>>720269425
Shouldn't fear spells help with Greater Demon encounters? I don't try to Tiltowait them since they resist it too often to be reliable. Ambushes are definitely fucked though, later games letting you use Litofeit to lower ambush chance is huge. Wizardry 1 does feel like a "get fucked lol" simulator at times, but I didn't run into that as much with 2 or 3 despite both being basically expansion packs.
>>720269683
Outside of the shield boss in 2 I found its combat to be overall easier. That boss does hit unusually hard though.
>>720270108
I like the PS1 version of 1-5 the most. Alternatively, if you want to ease yourself into Wizardry more, the Gaiden spinoff series on GB and SNES is really well designed. You can still do things like autosaving after every action like the original Apple ][ games with Gaiden 2 onward's "Maniac mode" too, which it'll ask if you want to enable it when you start up a new game.
>>720270345
SNES port is very cool, but it's rebalanced, putting Knight of Diamonds after Legacy of Llygamyn which makes no sense since LoL takes place a whole generation after KoD. That being said it does give thieves Ambush which is cool and wouldn't be a thing until 5 otherwise.