>>720617027
>>720617045
Alright, maybe the direct number stats aren't the most reliable thing to go off of, but you know what we *can* use?
In-game feats.
Asgore outright breaks the MERCY button at the start of his fight, and you only get it back once the fight is over. Compare that with Zenith Martlet, who can merely temporarily block Clover's FIGHT command, but can't actually disable it for the duration of the fight.
If Asgore meant business, there's nothing saying he couldn't have just broken Frisk's FIGHT button instead and promptly skewered them, Asgore could've easily made that fight unwinnable if he really wanted to, he just chose not to.
We also know that Asgore potentially has some knowledge of resets and saving/loading, with him nodding in acknowledgement if you use the ACT command to say that he's already killed you before.
In comparison, Zenith Martlet showcases no knowledge of time manipulation in any capacity, despite supposedly having enough determination in her to become the "zenith of monsterkind", she doesn't even get that sense of deja vu we see other characters exhibit when time gets sent back a bit.
Numbers aside, Zenith Martlet just isn't that powerful even when compared to a boss monster that actively doesn't want to fight at all.
Also, that stats excuse is bullshit because the actual numbers in the game's code are just there to make the game work a certain way, the numbers you see in-game are still what's canon.
For example, yes, Mettaton NEO's defense actually *is* that high in-universe, but for the purposes of the game, he needs to die in a single hit, so the game's code says his defense is -[massive integer value here].