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Anonymous No.720317108 [Report] >>720317167 >>720317241 >>720317257 >>720317295 >>720317484 >>720317549 >>720318692 >>720318706 >>720318761 >>720318860 >>720318975 >>720319030 >>720319063 >>720319203 >>720319864 >>720320089 >>720320237 >>720320339 >>720320351 >>720320853 >>720320978 >>720321403 >>720323684 >>720324059 >>720324219 >>720326494 >>720331493 >>720332280 >>720333273 >>720341321 >>720341678 >>720341902 >>720341925
The hardest games of all time according to ChatGPT
Anonymous No.720317167 [Report] >>720318692 >>720318860 >>720319196 >>720320882 >>720320978 >>720321718 >>720339385 >>720341902
>>720317108 (OP)
Super Mario Bros.: The Lost Levels (Famicom/SNES) – Troll design: poison mushrooms, backward warps, hidden blocks over pits.
Dragon Quest II (NES) – The Cave to Rhone is pure JRPG hell. Long dungeons, instant-death RNG, no save points.
Super Ghouls ’n Ghosts (SNES) – Floaty double jump + two loops required.
Contra: Hard Corps (Genesis) – No 30-life code. Screen chaos, branching pain routes.
Castlevania III: Dracula’s Curse (NES) – Longest CV, brutal knockback deaths, Dracula is a skill wall.
Radiant Silvergun (Saturn/Arcade) – Complex mechanics + bullet hell gauntlets.
Mega Man (NES) – No passwords, slippery controls, Yellow Devil filter.
The 7th Saga (SNES, US) – Localization spike made it absurdly hard to grind past.
Hagane: The Final Conflict (SNES) – Relentless stage design and precision demands.
Chakan: The Forever Man (Genesis) – Infinite lives, infinite suffering, final gauntlet kills most players.
Ninja Gaiden Black (Xbox) – Technical combat + relentless AI.
Devil May Cry 3 (Original US, PS2) – Normal = Hard, Hard = Very Hard. A PS2-era filter game.
Shinobi (PS2) – Health-draining sword forces nonstop aggression. One slip = death.
Maximo: Ghosts to Glory (PS2) – 3D Ghouls ’n Ghosts: punishing checkpoints, armor = health.
Clock Tower II: The Struggle Within (PS1) – Clunky controls, relentless stalker, scarce saves. Survival horror cruelty.
Fear and Hunger (PC, 2018) – RNG deaths, limb loss, hunger, sanity. Every run is a nightmare.
Darkest Dungeon (PC, 2016) – Stress system + permadeath grind.
Contra (NES) – Without the Konami code, one-hit deaths, nonstop chaos.
Discworld (PS1/PC, no guide) – Moon-logic puzzles that require absurd leaps of thought.
Castlevania (NES) – Rigid jumps, brutal bosses like Death, unforgiving knockbac
Anonymous No.720317219 [Report] >>720317509 >>720318975 >>720323235 >>720323235 >>720332843 >>720332995 >>720341142
I give more fucks about the opinions of the methhead who lives outside my local convenience store than I do about what a filthy robot and/or OP thinks, and I'm pretty sure I saw that guy fuck a rat once... I would sooner ask HIM for his opinions on video games than OP and his gay sex erp chatbot
Anonymous No.720317236 [Report]
all reddit
Anonymous No.720317241 [Report] >>720317476
>>720317108 (OP)
>according to your version of it, question and phrasing of said question not shown
okay
Anonymous No.720317257 [Report] >>720319097 >>720319171
>>720317108 (OP)
>according to chatgpt
it's just getting it from the internet
Anonymous No.720317295 [Report] >>720318489 >>720319281
>>720317108 (OP)
Is Touhou XV really that hard?
Anonymous No.720317327 [Report]
When I asked my ChatGPT to render a version of itself after a chat about its own capabilities of self-reflection, it made a picture of a man's upperbody made of concepts and letters using words to make the vague shape of a man with his eyes closed.

When I asked why did it specifically decide to render itself with his eyes closed, it errored out and crashed the chat for further inquries.
Fun.
Anonymous No.720317476 [Report]
>>720317241
I just named every game and asked it to rank it by scaling to difficulty spikes, without save states
Anonymous No.720317484 [Report]
>>720317108 (OP)
>according to ChatGPT
Literally kill yourself.
Anonymous No.720317509 [Report] >>720317561
>>720317219
rat forgot cheese and went for that meat
Anonymous No.720317549 [Report] >>720317607
>>720317108 (OP)
>Nes shit that takes 10 minutes to beat
Get the fug outta here
Anonymous No.720317561 [Report] >>720317719
>>720317509
So THAT'S how the foreverial delitization virus first spread
Anonymous No.720317607 [Report]
>>720317549
>Zoomer thinks NES games are easy
You couldn't even beat Mega Man 1
Anonymous No.720317719 [Report]
>>720317561
kek, I was just thinking about that today
Anonymous No.720317759 [Report] >>720319028 >>720319304 >>720327805 >>720333792 >>720334246 >>720334321
when i asked chatgpt to solve a simple number equivalence puzzle found in some game, it failed over and over, yet it still told me to try the last answer it reached, despite admitting its formula wasnt correct
when i told him the correct answer, it just said i was right
that's how completely untrustable chatgpt is, webm related
Anonymous No.720317827 [Report]
>shitty souls fans realising their games aren't that hard after all
Anonymous No.720317828 [Report] >>720318096
Grok is insanely better than ShatGPT.
Anonymous No.720318096 [Report] >>720318552 >>720321047
>>720317828
And Gemini?
Anonymous No.720318489 [Report]
>>720317295
if you dont use the pointdevice mode, yes
but i dont doubt theres a bunch of japanese arcade only shmups that are a million times harder
Anonymous No.720318552 [Report]
>>720318096
Never used it.
Anonymous No.720318692 [Report]
>>720317167
>>720317108 (OP)
>No Zelda 2
Anonymous No.720318706 [Report] >>720318872 >>720319864 >>720321131 >>720322308 >>720329615 >>720342079
>>720317108 (OP)
When evaluating the hardest games of all time, there are three specific principles that need to be clarified right away. First: difficulty is not about cheap deaths, it’s not about trolling the player with invisible pits, and it’s not about grinding out random stat checks in a menu. Difficulty, specifically, is the systematic enforcement of mechanical mastery under extreme conditions. So when you see all these mainstream lists from IGN journalist putting Battletoads or Wizardry 4 or Touhou 15 up there, you have to understand: those are not actually hard games for actual skillful gamers.

Take Battletoads for instance. This is often cited because of the speeder stages or the cheap deaths. But the core problem isn’t that it’s ‘hard.’ The problem is that the difficulty isn’t systemic. The game does not enforce mastery of a mechanical loop. It enforces memorization of fixed hazards. Once you know the pattern, the challenge disappears. There is no scoring system, no risk–reward feedback, nothing to push a player beyond repetition. It feels like arcade, but it’s not arcade. It’s a console imitation stripped of density.

Wizardry 4 is another common pick, and here the issue is classic RPG breakaway. The supposed ‘difficulty’ of Wizardry comes from random stat rolls, from grind, from attrition. But this difficulty is not strict, because the player can always grind more, roll more, and bypass the challenge entirely. The system permits disengagement from skill. You don’t clear Wizardry because you mastered mechanics, you clear it because you inflated your numbers until the wall falls down. That is not true difficulty, that is crutch design.

Touhou 15 is more subtle, because on the surface it looks intense. Bullets everywhere, dense patterns, high speed. But compare its mechanical and scoring design to Gregga, where rank punishes success, or DOJ, where chaining forces aggression every second. Compared to Gregga, DOJ, or Ketsui, it’s kindergarten.
Anonymous No.720318761 [Report] >>720332735
>>720317108 (OP)
Curse Vishnu
Anonymous No.720318860 [Report] >>720320142 >>720339443
>>720317108 (OP)
>>720317167
Sounds about right, except for DMC3, I don't know why people like to pretend that game is hard.
Anonymous No.720318872 [Report]
>>720318706
STOP BEING MEAN TO MARK
Anonymous No.720318975 [Report]
>>720317108 (OP)
Ghost & Goblins is a coin muncher MVP, the mandatory 2 loops for the 'real' end was some cut throat shit.

>>720317219
No one cares about your fetish or voyeur tendencies for the homeless.
Anonymous No.720319028 [Report] >>720319243 >>720321438 >>720341574
>>720317759
You and people like you are retarded.

>I asked chatgpt to solve this
>i asked chatgpt to count that
>it answered wrong

You know why you're retarded? Because you don't understand how it works, yet claim that it's shit.
AI like openai doesn't actually calculate shit or count shit or whatever the fuck you ask it. It performs fancy akinator shit to give the MOST LIKELY right answer.
If you ask it a question it never had data about such as a brand new math problem, it's extremely likely it's gonna talk bullshit.

Genuinely kill yourself
Anonymous No.720319030 [Report] >>720319480 >>720319993
>>720317108 (OP)
That's a whole lotta artificial difficulty.
Anonymous No.720319034 [Report] >>720320407 >>720322419 >>720323317
Anonymous No.720319063 [Report]
>>720317108 (OP)
>ChatGPT
SAAAAAAAR
Anonymous No.720319097 [Report] >>720319171
>>720317257
This, nothing AI say is their original thought or opinion, it's literally just regurgitating shit from a search engine.
Anonymous No.720319171 [Report] >>720320538 >>720321334 >>720341352 >>720342071
>>720317257
>>720319097
Anonymous No.720319196 [Report] >>720340889
>>720317167
>no fromslop
Lol soulstrannies BTFO
Anonymous No.720319203 [Report] >>720320142 >>720320223 >>720320424 >>720320702 >>720320939 >>720321398
>>720317108 (OP)

Nethack is harder than all of those games. Most people play it for 10+ years and in that time maybe complete it once or twice.

And it's probably not even the hardest roguelike.
Anonymous No.720319243 [Report]
>>720319028
That's why you should specify in the prompt "write a phyton script to solve It"
Anonymous No.720319281 [Report]
>>720317295
Yeah but Sanae and Reisen are also insanely strong shots.
Anonymous No.720319304 [Report] >>720321438
>>720317759
You asked it wrong
Anonymous No.720319480 [Report]
>>720319030
Interesting how you clowns always have that excuse when you're bad at a game lol
Anonymous No.720319864 [Report] >>720341352
>>720317108 (OP)
Chat GPT is trained on Reddit, and wikipedia.

Ghosts & Goblins, Battletoads, these are all games people played, and enjoyed. The real hardest games are unplayable garbage. I wanna be the guy the movie the game is more difficult, and it isn't even the worst. UCN:Recode is borderline unplayable.

The real hardest game ever is some little known one guy project that nobody will ever play.

>>720318706
If we're reducing the definition of difficulty to not include memorizing patterns, most games, especially these bullet hell games, are disqualified as well. A great deal of it is learning the attack patterns, and movement of the various enemies, and where is safe, and will be safe. They're not beatable purely responding to on screen information.
Anonymous No.720319993 [Report]
>>720319030
Yeah, Sekiro is the hardest game of all time without artificial difficulty
Anonymous No.720320089 [Report]
>>720317108 (OP)
F-Zero GX really isn't that bad compared to other games out there. I could trash that game when I was 14 but couldn't lay a finger on Ikaruga.
Anonymous No.720320142 [Report] >>720320721 >>720320782 >>720324325 >>720342079
>>720318860
When evaluating whether Devil May Cry 3 belongs in the conversation about the hardest games, we have to be precise. On the surface, some will point to forgiving enemies and say it isn’t hard. But that’s missing the point entirely. From a game design-as-an-artform perspective, gameplay isn’t about survival. It isn’t about completing the story or grinding through progression. What matters is performance, scoring, and ranking.

DMC3 enforces a high skill ceiling through multiple styles, each with unique movement and attack options. Skill expression is constant: combos, style switching, positioning. Every encounter offers layers of optimization. Rank and score systems apply relentless pressure, rewarding perfect execution and punishing sloppy inputs. The game demands mastery across multiple systems simultaneously. That is mechanical density. That is layered challenge. That is why, despite its compulsive fair and permissive elements, DMC3 belongs in a discussion of difficult games: not because it’s punishing, but because it asks the player to perform, to express skill, to maximize every input within a tightly designed mechanical framework.

>>720319203
If you ever play NetHack, and compare it to actually hard games like Godhand or, Ninja Gaiden II, you'll instantly notice: NetHack is not hard. Roguelikes are permissive design masquerading as strictness. And that is why roguelikes are so beloved by IGN journalists. IGN journalists confuse randomness and tedium with difficulty. That’s a misunderstanding of what difficulty actually is, which is high-pressure input density and scoring risk-reward. There is no mechanical density, no skill expression, no real consequence to your choices in the way an arcade system enforces. NetHack is a slow puzzle wrapped in padding and meta-progression, a test of patience but not a true test of player mechanical mastery.
Anonymous No.720320223 [Report] >>720320942
>>720319203
Nethack is not that hard if you know what you're doing. It's like noita in the sense that, if you know the mechanics, you become broken once you survive the early game, and only overconfidence kills you.
Anonymous No.720320237 [Report]
>>720317108 (OP)
Getting platinum in all blast corps missions is up there.
Anonymous No.720320339 [Report]
>>720317108 (OP)
>F-Zero GX (Story Mode, Very Hard)
Anonymous No.720320351 [Report] >>720320482
>>720317108 (OP)
>Siren
What? I wouldn't consider it hard in any traditional sense. Maybe cryptic at times for things to DO but it isn't hard
Obviously the AI isn't thinking, it's just predicting based off what other people say online, but how'd it get Siren?
Anonymous No.720320407 [Report]
>>720319034
>Stanglehold
>hard in any way
Uh?
Anonymous No.720320424 [Report] >>720320942
>>720319203
You're mistaking RNG for difficulty. Is it difficult to flip a coin? If not, why did you guess wrong?
Anonymous No.720320482 [Report]
>>720320351
Getting the true ending in Siren is fucking horseshit
Anonymous No.720320538 [Report] >>720320667
>>720319171
4chan AI chatbot with shit taste that is a schizophrenic contrarian and calls you a nigger, faggot, tranny, ESL and brown without provocation when?
Anonymous No.720320667 [Report]
>>720320538
>when?
Now
>>>/v/
Anonymous No.720320702 [Report] >>720320942
>>720319203
See I would agree with you, as it's both hard, but beatable. The problem is it's so.... easy? You have infinite time to make any move, mechanically the difficulty is approaching a 0/10. The hypothetical hardest game of all time would have something approaching the unpredictability, and depth of systems, combined with the mechanical difficult of games like Ninja Gaiden.

It'd be something like Tetris but you don't know what the pieces aren't what you're shown, and you have to conceptualize the pieces, and board states true state. This unseen board (Presumably indicated via audio cues.) providing ammunition for a procedurally generated Hotline Miami style top down shooter. The map design being something resembling a randomized Exanima style dungeon crawl of increasingly difficult layers.

No checkpoints, pauses, or exit saves of course, and each enemy has some mix match of traits, attack patterns ect. that change each run. All capped off with a combo meter, and global timer for the 32 hour game. Much longer, and it would likely be completely unbeatable.
Anonymous No.720320721 [Report]
>>720320142
I read all of this in his voice
Anonymous No.720320736 [Report] >>720320984
Is chatgpt still competitive with all the groks and geminis around?
Anonymous No.720320782 [Report]
>>720320142
If it was about keeping a good score, then megaman zero games should be in there because the games expect some genuine TAS tier bullshit from you in order to give you a good score.

Beating DMC3 even at DMD mode is not really all that hard.
Anonymous No.720320853 [Report]
>>720317108 (OP)
Honestly not bad list at all.
Anonymous No.720320882 [Report] >>720320928
>>720317167
>Discworld
wut
Anonymous No.720320928 [Report] >>720323067
>>720320882
[NO GUIDE]
Anonymous No.720320939 [Report] >>720321108
>>720319203
nethack is "difficult" because the game kills you in ten million different ways and never tells you anything at all, so you have to trial and error your way through.
if i give you a static 1 million by 1 million minesweeper grid with 999,999,999,999 mines in it, is that a hard game? no. it's just trial and error.
Anonymous No.720320942 [Report]
>>720320223

The problem with this is, those mechanics are insanely complex and take people years and years to master, and even then many people fail to ascend with any sort of consistency.

>>720320424

No game of Nethack is unwinnable and the RNG is never bad enough to fuck you up. If you fail it's because of mistakes you made.

>>720320702

Nethacks difficulty comes from understanding all of the games mechanics and how everything works. It's like playing a game of chess where you need to think thousands of moves ahead but cannot see most of the board.
Anonymous No.720320978 [Report]
>>720317167
>Castlevania and 3
>most difficult games ever
Dozens of NES games outclass them
>>720317108 (OP)
>Ghosts and Goblins (NES)
Hard because it's a shit port from Micronix.

These AI lists are informed by retarded journos and normalfags, AI hasn't played them.
Anonymous No.720320984 [Report]
>>720320736
>geminis
That one sucks copious amounts of dick
>grok
Literally insane
Anonymous No.720321047 [Report] >>720321159
>>720318096
Gemini is easily the best for writing prompts, although Deepseek 3.1 does better smut.

Gemini will do longer prompts though, up to about 3000 words, although Deepseek 3.1 will often do a lot more with less.
Anonymous No.720321079 [Report]
Beatmania IIDX is the actual correct answer btw.
Anonymous No.720321108 [Report]
>>720320939

A game that is deep and difficult to understand is still legitimate difficulty. Sure it's not some game with fast paced action, bosses with 20 hit long combos that have 0.01 second parry windows and can 1 shot you if you miss.
But to say it's not "difficult" because it's so insanely complex you have to learn ten million different things to actually stand a chance of winning it is just stupid.
Anonymous No.720321131 [Report]
>>720318706
You can't grind in Wizardry 4
Anonymous No.720321159 [Report]
>>720321047
>doing smut on online models
Better hope it was vanilla, otherwise they have a hook on you forever.
Anonymous No.720321334 [Report]
>>720319171
>Less than half is sourced from Reddit
Anonymous No.720321398 [Report] >>720321749
>>720319203
By that logic a game that requires you to flip a coin 100x and get heads 100x would be the hardest game ever devised.

There's very little to Nethack that isn't just RNG.
Anonymous No.720321403 [Report]
>>720317108 (OP)
Videogames arent hard
Anonymous No.720321407 [Report]
There is a game so twisted, punishing and fucked up that everyone decides to avoid it.

Inferno Climber.
Anonymous No.720321438 [Report]
>>720319028
my point is exactly that, you fucking retarded
chatgpt needs to be asked things in such a specific ways that it completely fails when you don't and just ask it normally, therefore is not trustable

>>720319304
i asked it as the puzzle is presented, that was my entire point
Anonymous No.720321718 [Report]
>>720317167
you are such a casual holy shit NGB and Castlevania? DMC?????
Anonymous No.720321749 [Report]
>>720321398

Nethack requires an entire wikipedias worth of knowledge to successfully complete it. If you are losing to the RNG it's simply because you don't know enough about the game and didn't prepare properly.

By your logic, every game is basically just RNG and winning anything is just about getting lucky with coin flips.

As an example, when I first played Elden Ring at launch, Margit would fuck me up with his jumping hammer attack. If the RNG wasn't working with me, he's use it often and I'd die. The first time I defeated him I think he used it once or twice. It was pure luck according to you and skill had very little to do with it because the coin flip simply worked in my favour.
Anonymous No.720322308 [Report] >>720326426
>>720318706
>Wizardry 4 is another common pick, and here the issue is classic RPG breakaway. The supposed ‘difficulty’ of Wizardry comes from random stat rolls, from grind, from attrition. But this difficulty is not strict, because the player can always grind more, roll more, and bypass the challenge entirely. The system permits disengagement from skill. You don’t clear Wizardry because you mastered mechanics, you clear it because you inflated your numbers until the wall falls down. That is not true difficulty, that is crutch design

Nigga you full of it
return of werdna is bullshit, the devs revel in how bullshit it ks
floors 7 and higher turn into 5d hypercubes that are terrible to navigate WITH a map,
the rolling to clear the hard enemies on the floor camping next to the pentagon with that bitch tobar ghost hunting your ass IN REAL TIME means you cannot grind, thiefs can steal game critical items and fuck your run
this is just off the top of my head, its cheesed and that is the point
Anonymous No.720322419 [Report] >>720323542
>>720319034
>i have low % completion rates because my game isnt appealing enough and most people dont wanna play to the highest difficulty
>that means its the hardest
Anonymous No.720323067 [Report]
>>720320928
I did it when I was like 12 and don't recall using a guide. I had already played a lot of point and click adventures though.
Anonymous No.720323235 [Report] >>720337594
>>720317219
>>720317219
>behold the machine of the devil
you sound like my granpa when he first saw a computer
Anonymous No.720323317 [Report]
>>720319034
where necrodancer
steam show 0.3% of people actually beating the game with coda and 90% of those people cheated
Anonymous No.720323542 [Report]
>>720322419
>Fucking >This.
A certain game that shall remain nameless has been doing the rounds because people with no life want to conflate abandoning it due to its totally unappealing gameplay with being "filtered." No, you can make your game as hard as you like, you can make it almost impossible outside of godlike skill and people will keep playing it in a futile attempt to win *IF* it's engaging. If it's a tiresome slog you just want to be over and then you realise with every death that merciful day when it's finally done is getting further than further out... well that's just not a good game then, is it?
Anonymous No.720323684 [Report]
>>720317108 (OP)
Nobody cares, jeet
Anonymous No.720324059 [Report]
>>720317108 (OP)
I credit feed my way through mushihimesama/futari about 3 dozen times a year
Anonymous No.720324219 [Report]
>>720317108 (OP)
>according to chatgpt
Didn't ask.
Anonymous No.720324325 [Report]
>>720320142
Mark believes style switching actually hinders skill expression
Anonymous No.720325653 [Report]
ban all clanker threads
Anonymous No.720326426 [Report]
>>720322308
Even without the ghost, it's impossible to grind for power in Wizardry4, the guy has no clue what he's talking about.
Anonymous No.720326494 [Report]
>>720317108 (OP)
no takeshis challenge?
Anonymous No.720327805 [Report]
>>720317759
You are tech illiterate and you will be replaced
Anonymous No.720329615 [Report]
>>720318706
Then name 5 difficult games.
Anonymous No.720331493 [Report]
>>720317108 (OP)
The entries make sense but they're out of order. Wizardy 4: The Return of Werdna should be number 1. No one beat that game without a walkthrough because the game is so fucking difficult, objectives aren't clear, there's so much bullshit in the form of enemies and traps that can and will kill you and doesn't let up for most of the game.
I haven't played those shmups but G&G and Battletoads make definite sense. You need to add Working Designs localization of Exile 2: Wicked phenomena. These subhumans made the game so fucking difficult that even at max level, it is a slog to get though the second fucking dungeon let alone the rest of the game. You can't take much punishment but the enemies are spongy as all fuck. That game is the literal definition of bullshit along with Wizardry 4, although I will say you can beat this without a guide albeit with repeated trial and error since its very linear and the enemy patters are set in stone. It's not fun at all though.
Anonymous No.720331709 [Report] >>720332027
Why do people use AI? It seems so banal and pointless.
Anonymous No.720332027 [Report] >>720332128
>>720331709
>Have a story idea
>No time to write it, can't take away from your main story
>Feed it to the AI as a prompt
>See it written out, mostly as you envisioned it, within just a few minutes
Pretty satisfying, desu.
Anonymous No.720332128 [Report] >>720332659
>>720332027
>no time
Sounds more like no passion to me.
Anonymous No.720332280 [Report]
>>720317108 (OP)
>get to the final boss in Ninja Gaiden
>die
>lol fuck you back to 6-1

fucking bullshit, what a pecker of a game

still fun tho
Anonymous No.720332659 [Report] >>720332705 >>720334132
>>720332128
I've got hundreds of thousands of words written across several stories that're among the most highly regarded and reviewed in their respective fandoms, netting me ~1k USD from Pateron/commissions etc. There's plenty of passion.

How's your story going?
Anonymous No.720332705 [Report]
>>720332659
I have 7 publications with around 350 citations total.
Anonymous No.720332735 [Report]
>>720318761
Of course, the jew smells free labour - 3rd world country without any labour laws - that's a heaven for millionaire crackers like him.
Anonymous No.720332843 [Report]
>>720317219
>I do about what a filthy robot and/or OP thinks
I mean, yeah, the robot literally cannot think or opine. Don't fall for the sales pitch.
Anonymous No.720332889 [Report]
>no mickey's wild adventures
chatgpt doesn't know
Anonymous No.720332995 [Report]
>>720317219
well, don't keep us hanging...
what are the 10 hardest games of all time according to that methhead?
Anonymous No.720333273 [Report] >>720333431
>>720317108 (OP)
But F-Zero GX chapter 8 on very hard is laughably easy.
Anonymous No.720333431 [Report] >>720333919
>>720333273
Ninja Gaiden NES has infinite continues and starts you at the beginning of the substage. The list doesn't mention a 1cc, so you can just hammer at a level until you beat it. I got all the way to Bloody Malth as a kid by sheer stubbornness (never beat him, though).
Anonymous No.720333792 [Report]
>>720317759
What a retarded dumbfuck puzzle. I fucking hate it. Solved:
37-21=16; 928/16=37+21
77-44=33; 3993/33=77+44
123-17=106; 14840/106=123+17
71-6=65; x/65=77
x=65*77=5005
FUCK you
Anonymous No.720333919 [Report]
>>720333431
i beat gx the same way
you just get lucky enough eventually, it's not like the ai is actually intelligent
Anonymous No.720334132 [Report]
>>720332659
sure you have, buddy.
sure you have.
Anonymous No.720334246 [Report]
>>720317759
i asked deepseek to make me assetto corsa tire physics models, aerodynamics and suspension and it actually did it
it required surprisingly little handholding or correction, just reminders to check documentation when dealing with unusual stuff.
asking a reasoning model to do complex math is fucking retarded. it's not microsoft excel. it's not meant for that, use a fucking calculator. an LLM is much better when asked to collect, move, and collate data rather than do operations with it.
Anonymous No.720334321 [Report]
>>720317759
Just tried it myself and it destroyed your dumb little puzzle in less than 10 seconds.
Anonymous No.720334530 [Report]
Was NES GnG that bad? I only ever beat the arcade version legit since it didn't look like dogshit.
Anonymous No.720337594 [Report]
>>720323235
Fucking kek
Anonymous No.720339385 [Report]
>>720317167
Half of those games on your list are only hard if you play the US version. The Japanese versions are less difficult. Contra/Castlevania have forgiving health systems in Japan for example.
Anonymous No.720339443 [Report]
>>720318860
>DMC3
Only "hard" in the US version. The US hard is the Japanese Dante Must Die, etc. Japs play on easy mode.
Anonymous No.720340889 [Report]
>>720319196
The entire point of this thread, I'd imagine.
Anonymous No.720341142 [Report]
>>720317219
why don't you leave your goblin-attic cave you call your room tough guy and go ask that meth-head what the hardest games are then
Anonymous No.720341321 [Report]
>>720317108 (OP)
New shitposting meta just dropped
Anonymous No.720341352 [Report]
>>720319171
>reddit
>forty one %
>>720319864
>Big N
>30/100
Kek
post more
Anonymous No.720341574 [Report]
>>720319028
Sounds like shit, I'm supposed to expect this to automate the world? What a joke lol...
Anonymous No.720341678 [Report]
>>720317108 (OP)
Only valid picks in that list are Mushi and Wizadry 4. Everything else is ez pz shit.
Anonymous No.720341902 [Report]
>>720317108 (OP)
>>720317167
Notice how most of them are old Japanese games, and kids at that time could finish the games even without youtube guide.
Anonymous No.720341925 [Report]
>>720317108 (OP)
That's a pretty good survey other than the extra NG entries at the end. There should probably be more shmups and they should all be ranked higher. I unlocked Bunny Flash in GX btw.
Anonymous No.720342071 [Report]
>>720319171
its better than scouring the web for an easy answer to something if you use it as a chatbot friend idk what to tell ya
Anonymous No.720342079 [Report]
>>720318706
>>720320142
Did you train an AI on Mork?