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Thread 720279025

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Anonymous No.720279025 >>720279245 >>720279341 >>720279479 >>720279562 >>720279958 >>720280080 >>720281318 >>720281453 >>720281973 >>720282063 >>720282121 >>720282245 >>720282305 >>720282339 >>720282441 >>720282741 >>720282832 >>720282908 >>720282916 >>720283515 >>720283707 >>720283812 >>720283958 >>720284237 >>720284248 >>720284283 >>720284309 >>720284758 >>720287257 >>720287704 >>720288080 >>720288234 >>720289346 >>720289695 >>720289798 >>720292062 >>720292169 >>720292459 >>720292739 >>720294595 >>720295249 >>720297142 >>720297416 >>720297951 >>720298719 >>720300773 >>720304429 >>720308494 >>720309095 >>720309247 >>720309315
She has a point

It is textbook predatory pricing
Anonymous No.720279123 >>720280968 >>720281047 >>720282486 >>720283854 >>720284550 >>720284645 >>720284968 >>720286576 >>720290068 >>720291320 >>720291385 >>720291413 >>720291485 >>720291506 >>720291587 >>720291935 >>720292073 >>720292585 >>720292739 >>720294273 >>720297142 >>720303849 >>720304627 >>720305413 >>720305468
I don't listen to women.
Anonymous No.720279245 >>720279771 >>720281154 >>720282950 >>720287625 >>720293431 >>720307715
>>720279025 (OP)
It will never happen but I want GTA 6 to release at 50 dollars just to see those retards have a stroke.
Anonymous No.720279341
>>720279025 (OP)
don't care to be honest. most indie games are gay and retarded. make a game that's actually good and people are gonna buy it in droves.
Anonymous No.720279479
>>720279025 (OP)
>lgbt tag
Hard pass nigga
Anonymous No.720279562 >>720280231 >>720298357
>>720279025 (OP)
This can't not be some weird psyop to make people think 20 dollars for an indie game is a fucking steal or something.
Anonymous No.720279771
>>720279245
They wouldn't care, because it's okay when big corporations do it.
Anonymous No.720279958
>>720279025 (OP)
No she doesn't. What type of faggot consumer complains about stuff being affordable?
Also,
>she
Anonymous No.720280080 >>720281693 >>720282057 >>720290353 >>720307354
>>720279025 (OP)
The reality is you will sell twice, if not three times, as many copies of your game if you price it at $20 instead of $30. Which more than makes up for the difference. This is the digital age where there's no extra production costs for physical media so selling more copies doesn't mean more production cost. It's all profit.
Anonymous No.720280231 >>720280294 >>720282809 >>720285116 >>720285609 >>720286640
>>720279562
they wanted to normalize 30$ for indie game but it seems all good games are shitting up their plans
>we want to normalize 80$ for AAA game
>BG3 is 60
>we want to normalize 60$ for AA game
>E33 is 40
>we want to normalize 30-40$ for indie
>Silksong is 20
Anonymous No.720280294
>>720280231
Indie games should be 10 dollars, with very few exceptions
Anonymous No.720280624 >>720280769 >>720281170 >>720282106 >>720297838
This is no better than Walmart undercutting goods to bankrupt shops around them so I get where they are coming from. Games that are not f2p micro transactions is hard to profit from except for that one game out of thousands that don't make shit.
Anonymous No.720280769 >>720280929
>>720280624
Yes, this will bankrupt the indie devs leaving no other competition for games anywhere. Except the next game to triple in price after they've monopolized the games industry.
Anonymous No.720280929
>>720280769
I mean I don't doubt it. Every company always have a fall from grace
Anonymous No.720280968
>>720279123
fpbp
Anonymous No.720281047
>>720279123
fibbypibby
Anonymous No.720281154
>>720279245
I want GTA 6 to release at $100 to give everyone a stroke.
>t. guy who buys 1 new release game per year on average so game prices don't matter at all to me
Anonymous No.720281170 >>720281408
>>720280624
>This is no better than Walmart undercutting goods to bankrupt shops around them so I get where they are coming from
Retard take(which is the /v/ way, so you fit in)
After beating silksong, are you going to go to steam and buy silksong again?

We've always had this shit and it used to be much worse. A 4 hour 5/10 action game was 60 bucks and 10/10 100 hour jrpg was 60 bucks.
This is just another "not faaaaaaair"
Anonymous No.720281318 >>720300939
>>720279025 (OP)
>predatory pricing
Don't be a retard and don't just spew works you don't know the meaning off you ESL imbecile.
Anonymous No.720281408 >>720281781 >>720281824
>>720281170
It's more devaluing games that cost below the $60 standard price and will now become overlooked because of their lack of perceived value. This will just harm indies at large, while corps are unaffected because people mindlessly spend on micro-transactions like drones.
Anonymous No.720281453
>>720279025 (OP)
Early life status?
Anonymous No.720281573
>THEY'VE ALREADY HAD ONE $20 METROIDVANIA GAME EXPERIENCE THEY CAN'T HAVE ANY OTHER $20 METROIDVANIA EXPERIENCE THEY'LL NEVER BUY ANOTHER ONE
Just how manic are these niggers in their delirium? Have they stopped to think even one second about the "logic" being applied here? Have standard AAA $60 games ever been across the board even in terms of craftsmanship? No, but people still always bought multiple of them every year.
Anonymous No.720281693
>>720280080
The true reality is that if you make a bad game you wont sell copies at all
Anonymous No.720281781
>>720281408
>and will now
nigger Hollow Knight is 15 bucks for 7 years, what fucking "NOW" you're talking about?
Anonymous No.720281824 >>720282278 >>720306029
>>720281408
Aren't most indie games priced at 20$ or lower anyway? I don't see how Silksong is somehow unique in that regard. Almost all successful indies I can think of like Vampire Survivors, Slay the Spire, Binding of Isaac, Dead Cells, Blasphemous, Balatro, the Ori games etc are all priced at under $20. Shovel Knight is the only popular indie game I can think of that is priced at 40 bucks.
Anonymous No.720281973
>>720279025 (OP)
I don't think I've ever met someone who said 'I would have bought this game but when I compare it to another game of a similar price I decided against it'. Worrying about how your competition are pricing their games rather than making sure your own product is worthwhile at a price you think is fair is putting the cart before the horse.
Anonymous No.720282057 >>720283903 >>720284381 >>720284473 >>720289801 >>720298761
>>720280080
Yeah, that thought process only lives in the idealized world of youtubers. There are a deluge of $20 games or less out there and a lot of the times they fail. We just don't talk about it because the hot new game or next controversial game news drops all the time obfuscating that. Not every indie can be in the top 10-15%. A lot would be considered failures because they didn't make the budget they put into the game. Unless it's a passion project, most people aren't going to work for free and need enough to pay for cost of living. We already have variable pricing. Let developers put it at a price they think it will sell the most at but also make enough to sustain their studio to make the next new game. Not everyone has a similar background or reason for why they made their game so stop trying to fit a square peg into a round hole. People are really glossing over the human/ work issue in favor of talking about the pricing issue when the price is dictate by the work and labor factor involved. People acting like it's all greed when there is a lot of factors involved. If the developers see now future of sustainability for them then they will just quietly leave the game industry. Even if they like games a lot, it's not a hard decision when it comes to livelihood. You can only work a job if it pays you the bare minimum of what you want out of it.
Anonymous No.720282063
>>720279025 (OP)
Its funny to see all of the shitty low level indie devs getting pissy about SilkScreen being only $20. Just accept that your little metroidvania, roguelike, or Friday Night at Freddies indie "game" is only worth $1.99 and get over it. Better yet, learn to make games out of passion and forget about turning a profit entirely.
Anonymous No.720282106
>>720280624
If the shops surrounding Walmart were charging $30 for a loaf of bread than they deserve to get undercut and forced into bankruptcy. So many game are way over priced for what they offer.
Anonymous No.720282121 >>720282275
>>720279025 (OP)
>infuriating to colleagues
>distort gamers sense of worth
I donโ€™t get it. Her acknowledgment of it being pro consumer is valid. But itโ€™s an indie game. Any indie game thatโ€™s over $20 is never, EVER worth buying on release.
Anonymous No.720282127
MY 3 HOURS LONG VIGNETTE ARTISAN HAND MADE 0 AI WALKING SIMULATOR DESERVES TO BE 40 DOLLARS REEEEEEEEEEEEE
Anonymous No.720282245
>>720279025 (OP)
I remember paying for Ender Lilies and Magnolia in EA 20 โ‚ฌ each that was raised on release to 25 which I found reasonable so what's exactly the issue here?
Anonymous No.720282275 >>720282331 >>720284442 >>720291379
>>720282121
Factorio
Anonymous No.720282278 >>720282323
>>720281824
Shovel Knight is $40??? What the fuck? I think I got it for super cheap..
Anonymous No.720282305
>>720279025 (OP)
No one tell them that minecraft is $20
Anonymous No.720282312
>sell game for $20
>make your budget back several times over in one hour after its release
>"NOOOO YOU CAN'T DO THAT YOU SHOULD HAVE SOLD IT FOR $50"
what is he babbling about?
Anonymous No.720282323 >>720285141
>>720282278
they kept raising the price
Anonymous No.720282331 >>720282379 >>720282442 >>720304570
>>720282275
You think Iโ€™m gonna buy Factorio for anything more than $20? First of all I donโ€™t buy anything until Iโ€™ve gotten to pirate it first unless itโ€™s dirt cheap. Even then, unless the game becomes my favorite thing in the world right then and there, ainโ€™t no way Iโ€™m buying it unless itโ€™s for a major bargain.
Anonymous No.720282339
>>720279025 (OP)
i can buy terraria for $1 every fucking steam sale and nobody seems to be complaining about that
curious
Anonymous No.720282379 >>720282774
>>720282331
>ainโ€™t no way Iโ€™m buying it unless itโ€™s for a major bargain.
Factorio is worth double the asking price
Anonymous No.720282441
>>720279025 (OP)
The while point of small indie games is that they are small and cheap, not that I should spend additional money because of your artistic vision and independency.
Anonymous No.720282442 >>720282774
>>720282331
Typical piratefag
>Even then, unless the game becomes my favorite thing in the world right then and there
So basically you do your mental gymnastics to justify to yourself not buying it after stealing it.
Anonymous No.720282486
>>720279123
Unreasonably based
Anonymous No.720282531 >>720282586 >>720282648
Once again
You are not entitled to sales or success. If your game doesn't sell or find success it is YOUR FAULT and YOUR FAULT alone.
You didn't read the room correctly. Your game looked crappy/low effort. Your game was a 2d platformer/metroidvania/VN/other hypersaturated genre. Your game had disgusting levels of woke/identity politics/LGBT shit in it. Your game just released at the wrong time. You didn't market your game. YOU DIDN'T MARKET YOUR GAME.
ALL of these are common reasons why the vast majority of indie games fail and ALL of them are YOUR FAULT when they happen.
Blaming other games for your failures as a developer is absolute bitch behavior and you should simply stop making games if this is your mindset.
And if you're already making a game, stop and reevaluate what you're making and why.
If it's some low effort metroidvania platformer slop, can it, pick something else. If your goal is to make money, uninstall your devshit and get back to waging, you will never succeed chasing money as your primary goal.
Indie gamedev is a HOBBY and if you're approaching it as anything but you have already failed
Anonymous No.720282532
I've never bought an indie game but I have played a few
Anonymous No.720282586 >>720282664
>>720282531
Confirmation bias and survivorship bias
There are tons of great games that did none of those things and still failed, and many that did those things and still succeeded
Anonymous No.720282648 >>720283035 >>720283070 >>720284045 >>720311697
>>720282531
>come up with fun idea in a genre that's not super oversaturated
>execute it well
>make millions
it's just that easy
Anonymous No.720282664 >>720283398
>>720282586
>There are tons of great games that did none of those things and still failed
name five
Anonymous No.720282741 >>720282841
>>720279025 (OP)
HK was priced at 15. If your game is worse than HK, you don't deserve to price it at above HK's price. If pricing it below will bankrupt you, then you failed at managing your own team. Good luck next time.
Anonymous No.720282774
>>720282442
There is 0 chance I am going to entertain that argument with a haughty consumer like yourself.

>>720282379
Iโ€™m sure itโ€™s great, but I havenโ€™t played it for myself so I canโ€™t say for sure whether I agree or not.
Anonymous No.720282809 >>720282920
>>720280231
>BG3
>AAA
Anonymous No.720282832 >>720282929
>>720279025 (OP)
>colleagues
YOU ARE NOT FRIENDS. YOU ARE NOT ONE COMPANY. YOU ARE COMPETITORS. YOU FUCKING RETARDS. IF YOU CAN'T COMPETE - EAT SHIT AND DIE.
Anonymous No.720282841
>>720282741
Based
Anonymous No.720282908
>>720279025 (OP)
The western games industry is full of predatory snakes and when a 3 man studio isn't predatory, they pull out the knives and lunge at their throats.
These same snakes scream themselves hoarse at gacha "predatory" mechanics too. You love to see the psychopathic schizophrenia.

Going forward, games will return to be the hobby of the social outcast, because these fat assed "professional" devs will be slowly pushed out of the industry by their own greed. Going by their own news, genZ are spending less and less on games. The games industry crash is here, now, and this 3 man team i've never heard of before knows it. You can't have HR departments full of fat women crying about sexism with a lean and mean 3 man team. You can't have hires which do fuckall all day inbetween yoga sessions and 300$ lunches with a 3 man team. You can't have political fascist commissars breathing down your necks to make sure you don't include "problematic" ideas in your game if you have a 3 man team. All of the above, the putrid cancer eating the western games industry from the inside out cannot exist without overpriced games which feed the parasites and people who shouldn't be in the industry to begin with.

That's them reasons why this game has stirred up so much dust after releasing, and don't let the parasites tell you that paying less for products is "predatory", if you can dress yourself and know how to shower and even chew gum while walking without tripping, you'll probably not fall for this frivolous tier "argument".
Anonymous No.720282916
>>720279025 (OP)
This is just the Indie version of that dev faggotry we saw towards Baldur's Gate and Elden Ring.
A refusal to accept their own incompetence and being jealous of another's success.
Anonymous No.720282920 >>720283069 >>720285438
>>720282809
Funded by Hasbro and Tencent, had a team of 300 people working on it, had over 100 million $ budget. How the fuck is BG3 anything but triple A?
Anonymous No.720282929 >>720282982 >>720283034
>>720282832
Colleagues and competitors are both sides of the same coin. Itโ€™s not like theyโ€™re waging war against one another.
Anonymous No.720282950 >>720283228 >>720306383
>>720279245
they could sell gta at 20 and get an even bigger profit, more people would buy it
Anonymous No.720282982
>>720282929
>Itโ€™s not like theyโ€™re waging war against one another.
BUT THEY DO?! ARE YOU RETARDED? TIME AND MONEY ARE FINITE, YOU CAN'T BUY AND PLAY EVERYTHING. THIS IS A WAR, SON. EITHER YOU PREVAIL OR WILL ROT IN A TRENCH.
Anonymous No.720283034
>>720282929
they are competing for the limited time and money of their target audience. Strategic pricing has always been a major part in getting the competitive edge in the indie space.
Anonymous No.720283035
>>720282648
Sokoban isn't oversaturated?
Anonymous No.720283069
>>720282920
I bet he thinks self publishing means it's not an AAA game
Anonymous No.720283070 >>720301108
>>720282648
Baba Is You is genius and it has shitloads of content, especially with the additional levels
Anonymous No.720283109 >>720283334
Don't care, still not playing your Flash garbage
Anonymous No.720283228 >>720284681 >>720285030 >>720285073
>>720282950
It's different for AAA games. After the initial release, they effectively sell new copies only during big sales anyway. You want to capitalize on the millions of consoomers that are willing to buy your game for $80 on release and then all the others who will only pick it up at a lower price point will do so later down the line.
Anonymous No.720283248
Look at this little pale nigger.
That's 15 bucks well spent.
Anonymous No.720283334 >>720286375
>>720283109
How dare they release a beautifully hand drawn 2D platformer when they could just have used Unreal Engine 5 instead???
Anonymous No.720283398
>>720282664
GarfieldKart 1, 2, 3, 4, 5
Anonymous No.720283515
>>720279025 (OP)
Why do women always try and shame others publically? This isnt an issue of you just make a good game.
Anonymous No.720283707
>>720279025 (OP)
>faildevs with 0 passion who tread video games as a day job of "work in - money out"
These are the same people that bitch Valve is supposedly taking too much money and doesn't promote them personally enough next to the other 100 games every month created with this mindset
Anonymous No.720283812 >>720283947 >>720284040 >>720284116
>>720279025 (OP)
they unironically have a point, it's unfair competition. also a retarded move, game would have sold the same amount of copies at $30.
Anonymous No.720283854 >>720290496
>>720279123
are you womenphobic or something?
Anonymous No.720283903
>>720282057
They aren't entitled to money just because they put a lot of work into producing something nobody wants.
If people want stable income then get a job that pays one instead of trying to gamble that you are making the next mainstream hit or streamerslop. The world really doesn't need more indie games designed by market research and trying to copy what's popular.
Anonymous No.720283947
>>720283812
on the first day they already made more than enough money to spend the next decade chilling and working on another game, god forbid somebody doesn't engage in soulless corporate minmaxing for once
Anonymous No.720283958
>>720279025 (OP)
>distort gamers sense of worth
Have these people ever complained that EGS is giving away games for free constantly? How's that for a distortion of the sense of worth?
Same with Gamepass.
Anonymous No.720284040 >>720285728
>>720283812
>it's unfair competition
There are three guys making a game with passion and pricing it at the price they want is unfair competition?
Anonymous No.720284045
>>720282648
That's the thing, they don't want to come up with anything, they want a paycheck and if it doesn't arrive, it's everyone else's fault
Anonymous No.720284116 >>720284608 >>720296708
>>720283812
>same amount at $30
I donโ€™t think so. How long is it? Itโ€™s a 2D Metroidvaniaโ€” more than $20 is seriously pushing it.

The only consideration here that I think is fair is how people will judge the game based on its value. Me, for exampleโ€” I have a hard time looking at any indie as being worth more than $25 at the fucking max. Unless itโ€™s something like BG3 which is a total anomaly in terms of size, scope, and grafix, anything higher than that is seriously pushing it. But if BG3 was $20, Iโ€™d probably think the game was probably like 10-12 hours or something.

Kenshi for example is $30. The game is huge, but itโ€™s also a broken buggy mess. $20 would have been a much better price for it.
Anonymous No.720284154 >>720284264
I dont owe my competition anything
I dont have to charge inflated prices just because you want to
Its not my fault your game has lower value than mine
Its not my duty to support the price gouging of customers just because it benefits you

all I care about is my own product and its fans.
Anonymous No.720284215
>pay developers what theyre worth chud
>what do you mean youre paying 20 bucks for a competitors game i wanted to make mine 30?
Anonymous No.720284237
>>720279025 (OP)
Free market :)
Anonymous No.720284248
>>720279025 (OP)
This reminds me of those art faggots on Twitter telling thirdworlders that they need to charge inflated prices for commissions or it hurts everyone else
Anonymous No.720284263
the focus on pricing kinda sidesteps the reality of why these games were even able to be made. hollow knight isn't even the best example, undertale received a similar amount of money and is funding a sequel over several years too.

the actual mistake was charging more than 20 dollars when they could've asked for 20000 dollars up front
Anonymous No.720284264 >>720284647
>>720284154
The idea of anyone depending on gamedev as a way to make a living is just bizarre to me, but those are the people who bitch about this sort of thing.
Anonymous No.720284283 >>720284998
>>720279025 (OP)
Video games are a business
You compete against other video game makers
What they're doing is asking their rival to kill themselves so they have a better chance at survival
It's shameful to want your competitor to weaken themselves instead of simply rising to the challenge and make a game actually worth 20 bucks
I got no respect for these whiny faggot indie devs of today
Anonymous No.720284309
>>720279025 (OP)
>She has a point
Stop giving these terminally online nobodies attention.
Anonymous No.720284343
>twatter thread
kys
Anonymous No.720284381
>>720282057
you are being retarded, because like all mutts you can only think in absolutes and extremes
what that anon said was right, entirely. Lowering the price 30% will more than make up for it in sales, lots of people wont justify $30 for any indie game, despite the quality.
What you posted is a shit game, as are all the failures you speak of. A shit game wont sell at any price, even free. Theres loads of free slopware that no one wants

there also other variables, like marketing, social awareness, luck.

but assume the game was going to sell, that it had social presence and was marketed, and was anticipated, then in that situation lowering the price would obviously increase sales and for an indie, going from $30 to $20 would offset the loss in revenue almost certainly.
Anonymous No.720284442
>>720282275
I got factorio pre-steam for like ยฃ7.99
Anonymous No.720284473 >>720305938 >>720306174
>>720282057
>More people are playing Bubsy than Goblinism
Anonymous No.720284550 >>720284586
>>720279123
fpbp
Anonymous No.720284586
>>720284550
kek
Anonymous No.720284608 >>720284830
>>720284116
25-30 is fair for a popular indie on release. devs should figure that shit out. leave the 20 dollar range for the literal who's.
Anonymous No.720284645
>>720279123
/thread
Anonymous No.720284647
>>720284264
true, you should be making games for
>the fun of it
>the love of the craft
>your artistic, autistic vision you want to put out there
>because you respect games
if you ever think about making money, you already failed.
Anonymous No.720284681
>>720283228
>It's different for AAA games. After the initial release, they effectively sell new copies only during big sales anyway.
Indie games are the same, most games are. Peak at the start, then the biggest numbers you'll be making are during sales.
Anonymous No.720284704 >>720284869
I made a shit indie lewdish game and I set the price at 60. It sells quite a bit, probably more so because the price makes it seem more valuable.
Anonymous No.720284758
>>720279025 (OP)
Never pay more than $0.00 for an indie game.
Anonymous No.720284830 >>720287028
>>720284608
$20 is the sweet spot range. Even if the game doesnโ€™t have a major reputation, itโ€™s not an unreasonable price to make your game as long as it isnโ€™t something that can be blown through in an afternoon. It also gives you a larger potential user base.

$30 is when you start getting into much larger projects that have much higher end graphics and are expected to have damn near infinite replay value. Iโ€™d never in a million years pay that much for a 2D Metroidvania.
Anonymous No.720284869
>>720284704
If itโ€™s a lewd game then you definitely did the right thing, since cumbrains will pay top dollar without a second thought about what theyโ€™re actually paying for.
Anonymous No.720284968
>>720279123
based
Anonymous No.720284998
>>720284283
>You compete against other video game makers
You are competing with every other form of leisure activity, not just other games.
Anonymous No.720285030
>>720283228
but they'd sell more copies if it was cheaper
Anonymous No.720285073
>>720283228
The main revenue will come from GTA Online 2 microtransactions, giving more people the opportunity to buy card sharks over a long period of time sounds good to me.
Anonymous No.720285116 >>720297346
>>720280231
>BG3 and E33
>worth that much at all
Anonymous No.720285141
>>720282323
>Raises price during covid
Hmmm....
Anonymous No.720285438
>>720282920
Hasbro didn't fund shit and just got money for free with zero investment becase Larian was paying THEM for the license. The funding was from DoS2 profits, early access sales, and Tencent investment.
Anonymous No.720285609
>>720280231
>good games shitting up their plans
There is little else that is as based as this.
Anonymous No.720285728 >>720285918 >>720286101 >>720286190 >>720286429 >>720295745
>>720284040
literally yes. you can't open a store and give away stuff in the name of "passion", there's literally laws against it.
Anonymous No.720285918 >>720286518
>>720285728
They don't give away it, they sell it. You can't complain that some chocolate bars cost less, than other brands, retard.
Anonymous No.720286060 >>720286154 >>720286540
How many games are people actually paying 60 dollars for? Anyone who isn't retarded waits for the inevitable sale and buys all their games for around 20 or less anyway. Team Cherry is just saving me time.
Anonymous No.720286101 >>720286190 >>720286479 >>720286518
>>720285728
>laws against it
What the fuck, really?
Anonymous No.720286154
>>720286060
I buy games full price theyโ€™re like my cope for my job if I want a toy I buy it to get me through
Anonymous No.720286190 >>720286518 >>720292335 >>720292906
>>720285728
they aren't giving away anything, and there are tons of stores whose entire identities are "we sell stuff for as low as we can" you dummy

>>720286101
no
Anonymous No.720286375
>>720283334
if it doesn't take 2 hours to install and 1 TB worth of space just to 100% in 3 hours, it's not a videogame.
Anonymous No.720286429 >>720286479
>>720285728
people can make something and sell it lol wut
Anonymous No.720286479
>>720286101
>>720286429
ignore him he's fucking retarded
Anonymous No.720286518 >>720286575 >>720286660
>>720285918
the good chocolate bars cost more than the bad ones. you get what you pay for. now I haven't played silksong but you fuckers tell me that it's the second coming of christ and it blows every other 20 dollar metroidvania out of the market. like, it plays in the wrong league, how is that fair?

>>720286101
yes, there are laws against predatory pricing

>>720286190
"as low as we can" doesn't mean "lower than the place across the street"
Anonymous No.720286540
>>720286060
Games that sold well rarely go on sale. Bg3 has never gotten more than 20% off for instance
Anonymous No.720286575
>>720286518
anon if they sell a basket for $1 that the walmart across the street sells for $1.50 that's not against the law, are you dense?
Anonymous No.720286576
>>720279123
first
post
best
post
Anonymous No.720286640
>>720280231
normal indie games shouldn't be shooting for more than 10-15 and the only reason Silksong gets away with 20 is because of insane hype and development time not spent on marketing bullshit or sweet baby consultants
Anonymous No.720286660 >>720286846 >>720296447
>>720286518
>how is that fair?
They created a good game and priced it how they prefer. It's absolutely fair. They are not responsible for overpriced and shitty games from other companies. There is no law forcing them to make game worse or more expensive. You unironically an idiot.
Anonymous No.720286846 >>720286887
>>720286660
you don't get it. imagine that someone shows up at your workplace and he does a better job than you and considers it fair to get paid less than you than you. you're basically out of a job.
Anonymous No.720286887 >>720287175
>>720286846
Sucks to be me then, I will get my pay and will search for a new job. It's a competitive market.
Anonymous No.720287028 >>720287521
>>720284830
>$30 is when you start getting into much larger projects that have much higher end graphics and are expected to have damn near infinite replay value.

Damn dude, what does a 60 dollar game have to do to earn that price tag then? Suck your dick and make dinner too?
Anonymous No.720287175 >>720287258
>>720286887
that's beyond competition. that's the other guy being a corrosive idiot. it sets a dangerous precedent and is harmful to the entire workplace.
Anonymous No.720287257 >>720287673
>>720279025 (OP)
>like four threads being kept up constantly ragebaiting with twitter posts about game pricing
This shit is so fucking fake.
How does nobody see this obvious fucking shilling?
Anonymous No.720287258 >>720287624
>>720287175
>that's beyond competition
No, not really. It's the essence of it. Compete or die.
Anonymous No.720287357
I'm tired of forced controversy.

Team cherry does not have a obligation to arbitrarily price fix their own fucking game, the entire "team" consist 3 main workers and 3 other dudes who do all the marketing and playstesing. These are not AAA level devs, not even AA devs. These are people where they can more coast off off of whatever HK/Sliksong makes and not worry about anything and work on something they chose too.
Anonymous No.720287521
>>720287028
>buying $60 games
It has to be a game like Wuchang where I want to have sex with the lady. But even that game was only $50.

Anon, back when I was a wee lad a brand new PS1 game was $40. That was the absolute max price of a new PS1 game.

If Iโ€™m gonna pay $60 for a game, itโ€™s going to be because the game also comes with a yearโ€™s worth of free Krispy Kreme donuts.
Anonymous No.720287624 >>720300775
>>720287258
Since youโ€™ve likely never worked a day in your life or ever managed to collaborate on anything before, let me just plainly state that you are wrong.
Anonymous No.720287625
>>720279245
I want this to happen as well, but knowing how Rockstar of David works, the 100 dollar pricetag is pretty much a guarantee
Anonymous No.720287673
>>720287257
Yes, this 4 year old twitter account was made to shill Silksong.
Faildevs aren't actually this pathetic and petty
Anonymous No.720287704 >>720288115
>>720279025 (OP)
It's three chuckle fucks in Australia who are already millionaires after Hollow Knight. It's why they took so long to make Silksong, their needs are met and can do whatever the fuck they want.
Who cares what three guys who don't care about money think a game is worth? So long as its reasonable to the consumer and appealing, they'll buy it droves.
Anonymous No.720287793
"as a dev" Worthless post. Advertise your game or shut up bish
Anonymous No.720288080
>>720279025 (OP)
I pay 0$
Anonymous No.720288115 >>720288326
>>720287704
Thatโ€™s not the point the OP is making though. The point the OP is making is actually not too far off from the same hostile reaction hack โ€œartistsโ€ on the internet have had towards AI art ruining their livelihood. Something better than them is making them look bad and this may mean theyโ€™ll have to get a *real* job instead. Simple as.
Anonymous No.720288234
>>720279025 (OP)
It gets even more funny the more people cry about it, lol. Profitfags are hopeless
Anonymous No.720288326 >>720289793
>>720288115
>same old "AI is better" arguement
Settle down faggot. It's easier and faster. Not better.
Anonymous No.720289278 >>720289343 >>720290216
>"Free"?! Are you fucking kidding me? How is my $30 FPS with farting unicorns that I spent 8 years making in Unity supposed to compete?
Anonymous No.720289343 >>720289601
>>720289278
They'll never go after a big company like valve because it would defeat all these faildevs arguments
Anonymous No.720289346
>>720279025 (OP)
>distort gamers sense of worth
Troll
Anonymous No.720289546 >>720290216
>WTF?!? Those Broiler devs are GIVING THEIR GAME AWAY FOR FREE?!? That's against the fucking law!!!
Anonymous No.720289601
>>720289343
there are indie free games of all kinds too like Iji, Friday Night Funkin', Infra Arcana, Spooky Jumpscare Mansion, Doki Doki Literature Club, NaissanceE etc.
Anonymous No.720289695
>>720279025 (OP)
The Vagrant is also a metroidvania with gorgeous art and it's like $2.
Anonymous No.720289767
KYS JANNY NIGGER FAGGOT
, KYS JANNY NIGGER FAGGOT
KYS JANNY NIGGER FAGGOT
, KYS JANNY NIGGER FAGGOT
,, KYS JANNY NIGGER FAGGOT
KYS JANNY NIGGER FAGGOT
Anonymous No.720289793
>>720288326
Iโ€™ve managed to get gens that are quite impressive, desu. No competent artist will ever have to worry about AI art, but shitty ones definitely will. Thatโ€™s basically whatโ€™s going on in the OP.
Anonymous No.720289798
>>720279025 (OP)
>nooo, you have to inflate pricing at all costs!
Spoken like debtcattle paying interest on their interest. Don't take loans and you don't have to slap a +10000% premium on everything to pay the tiniest fraction of your interest and debt.
Anonymous No.720289801
>>720282057
>There are a deluge of $20 games or less out there and a lot of the times they fail.
Thats a supply saturation problem. Making indie games more expensive would only make the situation worse because then instead of couple of hundred at least trying unknown indie games, absolutely nobody would be playing them at all.
>Let developers put it at a price they think it will sell the most at but also make enough to sustain their studio
Indie budgets are living costs of the developers and thats pretty much it.
Anonymous No.720289829
Because talented devs don't rely on overinflated budgets to outsource everything but the fucking concept. They can keep cost low, they can do their own art, coding, music, etc.

$20 was their price point, and clearly everyone is fine with it because it broke Steam sales.
Anonymous No.720289879 >>720289916
So along with Nintendo, Team Cherry is just one of those developers modern /v/ just hates for no reason now?
Anonymous No.720289916 >>720290013
>>720289879
>Nintendo
>for no reason
Anonymous No.720290013
>>720289916
Case in point.
Anonymous No.720290068
>>720279123
Anonymous No.720290216 >>720290356 >>720292297
>>720289278
>>720289546
shit analogy, mate. these are shit games. like I wouldn't play these if you paid me.
Anonymous No.720290353
>>720280080
if i remember only 5 billion people are online in the internet. Heck only less half of india is online with serviceable gigabit internet
Anonymous No.720290356 >>720290627
>>720290216
the complete retard said you couldn't give your game away for free because of THE LAW, THE LAW would not discriminate based on quality of a game so the complete retard is provably full of shit
Anonymous No.720290496
>>720283854
No I hate women and want them in cages.
It's my only single motivation on Earth actually. Every action I take is either to acquire a video game or to move society towards true misogyny.

I'm shocked at how well It's going, to be honest. Women are so worthless that they are happily digging their own grave. I thought for sure I would never get abortion outlawed in my lifetime.

My favorite game is Ape Escape by the way.
Anonymous No.720290627 >>720290757
>>720290356
are you for real? you can very well "discriminate" based on quality, popularity, demand etc.
Anonymous No.720290665 >>720290717
Aren't people more likely to think "wow this game is a steal for $20" and not "every game priced $20 should be like this"?
Anonymous No.720290717
>>720290665
Yes.
Anonymous No.720290757
>>720290627
anon do you have reading issues?
Anonymous No.720290973
pay developers for what there worth chuds.
Anonymous No.720291026
imagine ousting yourself as poor AND brown /v/
Anonymous No.720291320
>>720279123
Anonymous No.720291379
>>720282275
Factorio isn't a game
it's the digial modern equivalent of model trains
only the most hardened autists are its audience
Anonymous No.720291385 >>720291456
>>720279123
i have a wife and and i barely listen and node away.
Anonymous No.720291413
>>720279123
Correct Opinion
/thread
Anonymous No.720291456
>>720291385
you pretend to listen, she pretends to orgasm. the recipe to a happy marriage.
Anonymous No.720291485
>>720279123
Anonymous No.720291506
>>720279123
FPBP
Anonymous No.720291587 >>720291750
>>720279123
Your poor mother, although I suppose it's her fault for not aborting after doctors told her it would be retarded
Anonymous No.720291750
>>720291587
my mother transitioned from female to male thus making me able to listen to he/him.
be better anon...
Anonymous No.720291935
>>720279123
ะ–aา›cั‹ aะนั‚ั‚ั‹าฃ aา“a.
Anonymous No.720292050 >>720292313
Maybe you dumb faggots should wisen up and go after the retarded AAA pricing instead. People actually pay 60$ for slop that is dogshit? And there are talks about making it 70 maybe 80 dollars? Dumb fucks
Anonymous No.720292062
>>720279025 (OP)
i'm buying the mushroom game for 20 american dollars.
Anonymous No.720292073
>>720279123
Anonymous No.720292169 >>720292910
>>720279025 (OP)
20 dollars is fair for any type of small game that doesn't have a huge amount of content and replayability
Anonymous No.720292297
>>720290216
>implying the devs kvetching about silksong could actually make good games
KEKYPOW
Anonymous No.720292313 >>720292481
>>720292050
>People actually pay 60$ for slop that is dogshit? And there are talks about making it 70 maybe 80 dollars?
Anon... the next GTA is rumoured to go for more than that and people will consume it like the good goys they are...
Anonymous No.720292335 >>720292735
>>720286190
This isn't actually true, a lot of items here are sold up, but it seems cheap because everything is priced that way. They stopped pretending they could sell everything for a dollar in the last year or so, too, and now there are plenty if items at $3 or $5, not to mention the base price is $1.50 now.
Anonymous No.720292459
>>720279025 (OP)
i bought 7 days to die in early access for 25 american donuts back in 2013 or something. it looked like shit, it ran like shit, and i have like 700 hours in it. just make a fun game and don't charge me a fucking million dollars, it's that easy. i'd rather spend $100 on 5 indie games at once, and only play 2 of them than spend $100 on a aaa piece of shit.
Anonymous No.720292481
>>720292313
love them or hate them Rockstar games are the only ones with enough shit in them to justify the AAA pricetag, RDR2 has the most detailed and impressive open world ever made
Anonymous No.720292585
>>720279123
fpbp
Anonymous No.720292614 >>720292864
>the 20 euro game made with passion and love mindbreaks corpofags that want to squeeze and leech out every single penny from their customers
kvno
Anonymous No.720292735 >>720292828
>>720292335
yeah it initially said "we sell stuff for a dollar" cuz I still sometimes have a pre-coof mindset but I knew someone would say "it's $1.50 now!"
Anonymous No.720292739
>>720279025 (OP)
are people just trolling or is this meme a real sentiment that game devs have?
>>720279123
Unfathomably based and fpbpilled
Anonymous No.720292828 >>720296080
>>720292735
I don't even care about the $1.50 thing, but selling things for $3 and $5 is stupid, most of the time you can get those same things cheaper at the super market.
Anonymous No.720292864
>>720292614
australians actually
Anonymous No.720292906 >>720293030
>>720286190
>dollar store
>$1
>$2
>$5
>$10
>$50
It's all dollars.
Anonymous No.720292910
>>720292169
This. I bought Mario Wonder for about 20 bucks this week. It's certainly the right price for the game for this very reasons.
Anonymous No.720293030
>>720292906
Anonymous No.720293176
>Game is reasonably priced
>FUCK YOU TEAM CHERRY FOR NOT BEING GREEDY JEWS
This whole thing is so funny to me. Games are very overpriced, and I'm talking about prices BEFORE they jumped to 70 bucks. R* is out here releasing games like RDR2 for 60 bucks meanwhile there are games at the same price that look nowhere as good, have way less content, and don't have anywhere as much staff working on it. And now they wanna charge MORE? Fuck that shit. I don't even care about Silksong, but I want them to continue to thrive.
Anonymous No.720293431
>>720279245
This isn't too crazy of an idea. Just make it inexpensive so you get a lot of good PR and you get a much larger player base for GTA online, where the actual money is made.
Anonymous No.720293660 >>720294120
Im currently making a game, i'm thinking of pricing it at about $5-10 since I cant justify putting it higher because of the playtime estimates and replay value I calculated in my head. Most indie devs have their heads shoved way too far up their own ass and only care about money. Sure I'd love to make some money from my game but mostly I just want people to enjoy something I made for others to have fun
Anonymous No.720294120 >>720294191
>>720293660
For me, I was thinking about going the Shovel Knights route. Sell the game for like 15$, and with every expansion, raise the price, but keep it so that early adopters don't have to pay more.
Anonymous No.720294191 >>720295045
>>720294120
duuno anon, you sound like you're either brown or a kike. Games should go down in price over time if anything
Anonymous No.720294273
>>720279123
/thread
Anonymous No.720294595
>>720279025 (OP)
>Oh cool a $20 game!
>I will now never buy a game over $20 again!!!
Anonymous No.720294972
>I am planning on releasing a game in the same genre as the new popular thing and even I am aware it is a worse product
>I plan on charging the same amount as them but can't figure out how to justify it, so am blaming them
Anonymous No.720295045 >>720295124
>>720294191
The jew would charge for every update instead of just being free for people who already own it.
Anonymous No.720295124 >>720295474
>>720295045
still a very jewish mindset, when the money comes first before the product and playerbase
Anonymous No.720295249
>>720279025 (OP)
>price at $10
>sell a few thousand copies if it's not shit
>make a decent amount of money for something you've been working on on the side
for $20 i'm expecting a good amount of decent quality content, a, small metroidvania by a solo dev probably isn't going to be anything special.
Anonymous No.720295474
>>720295124
At the end of the day, man still gotta eat.
Anonymous No.720295745
>>720285728
this stupidity hurts me.
Anonymous No.720296080
>>720292828
Nothing fucking bothers me more than whenever I go to the "dollar" store for snacks and I see some retard buying up the store because they think they're getting a deal. I have optimized my trips to know what's actually a good deal or not because of how every story is raising their prices, so it annoys me being behind one of those cunts holding up the line, especially since there's always only 1 or 2 registers open at a time.
Anonymous No.720296447
>>720286660
if I don't make you responsible for my failures, then who will?
Anonymous No.720296708
>>720284116
>I donโ€™t think so. How long is it?

50+ hours.
Anonymous No.720297061
>AAA is dead
>AA got killed by AAA publishers who gobbled them all up and enshitified them
>indies are basically the only ones thriving atm
>finance vultures see this and think indies are a quick buck
>make shitty indie game, charge 30-40$
>woops turns out the actually good indie devs making actually good games sell them at 20$ or lower
>money vultures sperg out that their shitty clone of an actually good game cant be sold at double its actual price point
it sucks that indies are getting enshittified but at the same time everyone just ignores these retards hence why they have so much time to bitch on xitter.
Anonymous No.720297142 >>720297327 >>720300568 >>720303949
>>720279025 (OP)
>>720279123
>OP samefags first post
>/v/edditors fall for it
Anonymous No.720297327
>>720297142
doesn't matter still based
Anonymous No.720297346 >>720308920
>>720285116
I really enjoyed them.
Anonymous No.720297416 >>720297829
>>720279025 (OP)
What I'm reading is
>Silksong should cost more than 20 Dollars, its easily worth it
Or are they saying something else?
Anonymous No.720297647
price is all made up and bullshit
Anonymous No.720297829
>>720297416
Something like:
>Silksong being sold for only $20 is game dev/studio genocide
Anonymous No.720297838
>>720280624
KWAB Silksong is NOT a fucking Walmart. If anything it's the Walmarts that are crying that some random mom and pops stores could undercut them
Anonymous No.720297951
>>720279025 (OP)
>twitter screencap social media engagement reaping thread
I don't give a shit about what "people" on twitter have to say about anything.
Anonymous No.720298196
[HASIDIC SCREECHING]
Anonymous No.720298357
>>720279562
the original message is just one solo dev who wants to price his game at $20 but is afraid people will say "silksong is $20, your game should be $5".
lone fungus is legit pretty fun, the dude just wants to make a neat game, it's not a psyop.
Anonymous No.720298719
>>720279025 (OP)
Silksong could sell for so little because they knew they were going to get the volume to make up for it. Despite the long dev cycle, they've made their money back, and probably turned an impressive profit.

If another indie developer does the same, and feels like they need to sell their game for $35 just to turn a profit, they still can. (Selling it for less is always better, though. People are more likely to buy and recommend cheaper games even if they're not the next big thing)

Imagine if Balatro were $40, imagine if Nubby's Number Factory was $40. Neither of those would have sold, even though a lot of people would have paid that much for them in hindsight. Getting your foot in the door and making people give your product a chance is way more important than selling it for "what it's worth."
Anonymous No.720298761
>>720282057
>bad games don't sell
Oh noe. It's like these faggots saying *their* games are worth the $30 like they're going to make the next Silksong kek
Anonymous No.720300568
>>720297142
I was the first poster, but not the OP.
Anonymous No.720300773
>>720279025 (OP)
Predatory against (((who)))?
Anonymous No.720300775
>>720287624
>competition is when you win but only if you also make sure nobody can be considered disadvantaged by winning
Anonymous No.720300939
>>720281318
Kill yourself newfag retard
Anonymous No.720301108
>>720283070
It's really clever. The dev talking about how it was very iterative and he had to really push himself to believe it would be worthwhile was inspiring to hear.
Anonymous No.720303849
>>720279123
Thread should have ended here.
Anonymous No.720303949
>>720297142
OP samefagged the whole thread himself, including your post. And yet, i still agree with FP message.
Anonymous No.720304429
>>720279025 (OP)
I don't even care about Silksong, but this seething by indies is peak entertainment.
If such entertainment can be had for $0, why would I buy their games? Maybe if they were priced at negative 5 dollars.
Anonymous No.720304570
>>720282331
>unless the game becomes my favorite thing in the world
You may be surprised. That actually does happen to a lot of autists when they try Factorio.
Anonymous No.720304627
>>720279123
/thread
Anonymous No.720305413
>>720279123
Anonymous No.720305468
>>720279123
BASED
Anonymous No.720305530
Hmm.
No. I think I will support the 20 dollar game instead of the 90 dollar games. Thanks for ineffectual input though.
Anonymous No.720305654 >>720307249
Why did Vampire Survivors being like 5 bucks not cause a stir like this despite selling more than his game?
Anonymous No.720305938
>>720284473
>40 ATP
damn where did that happen? does that mean that we might get a full multiplayer lobby? once multiplier releases obviously
Anonymous No.720306029
>>720281824
Balatro alone completely invalidates the idea that Silksong can somehow fuck over indie games, when that game is way cheaper and way more wide spread due to broad appeal.
Anonymous No.720306174
>>720284473
Damn, I remember back when we had a IP count the threads had like 20 posters usually, /v/ is literally half of this game's playerbase.
Anonymous No.720306383
>>720282950
They will make the vast majority of their money through online sales so the base price of the game is pretty meaningless
Anonymous No.720307219
>cheer when bastards like GTA and Nintendo raise prices so they can all jump on the bandwagon and profit without taking the blame
>seethe when small indie game has lower price and might set precedent in the opposite direction
You don't hate these scumbags enough. The quality of the shit they release will only go down as prices go up, while everything that helped with higher prices in the past, like renting, is being phased out. Remember when people said moving to digital would mean they don't have to spend money on discs, plastics and shipping anymore so they'll be more generous? Turned out great, didn't it?
And don't start with the inflation shit either, that was offset by the constant monetization and chopping up games to sell as DLC. Nobody is forcing them to hire a million jeets, along with Karens and troons to churn out trash instead of a smaller dedicated talented team of competent men. They're doing the same thing as Hollywood with their retarded budgets that shit out garbage barely anyone sees and never make a profit.
Anonymous No.720307249
>>720305654
from what I remember it did cause a stir, although, not as big; probably because the other game didn't reach a quarter of the same attention.
Anonymous No.720307354 >>720307504
>>720280080
Source: my unwashed ass
Anonymous No.720307504
>>720307354
I wash.
Anonymous No.720307715 >>720309465
>>720279245
they can't. genuinely too expensive to sell at this price
Anonymous No.720308494
>>720279025 (OP)
I don't listen to women.
Women shouldn't vote.
Women shouldn't drve.
Women should NEVER get paid more than a man.
Anonymous No.720308920
>>720297346
they aren't that price level, I cracked both and I'd be only buying E33 at 20 eur max.
Anonymous No.720309095
>>720279025 (OP)
why don't they make their own... oh right, they are "making" games
Anonymous No.720309247
>>720279025 (OP)
Anonymous No.720309315
>>720279025 (OP)
boo hoo faggots. Make a better game and price iet at $10 or kill yourselves.
Anonymous No.720309465
>>720307715
GTO money is going to suddenly dry up?
Anonymous No.720311686
if silksong was trash they wouldn't gaf about the $20 price. But they know their $60+ slop will never come close to silksong so they're mad at the low price
Anonymous No.720311697 >>720312098
>>720282648
>come up with fun idea in a genre that's not super oversaturated
>execute it well
>make millions
it's just that easy
Anonymous No.720312098
>>720311697
roguelike deckbuilder is pretty oversaturated though