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Thread 720106731

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Anonymous No.720106731 >>720107470 >>720108187 >>720109735 >>720109828 >>720110003 >>720111928 >>720112085 >>720112329 >>720112803 >>720112954 >>720113475 >>720114237 >>720114247 >>720114253 >>720114417 >>720114964 >>720115416 >>720115709 >>720116819 >>720117108 >>720118706 >>720119465 >>720119468 >>720119721 >>720120495 >>720121073 >>720121853 >>720123752 >>720124339 >>720124518 >>720124579 >>720124674 >>720124793 >>720126097 >>720127395 >>720127973 >>720128095 >>720131490
GIT GUD
Anonymous No.720106887 >>720107315 >>720111773 >>720111843 >>720114564 >>720114830 >>720115331 >>720116120 >>720117621 >>720118151 >>720121131 >>720123116 >>720124740 >>720125374 >>720127104 >>720127223 >>720127474 >>720132302
I didn't play the original game but there's no reason for the newer entry to be this hard.

They need to tone it down so everyone can enjoy it and see it through.
Anonymous No.720107268 >>720107410 >>720107931 >>720116120
>Haha what if every flying enemy was actually an ascended dream warrior
Team Cherry did not give a shit about balance and just made something to piss people off.
Anonymous No.720107315 >>720107527 >>720107591 >>720108549
>>720106887
>I didn't play the original game
And that's why you think this game is too hard. This game expects that you have beaten Radiance in Hollow Knight at the very least.
Anonymous No.720107369 >>720108097
The original game was slop, so I have zero interest in the sequel.

Anyone who complains about the difficulty of a game does not deserve to live. If it's too hard for you, play something else lil zoom-zoom.
Anonymous No.720107410 >>720116120
>>720107268
Bro fr, those dream warriors went from "optional challenge" to "hope you enjoy resetting the area 30 times." I swear they just sat there in the dev room like, "How many patterns can we cram into one flying bug before players uninstall?" I miss when minibosses didn’t feel like open-mouthed contempt.
Anonymous No.720107470
>>720106731 (OP)
There has never been a criticism of Silksong that didn't come down to skill issue.
Anonymous No.720107527 >>720110285
>>720107315
I know that she isn't the final boss but Silk was miles easier than Radiance. One of the easiest bosses in the game desu
Anonymous No.720107591 >>720107701 >>720113521 >>720126050
>>720107315
There are more people who played Silksong at launch that there were who played Hollow Knight at launch. Even long time fans of Hollow Knight are now playing Hollow Knight for the first time based on recent player peak counts for that game.
Anonymous No.720107701 >>720116265
>>720107591
Good. By the time they beat Radiance, or heavens forbid Pantheon 5, they'll be ready for Silk Song.
Hollow Knight is the tutorial for Silk Song
Anonymous No.720107896 >>720111231 >>720112762
I wonder how many Hollow Knight fans never played Hollow Knight
Anonymous No.720107931 >>720116120
>>720107268
>Team Cherry did not give a shit about balance and just made something to piss people off.
>the trap bench
>the small red pogo fruit
>normal enemies do 2 damage and 3 in chapter 2
>most of the minibosses and bosses dont drop loot
>Almost every bench cost money, in chapter 2 you need to pay every time you want to use a bench
No shit sherlock
Anonymous No.720108097 >>720111214 >>720124381 >>720124697 >>720126010
>>720107369
this. It was always going to be hard. The first one was hard. "because Dark Souls" was the reason for every design choice in the first one.

I didn't even enjoy the first game. It was frustrating. Combat in a metroidvania shouldnt be so risky and time-consuming. I don't want to WAIT for openings on every single mook like theyre mini-bosses in every corridor. It doesn't make any sense. Samus and Alucard have better range and better mobility and more health and their enemies are bugs and bats for a reason. The "search action" genre already has you doing enough shit. Bosses function as the combat focus and skillcheck, not the little hallway fodder guys.
also dropping your souls/money "because darksouls" fucking sucks.
But seeing game journalists and casuals complaining and starting up their "muh accessibility muh 'ableism' muh girls can play games just as good as boys can but also not having an easy mode is sexist" shit makes me laugh. Everybody should've seen this coming from a mile away, especially the devs.
Anonymous No.720108187
>>720106731 (OP)
i think a lot of people have confused difficulty with streamerbait traps that just kill you the first time you see them because they generate clips that generate sales.
Anonymous No.720108549 >>720108572 >>720112287
>>720107315
I did beat and 120% Hollow Knight, but if they designed Silksong with the secret final boss of the previous game as the base line for its difficulty, then they really failed as game developers. Beating the radiance gives you a low single digit percentage achievement on Steam. Like 3-6% of all players beat that boss. Most players never even bothered to go through the white palace and do all that other obscure shit to unlock it in the first place.
Anonymous No.720108572
>>720108549
That kind of shit happens on every game
Anonymous No.720109350 >>720109496 >>720109657 >>720109746 >>720110486 >>720110547 >>720112149 >>720112363 >>720112430 >>720113714 >>720117085 >>720118082 >>720124541 >>720126010
There are people who have zero life accomplishments in real life. Who will never have sex, or experience love or friendship, to the point the only thing they can take pride on is beating a videogame such as Hollow Knight and Silksong.

The only people you'll ever see defending difficult videogames are the ugliest lonelist sexless incels you can imagine.
Anonymous No.720109496 >>720109805 >>720116265 >>720124123
>>720109350
Hollow Knight wasn't like Silksong in terms of difficulty balancing. It eased you into the challenging parts of the game way more slowly and basically all of the truly challenging parts of HK are entirely optional extra content. Beating the core game of Hollow Knight isn't any more difficult than say beating Castlevania SOTN or the Ori games or Blasphemous etc.
Anonymous No.720109657 >>720110318
>>720109350
Sounds like an awful lot of projecting, possibly a reflection of how you are on the inside.
Anonymous No.720109726
The games not that hard. All you have to do is focus on dodging, that's it.
Anonymous No.720109735 >>720109952 >>720118341
>>720106731 (OP)
doesnt the game come with an easy mode ? do I have to boot it up right now and check ?
Anonymous No.720109746 >>720110318
>>720109350
tell on yourself more journalist. please
Anonymous No.720109805 >>720110052
>>720109496
HK (and Blasphemous) is a hundred times harder than SotN
Anonymous No.720109828
>>720106731 (OP)
who the fuck finds these games difficult? it's just dodge and hit
Anonymous No.720109952 >>720110167
>>720109735
it doesn't
Anonymous No.720110003 >>720110174 >>720124628
>>720106731 (OP)
Wasn't Silksong originally going to be post game DLC for Hollowknight? Pretty sure Team Cherry said that all they've done for the past 7 years is increase the scope of the project and turned that DLC into a standalone game, no shit it was going to be hard.
Anonymous No.720110052
>>720109805
Harder in some ways, but oldschool metroidvanias with the save room system were a lot more frustrating and unforgiving than the new ones that have adopted the bonfire / bench system where you always make progress and only ever potentially lose some currency on death.
Anonymous No.720110167
>>720109952
I was thinkin why pc players would need a mod to play it now I know why. that being said.if you mod the game to be easier you're a subhuman pussy that should quit playing videogames its not even that difficult.
Anonymous No.720110174 >>720111103
>>720110003
Youre right
Anonymous No.720110285
>>720107527
Both Lace and Silk were way easier than even the Forum fight, let alone basically any of the optional stuff in Act 2 or later.
Anonymous No.720110318 >>720110420 >>720110547
>>720109657
>>720109746

I'm sorry you'll never have sex, at least when you kill yourself all those hollow knight steam achievements will visit your grave.
Oh right, they won't.
Anonymous No.720110420 >>720110503
>>720110318
Anon, it's just a video game. Why do you have to be so mad?
Anonymous No.720110486
>>720109350
why don't you ignore the game and go back to having sex?
Anonymous No.720110503 >>720110958 >>720111109 >>720111429 >>720123601 >>720127183
>>720110420
> It's just a game
>> Yes
> So it should be fun instead of difficult
>> REEE SHUT UP GIT GUD REEE SHUT UP YOU'RE A JOURNALIST I HATE YOU MY BIGGEST LIFE ACCOMPLISHMENT IS BEATING HOLLOW KNIGHT!
Anonymous No.720110547
>>720109350
>>720110318
>Baiting this late
have a pity (You)
Anonymous No.720110693
Just got to act 2 before going to bed tonight, haven't had any major problems with difficulty.
My biggest issue with the game is the side quests are incredibly unfun and tedious
Whoever designed the silver bell quest should find a building to jump from
The Mist wasn't fun at all as well and I was very mad when I found a second path to the organ
Anonymous No.720110826 >>720110967 >>720112748 >>720117000
this section is mandatory in middle of act2 and it's straight up from path of pain
I'm enjoying myself but it's definitely harder than first hk
Anonymous No.720110958
>>720110503
nta but the game is clearly not meant for you so go have fun playing candy crush or peak or whatever slop is popular nowadays like a good fecaloid
Anonymous No.720110967 >>720112657
>>720110826
get double jump
Anonymous No.720110971 >>720111498
this isn't really a hollow knight/silksong complaint, but I miss the older style of difficulty in games, where you didn't die in 3 hits but rather 20 or so, but healing wasn't free and slash or easy, so getting hit actually mattered in the long run as opposed to it meaning you might outright die, but if you don't die the damage you take is largely meaningless because it will be healed off with little issue
video games I guess
Anonymous No.720111103 >>720111672
>>720110174
Why didn't they ever make a "Hollow Knight Special Edition" that includes those final kickstarter stretch goals? I'd love to have seen the explanation for the Colosseum of Fools...
Anonymous No.720111109
>>720110503
>So it should be fun instead of difficult
Difficult it fun.
>but not everyone likes difficult
Not everyone likes racing games, I don't complain when the latest drive in a circle game isn't fun for me, I just play something else.
=
Anonymous No.720111214 >>720120294
>>720108097
Yeah, I get it. Old games were easier so you could get past the first couple of screens. But once games started demanding actual skill out of their players you dropped out.
Anonymous No.720111231
>>720107896
75%
Anonymous No.720111429
>>720110503
If you like gaming so much that you browse and post a video game board like /v/, but still can't beat Hollow Knight, then why should I believe that you can accomplish anything else in life?
Anonymous No.720111498
>>720110971
>getting hit mattered in the long run
>In reality enemies drop health regen items like candy from a pinata in old games
Getting hit didn't matter at all in old games
Anonymous No.720111531
So far, while the game has been tough, I don't think it's stupid. You just can't brain-dead your way through and often you're better off killing enemies rather than running through (flying enemies has a long ass leash) so I think people probably die more due to their impatience than lack of skill. The bosses have been very fair so far (I'm in act 2 atm) but there have been a few that have annoyed me.
1. Savage beastfly sometimes charing at your height and sometimes charging at set heights fucked me up because the attack has ab identical wind up.
2. Sister splinter's vines are destructible. I don't think the game really shows you that and they usually go away on their own. When the big vine attack launched, I just stood and waited for them to go away and obvs they didn't... Not the worst, just annoying I had to die once.
Anonymous No.720111631 >>720111791
Why is /v/ so shit at video games? The game is not even hard, just mildly challenging.
Anonymous No.720111651 >>720111839
I played the first game with cheats and will be doing the same with this one.
Also beat all the d*rk s*uls games with cheats btw.
Hell, I play ALL games with cheats. Life's too short to be frustrated with vidya.
Anonymous No.720111672 >>720117012
>>720111103
Because they spent 7 years making silksong with a team of 3 guys doing all the coding, QA, playtesting (which ala rayman 1 they spent a lot of time on. Partially why the game is "difficult"), think tanking, editiing youtube trailers, running all their marketing, and up until recently doing all the updates for hollowknight as well.

It's super based to have such a focused vision with minimal retards attempting to co-op it, but they really could have hired a mook to do their video editing, media shit and got a few free playtesters or a QA guy to help with bug finding, something they spent an absurd amount of time on. They unironically ran through the game dozens of times hunting bugs through multiple stages of the games development. That's also why they went fully radio silent for years, they didn't want to hire a guy to run their media for them and they didn't want people getting angry at the 12th monthly update in a row of "played the game again, found another bug, thought up a new idea on the shitter that we'll add. Will require 5 more playthroughs to bug test. Spent 8 hours answering emails today"
Anonymous No.720111732
>"Git Gud" at a shit game with a fanbase mostly of casull and roasties
No thanks.
Anonymous No.720111768
I haven't played it yet, is it because Silksong started as DLC?
Anyway, all this normalnigger whining about difficulty makes me wanna play it
Anonymous No.720111773 >>720111907 >>720111923 >>720111993 >>720112254 >>720114359 >>720114569 >>720121384 >>720127586 >>720138226
>>720106887
i've been playing it with the fling trainer and it's pretty fun

i have infinite money and infinite jumps and things and it removes a lot of the retardation out of the game

this sequel has been inflicted with the same disease that made elden ring mediocre
Anonymous No.720111791
>>720111631
>Why is /v/ so shit at video games?
They mostly don't even play video games and never have. They're largely a bunch of asocial autists who just want to fit in and be liked since they're unlikeable fuck heads in real life. Most generals prove that.
Anonymous No.720111839 >>720112969
>>720111651
>beat
You didn't beat any of those games, you just played them. There's nothing wrong with that, but you didn't beat them.
Anonymous No.720111843 >>720111895 >>720115985
>>720106887
>They need to tone it down so everyone can enjoy
No. Not everyone has to enjoy everything.
If something is not enjoyed by everyone is not a fault, it's just a niche. I'm happy with my niches, go find yours.
Anonymous No.720111895
>>720111843
>I'm happy with my niches, go find yours
No, I want YOUR niche and I want to change it MY way.
Anonymous No.720111907 >>720112059
>>720111773
>Infinite jumps
>in a 2D platforming game
You're a woman.
Anonymous No.720111923 >>720112086
>>720111773
Yes, cheating in games can sometimes be fun.
Anonymous No.720111928 >>720112205 >>720112451
>>720106731 (OP)
>pay for your checkpoints so you can respawn the enemies that drop the currency you need to pay for the checkpoints
>weird pointless currency that exists only to force you to grind occasionally if you actually use it like the game implies you should be using it
>dropping your currency inside the boss room locks it into the room, forcing you into repeating it until you won instead of letting you explore elsewhere
>a downed boss who's been knocked to the ground deals double damage for some wild reason and their knockdown destination is completely random half the time
>"yeah just git gud bro"
Anonymous No.720111993
>>720111773
If you remove the combat what's left? Just a platformer with a lot of bscktracking? Go play a regular platformer like mario, it will be much more fun.
Anonymous No.720112019
you can criticize a game on just about anything, but criticizing it on it being too hard is literally retarded. you don't have to play a game that's too hard just because it's popular and everyone else is playing it. one common criticism I saw a lot about cuphead was that it was too hard, which made it unfair and ableist for disabled players who wanted to be able to see all of the game's animation.

nigger, there was a full playthrough up on youtube within 24 hours of the game's release. if that's all you wanted to see, you can do it for free.
Anonymous No.720112059 >>720112198 >>720112507 >>720112668 >>720117956 >>720127586 >>720138309
>>720111907
i play with everything on, the game is much more fun, you should try it

game trainers are a fun way to make bad games more enjoyable
Anonymous No.720112085
>>720106731 (OP)
Valid criticism.
But I call them "points of praise" potentially. It's clearly not a game for all people. I can see why most would have issues with it even.

For that, Team Cherry are complete madmen and that's kinda based.
But there are things like
>empty nooks and crannies
>lack of substantial boss rewards for smaller bosses
That kinda piss me off and now makes me want to check if a battle is even worth investing time in. That said, I am already ignoring rewards and just fighting bosses for the enjoyment of the fight.

I can't wait to retry a lot of them again for another play-through. I haven't had that with a Souls-like yet other than maybe DS1 and ER.
Anonymous No.720112086 >>720112851
>>720111923
I sometimes cheat when some shit is just too annoying. Cheated to circumvent a mechanic that was so bad the dev marketed the sequel as having removed that mechanic, once
Anonymous No.720112093 >>720112202
some games are made to be hard.
if you don't like that then don't play them.
it's that simple.
Anonymous No.720112149
>>720109350
>he doesn't even get paid to make bait posts like this
>he's just mad he's bad
Now that is sad.
Anonymous No.720112158 >>720112197
>/v/ is just as bad as journos at video games
Anonymous No.720112180 >>720112225 >>720112297
>REEEEEEEEEEEEEEEEEEEEEEEEE
>I NEED TO PROGRESS RIGHT NOW
>I DON'T WANT TO PUT IN THE EFFORT TO PROGRESSSSS
>I JUST WANNA PROGRESSSSSS
the eternal progressor needs to stick to watching streams or playing with their phone
Anonymous No.720112197
>>720112158
Nice image, xister!
Anonymous No.720112198
>>720112059
It probably has a godmode at the end though.
You need to master the route too.
Anonymous No.720112202
>>720112093
This.
The idea behind this game was to present a challenging and rewarding experience. Don't like that? Don't play it.
Anonymous No.720112205
>>720111928
>a downed boss who's been knocked to the ground deals double damage
I tried to think long and hard from a game design POV about why this is a thing, but I can't think of anything. They really should patch it to deal standard damage.
Anonymous No.720112206
>unironic IGN shill thread #367438 of the hour
Anonymous No.720112225 >>720113343
>>720112180
>>I NEED TO PROGRESS RIGHT NOW
Yes.
Anonymous No.720112254
>>720111773
>no caps or punctuation fag
>clear bait
Bot post. This sort of post is in many threads nowadays.
Anonymous No.720112287 >>720115656
>>720108549
>if the devs make a choice I don’t like
>they’re failures as a dev

A game made for everyone is a game made for no one. Keep saying it until it makes sense to you.
Anonymous No.720112297 >>720113343
>>720112180
Yes, progressing is more fun than having to regrind tool shards over and over again if I want to use my tools the way developers intended.
Anonymous No.720112329
>>720106731 (OP)
I’m on road of sin at the moment. Loving the game so far. Didn’t bother to finish the final boss of hollow knight. Leaving thread now to avoid spoilers.
Anonymous No.720112363
>>720109350
I just had nasty gay twink sex a week ago try again anon
Anonymous No.720112430
>>720109350
>sex, or experience love or friendship
uh. this is hedonism just like video games. I don't get why anyone would wanna brag about having those things. it's worthless. should have said something like "became an engineer/learnt a new language/learn how to fly a plane" or something along those lines.
Anonymous No.720112432
/v/ status: filtered and seething
Anonymous No.720112451 >>720114476
>>720111928
You can just save and quit after getting you shit back from the boss room for a respawn at the last bench you used. You're just actively gimping yourself with that. Also "boo hoo i lost 200 beads I can't explore" LOL use the rosaries! I swear people just refuse to use the game mechanics. It's literally cheap money insurance, you're a moron if you're finding the game though and not entering act 2 with a stack of rosaries. It costs 20 beads to have a ready to go "save me niggerman" button. Greymoor bead farm takes 14 seconds to gain over 25 beads and reset with a rosarie maker literally 25 seconds away. There is no excuse. "Grinding beads for 5 minutes disrespects my time" kill yourself if you think that, since you clearly don't have enough time to play video games if 5 minutes of gameplay is a personal disrespect.

I agree that shell farming is annoying though, but again there's items you can get to mitigate that by expanding how many you can have, making the tools more effective, and having nearly all enemies drop shell fragments. There's also no boss in the entire game that requires tools to beat, they're simply a convenience and frankly often better used for dealing with flying enemies quickly as opposed to bosses (and probably the intended use for them considering just attacking with your nail out dps' every tool in the game and you get a crest that is entirely revolved around being able to make tools without benches, with other crests essentially being boss oriented like the beast crest)
Anonymous No.720112501 >>720112696 >>720113213 >>720131034
I've seen multiple posts of redditors claiming to be fans of hollow knight but struggling for hours on moorwing and sister splinter
Two bossed that are much easier and less frantic than early bosses in hk1 like the mantis lords or soul master
I think covid either fucked up people's brains or there are just a lot of people pretending to be fans of hk who only watched a streamer's playthrough or something
Anonymous No.720112507 >>720112670
>>720112059
>I play the debug version of the game it’s more fun

You LITERALLY hate art.
Anonymous No.720112657
>>720110967
I did it without the grapple or double jump and it wasn't that hard.
Anonymous No.720112668 >>720112865
>>720112059
Just watch a letsplay. You're barely playing the game, you're just moving around with zero risk of ever having a small set back ever and also not actually having to fight bosses because you kill them in one hit. You're essentially just "playing" a slide show of nice art at this point. You could watch someone else play and eat or even play another game you actually enjoy without fundamentally removing the gameplay while you watch it. 50% of hollow knight fans haven't even played the game, seems to be working well for them.

You've removed all the gameplay from the game except moving left and right. How is that fun in any way except giggling that you got to see some end game background art before your discord friends who are actually playing the game?
Anonymous No.720112670
>>720112507
Well I might make things even harder with that thing.
Anonymous No.720112696 >>720112872 >>720113012
>>720112501
>Two bossed that are much easier and less frantic than early bosses in hk1 like the mantis lords or soul master
I just beat P5 of HK a week ago and I struggled with Moorwing. Its double saw attack thing fucked me. Sister Splinter was easy though.
Anonymous No.720112748 >>720112817
>>720110826
>straight up from path of pain
Oh man it's so evil.
I just want to finish the game Team Cherry.

Though with Hornet it should be piss weak right? She's so OP with this sort of shit compared to HK.
Anonymous No.720112762
>>720107896
>all those larpers finally masked off
yeah it felt so great
Anonymous No.720112803
>>720106731 (OP)
I watched a hag vtuber breeze through the first section. If some decrepid 20+ year old woman can play this game while talking the whole time and forcing fake laughter every 10 seconds it can't possibly be that hard.
not that I can play better than her, why the fuck do I die so much more often than this granny?
Anonymous No.720112817 >>720112925
>>720112748
If you have all the mouvements abilities unlocked it's piss easy. If you are a retard like me who got there early you'll bash your head against a wall.
Anonymous No.720112851
>>720112086
>dev removed the mechanic and marketed it being removed as a selling point for the sequel
LMAO What game?
Anonymous No.720112865 >>720112972 >>720112996 >>720113291 >>720113607 >>720115343 >>720126207
>>720112668
its fun knowing that i am beating the developers at their own game

they made it too hard and cheap, giggling to each other about how much people will rage at all the cheap deaths and annoying fights and grief mobs

it is me who gets the last laugh now, killing all their stupid shit mobs in one hit and flying all over the map, skipping over badly designed platforming sections

i buy all the important stuff immediately, and anything locked behind a shitty quest like wall climbing i skip by spamming jump

they are udderly powerless to stop me, i am the greatest at their shitty game now
Anonymous No.720112872
>>720112696
>Sister Splinter was easy though.
A lot of bosses have similar mechanics to some HK bosses, but Hornet's moveset is so OP and different that it feels like a different battle and so they add even more bullshit to fights.

And it's great. I feel like I am playing a game with Hornet and not the Knight, which is what I wanted.
>wasn't expecting her to be this fast though
Her turning animation (and turning acceleration/weight) with the speed tool is so broken with that speed that you can turn left-right over and over and she just does a dance on the spot.
It's amazing.
Anonymous No.720112925 >>720112991 >>720113037
>>720112817
I bounced on birds to areas bro, the most fun in the game I had too. Felt like I was breaking the game and doing something naughty.
Anonymous No.720112954 >>720113464
>>720106731 (OP)
I wanted to take my time with this game. Do I have to rush to finish it bow brcause retards crying will get shit nerfed?
Anonymous No.720112969
>>720111839
nta but who gives a fuck if you beat a solo game, you are just playing alone against bots
Anonymous No.720112972 >>720113015
>>720112865
>plebbit spacing
Anonymous No.720112991
>>720112925
We share the same braincell then. I did the same for that small area at the top of Greymoor (only to be rewarded with 3 lines of text.)
Anonymous No.720112996
>>720112865
Buckbroken
Anonymous No.720113012
>>720112696
lol do you not have the dash yet?
Anonymous No.720113015
>>720112972
i literally have a reddit tab open right now
Anonymous No.720113037 >>720113459
>>720112925
pretty sure bird skips are practically intentional. They could have always raised the ceiling more so the bird can't possibly provide enough air before you pogo it to death.
it still feels good though, guess that's the appeal of the genre.
Anonymous No.720113136
I think the game has a lot of themes in it, maybe the devs themselves didn't see it.
The rosary rest chair is the moment I thought they were actually criticising our system.
>calling currency a "rosary" is definitely commentary
https://www.youtube.com/watch?v=MaCQAxkLcYk


Bit ironic coming from squillionaires though.
Anonymous No.720113213
>>720112501
I didn't even get to fight Moorwing because I did the flea quest. Will it show up again?
Anonymous No.720113276
>Decades of shit easy games made /v/ so soft they cant handle some challange
It's really funny to see
Anonymous No.720113291 >>720113509 >>720113629
>>720112865
I got bored of running hacks and cheats in games with my DS action replay when i was 12. It's fun for an hour or two, but then you're just not actually playing a game. You're just flying around and seeing the content without actually experiencing it. I get the enjoyment you get going "fuck you devs" when you break a hard game you got frustrated at, but if i do it long enough i just feel bored and the games usually soured for me until i play it properly. GTA5 had that problem, you load up a ton of cheats and become admin man, and then once you're done flying around and using infinite rockets after 2 hours you're just..... not doing anything. By that point i'd just watch a movie or a tv show or play a game I actually had fun with without cheats.

All i know is i've always in the end been more satisfied when i turned off the cheats and actually beat a hard section of a game as opposed to just watering down the experience by removing as much gameplay as possible just to feel like i'm "owning" some developers who literally don't give a rats ass about how I feel about their game. Now a day i just watch let's plays of games i find interesting for story reasons or visual reasons yet I know I won't enjoy the gameplay of instead of buying or pirating it and just getting annoyed.
Anonymous No.720113343
>>720112225
>>720112297
it's best to see that the journey is better than the destination with these things. if the journey isn't fun, then it's not the game for you. making it less difficult won't increase the fun of the journey if the game itself is built around the difficulty.

dark souls isn't fun at all when it's easy.
Anonymous No.720113438 >>720114462
It's retarded to not have difficulty options.
Anonymous No.720113459 >>720113781
>>720113037
>pretty sure bird skips are practically intentional.
I'm sure they programmed the birds that way given how speedrunners have used enemies like that and even white palace uses them like that in HK... just not nearly as well as SS which definitely tweaked the hitboxes or something like that. I'm hitting them far more consistently in this game. It's ASS in HK.

They definitely ripped that off from DKC too. If you're good enough at that game, you use enemies like this all the time for speed. Interesting how you can get them to aggro and follow you in this game though. I can't think of too many side scrollers that do this. Maybe I haven't played enough of them. I love that you can lead them to water though. That's kinda satisfying when you master it and reach places.

They follow you through the entire area too. They don't just go to sleep unless you go to a different area - kinda wish they removed this though for some enemies to make them even more tricky. Just reset them near-ish to the entrance or just make them follow you between areas. I wonder how hard that would be to implement programmatically without having the entire game in one area/scene. You'd have to use open world tricks. Would make the background/layer programming much more difficult (they use like 10 sprite layers overlapping each other in this game and HK from memory - it's actually insane how they do it).
Anonymous No.720113460 >>720113543 >>720113579 >>720114101
/v/ just slowly got replaced by a new generation who didnt grow up on the same games our generation did so they have a trouble playing something that was a norm in the late 90's
Remember it's 2025, There are poster who's first console was the PS3 and Xbox 360
Anonymous No.720113464 >>720113658
>>720112954
Team cherry had one proper balancing patch for hollowknight, and all it did was making things harder. They never nerfed anything and each expansion was harder than the last. Unless they've lost their balls in the last 7 years, you'll be good. Plus you can just pirate the launch version if they ever did do that, like the knight fight in deltatroon.
Anonymous No.720113475
>>720106731 (OP)
Correct. Git gud. Or play something else instead of crying about it.
Anonymous No.720113509
>>720113291
This. When I was young hacks were good but then my skills made everything too easy and after a few games learning everything about a game makes it permanent easy.
Instead I enjoy the first time experience, no hand holding, at very hard to highest difficulty because you will only get one run to experience things how it should be.
If you have to resort to crutches like cheats thats fine but you will get better over time and you just robbed yourself of a good memory.
Anonymous No.720113521
>>720107591
HK sold 15 million. It's an 8 year old game.
Anonymous No.720113543
>>720113460
i haven't actually played and completed games in the last 15+ years besides the soulsbourne games.

oh and stray

everything else i use cheat engine or fling trainers just to speed through
Anonymous No.720113579
>>720113460
Yeah but that generation were raised on these sorts of games.
My generation (a bit older) had the easiest generation of gaming - the early 00s - when people often complained about it and games like Halo and Ninja Gaiden Black stood out.
Anonymous No.720113607 >>720113865
>>720112865
you're not beating anything you're literally using subhuman logic to justify not being able to fucking play a videogame the way its intended, do you know who else has your fucking stupid ass logic, chinease and Russians do.
Anonymous No.720113629
>>720113291
Using cheats in GTA and warband was pretty fun as a kid but even back then I couldn't keep at it for more than an hour or two. No idea how deficient you'd have to be for that to actually entertain you for an extended length of time as an adult. I like using rebalance mods for vidya that often make shit easier but I always make sure to increase difficulty elsewhere so it still feels like it's balanced in my mind.
Anonymous No.720113658
>>720113464
>They never nerfed anything and each expansion was harder than the last.
This is why AAA just cannot compete ay. They never are forced to make it easier for sales because a Karen complained that it upset her child.
Anonymous No.720113714 >>720113963
>>720109350
I mean you're exaggerating but kinda right. Difficulty purists are retarded and the ideal choice is always to have multiple difficulties for different people. Then again not every game is for everyone and thats ok.
Anonymous No.720113781 >>720113910
>>720113459
Making them follow you through areas would be pretty trivial for a basic implementation probably. Just save a list of aggrod flying enemies when changing rooms, then spawn them at the entrance after a delay. Even varying the delay based on movement speed and distance from the exit would be like three lines of actual code.
Anonymous No.720113865 >>720114156
>>720113607
i am beating it, i play every game on the maximum difficulty setting, but i use cheats like infinite ammo and things to make it fun

its way more enjoyable to get the hardest experience but also remove the stupid grief options

things like conserving resources or ammo/mana is dumb and dont make sense to me, and are always a plot contrivance that bring me out of the story.

e.g., if i was going to silent hill, or some resident evil zombie mansion, i would bring a truckload of ammo, not start every mission with 3 bullets.
Anonymous No.720113910 >>720114158
>>720113781
I really like the idea of them having a delayed entrance or something into the next area/scene you move to rather than just seamless 1 scene for the entire map. It would just be an interesting novelty.
People would definitely get mad at it, but some would be impressed the enemy is still following them.

People would get so surprised so often and it would definitely kill them.
Can't spawn them on top of the player when they enter the scene though, that would just be shit.
Anonymous No.720113963
>>720113714
Multiple difficulty isn't flawed by nature, but I personally perfer one difficulty because i know i'm getting the game creators intended experience, and I don't have to worry about shitty balancing that is just health and damage numbers being scaled or enemy ai being made retarded. Most times I play a new game with multiple difficulty options, i find myself having to google what the intended difficulty is if the devs themselves didn't state it in the game. Sometimes the "super rape mode" is just not fun because the way they make it hard is by making enemies literal bullet sponges, and the "gay baby mode for dads with 12 jobs" setting is not fun because it just de-emphasizes the gameplay and turns down enemy ai. Ghost of snoyshima did it right by having lethal mode be the hard mode, where you die in 2 hits but you also kill everyone in 2 hits. Made that game incredibly immersive and fun. I played on hard for an hour which was fun enough, turned it onto lethal and didn't look back. If multiple difficulty was more like that, i wouldn't hate it as much. But even GoT is derided by people for being "too hard" despite having a super easy mode.
Anonymous No.720114101
>>720113460
>/v/ just slowly got replaced by a new generation who didnt grow up on the same games our generation did so they have a trouble playing something that was a norm in the late 90's
seems that way. silksong isn't any harder than platformers from the arcade/nes/master system era. i realized this when people were complaining so much about shadow of the erdtree.

that's fine because we all like what we do, but there's not that many games around like the old ones anymore.
Anonymous No.720114156 >>720114240 >>720114346 >>720114406
>>720113865
This is bait. Here's your (you). If you're being serious, you literally only like running around in video games and you hate strategy, inventory management, risk and reward balancing, threat management, and any other gameplay element that actually engages a person with the game outside of moving a guy in 3d or 2d space and seeing flashing lights. You should only play kirby games, and even then you'll load up an infinite health cheat because "dying and having to play the level again is disrespecting my time and makes no sense".

I've just never seen a guy try to kill him own immersion so hard when he games, but you take the cake anon. Must be your brain worms? But i also have cats and have never for a second thought like you. Do you not clean their litter box or something? Are you autistic? Do you even like video games?

There's a real question for you, what video games do you actually play and enjoy without any cheats or hacks, just purely vanilla?
Anonymous No.720114158
>>720113910
well there would be the delay, and the point where they spawn would be further out of the room than the player can actually reach withoutcm changing rooms.
still probably a bad idea design wise.
Anonymous No.720114237
>>720106731 (OP)
Splitting the dive and downswing feels like a strange decision, the downswing is better 90% of the time before you get the dash, and 100% after.
Anonymous No.720114240 >>720114365
>>720114156
>knows it's obvious bait
>still responds with an essay
you're just as bad as he is
Anonymous No.720114247
>>720106731 (OP)
That headline reads like AI.
Anonymous No.720114253 >>720114414 >>720115298
>>720106731 (OP)
The game is getting a nerf patch, isnt it? Didnt the same thing basically happen in the original HK? I might be misremembering
Anonymous No.720114346 >>720114452
>>720114156
Why are you so bothered by people doing whatever they want in the privacy of their domicile? Who cares if that anon wants to play the game modded, it's not going to ruin your game.
Anonymous No.720114359 >>720119354
>>720111773
shadow of the piss tree was the worst dlc i have ever played. i rarely ever quit games but this was just not fun anymore
Anonymous No.720114365
>>720114240
The guys like 12 (you)'s deep, one more from me isn't the end of the world. I honestly just want to know what games he doesn't do that behavior in, if he's actually being truthful about playing games that way.
Anonymous No.720114406 >>720114571
>>720114156
i dont especially like video games. only the soulsbourne games have been fun for me, but elden ring was pretty shit.

games that try too hard to be hard are boring. i like fun games, and if a game isn't fun i make it fun with cheats.
Anonymous No.720114414
>>720114253
>The game is getting a nerf patch, isnt it?
Hopefully.
I didn't play HK and am not paying this, but it's fun to see all the seething from both sides of this retarded, endless debate.
Anonymous No.720114417 >>720114494
>>720106731 (OP)
This whole article is just the writer reading reddit posts then commenting on random redditors opinions. Can gaming journalism die already
Anonymous No.720114452 >>720114701
>>720114346
Because i find his claimed behavior regarding playing video games to be really strange and I want to know more. It's just that particular anon, when i see autism like that i gotta find out what makes it click
Anonymous No.720114462 >>720122031
>>720113438
>didnt have one before
>"hurr durr TC should add difficulties option hurr durr"
good thing they didnt listen
Anonymous No.720114471
Man I missed this. This is just like when dark souls got released
Anonymous No.720114476
>>720112451
>You can just save and quit after getting you shit back from the boss room for a respawn at the last bench you used
Shit and retarded mechanic.
Anonymous No.720114494
>>720114417
But then /v/ would only have xitter screencaps threads, instead of a balanced diet of xitter AND ragebait journalism.
Anonymous No.720114564
>>720106887
Either shitposting or this board has lost all its personality
Anonymous No.720114569 >>720114637
>>720111773
based, if the devs won't respect your time, fuck em
Anonymous No.720114571 >>720114839
>>720114406
I want the names of actual games you enjoy. You're saying the only games you've ever played vanilla are souls games, barring i assume elden ring which you don't like? You sound like the type of guy that drives a 240, uses a dab pen and only likes dark souls 1, 3, and maybe bloodborne and hates any other video game and you specifically played those games in like high-school or college.
Anonymous No.720114637 >>720114720 >>720114789
>>720114569
>game "disrespects your time"
Nigger you're playing video games, you're disrespecting your own time.
Anonymous No.720114701 >>720114829
>>720114452
people want to have fun playing games. if they aren't having fun, they either drop it or adjust the game so that they are having fun. there's nothing mysterious about it
Anonymous No.720114720
>>720114637
he would rather play subway surfers be done with the day instead
Anonymous No.720114789
>>720114637
play and fun are psychologically important. you can't spend every waking moment grinding shekels for larry fink or whatever boomer nonsense is behind what you said. time spent having fun is not wasted time
Anonymous No.720114829 >>720114875
>>720114701
Overcoming adversity is fun. Walking through a video games on autopilot is just watching a movie but worse because i can't have a snack while i watch, i mean play the game.
Anonymous No.720114830
>>720106887
This is bait btw
Anonymous No.720114839 >>720115174 >>720115343
>>720114571
i'd have to think about it, there haven't been many games i've played without cheats.

i suppose demons souls, dark souls 1,2,3 were the last, and stray. i've played some puzzle games too and console games, but those don't really count.

i find horror games a lot more fun with cheats.

i like to make my own fun i guess, i usually don't like the intended set of rules for games unless they are casual games
Anonymous No.720114875 >>720114951
>>720114829
that's how you have fun. not everyone has fun like you do, nor should they
Anonymous No.720114951 >>720115912
>>720114875
I never said they couldn't, i'm allowed to think it's weird. It's weird to order a ham sandwich with no ham, and it's weird to play a video game with no gameplay. You're allowed to do both of those things every day of your life if you want, i'm allowed to think it's cracked behavior.
Anonymous No.720114964
>>720106731 (OP)
I haven't played hollow knight, and tried silksong. The only difficulty is the attacks that take more than 1 health.
If you don't get hit the fights are easy af, but if you get even twice you'll be dead, which is shitty but the game itself isn't difficult at all. The fights are braindead
Anonymous No.720115014 >>720115138 >>720136330
GIT GUT you worthless sacks of shit. Holy shit you're all so fucking BAD at video game.
Go back to mario shart or some other comatose patient game.

Huge spoiler in my pic btw. Don't click if you want to avoid it, you were warned.
Anonymous No.720115074
Are the big outlets not going to review Silksong because they didn't get early copies?
Anonymous No.720115138 >>720115181 >>720115256
>>720115014
Nobody actually cares bro. It's not hard it's boring.
Like endurance racing is hard not because it is an inherently difficult task but because it takes so fucking long.
Anonymous No.720115174 >>720115570
>>720114839
Souls games seem to bring in a lot of people like you. The only other games i can think of off the top of my head with the same type of video game hating non gamers that spend a ton of time on one game are CS:GO players and League/Dota guys. It's really weird. It's kind of like the guys you see playing magic that hate anything "nerdy" and think other card battle games are "a waste of time" or for fags or whatever yet play magic every week without fail. Someone ought to do a psychological study on it, no other form of media has this many people that only like one game from one company and hate everything else in the medium.

You should try playing more games without cheats and give them an earnest trt, you might actually find them fun. Or just stop playing and go back to /mu/ or /o/ posting.
Anonymous No.720115181
>>720115138
>I could totally do it if I could haha
Stfu worthless nigger. Open your mouth only about 'tard wrangler games.
But you didn't, bc you didn't play the game. The developers laugh at you for your hollow victories No.720115197
But you didn't, bc you didn't play the game. The developers laugh at you for your hollow victories
Anonymous No.720115256 >>720136330
>>720115138
You cared enough to defend your retardation, multiple times, retard. Get the fuck out of this hobby you fucking waste of oxygen.
Anonymous No.720115298
>>720114253
Apparently, they patched HK and made it HARDER.
I hope this happens again.
Anonymous No.720115331
>>720106887
>I didn't learn to swim at the coast so they should make swimming on open sea easier for me
Anonymous No.720115343
>>720112865
But you didn't, bc you didn't play the game.
>>720114839
Good games let you have your own fun WITHOUT the need to cheat.
You don't sound like a gamer desu
Also reddit spacing
Why is it always redditors? Why do they post like this everywhere? It's so retarded
Anonymous No.720115416
>>720106731 (OP)
i don't mind them adding an easy mode for casuals just don't nerf the games standard difficulty
that shit was so annoying in lies of p and in elden ring and its dlc. i beat the bosses prenerf and every playthrough after felt like a joke

except for bilewater
fuck that place, just nuke it with a million shortcuts
Anonymous No.720115570 >>720115774
>>720115174
i like games like baldurs gate and other old wizards of the coast games and ultima online and old isometric games, also the point and click puzzle games like myst and riven

but most games just aren't fun for me unless i change the rules.

the story needs to make sense, and if they don't let you make it make sense then i use cheats.

the thing i can't get past is when a character would normally have ammo but the game takes the ammo away to create an artificial challenge.

e.g. your super competent ultra hardened battle-trianed main hero decides to only bring 5 pistol rounds into a nightmare hellfuck mission in a zombie apocalypse when he has an arsenal's worth of weapons and munitions to choose from.
Anonymous No.720115656
>>720112287
He's right though, using a superboss as a baseline for difficulty in the sequel is retarded. Nothing wrong with putting a shit ton of hard content in the post-game for those that want it, saying git gud doesn't defend shitty game design.
Anonymous No.720115685 >>720129946
Silksong is unironically 10/10.
Anonymous No.720115709
>>720106731 (OP)
>game is too easy and offers 0 engaging challenge
>the media:
>game filters skill-challenged dregs of /v/
>the media: we need to talk about difficulty in games, how hard is too hard? are hard games ableist?
Anonymous No.720115725 >>720117580
Team Cherry will never make the game easier lol
Anonymous No.720115774 >>720115921
>>720115570
>ultima online
Oh, you have dementia. That explains everything. Keep "gaming" grandpa, make sure your grandson feeds the cats, and don't forget to take your blood thinners. Next time make your post ID "I am 65+" so everyone knows what they're dealing with.
Anonymous No.720115912
>>720114951
what do you mean there's no gameplay? he still has to do all of the combat and platforming, he just can't fail at it. removing failstates does not mean removing all gameplay
Anonymous No.720115921
>>720115774
Anonymous No.720115985
>>720111843
>Not everyone has to enjoy everything.
>But it would be great if everyone bought our product anyway. :)
Yeah, I'm sure.
Anonymous No.720116007
that fucking rematch with Skarrgard at hunter match was brutal as fuck i thought there are only loot up there after pogo frame perfect at the flies
Anonymous No.720116028
I bet there would be a lot less bitching if they actually ability gated hunters march. That entire area is just the devs making a shitpost in videogame form
Anonymous No.720116117
I'm gonna have to agree with anons saying git gud
/v/ claims to understand video games yet most of you absolutely suck at it
a bunch of journos without a website, really
Anonymous No.720116120
>>720106887
its a sequel to HK, you shouldve played HK first, why would the sequel be EASIER than the predecesor?
its not for you, its for actual fans.

>>720107268
skill issue, just fight better. its really not that hard to deal with them anon. Bounce more.

>>720107410
I like hard, but not TOO hard (subject to my taste which they cannont know)
its nor for you.

>>720107931
seethe and bitch for being bad
>muh balance aka did not git gud
>trap bench: in the area full of traps and the bench CLEARLY being trapped itself
>pogo fruit: skill issue, the vines for the fruit are always at 45 degree angles to let you line up the stab for them
>muh 2 damage: learn to parry or dodge then?
>the game has a theme of exploitation and propagandised devotion, so now I have to pay to sit down, as the game is showing you the exploitation of the pilgrim... waaaah! - bro they cost 15 beads, every non-beast enemy in that area drops more than 15 beads alone.
Anonymous No.720116265 >>720116665
>>720107701
>>720109496
Silksong really isnt that hard, you are exaggerating massively. Theres nothing even remotely as hard as the halfway 10hr+ mark of HK for a few hours, and Id say thats hunters march which at that point is optional. Act 2 bumps it up to what Id equate to the last 3rd of HK.
by then you should have gotten to grasp the controls. Its no where near as hard as the non gamers of /v/ are pretending
Anonymous No.720116665
>>720116265
>Silksong really isnt that hard
It's harder than OoE's lvl1 hard mode
Anonymous No.720116819
>>720106731 (OP)
Get better even, a better player, a better man
Anonymous No.720116968 >>720123663
i finally have enough bead to buy the simple key and almost get another mask what should i do
Anonymous No.720117000
>>720110826
its not pat of pain. There are way more anal mandatory platformers in act 3.
Anonymous No.720117012
>>720111672
>Because they spent 7 years making silksong with a team of 3 guys doing all the coding, QA, playtesting
At least look at the credits before parroting the dumb shit made up by 4chaniggers
Anonymous No.720117020
F I L T E R E D
Anonymous No.720117085
>>720109350
Cute strawman little guy
Anonymous No.720117108 >>720117646
>>720106731 (OP)
>Journalists whining that games are too hard.
Figures.
Anonymous No.720117580 >>720122114
>>720115725
One of the worst moments in human history was the moment Fromsoft nerfed original Starscourge Radahn.
That fight was hell and it made sense that it was hell.
That made it good (despite being jank).

Unlike Miquella Radahn, which just broke your computer when running it and actually needed a patch super bad to just play the fucking thing.
Anonymous No.720117621
>>720106887
Anonymous No.720117646
>>720117108
Haven't seen too much.
I guess they just don't know much about it?
They are curious about the Chinese translation, which is bizarre and weird.
Anonymous No.720117705
i quit hollow knight after enter the jelly fish area and weaver silksong was fun so far
Anonymous No.720117956
>>720112059
>the game is much more fun
LMAO, god damn /v/ sucks at games
Go back to wathing letsplays or some shit
Anonymous No.720118082
>>720109350
>>>/tv/
>>>/a/
Anonymous No.720118151
>>720106887
>I didn't play the original game
>newer entry
Contradiction within the first sentence, don't think this post was generated by AI, also reddit spacing.
Anonymous No.720118341
>>720109735
Easy mode for fights is using items, and for pogo is using reaper's crest
Anonymous No.720118706 >>720119145
>>720106731 (OP)
>valid
If you have to insist upon something being valid, it probably isn't.
Anonymous No.720119145 >>720120567
>>720118706
Well it is valid, but still not correct in the slightest.
Anything is "valid" really because we always misuse this term this way as slang, even in courts nowadays. It's ridiculous. I used to know old people that got mad if you used the term this way. It makes no sense.
Anonymous No.720119354
>>720114359
actually filtered
Anonymous No.720119373 >>720119427 >>720119484 >>720120124
Silksong just proves how broken mechanically pogoing was, completely negated the difficulty until 15 hours into hollow knight. Even in silksong if you get the HK charm it's not nearly as good because you can get range extenders in hollow knight. The amount of redditors claiming they beat pantheons or radiance saying they can't deal with the first few hours of silksong is hilarious.
Anonymous No.720119427
>>720119373
No it doesn't, you can literally change the crest early on
Anonymous No.720119465
>>720106731 (OP)
I dun geddit
Isn't Hollow Knight already known as a difficultyslop game? It's like Cuphead but as a metroidvania. You knew what you were boughting
Anonymous No.720119468
>>720106731 (OP)
>with some players insisting their criticisms about things like _____ are valid and shouldn't be instantly dismissed as "hate."

just close your eyes for a second and imagine game journalists being on your side this whole time instead of blatantly against you. we could've easily avoided this entire esg dei mess. Fuck you IGN
Anonymous No.720119484
>>720119373
the range extenders are overrated
the reason silksong pogo isnt as good is just the way enemy attacks are. The diagonal attack of hunter's crest is incredible
Anonymous No.720119721 >>720120246
>>720106731 (OP)
>get hype because you don't have taste, you follow what others follow
>consume the product and complain it is not for you
Expect the same with dark souls 4 or elden ring 2. It already happened with elden ring itself and every dark souls after the first one got famous.
Anonymous No.720120124
>>720119373
But the pogo-ing, even the diagonal pogo, was easier for me than HK pogo because HK pogo never was consistent for me.
Hornet is smooth as with her pogo. My only issue is my shitty PS4 controller which fucking sucks ass.
Anonymous No.720120246
>>720119721
Wage slaves that make money reviewing games do not like games that make their job harder to do and take up significant amounts of time to do it. That's why they generally review them negatively.

Reviewists were about the only ones that disliked the LotR trilogy when it came out, largely because it was long for them and they had work to do.
Anonymous No.720120253 >>720120314
every boss i've ran into so far, which is near the end of act 2 i believe, has had extremely obvious telegraphs for every ability.
Anonymous No.720120294 >>720120591
>>720111214
Nta but none of its predecessors were as frustrating. If you can't see the very obvious dark souls influence you might just wanna sit this one out. Beat the first one by the way. Didn't feel like it was good enough to warrant a sequel so I didn't buy it. Super Metroid and the gba Metroids interest me a lot more.
Anonymous No.720120314
>>720120253
Whenever I get mad at this game, it's generally at me for being bad.
Anonymous No.720120495
>>720106731 (OP)
No one ever liked this Soulslop trash. Muh no story, muh cryptic dialogue and weird NPCS, my go out there and do whatever for zero reason. Only "le deep" plebbitors like this trash. Same people who watch 3 hour long Youtube videos about Elden Shit lore.
Anonymous No.720120538
silk issue
Anonymous No.720120567
>>720119145
>it is valid, but it isn't
Why can't these double-speak retards make up their own words instead of corrupting existing ones?
Anonymous No.720120591 >>720120694 >>720120906
>>720120294
Metroid Dread should watch this game closely, because it should be more like this. It's good and fast, but it's kinda easy at times.
Prime is already like this though. It's hard as.
Anonymous No.720120694
>>720120591
Dread is just a shitty gormless Fusion clone that was already falling behind its genre peers when it came out
Nintendo should be embarrassed putting out clueless slop like this
Anonymous No.720120906
>>720120591
I enjoyed dread but I will agree it needed a tad more difficulty. But I will not agree that it needs to take the team cherry route of making the difficulty the main draw of the game. Metroid games were never very hard. I beat them as a child. (who wasn't good at video games)
Anonymous No.720121040
>played through Hollow Knight a few weeks back
>liked it enough to complete all the pantheons and fight all the bosses in Radiant difficulty
>have been feeling right at home with Silksong so far
All those hours chipping away at Absolute Radiance came in handy when fighting the Cradle's boss
Anonymous No.720121073
>>720106731 (OP)
the idea that every shitty game that comes out is a perfectly designed masterpiece with no flaws and no changes to be made is such a laughably low IQ take.

These shit for brain brand loyalist retards will criticize a mod saying "oh no the game does need that" only to then contradict themselves and praise the devs when they make those exact changes in an update.
I've seen this so many times. these people are just dicksuckers who will support a game no matter what it is.
>there is no good design
>there is no bad design
>whatever the devs do or change in the game is what I'll pretend the game should always have been.
Anonymous No.720121131 >>720121325
>>720106887
it's not even that hard, what are you people talking about

did everyone's skills degrade this much in 8 years? do you all have dementia now or something
Anonymous No.720121325 >>720122016
>>720121131
people mistake tedium and inconvenience for difficulty.
the difficulty could be the exact same but if you remove all the padding and timewasting mechanics they'd view the game as easier because they're having more fun instead of slogging through bullshit padding.
Anonymous No.720121384
>>720111773
chad
Anonymous No.720121853
>>720106731 (OP)
So from now until the end of time, every time a game comes out that actually makes you learn the mechanics and has a difficulty somewhere north of Super Mario Bros, are we going to be inundated with the same journalism slop mill of the same 5 articles about the nature of difficulty in games but with a different game in the title?
It's all so tiresome.
Anonymous No.720122015 >>720123167
Hahahaha, fucking love this.

Seems like fucking plebbitors loved the idea of playing Silksong more than actually playing it. It's not even that fucking hard, jesus christ.
Anonymous No.720122016
>>720121325
Holy shit a reasonable take on /v/??? praise the sun
Anonymous No.720122031 >>720122971
>>720114462
>make new game
>can't have new features
You're retarded.
Anonymous No.720122114 >>720123413
>>720117580
I absolutely agree, they fucking butchered the original fight so hard.
Anonymous No.720122971 >>720123720
>>720122031
The game is not bad. It's just hard.
Why would it need any difficulty options?
The game's difficulty is part of the experience, the leaening curve and the pacing are really well thought out. If you don't like it play another thing.
Anonymous No.720123116
>>720106887
2/10. Pretty bad bait.
Anonymous No.720123167 >>720123258
>>720122015
Nah it is super hard.
Like harder than late game HK very early on.
Anonymous No.720123258 >>720123493
>>720123167
I disagree, big spoiler but essentially I've beaten every fight in the game.

Is it overall harder than HK? Yes, it should be, it is a sequel and Hornet is way stronger. Is it bullshit hard? Very far from it.
Anonymous No.720123413 >>720123456
>>720122114
Apparently it was legit bugged though.
Rare occasion where the bugged version was the superior version.

I literally grinded and travelled the entire game map to find stuff just to beat him, having failed for about an hour with orig Radahn.
>he got nerfed the night before the attempt
>first try

I have never been more mad when beating a boss in a video game. It felt so meaningless. They butchered my boy.

Worse yet, I didn't do the same with Miquella and his boss fight was breaking my computer it was that bad with performance. The fight that I begged for a nerf never got nerfed (in time at least, because apparently he has been fixed now?).
Anonymous No.720123456 >>720123576
>>720123413
Heh, I feel you even more with Miquella. The FPS drop was so drastic that I literally could not move out of the phase change AOE and just had to tank it every time.
Anonymous No.720123493 >>720123659
>>720123258
>Is it bullshit hard? Very far from it.
It's not far for rookies 2bh.
If you hadn't played HK, this game would be extremely intimidating.
Anonymous No.720123576
>>720123456
I spent over 10 hours in game I think. An entire week really though. Kinda nuts.
I could have just reset my stats and tried an alternative method, but for some reason I didn't. The pain...
Anonymous No.720123601
>>720110503
>So it should be fun instead of difficult
Why? You speak as if there isnt a market for difficult games
Anonymous No.720123659
>>720123493
Of course a game would be more difficult if the player didn't have previous experience. That's not a blemish on the game, but just a matter of the player having to bridge the gap.

If Silksong was easier, it would significantly diminish the experience, as much of it relies on overcoming a challenge. Sure, more people would absolutely beat it, but why is that a good thing?
Anonymous No.720123663
>>720116968
until you already have 3 pieces another mask fragment isn't gonna immediately help you so go with the key.
You can farm 300 beads in minutes basically from the start btw
Anonymous No.720123693 >>720123792
I just got "filtered" in act 3. Very first big objective I tried to tackle was the Coral Tower. Turns out it's a bunch of enemy waves in a row. I'm sure the very last one will be enemy waves + boss at the end.
They even repeat the stupid two giant minibosses gimmick from the High Halls in here.
Fuck it. I got the regular ending and already got a gist of the plot, I will just wait for videos to come out. This shit is not fun. inb4 "hurr git gud, you got so filtered!!" when I already got much farther than most people. I just am not interested in playing through two dozen more enemy wave rooms.
Anonymous No.720123720 >>720124049 >>720124135 >>720132402 >>720134402
>>720122971
Difficulty is subjective, you are stupid. Having different difficulty levels for different people doesn't remove anything from the game, it doesnt remove anything from the experience. Stop defending obviously bad design choices.
Anonymous No.720123752
>>720106731 (OP)
They shouldn't be dismissed as "hate"
They should be dismissed for being FUCKING CASUALS.
Anonymous No.720123792 >>720124298
>>720123693
Hey man.
After the final wave you get a shortcut and can skip straight to the boss next time. It's really not that bad, you almost made it already.

Also it's Optional for the Act 3 ending
Anonymous No.720123861 >>720124294
I have no interest in playing this series but all this blabbering about difficulty makes me want to purchase it on principle.
and I don't care about spending money solely just to support an artistic expression that I personally don't care much about because I'm loaded.
Anonymous No.720124049 >>720125114
>>720123720
>stupid design
for you. Why dont you play other games instead hmm? And also run along with the redditors to share your opinion on "bad design" ;)
Anonymous No.720124123
>>720109496
>It eased you into the challenging parts of the game way more slowly
yeah and everyone agrees early game in Hollo Knight is not the most interesting part of the game
Anonymous No.720124135 >>720125114
>>720123720
It actually does because variable difficulty fucks with the intended experience. Easy mode is like reading one of those SHAKESPEARE WITH EMOJISPEAK booklets.
Anonymous No.720124294 >>720125038
>>720123861
you should go write a blog so that noone can care there instead of writing your useless drivel here
Anonymous No.720124298 >>720124376
>>720123792
yeah but I know I'll keep running into stupid enemy waves and other annoying shit. I just don't have the patience anymore nor I'm having any fun with it, I don't care about filling the checklist of finishing the game. Funnily enough I'm in the mood to play through HK again, but no desire to boot up Silksong again
Anonymous No.720124301 >>720125590
I'm midway through act 2 and i don't have issues with the difficulty. I do, hoverer, have massive issues with the general design philosophy that fucking nukes my interest to even explore the game
Find new crest? Oh i'm sorry you can only use one crest at a time and it's bound to be a pointless sidegrade to Hunter at best, offensively dogshit at worst.
Find new charm? Oh i'm sorry 25% of your charm pool is permanently disabled by the compass hanging there like a sack with shit.
Want to have fun with subweapons? Oh shit we have tied it to a crafting resource AND a limited number of uses per rest.
Remember those cool nail arts from 1? Well they suck shit now, you can only use 1 instead of 3 and they don't generate focus.
This is fucking dull. I don't even look forward to new unlocks. Your health and damage also upgrade at a snail's pace, this is possibly the most unexciting metroidvania i've played in a long while as far as unlocks go.
Anonymous No.720124339
>>720106731 (OP)
that's hilarious. baby's first platformer.
Anonymous No.720124376
>>720124298
Well, it's the only enemy wave fight in Act 3, it's entirely optional and you could just come back with full 10 masks and fully upgraded needle but you do you dude.
Anonymous No.720124381
>>720108097
Based. The drop all ur shit when u die mechanic didnt add anything to the first game either, it is just tedious
Anonymous No.720124472
Acshually dropping your cocoon when you die is literally a crutch to help you as it refills your silk.
Anonymous No.720124518
>>720106731 (OP)
I like how they immediately tweet about the one reddit post that validates their narrative. I wonder if it was one of their journos writing it.
Anonymous No.720124541
>>720109350
zoomers and younger are all lonely incels, its the new norm, gramps
Anonymous No.720124579 >>720124709 >>720125667
>>720106731 (OP)
>User score is dropping like a rock
It's not looking good, bugbros...
Anonymous No.720124628
>>720110003
>Pretty sure Team Cherry said that all they've done for the past 7 years is increase the scope of the project and turned that DLC into a standalone game, no shit it was going to be hard.

> turn optional DLC into a fully-blown game
> don't bother to balance around the fact that it's a new game when they had 7 years of time to do that

Citing the DLC origin as justification for the piss-poor balance and design decisions is fucking retarded. By that logic, it's still a DLC that just doesn't require the base game.
Anonymous No.720124674
>>720106731 (OP)
Some things are definitely a lot harder. Specifically, the average enemy gauntlet and platforming challenge are a big step up in challenge compared to the first game, AND they're more common. It can make the game feel a bit tiring during long play sessions.

That being said, I've seen a lot of complaints about the early filters, and I've even seen complaints from people using the fractured mask. I think some people just didn't know what they were buying.
Anonymous No.720124697
>>720108097
It's funny how Dark Souls is very easy game mechanically, its only hard when you dont know anything. And it has built-in baby mode with summons.
Anonymous No.720124709 >>720124801
>>720124579
>the filtering has commence
Good
Anonymous No.720124740
>>720106887
8/10 bait
Anonymous No.720124793
>>720106731 (OP)
>treat every kind of criticism as hate if it goes against their pet devs
>surprised people use the same shit against low skilled journos now
Anonymous No.720124801
>>720124709
I love it too. I knew that with this many people complaining about fucking savage fly and then the judge that the sections afterwards would break so many souls.

Act 3 is so fucking good and these plebs will never see it. It brings me so much joy.
Anonymous No.720125038
>>720124294
only if you'll be my first subscriber.
Anonymous No.720125114 >>720125230 >>720125329 >>720125910
>>720124049
I play the game (currently at the end of act 2, so further than mos people). Run along yourself since you have 0 arguments.
>>720124135
Most games have different difficulties and it doesn't fuck with the experience. You don't have to play on easy mode you stupid fuck. This "intended experience" is bs for a SOLO game with no multi and tons of different items and paths.
Anonymous No.720125230 >>720125419
>>720125114
>End of act 2
Nice, so literally only 60% through, good job anon.
Come back when you've actually beaten the fucking game. And I don't mean the Act 2 "final" boss.

The intended experience is also extremely important because it's a solo game, you silly willy.
Anonymous No.720125329
>>720125114
>"uhh yeah im a masochist how did you know?"
Anonymous No.720125374
>>720106887
Eh, there is an argument to be made that the skill floor is somewhat high for an independent game rather than an expansion pack but I feel like once you grasp the basics the difficulty curve is rather smooth(with occasional scumbag moves from the devs).
Anonymous No.720125419 >>720125478
>>720125230
I'll take my time and finish it when I want, retard.
>The intended experience is also extremely important because it's a solo game, you silly willy.
Explain why.
Anonymous No.720125478 >>720126164
>>720125419
Because it has less variables than a multiplayer game, where something like co-op can have a friend literally play the game for you?

This is very, very simple.
Anonymous No.720125590
>>720124301
>pointless sidegrade to Hunter
I don't even use Hunter it's that shit, kek.
Anonymous No.720125667 >>720127656
>>720124579
Apparently the mainland Chinese translation is "that bad".
But I don't buy that given they also did something similar to Nine Sols for political reasons.
Anonymous No.720125740 >>720125860 >>720126075 >>720126531
I don't get the complaints about grinding rosaries in early game.
When I was in act 1 I always had enough on hand when I either ran into Shakra for maps or went by a paid bench or fast travel station.
Do you people just run past all the enemies in the level or something? Is everyone dying without getting back to their cocoon that often?
Anonymous No.720125860
>>720125740
It's probably just them dying and not being able to recover shit because areas are kinda tricky to traverse.
I had more trouble in HK for this though. Maybe my lessons from HK made me avoid this issue more.
Anonymous No.720125910
>>720125114
> "intended experience"
funny how this meme is from justifying Darksouls lacking difficulty settings, but DS has easy mode - summoning - and your experience is completely different if you use them
Anonymous No.720126010 >>720126067
>>720109350
>>720108097
You have thousands, maybe tens of this sands of platformers, you can go back and forward in time, 2d, 3d a d difficulty, you have timeless classics like MegaMan x, Sonic, castlevania, fuckingmario and yet you' re here complaining about Le souls bug game, if game too hard, don't play it, it's not for you
Anonymous No.720126050
>>720107591
>Even long time fans of Hollow Knight are now playing Hollow Knight for the first time
Anonymous No.720126067
>>720126010
>it's not for you
its been shilled by MS to all the masses
Anonymous No.720126075
>>720125740
I killed everything I came across and never lost beads and yet I've found myself running into Shakra or a closed bench without having enough dough on me, I guess it's a matter of routes (and I went fot the simple key early). But it was nothing that 2-5 minutes of looping around the area above the elevator couldn't fix, i get that a lot of players don't like "farming" but it really didn't take much time at all
Anonymous No.720126097 >>720126605
>>720106731 (OP)
Guys, I think contra is too hard. I don't want to use the extra lives codes but I want to be able to beat the game like a regular person. Oh right... contra is not trendy so it doesn't matter, I just forgot difficulty is only a problem with a new trendy game.
Anonymous No.720126164 >>720126408
>>720125478
That would be true if the game was like pong or tetris, or if it was a movie game. This is a mostly open world game with item customization, you can't railroad the player into an "intended experience".
Also what's the true intended experience, the buggy v1.0 or the game when it will be patched in some months?
Your argument makes no sense, you're spouting bs.

Btw if you are quoting Miyazaki with your "intended experience" bs, all his games are multiplayer, does it dilute most of the intended experience then? Or is it just because players joining from different difficulties would break the game?
Anonymous No.720126207
>>720112865
absolutely based
Anonymous No.720126408 >>720127158
>>720126164
You can railroad them you goof, there is a hard limit on what the player can access to at any given time as many areas are gated.

And by intended experience, I mean the intended experience. It is what it says on the tin.
Anonymous No.720126531
>>720125740
if you spend tons of useless shit until ran out beads dry from very vendor you meet then it's a problem
Anonymous No.720126605
>>720126097
>inb4 super metroid argument guy
Anonymous No.720126805 >>720126989 >>720127075 >>720127629 >>720127978
This game isn't hard. Every single boss and area people have complained about i have cleared easily only dying 4-5 times max. Do people just not pay attention while they play? I actually study the moveset of bosses and memorize level layouts and traps as I play, I guess maybe other people don't?
Anonymous No.720126989
>>720126805
most people play like toddlers and they just mash buttons without using their brains at all
Anonymous No.720127075
>>720126805
People just want to feel like they're good at games, they don't actually care about being good at games.
Anonymous No.720127104
>>720106887
psycopath
Anonymous No.720127158 >>720127429
>>720126408
>You can railroad them you goof
Not in this game.
>there is a hard limit on what the player can access to at any given time as many areas are gated
So it's not railroaded, thanks for clarifying. Btw the "hard limits" in this game are laughable, you can even break quests by pogoing into the next zone on flying enemies ffs.

>And by intended experience, I mean the intended experience. It is what it says on the tin.
Yeah, and by you're a retard, I mean you're a retard.
That doesn't explain anything, you still can't define what you mean by this and when you try you look stupid.
Anonymous No.720127183
>>720110503
>instead
Anonymous No.720127223
>>720106887
>They need to tone it down so everyone can enjoy it and see it through.
Tranny energy
Anonymous No.720127395
>>720106731 (OP)
>if you like the difficulty of the game, that is HATE SPEECH
Holy shit, you can never hate leftism enough.
Anonymous No.720127429 >>720130034
>>720127158
You don't 'break quests' by going to areas early. There are very specific hard limits on what you can and can't access, even with pogoing on enemies. The devs absolutely know it too, as pogoing on enemies is a core fucking mechanic and there are many places where the limit is something like a room with no enemies and an unscalable wall that they know you need an upgrade to get past.

That means there is a hard limit, how is it this hard to grasp for you? God.. I can't believe I need to explain english, so, intended experience means that the player does what the devs think they would do and experience given the limits of the game.

>Player beats a boss
Intended experience
>Player cheats themselves infinite health
Not the intended experience

Capiche? By adding additional difficulty settings, you completely break the original intended experience and create a product that is beatable by all, even when it shouldn't be.
Anonymous No.720127474
>>720106887
I agree. Gaming needs to be inclusive for all.
Anonymous No.720127586
>>720112059
>>720111773
Based non time waster.

I only enable it when I run back on a really gay map after getting reckt by a boss.

I could not be bothered to fight the actual last boss, I got other shit to do instead of dieing over and over again
Anonymous No.720127629
>>720126805
This game has opened my eyes to how shit people are at video games more than any fromsoft release
Anonymous No.720127656 >>720127750 >>720128446
>>720125667
>But I don't buy that given they also did something similar to Nine Sols for political reasons.
they did the same with ender magnolia too
Anonymous No.720127750 >>720128446
>>720127656
Chinese reviews are always fucking schizophrenic. They unironically ruined Wuchang completely by complaining about historical events in a fictional game, making the devs take a big shit on the whole thing.

I felt so ashamed that I ever recommended that game too, god.
Anonymous No.720127973 >>720128260 >>720128518
>>720106731 (OP)
No offense, but "people are saying" is the lowest form of journalism.
Anonymous No.720127978
>>720126805
why do you think so many people prefer either turned based or VNs as opposed to real time action games?
certain kinds of "personalities" dont want to be challenged they jsut want to talk about video games to "in" rather than actually play them as a means of keeping their minds sharp or as a means to derive a sense of entertainment in succeeding at something
real life is too slow whereas video games compress successes into an exponentially smaller time frame, thus why so many personalities choose to engage in playing games rather than engaging in meaningless irl interactions and no im not writing off ALL irl interactions just the meaningless ones
Anonymous No.720128095
>>720106731 (OP)
>BREAKING NEWS: PEOPLE ON INTERNET HAVE OPINIONS AND ARE SHARING THEM
>WE GO LIVE TO OUR REPORTER WHO IS BEING PAID TO READ TWITTER AND COPY PASTE MESSAGES
Anonymous No.720128260
>>720127973
I get angry every time I read an article about some real piece of news and the author quotes internet comments by random people, journalism is such a joke
Anonymous No.720128446
>>720127656
>>720127750
I just don't get em man. This shit is clearly critical of money, considering it religious in this world (rosary).
Wouldn't this be their thing?
>they still hate it because not Chinese
That's when you realise it's not even real chinese people and it's nothing to do with the ideology.
Anonymous No.720128518
>>720127973
What? Hearsay is pure yellow journalism.
Anonymous No.720128697 >>720129067
THIS JUST IN
THE WORD ON THE STREETS IS THAT PEOPLE ARE SAYING JOURNALISM IS OVERUSING QUOTES TO MAKE UP FOR LACK OF CONTENT

EMBEDDED IS AN ILLUSTRATIVE QUOTE FROM THE 4CHANNEL VIDEO-GAMES BOARD.
Anonymous No.720129067
>>720128697
Wow, the quality of this post is almost as bad as the mainstream media.
Anonymous No.720129946
>>720115685
I was about the get fucking filtered hard at this retard before I noticed I could just equip the standard Silk skill and one shot the stupid extras.
Anonymous No.720130034 >>720130120
>>720127429
That's just stupid, having infinite health is obviously game breaking, that's not what I'm talking about (i.e. having different difficulty levels).
Most games have difficulty settings and it doesn't break the experience, most games even indicate what the intended difficulty is.
Nobody is asking to break the limits of the game, you're just moving goalposts.

Also
>you completely break the original intended experience and create a product that is beatable by all, even when it shouldn't be
No dev is stupid enough to think that, games are meant to be played from start to finish. I'll be laughing hard when TC nerf some shit in the next months like elden ring and every dark souls because they don't want to code different difficulties. That will break the original intended experience you fucking retard.
Anonymous No.720130120
>>720130034
>I'll be laughing hard when TC nerf some shit
And now the stage is set. Let's see who'll be right, and who'll be a gay fucking pissbaby retard.
Anonymous No.720131034 >>720131181
>>720112501
>much easier and less frantic than early bosses in hk1 like the mantis lords or soul master
that's not true at all
Anonymous No.720131181
>>720131034
About on par really, but only because Hornet is so OP.
If you were HK in that fight, Splinter would be a nightmare. Sure you can dash in that too, but it's so much stiffer.
Anonymous No.720131490
>>720106731 (OP)
It's a fantastic game, and the balance is also dogshit. 2 masks of damage in HK was reserved for a few select bosses. Almost everything in Silksong does 2 masks of damage, to include random environmental collisions. This wouldn't be an issue of its own since healing was buffed substantially, but you're limited to 5-6 masks for the first 75% of the game before you can finally pick up a 7th. In essence, you will die in 3 hits for the first 75% of the game.

In addition, a lot of enemies are flying projectile shooters that edge away from your screen. On its own, this wouldn't be that big of an issue, but they're often thrown in areas where there are hazards everywhere that also do 2 masks of damage.

Speaking of hazards, this game is overdoing the platforming gauntlets. Some of the shit in Sands of Karak and the Citadel gives Path of Pain a run for their money. Throwing a boss like Enraged Conchfly at the end of a 3 minute platforming gauntlet is a dick move.

So yes, the game can both be exceptional and have its difficulty vastly overtuned. I never played HK before all of its DLC were released, so I don't know if it had a similar difficulty that needed to be toned down, but it's a problem in Silksong. I even just finished HK at 112% the week before playing Silksong, so the memory is very fresh.
Anonymous No.720132302
>>720106887
>I didn't play the original game
Opinion discarded.
Anonymous No.720132402
>>720123720
Difficulty is subjective, you are right.
And so what? The challenge of the game, be it hard or easy for you, is the intended experience.
If you find it easy, good for you, if you find it hard, then just git gud.
Clearly, the game is about improving your skills, if you remove the difficulty, then there's no point to it.
Anonymous No.720134402
>>720123720
It removes the soul. You'd know this if you stopped irrationally believing that your faux rationality trumps real world empiricism.
Anonymous No.720136330
>>720115014
>>720115256
while this dude is being a pretty big asshole about his opinion i have to admit that i agree with his sentiment
retards should take up an easier hobby like tv watching or just blinking
Anonymous No.720138226
>>720111773
total chad move
fuck those aussie jews
Anonymous No.720138309
>>720112059
>game trainers are a fun way to make bad games more enjoyable
this but unironically