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Anonymous No.722977691 [Report] >>722978686 >>722979919 >>722980017 >>722983447 >>722983942 >>722984423 >>722984553 >>722984919 >>722985806 >>722986092 >>722986597 >>722987474 >>722988425 >>722988651 >>722989328 >>722989584 >>722989605 >>722991263 >>722991384 >>722992527
is Total War but for 40k even possible? Fantasy is boring
Anonymous No.722978686 [Report] >>722987775
>>722977691 (OP)
30k would be a better setting for a total war game
Anonymous No.722979919 [Report]
>>722977691 (OP)
Lord of the Rings TW > slop numberk
Anonymous No.722980017 [Report] >>722984147 >>722985368 >>722985970
>>722977691 (OP)
Not with the current engine. Assuming the 40k rumours are true, they're probably making a new game from the ground up and not just hammer & anvil slop for the umpteenth time.
Anonymous No.722980118 [Report] >>722982597
How would a 40K total war work?
How are the battles supposed to be in that setting?
Anonymous No.722982597 [Report] >>722988327
>>722980118
>How would a 40K total war work?
Solar System map where you land on the planets for battles and planets and moons also count as your bases and "cities"
>How are the battles supposed to be in that setting
For the top tiers, it's a mix of Napoleon era warfare where thousands upon thousands of men fight in land formation, except everyone is faster than a bullet and they whip out their anime tier swords that can cut through armor when they run out of bullets.
There are gigantic skyscraper sized mecha and demons that prowl the battlefield until they get taken out by the top tiers of the setting.
For fodder tier soldiers though like normal humans, it would be more like trench warfare where soldiers stay huddled together too scared to march forward because they'll be instagibbed the moment they poke their head out of their trench.
The scale should be massive because there's quadrillions of every race and millions of people are dying everyday in battle. There are also unironically battles where hundreds of thousands of soldiers are deployed on both sides.
Oh, and there's lightspeed travel, but no one can spam it because going into lightspeed puts you in a dimension where demons can gangrape you to death if you're not properly prepared. As a result, travel between planets is slow, and logistics are a big fucking deal.
Anonymous No.722983447 [Report]
>>722977691 (OP)
filtered
also sigmar is a lost primarch retard
Anonymous No.722983942 [Report]
>>722977691 (OP)
Not with current devs.
The higher ups refuse to invest to a new engine so and the old spaghetti code one can't handle range weapons as seen in warhammer 3.
Anonymous No.722984147 [Report]
>>722980017
>Not with the current engine
>they're probably making a new game from the ground up
kino akin to rome 2 launch soon?
Anonymous No.722984235 [Report]
No.
Warhammer 40,000 does not fit the Total War franchise anymore than WW2 does. The combat is too different.
Anonymous No.722984315 [Report]
Like the Battlefront 2 Risk mode
Anonymous No.722984423 [Report]
>>722977691 (OP)
How do we feel about TWW3? Wasn't 2 kind of alright in the end
Anonymous No.722984553 [Report]
>>722977691 (OP)
>is Total War but for 40k even possible?
Who cares? It's going to make bajillions for the company whether it works or not. Nothing else matters.
Anonymous No.722984919 [Report]
>>722977691 (OP)
No, it is absolutely NOT possible.
IMO despite my love for Warhammer in general making a total war 40k sounds like a mess of a development and they would have to try something completely new with there engine to make a decent game off it.
Another thing is CA themselves. Many people (like myself) have lost faith in there studio due to how awful they run the whole operation and make complete horse shit total wars that feel absolutely cheap and shit on the most bizarre settings. Even they know this and that's why they abandon three kingdoms.
Despite that and how they completely botched the 3rd instalment with that horrific AI on day one. I play it still to this day and have fun but once they finally complete the Warhammer total war series entirely they will never get another cent out of me and you should do the same too.
Finally there's SEGA and those faggots can fuck themselves too. A lot of the issues at CA are also on there hands.

It be easy for us all if CA doesn't touch Warhammer again and maybe fix the mess they call a game development studio.
Anonymous No.722985368 [Report] >>722985612 >>722986008
>>722980017
Total War 40k would have to be so radically different from existing Total War games that it would be basically a completely different game, 40k is primarily based around modern (and by "modern" I mean late WWI and onwards) small unit tactics where the standard independent combat unit is a loose group of 5-10 guys making the best use of any available cover and shooting at each other over very long distances. It's fundamentally incompatible with TW's pre-modern warfare focus where everyone stood in lines in more or less open fields.

If you wanted to try and simulate 40k's combat on the kind of scale that Total War prides itself on you'd have to make something like Eugen's Wargame/Steel Division titles, not Total War as we know it.
Anonymous No.722985612 [Report] >>722985995 >>722987285
>>722985368
They could just set it during The Horus Heresy when they had hundreds of thousands of men bumrushing each other in every fight.
The smallscale warfare is something only present in 40k because the 100,000+ men legions were disbanded and replaced with the 1,000 men chapters
Anonymous No.722985806 [Report] >>722986242
>>722977691 (OP)
Contrary to what people think, it's the campaign that's going to be the bigger problem for 40k. Are you just abstracting galactic travel? Because this is the kind of setup where Immortal Empire has to be the default for it to work.
Anonymous No.722985970 [Report]
>>722980017
>mfw UE5 Total Warhammer 40k
Anonymous No.722985995 [Report]
>>722985612
Even back then the standard fighting unit of a Space Marine legion was a mighty twenty guys, and they moved and fought in the same way that their less numerous descendants do. Plus it was only the Space Marines that got smaller, everyone else still routinely throws tens to hundreds of thousands of men into every notable battle/campaign.
Anonymous No.722986008 [Report]
>>722985368
>Anon still thinks companies are friends that want to make good games out of pure kindness
Lets be realistic. Its CA. 40k will be still running on Warscape engine with 120-man Imperial Guard regiments moving in loose square formation to shoot at 16-man loose formation Chaos Marines (Monstrous Infantry) squads, while tanks are single entities with Directional Plating. Ranges will be from 120 units to 180 units for general ranged, up to 300-400 for snipers/assassins.
Anonymous No.722986092 [Report] >>722986225
>>722977691 (OP)
40k is even more boring because nothing matters thanks to the scale.
Anonymous No.722986225 [Report]
>>722986092
Don't worry, we'll simply use the Primarchs as Legendary Lords and all will feel right again.
Anonymous No.722986242 [Report] >>722986320
>>722985806
Whats the issue?
>New McGuffin(tm) causes warp storms that conveniently limit playable area for main campaign
>Star systems are provinces with 2-4 planets (towns) with 3 building slots each
>Immortal Empires comes in two DLCs, one for each side of Great Rift to really rake in the money
Anonymous No.722986320 [Report] >>722986902
>>722986242
>2-4 planets (towns) with 3 building slots each
Anonymous No.722986349 [Report]
>total war whfb is already a mess
>better make total war wh40k for more shitstorm!
They'll just fuck it up, it will be shit at release and will take at least couple of years to be good, then they'll release total war wh40k 2 since retards keep buying the fantasy one.
Anonymous No.722986597 [Report] >>722987676
>>722977691 (OP)
its possible it would just be incredibly trash because the design philosophy of total war doesn't fit 40k in any shape or form
to make it work you're either changing the total war formula so much its not total war anymore or you're changing the 40k formula so much its not really 40k anymore
the campaign side is kind of whatever, you can fudge its design and limitations a lot and still make it work, its the combat and army structure that don't mesh in the slightest
the initial release would make a shit ton of money because the redditors that now infest warhammer but the 40k side especially will take the first bite of nearly anything except the below surface level strategy games I just wouldn't bet on it continuing to be successful past the first few post release periods when the cracks start to show
there's a reason dawn of war was basically the perfect scale
Anonymous No.722986902 [Report]
>>722986320
nta but that honestly sounds fine
the scale of facilities needed in order to make the 40k equivalent to basic total war production or infrastructure buildings can be easily abstracted to only leave room for a handful of things that a given planet will be able to export to the greater war effort
I still think it would be more fitting to make multiple planets in a single or a couple nearby star systems the focus with large blown up regions to fight over like in the later dawn of war campaigns
the problem is just getting CA to figure out how to make a map big enough instead of running out of fucking space and cramming shit in random nonsensical places like in warhammer
Anonymous No.722987285 [Report]
>>722985612
Even in HH, everyone is equipped with an automatic machine gun standard

Its not fit for TW
Anonymous No.722987332 [Report] >>722987447
>Total War being inundated with 40k fans
Anonymous No.722987447 [Report]
>>722987332
Fantasy was bad enough even with its pretty small proportion of faggot redditors because the game isn't being actively sold and the books are on the harder end to find but 40k would be catastrophic.
Anonymous No.722987474 [Report] >>722987573 >>722987904 >>722988274 >>722988331
>>722977691 (OP)
>Fantasy is boring
I never understood why people say this.
Anonymous No.722987573 [Report]
>>722987474
They're the same type who will jerk off over space marine no. 84916 model on sale now
Anonymous No.722987676 [Report] >>722987726
>>722986597
>Combat and army structure doesnt mesh in the slightest
Tabletop exists already
Anonymous No.722987726 [Report]
>>722987676
and isn't structured in a way that works with total war mechanics at all
Anonymous No.722987775 [Report] >>722992052
>>722978686
Playing as nothing but Space Marines would be shit as fuck.
Anonymous No.722987904 [Report] >>722988586 >>722988621
>>722987474
Me neither, 40k is pretty awful IMO, it's just "everyone is evil and cruel and then they kill each other".
Anonymous No.722988274 [Report]
>>722987474
because at a glance it looks like yet another generic fantasy setting
Anonymous No.722988327 [Report]
>>722982597
Horde vs horde kino, i need a proper WAVE vs WAVE game in total war (tm) or eugen (tm) format, im talking triangles vs circles, the shape war.
Anonymous No.722988331 [Report] >>722988621 >>722989234
>>722987474
leddit cannot appreciate fantasy because they see everything through the lens of dnd and modern super ultra omega shit watered down dnd at that
by comparison 40k is novel to them because most high tech settings are bright and flashy and clean unless its specifically about muh cyberpunk dystopia where 40k is, or was, willing to portray itself as gritty and dirty as its awful circumstances called for
they take to the much more colorful and (ironically) fantastical designs of 40k models much more readily than fantasy's more typically mundane designs
and that's precisely why GW made age of smegma the way it is
Anonymous No.722988425 [Report]
>>722977691 (OP)
>dinosaurs riding dinosaurs vs vampire pirates
>egyptian skelebois vs hell demons
>giant fat mongolians that eat everyone vs green football hooligans

Sorry these concepts aren't as exciting as dudes in power armour vs generic aliens
Anonymous No.722988586 [Report]
>>722987904
Then go play your favourite tranime novel, jesus fuck.
Anonymous No.722988621 [Report] >>722989414
>>722987904
>>722988331
40k's biggest core issue is ironically its scale. Operating on a galactic level means writers can ALWAYS ass pull something out of nowhere, and so the stakes are minimal. Fantasy only had that one world. Sure, it meant status quo for more rigidly maintained, but also that big events and sacrifices made mattered.
Anonymous No.722988651 [Report]
>>722977691 (OP)
40k is ten times more boring than fantasy
Anonymous No.722989234 [Report]
>>722988331
God AoS artwork is so devoid of any balls or soul
Anonymous No.722989328 [Report]
>>722977691 (OP)
No, gameplay focuses on squad level units and they don't all go into neat lines.
Anonymous No.722989414 [Report] >>722989745 >>722992765
>>722988621
funnily that's an issue age of sigmar has as well
the realms are so vast and vague and undefined that even after 10 fucking years there's nothing anyone really cares about
there's a handful of big landmarks and ebin sooper speshul sites that everyone is fighting for but they're mostly giant magical doohickeys that are meta plot relevant but don't feel particularly relevant to the little dudes you put on the table
fighting over something like the allpoints is an important strategic objective, sure, but it doesn't have a fraction of the dramatic weight of a campaign against somewhere like Kislev or Talabheim

if one side of a conflict in aos needs to win for the sake of the plot most of the factions can basically make up some way to teleport reinforcements onto the field or one of their god level figures can just choose to expend one of their infinite maguffins of plot bullshit to turn the tides in the right direction
when the situation is in dire straits in a fantasy conflict its going to be a forgone conclusion brought about by retarded politicking or simply the constraints of time and logistics and only a combination of great heroism and determination can have a losing side find a way to come out on top, or at least alive
Anonymous No.722989584 [Report]
>>722977691 (OP)
Of course, this is a videogame. If you can't imagine it that's on you.
I don't even care about 40k, I'm hoping for Med3, but if you say it's impossible to do you're just a retard.
Anonymous No.722989605 [Report] >>722989914
>>722977691 (OP)
Yes, easily.
Watch a video of someone playing Star Wars Empire at War. It's basically a space version of the Total War campaign system with orbital and planetary battles.
Anonymous No.722989745 [Report] >>722989884 >>722991553
>>722989414
It's not funny, it's retardation. GW thought the endless scale of 40k is exactly what they need to make Warhammer Fantasy more popular or epic. I'm also guessing they couldn't be arsed to actually create a coherent world that is similar enough for the nufactions to live but different enough to justify blowing everything up in the first place.
Anonymous No.722989769 [Report] >>722989914
There's already rumors of how the game works
>Destructible environment
>Galactic map with live events and an online mode that updates the efforts of all players in the map
>Marines, IG, Orks, Eldar and Chaos.
>Create your onw faction based in a main one
Anonymous No.722989884 [Report]
>>722989745
>I'm also guessing they couldn't be arsed to actually create a coherent world that is similar enough for the nufactions to live but different enough to justify blowing everything up in the first place.
haha that sure would be wacky wouldn't it
Anonymous No.722989914 [Report] >>722990284
>>722989605
One game I would actually want a proper remake of but only if its the original based devs who cared enough to release updates 10+ years after initial release.

>>722989769
Too bad CA is the fucking Habsburgs of small family companies so they will fuck up more than they get right, no matter how hard they try.
Anonymous No.722990284 [Report]
>>722989914
Yeah the game has high chances of launching broken, like most of their games.
Anonymous No.722991263 [Report]
>>722977691 (OP)
It would be just another step in the wrong direction for total war. I loved TWW but it only works because TW was already heading towards fantasy. What people want though is more historical, accurate, and the best bits of M2, Shogun 2, FotS and diplomacy from 3K.
Anonymous No.722991272 [Report]
it's extremely possible

>"B-B-BUT SMALL UNIT TACTICS! PEOPLE DON'T FIGHT IN LINES!"
yes they do retard, the lines are just more spread out. in ye olde days a 100 man company might occupy 100m of frontage, these days a 100 man company might occupy 500m or 5km of frontage or whatever, but they're still facing each other across open fields in a line.

you just have to zoom out to such a scale that captures this dynamic. but people will always fight in lines, because how the fuck else are you going to fight? in columns? in spheres? apart from some pretty specific exceptions, which the total war engine already captures, people fight in lines.

what needs to be done is to break the companies up into squads automatically and have them occupy fighting positions automatically. you assign the company to frontage and then the company does the small unit tactics bullshit by itself.
Anonymous No.722991384 [Report] >>722991651
>>722977691 (OP)
It's Total War that is boring.
Anonymous No.722991553 [Report]
>>722989745
They learned little from 40k because its popularity was an accident.
Anonymous No.722991651 [Report] >>722992736
>>722991384
Total War needs competition it never really got. There were some attempts here and there, but they either had different focus or burned out.
Anonymous No.722992052 [Report]
>>722987775
Every other battle in 30k is about humanity wiping out a complete novel and unique human/alien civilization complete with their own distinct architecture, technology, and units. Not only do you get to play with all of those "What if?" factions, there's a big blank tabula rasa in the Great Crusade where they could shoehorn in their own fanfic factions too. This is on top of all of the big core factions that are still kicking around in 40k, the only thing you're missing in 30k is Necrons.
Anonymous No.722992527 [Report]
>>722977691 (OP)
no its not and anyone suggesting it is retarded
CA would have to redo a shitton of mechanics for this to work and we all know how good they are at it
the next total war game is going to be either another warhammer fantasy game to milk the retards or another """historical""" one in a half-fantasy setting nobody asked for
Anonymous No.722992736 [Report]
>>722991651
ironically king arthur was way ahead of the legendary heroes and rpg progression curve
Anonymous No.722992765 [Report] >>722993090
>>722989414
>if one side of a conflict in aos needs to win for the sake of the plot most of the factions can basically make up some way to teleport reinforcements onto the field or one of their god level figures can just choose to expend one of their infinite maguffins of plot bullshit to turn the tides in the right direction
>when the situation is in dire straits in a fantasy conflict its going to be a forgone conclusion brought about by retarded politicking or simply the constraints of time and logistics and only a combination of great heroism and determination can have a losing side find a way to come out on top, or at least alive
In relaity it's been entierly oposit and dynamic nature of AoS allows good guys to just lose important battles, while wfb had everyone pulling mirracles out of their ass to preserv satus quo despite the odds unit End Times stoped it and the guys who should have won 1000 years ago just did, steamrolling everyone now that plot armor of endless stasis was lifted
Anonymous No.722993090 [Report]
>>722992765
>let community battles decide the fate of metaplot
>it turns out unlike what games workshop wanted
>f-fuck you, we're doing this anyway