo Team
This always gets me. I'm always surprised this refers to a specific Square team in a specific time. I didn't know there was a full on studio in Osaka until some years ago.
Anonymous No.720043474
Shame the thread slowed down. Good, passionate discussion filled with good info and I am going to miss you spergs whenever I come back here and sift through the spam threads and other nonsense.
Anonymous No.720043530
It's been so long since I've played a Final Fantasy that really captured me and made me feel like I was in a magical world.
I don't even know what they could do to bring it back.
Anonymous No.720043561 >>720043639
>>720043420
There were actually two. The Rudra no Hihou and SaGa 3 team which eventually got absorbed into Tokyo Square then spun out again for Einhander, Brave Fencer Musashi and Parasite Eve 2 and once again absorbed and then spun out into every KH spinoff. It's Nomura's second studio now.
Anonymous No.720043639
>>720043561
>Parasite Eve 2
It gets even weirder when you realize the KH battle director guy came from here and used to work at Capcom. Nomura has relied on people from Osaka to make his game systems from the get-go.
Anonymous No.720043696 >>720044307 >>720044401 >>720045378
>>720037036
>Hence text only convos, being able to play during cutscenes, more advanced combat, more relatable story, realistic relationships between characters, bringing back big towns and other stuff.
Can someone non-autistic unpack what >>720037162 and say how these relate to Kawazu and probably Matsuno and Maehiro? and why Nomura wanted them?
Anonymous No.720043736 >>720047617
>>720020176 (OP)
Anonymous No.720043830
>>720042826
>What is Nomura's endgame?
It's not like people haven't been coming up to Nomura and telling him and telling Square to make Versus. Takumi Isobe, Yang Bing...
Anonymous No.720043973
>>720031525
>Nvm the 4th guy is the art director for ff12 and ff13, he's alright.

I don't know man. I can see a spark of something good on FF13's art but its just sterile and with "forced soul". FF12's art wouldn't work if it wasn't specifically Ivalice and they had something to work with as basis.
Anonymous No.720044307
>>720043696
FFCC pretty much has all of that. You can see Kawazu tried to help Maehiro do that with TLR but it was also Takai's game.
Anonymous No.720044401 >>720044605 >>720044709
>>720043696
Nomura came in as basically an entry-level guy and worked his way up by other creative people realizing that he had something and could not only do a variety of jobs but also had good ideas and he then developed said sensibilites under the learning tree of the creators he worked with, resulting in the guy we have today. Through Nomura's journey he learned who really knee what they were doing and adopted their philosophies under his own take and tried to keep them in his team. Square brass had another idea.
Anonymous No.720044605 >>720044709 >>720045275
>>720044401
I still want an explanation on how FFXII, some Mana games, SaGa and KH2 had these this is also quite nice. I think even Kitase said he always made friends at the office.
Anonymous No.720044623
>>720020176 (OP)
Almost 2 weeks ago a pretty similar game came out after 9 years, though most people it's playing it wrong Should be played on pc, japanese and epic settings, not joking.
Anonymous No.720044709 >>720045275 >>720045459
>>720044401
>>720044605
His friends are the only reason he's a director, but they really believed in him. "If Nomura doesn't direct the Disney game, cancel it" was what they told staff.

I think they're the same staff who Tabata fired
Anonymous No.720044720
>>720021168
>Hopefully not.
Agreed let the characters, the shitty story, the craptastic urban fantasy die entirely. The next closest to this abomination was Forspoken and it was just as if not more shitty. I had to google the name of that shitfest so I put "square enix black girl flop".
Anonymous No.720044742
>>720020176 (OP)
The first iteration of this game was unfinished garbage. I don't care if it was "fixed" later I paid full price and they can go fuck themselves and every part of the game after you leave the open world
Anonymous No.720044782
>>720042758
>>720042690
This Stellafag is clearly a Xeno fan. I haven't seen anyone this benign autistic since that Xenogears study blogspot website.
Anonymous No.720045238 >>720045634 >>720049147
>>720042072
>absolutely hated the Lightning and Tidus games even after beating all five of them.
Why would you play and complete something you hate?
Anonymous No.720045275 >>720045378
>>720044709
Well, they were proven right about the KH thing.
>>720044605
I genuinely don't understand what you are asking bro. My bad
Anonymous No.720045378 >>720046052
>>720045275
He wants to know how
>text only convos, being able to play during cutscenes, more advanced combat, more relatable story, realistic relationships between characters, bringing back big towns and other stuff.
from >>720043696 tie together SaGa, Mana, the Crystal Chronicles games, FFXII, The Last Remnant apart from being made by the same people and the specific influence this may have on Versus XIII.
Anonymous No.720045459 >>720046243
>>720044709
>"If Nomura doesn't direct the Disney game, cancel it"
Did he really have that much pull?
Anonymous No.720045634
>>720045238
So that i could accurately shit on it on /v/.
Anonymous No.720046052
>>720045378
This has been explained. Nomura learned from many people and disagreed with where modern games were going and decided to bring back the design styles of the people he learned under. The text only convos, interactive cutscenes, refusal to use a mini-map or cater to the modern narrative style of FFXIII with character monologues describing their feelings prove this.
Anonymous No.720046072
perfect love with smartest ai
Anonymous No.720046243
>>720045459
He never had pull, the talented people there just realized his style matched the project and he had the creativity to make something of it that exceeded what others were able to come up with. Look at 13, a pure recycling of old ideas dumbed down while Nomura and others were pushing forward with new ideas.
Anonymous No.720046283
>>720020176 (OP)
I want to revisit Ivalice outside of remakes.
Anonymous No.720046343
>>720020176 (OP)
God I hope not
Anonymous No.720046383 >>720049571
Thoughts on the beta version of FF10 that we never got?
Anonymous No.720046393 >>720046981
>>720020176 (OP)
I don't hate it but I'd still much prefer more Ivalice games if we're revisiting settings
Anonymous No.720046981
>>720046393
https://www.youtube.com/watch?v=cEZsGUqgtHQ
Anonymous No.720047081 >>720048628
>>720020176 (OP)
Its absolutely crazy how much potential Squenix wasted with this game just because they went absolutely fullretarded at the time the game was developed. There was SO MUCH cool shit going and on they (had to) threw away most of it. Insomnia looked cool as fuck, the entire aesthetic and theme of it looked cool as fuck, Ardyn is easily one of the best FF villains (most people just wouldnt know because he had like 10 minutes screentime in the fucking maingame) and the bros are all likable. Its such a shame that the game that had potential to be one of the best FF games god absolutely destroyed by Squenix autism around the PS3 time.
Anonymous No.720047101
You know, that 2011 footage of Versus isnt all that crazy. Could it run on PS3? Maybe with shit draw distance in open world parts?
Anonymous No.720047319 >>720047635
>>720020176 (OP)
The only thing I want to see from squeenix in regards to XV or XIII is a sincere apology.
Anonymous No.720047582
Redpill me about the secret lore behind FF16's development. Or is it just "that nigga YoshiP liked Game of Thrones"?
Anonymous No.720047617
>>720043736
i gave up on 15 after i ran around the world, and ran out of things to see. combat sucked, and story didnt grab me.
but what youre saying here sounds tempting enough to try and give it a shot this time.
Anonymous No.720047635
>>720047319
You got one for XIV 1.0
Anonymous No.720047643
>>720020176 (OP)
I'm still mad
https://www.youtube.com/watch?v=uQ7MwTXYLpg
Anonymous No.720048628 >>720048934 >>720049381
>>720047081
Ardyn is a transcendental middle finger coming out from the screen to trace FUCK YOU all over the player's face. As the worst antagonist in the franchise his character actively destroys the narrative every time he shows up by resolving all conflicts and cockblocking all imminent character growth.
From what you wrote about Ardyn, i doubt the quality of your existence.
For example: Emet-Selch was an Ardyn done right. Ardyn was an antagonist role done wrong.
A failure of writing with nonsensical motivations performing nonsensical actions. No Anon, they are nonsensical. He helps the hero when his goal is to hinder him and hinders the hero when his goal is to help him. He throw mortal dangers at him but his plan hinges on Noctis surviving, an absolute classic. Do you know about this classic fumble? Do you register the things you see?
I hate Ardyn so much because he ruins the game so much. If only Ardyn had never existed. He haunts me with a ghostly smell of shit.
Anonymous No.720048692
Bump
Anonymous No.720048934 >>720049248
>>720048628
>Emet-Selch was an Ardyn done right
Like how Ryne as Minfilia and Hydaelyn was essentially Stella and Etro done right. Yoshi-P really seems to want Nomura again on his games.
Anonymous No.720049147 >>720049668
>>720045238
Stellafag is a combat system autist, so hearing about all the praise for X and X-2's combat naturally led him there. XIII I'm sure he did out of obligation. Did he at least like Lightning Returns?
Anonymous No.720049248
>>720048934
I was only concerned about Arddyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
Anonymous No.720049381 >>720050269
>>720048628
>cockblocking all imminent character growth.
But thats the point of the story you dingus. Noctis isn't given the time to grow and the chances he gets Ardyn denies it so his plan can succeed. Or what, would you prefer if Ardyn just sat still and waited for the MC to fuck him over like most villains do? Besides, Ardyn isn't even really a villain, he is more like an antihero or antagonist at most. Odin is the real piece of shit
Anonymous No.720049571
>>720046383
Man that looks so cool.

FF8 and FF10 were my favorites
Anonymous No.720049668 >>720050682
>>720049147
>Lightning Returns?
He hated it. I've never seen so much disdain for the 13 trilogy as his. He kept going on about how they were systems design failures, but unlike many others Stellafag said that the story for 13 was too simple and it just spoiled itself too quickly. Either he's old or he's seen enough anime and manga to understand how 13 works. Which I guess figures into his preference for Nomura/Matsuno/Takahashi games.
Anonymous No.720049890
>>720020176 (OP)
Everything after ff10 has been some wierd ass self-congratulatory jerk off. Literally just building shit around OC lightning
Anonymous No.720050269 >>720050528
>>720049381
Is the point of the story to have a non functional protag-antag narrative relationship? This argument again. It's shit on purpose, of course!
So in your post, you've switched the shitty villain for retarded heroes and that's supposed to be a plus?
Problem getting into the Titan zone? No problem, no gameplay. Can't get out of danger? No problem, ARDYN will give everyone a ride and lower those stakes.
My good friend Ardyn. How convenient of you to erase the enemy capital from the game since it wasn't finished. Such good story!
Anonymous No.720050313
>>720038320
I don't know why they thought people were going to accept them shipping a half finished game. They killed the FF brand with this shit.
Anonymous No.720050421
If nothing else, FF15 gave us many great animations by our guy Lazy. Yes, including the non-adult Lunafreya ones.
Anonymous No.720050528
>>720050269
Is someone a little rear-ruffled right now?
Does someone need
a chill pill?
Anonymous No.720050570
>>720020176 (OP)
Yes, they run the FFXV event in FFXIV once every expansion for players who missed out. So it'll be back early to mid 2027.
Anonymous No.720050682
>>720049668
There aren't many weebs like him. You have the run of the mill shonen slop lovers and at the same time you have the pretentious eroge hipsters who think they're too good for most shows and stick to thirteen episode series or anything from Sunrise instead. Stellafag probably watched Noir, Scryed and Gasaraki back in the day and swore off mainstream shows.