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Anonymous No.721065946 [Report] >>721066430 >>721067318 >>721067549 >>721068381 >>721068498 >>721069285 >>721069582 >>721070112 >>721071056 >>721072934 >>721073326 >>721076149 >>721076502 >>721079976 >>721082397 >>721085185 >>721090053 >>721091137 >>721091839 >>721094165 >>721106983 >>721108848
Original or remake?
Does the remake improve anything? Like
>that stupid stupid cure system that's just a waste of time because you can't fail
>game always telling you which camo skin is the best so that's just a waste of time as well
>bad controls with no way to customize
Or is the original still better

And I know the remake is fucking 100 gigabyte and has bad performance, but that aside
Anonymous No.721066430 [Report]
>>721065946 (OP)
Hello?
Anonymous No.721067226 [Report] >>721077987
I want to FUCK Para Medic.
Anonymous No.721067318 [Report] >>721089627
>>721065946 (OP)
subsistence is the best version play that
Anonymous No.721067549 [Report]
>>721065946 (OP)
Do I need to tap the sign?
Anonymous No.721067567 [Report] >>721096360
Is this thing on?
Anonymous No.721068381 [Report] >>721068578
>>721065946 (OP)
>remake by blue point
Take a wild guess
Anonymous No.721068498 [Report] >>721069152 >>721094345
>>721065946 (OP)
Remake is better in every way.
Anonymous No.721068578 [Report] >>721069020 >>721077558
>>721068381
It's nothing like the Demon's Souls remake where they fucked around with the original art direction and tried to "improve" it. It's as faithful as you can get.
Anonymous No.721069020 [Report] >>721070947
>>721068578
What abotu the SotC remake where they made the colossi feel tiny because of shit art and made the protagonist look like a Mexican
Anonymous No.721069152 [Report] >>721069404 >>721070285 >>721070970 >>721082872
>>721068498
>Remake is better in every way.
So including the ways I mentioned?
>bad controls where you have to press R2 and R1 at the same time if you want to aim and lean
>that stupid stupid cure system that's just a waste of time because you can't fail
>game always telling you which camo skin is the best so that's just a waste of time as well
>also time wasting backpack
>also time wasting alert system where you have to hide for a minute and it's faster to just reload your save
Anonymous No.721069285 [Report] >>721070392
>>721065946 (OP)
The controls in the remake are fantastic, but it doesn't directly correct design issues with MGS3 like the cure system you mentioned. Rather, it makes them ever so slightly less tedious by giving you quicker access to them. It's also way faster to load your saves in case you fuck up. Auto-saves have also been great.

The primary issue with the remake is the Unreal 5 performance, and the weird faces (which I've all modded out). I also modded the tranq gun to behave like it did in the OG, and to give myself laser sights so I could turn off the PW/MGS4 style aiming reticle.
Anonymous No.721069404 [Report]
>>721069152
Those parts are core to MGS3's design and weren't touched. You need to understand - Delta is like the Oblivion Remaster, or Ninja Gaiden 2 Black. It's the original game with a graphical layer on top, with modified controls and QOL stuff.

I consider it the ideal way to play MGS3 because there are a host of improvements all over the place. However, it's still the same game. The stuff you mention was fixed in MGS4 for a reason, but couldn't be really ported to MGS3 because it would be a different game.

I will say though, the controls are a trillion times better in the modern setting. It controls exactly like MGSV, which I personally really like.
Anonymous No.721069582 [Report] >>721069641
>>721065946 (OP)
Theyre absolutely both and thats why they work
Only miserable dickheads who want to hate everything (modern /v/) will try to argue otherwise
Anonymous No.721069641 [Report]
>>721069582
Ignore me I somehow clicked on the wrong mgs thread with an mgs3 image and a second post about wanting to fuck paramedic my bad
Anonymous No.721070112 [Report] >>721070195 >>721075716
>>721065946 (OP)
Original is better in every manner.
The demake is just another 80 dollar, 100 GB UE5 slop, that also ruins the art style AND gameplay with its "modern" shooter game controls and enemy awareness indicators.

Finally, no Kojima = no buy.
# FuckKonami
Anonymous No.721070195 [Report] >>721070446
>>721070112
Show us your Death Stranding copies.
Anonymous No.721070285 [Report] >>721070925 >>721071225
>>721069152
None of that is bad nor stupid.
It all enforces the intended slow burn stealth gameplay, where every action requires effort and seeing it through. Making especially guns "hard" to use especially is a stroke of genius, that makes the game stand out.
Anonymous No.721070392 [Report] >>721075716
>>721069285
Nah, those generic action game controls and other casualizations ruin the whole game's balance, very much like Twin Snakes butchered MGS1.

UE5 jank is just another nail.
Anonymous No.721070446 [Report]
>>721070195
I only have two:
The OG PS4 release and the OG Steam release.
Anonymous No.721070925 [Report] >>721071448
>>721070285
the camo system is objectively flawed as a gameplay mechanic. you need to enforce some kind of decision on to the player through either lack of information or active time, if they know the right answer at all times and can change camo at any time then having camo choices is pointless.
Anonymous No.721070947 [Report] >>721077609 >>721097634
>>721069020
As far as remakes go, Delta is one of the most faithful and respectable remakes. No woke BS (they did change a line Eva said about her being called fat, but very minute. There's also a nerf of boob jiggle physics in the scene she is crawling to Snake in her bikini, but that jiggle was very exaggerated. Her breasts are enhanced, so bolt-on tits from 1964 wouldn't jiggle much.), the character designs all look fantastic (except Ocelot under some angles), etc.
Anonymous No.721070970 [Report] >>721071225
>>721069152
>>bad controls where you have to press R2 and R1 at the same time if you want to aim and lean
wasn't hard for 8 year old me back then and shouldnt be hard for anyone today
Anonymous No.721071056 [Report] >>721071225
>>721065946 (OP)
StinkyRemy? Is that you? Still seething about being a stinking pajeet with a furry skunk fetish? Let it go stinky.
Anonymous No.721071225 [Report] >>721071390 >>721071448 >>721072043 >>721082872
>>721070285
>None of that is bad nor stupid.
Literally all of that is bad and stupid
>It all enforces the intended slow burn stealth gameplay
This maybe applies to timewasty shit like the endless ladder or walking sim boss fights but obviously not intricate menu fuckery that wasn't even in 1 or 2
>>721070970
But it also isn't ergnomic and, ironically, Kojima himself is on record saying that controls are the most important thing for a game. Particularly absurd since it makes leaning left simpler than leaning right, with no practical or internal logic to justify it
>>721071056
>ask about a game on game board
>some loser has a meltdown about his furry friends
Anonymous No.721071390 [Report] >>721072503
>>721071225
fucking lmao it is you isn't it, are you the same anon that had a meltdown because he couldn't handle having to enter the menu to change his camo because your autism wouldn't let you walk around without the literal best camo for the patch of grass you were standing in
Anonymous No.721071448 [Report] >>721072503
>>721070925
But why?

>>721071225
Being ADHD is no longer an excuse in 2020s, kiddo. The inventory management stuff is always fun.
Anonymous No.721072043 [Report] >>721072503
>>721071225
it is ergonomic - index finger on R1, middle on R2. i've literally just tried using my index for R2 as your pic suggests and it requires a slight reach which isn't that comfortable. the claw grip isnt a thing in MGS games because the right stick isn't really used.

thumb on Square, index on R1, middle on R2 to lean. try it, it's not hard
Anonymous No.721072419 [Report]
>76% user score
it really was overrated kusoge
Anonymous No.721072503 [Report] >>721072845 >>721073237
>>721071390
Glad to hear there are other people with standards
>>721071448
>But why?
Basic risk/reward, you gameplay illiterate retard
>>721072043
Most people disagree with you according to that poll and luckily almost all developers disagree with you since luckily almost no games is stupid enough to want you to hold your pad like a chicken

I could literally come up with a better control scheme that circumvents this in 5 minutes. Kojima is a hack
Anonymous No.721072845 [Report]
>>721072503
Also 2 and 3 are designed around the PS2's shitty button sensitivity gimmick and releasing the trigger to shoot instead of pulling it already made no sense in MGS1
Anonymous No.721072934 [Report] >>721073114
>>721065946 (OP)
I never played MGS3 before and started both the HD version on switch and the remake on xbox at the same time, and i dropped the remake, it look to washed out, the modern controls are somehow worse, and even the framerate is worse, it ran at 30 on switch 2 but almost flawlessly, also, there is a lot of qol features that make the game easier and that sucks, gonna beat the game on switch tonight, i think that i only have left beat The Boss
Anonymous No.721073114 [Report]
>>721072934
>The Boss
>final boss is literal girlboss best fighter in the world
>it's fine because it's japan
Anonymous No.721073237 [Report]
>>721072503
StinkyRemy is still a fuckin' stupid name and you should change that sooner rather than later. I'd suggest "IneptCurryMan" for your next PSN name, but only because I assume they won't let you use "pajeet" in your name.
Anonymous No.721073326 [Report] >>721073910
>>721065946 (OP)
Everything has OTF menus now which is nice. Also if we're directly comparing versions the two best and competing ones right now are Subsistence PS2 and Delta.

Do not touch the HD or MC versions.
Anonymous No.721073361 [Report]
Glad this OP got his thread moving after the initial sad desperation for attention
Anonymous No.721073910 [Report]
>>721073326
>Do not touch the HD or MC versions.
why not?
Anonymous No.721074005 [Report] >>721075845 >>721095457 >>721097365
Anyone who says original is better is blinded by nostalgia desu
Anonymous No.721075716 [Report]
>>721070112
>>721070392
Those shooter controls are a trillion times better. I've played classic MGS3 a trillion times on my PS2 since it first launched. The gall to suggest it's clunky ass controls are somehow better in some intrinsic sense is just gay contrarian autism. They modified controls a taken right from MGSV, and for them to be considered "generic shooter controls" is purely because in a utilitarian sense, they are objectively better.

It also comes across that you're trying REALLY hard, to seem like you're part of some secret club. Trying to convince the world you're hardcore gamer. I'm not convinced you actually played this game on PS2, as nearly everyone who played the original version sees these as better.

Cope. It's not even nearly as broken as Twin Snakes controls. Crouch walking ? Sure, but Kojima himself added it to MGS3 with the 3DS version. Better aiming ? Nothing wrong with that. 99% of the time it's still just better to aim in FPS mode anyway lol.
Anonymous No.721075845 [Report]
>>721074005
There's a group of posters on /v/ who larp as "old gamers", and pretend janky ass shit from the past has some sort of intrinsic value that can't be touched. Meanwhile, anyone in the past era would have adored these improvements had they been available then.

It's pure insecurity, and genuine autism.
Anonymous No.721076149 [Report]
>>721065946 (OP)
Delta is fucking ass if you absolutely need to spend your goybucks buy the recent Master Collection or emulate Metal Gear Solid 3: Subsistence which is the best version of the game as it has the new camera and tons of extra content
Anonymous No.721076426 [Report] >>721076617 >>721076632 >>721076787 >>721076797
>mgs3
>make entire setting brown in brown vaseline smeared molasses
>remove traditional metal gear radar and gameplay so you have to play where i waldo in that murky shit setting
i will ever understand how this game became so popular unless snoys just have inherent shittaste in games, for decades they gaslight us
>god of war, final fantasy, that monkey catcher game, brave fencer musashi, jack and daxter, crash, ratched and clank, sly etc etc
are the non plus ultra as well and they are all mind numbing
Anonymous No.721076502 [Report]
>>721065946 (OP)
Original
Anonymous No.721076617 [Report] >>721076787
>>721076426
having an omnipotent radar is fucking stupid stealth design
Anonymous No.721076632 [Report] >>721077002
>>721076426
You have a radar available.
Anonymous No.721076787 [Report] >>721076910 >>721077130
>>721076426
i forgot wipeout, god what a piece of shit with the only difficulty coming from trial and error course design where you don't know what's around the next corner
>>721076617
>muh stealth
mgs is a glorified pacman game and people loved it for it. 3 is tryhard trash glazed by pseuds
Anonymous No.721076797 [Report]
>>721076426
It's an entry that lends itself the most to run and gun gameplay. The players you describe never care to do no kill, or alert playthroughs. It's also the easiest game in the series.
Anonymous No.721076910 [Report] >>721077080
>>721076787
great arguments, anon. a real thinker.
Anonymous No.721077002 [Report]
>>721076632
Completed different from soliton radar which he's clearly talking about. In OG3, you're being seen by enemies who are far off camera because you have no clear was of noticing them without constantly toggling first person view.

Now this will sound like conspiracy/poor memory shit... but I swear like a decade ago, there was a website that claimed the soliton radar is actually still in the game but dummied out. I've never been able to find it again, so it might have been some weird dream or something.
Anonymous No.721077080 [Report]
>>721076910
thanks i know
Anonymous No.721077130 [Report] >>721077237 >>721098338
>>721076787
You know the point of racing games is to practise each course and memorize them to get good, right? This idea that you should be able to ace any course your first try because of your intuition or some shit is retarded. F-Zero X and GX also comes down to fully understanding, memorizing and practicing courses like Wipeout - and it's the best racing game because of that lol
Anonymous No.721077237 [Report] >>721079404
>>721077130
>You know the point of racing games is to practise each course and memorize them to get good, right?
not to this extent, no
>This idea that you should be able to ace any course your first try because of your intuition or some shit is retarded.
except that's what you can do in 99% of racing games. wipeout is literally 2d sonic but in 3d kek
Anonymous No.721077558 [Report] >>721077685 >>721078607 >>721079823
>>721068578
>It's as faithful as you can get.
the fuck are you smoking
Anonymous No.721077609 [Report] >>721079823
>>721070947
>it doesn't matter that the characters look more soulless and were made by chinks and that the art style is generic as shit
this isn't a faithful remake at all, it was a soulless cash grab just like the oblivion demake
Anonymous No.721077685 [Report] >>721077763 >>721094749
>>721077558
Reminds me of what they did to RE4, the entire vibe gone
Anonymous No.721077763 [Report]
>>721077685
it's hard to believe this 2016 shot is real kek
Anonymous No.721077987 [Report] >>721093586
>>721067226
>this is apparently the big bad of the series along with major tom and sigint
Anonymous No.721078446 [Report] >>721078762 >>721091671
Anonymous No.721078607 [Report] >>721078701 >>721079635 >>721093827
>>721077558
If you turn the legacy filter on it feels a lot closer to mgs 3. But imo a lot of the characters look very cheaply ue5ish. It’s hard to articulate what I mean, because it’s not only that their features are off, but something about the way the engine looks makes them look like in motion figurines that don’t really look like the characters, but kinda do.
Anonymous No.721078701 [Report]
>>721078607
No it doesn't, it just adds an ugly green filter.
Anonymous No.721078762 [Report]
>>721078446
Completely fixed for me with reshade + legacy filter.
Anonymous No.721079404 [Report] >>721083156
>>721077237
Sounds like you're just bad, and don't like replaying games to get better.
Anonymous No.721079635 [Report]
>>721078607
>It’s hard to articulate what I mean, because it’s not only that their features are off, but something about the way the engine looks makes them look like in motion figurines that don’t really look like the characters, but kinda do.
That's because that's exactly what modern video game graphics are, it's all rubber dolls in full HD so you can see them in all their rubbery glory
Anonymous No.721079823 [Report] >>721079965 >>721081348
>>721077558
>>721077609
You guys are such autismal, no-fun allowed crybabies. The colors and faces are different? Boo hoo. I changed them myself with mods anyway.
Anonymous No.721079965 [Report] >>721080228
>>721079823
>game is so shit he has to mod it
>thought policing the few critics there are anyway
Anonymous No.721079976 [Report]
>>721065946 (OP)
Remake? It got a shitty remaster a while ago called delta.
Anonymous No.721080071 [Report] >>721080163 >>721080328
Wy is it 100 Gb
Anonymous No.721080163 [Report]
>>721080071
Because people buy anyway, the answer to most of these questions.
Anonymous No.721080228 [Report] >>721080398
>>721079965
Nah it had more to do with infantile whining about the most minuscule shit. Inside being so fragile that being called out for being a pussy = thought policing. Rather than bitching, I pirated the game and modded it. This victim complex by people pretending to be purists is the cringest shit ever. And you guys do this in every fucking thread with a remade game.
Anonymous No.721080328 [Report]
>>721080071
Uncompressed audio, poorly encoded FMVs and unoptimized UE5 assets. It's not rocket science
Anonymous No.721080398 [Report]
>>721080228
>Imagine being so fragile
Fixed.
Anonymous No.721081348 [Report] >>721081761
>>721079823
>the shitty models and animations ruin the 10/10 kino cutscenes
>the art style makes it look generic, low effort, and dated
>this is fine because ... mods!
>mods that do absolutely nothing btw, the mod scene is a joke
Anonymous No.721081761 [Report] >>721081910
>>721081348
>more whining about completely subjective shit
>stating objectively false shit about mods considering you're too stupid to go on the Nexus and see what's already been done (Unreal 5 games are piss easy to mod)
>Crying about artstyle when original MGS3 was ugly anyway
Why do you guys constantly cry and bitch, instead of just playing games you actually enjoy? You're a pussy.
Anonymous No.721081910 [Report] >>721082156
>>721081761
>i eat shit because I subjectively enjoy it
>lies
>continues to eat shit
cool bro, you do you
Anonymous No.721082156 [Report] >>721082297 >>721082383 >>721095224
>>721081910
You must think OG MGS3 is shit then too, because it's mostly 1:1 with better controls. If gay cutscene shit hurts your feelings, then boo hoo. Your autism does not make you a hardcore gamer. I'm also better than you at MGS, btw.

And no, it's not lies. Go on the Nexus . I have FOV tweaks, engine tweaks, completely different, replaced all the characters faces, have new costumes, etc

But of course, cry "lies" when you're just crying and arguing in bad faith. Like a child who can't see things from other human perspectives, so you have to lie and shitpost. Pathetic.

Yeah, I will do what I want - which includes calling out crybaby retards like you.
Anonymous No.721082297 [Report] >>721082369 >>721082397
>>721082156
MGS3 is great, the remake is garbage with worse controls. Not sure why you're projecting your disdain of the original masterpiece onto me.
Anonymous No.721082369 [Report] >>721082450
>>721082297
>Worse controls
Lying doesn't give you karma here, Redditor. Imagine thinking. The clunky ass shit from the OG is better. Posts like yours made it obvious you guys haven't even played the original.
Anonymous No.721082383 [Report] >>721082847
>>721082156
>I have FOV tweaks, engine tweaks, completely different, replaced all the characters faces, have new costumes, etc
So absolutely nothing except bug fixes and broken bandaids? The absolute state of this shill.
Anonymous No.721082397 [Report]
>>721065946 (OP)
>>721082297
Remake. Never played original slop.
Anonymous No.721082450 [Report] >>721082526 >>721082847 >>721083038
>>721082369
>outs himself as having never played the original
Based retard. You enjoying that input lag and sluggish animation?
Anonymous No.721082526 [Report] >>721083038
>>721082450
Anonymous No.721082552 [Report]
Does Eva still get horny when you traq her accidentally
Anonymous No.721082847 [Report] >>721096000 >>721101206
>>721082383
Bug fixes are excellent mods, and the FOV and camera tweaks are great. KYS. Anyway, the "bandaid" solution is Delta itself - given that 3 itself was a step down from 2 for casuals.

>>721082450
So, something retarded that no player is going to do in game? Yeah the slower CQC and equiping/unequping in lieu of better animations isn't a great change, but only an autistic retard is going to use that as some sort of winning argument.

Meanwhile, Snake controls excellently like MGSV - and the other changes to movement improve pacing. But of course, autists like you think in absolutes and can't handle the fact there's benefits and detriments.

I've played the original back at release a dozen times. It's still a casualized MGS for people bad at 2, at least Delta makes it more fun to play.
Anonymous No.721082872 [Report] >>721082938
>>721069152
>>bad controls where you have to press R2 and R1 at the same time if you want to aim and lean
over the shoulder third person shooter aiming but guns have squib-tier bullet drop flopping right out the barrel.
>>that stupid stupid cure system that's just a waste of time because you can't fail
Now it's even more retard proof with a checklist that glows green when you manage to pour disinfectant over a sewn shut and bandaged wound.
>>game always telling you which camo skin is the best so that's just a waste of time as well
There's a quick menu that gets bloated with every past camo facepaint combo you used displaying the camo index
>>also time wasting backpack
????
>>also time wasting alert system where you have to hide for a minute and it's faster to just reload your save
there's autosaves in EVERY ZONE you can reload with 0 consequence for things like FOXHOUND rank.>>721071225
>But it also isn't ergnomic and, ironically, Kojima himself is on record saying that controls are the most important thing for a game. Particularly absurd since it makes leaning left simpler than leaning right, with no practical or internal logic to justify it
It's a fucking stealth game, so you shouldn't be dropping niggers left and right with perfect headshots with 0 challenge.
Anonymous No.721082938 [Report]
>>721082872
>More retarded crybaby shit that doesn't bother anyone except an autistic tryhard pretending to be some hardcore player.
Take your meds
Anonymous No.721083038 [Report] >>721083321 >>721085023
>>721082450
>>721082526
what am i supposed to see? why does he pose like a retard in the remake
Anonymous No.721083113 [Report] >>721083662
Man, these fake nostalgia fags need the rope. Imagine defending the clunky ass gameplay of original MGS3. The more vitriol in their posts, the more obvious it is that they only played the game in the last year and that they're pretending to be some authority.

If you showed anyone back in 2004 that MGS3 could have these changes to its gameplay, they'd have welcomed it with open arms.
Anonymous No.721083156 [Report] >>721083321
>>721079404
no it's just a very stupid skill floor
Anonymous No.721083321 [Report] >>721083462 >>721083808
>>721083038
You do realize he poses like that in the original as well, right? The only difference is that in the OG, he's cancelling out the animation before snake holds his weapon like that.

The poster is trying to claim the extra animation of him pulling out the weapon instead of being able to automatically cancel the animation is a dealbreaker as to why the remake is bad.

Because obviously the average player is going to stand there and mash the button over and over again for no reason.

>>721083156
Nah, you're just bad and think you should just win every course because you feel good about yourself.
Anonymous No.721083358 [Report]
original because it takes up less space on my computer
Anonymous No.721083462 [Report] >>721084463
>>721083321
>wipeout tard defends demakes
kek
Anonymous No.721083662 [Report] >>721084463
>>721083113
Your problem is that you just need to gitgud. The controls arent clunky, you're just retarded. And no, modern slop and modern slop gameplay design is notoriously bad, unbalanced, and cluttered. It's been a downward slide since the PS3 era.
Anonymous No.721083808 [Report] >>721084463
>>721083321
>The poster is trying to claim the extra animation of him pulling out the weapon instead of being able to automatically cancel the animation is a dealbreaker as to why the remake is bad.
Not a deal breaker but games should be responsive. I died more than once in Monster Hunter World because my character had to realistically finish some stumble micro animation so I couldn't heal or roll. It's a bad trend.
Anonymous No.721084463 [Report] >>721085030 >>721086534
>>721083662
Nah, they were criticized as clunky back in the day as well for good reason. To be required to hold so many buttons to lean and aim in first person was retarded.

MGSV's control scheme is an improvement in every way. Your nostalgia goggles stating that 3 was some sort of perfect game is retarded because it wasn't. It was babby's first MGS.

Tell us how they're so broken, retard. To call all modernization "slop" is just another example of a newfag trying to larp as an old player. Anyone from the PS2 era would prefer the way Snake controls now if they were side by side.

You also have no substantiating argument as to how they break ANYTHING. You could run and gun into the original as well, plus it was heavily reliant on auto-aim strafing when you held L1 which could get you through the vast majority of situations.You're still aiming in first person the cast majority of the time in Delta anyway, which is exactly like the OG - while leaning was replaced by slow strafing movement. The TPS controls don't offer much of an advantage at all considering your accuracy with the PW reticle isn't perfect, and you just have slow movement.

Plus, if you play in Legacy mode (which you've never addressed as well because you're a shitposter) the controls are even more like the original. For crouch walking, Kojima himself even added it to MGS3D, showing even he wanted it there.

It's also fascinating that you're bitching that much about changes to controls and movement, but you've only brought up extremely superficial stuff about the game. Also relying on a retarded webm to support your argument of something you'll never do in game.

>>721083808
The game is very responsive all around and Snake's movements are much more fluid that the OG, minus the autistic item swapping like in that pick which you'd never need to do in game.

>>721083462
Nah, I'm an F-Zero fan - your criticism was just retarded as it's clear you're just bad at the game.
Anonymous No.721085023 [Report]
>>721083038
It's an example of how modern games make everything longer for no reason. Turning around, equipping weapons, "hold X to do thing", etc.
Anonymous No.721085030 [Report] >>721085985
>>721084463
Blah blah blah the remake still runs and plays like shit, and you suck at gaming. I can pick up any game of any era and adapt to the controls and play the game as intended by the developers without crying or bitching; be it tank controls, 2D controls, fixed camera, OTS camera, first person, whatever.

And modern gaming sucks because its all converging to cookie-cutter OTS walk-n-talk UE5 slop that runs like shit.
Anonymous No.721085185 [Report]
>>721065946 (OP)
>I know the remake is fucking 100 gigabyte
Wat
Anonymous No.721085985 [Report] >>721088120 >>721096675
>>721085030
Blah blah blah, MGS3 was not a perfect game and had plenty room to rework, including its dogshit controls and awful piss/bloom filter. If you're gonna cry about "blah blah blah" stop shitting up threads with your incessant whining. Go play games you do like!

The control scheme doesn't change MGS3's focus or genre in any way, and to pretend something so miniscule as refined controls damages the game that severely would only imply MGS3's design is suspect at it's very core.

Like whoopy - the already broken auto-aim and strafe is replaced by... a slightly larger FOV where you need to manually aim? Gadzooks! The fact you haven't directly addressed this aspect, danced around it, and basically ignored its existence really makes me suspect you don't know MGS3 as well as you pretend.

But of course, blah blah blah kill yourself whiny faggot.

It's also fucking hilarious that the very controls that MGS4 pioneered to perfect the clunky shit from before is now called "slop" in the eyes of fake fans like yourself. The very gall of you to pretend the integrity of the game falls apart by turning the triggers into a OTS aim and shoot mode versus the shit from before it's just so pathetic and autistic.

Other devs copied those controls because they work, and difference for the sake of being different doesn't add soul or whatever.

It's central jn your eyes though, because you're an insecure twat pretending to be an old fan when you probably played MGS3 via HD Collection (lol) like a year ago.
Anonymous No.721086374 [Report]
Original but with the pressure sensitive buttons or setting them up in pcsx2.
Anonymous No.721086534 [Report]
>>721084463
>Nah, I'm an F-Zero fan
which is the polar opposite to wipeout, it has a map, it has mostly wide tracks or tracks floating in an open space and you can see sharp turns from a mile away and you are supposed to clear the lower difficulties first which by your logic is bad because you don't have to learn every track inside out before you can win

but i think unlike older wipeout games it has a good amount of tracks and even a track editor so it doesn't have to drag out content with a retarded skill floor like some shitty arcade game
Anonymous No.721088120 [Report] >>721090447
>>721085985
Thank for the book, slop-eater.
Anonymous No.721088782 [Report]
I prefer the new standard filter. Reminds me of mgsv
Anonymous No.721089627 [Report] >>721090346
>>721067318
The new camera is bad, the game is objectively better played top-down. They didn't rewrite the stealth system with the new camera so it doesn't really work.
Anonymous No.721090053 [Report]
>>721065946 (OP)
It's a movie game. Just watch it on YouTube. If you want to support the devs, then buy the merch.
Anonymous No.721090346 [Report]
>>721089627
you can switch to the top-down camera in subsistence
Anonymous No.721090447 [Report]
>>721088120
Weird you'd say that, as OG MGS3 is also slop.
Anonymous No.721091037 [Report]
There is nothing that the remake doesnt make better. I can play the original anymore. Nostalgia isnt an argument
Anonymous No.721091137 [Report]
>>721065946 (OP)
HD on PS360/Vita
Anonymous No.721091671 [Report]
>>721078446
A thought arises unbidden by conscious consideration.
Anonymous No.721091780 [Report]
I've played 1-3 then 1- Delta and Delta is a lot more fun, desu. 3's controls are fucking dumb as hell. Sure it's easier, but it's also significantly more fun and they didn't just lazily break the game like Twin Snakes did.
Anonymous No.721091839 [Report]
>>721065946 (OP)
I really like this game and am going to buy it anyway rn so I don't really give a shit but I was always curious as to where this game was actually set...Tajik SSR ? Or did Kojima think Russia had jungles because he's a Geography illiterate retard.
Anonymous No.721093586 [Report]
>>721077987
To be honest none of them are particularly bad people because everything they did was to in their eyes make the world a better place. Even Zero came to visit Big Boss in his first coma to apologise and tell him how he wanted to fix everything.
Supposedly Para-Medic (Dr. Clark) did torture and turn Gray Fox into the Cyborg Ninja but I've never seen this as solid fact in any of the games just bits and pieces.
He could have just as easily gone nuts like he did in MGS1 and killed her randomly instead of as revenge. He would have died without the enhancements so maybe she thought she was helping?
Anonymous No.721093738 [Report]
It's not horrible as far as remakes go but you'd have to be retarded to pick it over the original, obviously.
Anonymous No.721093827 [Report]
>>721078607
I found the animations (facial and bodily) to be far inferior to the clearly motion captured original.
When you have higher fidelity character models you expect them to move like real humans. Instead it becomes extremely jarring and uncanny valley to watch high detail model jerk like dolls onscreen. Even when compared to MGS5 the characters have no weight or presence in their environment.

I can see why Kojima insists on using motion capture when making his games, it just looks so much more smoother and believable since he works with humans and close up shots so much.
Anonymous No.721094165 [Report]
>>721065946 (OP)
You should never play the remake before the original
Anonymous No.721094345 [Report]
>>721068498
BASED
Anonymous No.721094749 [Report]
>>721077685
>understands re4's atmosphere
>blinding sunlight
Anonymous No.721095224 [Report] >>721096045
>>721082156
Are you retarded?
Don't you even see the issue of "better controls" when the game isn't designed for it? Did you have fun shooting Ocelot without him being able to do shit?
Anonymous No.721095457 [Report]
>>721074005
whats that webm supposed to prove other than the original looked great?
Anonymous No.721096000 [Report] >>721096153
>>721082847
>Snake controls excellently like MGSV
You are RETARDED
Anonymous No.721096045 [Report] >>721096429
>>721095224
Nigger, what do the new controls allow you to do what the originals didn't? Tell me. Crouch walk is the only new ability. OTS aiming is not drastically different from what you could do before, and you're still going to be doing the majority of your aiming in FPS mode. Meanwhile, OG MGS3 had a very generous auto-aim system that also allows you to strafe and shoot. The Peace Walker aiming is less precise than either.

It's complete unlike something like Twin Snake, where you have a shitton of new abilities that let you trivialize the environment. I swear you retards haven't fucking played any of these games.
Anonymous No.721096153 [Report] >>721096227
>>721096000
Yet you have no argument of substance except screeching like a retard yourself.
Anonymous No.721096227 [Report] >>721097037 >>721099682
>>721096153
Do you just think slapping MGSV controls onto MGS3 is "an improvement because Snake moves like MGSV and there's less friction"?

Do you have the slightest idea of what game design and limitations are?
Anonymous No.721096360 [Report]
>>721067567
Am I all alone?
Anonymous No.721096429 [Report] >>721097037
>>721096045
OTS aiming is ABSOLUTELY destroying every single boss (and guards). Being able to move around much more easily (crouch walk matters), climb more easily also matters. The fucking enemy vision indicators from MGSV have NO BUSINESS BEING HERE.

You're defending a lazy, shitty assets reuse. They literally just slapped MGS5 onto MGS3 and you're clapping like the retarded consoomer you are
Anonymous No.721096675 [Report] >>721099682
>>721085985
>MGS4 pioneered to perfect the clunky shit from before is now called "slop" in the eyes of fake fans like yourself
They worked in MGS4 because the game was designed around them, while MGS3 wasn't. It's the same as Twin Snakes.
Anonymous No.721096973 [Report]
play MGO
Anonymous No.721097037 [Report]
>>721096227
Tell us specifically what it breaks about them, rather than chimping out. Specifics nigger.

>>721096429
Nah retard, I've destroyed each boss and I've only been using the FPS mode. Anyone you'd "destroyed" with OTS you could have done so with the auto aim of the original, or FPS mode.

Despite all your screeching, you've at no point explained how OTS makes anything easier.
Anonymous No.721097365 [Report] >>721099252
>>721074005
>Anyone who says original is better is blinded by nostalgia desu
I played every MGS game over the past two months. You're just retarded, even MGS1 is fantastic.
Anonymous No.721097634 [Report] >>721099329
>>721070947
>Delta is one of the most faithful and respectable remakes
yes, remaking someone else's game (who you both publicly and privately fucked over) is super respectful. Especially when said guy doesn't like 1:1 remakes, evident when he requested twin snakes make drastic tonal changes
delta is only faithful because its the least risky path that guarantees money, not because it cares about the game and its legacy
Anonymous No.721098338 [Report]
>>721077130

Didn't know that, i thought racer just have super human reflx so instantly know to turn when a turn comes up.
Anonymous No.721099252 [Report] >>721099564
>>721097365
>even MGS1 is fantastic.
>even
It's literally the only good one. Zoomers thinking it's somehow noteworthy when older retro games are "still" good need to be roped
Anonymous No.721099329 [Report] >>721099475
>>721097634
Boo hoo cry me a river. Kojima himself tried handing the franchise off to others, and he himself led a remake that fundamentally set up everything that this version does as well - Snake Eater 3D. Take your chimpout back to your discord, Troon.
Anonymous No.721099475 [Report] >>721099931
>>721099329
No that anon, but you are a fucking tourist, a normie gamer retard. Get a new hobby
Anonymous No.721099564 [Report] >>721100065
>>721099252
oldfart moment
Anonymous No.721099576 [Report]
>waste of time waste of time waste of time
why don't you just stop playing vidya in general.
it's clearly a waste of time you dumb motherfucker.
Anonymous No.721099582 [Report] >>721101398 >>721101658
My only grip is the fucking mk.22 tranq gun bullet drop off is huge and you have to "eyeball" it if you want to snipe with it
Anonymous No.721099682 [Report]
>>721096675
>>721096227
Except yet again, you faggots cannot articulate how any of these additions break anything in the game, when in Twin Snakes you have maneuvers that break bossfights. Crouch walking is the singular change that drastically changes balance... which Kojima himself introduced in the 3DS version.

FPS mode is still way more useful in bossfights than OTS, as the reticle is huge and spread out. The OG version had an incredibly lenient and strong auto-aim that let you strafe as well that was also great for boss fights.

And uhh.. other than that, snake has more fluid animations? That's it lmao. Tell us how that ""less friction"" changes the balance faggot.

All you faggots do is vomit generalities with zero specifica on how that fucks the balance up. I've acknowledged the elephant in the room - crouch walking (which Kojima himself introduced lol). I'm waiting, you turbo faggots.
Anonymous No.721099931 [Report] >>721102000 >>721102916
>>721099475
Nah, I've played the games since release and appreciate new ways to play games I love. The only tourists here are larping doom-posters like yourself which bitch and whine every time a rerelease happens.

I'll play old versions, new versions etc. I'm not such a fragile faggot that I'll form my identity around the initial release for every single game. You miserable fucks have ruined dozens of threads for legacy series with this kind of whining.
Anonymous No.721100065 [Report] >>721100389
>>721099564
2 and 3 aren't that much newer, retarded zoomer (your opinion about games is void for being a zoomer btw.)
Anonymous No.721100389 [Report] >>721104017
>>721100065
don't care gramps
Anonymous No.721101206 [Report]
>>721082847
>It's still a casualized MGS for people bad at 2
What
Anonymous No.721101398 [Report]
>>721099582
that's a good thing. with the increased fidelity of snakes movement and camera control you should be funneled into more challenging approaches than ironsights sniping.
Anonymous No.721101658 [Report] >>721105617 >>721106915
I’ve played MGS 3 many, MANY times over the years, and I personally feel as though anyone trying to claim that OG MGS3 didn’t have bad controls is just being delusional. MGS3 was great DESPITE its controls. Clearly Kojima though the and considering the MGS games from 4 onwards had more conventional control schemes, and the 3DS port of 3 had overhauled controls as well.

As for Delta, I like it, but I’m torn on whether it’s the superior version. On the one hand, there are tons of objective improvements over the original. On the other hand, the lack of the Subsistence camera for Legacy Style, and the fact the screwed up the timing in the ladder scene in the New Style bother me a bit.

>>721099582
That’s a good change though. The mk22 was FAR too overpowered in the original. It works more like it does in GZ and TPP now.
Anonymous No.721102000 [Report] >>721102223
>>721099931
You'll never get it. Youve got your head so far up your own ass you cant see the big picture. Remake culture is the cancer that is killing gaming. Cheap, lazy, remake cash grabs trying to repurpose old glory rather than making anything new.
Anonymous No.721102223 [Report] >>721102482
>>721102000
Okay, but the broader culture doesn’t factor into judging a remake’s quality in isolation.

Support the good remakes and ignore the bad ones and people will get the message.
Anonymous No.721102482 [Report]
>>721102223
Ok then, it's superfluous, unoptimized, laggy, uncanny valley-inducing, has no reason to exist, and does not gel with the realistic graphical style.
Anonymous No.721102916 [Report]
>>721099931
based
Anonymous No.721104017 [Report]
>>721100389
Don't care generation faggot
Anonymous No.721105617 [Report] >>721109412
>>721101658
>bad
I would not go as far as to say that actually. they largely work for what the game expects of you, that being stationary aiming, crawing in cover, dodging arcadey boss attack patterns. the only thing I'd flat out call bad is the choice to have throat slit be pressure sensitive, which is a real flaw but minor in the grand scheme. compared to something like say syphon filter mgs3 is much easier to acclimate to.
Anonymous No.721106915 [Report] >>721109412
>>721101658
There is a clear and logical intent with the controls. If you took the time to learn them instead of button-mashing, you'd realize just how useful all the control elements in all the different contexts and why they were placed that way. MGS3 has a surpising amount of depth with the controls for a game that is designed for a controller. Git gud and listen to the radio calls, you might learn something.
Anonymous No.721106983 [Report]
>>721065946 (OP)
ps2 subsistence all the way, the only feature from delta i like is that music doesn't stop when you go into a menu complete vibe killer
Anonymous No.721108848 [Report]
>>721065946 (OP)
Original all the way.
Anonymous No.721109412 [Report] >>721109793
>>721105617
The pressure sensitivity alone is enough to call the controls bad. There’s a very good reason that pretty much no other PS2 game used the pressure sensitivity feature.

>>721106915
It’s not really a question of skill. You can figure it out easy enough with a bit of research. The problem is that it feels janky and awkward. The fact that you absolutely have to use the first person mode to shoot with any degree of accuracy is awkward, and for some baffling reason different guns have slightly different control schemes (like assault rifles relying on pressure sensitivity to aim without spraying wildly, or the fact that you can’t move with a sniper rifle equipped).
Anonymous No.721109793 [Report]
>>721109412
>The pressure sensitivity alone is enough to call the controls bad
It's fine, you have to press really hard to cut someone's throat or shot somebody accidental. Everything else you said Is not an issue, you just suck.